WO2020061793A1 - 虚拟现实程序的仿真装置 - Google Patents

虚拟现实程序的仿真装置 Download PDF

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Publication number
WO2020061793A1
WO2020061793A1 PCT/CN2018/107511 CN2018107511W WO2020061793A1 WO 2020061793 A1 WO2020061793 A1 WO 2020061793A1 CN 2018107511 W CN2018107511 W CN 2018107511W WO 2020061793 A1 WO2020061793 A1 WO 2020061793A1
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WO
WIPO (PCT)
Prior art keywords
virtual reality
signal
base
simulation device
signal processing
Prior art date
Application number
PCT/CN2018/107511
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English (en)
French (fr)
Inventor
杨柏峰
Original Assignee
维亚科技国际有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 维亚科技国际有限公司 filed Critical 维亚科技国际有限公司
Priority to PCT/CN2018/107511 priority Critical patent/WO2020061793A1/zh
Publication of WO2020061793A1 publication Critical patent/WO2020061793A1/zh

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light

Definitions

  • the present invention relates to a simulation device, and particularly to a simulation device for a virtual reality program.
  • common video game consoles are mainly two-dimensionally displayed through a display screen in a planar imaging manner, and the main purpose is to provide players with entertainment purposes; however, some domestic video game consoles or large-scale video game consoles are commercially available. Neither can provide players with a real sense of presence and shock, so players always have dissatisfaction in entertainment video games.
  • virtual reality imaging technology which combines computer graphics, artificial intelligence, induction, display, and parallel processing of the network, and uses computer simulation to generate a three-dimensional virtual world, enabling players to It can visually create an immersive environment in the virtual world, and also directly observe, manipulate, and touch the internal changes of the surrounding environment and things, providing players to further engage in the virtual environment for entertainment, and improve the authenticity of video games.
  • the present invention provides a simulation device for a virtual reality program.
  • the vibration component of the base of the present invention can process signals according to the virtual reality generated by the virtual reality simulator.
  • a vibration change is generated on the base, so that when the user is entertaining, the effect of dynamic simulation can be further experienced to improve the presence of virtual operation.
  • the present invention provides a simulation device for a virtual reality program, which includes a base, A virtual reality simulator and a server.
  • the base includes an operating range for a user to stand on.
  • the base is provided with a vibration component in the operating range.
  • the virtual reality simulator is worn on the user's head and a virtual reality application is launched.
  • a virtual reality processing signal is relatively generated during operation.
  • the server is set on the base and is connected to the virtual reality simulator signal.
  • the server includes a signal processing module and is electrically connected to the vibration component.
  • the signal processing module receives the virtual reality processing of the virtual reality simulator.
  • the signal generates a vibration signal, and the vibration component vibrates the base according to the vibration signal.
  • the server further includes a low-power Bluetooth signal sending module.
  • the low-power Bluetooth signal sending module continuously transmits an advertisement signal corresponding to a virtual reality application to a receiving device in a specific range.
  • it further includes a terminal device, and the number of virtual reality simulators is multiple, and the terminal devices are respectively connected to the virtual reality simulator signals for controlling opening and closing of each virtual reality application program.
  • the terminal device includes a signal integration module, and the signal integration module is used to receive and integrate the virtual reality processing signals of the various virtual reality applications, so that the virtual reality simulator can be synchronized online.
  • the base is provided with an operation panel and an audio signal connected to the server, the operation panel is located in the operating range and is located around the base, and the server generates a virtual image according to the received virtual reality processing signal.
  • the signal and a sound source signal, and the virtual image signal is presented through the operation panel, and the sound source plays the sound source signal, so that the operation panel and the sound are started synchronously with the virtual reality simulator.
  • the base is provided with a light source connected to the server by a signal, and the server generates a light change signal according to the received virtual reality processing signal, and then performs irradiation processing by the light source.
  • the signal processing module includes a dynamic signal processing unit, an image signal processing unit, a sound source signal processing unit, and a light signal processing unit.
  • the dynamic signal processing unit is configured to generate a vibration signal for processing a virtual reality processing signal.
  • the image signal processing unit is configured to generate a virtual image signal by processing the virtual reality processing signal, the sound source signal processing unit is configured to generate a sound source signal from the virtual reality processing signal processing, and the light signal processing unit is configured to generate a light change signal from the virtual reality processing signal processing. .
  • the base includes a side plate and a top plate, the side plate is erected in the operating range and is located around the base, and the top plate is located on the top of the operation panel and the side plate to connect each other so that the base A game space is surrounded in the operation range.
  • the side plate is arranged opposite to the operation panel to make the game space appear open; the sound and light source are set A light bar is arranged on the top plate and the side plate is longitudinal.
  • the base is approximately polygonal; the receiving device may be a smart mobile device or a tablet device; and the operation panel is a touch screen.
  • the vibration component of the base can process signals according to the virtual reality generated by the virtual reality simulator, thereby generating vibration changes to the base, so that the user can When entertaining in a game space, you can further experience the effect of dynamic simulation to enhance the presence of virtual operations.
  • the images, sound effects, and lights presented by the virtual reality application can be displayed synchronously through the operation panel, sound, and light source of the base, which can attract viewers outside the game space to understand the entertainment operations performed by the user. Process, but also to achieve the purpose of multiplayer games.
  • 1 is a schematic diagram of the appearance of the present invention.
  • FIG. 2 is a system architecture diagram of the present invention.
  • FIG. 3 is a functional block diagram of the present invention.
  • FIG. 4 is a schematic view (1) of a use state of the present invention, showing that a user controls play in a game space.
  • FIG. 5 is a schematic diagram (: 2) of a use state of the present invention, which indicates that the server transmits advertisement information to a receiving device.
  • FIG. 6 is a schematic diagram (3) of a use state of the present invention, showing that the number of virtual reality simulators is multiple, and the terminal devices are respectively connected to signals of each virtual reality simulator.
  • the present invention provides a simulation device for a virtual reality program, which includes: [0040] a base 10, which is used to be placed on the ground, and the top surface of the base 10 includes An operating range 11 is provided for a user 1 to stand on.
  • the base 10 is approximately polygonal, and the base 10 is provided with a vibration component 12 in the operating range 11 so that the vibration component 12 can be used against the base. 10 generates vibration;
  • the base 10 includes an operation panel 13, a side plate 14, and a top plate 15, the operation panel 13 is a touch screen for the user 1 to perform touch operations, and the operation panel 13 is disposed in the operation range 11
  • the side plate 14 is located around the base 10 for providing image display purposes.
  • the side plate 14 is erected on the operating range 11 and is opposite to the operation panel 13. Among them, the side plate 14 is longitudinally provided with a light bar 141 along the long side. The strip 141 provides a flashing light effect as an effect to attract the attention of the surroundings.
  • the top plate 15 is located on the top of the operation panel 13 and the side plate 14 to connect with each other, so that the base 10 is surrounded by an open shape in the operating range 11
  • the game space 16, a user can provide entertainment in the game space 16, as shown in FIG.
  • the base 10 of the present invention is further provided with a sound 17 and a light source 18.
  • the sound 17 and the light source 18 are provided on the top plate 15, and when the user 1 is entertaining, the sound 17 and the use of the light source 18 to provide sound and light effects to the game space 16.
  • a virtual reality simulator 20 which is provided to be worn on the head of the user 1, the virtual reality simulator 20 and a The terminal device 40 is signal-connected to control a virtual reality application 21 that enables or disables the virtual reality simulator 20, wherein when the virtual reality application 21 starts using the virtual reality, the virtual reality application 21 generates a virtual Reality processes signals.
  • a server 30, which is provided on the base 10 and is connected to the virtual reality simulator 20 in a signal manner, and the operation panel 13, the audio 17, and the light source 18 are in signal connection to the server 30, wherein the server 30 includes a signal processing module 31
  • the signal processing module 31 is electrically connected to the vibration component 12, and the signal processing module 31 receives the virtual reality processing signal of the virtual reality simulator 20 to generate a relative signal, so as to provide the vibration component 12, the operation panel 13, the sound 17 and the light source 18 for operation processing.
  • the signal processing module 31 includes a dynamic signal processing unit 311, an image signal processing unit 312, a sound source signal processing unit 313, and a light signal processing unit 314.
  • the dynamic signal processing unit 311 is configured to process virtual reality processing signals.
  • a vibration signal is generated, and the vibration component 12 generates a vibration change to the base 10 according to the vibration signal, so as to provide the user 1 with a dynamic presence effect in the virtual reality environment.
  • the image signal processing unit 312 is configured to process a virtual reality processing signal to generate a virtual image signal and present the virtual image signal through the operation panel 13.
  • the sound source signal processing unit 313 is configured to generate a sound source signal from the virtual reality processing signal processing.
  • the sound source 17 plays the sound source signal, so that the operation panel 13 and the sound source 17 are started synchronously with the virtual reality simulator 20;
  • the light signal processing unit 314 is used to generate a light change signal for the virtual reality processing signal processing, and then the light source 18 performs Irradiation treatment.
  • the vibration component 12 of the base 10 can process signals according to the virtual reality generated by the virtual reality simulator 20, and then generate vibration changes to the base 10
  • the user 1 enters the game space 16 for entertainment, he can further experience the effect of dynamic simulation to enhance the presence of virtual operations.
  • the images, sound effects, and lights presented by the virtual reality application 21 can be synchronized through the base.
  • the display of the operation panel 13, the sound 17, and the light source 18 of the cradle 10 can attract viewers outside the game space 16 to understand the process of entertainment operations performed by the user 1.
  • the server 30 further includes a low-power Bluetooth signal sending module 32.
  • the Bluetooth-consuming signal sending module 32 can continuously transmit an advertisement signal corresponding to the virtual reality application 21 to a surrounding receiving device 50 in a specific range, where the receiving device 50 may be an intelligent mobile device or a tablet device, thereby further Promote the effectiveness of entertainment marketing.
  • each pedestal 10 is correspondingly provided with a virtual reality simulator 20, and at this time, each virtual reality simulator 20 can be synchronized online
  • the terminal device 40 includes a signal integration module 41 for signal connection with each virtual reality simulator 20, and the signal integration module 41 is used to receive and integrate various virtual reality applications.
  • the virtual reality processing signal of 21 enables the virtual reality simulators 20 to be connected online synchronously, thereby achieving the purpose of multiplayer games.
  • the vibration component 12 of the base 10 may process signals according to the virtual reality generated by the virtual reality simulator 20, and further generate a vibration change to the base 10, so that when the user 1 entertains, he can Further experience the effects of dynamic simulation to enhance the presence of virtual operations.
  • the operation panel 13, audio 17, and light source 18 provided on the base 10 can further simulate the image and the sound and light display according to the received virtual reality processing signal, which can attract viewers outside the game space 16. Understand the process of entertainment operations performed by user i.
  • the low-power Bluetooth signal sending module 32 of the server 30 can continuously transmit the corresponding virtual reality application to the surrounding receiving device 50 within a specific range. 21 advertising signals to further promote the effect of entertainment marketing.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

一种虚拟现实程序的仿真装置,其包括一基座(10)、一虚拟现实仿真器(20)及一服务器(30)。基座(10)包括一操作范围(11)以供一使用者(1)站立使用,基座(10)在操作范围(11)中设有一震动组件(12);虚拟现实仿真器(20)配戴于使用者(1)的头部,并启动一虚拟现实应用程序(21),虚拟现实应用程序(21)于操作而产生一虚拟现实处理信号;服务器(30)设于基座(10)而信号连接虚拟现实仿真器(20),服务器(30)包括一信号处理模块(31)而与震动组件(12)电性连接,信号处理模块(31)接收虚拟现实仿真器(20)的虚拟现实处理信号以产生一震动信号,震动组件(12)依据震动信号对基座(10)产生震动。借此,提供使用者(1)于虚拟现实环境中,增加操作的动态临场效果。

Description

虚拟现实程序的仿真装置
技术领域
[0001] 本发明为一种仿真装置, 尤其指一种虚拟现实程序的仿真装置。
背景技术
[0002] 目前常见电玩游戏机, 主要是以平面成像方式透过显示屏幕进行二维显示, 主 要目的在于提供玩家娱乐用途; 但是, 5见有的家用电玩游戏机或者商业用的大 型电玩机台, 皆无法提供玩家感受真实的临场感与震撼感, 所以造成玩家在娱 乐电玩, 总有不满之处。
[0003] 随着电玩产业的科技发展, 业者开发出虚拟现实成像技术, 其结合计算机图形 、 人工智能、 感应、 显示及网络并列处理等技术, 而利用计算机仿真产生三维 空间的虚拟世界, 使得玩家能够在视觉上产生一种身历其境在虚拟世界中, 还 可直接观察、 操作、 触摸周围环境及事物的内在变化, 提供玩家进一步投入虚 拟环境中进行娱乐, 提升电玩的真实性。
发明概述
技术问题
[0004] 但是, 目前搭配虚拟现实成像技术的电玩装置, 尚未具有同步虚拟现实程序的 动态仿真技术, 所以玩家在虚拟环境娱乐时还是缺乏动态的临场效果, 因而针 对开发虚拟现实的动态仿真技术, 如何更进一步提升玩家娱乐的临场感, 有待 解决。
问题的解决方案
技术解决方案
[0005] 为解决上述问题, 本发明提供一种虚拟现实程序的仿真装置, 其在实际进行虚 拟现实娱乐时, 本发明基座的震动组件可依据虚拟现实仿真器所产生的虚拟现 实处理信号, 进而对基座产生震动变化, 借以使用者进行娱乐时, 能够进一步 体验动态仿真的效果, 以提升虚拟操作的临场感。
[0006] 为达到上述目的, 本发明提供一种虚拟现实程序的仿真装置, 其包括一基座、 一虚拟现实仿真器及一服务器。 基座包括一操作范围以供一使用者站立使用, 基座于操作范围中设有一震动组件; 虚拟现实仿真器配戴于用户的头部, 并启 动一虚拟现实应用程序, 虚拟现实应用程序于操作时相对产生一虚拟现实处理 信号; 服务器设于基座而与虚拟现实仿真器信号连接, 服务器包括一信号处理 模块而与震动组件电性连接, 信号处理模块接收虚拟现实仿真器的虚拟现实处 理信号以产生一震动信号, 震动组件依据震动信号对基座产生震动。
[0007] 较佳地, 服务器还包括一低功耗蓝牙信号发送模块, 低功耗蓝牙信号发送模块 于一特定范围中持续的对一接收设备发射一对应虚拟现实应用程序的广告信号
[0008] 较佳地, 还包括一终端装置, 虚拟现实仿真器的数量为多个, 终端装置分别与 虚拟现实仿真器信号连接, 用以操控启闭各虚拟现实应用程序。
[0009] 较佳地, 终端装置包括一信号整合模块, 信号整合模块用以接收及整合各虚拟 现实应用程序的虚拟现实处理信号, 以使虚拟现实仿真器得以同步联机。
[0010] 较佳地, 基座设有信号连接服务器的一操作面板及一音响, 操作面板设于操作 范围而位在基座的周围, 服务器依据所接收虚拟现实处理信号而处理产生一虚 拟图像信号及一音源信号, 并通过操作面板呈现虚拟图像信号, 而音响播放音 源信号, 以使操作面板以及音响与虚拟现实仿真器同步启动。
[0011] 较佳地, 基座设有信号连接服务器的一灯源, 服务器依据所接收虚拟现实处理 信号而处理产生一灯光变化信号, 再通过灯源进行照射处理。
[0012] 较佳地, 信号处理模块包括一动态信号处理单元、 一影像信号处理单元、 一音 源信号处理单元及一灯光信号处理单元, 动态信号处理单元用以对虚拟现实处 理信号处理产生震动信号, 影像信号处理单元用以对虚拟现实处理信号处理产 生虚拟图像信号, 音源信号处理单元用以对虚拟现实处理信号处理产生音源信 号, 灯光信号处理单元用以对虚拟现实处理信号处理产生灯光变化信号。
[0013] 较佳地, 基座包括一侧板及一顶板, 侧板立设于操作范围而位在基座的周围, 顶板位在操作面板与侧板的顶部用以连接彼此, 使得基座于操作范围中围设有 一游戏空间。
[0014] 较佳地, 侧板与操作面板对向设置, 以使游戏空间呈现开放状; 音响及灯源设 于顶板, 且侧板纵向设有一灯条。
[0015] 较佳地, 基座大概呈多边形; 接收设备可为智能型移动装置、 平板装置; 操作 面板为触控型屏幕。
[0016] 借此, 当基座设置于公开场合实际进行虚拟现实娱乐时, 基座的震动组件可依 据虚拟现实仿真器所产生的虚拟现实处理信号, 进而对基座产生震动变化, 借 以使用者在游戏空间进行娱乐时, 能够进一步体验动态仿真的效果, 以提升虚 拟操作的临场感。
[0017] 此外, 虚拟现实应用程序所呈现的影像、 音效及灯光, 可同步地通过基座的操 作面板、 音响及灯源进行显示, 能够吸引游戏空间外部的观赏者了解使用者所 娱乐操作的过程, 而且还可达到多人游戏的目的。
发明的有益效果
对附图的简要说明
附图说明
[0018] 下面结合附图和具体实施方式对本发明作进一步详细的说明。
[0019] 图 1为本发明的外观示意图。
[0020] 图 2为本发明的系统架构图。
[0021] 图 3为为本发明的功能方块图。
[0022] 图 4为为本发明的使用状态示意图(一), 表示使用者在游戏空间中操控玩乐。
[0023] 图 5为为本发明的使用状态示意图(:二), 表示服务器发射广告信息至接收设备。
[0024] 图 6为为本发明的使用状态示意图(三), 表示虚拟现实仿真器的数量为多个, 终 端装置分别与各虚拟现实仿真器信号连接。
[0025] 附图标记说明
[0026] 使用者 1 虚拟现实应用程序 21
[0027] 基座 10 服务器 30
[0028] 操作范围 11 信号处理模块 31
[0029] 震动组件 12 动态信号处理单元 311
[0030] 操作面板 13 影像信号处理单元 312
[0031] 侧板 14 音源信号处理单元 313 [0032] 灯条 141 灯光信号处理单元 314
[0033] 顶板 15 低功耗蓝牙信号发送模块 32
[0034] 游戏空间 16 终端装置 40
[0035] 音响 17 信号整合模块 41
[0036] 灯源 18 接收设备 50
[0037] 虚拟现实仿真器 20
实施该发明的最佳实施例
本发明的最佳实施方式
[0038] 下面结合本发明实施例中的附图, 对本发明实施例中的技术方案进行清楚、 完 整地描述。 在下面的描述中阐述了很多具体细节以便于充分理解本发明, 但是 本发明还可以采用其他不同于在此描述的其它方式来实施, 本领域技术人员可 以在不违背本发明内涵的情况下做类似推广, 因此本发明不受下面公开的具体 实施例的限制。
[0039] 请参阅图 1至图 6所示, 本发明提供一种虚拟现实程序的仿真装置, 其包括: [0040] 一基座 10, 其用来放置于地面上, 基座 10顶面包括一操作范围 11以提供一使用 者 1站立使用; 如图 1所示, 基座 10大概呈多边形, 且基座 10于操作范围 11中设 有一震动组件 12, 以使震动组件 12可对基座 10产生震动; 进一步来说, 基座 10 包括一操作面板 13、 一侧板 14及一顶板 15 , 操作面板 13为触控型屏幕以供用户 1 触控操作, 操作面板 13设于操作范围 11而位在基座 10的周围, 用来提供显示影 像用途, 侧板 14立设于操作范围 11而与操作面板 13对向设置, 其中, 侧板 14沿 长边纵向设有一灯条 141, 灯条 141提供闪烁发光用途而作为增添吸引周遭目光 的效果, 顶板 15位在操作面板 13与侧板 14的顶部用以连接彼此, 使得基座 10于 操作范围 11中围设有一开放状的游戏空间 16 , 能够提供使用者 1在游戏空间 16中 进行娱乐, 如图 4所示。
[0041] 除此之外, 本发明基座 10还设有一音响 17及一灯源 18, 于本实施例中, 音响 17 及灯源 18设置在顶板 15 , 当使用者 1进行娱乐时, 音响 17及灯源 18能对游戏空间 16提供声光效果的用途。
[0042] 一虚拟现实仿真器 20, 其提供配戴于使用者 1的头部, 虚拟现实仿真器 20与一 终端装置 40信号连接, 用以操控启闭虚拟现实仿真器 20的一虚拟现实应用程序 2 1, 其中, 当虚拟现实应用程序 21启动虚拟现实使用时, 虚拟现实应用程序 21在 操作而产生一虚拟现实处理信号。
[0043] 一服务器 30, 其设于基座 10而与虚拟现实仿真器 20信号连接, 而操作面板 13、 音响 17及灯源 18与服务器 30信号连接, 其中, 服务器 30包括一信号处理模块 31 而与震动组件 12电性连接, 信号处理模块 31接收虚拟现实仿真器 20的虚拟现实 处理信号以产生相对信号, 以提供震动组件 12、 操作面板 13、 音响 17及灯源 18 进行作动处理; 具体来说, 信号处理模块 31包括一动态信号处理单元 311、 一影 像信号处理单元 312、 一音源信号处理单元 313及一灯光信号处理单元 314, 动态 信号处理单元 311用以对虚拟现实处理信号处理产生一震动信号, 震动组件 12依 据震动信号对基座 10产生震动变化, 借以提供使用者 1在虚拟现实环境中, 增加 操作的动态临场效果。
[0044] 影像信号处理单元 312用以对虚拟现实处理信号处理产生一虚拟图像信号, 并 通过操作面板 13呈现虚拟图像信号, 音源信号处理单元 313用以对虚拟现实处理 信号处理产生一音源信号, 而音响 17播放音源信号, 以使操作面板 13以及音响 1 7与虚拟现实仿真器 20同步启动; 灯光信号处理单元 314用以对虚拟现实处理信 号处理产生一灯光变化信号, 再通过灯源 18进行照射处理。
[0045] 因此, 当基座 10设置于公开场合实际进行虚拟现实娱乐时, 基座 10的震动组件 12可依据虚拟现实仿真器 20所产生的虚拟现实处理信号, 进而对基座 10产生震 动变化, 借以使用者 1在游戏空间 16进行娱乐时, 能够进一步体验动态仿真的效 果, 以提升虚拟操作的临场感; 此外, 虚拟现实应用程序 21所呈现的影像、 音 效及灯光, 可同步地通过基座 10的操作面板 13、 音响 17及灯源 18进行显示, 能 够吸引游戏空间 16外部的观赏者了解使用者 1所娱乐操作的过程。
[0046] 再者, 如图 3及图 5所示, 服务器 30还包括一低功耗蓝牙信号发送模块 32, 当虚 拟现实仿真器 20的虚拟现实应用程序 21受到关闭时, 服务器 30的低功耗蓝牙信 号发送模块 32能够在一特定范围中持续的对周遭的一接收设备 50发射对应虚拟 现实应用程序 21的一广告信号, 其中, 接收设备 50可为智能型移动装置、 平板 装置, 借以进一步促进娱乐营销的效果。 [0047] 另外, 如图 2及图 6所示, 当基座 10的数量为多个, 各基座 10对应设有虚拟现实 仿真器 20, 此时各虚拟现实仿真器 20可进行同步联机, 以提供多人进行相同的 虚拟现实场景, 进一步来说, 终端装置 40包括一信号整合模块 41而分别与各虚 拟现实仿真器 20信号连接, 信号整合模块 41用以接收及整合各虚拟现实应用程 序 21的虚拟现实处理信号, 以使各虚拟现实仿真器 20得以同步联机, 借以达到 多人游戏的目的。
[0048] 综上所述, 本发明基座 10的震动组件 12可依据虚拟现实仿真器 20所产生的虚拟 现实处理信号, 进而对基座 10产生震动变化, 借以使用者 1进行娱乐时, 能够进 一步体验动态仿真的效果, 以提升虚拟操作的临场感。
[0049] 再者, 基座 10设置的操作面板 13、 音响 17及灯源 18 , 可依据所接收的虚拟现实 处理信号进一步地通过仿真影像及声光显示, 能够吸引游戏空间 16外部的观赏 者了解使用者 i所娱乐操作的过程。
[0050] 此外, 当虚拟现实仿真器 20的虚拟现实应用程序 21受到关闭时, 服务器 30的低 功耗蓝牙信号发送模块 32能够在特定范围持续地对周遭的接收设备 50发射对应 虚拟现实应用程序 21的广告信号, 进一步促进娱乐营销的效果。
[0051] 以上所举实施例仅用以说明本发明而已, 非用以限制本发明的范围。 凡不违反 本发明精神所从事的种种修改或变化, 俱属本发明意欲保护的范围。

Claims

权利要求书
[权利要求 1] 一种虚拟现实程序的仿真装置, 其特征在于, 包括:
一基座, 其包括一操作范围以供一使用者站立使用, 该基座于该操 作范围中设有一震动组件;
一虚拟现实仿真器, 其配戴于该使用者的头部, 并启动一虚拟现实 应用程序, 该虚拟现实应用程序于操作而产生一虚拟现实处理信号; 以及
一服务器, 其设于该基座而与该虚拟现实仿真器信号连接, 该服务 器包括一信号处理模块而与该震动组件电性连接, 该信号处理模块接 收该虚拟现实仿真器的虚拟现实处理信号以产生一震动信号, 该震动 组件依据该震动信号对该基座产生震动。
[权利要求 2] 如权利要求 1所述的虚拟现实程序的仿真装置, 其特征在于, 该服务 器还包括一低功耗蓝牙信号发送模块, 该低功耗蓝牙信号发送模块于 一特定范围中持续的对一接收设备发射一对应该虚拟现实应用程序的 广告信号。
[权利要求 3] 如权利要求 1所述的虚拟现实程序的仿真装置, 还包括一终端装置, 该虚拟现实仿真器的数量为多个, 该终端装置分别与这些虚拟现实仿 真器信号连接, 用以操控启闭各该虚拟现实应用程序。
[权利要求 4] 如权利要求 3所述的虚拟现实程序的仿真装置, 其特征在于, 该终端 装置包括一信号整合模块, 该信号整合模块用以接收及整合各该虚拟 现实应用程序的虚拟现实处理信号, 以使这些虚拟现实仿真器得以同 步联机。
[权利要求 5] 如权利要求 2所述的虚拟现实程序的仿真装置, 其特征在于, 该基座 设有信号连接该服务器的一操作面板及一音响, 该操作面板设于该操 作范围而位在该基座的周围, 该服务器依据所接收该虚拟现实处理信 号而处理产生一虚拟图像信号及一音源信号, 并通过该操作面板呈现 该虚拟图像信号, 而该音响播放该音源信号, 以使该操作面板以及该 音响与该虚拟现实仿真器同步启动。
[权利要求 6] 如权利要求 5所述的虚拟现实程序的仿真装置, 其特征在于, 该基座 设有信号连接该服务器的一灯源, 该服务器依据所接收该虚拟现实处 理信号而处理产生一灯光变化信号, 再通过该灯源进行照射处理。
[权利要求 7] 如权利要求 6所述的虚拟现实程序的仿真装置, 其特征在于, 该信号 处理模块包括一动态信号处理单元、 一影像信号处理单元、 一音源信 号处理单元及一灯光信号处理单元, 该动态信号处理单元用以对该虚 拟现实处理信号处理产生该震动信号, 该影像信号处理单元用以对该 虚拟现实处理信号处理产生该虚拟图像信号, 该音源信号处理单元用 以对该虚拟现实处理信号处理产生该音源信号, 该灯光信号处理单元 用以对该虚拟现实处理信号处理产生该灯光变化信号。
[权利要求 8] 如权利要求 5所述的虚拟现实程序的仿真装置, 其特征在于, 该基座 包括一侧板及一顶板, 该侧板立设于该操作范围而位在该基座的周围 , 该顶板位在该操作面板与该侧板的顶部用以连接彼此, 使得该基座 于该操作范围中围设有一游戏空间。
[权利要求 9] 如权利要求 8所述的虚拟现实程序的仿真装置, 其特征在于, 该侧板 与该操作面板对向设置, 以使该游戏空间呈现开放状; 该音响及该灯 源设于该顶板, 且该侧板纵向设有一灯条。
[权利要求 10] 如权利要求 5所述的虚拟现实程序的仿真装置, 其特征在于, 该基座 大概呈多边形; 该接收设备可为智能型行动装置、 平板装置; 该操作 面板为触控型屏幕。
PCT/CN2018/107511 2018-09-26 2018-09-26 虚拟现实程序的仿真装置 WO2020061793A1 (zh)

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CN106924966A (zh) * 2015-12-29 2017-07-07 株式会社万代南梦宫娱乐 游戏装置以及处理方法
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CN207367154U (zh) * 2017-05-10 2018-05-15 北京小鸟看看科技有限公司 一种可穿戴设备和虚拟现实体感系统
CN108320607A (zh) * 2018-02-07 2018-07-24 威海歌尔创客学院有限公司 一种吊桥体验方法及虚拟现实吊桥体验系统

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CN106924966A (zh) * 2015-12-29 2017-07-07 株式会社万代南梦宫娱乐 游戏装置以及处理方法
CN206675968U (zh) * 2017-04-07 2017-11-28 王樑华 游戏情境震动装置
CN107219919A (zh) * 2017-05-10 2017-09-29 北京小鸟看看科技有限公司 一种虚拟现实体感方法和系统、头戴显示设备和可穿戴设备
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