WO2020048209A1 - Procédé et appareil de traitement d'effet sonore, et dispositif électronique et support d'informations - Google Patents

Procédé et appareil de traitement d'effet sonore, et dispositif électronique et support d'informations Download PDF

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Publication number
WO2020048209A1
WO2020048209A1 PCT/CN2019/094437 CN2019094437W WO2020048209A1 WO 2020048209 A1 WO2020048209 A1 WO 2020048209A1 CN 2019094437 W CN2019094437 W CN 2019094437W WO 2020048209 A1 WO2020048209 A1 WO 2020048209A1
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WIPO (PCT)
Prior art keywords
audio output
electronic device
audio
scene
target
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PCT/CN2019/094437
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English (en)
Chinese (zh)
Inventor
李亚军
许钊铵
冷文华
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Oppo广东移动通信有限公司
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Publication of WO2020048209A1 publication Critical patent/WO2020048209A1/fr

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/54Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall

Definitions

  • the present application relates to the technical field of electronic devices, and more particularly, to a sound effect processing method, device, electronic device, and storage medium.
  • this application proposes a sound effect processing method, device, electronic device, and storage medium to achieve improvement of the above problems.
  • the present application provides a sound effect processing method applied to an electronic device.
  • the method includes: obtaining a current audio output scene, where the audio output scene corresponds to multiple audio output channels, and each of the audio outputs The types of audio channels used for transmission are different; from the multiple audio output channels, a target audio output channel corresponding to the audio output scene is determined, and the target audio output channels are sound effects that need to be performed in the multiple audio output channels.
  • Enhanced audio output path enhancing the sound effect of audio transmitted by the target audio output path.
  • the present application provides a sound effect processing device that runs on an electronic device.
  • the device includes: an audio scene acquisition unit configured to obtain a current audio output scene, where the audio output scene corresponds to multiple audio output channels. Each audio output channel has a different audio type for transmission; a target determination unit is configured to determine, from the multiple audio output channels, a target audio output channel corresponding to the audio output scene, and the target audio output The channel is an audio output channel that needs to be enhanced in the multiple audio output channels; a sound effect processing unit is used to enhance the audio effect of the audio transmitted by the target audio output channel.
  • the present application provides an electronic device including one or more processors and a memory; one or more programs are stored in the memory and configured to be executed by the one or more processors, The one or more programs are configured to perform the method described above.
  • a computer-readable storage medium provided in the present application, wherein the computer-readable storage medium stores program code, and the method is executed when the program code is executed by a processor.
  • FIG. 1 shows a flowchart of a sound effect processing method provided by the present application.
  • FIG. 2 shows a schematic diagram of another interface proposed by the present application.
  • FIG. 3 is a schematic diagram of still another interface proposed by the present application.
  • FIG. 4 shows a flowchart of another sound effect processing method provided by the present application.
  • FIG. 5 shows a schematic diagram of an interface proposed by the present application.
  • FIG. 6 shows a schematic diagram of a network environment proposed by the present application.
  • FIG. 7 shows a structural block diagram of a sound effect processing device proposed in the present application.
  • FIG. 8 shows a structural block diagram of another sound effect processing device proposed in the present application.
  • FIG. 9 shows a structural block diagram of an electronic device proposed by the present application.
  • FIG. 10 is a storage unit for storing or carrying a program code for implementing a sound effect processing method according to an embodiment of the present application.
  • Sound effects can be a ubiquitous sound in our lives. Sound effects such as footsteps when walking, squeaking when opening a door, and door opening and closing of an elevator penetrate into every corner of our lives.
  • sound effects are everywhere in electronic devices. For example, when the electronic device is started, it may be accompanied by a startup sound effect, when the electronic device is turned off, it may be accompanied by a shutdown sound effect, and when the power of the electronic device is insufficient, the electronic device may also emit an alarm sound effect.
  • Game sound effects refer to effect music played when a specific behavior or specific operation occurs in a video game. Such as the sound of a bullet when it is launched, the scream of a monster when it "dies”, and the "click” sound when a button is clicked. It is precisely because of the existence of game sound effects that users can have a more realistic experience when playing games.
  • the inventors have found that the sound effects of some audio output scenes are usually enhanced in electronic devices to improve the user experience.
  • the current sound enhancement methods still lack some flexibility, which affects the effects of sound enhancement and also results in a poor user experience. Therefore, the inventor proposes a sound effect processing method, device, electronic device, and storage medium that can improve the flexibility of sound effect enhancement and improve the user experience in this application.
  • a sound effect processing method provided in this application is applied to an electronic device, and the method includes:
  • Step S110 Acquire a current audio output scene, where the audio output scene corresponds to multiple audio output channels, and each of the audio output channels has a different audio type for transmission.
  • audio output may exist in multiple scenarios.
  • a game interface scene is displayed.
  • audio outputs such as game sound effects, game background music, or button sounds.
  • the game sound effects include the sound effects of game characters, the sound effects of the voice of the game characters, and the sound effects of other NPC (Non Player and Character) characters.
  • an audio playback scene is displayed, and an environmental sound effect exists in the audio playback scene.
  • a video screen playing scene is displayed, and in the video screen playing scene, there are sound effects such as human voices and environmental sound effects.
  • audio output scenario is only exemplary and does not limit the present application.
  • the application may also include audio output scenes other than the audio output scenes of the above examples.
  • the electronic device can determine the current audio output scene in multiple ways.
  • the electronic device may determine a current audio output scene by querying a currently running application program.
  • the electronic device is an Android operating system
  • the name of the application currently running in the foreground can be obtained by executing the getRunningTasks method of the ActivityManager.
  • the electronic device can also obtain a list of programs used by the user through UsageStatsManager, and identify the most recently used application recorded in the list as the current foreground application.
  • the electronic device After the electronic device obtains the currently running application program, it can determine the current audio output scene according to the type of the currently running application program. For example, if the application is a game application, it may be determined that the current audio output scene is a game interface scene. If the application is a music playback application, it can be determined that the current audio output scene is a music playback scene. If the application is a video application, it can be determined that the current audio output scene is a video playback scene.
  • the audio output scene usually includes one or more audio types that need to be output.
  • audio types such as a game interface scene
  • different audio output channels can be configured for audio of different audio types, so that the audio output scene corresponds to multiple audio output channels, and each of the audio output channels is used to transmit audio. Different types.
  • Step S120 From among the multiple audio output channels, determine a target audio output channel corresponding to the audio output scene, and the target audio output channel is an audio output channel among the multiple audio output channels that requires sound enhancement.
  • the audio output from all audio output channels is enhanced, part of the audio may not be highlighted, and the user's audiovisual effect may be poor.
  • the types of audio included include audio output such as game sound effects, game background music, or button sounds.
  • types of audio such as game sound effects, game background music, or key sound are output through different audio output channels, if the sound effects of game sound effects, game background music, or key sound are all enhanced at the same time, it may be Causes a messy sound.
  • a target audio output channel corresponding to the audio output scene may be determined from the multiple audio output channels, so that Only the audio transmitted in the target audio output path is enhanced.
  • the corresponding target audio output channels are different.
  • the action sound output path among the multiple audio output paths is determined as the target audio output path.
  • a game interface scene there may be an action of a game user walking in the scene.
  • the game user of the electronic device needs to determine other situations through the situation of other game users walking in the game interface scene. The position of the game user, taking measures to capture or kill other game users. Then in this case, the situation of other game users walking in the game interface scene can be judged by the action sound effect. Therefore, the case where the action sound effect output path among the multiple audio output paths is determined as the target audio output path Next, the action sound effect output in the audio output path can be enhanced, thereby helping users to clearly or quickly recognize the actions of other game users.
  • the motion sound effect may include motion information and phase information.
  • the motion information is used to identify the type of character movement in the game
  • the phase information is used to identify the direction in which the action is generated. For example, when the user walks in the game, there will be a sound of " ⁇ ", and when the user hears the sound of " ⁇ ", it can be determined that other game users are walking.
  • the phase information corresponding to the sound of the “ ⁇ ” can enable the user of the electronic device not only to judge that other game users are walking, but also to further determine the direction in which other game users are walking and how far they are from themselves.
  • a character sound output path among the plurality of audio output paths is determined as a target audio output path. If the current audio output scene is a video playback scene, a background music output path among the multiple audio output paths is determined as a target audio output path.
  • the target audio output path can also be freely selected by the user through a manual mode.
  • the audio control control may be displayed in an interface corresponding to the audio output scene displayed by the electronic device.
  • the electronic device may display a control interface, and the control interface may display a control interface. Controls for the user to adjust the target audio output path.
  • Different audio control controls correspond to different target audio output paths. It can be understood that, in order to facilitate user adjustment, the channel may be replaced by words representing effects in the control interface, so that the user can understand the effects corresponding to different options.
  • the audio output scene is the illustrated game interface scene
  • the game interface scene corresponds to a game interface 99
  • audio control controls 98 are displayed in the game interface 99.
  • a control interface 97 can be triggered to be suspended in the interface 99.
  • a sound effect selection control 96 is displayed in the control interface 97, so that a user can select a desired enhanced effect by operating the sound effect selection control 96, so that the electronic device determines a target audio output path.
  • the corresponding determined target audio output path is an audio output path whose transmitted audio type is a game interface scene.
  • Step S130 Enhance the audio effect of the audio transmitted by the target audio output path.
  • the effect of the sound effect of the audio transmitted by the target audio output path can be made more prominent in order to improve the user experience.
  • the motion sound effect may include motion information and phase information.
  • the step of enhancing the sound effect of the audio transmitted by the target audio output path may include: detecting whether the audio transmitted by the target audio output path has phase information; if phase information is detected, then A sound effect of audio transmitted on the target audio output path may be enhanced according to the phase information.
  • phase difference in sounds containing more low-frequency components.
  • the human head still has a certain masking effect on the sound to produce "tone color difference”. Then, the foregoing phase information can be understood as the “intensity difference”, “time difference”, or “tone color difference” of the sound.
  • the audio content of the left channel and the audio content of the right channel can be included in the action sound output path. Then, as a way, if phase information is detected, enhancing the sound effect of the audio transmitted on the target audio output path according to the phase information may include:
  • the difference of the parameters of the audio content transmitted by the left channel and the right channel in the action sound effect output path is enhanced to enhance the sound effect of the action sound effect transmitted by the target audio output path.
  • the audio content transmitted by the left and right channels included is the same.
  • both the left and right channels transmit the sound effect " ⁇ ".
  • the parameters corresponding to the audio content transmitted by the left and right channels included in the audio output path for transmitting the motion sound effect will be different.
  • the parameters may include sound intensity, sound time, and sound color.
  • the " ⁇ ” transmitted by the left channel may be transmitted The sound intensity of the sound is set higher than the sound intensity of the sound of " ⁇ ” transmitted in the right channel.
  • the sound time of the sound of “ ⁇ ” transmitted on the left channel may be earlier in time than the sound time of the sound of “ ⁇ ” transmitted on the right channel.
  • enhancing the sound effect of the action sound effect transmitted by the target audio output path can be achieved by increasing the difference between the sound intensity of the sound transmitted from the left channel and the sound intensity of the sound transmitted from the right channel. This can be achieved by increasing the time difference between the sound time of the sound transmitted by the left channel and the sound time of the sound transmitted by the right channel.
  • the audio output device is a speaker or a speaker provided by an electronic device
  • the sound played by the speaker and the speaker usually needs to propagate a certain distance in the air before reaching the user's ear, so in order to facilitate this situation
  • the difference between the parameters corresponding to the audio content transmitted by the left and right channels can be increased by a first threshold (the first threshold here is greater than the second involved in the subsequent Threshold).
  • the audio output device is an audio output device such as a headset that can be directly worn in the user's ear
  • the sound played is usually directly transmitted to the user's ear, and does not need to travel a distance in the air
  • the user can more sensitively identify the difference between the sound of the left channel (played by headphones worn in the left ear) and the sound of the right channel (played by headphones worn in the right ear).
  • the difference between the parameters corresponding to the audio content transmitted by the left and right channels may be increased by a second threshold, where the second threshold is smaller than the aforementioned first threshold.
  • the degree of difference between the parameters corresponding to the audio content transmitted by the left channel and the right channel can be flexibly determined according to the current audio output device of the electronic device, so that the maximum degree of While ensuring sound enhancement, save power.
  • the electronic device can also determine the difference between the parameters corresponding to the audio content transmitted by the channels in various ways.
  • the headset when the audio output device is a headset, optionally, the headset includes a left headset and a right headset. If it is detected that the left headset is worn on the right ear and the right headset is worn on the left ear, then a guarantee is detected. In the case of the " ⁇ " walking sound on the left, the difference between the parameters corresponding to the audio content transmitted by the left and right channels can be increased by increasing the parameters of the right channel; if In the case where a walking sound of " ⁇ " with a guaranteed right is detected, the parameters of the left channel and the right channel can be increased by increasing the parameters of the left channel by increasing the parameters of the left channel. The difference in value, thereby avoiding the wrong direction judgment caused by the user turning the headset back.
  • the parameter corresponding to the audio content transmitted by the left channel may be enhanced to achieve enhancement.
  • the difference between the parameters corresponding to the audio content transmitted by the left channel and the right channel can also be achieved by reducing the value of the parameter corresponding to the audio content transmitted by the right channel. In this manner, this application does not specifically limit.
  • a method for processing sound effects provided by this application is to obtain a current audio output scene.
  • the audio output scene corresponds to multiple audio output channels, and each of the audio output channels is used to transmit different audio, from Among the plurality of audio output channels, a target audio output channel corresponding to the audio output scene is determined, and then the audio effect of the audio transmitted by the target audio output channel is enhanced, so that the electronic device can remove the audio from the audio according to the current audio output scene.
  • the output scene corresponds to multiple audio output channels for selective audio enhancement, which improves the flexibility of audio effects processing, which in turn can improve the user experience.
  • a sound effect processing method provided in this application is applied to an electronic device, and the method includes:
  • Step S210 Acquire a current audio output scene, where the audio output scene corresponds to multiple audio output channels, and each of the audio output channels has a different audio type for transmission.
  • Step S220 Acquire an associated electronic device associated with the electronic device.
  • the electronic device may obtain an associated user account associated with a user account bound to the electronic device; obtain a reference associated electronic device bound with the associated user account Device; selecting a device in the same local area network as the electronic device from the reference associated electronic device as the associated electronic device.
  • the electronic device 95 and the electronic device 94 access the server 90 through the same wireless access point 92, and the electronic device 93 accesses through the wireless access point 91.
  • server 90 To server 90.
  • the electronic device 95 can identify the second user account and the third user account as associated user accounts associated with the first user account to which it is bound. Then, it can be identified that the electronic device 94 bound to the second user account and the electronic device 95 bound to the third user account are reference-related electronic devices associated with them.
  • the electronic device may upload its own local area network IP address or its own MAC address to the server after establishing a communication connection with the server. In order to serve as the device identification of the electronic device.
  • the server when the server sends the associated user account associated with the user account to which it is bound to each electronic device, the server sends the device identifier of the electronic device bound to the associated user account to each electronic device. device. If the device identification is a local area network IP address, the electronic device can identify whether there is a device in the same local area network as the electronic device according to the received local area network IP address.
  • Step S230 Obtain a target audio output path determined by the associated electronic device when the audio output scene is displayed.
  • Step S240 Determine a target audio output channel corresponding to the audio output scene according to a target audio output channel determined by the associated electronic device, where the target audio output channel is an audio that needs to be enhanced in the multiple audio output channels. Output path.
  • the electronic device can keep the target audio path determined by itself and the target audio path determined by the associated electronic device the same, so as to achieve the same sound effect enhancement effect for users of electronic devices in the same local area network.
  • the target audio path determined by the electronic device and the associated electronic device is different.
  • the user interface and background music of the same group are the same.
  • the electronic device can determine that these users are closer to each other, so as a way to save power In this way, the electronic device can enhance the action sound effect, and the associated electronic device can enhance the background music, and vice versa. Or, if there is another associated electronic device, the other associated electronic device can be used to enhance the character voice. Therefore, without the need for the electronic device to perform sound enhancement on multiple audio output channels, users of the electronic device can still experience the effects brought by the simultaneous enhancement of multiple audio output channels.
  • the character A is a character corresponding to the user account bound to the electronic device
  • the character B is a character corresponding to the user account bound to the associated electronic device.
  • both character A and character B are currently in the same game scene, then their corresponding sound effects and background music can be the same.
  • the electronic device can be enhanced with the action sound effect
  • the associated electronic device can be enhanced with the background music.
  • Step S250 Enhance the sound effect of the audio transmitted by the target audio output path.
  • the associated electronic devices may be disconnected from the wireless access point for some reason, or the associated electronic devices may be disconnected from the data interaction with the server. It may also cause the associated electronic device to fail to synchronize the display interface with the electronic device, which may also cause the audio enhancement effect to fail to synchronize.
  • the target audio output determined according to the associated electronic device is After the step of determining a target audio output path corresponding to the audio output scene, the method further includes: if it is detected that the status information of the associated electronic device meets a preset condition, adding the target audio path determined by the electronic device to the target audio path. The target audio output path determined by the associated electronic device.
  • the preset condition is used to indicate that the associated electronic device cannot perform interface synchronous display with the electronic device.
  • the network environment shown in FIG. 6 is used as an example for description. If the electronic device 95 recognizes that the electronic device 94 is an associated electronic device, and if the target audio output path determined by the electronic device 95 is an audio path of an output sound effect type, and the target audio output path determined by the electronic device 94 is an output background music type Audio path. Then when the electronic device 95 detects that the electronic device 94 meets the above preset conditions, in addition to continuing to determine the audio path of the output sound effect type as the target audio path, it also determines the audio path of the output background music type as a target audio path. , So that both background music and sound effects are enhanced. As a result, the electronic device can flexibly adjust the target audio communication network when it detects that the associated electronic device cannot display the picture synchronously with itself, so as to improve the user experience.
  • the method includes:
  • the electronic device determines that the associated electronic device releases the association relationship with the electronic device.
  • the electronic device receives the power alarm prompt information of the associated electronic device sent by the server, it is determined that the power of the associated electronic device is lower than a set value.
  • the server sends a prompt message to the electronic device when the network segment corresponding to the local area network IP address of the previously associated electronic device changes, it is determined that the associated electronic device has switched to a wireless access hotspot.
  • the determined target audio output path is adjusted according to the foregoing principles, and may also be adjusted according to the audio output situation of the associated electronic device or other parameters.
  • the target audio output path may be adjusted according to the foregoing manner. For example, if the power of the associated electronic device is lower than the set value, in order to reduce the power consumption of the associated electronic device, the electronic device can enhance the playback of the audio originally enhanced by the associated electronic device. Alternatively, if it is detected that the associated electronic device has turned off the audio output or switched the audio output to the headphone mode, the target audio output path may also be adjusted according to the foregoing manner.
  • the electronic device or associated electronic device may upload its own audio output status, network status, or power status at a preset frequency after the data communication is established with the server, so that the server outputs the audio output uploaded by the electronic device. Forward the status, network status, or power status to other associated electronic devices, or forward the audio output status, network status, or power status uploaded by the associated electronic device to the electronic device.
  • a sound effect processing method provided by the present application is obtained by acquiring a current audio output scene, and in a case where the audio output scene corresponds to multiple audio output channels, and each of the audio output channels is used to transmit different audio,
  • the associated electronic device associated with the electronic device obtains the target audio path determined by the associated electronic device, and then determines the target corresponding to the audio output scene from the multiple audio output channels according to the target audio path determined by the associated electronic device.
  • the audio output channel further enhances the audio effect of the audio transmitted by the target audio output channel, so that the electronic device can selectively enhance the sound effect from multiple audio output channels corresponding to the audio output scene according to the current audio output scene.
  • the flexibility of sound effects processing can further improve the user experience.
  • this application provides a sound effect processing device 300 that runs on an electronic device.
  • the device 300 includes: an audio scene acquisition unit 310, a target determination unit 320, and a sound effect processing unit 330.
  • the audio scene obtaining unit 310 is configured to obtain a current audio output scene, where the audio output scene corresponds to multiple audio output channels, and each of the audio output channels is used to transmit different audio types.
  • a target determining unit 320 is configured to determine, from the multiple audio output channels, a target audio output channel corresponding to the audio output scene, where the target audio output channel is one of the multiple audio output channels that needs to be enhanced by sound effects. Audio output path.
  • the target determination unit 320 is specifically configured to determine the action sound output path among the multiple audio output paths as the target audio output path if the audio scene acquisition unit 310 acquires the audio output scene as a game interface scene. .
  • the target determining unit 320 is further configured to determine, if the audio scene acquiring unit 310 obtains the current audio output scene as an audio scene, a character sound output path among the multiple audio output paths as the target audio. An output path; or, if the audio scene acquisition unit 310 acquires that the current audio output scene is a video playback scene, determine the background music output path among the multiple audio output paths as the target audio output path.
  • the sound effect processing unit 330 is configured to enhance the sound effect of the audio transmitted by the target audio output path.
  • the action sound output path among the multiple audio output paths is determined as the target audio output path.
  • the sound effect processing unit 330 is specifically configured to detect whether the audio transmitted by the target audio output path has phase information; if phase information is detected, enhance the transmission of the target audio output path according to the phase information. Audio sound effects.
  • a sound effect processing device obtains a current audio output scene.
  • the audio output scene corresponds to multiple audio output channels, and each of the audio output channels is used to transmit different audio
  • a target audio output channel corresponding to the audio output scene is determined, and then the audio effect of the audio transmitted by the target audio output channel is enhanced, so that the electronic device can remove the audio from the audio according to the current audio output scene.
  • the output scene corresponds to multiple audio output channels for selective audio enhancement, which improves the flexibility of audio effects processing, which in turn can improve the user experience.
  • this application provides a sound effect processing apparatus 400 that runs on an electronic device.
  • the apparatus 400 includes: an audio scene acquisition unit 410, an associated device acquisition unit 420, an associated path acquisition unit 430, a target determination unit 440, and Sound effect processing unit 450.
  • the audio scene obtaining unit 410 is configured to obtain a current audio output scene, where the audio output scene corresponds to multiple audio output channels, and each of the audio output channels is used to transmit different audio types.
  • An associated device obtaining unit 420 is configured to obtain an associated electronic device associated with the electronic device.
  • the associated device obtaining unit 420 is specifically configured to obtain an associated user account associated with a user account bound to the electronic device; obtain a reference associated electronic device bound with the associated user account; and from the reference Among the associated electronic devices, a device in the same local area network as the electronic device is selected as the associated electronic device.
  • the associated path acquisition unit 430 is configured to acquire a target audio output path determined by the associated electronic device when the audio output scene is displayed.
  • the target determining unit 440 is configured to determine a target audio output path corresponding to the audio output scene according to a target audio output path determined by the associated electronic device.
  • the target determining unit 440 is further configured to add a target audio output path determined by the associated electronic device to a target audio path determined by the electronic device if it is detected that the status information of the associated electronic device meets a preset condition.
  • the method includes:
  • the sound effect processing unit 450 is configured to enhance the sound effect of the audio transmitted by the target audio output path.
  • a sound effect processing device provided by the present application is obtained by acquiring a current audio output scene.
  • the audio output scene corresponds to multiple audio output channels, and each of the audio output channels is used to transmit different audio
  • the associated electronic device associated with the electronic device obtains the target audio path determined by the associated electronic device, and then determines the target corresponding to the audio output scene from the multiple audio output channels according to the target audio path determined by the associated electronic device.
  • the audio output channel further enhances the audio effect of the audio transmitted by the target audio output channel, so that the electronic device can selectively enhance the sound effect from multiple audio output channels corresponding to the audio output scene according to the current audio output scene.
  • the flexibility of sound effects processing can further improve the user experience.
  • the coupling between the modules may be electrical, mechanical, or other forms of coupling.
  • each functional module in each embodiment of the present application may be integrated into one processing module, or each module may exist separately physically, or two or more modules may be integrated into one module.
  • the above integrated modules may be implemented in the form of hardware or software functional modules.
  • a sound effect processing method, device, electronic device, and storage medium provided in this application, by obtaining a current audio output scene, there are multiple audio output channels corresponding to the audio output scene, and each of the audio When the output channel is used to transmit different audio, determining a target audio output channel corresponding to the audio output scene from the multiple audio output channels, and then enhancing the audio effect of the audio transmitted by the target audio output channel, As a result, the electronic device can selectively perform sound enhancement from multiple audio output channels corresponding to the audio output scene according to the current audio output scene, improving the flexibility of sound effect processing, and further improving the user experience.
  • another embodiment of the present application further provides an electronic device 100 that can execute the foregoing terminal control method.
  • the electronic device 100 includes one or more processors (only one is shown in the figure), a memory 104, a wireless module 106, and an audio module 108 that are coupled to each other.
  • the memory 104 stores a program that can execute the content in the foregoing embodiment, and the processor 102 can execute the program stored in the memory 104.
  • the processor 102 may include one or more processing cores.
  • the processor 102 uses various interfaces and lines to connect various parts of the entire electronic device 100, and executes or executes instructions, programs, code sets, or instruction sets stored in the memory 104 by calling or executing data stored in the memory 104 to execute Various functions and processing data of the electronic device 100.
  • the processor 102 may use at least one of Digital Signal Processing (DSP), Field-Programmable Gate Array (FPGA), and Programmable Logic Array (PLA). To implement a hardware form.
  • the processor 102 may integrate one or a combination of a central processing unit (Central Processing Unit), a graphics processor (Graphics Processing Unit, GPU), and a modem.
  • CPU Central Processing Unit
  • GPU Graphics Processing Unit
  • modem modem
  • the CPU mainly handles the operating system, user interface, and target applications; the GPU is responsible for rendering and rendering of the displayed content; the modem is used for wireless communication. It can be understood that the modem may not be integrated into the processor 102, and may be implemented by a communication chip alone.
  • the memory 104 may include random access memory (Random Access Memory, RAM), and may also include read-only memory (Read-Only Memory).
  • the memory 104 may be used to store instructions, programs, codes, code sets, or instruction sets.
  • the memory 104 may include a storage program area and a storage data area.
  • the memory 104 may store a sound effect processing device.
  • the sound effect processing device may be the aforementioned device 300 or the device 400.
  • the storage program area may store instructions for implementing an operating system, instructions for implementing at least one function (such as a touch function, a sound playback function, an image playback function, etc.), and instructions for implementing the following method embodiments. Wait.
  • the storage data area may also store data (such as phonebook, audio and video data, and chat history data) created by the terminal 100 during use.
  • the wireless module 106 is used to receive and send electromagnetic waves, and realize the mutual conversion of electromagnetic waves and electrical signals, so as to communicate with a communication network or other equipment, such as communicating with audio playback equipment.
  • the wireless module 106 may include various existing circuit elements for performing these functions, such as an antenna, a radio frequency transceiver, a digital signal processor, an encryption / decryption chip, a subscriber identity module (SIM) card, a memory, and the like .
  • SIM subscriber identity module
  • the wireless module 106 can communicate with various networks, such as the Internet, an intranet, and a wireless network, or communicate with other electronic devices through a wireless network.
  • the wireless network may include a cellular telephone network, a wireless local area network, or a metropolitan area network.
  • the above-described wireless networks may use various communication standards, protocols and technologies, including but not limited to IEEE 802 protocol and the Bluetooth protocol, this protocol may even including those not yet been developed.
  • the audio module 108 can be used to process audio output by an application program running in the electronic device 100.
  • the audio module 108 may receive audio processing parameters obtained by the wireless module 106 from other electronic devices, and then adjust the audio processing parameters of the audio module 108.
  • FIG. 10 shows a structural block diagram of a computer-readable storage medium provided by an embodiment of the present application.
  • the computer-readable medium 800 stores program code, and the program code can be called by a processor to execute the method described in the foregoing method embodiment.
  • the computer-readable storage medium 800 may be an electronic memory such as a flash memory, an EEPROM (Electrically Erasable Programmable Read-Only Memory), an EPROM, a hard disk, or a ROM.
  • the computer-readable storage medium 800 includes a non-transitory computer-readable storage medium.
  • the computer-readable storage medium 800 has a storage space for program code 810 that performs any of the method steps in the above-described methods. These program codes can be read from or written into one or more computer program products.
  • the program code 810 may be compressed, for example, in a suitable form.
  • a "computer-readable medium” may be any device that can contain, store, communicate, propagate, or transmit a program for use by or in connection with an instruction execution system, apparatus, or device. More specific examples (non-exhaustive list) of computer readable media include the following: electrical connections (electronic devices) with one or more wirings, portable computer disk enclosures (magnetic devices), random access memory (RAM), Read-only memory (ROM), erasable and editable read-only memory (EPROM or flash memory), fiber optic devices, and portable optical disk read-only memory (CDROM).
  • the computer-readable medium may even be paper or other suitable medium on which the program can be printed, because, for example, by optically scanning the paper or other medium, followed by editing, interpretation, or other suitable Processing to obtain the program electronically and then store it in computer memory.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Acoustics & Sound (AREA)
  • Stereophonic System (AREA)
  • Circuit For Audible Band Transducer (AREA)

Abstract

L'invention concerne un procédé et un appareil de traitement d'effet sonore, et un dispositif électronique et un support d'informations. Le procédé consiste : à obtenir la scène de sortie audio actuelle, la scène de sortie audio ayant une pluralité de canaux de sortie audio correspondants, et chacun des canaux de sortie audio étant utilisé pour transmettre différents types audio ; à déterminer un canal de sortie audio cible correspondant à la scène de sortie audio parmi la pluralité de canaux de sortie audio, le canal de sortie audio cible étant un canal de sortie audio nécessitant une amélioration d'effet sonore parmi la pluralité de canaux de sortie audio ; et à améliorer l'effet sonore d'un audio transmis par le canal de sortie audio cible. Le procédé permet à un dispositif électronique d'effectuer de manière sélective une amélioration d'effet sonore parmi la pluralité de canaux de sortie audio correspondant à la scène de sortie audio selon la scène de sortie audio actuelle, la flexibilité du traitement d'effet sonore est améliorée, et ainsi l'expérience d'utilisateur peut être améliorée.
PCT/CN2019/094437 2018-09-04 2019-07-02 Procédé et appareil de traitement d'effet sonore, et dispositif électronique et support d'informations WO2020048209A1 (fr)

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CN109107158B (zh) * 2018-09-04 2020-09-22 Oppo广东移动通信有限公司 音效处理方法、装置、电子设备及计算机可读存储介质
CN109165005B (zh) * 2018-09-04 2020-08-25 Oppo广东移动通信有限公司 音效增强方法、装置、电子设备及存储介质
CN110580914A (zh) * 2019-07-24 2019-12-17 安克创新科技股份有限公司 一种音频处理方法、设备及具有存储功能的装置
CN112000835A (zh) * 2020-08-31 2020-11-27 上海商米科技集团股份有限公司 一种用于电子设备的动态音效加载系统以及方法
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