WO2021031843A1 - 对象位置调整方法及电子设备 - Google Patents

对象位置调整方法及电子设备 Download PDF

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Publication number
WO2021031843A1
WO2021031843A1 PCT/CN2020/106795 CN2020106795W WO2021031843A1 WO 2021031843 A1 WO2021031843 A1 WO 2021031843A1 CN 2020106795 W CN2020106795 W CN 2020106795W WO 2021031843 A1 WO2021031843 A1 WO 2021031843A1
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Prior art keywords
input
mark
objects
preset
user
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PCT/CN2020/106795
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English (en)
French (fr)
Inventor
杨其豪
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维沃移动通信有限公司
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Publication date
Application filed by 维沃移动通信有限公司 filed Critical 维沃移动通信有限公司
Priority to EP20853703.5A priority Critical patent/EP4016975A4/en
Priority to KR1020227008786A priority patent/KR102641922B1/ko
Priority to JP2022510182A priority patent/JP7331245B2/ja
Publication of WO2021031843A1 publication Critical patent/WO2021031843A1/zh
Priority to US17/673,671 priority patent/US20220171522A1/en

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72469User interfaces specially adapted for cordless or mobile telephones for operating the device by selecting functions from two or more displayed items, e.g. menus or icons
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04845Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range for image manipulation, e.g. dragging, rotation, expansion or change of colour
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04817Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04842Selection of displayed objects or displayed text elements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/0485Scrolling or panning
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/0486Drag-and-drop
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04883Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • H04M1/7243User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality with interactive means for internal management of messages

Definitions

  • the embodiments of the present disclosure relate to the field of communication technologies, and in particular, to an object position adjustment method and electronic equipment.
  • the icon management method in related technologies makes it difficult for users to manage multiple icons at the same time, especially when organizing icons across desktops is difficult to operate, and the operation is cumbersome and time-consuming when multiple desktop icons are exchanged many.
  • the embodiments of the present disclosure provide an object position adjustment method and electronic device to solve the problem of complicated and time-consuming operation of adjusting the position of an object (for example, an application icon) on a display interface in the related art.
  • embodiments of the present disclosure provide a method for adjusting the position of an object, including:
  • the second object is marked by a second mark.
  • the embodiments of the present disclosure also provide an electronic device, including:
  • the first receiving module is used to receive the first input of the user
  • the marking module is used to respond to the first input and mark the first object through the first mark;
  • the second receiving module is used to receive the second input of the user
  • the exchange module is used to exchange the positions of the first object and the second object in response to the second input.
  • an embodiment of the present disclosure also provides an electronic device, including: a memory, a processor, and a computer program stored in the memory and capable of running on the processor.
  • the computer program is executed by the processor to realize the above The steps of the object position adjustment method.
  • an embodiment of the present disclosure also provides an electronic device, including:
  • a touch screen wherein the touch screen includes a touch-sensitive surface and a display screen;
  • One or more processors are One or more processors;
  • One or more memories are One or more memories
  • One or more sensors are One or more sensors;
  • embodiments of the present disclosure also provide a computer-readable storage medium, wherein a computer program is stored on the computer-readable storage medium, and when the computer program is executed by a processor, the object position adjustment method described above is implemented. step.
  • the embodiments of the present disclosure also provide a computer non-transitory storage medium, the computer non-transitory storage medium stores a computer program, and when the computer program is executed by a computing device, the steps of the above object position adjustment method are implemented .
  • the embodiments of the present disclosure also provide a computer program product, which when the computer program product runs on a computer, causes the computer to execute the steps of the above object position adjustment method.
  • FIG. 1 shows a schematic flowchart of an object position adjustment method according to an embodiment of the present disclosure
  • FIG. 2 shows a schematic diagram of a user's operation state entering the mode of adjusting the position of an application icon
  • Figure 3 shows one of the schematic diagrams of the user operation state of marking application icons
  • Figure 4 shows the second schematic diagram of the user operation state of marking application icons
  • FIG. 5 shows a schematic diagram of the user operation state of adjusting the number of application icons
  • FIG. 6 shows one of the schematic diagrams of the user operation state of the cross-screen mobile application icon
  • FIG. 7 shows the second schematic diagram of the user operation state of the cross-screen mobile application icon
  • FIG. 8 shows a schematic diagram of the user operation state of canceling the previous operation
  • FIG. 9 shows a schematic diagram of a user operation state after exiting the mode of adjusting the position of an application icon
  • FIG. 10 shows one of the schematic diagrams of modules of the electronic device of the embodiment of the present disclosure
  • FIG. 11 shows the second schematic diagram of the module of the electronic device of the embodiment of the present disclosure
  • FIG. 12 shows the third schematic diagram of the module of the electronic device of the embodiment of the present disclosure
  • FIG. 13 shows the fourth module schematic diagram of the electronic device of the embodiment of the present disclosure
  • FIG. 14 shows the fifth schematic diagram of the electronic device of the embodiment of the present disclosure.
  • FIG. 15 shows the sixth schematic diagram of the electronic device of the embodiment of the present disclosure.
  • FIG. 16 shows a schematic diagram of a module of a third marking unit of an electronic device according to an embodiment of the present disclosure
  • FIG. 17 shows the seventh module diagram of the electronic device of the embodiment of the present disclosure.
  • FIG. 19 shows the ninth schematic diagram of the electronic device of the embodiment of the present disclosure.
  • FIG. 20 shows a schematic diagram of the hardware structure of an electronic device according to an embodiment of the present disclosure.
  • an embodiment of the present disclosure provides an object position adjustment method, including:
  • Step 101 Receive a user's first input
  • the first input may be a click input, a long press input, a sliding input, etc., that is, the first input is an input or operation performed by the user to mark the first object on the interface of the electronic device, including Click operation, long press operation, sliding operation, zoom operation, etc.
  • Step 102 In response to the first input, mark the first object through the first mark;
  • the electronic device needs to mark the first object to distinguish the object to be moved from the object that does not need to be moved; at the same time, in order to easily distinguish the object when moving, it is necessary to determine the marking number of each object (that is, the first marking The specific content of ), the marked numbers are distinguished by different numbers, for example, the marked numbers are allocated for the first object according to the number from small to large.
  • Step 103 Receive a second input from the user
  • the second input may be a click input, a long press input, a sliding input, etc., that is, the first input is the exchange of the position of the first object and the second object performed by the user on the interface of the electronic device.
  • Operations including click operations, long press operations, sliding operations, zoom operations, etc.
  • Step 104 In response to the second input, exchange the positions of the first object and the second object;
  • the second object is marked by a second mark.
  • the above method can realize the position exchange of different objects on the electronic device interface.
  • the object can be an application icon of an application, a folder icon, or a picture displayed on the electronic device interface. .
  • the cross-desktop movement of application icons is mainly implemented.
  • a predetermined operation which can be a sliding operation, a click operation, and a pressing operation
  • the desktop operation reduces the complexity of users' operations.
  • the embodiment of the present disclosure can directly perform the operation of adjusting the position of the application icon in the normal mode of the terminal (the normal mode means that the user can open the application on the desktop). It should be further explained that, In this case, the operation used in the embodiment of the present disclosure should be different from the operation in the related art to avoid false triggering; optionally, the electronic device can also enter the adjustment application before proceeding to the embodiment of the present disclosure.
  • Icon position mode in this mode, only the position of the application icon can be adjusted, which is different from the normal mode mentioned above
  • the user can perform a sliding operation on the desktop to enter the mode of adjusting the position of the application icon, as shown in Figure 2.
  • the user slides upwards from the bottom of the screen with three fingers (the arrow direction in Figure 2 indicates the direction of the finger slide) to enter the mode of adjusting the position of the application icon.
  • the application icons from left to right are: icon 21 corresponding to application A, icon 22 corresponding to application B, icon 23 corresponding to application C, and icon 24 corresponding to application D.
  • step 102 of the embodiment of the present disclosure The specific description is as follows.
  • Manner 1 The number of the first objects is N, N is an integer greater than or equal to 1, the first input includes N first sub-inputs, and each first sub-input acts on a first object
  • step 102 the specific implementation of step 102 is:
  • i is a positive integer, and i ⁇ N.
  • the method of determining the i-th first label of the i-th first object is also different, when the first input feature is the i-th first sub-input
  • the specific method for determining the i-th first mark of the i-th first object is:
  • the i-th of the i-th first object is determined according to the input order of the i-th first sub-input One mark.
  • a specific finger can be used to mark the first object in advance.
  • the index finger is used to mark the first object.
  • the application icon is marked as 1
  • the index finger operates on another application icon once
  • the application icon is marked as 2, and so on, in order to clearly let the user know the specific mark of each application icon, A corresponding mark number is displayed below each application icon.
  • the first input feature is the fingerprint information of the i-th first sub-input
  • determine the i-th first marker of the i-th first object The specific method is:
  • the mark associated with the fingerprint information of the i-th first sub-input is determined as the i-th first mark of the i-th first object.
  • a plurality of different fingerprint information is preset, and different fingerprint information corresponds to different first identifiers, and different fingerprint information is used to mark objects.
  • the fingerprint information of the index finger corresponds to the mark 1
  • the fingerprint information of the middle finger corresponds to the mark 2.
  • the terminal obtains that the fingerprint information of the middle finger corresponds to the mark 2.
  • the application icon is marked as 2. In order to clearly let users know the order of marking, a corresponding marking number is displayed below each application icon.
  • a marker frame in order to facilitate the identification of the first object that the user has marked, a marker frame needs to be displayed on the first object.
  • the marker frame is a preset shape, and the preset shape can be a circle, a square, a diamond, a triangle, etc.
  • the regular shape may also be an irregular shape defined by the user.
  • the marking frame is used to clearly indicate the marked first object for the user, so that the user can distinguish the marked first object.
  • Manner 2 The number of the first objects is M, and M is an integer greater than or equal to 1
  • step 102 the specific implementation of step 102 is:
  • M first objects are marked by M first marks.
  • this situation means that the user performs the first input once and can mark at least one object at the same time.
  • the number of objects that can be marked can be preset by the user and stored in the electronic device.
  • the first input is a touch input of the user in a target area on the target interface
  • the target area does not include the first object and the second object
  • the second input feature includes The M touch points, specifically, according to the second input feature, the M first markers are used to mark the M first objects in an implementation manner as follows:
  • the preset objects include: objects of preset types or objects of preset positions.
  • the M first objects are objects of the same type; that is, in this case, the electronic device marks objects of the same type, For example, if the type of the first object is online shopping, the first type of application icon of the electronic device on the target interface is started, and M application icons of the type of online shopping are sequentially marked.
  • the M first objects are objects at adjacent arrangement positions or objects at a preset arrangement interval; that is, in this case, the electronic device marks Is the adjacent first object or the first object arranged in a preset rule (for example, every other application icon is marked with an application icon), for example, the user uses M fingers to perform the first input, and the electronic device starts from the target interface Starting from the first application icon on the target interface, the electronic device starts with the first application icon on the target interface, and marks one application icon every two application icons until M application icons are marked.
  • a preset rule for example, every other application icon is marked with an application icon
  • the electronic device determines that the marking number of the marked first object corresponds to the sorting order according to the sorting order of the first object on the desktop, that is, according to the sorting order from front to back, the marked first object will be marked Numbering is performed sequentially from front to back. Specifically, in order to facilitate the user to view the marked numbers, the marked number corresponding to the first object is displayed on one side of each marked first object.
  • the marking numbers are distinguished by different numbers. For example, the marking number of the first object whose ranking order is the first is 1, the marking number of the first object whose ranking is the second is 2, and so on.
  • the electronic device marks the top three application icons on the desktop.
  • the marked numbers of the marked application icons on the desktop of the electronic device are 1, 2, 3 in order, and the corresponding application icons are in order: icon 21 corresponding to application A, icon 22 corresponding to application B , Application C corresponding icon 23.
  • the operation mode of marking multiple objects at the same time avoids the individual marking of objects one by one, reduces the interaction time, and meets the needs of users for using electronic devices in more scenarios.
  • the mark numbers of some first objects may not meet the adjustment requirements during subsequent adjustments of the objects. Therefore, after the first object is marked , The user can also realize the exchange of tags of different objects, and the specific implementation manner is: receiving the third input performed by the user on the first target object and the second target object among the N first objects;
  • the first identifier of the first target object is exchanged with the first identifier of the second target object in the first object.
  • the third input may be a click input, a long-press input, a sliding input, etc., specifically, the third input received by the user on the first target object and the second target object among the N first objects
  • An optional implementation is:
  • the marking numbers of the two application icons will be interchanged, thereby achieving application icon marking Modification of figures.
  • the left image in FIG. 5 shows the state before the marking number of the application icon is adjusted.
  • the marking number of the icon 23 corresponding to application C is 1, and the marking number of the icon 22 corresponding to application B It is 2, the user presses down the icon 23 corresponding to application C and slides it to the icon 22 corresponding to application B in the manner of the arrow in the figure.
  • the icon 23 corresponding to application C and the icon 22 corresponding to application B are changed. Numbers and marked numbers
  • the desktop state after the adjustment is complete is as shown in the right diagram of FIG. 5.
  • the marked number of the icon 23 corresponding to application C is 2, and the marked number of icon 22 corresponding to application B is 1.
  • step 104 The following describes the specific implementation of step 104 as follows.
  • step 104 the specific implementation of step 104 is:
  • the second object is marked by a second mark, and when the second mark matches the first mark, the positions of the first object and the second object are exchanged.
  • marking the second object and exchanging the position of the object are performed at the same time, which can quickly realize the exchange process of the object.
  • the second marking is used to mark the realization of the second object.
  • the implementation manner of marking the first object through the first mark is similar, and will not be repeated here.
  • the electronic device performs the identification matching method. For example, when the first mark is 1, the electronic device exchanges the positions of the objects whose first mark is 1 and the second mark is 1.
  • the user marks icon A through the middle finger, index finger B, and thumb mark icon C.
  • the corresponding mark numbers for the middle finger, index finger, and thumb are 1, 2 and 3 respectively.
  • Method 2 Mark the second object first, and then exchange the object according to the user's input
  • step 104 the specific implementation of step 104 is:
  • marking the second object through the second mark is similar to the way of marking the first object through the first mark, specifically:
  • Manner 1 The number of the second objects is H, H is an integer greater than or equal to 1, the second input includes H second sub-inputs, and each second sub-input acts on a second object
  • j is a positive integer, and j ⁇ H.
  • the method of determining the jth second label of the jth second object is also different, when the fourth input feature is the jth first sub-input
  • the input sequence and fingerprint information of, and the specific method for determining the j-th second mark of the j-th second object is:
  • the j-th second mark of the j-th second object is determined according to the input order of the j-th second sub-input
  • the method for determining the j-th second mark of the j-th second object is specifically:
  • the mark associated with the fingerprint information of the j-th second sub-input is determined as the j-th second mark of the j-th second object.
  • a plurality of different fingerprint information is preset, and different fingerprint information corresponds to different second identifiers, and different fingerprint information is used to mark objects.
  • the fingerprint information of the index finger corresponds to the mark 1
  • the fingerprint information of the middle finger corresponds to the mark 2.
  • the terminal obtains that the fingerprint information of the middle finger corresponds to the mark 2.
  • the application icon is marked as 2. In order to clearly let users know the order of marking, a corresponding marking number is displayed below each application icon.
  • a marker frame in order to facilitate the identification of the second object that the user has marked, a marker frame needs to be displayed on the second object.
  • the marker frame is a preset shape, and the preset shape can be a circle, a square, a diamond, a triangle, etc.
  • the regular shape may also be an irregular shape defined by the user.
  • the marking frame is used to clearly indicate the marked second object for the user, so that the user can distinguish the marked second object.
  • K second objects are marked by K second marks.
  • this situation means that the user performs a second input once and can mark at least one object at the same time.
  • the number of objects that can be marked can be preset by the user and stored in the electronic device.
  • the second input is a touch input of the user in a target area on the target interface, the target area does not include the first object and the second object, and the fourth input feature includes K touch points, specifically, according to the fourth input feature, the implementation of marking K second objects through K second marks is as follows:
  • the preset objects include: objects of preset types or objects of preset positions.
  • the K second objects are objects of the same type; that is, in this case, the electronic device marks objects of the same type, For example, if the type of the second object is online shopping, the first type of application icon of the electronic device on the target interface is started, and K application icons of type of online shopping are sequentially marked.
  • the K second objects are objects at adjacent arrangement positions or objects at a preset arrangement interval; that is, in this case, the electronic device marks Is the adjacent first object or the first object arranged in a preset rule (for example, every other application icon is marked with an application icon).
  • the user uses K fingers to perform the second input, and the electronic device starts from the target interface
  • the first application icon on the icon starts to mark K application icons at a time; or, the electronic device starts from the first application icon on the target interface, and marks one application icon every two application icons until K application icons are marked.
  • the operation mode of marking multiple objects at the same time avoids the individual marking of objects one by one, reduces the interaction time, and meets the needs of users for using electronic devices in more scenarios.
  • the specific implementation method is: receiving the user’s comments on the third target object and the fourth target in the second object.
  • the preset input may be a click input, a long press input, a sliding input, etc., specifically, one of the preset inputs performed by the user on the third target object and the fourth target object in the second object is received
  • the optional implementation is:
  • the first object is an object on the first interface
  • the second object is an object on the second interface, in order to make it clear to the user when the first object is exchanged with the second object Before step 104, it also includes:
  • the marked first object is displayed.
  • This situation means that when the first object is exchanged with the second object, the first object to be exchanged is first displayed in a blank position of the interface where the second object is located, so as to mark the user on the first interface.
  • the reminder of the object allows the user to clearly know the marked object on the first interface, which can assist the user to accurately exchange the object.
  • one implementation manner of displaying the marked first object is: acquiring a fifth input feature of the fifth input; If the input characteristics are the same, the marked first object is displayed.
  • the input feature of the fifth input should be the same as that used when marking the first object.
  • the finger with characteristic fingerprint information should also be used to perform the fifth input; when the first object is marked with unused fingerprint information, when the first object is displayed, which finger is used to perform the fifth input, the fingerprint with that finger is displayed The marked first object corresponding to the message.
  • the marked first object is displayed.
  • the fifth input for displaying the first object is not related to the input feature marking the first object.
  • the fifth input fingerprint information can be a specific fingerprint Information, you can perform the fifth input once to display a first object, or perform the fifth input once and display multiple first objects. It should be noted that this method does not require the user to remember the input when marking the first object Features, there is no need for the user to record the correspondence between the fingerprint information and the input feature marking the first object, which can increase the display speed of the first object, and thereby shorten the time for object exchange.
  • the left image in Figure 6 represents the first screen desktop of the electronic device
  • the right image represents the second screen desktop of the electronic device.
  • the user executes the image along the blank position on the second screen desktop.
  • the sliding operation in the direction of the arrow when the first sliding operation is performed, the icon 23 corresponding to application C moves to a blank position on the second screen desktop, and when the second sliding operation is performed, the icon 22 corresponding to application B moves to the second screen
  • a blank position on the desktop and application icons moved to the second screen desktop also have marked numbers, and the user can also perform adjustments to the marked numbers of the application icons on the second screen desktop.
  • the positions of the marked application icons operated by the user on the second screen desktop and the marked application icons on the first screen desktop are interchanged. It should be noted here that the positions of the application icons are exchanged according to the mark Digitally, that is, after the second input is performed, the application icons with the same number on different desktops are exchanged.
  • the left image in Figure 7 represents the first screen desktop of the electronic device
  • the right image represents the second screen desktop of the electronic device.
  • the icon 27 corresponding to the application G on the second screen desktop Perform a sliding operation in the direction of the arrow. Because the icon 27 corresponding to application G has a label number of 1, then the icon 27 corresponding to application G and the icon 23 corresponding to application C with the label number 1 on the first screen desktop are mutually positionally exchanged.
  • Example 1 Use the same finger to perform multiple operations on both the first screen desktop and the second screen desktop to mark the icons one by one, and first mark the second object, and then exchange the objects according to the user's input , No need to display the marked first object on the second screen desktop
  • the user marks icon A, icon B, and icon C with one finger, and the corresponding marked numbers are 1, 2 and 3; on the desktop on the second screen, the user marks icon E with one finger. , Icon F and icon G, the corresponding marked numbers are 1, 2 and 3 respectively; when the user presses and holds the marked icon E on the second screen desktop to perform a sliding operation, the icon E and the first screen desktop After the exchange, icon E is displayed in the position of icon A, and icon A is displayed in the position of icon E.
  • Example 2 Use the same finger to perform multiple operations on both the first screen desktop and the second screen desktop to mark the icons one by one, and first mark the second object, and then exchange the objects according to the user's input , Need to display the marked first object on the second screen desktop during exchange
  • the user marks icon A, icon B, and icon C with one finger, and the corresponding marked numbers are 1, 2 and 3; on the desktop on the second screen, the user marks icon E with one finger. , Icon F and icon G, the corresponding marked numbers are 1, 2 and 3 respectively; when the user slides his finger on the blank position of the second screen desktop, an icon on the first screen desktop is displayed in the blank position, for example , According to the order of the marked numbers on the first screen desktop, slide your finger to display an icon; on the second screen desktop, the user presses the marked icon E to perform a sliding operation, then the icon E and the first The icon A on the desktop of the screen is exchanged. After the exchange, the icon E is displayed at the position of the icon A, and the icon A is displayed at the position of the icon E.
  • Example 3 Different fingers are used to perform operations on the first screen desktop and the second screen desktop to mark the icons one by one, and the second object is marked first, and then the objects are exchanged according to the user's input. No need to display the marked first object on the second screen desktop when swapping
  • the user uses the middle finger mark icon A, index finger mark icon B, and thumb mark icon C.
  • the mark numbers corresponding to the middle finger, index finger, and thumb are 1, 2 and 3, respectively.
  • icon A, icon B and The marking numbers corresponding to icon C are also 1, 2 and 3 respectively;
  • the user uses the middle finger marking icon E, index finger marking icon F and thumb marking icon G, and the marking numbers corresponding to the middle finger, index finger, and thumb.
  • the corresponding marked numbers of icon E, icon F and icon G are also 1, 2 and 3 respectively; when the user is on the second screen desktop, press and hold the marked icon F with index finger to perform sliding Operation, the icon F and icon B on the first screen desktop are exchanged. After the exchange, icon F is displayed at the position of icon B, and icon B is displayed at the position of icon F.
  • Example 4 Different fingers are used to perform operations on the first screen desktop and the second screen desktop to mark the icons one by one, and the second object is marked first, and then the objects are exchanged according to the user's input. When swapping, the marked first object needs to be displayed on the second screen desktop
  • the user uses the middle finger mark icon A, index finger mark icon B, and thumb mark icon C.
  • the mark numbers corresponding to the middle finger, index finger, and thumb are 1, 2 and 3, respectively.
  • icon A, icon B and The marking numbers corresponding to icon C are also 1, 2 and 3 respectively;
  • the user uses the middle finger marking icon E, index finger marking icon F and thumb marking icon G, and the marking numbers corresponding to the middle finger, index finger, and thumb.
  • the corresponding marked numbers of icon E, icon F, and icon G are also 1, 2 and 3 respectively; when the user is in the blank position of the second screen desktop, slide with the middle finger to display in the blank position Icon A on the first screen desktop, swipe with your index finger to display the icon B on the first screen desktop in a blank position.
  • Example 5 Use multiple fingers to perform an operation on both the first screen desktop and the second screen desktop to mark multiple icons at the same time, and use the second object to mark the second object first, and then perform the object marking according to the user's input. Exchange, there is no need to display the marked first object on the second screen desktop
  • the user slides with three fingers to mark icon A, icon B, and icon C at the same time.
  • the marking numbers of these three icons are determined according to the order in which they are arranged on the desktop, namely 1, 2 and 3 ;
  • the second screen desktop the user slides with three fingers to mark icon E, icon F and icon G at the same time.
  • the marking numbers of these three icons are determined according to the order of arrangement on the desktop, which are 1, 2, and 3;
  • Example 6 Multiple fingers are used to perform an operation on both the first screen desktop and the second screen desktop to mark multiple icons at the same time, and the second object is marked first, and then the object is marked according to the user's input. Exchange, need to display the marked first object on the second screen desktop during exchange
  • the user slides with three fingers to mark icon A, icon B, and icon C at the same time.
  • the marking numbers of these three icons are determined according to the order in which they are arranged on the desktop, namely 1, 2 and 3 ;
  • the user slides with three fingers to mark icon E, icon F and icon G at the same time.
  • the marking numbers of these three icons are determined according to the order of arrangement on the desktop, which are 1, 2, and 3;
  • the user can also cancel the last operation on the application icon.
  • the user performs the operation of swapping the marked numbers of the icon 22 corresponding to application B and the icon 23 corresponding to application C, but the user does not want to To make such an exchange, as shown in Figure 8, the user performs a two-finger sliding down operation in the direction of the arrow on a blank position on the desktop, and the electronic device cancels the last operation of adjusting the marked number.
  • Apply B The marked number of the corresponding icon 22 is 2, and the marked number of the icon 23 corresponding to application C is 1.
  • the user when the user does not need to adjust the position of the application icon, the user needs to exit the mode of adjusting the position of the application icon.
  • the user performs a predetermined operation on the desktop of the electronic device to exit the mode of adjusting the position of the application icon, for example, The user can perform a sliding operation on the desktop to exit the mode of adjusting the position of the application icon.
  • the user uses three fingers to slide along the arrow direction in the figure to the bottom of the screen (where the arrow direction in Figure 9 indicates The sliding direction of the finger), you can exit the mode of adjusting the position of the application icon.
  • sliding operations performed with different numbers of fingers can be used to distinguish different operation intentions. For example, when a user uses three fingers to perform a sliding operation, the electronic device executes entering or exiting the adjustment application. In the mode of icon position, when the user uses two fingers to perform a sliding operation, what the electronic device performs is to undo the last operation on the application icon.
  • the embodiments of the present disclosure do not require the user to manually drag the desktop icons one by one, and can realize the rapid adjustment of application icons across the desktop, which is convenient and time-saving, and improves the user experience.
  • an embodiment of the present disclosure also provides an electronic device, including:
  • the first receiving module 1001 is configured to receive the first input of the user
  • the marking module 1002 is used to respond to the first input and mark the first object through the first mark;
  • the second receiving module 1003 is configured to receive the second input of the user
  • the exchange module 1004 is configured to exchange the positions of the first object and the second object in response to the second input.
  • the number of the first objects is N, N is an integer greater than or equal to 1, and the first input includes N first sub-inputs, and each time the first sub-input acts on a first object;
  • the marking module 1002 includes:
  • the first acquiring unit 10021 is configured to acquire the first input feature of the i-th first sub-input
  • the first determining unit 10022 is configured to determine the i-th first marker of the i-th first object according to the first input feature
  • the first marking unit 10023 is configured to mark the i-th first object through the i-th first marking
  • i is a positive integer, and i ⁇ N.
  • the first input feature is the input sequence and fingerprint information of the i-th first sub-input
  • the first determining unit 10022 is configured to:
  • the i-th of the i-th first object is determined according to the input order of the i-th first sub-input One mark.
  • the first input feature is the fingerprint information of the i-th first sub-input, wherein each time the fingerprint information of the first sub-input is different;
  • the first determining unit 10022 is configured to:
  • the mark associated with the fingerprint information of the i-th first sub-input is determined as the i-th first mark of the i-th first object.
  • the number of the first objects is M, and M is an integer greater than or equal to 1;
  • the marking module 1002 includes:
  • the second acquiring unit 10024 is configured to acquire the second input feature of the first input
  • the second marking unit 10025 is configured to mark M first objects through M first marks according to the second input feature.
  • the first input is a touch input of the user in a target area on the target interface, the target area does not include the first object and the second object, and the second input feature includes M touch inputs.
  • the second marking unit 10025 is used for:
  • the preset object includes: an object of a preset type or an object of a preset position; when the preset object is an object of a preset type, the M first objects are objects of the same type ; In the case where the preset object is an object at a preset position, the M first objects are objects at adjacent arrangement positions or objects at a preset arrangement interval.
  • the method further includes:
  • the third receiving module 1005 is configured to receive the third input performed by the user on the first target object and the second target object among the N first objects;
  • the execution module 1006 is configured to exchange the first identifier of the first target object with the first identifier of the second target object in the first object in response to the third input.
  • the third receiving module 1005 is configured to:
  • the switching module 1004 includes:
  • the third acquiring unit 10041 is configured to acquire the third input feature of the second input
  • the execution unit 10042 is configured to mark a second object with a second mark according to the third input feature, and exchange the first object with the first mark when the second mark matches the first mark 2. The location of the object.
  • the switching module 1004 includes:
  • the fourth acquiring unit 10043 is configured to acquire the fourth input feature of the second input
  • the third marking unit 10044 is configured to mark the second object through the second marking according to the fourth input feature
  • the first receiving unit 10045 is configured to receive the fourth input of the user
  • the exchange unit 10046 is configured to respond to the fourth input and exchange the positions of the first object and the second object when the first identifier matches the second identifier.
  • the number of the second objects is H, H is an integer greater than or equal to 1, the second input includes H second sub-inputs, and each second sub-input acts on a second object;
  • the third marking unit 10044 includes:
  • the obtaining subunit 100441 is configured to obtain the fourth input feature of the j-th second sub-input
  • the determining subunit 100442 is configured to determine the jth second label of the jth second object according to the fourth input feature
  • j is a positive integer, and j ⁇ H.
  • the fourth input feature is the input sequence and fingerprint information of the j-th first sub-input
  • the determining subunit 100442 is configured to:
  • the j-th second mark of the j-th second object is determined according to the input sequence of the j-th second sub-input.
  • the fourth input feature is the fingerprint information of the j-th second sub-input, wherein each time the fingerprint information of the second sub-input is different;
  • the determining subunit 100442 is configured to:
  • the mark associated with the fingerprint information of the j-th second sub-input is determined as the j-th second mark of the j-th second object.
  • the number of the second objects is K, and K is an integer greater than or equal to 1;
  • the third marking unit 10044 is used for:
  • K second objects are marked by K second marks.
  • the second input is a touch input of the user in a target area on the target interface
  • the target area does not include the first object and the second object
  • the fourth input feature includes K touch inputs.
  • the third marking unit 10044 uses K second markings to mark K second objects according to the fourth input feature for:
  • the preset object includes: an object of a preset type or an object of a preset position; when the preset object is an object of a preset type, the K second objects are objects of the same type ; In the case where the preset object is an object at a preset position, the K second objects are objects at adjacent arrangement positions or objects at a preset arrangement interval.
  • the first object is an object on a first interface
  • the second object is an object on a second interface
  • the method further includes:
  • the fourth receiving module 1007 is configured to receive the fifth input of the user in the blank area of the second interface
  • the display module 1008 is configured to display the marked first object in response to the fifth input.
  • the display module 1008 includes:
  • the fifth acquiring unit 10081 is configured to acquire the fifth input feature of the fifth input
  • the first display unit 10082 is configured to display the marked first object when the fifth input feature is the same as the input feature of the first input.
  • the display module 1008 includes:
  • the sixth obtaining unit 10083 is configured to obtain the fingerprint information of the fifth input and the input mode of the fifth input;
  • the second display unit 10084 is configured to display the marked first fingerprint information when the fifth input fingerprint information is the preset second fingerprint information and the fifth input input method is the preset input method. Object.
  • the electronic device provided by the embodiment of the present disclosure can implement each process implemented by the electronic device in the method embodiment of FIG. 1, and to avoid repetition, details are not described herein again.
  • the electronic device of the embodiment of the present disclosure receives the user's first input, responds to the first input, marks the first object with the first mark, receives the user's second input, and responds to the second input to exchange the first input.
  • the position of the first object and the second object In this way, the user does not need to manually drag the objects on the desktop one by one, and the object position can be quickly adjusted; this way, the user does not need to manually drag the desktop icons one by one. , You can quickly adjust the application icons across the desktop, which is convenient and time-saving.
  • FIG. 20 is a schematic diagram of the hardware structure of an electronic device implementing an embodiment of the present disclosure.
  • the electronic device 200 includes, but is not limited to: a radio frequency unit 2010, a network module 2020, an audio output unit 2030, an input unit 2040, a sensor 2050, a display unit 2060, a user input unit 2070, an interface unit 2080, a memory 2090, a processor 2011, and Power supply 2012 and other components.
  • the electronic device may include more or fewer components than those shown in the figure, or combine certain components, or different components. Layout.
  • electronic devices include, but are not limited to, mobile phones, tablet computers, notebook computers, palmtop computers, in-vehicle electronic devices, wearable devices, and pedometers.
  • the processor 2011 is configured to receive a user's first input through the user input unit 2070; in response to the first input, mark the first object through a first mark; receive the user's second input through the user input unit 2070; respond The second input, exchange the positions of the first object and the second object;
  • the second object is marked by a second mark.
  • the electronic device of the embodiment of the present disclosure receives the user's first input, responds to the first input, marks the first object with the first mark, receives the user's second input, and responds to the second input to exchange the first input.
  • the position of the first object and the second object In this way, the user does not need to manually drag the objects on the desktop one by one, and the object position can be quickly adjusted; this way, the user does not need to manually drag the desktop icons one by one. , You can quickly adjust the application icons across the desktop, which is convenient and time-saving.
  • the radio frequency unit 2010 can be used for receiving and sending signals in the process of sending and receiving information or talking. Specifically, the downlink data from the base station is received and processed by the processor 2011; in addition, Uplink data is sent to the base station.
  • the radio frequency unit 2010 includes, but is not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a low noise amplifier, a duplexer, and the like.
  • the radio frequency unit 2010 can also communicate with the network and other devices through a wireless communication system.
  • Electronic devices provide users with wireless broadband Internet access through the network module 2020, such as helping users to send and receive emails, browse web pages, and access streaming media.
  • the audio output unit 2030 may convert the audio data received by the radio frequency unit 2010 or the network module 2020 or stored in the memory 2090 into audio signals and output them as sounds. Moreover, the audio output unit 2030 may also provide audio output related to a specific function performed by the electronic device 200 (for example, call signal reception sound, message reception sound, etc.).
  • the audio output unit 2030 includes a speaker, a buzzer, and a receiver.
  • the input unit 2040 is used to receive audio or video signals.
  • the input unit 2040 may include a graphics processing unit (GPU) 2041 and a microphone 2042, and the graphics processor 2041 is configured to monitor images of still pictures or videos obtained by an image capture device (such as a camera) in the video capture mode or the image capture mode. Data is processed.
  • the processed image frame can be displayed on the display unit 2060.
  • the image frames processed by the graphics processor 2041 may be stored in the memory 2090 (or other storage medium) or sent via the radio frequency unit 2010 or the network module 2020.
  • the microphone 2042 can receive sound, and can process such sound into audio data.
  • the processed audio data can be converted into a format that can be sent to the mobile communication base station via the radio frequency unit 2010 for output in the case of a telephone call mode.
  • the electronic device 200 further includes at least one sensor 2050, such as a light sensor, a motion sensor, and other sensors.
  • the light sensor includes an ambient light sensor and a proximity sensor.
  • the ambient light sensor can adjust the brightness of the display panel 2061 according to the brightness of the ambient light.
  • the proximity sensor can close the display panel 2061 and the display panel 2061 when the electronic device 200 is moved to the ear. / Or backlight.
  • the accelerometer sensor can detect the magnitude of acceleration in various directions (usually three-axis), and can detect the magnitude and direction of gravity when stationary, and can be used to identify the posture of electronic devices (such as horizontal and vertical screen switching, related games) , Magnetometer attitude calibration), vibration recognition related functions (such as pedometer, tap), etc.; the sensor 2050 can also include fingerprint sensors, pressure sensors, iris sensors, molecular sensors, gyroscopes, barometers, hygrometers, thermometers, Infrared sensors, etc., will not be repeated here.
  • the display unit 2060 is used to display information input by the user or information provided to the user.
  • the display unit 206 may include a display panel 2061, and the display panel 2061 may be configured in the form of a liquid crystal display (LCD), an organic light-emitting diode (OLED), etc.
  • LCD liquid crystal display
  • OLED organic light-emitting diode
  • the user input unit 2070 may be used to receive inputted numeric or character information, and generate key signal input related to user settings and function control of the electronic device.
  • the user input unit 2070 includes a touch panel 2071 and other input devices 2072.
  • the touch panel 2071 also called a touch screen, can collect user touch operations on or near it (for example, the user uses any suitable objects or accessories such as fingers, stylus, etc.) on the touch panel 2071 or near the touch panel 2071. operating).
  • the touch panel 2071 may include two parts: a touch detection device and a touch controller.
  • the touch detection device detects the user's touch position, detects the signal brought by the touch operation, and transmits the signal to the touch controller; the touch controller receives the touch information from the touch detection device, converts it into contact coordinates, and then sends it
  • the processor 2011 receives and executes the command sent by the processor 2011.
  • the touch panel 2071 can be implemented in multiple types such as resistive, capacitive, infrared, and surface acoustic wave.
  • the user input unit 207 may also include other input devices 2072.
  • other input devices 2072 may include, but are not limited to, a physical keyboard, function keys (such as volume control buttons, switch buttons, etc.), trackball, mouse, and joystick, which will not be repeated here.
  • the touch panel 2071 can be overlaid on the display panel 2061.
  • the touch panel 2071 detects a touch operation on or near it, it is transmitted to the processor 2011 to determine the type of the touch event.
  • the type of event provides corresponding visual output on the display panel 2061.
  • the touch panel 2071 and the display panel 2061 are used as two independent components to implement the input and output functions of the electronic device, in some embodiments, the touch panel 2071 and the display panel 2061 can be integrated
  • the implementation of the input and output functions of the electronic device is not specifically limited here.
  • the interface unit 2080 is an interface for connecting an external device and the electronic device 200.
  • the external device may include a wired or wireless headset port, an external power source (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device with an identification module, audio input/output (I/O) port, video I/O port, headphone port, etc.
  • the interface unit 2080 can be used to receive input (for example, data information, power, etc.) from an external device and transmit the received input to one or more elements in the electronic device 200 or can be used to connect the electronic device 200 to an external device. Transfer data between devices.
  • the memory 2090 can be used to store software programs and various data.
  • the memory 2090 may mainly include a program storage area and a data storage area.
  • the program storage area may store an operating system, an application program required by at least one function (such as a sound playback function, an image playback function, etc.), etc.; Data (such as audio data, phone book, etc.) created by the use of mobile phones.
  • the memory 2090 may include a high-speed random access memory, and may also include a non-volatile memory, such as at least one magnetic disk storage device, a flash memory device, or other volatile solid-state storage devices.
  • the processor 2011 is the control center of the electronic device. It uses various interfaces and lines to connect the various parts of the entire electronic device, runs or executes the software programs and/or modules stored in the memory 2090, and calls the data stored in the memory 2090 , Perform various functions of electronic equipment and process data, so as to monitor the electronic equipment as a whole.
  • the processor 2011 may include one or more processing units; optionally, the processor 2011 may integrate an application processor and a modem processor, where the application processor mainly processes the operating system, user interface, and application programs, etc.
  • the adjustment processor mainly deals with wireless communication. It can be understood that the foregoing modem processor may not be integrated into the processor 2011.
  • the electronic device 200 may also include a power supply 2012 (such as a battery) for supplying power to various components.
  • a power supply 2012 (such as a battery) for supplying power to various components.
  • the power supply 2012 may be logically connected to the processor 2011 through a power management system, so as to manage charging, discharging, and power consumption through the power management system. Management and other functions.
  • the electronic device 200 includes some functional modules not shown, which will not be repeated here.
  • an embodiment of the present disclosure further provides an electronic device, including a processor 2011, a memory 2090, a computer program stored on the memory 2090 and running on the processor 2011, and the computer program is executed by the processor 2011
  • an electronic device including a processor 2011, a memory 2090, a computer program stored on the memory 2090 and running on the processor 2011, and the computer program is executed by the processor 2011
  • the embodiments of the present disclosure also provide a computer-readable storage medium, and a computer program is stored on the computer-readable storage medium.
  • a computer program is stored on the computer-readable storage medium.
  • the computer program is executed by a processor, each process of the object position adjustment method embodiment is realized, and the same technology can be achieved. The effect, in order to avoid repetition, will not be repeated here.
  • the computer-readable storage medium such as read-only memory (Read-Only Memory, ROM), random access memory (Random Access Memory, RAM), magnetic disk or optical disk, etc.
  • the embodiments of the present disclosure also provide an electronic device, including:
  • a touch screen wherein the touch screen includes a touch-sensitive surface and a display screen;
  • One or more processors are One or more processors;
  • One or more memories are One or more memories
  • One or more sensors are One or more sensors;
  • Embodiments of the present disclosure also provide a computer non-transitory storage medium, the computer non-transitory storage medium stores a computer program, and when the computer program is executed by a computing device, the steps of the aforementioned object position adjustment method are implemented.
  • the embodiments of the present disclosure also provide a computer program product, which when the computer program product runs on a computer, causes the computer to execute the steps of the above object position adjustment method.

Abstract

本公开提供了一种对象位置调整方法及电子设备。该对象位置调整方法,包括:接收用户的第一输入;响应所述第一输入,通过第一标记,标记第一对象;接收用户的第二输入;响应所述第二输入,交换所述第一对象和第二对象的位置;其中,所述第二对象通过第二标记进行标记。

Description

对象位置调整方法及电子设备
相关申请的交叉引用
本申请主张在2019年8月16日在中国提交的中国专利申请No.201910757105.4的优先权,其全部内容通过引用包含于此。
技术领域
本公开实施例涉及通信技术领域,尤其涉及一种对象位置调整方法及电子设备。
背景技术
现在手机的应用越来越多,相关技术中的图标管理方式,用户难以同时管理多个图标,特别是跨桌面的整理图标难以操作,在多个桌面图标互换时操作繁琐、且耗时较多。
发明内容
本公开实施例提供一种对象位置调整方法及电子设备,以解决相关技术中的显示界面上的对象(例如,应用图标)的位置调整操作繁琐且费时的问题。
为了解决上述技术问题,本公开是这样实现的:
第一方面,本公开实施例提供一种对象位置调整方法,包括:
接收用户的第一输入;
响应所述第一输入,通过第一标记,标记第一对象;
接收用户的第二输入;
响应所述第二输入,交换所述第一对象和第二对象的位置;
其中,所述第二对象通过第二标记进行标记。
第二方面,本公开实施例还提供一种电子设备,包括:
第一接收模块,用于接收用户的第一输入;
标记模块,用于响应所述第一输入,通过第一标记,标记第一对象;
第二接收模块,用于接收用户的第二输入;
交换模块,用于响应所述第二输入,交换所述第一对象和第二对象的位置。
第三方面,本公开实施例还提供一种电子设备,包括:存储器、处理器及存储在存储器上并可在处理器上运行的计算机程序,所述计算机程序被所述处理器执行时实现上述的对象位置调整方法的步骤。
第四方面,本公开实施例还提供一种电子设备,包括:
触摸屏,其中,所述触摸屏包括触敏表面和显示屏;
一个或多个处理器;
一个或多个存储器;
一个或多个传感器;
以及一个或多个计算机程序,其中所述一个或多个计算机程序被存储在所述一个或多个存储器中,所述一个或多个计算机程序包括指令,当所述指令被所述电子设备执行时,使得所述电子设备执行上述的对象位置调整方法的步骤。
第五方面,本公开实施例还提供一种计算机可读存储介质,其中,所述计算机可读存储介质上存储有计算机程序,所述计算机程序被处理器执行时实现上述的对象位置调整方法的步骤。
第六方面,本公开实施例还提供一种计算机非瞬态存储介质,所述计算机非瞬态存储介质存储有计算机程序,所述计算机程序被计算设备执行时实现上述的对象位置调整方法的步骤。
第七方面,本公开实施例还提供一种计算机程序产品,当所述计算机程序产品在计算机上运行时,使得所述计算机执行上述的对象位置调整方法的步骤。
在本公开实施例中,通过接收用户的第一输入,响应所述第一输入,通过第一标记,标记第一对象,接收用户的第二输入,响应所述第二输入,交换所述第一对象和第二对象的位置,此种方式,无需用户手动进行桌面上对象的一一拖动,即可实现对象位置的快速调整,操作便捷、省时。
附图说明
图1表示本公开实施例的对象位置调整方法的流程示意图;
图2表示进入调整应用图标位置的模式的用户操作状态示意图;
图3表示标记应用图标的用户操作状态示意图之一;
图4表示标记应用图标的用户操作状态示意图之二;
图5表示调整应用图标标记数字的用户操作状态示意图;
图6表示跨屏移动应用图标的用户操作状态示意图之一;
图7表示跨屏移动应用图标的用户操作状态示意图之二;
图8表示撤销前次操作的用户操作状态示意图;
图9表示退出调整应用图标位置的模式的用户操作状态示意图;
图10表示本公开实施例的电子设备的模块示意图之一;
图11表示本公开实施例的电子设备的模块示意图之二;
图12表示本公开实施例的电子设备的模块示意图之三;
图13表示本公开实施例的电子设备的模块示意图之四;
图14表示本公开实施例的电子设备的模块示意图之五;
图15表示本公开实施例的电子设备的模块示意图之六;
图16表示本公开实施例的电子设备的第三标记单元的模块示意图;
图17表示本公开实施例的电子设备的模块示意图之七;
图18表示本公开实施例的电子设备的模块示意图之八;
图19表示本公开实施例的电子设备的模块示意图之九;
图20表示本公开实施例的电子设备的硬件结构示意图。
具体实施方式
下面将结合本公开实施例中的附图,对本公开实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例是本公开一部分实施例,而不是全部的实施例。基于本公开中的实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的所有其他实施例,都属于本公开保护的范围。
如图1所示,本公开实施例提供一种对象位置调整方法,包括:
步骤101,接收用户的第一输入;
需要说明的是,该第一输入可以为点击输入、长按输入、滑动输入等,也就是说,该第一输入为用户在电子设备的界面上执行的标记第一对象的输入或操作,包括点击操作、长按操作、滑动操作、缩放操作等。
步骤102,响应所述第一输入,通过第一标记,标记第一对象;
具体地,电子设备需要对第一对象进行标记,以将待移动的对象与不需要移动的对象进行区分;同时为了在移动时方便区分对象,需要确定每个对象的标记数字(即第一标记的具体内容),该标记数字用不同的编号进行区分,例如,按照从小到大的编号为第一对象进行标记数字的分配。
步骤103,接收用户的第二输入;
需要说明的是,该第二输入可以为点击输入、长按输入、滑动输入等,也就是说,该第一输入为用户在电子设备的界面上执行的交换第一对象和第二对象位置的操作,包括点击操作、长按操作、滑动操作、缩放操作等。
步骤104,响应所述第二输入,交换所述第一对象和第二对象的位置;
其中,所述第二对象通过第二标记进行标记。
需要说明的是,上述方式可以实现将电子设备界面上的不同对象进行位置交换,该对象可以为应用程序的应用图标,也可以为文件夹图标,还可以为显示在电子设备界面上的图片等。
需要说明的是,本公开实施例中主要实现的是应用图标的跨桌面移动,在跨桌面移动时,只需要在第二屏桌面上执行预定的操作(可以为滑动操作、点击操作、按压操作等),即可将第一屏桌面上的已标记的应用图标中与预定的操作对应的特定应用图标移动到第二屏桌面上,无需用户执行从一屏桌面拖动应用图标到另一屏桌面的操作,降低了用户的操作复杂度。
下面的举例均以调整应用图标的位置为例进行说明。需要说明的是,本公开实施例可以直接在终端的正常模式(该正常模式指的是,用户可以在桌面上进行应用的打开操作)下进行调整应用图标位置的操作,进一步需要说明的是,在此种情况下,本公开实施例中所采用的操作应与相关技术中的操作相区别,以避免误触发;可选地,在进行本公开实施例之前,电子设备也可以先进入调整应用图标位置的模式(该模式下,只能进行应用图标位置的调整,区别于上述提到的正常模式),例如,用户可以在桌面上执行滑动操作, 进入调整应用图标位置的模式,如图2所示,用户用三个手指由屏幕的底部向上滑动(其中,图2中的箭头方向表示手指的滑动方向),即可进入调整应用图标位置的模式,其中,图2中从上到下、从左到右的应用图标分别为:应用A对应的图标21、应用B对应的图标22、应用C对应的图标23和应用D对应的图标24。
需要说明的是,用户在对第一对象进行标记的时候,因执行的第一输入不同,标记的第一对象的个数也不相同,下面分别从不同的角度,对本公开实施例的步骤102进行具体说明如下。
方式一、所述第一对象的数量为N个,N为大于或等于1的整数,所述第一输入包括N次第一子输入,每次第一子输入作用于一个第一对象
需要说明的是,在此种情况下,步骤102的具体实现方式为:
获取第i次第一子输入的第一输入特征;
根据所述第一输入特征,确定第i个第一对象的第i个第一标记;
通过所述第i个第一标记,标记所述第i个第一对象;
其中,i为正整数,且i≤N。
需要说明的是,此种情况下,用户执行一次第一子输入,只能标记一个第一对象。
进一步需要说明的是,针对不同的第一输入特征,确定第i个第一对象的第i个第一标记的方式也不同,当所述第一输入特征为所述第i次第一子输入的输入顺序和指纹信息时,确定第i个第一对象的第i个第一标记的方式具体为:
在所述第i次第一子输入的指纹信息为预设第一指纹信息的情况下,根据所述第i次第一子输入的输入顺序,确定第i个第一对象的第i个第一标记。
需要说明的是,因不同的手指对应不同的指纹信息,此种情况下,可以预先使用特定的手指进行第一对象的标记,例如,使用食指进行第一对象的标记,当食指对一个应用图标操作一次,则将该应用图标标记为1,当食指对另一个应用图标操作一次,则将该应用图标标记为2,以此类推,为了能清楚的让用户知道每个应用图标的具体标记,在每个应用图标的下方显示一个对应的标记数字。
当所述第一输入特征为所述第i次第一子输入的指纹信息,其中,每次第一子输入的指纹信息不同时,确定第i个第一对象的第i个第一标记的方式具体为:
将与所述第i次第一子输入的指纹信息相关联的标记确定为第i个第一对象的第i个第一标记。
需要说明的是,在此种情况下,预先设置多个不同的指纹信息,且不同的指纹信息对应不同的第一标识,利用不同的指纹信息进行对象的标记。例如,食指的指纹信息对应的标记为1,中指的指纹信息对应的标记为2,当用户利用中指对一个应用图标进行标记时,终端获取到该中指的指纹信息对应的标记为2,则将该应用图标标记为2,为了能清楚的让用户知道标记的顺序,在每个应用图标的下方显示一个对应的标记数字。
还需要说明的是,为了便于标识用户已经标记的第一对象,需要在第一对象上显示标记框,该标记框为预设形状,该预设形状可以为圆形、方形、菱形、三角形等规则的形状,也可以为用户定义的不规则的形状,标记框用于为用户明确指示标记的第一对象,便于用户进行标记的第一对象的区分。
例如,如图3所示,若用户想要标记应用C对应的图标23,则用户需要按住应用C对应的图标23,将其沿图3中的箭头方向向上滑动,即可在应用C对应的图标23上出现方形的标记框,若用户想要标记应用B对应的图标22,则需要按住应用B对应的图标22,将其沿图3中的箭头方向向上滑动,即可在应用B对应的图标22上出现方形的标记框。
需要说明的是,此种情况下,通过用户直接通过多个对象进行不同的标记,实现了多对对象的快速交换,减少了操作的时间,提高了用户的体验。
方式二、所述第一对象的数量为M个,M为大于或等于1的整数
需要说明的是,在此种情况下,步骤102的具体实现方式为:
获取所述第一输入的第二输入特征;
根据所述第二输入特征,通过M个第一标记,标记M个第一对象。
需要说明的是,此种情况指的是用户执行一次第一输入,可以同时标记至少一个对象,具体地,能够标记的对象的数量可以由用户预先设置并存储在电子设备中。
进一步需要说明的是,所述第一输入为用户在目标界面上的目标区域的触控输入,所述目标区域不包括所述第一对象和所述第二对象,所述第二输入特征包括M个触控点,具体地,根据所述第二输入特征,通过M个第一标记,标记M个第一对象的实现方式为:
从所述目标界面上的预设对象开始,顺序标记M个第一对象;
其中,所述预设对象包括:预设类型的对象或预设位置的对象。
当所述预设对象为预设类型的对象的情况下,所述M个第一对象为具有相同类型的对象;也就是说,此种情况下,电子设备标记的是具有相同类型的对象,例如,第一对象的类型为网购,则电子设备在目标界面上的第一个类型为网络的应用图标开始,顺序标记M个类型为网购的应用图标。
当所述预设对象为预设位置的对象的情况下,所述M个第一对象为相邻排列位置的对象或预设排列间隔的对象;也就是说,此种情况下,电子设备标记的是相邻的第一对象或排列成预设规则(例如,每隔一个应用图标标记一个应用图标)的第一对象,例如,用户使用M个手指执行第一输入,电子设备则从目标界面上的第一个应用图标开始一次标记M个应用图标;或者,电子设备从目标界面上的第一个应用图标开始,每隔两个应用图标标记一个应用图标,直到标记M个应用图标。
此种情况下,电子设备按照第一对象在桌面上的排放顺序,确定被标记的第一对象的标记数字与排放顺序相对应,即按照从前向后的排放顺序,将被标记的第一对象从前往后依次进行编号,具体地,为了方便用户进行标记数字的查看,在每个被标记的第一对象的一侧显示所述第一对象对应的标记数字。该标记数字用不同的编号进行区分,例如,排放顺序位于第一个的第一对象的标记数字为1,排放顺序位于第二个的第一对象的标记数字为2,依此类推。
例如,如图4所示,若用户想要标记3个应用图标,可以使用3个手指界面上沿箭头方向向上滑动,则电子设备在桌面上标记排列靠前的前三个应用图标。在用户执行完第一输入后,电子设备的桌面上被标记的应用图标的标记数字依次为1、2、3,对应的应用图标依次为:应用A对应的图标21、应用B对应的图标22、应用C对应的图标23。
需要说明的是,此种情况下,通过同时标记多个对象的操作方式,避免了一个一个进行对象的单独标记,减少了交互的时间,满足用户更多场景下使用电子设备的需求。
还需要说明的是,用户在进行第一对象的标记后,可能某一些第一对象的标记数字在后续对象的调整时会存在不符合调整需求的情况,因此,在进行第一对象的标记后,用户还可以实现对不同对象的标记进行互换,具体实现方式为:接收用户对N个所述第一对象中的第一目标对象和第二目标对象执行的第三输入;
响应所述第三输入,互换所述第一目标对象的第一标识与所述第一对象中的第二目标对象的第一标识。
需要说明的该第三输入可以为点击输入、长按输入、滑动输入等,具体地,接收用户对N个所述第一对象中的第一目标对象和第二目标对象执行的第三输入的一种可选地实现方式为:
接收用户将所述第一目标对象移动至与所述第二目标对象至少部分重合的位置的第三输入。
例如,当用户按住一个桌面上待修改标记数字的应用图标向同一个桌面上的另一个被标记的应用图标滑动时,两个应用图标的标记数字会互换,以此实现应用图标的标记数字的修改。例如,如图5所示,图5中的左侧图为应用图标的标记数字调整之前的状态,此时,应用C对应的图标23的标记数字为1,应用B对应的图标22的标记数字为2,用户按住应用C对应的图标23按照图中的箭头方式,将其向应用B对应的图标22滑动,此时便会更改应用C对应的图标23和应用B对应的图标22的标记数字,标记数字调整完整后的桌面状态如图5的右侧图所示,此时,应用C对应的图标23的标记数字为2,应用B对应的图标22的标记数字为1。
需要说明的是,通过利用第三输入实现不同对象的标记数字的互换,以此使得用户能够灵活的进行对象的交换。
下面对步骤104的具体实现方式进行说明如下。
方式一、直接进行对象的交换
具体地,此种情况下,步骤104的具体实现方式为:
获取所述第二输入的第三输入特征;
根据所述第三输入特征,通过第二标记,标记第二对象,并在所述第二标记与所述第一标记匹配的情况下,交换所述第一对象和第二对象的位置。
需要说明的是,此种情况下,进行第二对象的标记以及交换对象的位置是同时进行的,可以快速的实现对象的交换过程,具体地,通过第二标记,标记第二对象的实现方式与通过第一标记,标记第一对象的实现方式相类似,在此不再赘述。
在进行交换时,电子设备是按照标识匹配的方式进行的,例如,当第一标记为1时,电子设备交换的是第一标记为1以及第二标记为1的对象的位置。
例如,在第一屏桌面上,用户通过中指标记图标A、食指标记图标B和大拇指标记图标C,中指、食指、大拇指对应的标记数字分别为1、2和3,当用户在第二屏桌面上,采用食指按住图标E执行滑动操作时,则该图标E与第一屏桌面上的图标B进行位置交换,交换后,图标E显示在图标B的位置,图标A显示在图标B的位置。
方式二、先进行第二对象的标记,再根据用户的输入,进行对象的交换
具体地,此种情况下,步骤104的具体实现方式为:
获取所述第二输入的第四输入特征;
根据所述第四输入特征,通过第二标记,标记第二对象;
接收用户的第四输入;
响应所述第四输入,在第一标识和第二标识匹配的情况下,交换所述第一对象和第二对象的位置。
需要说明的是,通过第二标记,标记第二对象的实现方式与通过第一标记,标记第一对象的方式类似,具体为:
方式一、所述第二对象的数量为H个,H为大于或等于1的整数,所述第二输入包括H次第二子输入,每次第二子输入作用于一个第二对象
需要说明的是,在此种情况下,通过第二标记,标记第二对象的具体实现方式为:
获取第j次第二子输入的第四输入特征;
根据所述第四输入特征,确定第j个第二对象的第j个第二标记;
通过所述第j个第二标记,标记所述第j个第二对象;
其中,j为正整数,且j≤H。
需要说明的是,此种情况下,用户执行一次第二子输入,只能标记一个第二对象。
进一步需要说明的是,针对不同的第四输入特征,确定第j个第二对象的第j个第二标记的方式也不同,当所述第四输入特征为所述第j次第一子输入的输入顺序和指纹信息,确定第j个第二对象的第j个第二标记的方式具体为:
在所述第j次第二子输入的指纹信息为预设第二指纹信息的情况下,根据所述第j次第二子输入的输入顺序,确定第j个第二对象的第j个第二标记
需要说明的是,因不同的手指对应不同的指纹信息,此种情况下,可以预先使用特定的手指进行第二对象的标记,例如,使用食指进行第二对象的标记,当食指对一个应用图标操作一次,则将该应用图标标记为1,当食指对另一个应用图标操作一次,则将该应用图标标记为2,以此类推,为了能清楚的让用户知道每个应用图标的具体标记,在每个应用图标的下方显示一个对应的标记数字。
当第四输入特征为所述第j次第二子输入的指纹信息,其中,每次第二子输入的指纹信息不同时,确定第j个第二对象的第j个第二标记的方式具体为:
将与所述第j次第二子输入的指纹信息相关联的标记确定为第j个第二对象的第j个第二标记。
需要说明的是,在此种情况指下,预先设置多个不同的指纹信息,且不同的指纹信息对应不同的第二标识,利用不同的指纹信息进行对象的标记。例如,食指的指纹信息对应的标记为1,中指的指纹信息对应的标记为2,当用户利用中指对一个应用图标进行标记时,终端获取到该中指的指纹信息对应的标记为2,则将该应用图标标记为2,为了能清楚的让用户知道标记的顺序,在每个应用图标的下方显示一个对应的标记数字。
还需要说明的是,为了便于标识用户已经标记的第二对象,需要在第二 对象上显示标记框,该标记框为预设形状,该预设形状可以为圆形、方形、菱形、三角形等规则的形状,也可以为用户定义的不规则的形状,标记框用于为用户明确指示标记的第二对象,便于用户进行标记的第二对象的区分。
需要说明的是,此种情况下,通过用户直接通过对多个对象进行不同的标记,实现了多对对象的快速交换,减少了操作的时间,提高了用户的体验。
方式二、所述第二对象的数量为K个,K为大于或等于1的整数
需要说明的是,在此种情况下,通过第二标记,标记第二对象的具体实现方式为:
根据所述第四输入特征,通过K个第二标记,标记K个第二对象。
需要说明的是,此种情况指的是用户执行一次第二输入,可以同时标记至少一个对象,具体地,能够可以标记的对象的数量可以由用户预先设置并存储在电子设备中。
进一步需要说明的是,所述第二输入为用户在目标界面上的目标区域的触控输入,所述目标区域不包括所述第一对象和所述第二对象,所述第四输入特征包括K个触控点,具体地,根据所述第四输入特征,通过K个第二标记,标记K个第二对象的实现方式为:
从所述目标界面上的预设对象开始,顺序标记K个第二对象;
其中,所述预设对象包括:预设类型的对象或预设位置的对象。
当所述预设对象为预设类型的对象的情况下,所述K个第二对象为具有相同类型的对象;也就是说,此种情况下,电子设备标记的是具有相同类型的对象,例如,第二对象的类型为网购,则电子设备在目标界面上的第一个类型为网络的应用图标开始,顺序标记K个类型为网购的应用图标。
当所述预设对象为预设位置的对象的情况下,所述K个第二对象为相邻排列位置的对象或预设排列间隔的对象;也就是说,此种情况下,电子设备标记的是相邻的第一对象或排列成预设规则(例如,每隔一个应用图标标记一个应用图标)的第一对象,例如,用户使用K个手指执行第二输入,电子设备则从目标界面上的第一个应用图标开始一次标记K个应用图标;或者,电子设备从目标界面上的第一个应用图标开始,每隔两个应用图标标记一个应用图标,直到标记K个应用图标。
需要说明的是,此种情况下,通过同时标记多个对象的操作方式,避免了一个一个进行对象的单独标记,减少了交互的时间,满足用户更多场景下使用电子设备的需求。
还需要说明的是,在进行第二对象的标记后,用户还可以实现对不同对象的标记进行互换,具体实现方式为:接收用户对所述第二对象中的第三目标对象和第四目标对象执行的预设输入;
响应所述预设输入,互换所述第三目标对象的第二标识与所述第二对象中的第四目标对象的第二标识。
需要说明的该预设输入可以为点击输入、长按输入、滑动输入等,具体地,接收用户对所述第二对象中的第三目标对象和第四目标对象执行的预设输入的一种可选地实现方式为:
接收用户将所述第三目标对象移动至与所述第四目标对象至少部分重合的位置的预设输入。
需要说明的是,通过利用预设输入实现不同对象的标记数字的互换,以此使得用户能够灵活的进行对象的交换。
还需要说明的是,所述第一对象为第一界面上的对象,所述第二对象为第二界面上的对象,为了在进行第一对象与第二对象交换时,能让用户更清楚的了解交换的具体为哪个对象,在步骤104之前,还包括:
接收用户在所述第二界面的空白区域中的第五输入;
响应所述第五输入,显示已标记的所述第一对象。
此种情况指的是,在将第一对象与第二对象交换时,先将待交换的第一对象显示在第二对象所在的界面的空白位置,用于对用户进行第一界面上已标记的对象的提醒,使得用户能够清楚的知道第一界面上已标记的对象,以此可以辅助用户准确的实现对象的交换。
具体地,响应所述第五输入,显示已标记的所述第一对象的一种实现方式为:获取所述第五输入的第五输入特征;在所述第五输入特征与所述第一输入的输入特征相同的情况下,显示已标记的所述第一对象。
此种情况下,指的是第五输入的输入特征应与进行第一对象标记时所采用的情况相同,例如,当利用特定的指纹信息对第一对象进行标记时,在显 示第一对象时,也应利用具有特征指纹信息的手指执行第五输入;当利用不用的指纹信息进行第一对象标记时,在显示第一对象时,利用哪个手指执行第五输入,则显示与该手指的指纹信息对应的已标记的第一对象。
具体地,响应所述第五输入,显示已标记的所述第一对象的另一种实现方式为:
获取所述第五输入的指纹信息和所述第五输入的输入方式;
在所述第五输入的指纹信息为预设第二指纹信息且所述第五输入的输入方式为预设输入方式的情况下,显示已标记的所述第一对象。
此种情况下,指的是显示第一对象的第五输入与标记第一对象的输入特征并不是关联的,在进行第一对象的显示时,该第五输入的指纹信息可以为特定的指纹信息,可以执行一次第五输入,显示一个第一对象,也可以为执行一次第五输入,显示多个第一对象,需要说明的是,此种方式不需要用户记忆标记第一对象时的输入特征,无需用户记录指纹信息与标记第一对象的输入特征的对应关系,可以增快第一对象的显示速度,进而可以缩短对象交换的用时。
例如,如图6所示,图6中的左侧图表示电子设备的第一屏桌面,右侧图表示电子设备的第二屏桌面,用户在第二屏桌面上的空白位置执行沿图中箭头方向的滑动操作,执行第一次滑动操作时,应用C对应的图标23移动到第二屏桌面上的空白位置,执行第二次滑动操作时,应用B对应的图标22移动到第二屏桌面上的空白位置,且移动到第二屏桌面上的应用图标同样也会存在标记数字,用户也可以在第二屏桌面上执行应用图标的标记数字的调整。
需要说明的是,第二屏桌面上用户操作的被标记的应用图标与第一屏桌面上的被标记的应用图标的位置互换,这里需要说明的是,应用图标的位置互换是按照标记数字进行的,即执行第二输入后,不同桌面上的同样标记数字的应用图标进行位置交换。
例如,如图7所示,图7中的左侧图表示电子设备的第一屏桌面,右侧图表示电子设备的第二屏桌面,在第二屏桌面的应用G对应的图标27上按照箭头方向执行滑动操作,因应用G对应的图标27的标记数字为1,则此时 将应用G对应的图标27与第一屏桌面上的标记数字为1的应用C对应的图标23进行位置互换;在第二屏桌面的应用H对应的图标28上按照箭头方向执行滑动操作,因应用H对应的图标28的标记数字为2,则此时将应用H对应的图标28与第一屏桌面上的标记数字为2的应用B对应的图标22进行位置互换。
下面分别从图表的标记以及交换方式的角度,对上述的实现方式举例说明如下。
举例1、在第一屏桌面和第二屏桌面上均采用同一手指执行多次操作实现对图标的一一标记,且采用先进行第二对象的标记,再根据用户的输入,进行对象的交换,交换时无需在第二屏桌面上显示已标记的第一对象
在第一屏桌面上,用户通过一个手指分别标记图标A、图标B和图标C,其对应的标记数字分别为1、2和3;在第二屏桌面上,用户通过一个手指分别标记图标E、图标F和图标G,其对应的标记数字分别为1、2和3;当用户在第二屏桌面上,按住已标记的图标E执行滑动操作,则该图标E与第一屏桌面上的图标A进行位置交换,交换后,图标E显示在图标A的位置,图标A显示在图标E的位置。
举例2、在第一屏桌面和第二屏桌面上均采用同一手指执行多次操作实现对图标的一一标记,且采用先进行第二对象的标记,再根据用户的输入,进行对象的交换,交换时需要在第二屏桌面上显示已标记的第一对象
在第一屏桌面上,用户通过一个手指分别标记图标A、图标B和图标C,其对应的标记数字分别为1、2和3;在第二屏桌面上,用户通过一个手指分别标记图标E、图标F和图标G,其对应的标记数字分别为1、2和3;当用户在第二屏桌面的空白位置,用手指滑动一下,在空白位置显示第一屏桌面上的一个图标,例如,按照第一屏桌面上标记数字由小到大的顺序,手指滑动一下,显示一个图标;用户在第二屏桌面上,按住已标记的图标E执行滑动操作,则该图标E与第一屏桌面上的图标A进行位置交换,交换后,图标E显示在图标A的位置,图标A显示在图标E的位置。
举例3、在第一屏桌面和第二屏桌面上均采用不同的手指执行操作实现对图标的一一标记,且采用先进行第二对象的标记,再根据用户的输入,进 行对象的交换,交换时无需在第二屏桌面上显示已标记的第一对象
在第一屏桌面上,用户通过中指标记图标A、食指标记图标B和大拇指标记图标C,中指、食指、大拇指对应的标记数字分别为1、2和3,则图标A、图标B和图标C对应的标记数字也分别为1、2和3;在第二屏桌面上,用户通过中指标记图标E、食指标记图标F和大拇指标记图标G,中指、食指、大拇指对应的标记数字分别为1、2和3,则图标E、图标F和图标G对应的标记数字也分别为1、2和3;当用户在第二屏桌面上,用食指按住已标记的图标F执行滑动操作,则该图标F与第一屏桌面上的图标B进行位置交换,交换后,图标F显示在图标B的位置,图标B显示在图标F的位置。
举例4、在第一屏桌面和第二屏桌面上均采用不同的手指执行操作实现对图标的一一标记,且采用先进行第二对象的标记,再根据用户的输入,进行对象的交换,交换时需要在第二屏桌面上显示已标记的第一对象
在第一屏桌面上,用户通过中指标记图标A、食指标记图标B和大拇指标记图标C,中指、食指、大拇指对应的标记数字分别为1、2和3,则图标A、图标B和图标C对应的标记数字也分别为1、2和3;在第二屏桌面上,用户通过中指标记图标E、食指标记图标F和大拇指标记图标G,中指、食指、大拇指对应的标记数字分别为1、2和3,则图标E、图标F和图标G对应的标记数字也分别为1、2和3;当用户在第二屏桌面的空白位置,用中指滑动一下,在空白位置显示第一屏桌面上的图标A,用食指滑动一下,在空白位置显示第一屏桌面上的图标B,用户在第二屏桌面上,按住已标记的图标E执行滑动操作,则该图标E与第一屏桌面上的图标A进行位置交换,交换后,图标E显示在图标A的位置,图标A显示在图标E的位置。
举例5、在第一屏桌面和第二屏桌面上均采用多个手指执行一次操作实现同时对多个图标的标记,且采用先进行第二对象的标记,再根据用户的输入,进行对象的交换,交换时无需在第二屏桌面上显示已标记的第一对象
在第一屏桌面上,用户通过三个手指进行滑动,则同时标记图标A、图标B和图标C,这三个图标的标记数字按照在桌面上的排列顺序确定,分别为1、2和3;在第二屏桌面上,用户通过三个手指进行滑动,则同时标记图标E、图标F和图标G,这三个图标的标记数字按照在桌面上的排列顺序确 定,分别为1、2和3;当用户在第二屏桌面上,用三个手指执行滑动操作,则将图标E与第一屏桌面上的图标A进行位置交换,将图标F与第一屏桌面上的图标B进行位置交换,将图标G与第一屏桌面上的图标C进行位置交换。
举例6、在第一屏桌面和第二屏桌面上均采用多个手指执行一次操作实现同时对多个图标的标记,且采用先进行第二对象的标记,再根据用户的输入,进行对象的交换,交换时需要在第二屏桌面上显示已标记的第一对象
在第一屏桌面上,用户通过三个手指进行滑动,则同时标记图标A、图标B和图标C,这三个图标的标记数字按照在桌面上的排列顺序确定,分别为1、2和3;在第二屏桌面上,用户通过三个手指进行滑动,则同时标记图标E、图标F和图标G,这三个图标的标记数字按照在桌面上的排列顺序确定,分别为1、2和3;当用户在第二屏桌面上,用三个手指滑动一下,在空白位置显示第一屏桌面上的已标记的三个图标,按住已标记的图标E执行滑动操作,则该图标E与第一屏桌面上的图标A进行位置交换,交换后,图标E显示在图标A的位置,图标A显示在图标E的位置。
还需要说明的是,用户还可撤销上次对应用图标的操作,例如,用户执行了将应用B对应的图标22和应用C对应的图标23的标记数字互换的操作,但是之后用户又不想做这样的互换,如图8所示,用户在桌面上的空白位置,沿箭头的方向执行两个手指向下滑动操作,则电子设备撤销上次调整标记数字的操作,撤销后,应用B对应的图标22的标记数字为2,应用C对应的图标23的标记数字为1。
还需要说明的是,当用户不需要进行应用图标的位置调整时,需要退出调整应用图标位置的模式,用户在电子设备的桌面上,用户执行预定操作,退出调整应用图标位置的模式,例如,用户可以在桌面上执行滑动操作,退出调整应用图标位置的模式,如图9所示,用户用三个手指沿图中的箭头方向,向屏幕的底部滑动(其中,图9中的箭头方向表示手指的滑动方向),即可退出调整应用图标位置的模式。
需要说明的是,本公开实施例中可以采用使用不同数量的手指执行的滑动操作区分不同的操作意图,例如,当用户使用三个手指进行滑动操作时,电子设备执行的是进入或退出调整应用图标位置的模式,当用户使用两个手 指进行滑动操作,电子设备执行的是撤销上次对应用图标的操作。
本公开实施例无需用户手动进行桌面图标的一一拖动,即可实现应用图标的跨桌面快速调整,操作便捷、省时,提升了用户的使用体验。
如图10至19所示,本公开实施例还提供一种电子设备,包括:
第一接收模块1001,用于接收用户的第一输入;
标记模块1002,用于响应所述第一输入,通过第一标记,标记第一对象;
第二接收模块1003,用于接收用户的第二输入;
交换模块1004,用于响应所述第二输入,交换所述第一对象和第二对象的位置。
可选地,所述第一对象的数量为N个,N为大于或等于1的整数,所述第一输入包括N次第一子输入,每次第一子输入作用于一个第一对象;
所述标记模块1002,包括:
第一获取单元10021,用于获取第i次第一子输入的第一输入特征;
第一确定单元10022,用于根据所述第一输入特征,确定第i个第一对象的第i个第一标记;
第一标记单元10023,用于通过所述第i个第一标记,标记所述第i个第一对象;
其中,i为正整数,且i≤N。
进一步地,所述第一输入特征为所述第i次第一子输入的输入顺序和指纹信息;
所述第一确定单元10022,用于:
在所述第i次第一子输入的指纹信息为预设第一指纹信息的情况下,根据所述第i次第一子输入的输入顺序,确定第i个第一对象的第i个第一标记。
进一步地,所述第一输入特征为所述第i次第一子输入的指纹信息,其中,每次第一子输入的指纹信息不同;
所述第一确定单元10022,用于:
将与所述第i次第一子输入的指纹信息相关联的标记确定为第i个第一对象的第i个第一标记。
可选地,所述第一对象的数量为M个,M为大于或等于1的整数;
所述标记模块1002,包括:
第二获取单元10024,用于获取所述第一输入的第二输入特征;
第二标记单元10025,用于根据所述第二输入特征,通过M个第一标记,标记M个第一对象。
进一步地,所述第一输入为用户在目标界面上的目标区域的触控输入,所述目标区域不包括所述第一对象和所述第二对象,所述第二输入特征包括M个触控点;
所述第二标记单元10025,用于:
从所述目标界面上的预设对象开始,顺序标记M个第一对象;
其中,所述预设对象包括:预设类型的对象或预设位置的对象;在所述预设对象为预设类型的对象的情况下,所述M个第一对象为具有相同类型的对象;在所述预设对象为预设位置的对象的情况下,所述M个第一对象为相邻排列位置的对象或预设排列间隔的对象。
可选地,在所述标记模块1002响应所述第一输入,通过第一标记,标记第一对象之后,还包括:
第三接收模块1005,用于接收用户对N个所述第一对象中的第一目标对象和第二目标对象执行的第三输入;
执行模块1006,用于响应所述第三输入,互换所述第一目标对象的第一标识与所述第一对象中的第二目标对象的第一标识。
具体地,所述第三接收模块1005,用于:
接收用户将所述第一目标对象移动至与所述第二目标对象至少部分重合的位置的第三输入。
可选地,所述交换模块1004,包括:
第三获取单元10041,用于获取所述第二输入的第三输入特征;
执行单元10042,用于根据所述第三输入特征,通过第二标记,标记第二对象,并在所述第二标记与所述第一标记匹配的情况下,交换所述第一对象和第二对象的位置。
可选地,所述交换模块1004,包括:
第四获取单元10043,用于获取所述第二输入的第四输入特征;
第三标记单元10044,用于根据所述第四输入特征,通过第二标记,标记第二对象;
第一接收单元10045,用于接收用户的第四输入;
交换单元10046,用于响应所述第四输入,在第一标识和第二标识匹配的情况下,交换所述第一对象和第二对象的位置。
进一步地,所述第二对象的数量为H个,H为大于或等于1的整数,所述第二输入包括H次第二子输入,每次第二子输入作用于一个第二对象;
所述第三标记单元10044,包括:
获取子单元100441,用于获取第j次第二子输入的第四输入特征;
确定子单元100442,用于根据所述第四输入特征,确定第j个第二对象的第j个第二标记;
标记子单元100443,用于通过所述第j个第二标记,标记所述第j个第二对象;
其中,j为正整数,且j≤H。
具体地,所述第四输入特征为所述第j次第一子输入的输入顺序和指纹信息;
所述确定子单元100442,用于:
在所述第j次第二子输入的指纹信息为预设第二指纹信息的情况下,根据所述第j次第二子输入的输入顺序,确定第j个第二对象的第j个第二标记。
具体地,所述第四输入特征为所述第j次第二子输入的指纹信息,其中,每次第二子输入的指纹信息不同;
所述确定子单元100442,用于:
将与所述第j次第二子输入的指纹信息相关联的标记确定为第j个第二对象的第j个第二标记。
进一步地,所述第二对象的数量为K个,K为大于或等于1的整数;
所述第三标记单元10044,用于:
根据所述第四输入特征,通过K个第二标记,标记K个第二对象。
具体地,所述第二输入为用户在目标界面上的目标区域的触控输入,所述目标区域不包括所述第一对象和所述第二对象,所述第四输入特征包括K 个触控点;
所述第三标记单元10044根据所述第四输入特征,通过K个第二标记,标记K个第二对象,用于:
从所述目标界面上的预设对象开始,顺序标记K个第二对象;
其中,所述预设对象包括:预设类型的对象或预设位置的对象;在所述预设对象为预设类型的对象的情况下,所述K个第二对象为具有相同类型的对象;在所述预设对象为预设位置的对象的情况下,所述K个第二对象为相邻排列位置的对象或预设排列间隔的对象。
可选地,所述第一对象为第一界面上的对象,所述第二对象为第二界面上的对象;
在所述交换模块1004响应所述第二输入,交换所述第一对象和第二对象的位置之前,还包括:
第四接收模块1007,用于接收用户在所述第二界面的空白区域中的第五输入;
显示模块1008,用于响应所述第五输入,显示已标记的所述第一对象。
可选地,所述显示模块1008,包括:
第五获取单元10081,用于获取所述第五输入的第五输入特征;
第一显示单元10082,用于在所述第五输入特征与所述第一输入的输入特征相同的情况下,显示已标记的所述第一对象。
进一步地,所述显示模块1008,包括:
第六获取单元10083,用于获取所述第五输入的指纹信息和所述第五输入的输入方式;
第二显示单元10084,用于在所述第五输入的指纹信息为预设第二指纹信息且所述第五输入的输入方式为预设输入方式的情况下,显示已标记的所述第一对象。
本公开实施例提供的电子设备能够实现图1的方法实施例中电子设备实现的各个过程,为避免重复,这里不再赘述。本公开实施例的电子设备通过接收用户的第一输入,响应所述第一输入,通过第一标记,标记第一对象,接收用户的第二输入,响应所述第二输入,交换所述第一对象和第二对象的 位置,此种方式,无需用户手动进行桌面上对象的一一拖动,即可实现对象位置的快速调整;此种方式,无需用户手动进行桌面图标的一一拖动,即可实现应用图标的跨桌面快速调整,操作便捷、省时。
图20为实现本公开实施例的一种电子设备的硬件结构示意图。
该电子设备200包括但不限于:射频单元2010、网络模块2020、音频输出单元2030、输入单元2040、传感器2050、显示单元2060、用户输入单元2070、接口单元2080、存储器2090、处理器2011、以及电源2012等部件。本领域技术人员可以理解,图20中示出的电子设备结构并不构成对电子设备的限定,电子设备可以包括比图示更多或更少的部件,或者组合某些部件,或者不同的部件布置。在本公开实施例中,电子设备包括但不限于手机、平板电脑、笔记本电脑、掌上电脑、车载电子设备、可穿戴设备、以及计步器等。
其中,处理器2011,用于通过用户输入单元2070接收用户的第一输入;响应所述第一输入,通过第一标记,标记第一对象;通过用户输入单元2070接收用户的第二输入;响应所述第二输入,交换所述第一对象和第二对象的位置;
其中,所述第二对象通过第二标记进行标记。
本公开实施例的电子设备通过接收用户的第一输入,响应所述第一输入,通过第一标记,标记第一对象,接收用户的第二输入,响应所述第二输入,交换所述第一对象和第二对象的位置,此种方式,无需用户手动进行桌面上对象的一一拖动,即可实现对象位置的快速调整;此种方式,无需用户手动进行桌面图标的一一拖动,即可实现应用图标的跨桌面快速调整,操作便捷、省时。
应理解的是,本公开实施例中,射频单元2010可用于收发信息或通话过程中,信号的接收和发送,具体地,将来自基站的下行数据接收后,给处理器2011处理;另外,将上行的数据发送给基站。通常,射频单元2010包括但不限于天线、至少一个放大器、收发信机、耦合器、低噪声放大器、双工器等。此外,射频单元2010还可以通过无线通信系统与网络和其他设备通信。
电子设备通过网络模块2020为用户提供了无线的宽带互联网访问,如帮 助用户收发电子邮件、浏览网页和访问流式媒体等。
音频输出单元2030可以将射频单元2010或网络模块2020接收的或者在存储器2090中存储的音频数据转换成音频信号并且输出为声音。而且,音频输出单元2030还可以提供与电子设备200执行的特定功能相关的音频输出(例如,呼叫信号接收声音、消息接收声音等等)。音频输出单元2030包括扬声器、蜂鸣器以及受话器等。
输入单元2040用于接收音频或视频信号。输入单元2040可以包括图形处理器(Graphics Processing Unit,GPU)2041和麦克风2042,图形处理器2041对在视频捕获模式或图像捕获模式中由图像捕获装置(如摄像头)获得的静态图片或视频的图像数据进行处理。处理后的图像帧可以显示在显示单元2060上。经图形处理器2041处理后的图像帧可以存储在存储器2090(或其它存储介质)中或者经由射频单元2010或网络模块2020进行发送。麦克风2042可以接收声音,并且能够将这样的声音处理为音频数据。处理后的音频数据可以在电话通话模式的情况下转换为可经由射频单元2010发送到移动通信基站的格式输出。
电子设备200还包括至少一种传感器2050,比如光传感器、运动传感器以及其他传感器。具体地,光传感器包括环境光传感器及接近传感器,其中,环境光传感器可根据环境光线的明暗来调节显示面板2061的亮度,接近传感器可在电子设备200移动到耳边时,关闭显示面板2061和/或背光。作为运动传感器的一种,加速计传感器可检测各个方向上(一般为三轴)加速度的大小,静止时可检测出重力的大小及方向,可用于识别电子设备姿态(比如横竖屏切换、相关游戏、磁力计姿态校准)、振动识别相关功能(比如计步器、敲击)等;传感器2050还可以包括指纹传感器、压力传感器、虹膜传感器、分子传感器、陀螺仪、气压计、湿度计、温度计、红外线传感器等,在此不再赘述。
显示单元2060用于显示由用户输入的信息或提供给用户的信息。显示单元206可包括显示面板2061,可以采用液晶显示器(Liquid Crystal Display,LCD)、有机发光二极管(Organic Light-Emitting Diode,OLED)等形式来配置显示面板2061。
用户输入单元2070可用于接收输入的数字或字符信息,以及产生与电子设备的用户设置以及功能控制有关的键信号输入。具体地,用户输入单元2070包括触控面板2071以及其他输入设备2072。触控面板2071,也称为触摸屏,可收集用户在其上或附近的触摸操作(比如用户使用手指、触笔等任何适合的物体或附件在触控面板2071上或在触控面板2071附近的操作)。触控面板2071可包括触摸检测装置和触摸控制器两个部分。其中,触摸检测装置检测用户的触摸方位,并检测触摸操作带来的信号,将信号传送给触摸控制器;触摸控制器从触摸检测装置上接收触摸信息,并将它转换成触点坐标,再送给处理器2011,接收处理器2011发来的命令并加以执行。此外,可以采用电阻式、电容式、红外线以及表面声波等多种类型实现触控面板2071。除了触控面板2071,用户输入单元207还可以包括其他输入设备2072。具体地,其他输入设备2072可以包括但不限于物理键盘、功能键(比如音量控制按键、开关按键等)、轨迹球、鼠标、操作杆,在此不再赘述。
进一步地,触控面板2071可覆盖在显示面板2061上,当触控面板2071检测到在其上或附近的触摸操作后,传送给处理器2011以确定触摸事件的类型,随后处理器2011根据触摸事件的类型在显示面板2061上提供相应的视觉输出。虽然在图20中,触控面板2071与显示面板2061是作为两个独立的部件来实现电子设备的输入和输出功能,但是在某些实施例中,可以将触控面板2071与显示面板2061集成而实现电子设备的输入和输出功能,具体此处不做限定。
接口单元2080为外部装置与电子设备200连接的接口。例如,外部装置可以包括有线或无线头戴式耳机端口、外部电源(或电池充电器)端口、有线或无线数据端口、存储卡端口、用于连接具有识别模块的装置的端口、音频输入/输出(I/O)端口、视频I/O端口、耳机端口等等。接口单元2080可以用于接收来自外部装置的输入(例如,数据信息、电力等等)并且将接收到的输入传输到电子设备200内的一个或多个元件或者可以用于在电子设备200和外部装置之间传输数据。
存储器2090可用于存储软件程序以及各种数据。存储器2090可主要包括存储程序区和存储数据区,其中,存储程序区可存储操作系统、至少一个 功能所需的应用程序(比如声音播放功能、图像播放功能等)等;存储数据区可存储根据手机的使用所创建的数据(比如音频数据、电话本等)等。此外,存储器2090可以包括高速随机存取存储器,还可以包括非易失性存储器,例如至少一个磁盘存储器件、闪存器件、或其他易失性固态存储器件。
处理器2011是电子设备的控制中心,利用各种接口和线路连接整个电子设备的各个部分,通过运行或执行存储在存储器2090内的软件程序和/或模块,以及调用存储在存储器2090内的数据,执行电子设备的各种功能和处理数据,从而对电子设备进行整体监控。处理器2011可包括一个或多个处理单元;可选地,处理器2011可集成应用处理器和调制解调处理器,其中,应用处理器主要处理操作系统、用户界面和应用程序等,调制解调处理器主要处理无线通信。可以理解的是,上述调制解调处理器也可以不集成到处理器2011中。
电子设备200还可以包括给各个部件供电的电源2012(比如电池),可选地,电源2012可以通过电源管理系统与处理器2011逻辑相连,从而通过电源管理系统实现管理充电、放电、以及功耗管理等功能。
另外,电子设备200包括一些未示出的功能模块,在此不再赘述。
可选地,本公开实施例还提供一种电子设备,包括处理器2011,存储器2090,存储在存储器2090上并可在所述处理器2011上运行的计算机程序,该计算机程序被处理器2011执行时实现对象位置调整方法实施例的各个过程,且能达到相同的技术效果,为避免重复,这里不再赘述。
本公开实施例还提供一种计算机可读存储介质,计算机可读存储介质上存储有计算机程序,该计算机程序被处理器执行时实现对象位置调整方法实施例的各个过程,且能达到相同的技术效果,为避免重复,这里不再赘述。其中,所述的计算机可读存储介质,如只读存储器(Read-Only Memory,ROM)、随机存取存储器(Random Access Memory,RAM)、磁碟或者光盘等。
本公开实施例还提供一种电子设备,包括:
触摸屏,其中,所述触摸屏包括触敏表面和显示屏;
一个或多个处理器;
一个或多个存储器;
一个或多个传感器;
以及一个或多个计算机程序,其中所述一个或多个计算机程序被存储在所述一个或多个存储器中,所述一个或多个计算机程序包括指令,当所述指令被所述电子设备执行时,使得所述电子设备执行上述的对象位置调整方法的步骤。
本公开实施例还提供一种计算机非瞬态存储介质,所述计算机非瞬态存储介质存储有计算机程序,所述计算机程序被计算设备执行时实现上述的对象位置调整方法的步骤。
本公开实施例还提供一种计算机程序产品,当所述计算机程序产品在计算机上运行时,使得所述计算机执行上述的对象位置调整方法的步骤。
需要说明的是,在本文中,术语“包括”、“包含”或者其任何其他变体意在涵盖非排他性的包含,从而使得包括一系列要素的过程、方法、物品或者装置不仅包括那些要素,而且还包括没有明确列出的其他要素,或者是还包括为这种过程、方法、物品或者装置所固有的要素。在没有更多限制的情况下,由语句“包括一个……”限定的要素,并不排除在包括该要素的过程、方法、物品或者装置中还存在另外的相同要素。
通过以上的实施方式的描述,本领域的技术人员可以清楚地了解到上述实施例方法可借助软件加必需的通用硬件平台的方式来实现,当然也可以通过硬件,但很多情况下前者是更佳的实施方式。基于这样的理解,本公开的技术方案本质上或者说对相关技术做出贡献的部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质(如ROM/RAM、磁碟、光盘)中,包括若干指令用以使得一台电子设备(可以是手机,计算机,服务器,空调器,或者网络设备等)执行本公开各个实施例所述的方法。
以上所述的是本公开的可选的实施方式,应当指出对于本技术领域的普通人员来说,在不脱离本公开所述的原理前提下还可以作出若干改进和润饰,这些改进和润饰也在本公开的保护范围内。

Claims (28)

  1. 一种对象位置调整方法,包括:
    接收用户的第一输入;
    响应所述第一输入,通过第一标记,标记第一对象;
    接收用户的第二输入;
    响应所述第二输入,交换所述第一对象和第二对象的位置;
    其中,所述第二对象通过第二标记进行标记。
  2. 根据权利要求1所述的对象位置调整方法,其中,所述第一对象的数量为N个,N为大于或等于1的整数,所述第一输入包括N次第一子输入,每次第一子输入作用于一个第一对象;
    所述响应所述第一输入,通过第一标记,标记第一对象,包括:
    获取第i次第一子输入的第一输入特征;
    根据所述第一输入特征,确定第i个第一对象的第i个第一标记;
    通过所述第i个第一标记,标记所述第i个第一对象;
    其中,i为正整数,且i≤N。
  3. 根据权利要求2所述的对象位置调整方法,其中,所述第一输入特征为所述第i次第一子输入的输入顺序和指纹信息;
    所述根据所述第一输入特征,确定第i个第一对象的第i个第一标记,包括:
    在所述第i次第一子输入的指纹信息为预设第一指纹信息的情况下,根据所述第i次第一子输入的输入顺序,确定第i个第一对象的第i个第一标记。
  4. 根据权利要求2所述的对象位置调整方法,其中,所述第一输入特征为所述第i次第一子输入的指纹信息,其中,每次第一子输入的指纹信息不同;
    所述根据所述第一输入特征,确定第i个第一对象的第i个第一标记,包括:
    将与所述第i次第一子输入的指纹信息相关联的标记确定为第i个第一对象的第i个第一标记。
  5. 根据权利要求1所述的对象位置调整方法,其中,所述第一对象的数量为M个,M为大于或等于1的整数;
    所述响应所述第一输入,通过第一标记,标记第一对象,包括:
    获取所述第一输入的第二输入特征;
    根据所述第二输入特征,通过M个第一标记,标记M个第一对象。
  6. 根据权利要求5所述的对象位置调整方法,其中,所述第一输入为用户在目标界面上的目标区域的触控输入,所述目标区域不包括所述第一对象和所述第二对象,所述第二输入特征包括M个触控点;
    所述根据所述第二输入特征,通过M个第一标记,标记M个第一对象,包括:
    从所述目标界面上的预设对象开始,顺序标记M个第一对象;
    其中,所述预设对象包括:预设类型的对象或预设位置的对象;在所述预设对象为预设类型的对象的情况下,所述M个第一对象为具有相同类型的对象;在所述预设对象为预设位置的对象的情况下,所述M个第一对象为相邻排列位置的对象或预设排列间隔的对象。
  7. 根据权利要求2所述的对象位置调整方法,其中,所述响应所述第一输入,通过第一标记,标记第一对象之后,还包括:
    接收用户对N个所述第一对象中的第一目标对象和第二目标对象执行的第三输入;
    响应所述第三输入,互换所述第一目标对象的第一标识与所述第一对象中的第二目标对象的第一标识。
  8. 根据权利要求7所述的对象位置调整方法,其中,所述接收用户对N个所述第一对象中的第一目标对象和第二目标对象执行的第三输入,包括:
    接收用户将所述第一目标对象移动至与所述第二目标对象至少部分重合的位置的第三输入。
  9. 根据权利要求1所述的对象位置调整方法,其中,所述响应所述第二输入,交换所述第一对象和第二对象的位置,包括:
    获取所述第二输入的第三输入特征;
    根据所述第三输入特征,通过第二标记,标记第二对象,并在所述第二 标记与所述第一标记匹配的情况下,交换所述第一对象和第二对象的位置。
  10. 根据权利要求1所述的对象位置调整方法,其中,所述响应所述第二输入,交换所述第一对象和第二对象的位置,包括:
    获取所述第二输入的第四输入特征;
    根据所述第四输入特征,通过第二标记,标记第二对象;
    接收用户的第四输入;
    响应所述第四输入,在第一标识和第二标识匹配的情况下,交换所述第一对象和第二对象的位置。
  11. 根据权利要求10所述的对象位置调整方法,其中,所述第二对象的数量为H个,H为大于或等于1的整数,所述第二输入包括H次第二子输入,每次第二子输入作用于一个第二对象;
    所述根据第四输入特征,通过第二标记,标记第二对象,包括:
    获取第j次第二子输入的第四输入特征;
    根据所述第四输入特征,确定第j个第二对象的第j个第二标记;
    通过所述第j个第二标记,标记所述第j个第二对象;
    其中,j为正整数,且j≤H。
  12. 根据权利要求11所述的对象位置调整方法,其中,所述第四输入特征为所述第j次第一子输入的输入顺序和指纹信息;
    所述根据所述第四输入特征,确定第j个第二对象的第j个第二标记,包括:
    在所述第j次第二子输入的指纹信息为预设第二指纹信息的情况下,根据所述第j次第二子输入的输入顺序,确定第j个第二对象的第j个第二标记。
  13. 根据权利要求11所述的对象位置调整方法,其中,所述第四输入特征为所述第j次第二子输入的指纹信息,其中,每次第二子输入的指纹信息不同;
    所述根据所述第四输入特征,确定第j个第二对象的第j个第二标记,包括:
    将与所述第j次第二子输入的指纹信息相关联的标记确定为第j个第二对象的第j个第二标记。
  14. 根据权利要求10所述的对象位置调整方法,其中,所述第二对象的数量为K个,K为大于或等于1的整数;
    所述根据所述第四输入特征,通过第二标记,标记第二对象,包括:
    根据所述第四输入特征,通过K个第二标记,标记K个第二对象。
  15. 根据权利要求14所述的对象位置调整方法,其中,所述第二输入为用户在目标界面上的目标区域的触控输入,所述目标区域不包括所述第一对象和所述第二对象,所述第四输入特征包括K个触控点;
    所述根据所述第四输入特征,通过K个第二标记,标记K个第二对象,包括:
    从所述目标界面上的预设对象开始,顺序标记K个第二对象;
    其中,所述预设对象包括:预设类型的对象或预设位置的对象;在所述预设对象为预设类型的对象的情况下,所述K个第二对象为具有相同类型的对象;在所述预设对象为预设位置的对象的情况下,所述K个第二对象为相邻排列位置的对象或预设排列间隔的对象。
  16. 根据权利要求1所述的对象位置调整方法,其中,所述第一对象为第一界面上的对象,所述第二对象为第二界面上的对象;
    所述响应所述第二输入,交换所述第一对象和第二对象的位置之前,还包括:
    接收用户在所述第二界面的空白区域中的第五输入;
    响应所述第五输入,显示已标记的所述第一对象。
  17. 根据权利要求16所述的对象位置调整方法,其中,所述响应所述第五输入,显示已标记的所述第一对象,包括:
    获取所述第五输入的第五输入特征;
    在所述第五输入特征与所述第一输入的输入特征相同的情况下,显示已标记的所述第一对象。
  18. 根据权利要求16所述的对象位置调整方法,其中,所述响应所述第五输入,显示已标记的所述第一对象,包括:
    获取所述第五输入的指纹信息和所述第五输入的输入方式;
    在所述第五输入的指纹信息为预设第二指纹信息且所述第五输入的输入 方式为预设输入方式的情况下,显示已标记的所述第一对象。
  19. 一种电子设备,包括:
    第一接收模块,用于接收用户的第一输入;
    标记模块,用于响应所述第一输入,通过第一标记,标记第一对象;
    第二接收模块,用于接收用户的第二输入;
    交换模块,用于响应所述第二输入,交换所述第一对象和第二对象的位置。
  20. 根据权利要求19所述的电子设备,其中,所述第一对象的数量为N个,N为大于或等于1的整数,所述第一输入包括N次第一子输入,每次第一子输入作用于一个第一对象;
    所述标记模块,包括:
    第一获取单元,用于获取第i次第一子输入的第一输入特征;
    第一确定单元,用于根据所述第一输入特征,确定第i个第一对象的第i个第一标记;
    第一标记单元,用于通过所述第i个第一标记,标记所述第i个第一对象;
    其中,i为正整数,且i≤N。
  21. 根据权利要求20所述的电子设备,其中,所述第一输入特征为所述第i次第一子输入的输入顺序和指纹信息;
    所述第一确定单元,用于:
    在所述第i次第一子输入的指纹信息为预设第一指纹信息的情况下,根据所述第i次第一子输入的输入顺序,确定第i个第一对象的第i个第一标记。
  22. 根据权利要求20所述的电子设备,其中,所述第一输入特征为所述第i次第一子输入的指纹信息,其中,每次第一子输入的指纹信息不同;
    所述第一确定单元,用于:
    将与所述第i次第一子输入的指纹信息相关联的标记确定为第i个第一对象的第i个第一标记。
  23. 根据权利要求19所述的电子设备,其中,所述第一对象的数量为M个,M为大于或等于1的整数;
    所述标记模块,包括:
    第二获取单元,用于获取所述第一输入的第二输入特征;
    第二标记单元,用于根据所述第二输入特征,通过M个第一标记,标记M个第一对象。
  24. 根据权利要求23所述的电子设备,其中,所述第一输入为用户在目标界面上的目标区域的触控输入,所述目标区域不包括所述第一对象和所述第二对象,所述第二输入特征包括M个触控点;
    所述第二标记单元,用于:
    从所述目标界面上的预设对象开始,顺序标记M个第一对象;
    其中,所述预设对象包括:预设类型的对象或预设位置的对象;在所述预设对象为预设类型的对象的情况下,所述M个第一对象为具有相同类型的对象;在所述预设对象为预设位置的对象的情况下,所述M个第一对象为相邻排列位置的对象或预设排列间隔的对象。
  25. 根据权利要求20所述的电子设备,其中,在所述标记模块响应所述第一输入,通过第一标记,标记第一对象之后,还包括:
    第三接收模块,用于接收用户对N个所述第一对象中的第一目标对象和第二目标对象执行的第三输入;
    执行模块,用于响应所述第三输入,互换所述第一目标对象的第一标识与所述第一对象中的第二目标对象的第一标识。
  26. 根据权利要求19所述的电子设备,其中,所述交换模块,包括:
    第三获取单元,用于获取所述第二输入的第三输入特征;
    执行单元,用于根据所述第三输入特征,通过第二标记,标记第二对象,并在所述第二标记与所述第一标记匹配的情况下,交换所述第一对象和第二对象的位置。
  27. 根据权利要求19所述的电子设备,其中,所述交换模块,包括:
    第四获取单元,用于获取所述第二输入的第四输入特征;
    第三标记单元,用于根据所述第四输入特征,通过第二标记,标记第二对象;
    第一接收单元,用于接收用户的第四输入;
    交换单元,用于响应所述第四输入,在第一标识和第二标识匹配的情况 下,交换所述第一对象和第二对象的位置。
  28. 根据权利要求19所述的电子设备,其中,所述第一对象为第一界面上的对象,所述第二对象为第二界面上的对象;
    在所述交换模块响应所述第二输入,交换所述第一对象和第二对象的位置之前,还包括:
    第四接收模块,用于接收用户在所述第二界面的空白区域中的第五输入;
    显示模块,用于响应所述第五输入,显示已标记的所述第一对象。
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