WO2021054913A1 - Machine de jeu de football comprenant un système de commande de joueurs - Google Patents

Machine de jeu de football comprenant un système de commande de joueurs Download PDF

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Publication number
WO2021054913A1
WO2021054913A1 PCT/TR2020/050715 TR2020050715W WO2021054913A1 WO 2021054913 A1 WO2021054913 A1 WO 2021054913A1 TR 2020050715 W TR2020050715 W TR 2020050715W WO 2021054913 A1 WO2021054913 A1 WO 2021054913A1
Authority
WO
WIPO (PCT)
Prior art keywords
movement
ball
football machine
players
football
Prior art date
Application number
PCT/TR2020/050715
Other languages
English (en)
Inventor
Recep KALIC
Original Assignee
Kalic Recep
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Kalic Recep filed Critical Kalic Recep
Publication of WO2021054913A1 publication Critical patent/WO2021054913A1/fr

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/06Games simulating outdoor ball games, e.g. hockey or football
    • A63F7/0604Type of ball game
    • A63F7/0616Football or soccer
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/06Games simulating outdoor ball games, e.g. hockey or football
    • A63F7/0664Electric
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/24Devices controlled by the player to project or roll-off the playing bodies
    • A63F7/26Devices controlled by the player to project or roll-off the playing bodies electric or magnetic
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/0088Indoor games using small moving playing bodies, e.g. balls, discs or blocks using magnetic power
    • A63F2007/0094Indoor games using small moving playing bodies, e.g. balls, discs or blocks using magnetic power using electromagnetic action, e.g. for attracting a ball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/2402Input by manual operation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/2402Input by manual operation
    • A63F2009/2407Joystick
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/2436Characteristics of the input
    • A63F2009/2442Sensors or detectors

Definitions

  • the invention relates to a football machine which has an automatic feature in which the players are guided via an arm and moved by a drive system and monitored by sensors.
  • table - football or football machines have a table and sticks that are aligned on this table. These sticks include a number of players in addition to arms which provide a manual rotation movement by a human intervention. After the rotation movement is provided to the sticks via the arms in order to shoot the ball; actions of kicking the ball or shooting are performed.
  • the invention relates to a smart table - football mechanism where the individuals can play table - football and train with no real opponent against them due the virtue of a system which is controlled by a software.
  • a camera is positioned in a way to cover the play field in order for the smart table - football table to become functional.
  • Microprocessor to which the images from the camera are transferred; determines a player model which must engage with the ball; depending on the position and velocity of the ball on the play area and also its movement direction.
  • the microprocessor controls the player models based on the included software via the drive component and the cyclic drive component in order to move the ball away, to pass the ball and shoot the ball to the goal post.
  • the invention is a table - football game table which includes a bottom platform, an upper platform, players and a player carrying arm; characterized by comprising a structure which includes a number of rotating component sockets which are formed on the said upper platform and a bedding component which is centered on the said rotating component sockets and is fixed onto the player carrying arm.
  • Aim of the invention unlike the table - football tables which are currently used in the art; is to bring an initiative into the field and to provide a football machine in which a different technique is used.
  • An aim of the invention is to ensure that the players are completely controlled by a sensor system, are moved rightward and leftward by an arm and shooting is performed yet by another arm. By this way; it is aimed to provide a fully automatic system in which all the controls are monitored by an electronic system. Another aim of the invention is to ensure a more fun and comfortable game play by the sensors.
  • Another aim of the invention is to ensure that the ball sticks to the player by a magnet technique via a magnet system and the advantage of dribbling and shooting from the desired angle is provided.
  • Yet another aim of the invention is that there is an advantage of interfering and moving all of the players individually or as a group, due to the virtue of the sensors which are integrated to the machine. By this way, commanding all players by a single command is enabled.
  • the invention is a football machine containing a main body, with a play area structured on the said main body and players which are moved by at least one player on this play area; characterized by comprising;
  • Figure 1 is the general perspective view of the football machine of the invention
  • Figure 2 is the partial section perspective view of the football machine of the invention
  • Figure 3 is a close - up perspective view of the mechanism which provides lateral movement and a movement for shooting to the players by a drive component
  • Figure 4 is a close - up perspective view of the arm mechanism of the football machine of the invention.
  • Figure 5 is a sectional perspective view of the football machine of the invention from a different angle
  • Figure 6 is a close - up perspective view of the mechanism which provides the movement of the players in the football machine of the invention
  • Figure 7 is a close - up perspective view of the mechanism which provides the movement of the players in the football machine of the invention, seen from the back.
  • FIG 1 a football machine (100) containing a main body (101), with a play area (102) structured on the said main body (101) and players (106) which are moved by at least one player on this play area (102) is illustrated.
  • the game is started by the inclusion of the ball into the play area (102) and the electronic system, the switches and the sensors are activated by pushing the button.
  • the players (106) can move laterally to the right and left by means of the movement channels (103) which are formed on the field. This lateral movement is provided by the movement mechanism (110) shown in Figure 2.
  • FIG 3 the movement mechanism (110) which provides a lateral movement to the players (106) is illustrated individually.
  • a rotating movement is applied to the drive cylinders (111) by a drive component or engine (115) and the linear movement in the y and y1 directions is achieved by this rotating movement which provides a linear movement applied to the straps (112) and consequently to the movable bed (114.1).
  • the said shooting mechanism (124) includes a retainer hook (115.1) driven by at least one engine (115) and a wire (115.2).
  • the drawing movement of the engine (115) in the Z direction moving foot (106.1) of the player (106) is made to move in a rotating manner in the rotating axis (x) by a component of rope type or wire (115.2) and by this way the action of kicking the ball is created.
  • the engine (115) used here can be a drive component which applies a drawing movement as well as it can be pneumatic or a component which serves as a pushing component such as a spring.
  • the control stick (104) which moves the said players (106) laterally and linearly in the y and y1 directions includes a movement mechanism (110) which provides a lateral movement to the players (106) to which it is connected to when a command is provided by the said control stick (104) and a moving foot (106.1) which shoots the ball by being engaged in a rotating movement in the rotating axis (x) when the ball comes to the foot area of the player (106).
  • a number of movement channels (103) which are formed on the play area (102) and which enable the lateral movement of the said players (106) in the play area (102) are illustrated.
  • a guiding arm (105) which provides the regional interfering and controlling ability to the players (106) positioned in the goal post, midfield and defense areas and which activates / deactivates the respective area (goal post, midfield and defense area) is included into the system.
  • a scoreboard (107) which shows the numerical superiority in case where there is a goal is structured on the machine.
  • electronic circuits and switches are used. Each step and each movement is guided by a software and an electronic card system; which are integrated to the machine.
  • the mounting area (108) which enables an operation area in order for the said movement mechanism (110) to be mounted and to operate.
  • a movement mechanism (110) is adapted to this mounting area (108).
  • the mounting area (108) provides an operation area for the mounting and the operation of the movement mechanism (110). For the purposes of protecting this area from the external effects and hiding the mechanism; it is covered from outside by the protecting sheet metals and profiles.
  • the said movement mechanism (110) includes at least one engine (115), straps (112) which provide a linear movement to the player (106) to which they are connected with the help of the movement received from the said engine (115), and drive cylinders (111) which transmit a movement to these straps (112).
  • at least one bedding shaft (113) and a number of bedding components (114) which are bedded by this bedding shaft (113) are included into the mechanism (see Figure 3).
  • connection shaft (116) which is connected to the player (106) and a movable bed (114.1) with mobile structure onto which the said connection shaft (116) is fixed and a shooting mechanism (124) which enables the shooting of the ball by applying a rotating movement to the said moving foot (106.1) from the rotating axis (x) are illustrated.
  • a guiding arm (105) and a group of sensors (S) which activate / deactivate the goal post, midfield and defense areas are included into the system.
  • a group of sensors (S) which include sensors or components of switch type comprise a striker intervention switch (117), a center player intervention switch (118), a defender intervention switch (119) and a goal keeper intervention switch (120).
  • the guiding arm (105) holds great significance because; whichever area the ball is on, the player on the same area must be activated. Otherwise; the system would provide movement command to all of the players. For this reason; a regional mobilization is achieved wherever the ball is at; for example if the ball is on the midfield; the players on the midfield are activated.
  • sensors or different detectors can be used instead of the guiding arm (105). For instance, it is possible to trigger the players in an area where the ball is at by activating the sensors belonging to the respective area.
  • control stick (104) includes lateral movement and shooting switches (122). These switches trigger the system and the motional responses of the desired commands are transmitted into the game field.
  • scoreboard switches (125) which are included in the system become activated and show the score on the scoreboard (107).
  • a ball and retainer surfaces (106.2) with magnetic properties are formed; in order for the said moving foot (106.1) of the player (106) to hold the ball and dribble it when the ball comes to it.
  • the retainer surfaces (106.2) include magnets or electromagnets. This different technique possesses an important property due to the reason that the ball continuously flows within the field due to the field having a slope. For the purpose of preventing this flow and the free movement of the ball; magnetic surfaces (106.2) are formed on the moving foot (106.1). Due to this magnetization property; the player (106) is enabled to dribble and shoot the ball by being able to hold the ball in the desired angle. Also, nevertheless, the ball used in the game includes some amount of magnet or metal material.
  • the football machine (100) of the invention can operate by introducing money, coins, card or credit card. Nevertheless; the respective area is activated by the sensors which determine where the ball is; without requiring the guiding arm (105) in the system. Nonetheless; the ball is held by using a niche instead of the moving foot (106.1) including the magnetic surfaces (106.2) and a moving foot (106.1) with a form of a scoop. On the other hand; led lamps which show where the players and sensors are in the field are included into the system.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

L'invention concerne une machine de jeu de football (100), contenant un corps principal (101), avec une zone de jeu (102) structurée sur ledit corps principal (101) et des joueurs (106) qui sont déplacés sur cette zone de jeu (102), caractérisée en ce qu'elle comprend : au moins une manette de commande (104) qui déplace lesdits joueurs (106) dans un mouvement latéral et linéaire dans les directions y et y1, un mécanisme de déplacement (110) qui fournit un mouvement latéral aux joueurs (106) auxquels il est relié par une commande donnée par ladite manette de commande (104), un pied mobile (106.1) qui tire dans la balle par un mouvement de rotation effectué dans l'axe de rotation (x) par la balle venant sur la zone de pied du joueur (106).
PCT/TR2020/050715 2019-09-19 2020-08-17 Machine de jeu de football comprenant un système de commande de joueurs WO2021054913A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
TR201914261 2019-09-19
TR2019/14261 2019-09-19

Publications (1)

Publication Number Publication Date
WO2021054913A1 true WO2021054913A1 (fr) 2021-03-25

Family

ID=74884531

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/TR2020/050715 WO2021054913A1 (fr) 2019-09-19 2020-08-17 Machine de jeu de football comprenant un système de commande de joueurs

Country Status (1)

Country Link
WO (1) WO2021054913A1 (fr)

Citations (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2964320A (en) * 1958-12-22 1960-12-13 Lebrun Robert Electromagnetic hockey game
US4007932A (en) * 1976-02-26 1977-02-15 Lebrun Robert Miniature hockey game
DE2609458A1 (de) * 1976-03-08 1977-09-15 Hans Thams Tischfussball-geraet zum reaktionstraining unter verwendung von permanent-magneten
US4146224A (en) * 1976-08-24 1979-03-27 Jakob Deutsch Table football game
FR2488141A1 (fr) * 1980-08-08 1982-02-12 Bedouet Olivier Jeu de societe a balle
FR2668713A1 (fr) * 1990-11-05 1992-05-07 Thimon Roland Jeu de football miniature.
FR2678520A1 (fr) * 1991-07-02 1993-01-08 Thimon Roland Jeu de football miniature de tir au but.
CN102600605A (zh) * 2012-03-06 2012-07-25 昆山山下贸易有限公司 桌上足球机计时计分器
US20180304146A1 (en) * 2017-04-24 2018-10-25 Throwmotion, Inc. System and method for digitally connecting a network of physical games

Patent Citations (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2964320A (en) * 1958-12-22 1960-12-13 Lebrun Robert Electromagnetic hockey game
US4007932A (en) * 1976-02-26 1977-02-15 Lebrun Robert Miniature hockey game
DE2609458A1 (de) * 1976-03-08 1977-09-15 Hans Thams Tischfussball-geraet zum reaktionstraining unter verwendung von permanent-magneten
US4146224A (en) * 1976-08-24 1979-03-27 Jakob Deutsch Table football game
FR2488141A1 (fr) * 1980-08-08 1982-02-12 Bedouet Olivier Jeu de societe a balle
FR2668713A1 (fr) * 1990-11-05 1992-05-07 Thimon Roland Jeu de football miniature.
FR2678520A1 (fr) * 1991-07-02 1993-01-08 Thimon Roland Jeu de football miniature de tir au but.
CN102600605A (zh) * 2012-03-06 2012-07-25 昆山山下贸易有限公司 桌上足球机计时计分器
US20180304146A1 (en) * 2017-04-24 2018-10-25 Throwmotion, Inc. System and method for digitally connecting a network of physical games

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