WO2019218684A1 - 应用分区的处理方法、设备及计算机可读存储介质 - Google Patents

应用分区的处理方法、设备及计算机可读存储介质 Download PDF

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Publication number
WO2019218684A1
WO2019218684A1 PCT/CN2018/124526 CN2018124526W WO2019218684A1 WO 2019218684 A1 WO2019218684 A1 WO 2019218684A1 CN 2018124526 W CN2018124526 W CN 2018124526W WO 2019218684 A1 WO2019218684 A1 WO 2019218684A1
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WIPO (PCT)
Prior art keywords
application
user
location information
partition
component
Prior art date
Application number
PCT/CN2018/124526
Other languages
English (en)
French (fr)
Inventor
廖丹
凌知彬
Original Assignee
上海掌门科技有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 上海掌门科技有限公司 filed Critical 上海掌门科技有限公司
Priority to JP2020564496A priority Critical patent/JP2021524108A/ja
Priority to KR1020207036009A priority patent/KR20210008423A/ko
Publication of WO2019218684A1 publication Critical patent/WO2019218684A1/zh
Priority to US17/099,131 priority patent/US20210075851A1/en

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Classifications

    • GPHYSICS
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    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/46Multiprogramming arrangements
    • G06F9/50Allocation of resources, e.g. of the central processing unit [CPU]
    • G06F9/5061Partitioning or combining of resources
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/10Protocols in which an application is distributed across nodes in the network
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/216Input arrangements for video game devices characterised by their sensors, purposes or types using geographical information, e.g. location of the game device or player using GPS
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/327Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/352Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/358Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
    • GPHYSICS
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    • G06FELECTRIC DIGITAL DATA PROCESSING
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    • G06F9/46Multiprogramming arrangements
    • G06F9/54Interprogram communication
    • G06F9/547Remote procedure calls [RPC]; Web services
    • HELECTRICITY
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    • H04L43/16Threshold monitoring
    • HELECTRICITY
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    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/10Protocols in which an application is distributed across nodes in the network
    • H04L67/1001Protocols in which an application is distributed across nodes in the network for accessing one among a plurality of replicated servers
    • H04L67/1004Server selection for load balancing
    • H04L67/1021Server selection for load balancing based on client or server locations
    • HELECTRICITY
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    • H04L67/01Protocols
    • H04L67/10Protocols in which an application is distributed across nodes in the network
    • H04L67/1001Protocols in which an application is distributed across nodes in the network for accessing one among a plurality of replicated servers
    • H04L67/1031Controlling of the operation of servers by a load balancer, e.g. adding or removing servers that serve requests
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/131Protocols for games, networked simulations or virtual reality
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/52Network services specially adapted for the location of the user terminal
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/02Services making use of location information
    • H04W4/021Services related to particular areas, e.g. point of interest [POI] services, venue services or geofences
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
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    • H04W64/00Locating users or terminals or network equipment for network management purposes, e.g. mobility management
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/404Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection
    • A63F2300/405Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection being a wireless ad hoc network, e.g. Bluetooth, Wi-Fi, Pico net
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/51Server architecture
    • A63F2300/513Server architecture server hierarchy, e.g. local, regional, national or dedicated for different tasks, e.g. authenticating, billing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/531Server assignment
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/02Services making use of location information
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/80Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W84/00Network topologies
    • H04W84/02Hierarchically pre-organised networks, e.g. paging networks, cellular networks, WLAN [Wireless Local Area Network] or WLL [Wireless Local Loop]
    • H04W84/10Small scale networks; Flat hierarchical networks
    • H04W84/12WLAN [Wireless Local Area Networks]

Definitions

  • the present invention relates to Internet technologies, and in particular, to a method, a device, and a computer readable storage medium for processing an application partition.
  • the terminal integrates more and more functions, so that the system function list of the terminal includes more and more corresponding applications (Application, APP), for example, game applications.
  • Application Application
  • APP application
  • the user of the application may be randomly divided into different application partitions, or the user may actively select an application partition.
  • the application server corresponding to each application partition provides an application service to the user of the application partition for the user to access.
  • aspects of the present invention provide a processing method, device, and computer readable storage medium for applying a partition to improve reliability of an application partition.
  • An aspect of the present invention provides a method for processing an application partition, including:
  • the application component obtains location information of the user from the first application
  • the application component obtains an application partition of the user in the second application according to the location information of the user;
  • the application component associates the user to the application partition.
  • an apparatus comprising:
  • One or more processors are One or more processors;
  • a storage device for storing one or more programs
  • the one or more processors When the one or more programs are executed by the one or more processors, the one or more processors implement a processing method of an application partition as provided in the above aspect.
  • a computer readable storage medium having stored thereon is a computer program that, when executed by a processor, implements a processing method of an application partition as provided in the above aspect.
  • the embodiment of the present invention obtains the location information of the user from the first application by using the application component, and then obtains the application partition of the user in the second application according to the location information of the user, so that the application is
  • the component is capable of associating the user to the application partition, thereby enabling application partitioning of the user.
  • the application component is independently set by the application component, so that the application component is portable and can be conveniently applied to the second application, thereby improving the operation of the application component.
  • the application component can be independently set by the application component, so that the application component can implement the application partition of the user for different second applications, without separately configuring the application component for each second application, Effectively reduce the development cost of the second application.
  • the application component can be independently set by the application component, so that the application component can implement the application partition of the user for different second applications, and can set different application partitions for different second applications. The way to direct user traffic into.
  • users can obtain a better application experience, for example, transplanting offline interactions to online interactions (familiarity in one place) People can play games together, or, for example, to expand offline interaction through online geographic relevance (people who don’t know can play offline, and under different conditions, they may communicate offline) It enriches the online and offline social experience of the user, and at the same time can better enhance the user experience of, for example, a board game, a group game, or other games or applications with social and multi-person interaction attributes.
  • FIG. 1 is a schematic flowchart of a method for processing an application partition according to an embodiment of the present invention
  • FIG. 2 is a block diagram of an exemplary computer system/server 12 suitable for use in implementing embodiments of the present invention.
  • the terminals involved in the embodiments of the present invention may include, but are not limited to, a mobile phone, a personal digital assistant (PDA), a wireless handheld device, a tablet computer, and a personal computer (Personal Computer, PC). ), MP3 player, MP4 player, wearable device (for example, smart glasses, smart watches, smart bracelets, etc.).
  • PDA personal digital assistant
  • PC Personal Computer
  • FIG. 1 is a schematic flowchart of a method for processing an application partition according to an embodiment of the present invention, as shown in FIG. 1 .
  • the application component obtains location information of the user from the first application.
  • the application component obtains an application partition of the user in the second application according to the location information of the user.
  • the second application is usually an application that needs to set an application partition, for example, a game-like application, or, for example, another type of application having interaction and social attributes, which is not specifically limited in this embodiment.
  • the application component associates the user to the application partition.
  • execution entities of 101 to 103 may be applications located in the local terminal, or may be plug-ins or software development kits (SDKs) installed in applications located in the local terminal.
  • SDKs software development kits
  • the unit may be a partitioning system located in the network side server, or may be a distributed system located on the network side, which is not specifically limited in this embodiment.
  • the application of the local terminal may be a local application (nativeApp) installed on the terminal, or may be a web application (webApp) of the browser on the terminal, which is not limited in this embodiment.
  • the application component obtains the location information of the user from the first application, and then obtains the application partition of the user in the second application according to the location information of the user, so that the application component can associate the user to The application partitions, thereby realizing the application partition of the user.
  • the application component is set independently of the second application, or may also be integrated with the second application, which is not performed in this embodiment.
  • the first application and the second application are simultaneously loaded in the terminal.
  • the first application may be set independently of the second application, or may also be integrated with the second application, or may also be a host application, such as a WeChat application, etc., and correspondingly, the second application is a host application.
  • the present invention is not limited in this embodiment.
  • the first application and the second application involved may be two associated applications having an association relationship.
  • user information can be shared between the first application and the second application. For example, for the target user A, whose account number is userA in the first application, the user can directly log in to the second application through userA.
  • the respective application information may be associated between the first application and the second application.
  • the account of the first application is userB
  • the user can directly log in to the second application through the userB' associated with the userB.
  • the first application may specifically acquire a call instruction of the second application triggered by the user, and further, the first application may trigger the operation according to the call instruction. Second application.
  • the first application may further acquire an operation of the second application based on the operation of the icon of the second application by the user. .
  • the operation includes an operation gesture, and the operation gesture may include, but is not limited to, at least one of the following operation gestures:
  • the user drives the movement trend of the terminal based on the page where the icon of the second application is located.
  • the operation gesture of the icon of the second application by the user may refer to an icon of the second application displayed by the user operating the display device of the operation terminal.
  • the so-called click operation can control the trigger operation performed by the cursor by using an external input device such as a mouse or a keyboard, or can also perform a touch operation by the user using a touch input device such as a finger or an input pen. This embodiment is not particularly limited.
  • the hanging operation gesture at the top of the page where the icon of the second application is located may be that the user is in the collection range of the image sensor of the terminal, and is suspended above the icon of the icon of the second application displayed by the display device of the terminal.
  • the image sensor may be a Charge Coupled Device (CCD) sensor, or may be a Metal Oxide Semiconductor (CMOS) sensor, which is not particularly limited in this embodiment.
  • CMOS Metal Oxide Semiconductor
  • the suspended sliding track may include, but is not limited to, a straight line or a plurality of shapes of a plurality of stay points corresponding to a plurality of consecutive sliding events, which is not particularly limited in this embodiment.
  • the contact operation gesture of the user on the page where the icon of the second application is located may refer to a contact sliding track of the user on the page of the icon of the second application displayed by the display device of the terminal.
  • the terminal can be divided into two types according to whether the display device has touchable characteristics, one type is a touch type terminal, and the other type is a non-touch type terminal.
  • the contact operation gesture on the page where the icon of the second application displayed by the user on the touch screen of the touch control terminal is detected may be specifically detected.
  • the contact sliding track may include, but is not limited to, a straight line or a curve of an arbitrary shape composed of a plurality of touch points corresponding to a plurality of consecutive touch events, which is not particularly limited in this embodiment.
  • a long press gesture of the middle area of the user on the page where the icon of the second application is located may be used.
  • the movement trend of the terminal to drive the movement of the terminal based on the page where the icon of the second application is located may be the user's handheld terminal, and when the display device of the terminal displays the page where the icon of the second application is located, the movement track of the movement of the terminal is driven, for example, , shaking, flipping, etc.
  • the sensor device may be specifically used to detect an operation gesture of the page where the icon of the second application of the application is located.
  • the sensor device may include, but is not limited to, at least one of a gravity sensor, an acceleration sensor, a pressure sensor, an infrared sensor, a distance sensor, and an image sensor, which is not particularly limited in this embodiment.
  • the distance sensor may be an ultrasonic distance sensor, or may be an infrared distance sensor, or may be a laser distance sensor, or may be a microwave distance sensor, which is not particularly limited in this embodiment.
  • These distance sensors are all existing mature technologies. For detailed description, refer to related content in the prior art, and details are not described herein again.
  • the image sensor may be a Charge Coupled Device (CCD) sensor, or may be a Metal Oxide Semiconductor (CMOS) sensor, which is not particularly limited in this embodiment.
  • CCD Charge Coupled Device
  • CMOS Metal Oxide Semiconductor
  • the detecting an operation gesture of the page where the icon of the second application of the application is located where the user detects the start point and the end point of the operation gesture of the page where the icon of the second application of the application is located And a trajectory formed by the starting point to the ending point, or the radiance data corresponding to the trajectory may be further detected.
  • the specified operation can be further set in advance.
  • the calling instruction of the second application can be triggered according to the acquired operation of the icon of the second application by the user only when the acquired operation satisfies the specified operation preset.
  • the operation gesture may be compared with a preset gesture specified in advance, only when the acquired gesture is acquired.
  • the call instruction of the second application can be triggered only when the operation gesture satisfies the specified gesture set in advance.
  • the data of the specified gesture may be stored in a storage device of the terminal.
  • the storage device of the terminal may be a slow storage device, specifically a hard disk of the computer system, or may be a non-operating memory of the mobile phone, that is, physical memory, such as a read-only memory (ROM) and a memory.
  • ROM read-only memory
  • the card or the like is not particularly limited in this embodiment.
  • the storage device of the terminal may also be a fast storage device, which may be a memory of the computer system, or may be a running memory of the mobile phone, that is, a system memory, such as a random access memory (RAM).
  • a fast storage device which may be a memory of the computer system, or may be a running memory of the mobile phone, that is, a system memory, such as a random access memory (RAM).
  • RAM random access memory
  • the first application may further obtain the wireless access point information of the wireless access point to which the terminal where the first application is connected, Furthermore, the first application may obtain location information of the wireless access point according to the wireless access point information. Then, the first application may provide location information of the wireless access point to the application component, so that the application component determines location information of the user according to location information of the wireless access point.
  • the wireless access point to which the terminal is connected may be an open wireless access point that does not need to connect information, or may be a wireless access point that needs to connect information, and may be connected by the first application.
  • the information is provided to the terminal or the user inputs the connection information, which is not specifically limited in this embodiment.
  • the first application may include an application client and/or a corresponding server
  • the first application may provide a connectable wireless access point for the terminal. Connection information such as passwords and the like.
  • the user of the terminal may select a wireless access point to be connected in a list of wireless access points provided by the operating system or a list of wireless access points provided by the first application, and further, the first application provides the wireless access point to be connected.
  • the connection information of the wireless access point is accessed through the wireless access point to access the wireless local area network.
  • the user of the terminal can select the wireless connection to be connected in the list of wireless access points provided by the operating system or the list of wireless access points provided by the first application. After the ingress, directly access the wireless local area network through the wireless access point.
  • the wireless access point information of the wireless access point may include, but is not limited to, one of the following information:
  • the name of the wireless access point is, for example, a Service Set Identifier (SSID) in a Wireless Fidelity (Wi-Fi) network; or
  • SSID Service Set Identifier
  • Wi-Fi Wireless Fidelity
  • the name of the wireless access point the signal strength of the wireless access point, and the historical connection success of the wireless access point.
  • the first application may further perform the information to the positioning platform according to the wireless access point information. Positioning the request to obtain location information of the wireless access point.
  • the application component may specifically use the location information of the wireless access point as the location information of the user.
  • the application component may perform location calculation according to the location information of the wireless access point and the location information of other wireless access points detected by the terminal where the application component is located. Processing to obtain location information of the user.
  • the first application may further obtain location information of the terminal where the first application is located, and then the first application may The location information of the terminal is provided to the application component, so that the application component determines location information of the user according to location information of the terminal.
  • the terminal may specifically adopt a Global Positioning System (GPS) positioning technology, a Wireless Fidelity (Wi-Fi) positioning technology, a base station positioning technology, or a sensor positioning technology. Positioning technology to obtain geographic location data of the terminal.
  • the terminal may provide the obtained location information of the terminal to the first application, and the first application may further provide the location information of the terminal to the application component.
  • the application component can directly use the location information of the terminal as the location information of the user.
  • the application component may specifically determine a location corresponding to the location information of the user, to determine that the location information of the user corresponds to Whether the location belongs to an application partition that already exists in the second application.
  • the application component may establish a new one in the second application according to the location information of the user.
  • the partition is applied as an application partition of the user in the second application.
  • the application component may specifically establish a new application partition based on the location information of the user. For example, based on the position information of the user as a center, a predetermined area range, such as a circular area having a radius of N (N is a number greater than 0) and a rectangular area having a diagonal line M (M is a number greater than 0), and many more.
  • a predetermined area range such as a circular area having a radius of N (N is a number greater than 0) and a rectangular area having a diagonal line M (M is a number greater than 0), and many more.
  • the application component may match an existing application in the second application according to the location information of the user. Partitioning as an application partition of the user in the second application.
  • the application component may directly partition the application. As an application partition of the user in the second application.
  • the application component determines, according to the location information of the user, two application partitions or two or more application partitions that already exist in the second application, the location of the user is covered. Information, then the application component can further match an application partition according to the current density of each application partition in the at least two application partitions as an application partition of the user in the second application.
  • the current density of the application partition refers to the user density in the area of the application partition, for example, the player density in the lobby of the application lobby of the game application.
  • the application component may be applied according to the application.
  • the current density of the partition A and the current density of the application partition B and the preset density threshold are selected as the application partition of the user in the second application.
  • the density threshold may include, but is not limited to, at least one of an upper threshold and a lower threshold, which is not specifically limited in this embodiment.
  • the application component can set or adjust the density threshold of the application partition of the second application according to the application information of the second application, for example, the application type of the second application, and the customization requirement configuration information of the second application.
  • This embodiment is not particularly limited.
  • the application component may select an application partition with a lower density as the application of the user in the second application. Partition.
  • the application component may select another application partition such as the application partition B as the application partition of the user in the second application.
  • the application component may further adjust the coverage of the application partition and the other application partitions of the second application except the application partition according to a density threshold of the application partition set in advance.
  • the density threshold may include, but is not limited to, at least one of an upper threshold and a lower threshold, which is not specifically limited in this embodiment.
  • the application component can set or adjust the density threshold of the application partition of the second application according to the application information of the second application, for example, the application type of the second application, and the customization requirement configuration information of the second application.
  • This embodiment is not particularly limited.
  • the application component may expand the coverage of the application partition to achieve a suitable partition density.
  • the application component may narrow the coverage of the application partition to achieve a suitable partition density.
  • the application component obtains the location information of the user from the first application, and then obtains the application partition of the user in the second application according to the location information of the user, so that the application component can The user is associated with the application partition, thereby implementing the user's application partition.
  • the application component is independently set by the application component, so that the application component is portable and can be conveniently applied to the second application, thereby improving the operation of the application component.
  • the application component can be independently set by the application component, so that the application component can implement the application partition of the user for different second applications, without separately configuring the application component for each second application, Effectively reduce the development cost of the second application.
  • the application component can be independently set by the application component, so that the application component can implement the application partition of the user for different second applications, and can set different application partitions for different second applications. The way to direct user traffic into.
  • users can obtain a better application experience, for example, transplanting offline interactions to online interactions (familiarity in one place) People can play games together, or, for example, to expand offline interaction through online geographic relevance (people who don’t know can play offline, and under different conditions, they may communicate offline) It enriches the online and offline social experience of the user, and at the same time can better enhance the user experience of, for example, a board game, a group game, or other games or applications with social and multi-person interaction attributes.
  • FIG. 2 illustrates a block diagram of an exemplary computer system/server 12 suitable for use in implementing embodiments of the present invention.
  • the computer system/server 12 shown in FIG. 2 is merely an example and should not impose any limitation on the function and scope of use of the embodiments of the present invention.
  • computer system/server 12 is embodied in the form of a general purpose computing device.
  • the components of computer system/server 12 may include, but are not limited to, one or more processors or processing units 16, storage or system memory 28, and bus 18 that connects different system components, including system memory 28 and processing unit 16.
  • Bus 18 represents one or more of several types of bus structures, including a memory bus or memory controller, a peripheral bus, a graphics acceleration port, a processor, or a local bus using any of a variety of bus structures.
  • these architectures include, but are not limited to, an Industry Standard Architecture (ISA) bus, a Micro Channel Architecture (MAC) bus, an Enhanced ISA Bus, a Video Electronics Standards Association (VESA) local bus, and peripheral component interconnects ( PCI) bus.
  • ISA Industry Standard Architecture
  • MAC Micro Channel Architecture
  • VESA Video Electronics Standards Association
  • PCI peripheral component interconnects
  • Computer system/server 12 typically includes a variety of computer system readable media. These media can be any available media that can be accessed by computer system/server 12, including both volatile and non-volatile media, removable and non-removable media.
  • System memory 28 may include computer system readable media in the form of volatile memory, such as random access memory (RAM) 30 and/or cache memory 32.
  • Computer system/server 12 may further include other removable/non-removable, volatile/non-volatile computer system storage media.
  • storage system 34 may be used to read and write non-removable, non-volatile magnetic media (not shown in Figure 2, commonly referred to as a "hard disk drive”).
  • a disk drive for reading and writing to a removable non-volatile disk (such as a "floppy disk"), and a removable non-volatile disk (such as a CD-ROM, DVD-ROM) may be provided.
  • each drive can be coupled to bus 18 via one or more data medium interfaces.
  • System memory 28 can include at least one program product having a set (e.g., at least one) of program modules configured to perform the functions of various embodiments of the present invention.
  • a program/utility 40 having a set (at least one) of program modules 42 may be stored, for example, in system memory 28, such program modules 42 including, but not limited to, an operating system, one or more applications, others Program modules and program data, each of these examples or some combination may include an implementation of a network environment.
  • Program module 42 typically performs the functions and/or methods of the described embodiments of the present invention.
  • Computer system/server 12 may also be in communication with one or more external devices 14 (e.g., a keyboard, pointing device, display 24, etc.), and may also be in communication with one or more devices that enable a user to interact with the computer system/server 12. And/or in communication with any device (e.g., network card, modem, etc.) that enables the computer system/server 12 to communicate with one or more other computing devices. This communication can take place via an input/output (I/O) interface 44. Also, computer system/server 12 may also communicate with one or more networks (e.g., a local area network (LAN), a wide area network (WAN), and/or a public network, such as the Internet) through network adapter 20.
  • LAN local area network
  • WAN wide area network
  • public network such as the Internet
  • network adapter 20 communicates with other modules of computer system/server 12 via bus 18. It should be understood that although not shown in the figures, other hardware and/or software modules may be utilized in conjunction with computer system/server 12, including but not limited to: microcode, device drivers, redundant processing units, external disk drive arrays, RAID systems, Tape drives and data backup storage systems.
  • the processing unit 16 executes various function applications and data processing by running a program stored in the system memory 28, for example, a processing method of the application partition provided by any of the embodiments corresponding to the embodiments of FIG. 1 to FIG.
  • Another embodiment of the present invention further provides a computer readable storage medium having stored thereon a computer program, the program being executed by the processor to implement the processing method of the application partition provided by the embodiment corresponding to FIG.
  • the computer readable medium can be a computer readable signal medium or a computer readable storage medium.
  • the computer readable storage medium can be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination of the above.
  • a computer readable storage medium can be any tangible medium that can contain or store a program, which can be used by or in connection with an instruction execution system, apparatus or device.
  • a computer readable signal medium may include a data signal that is propagated in the baseband or as part of a carrier, carrying computer readable program code. Such propagated data signals can take a variety of forms including, but not limited to, electromagnetic signals, optical signals, or any suitable combination of the foregoing.
  • the computer readable signal medium can also be any computer readable medium other than a computer readable storage medium, which can transmit, propagate, or transport a program for use by or in connection with the instruction execution system, apparatus, or device. .
  • Program code embodied on a computer readable medium can be transmitted by any suitable medium, including but not limited to wireless, wire, fiber optic cable, RF, etc., or any suitable combination of the foregoing.
  • Computer program code for performing the operations of the present invention may be written in one or more programming languages, or a combination thereof, including an object oriented programming language such as Java, Smalltalk, C++, and conventional A procedural programming language - such as the "C" language or a similar programming language.
  • the program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer, partly on the remote computer, or entirely on the remote computer or server.
  • the remote computer can be connected to the user's computer through any kind of network, including a local area network (LAN) or a wide area network (WAN), or can be connected to an external computer (eg, using an Internet service provider) Connected via the Internet).
  • LAN local area network
  • WAN wide area network
  • the disclosed system, apparatus, and method may be implemented in other manners.
  • the device embodiments described above are merely illustrative.
  • the division of the unit is only a logical function division, and the actual implementation may have another division manner, for example, multiple units or page components may be combined. Or it can be integrated into another system, or some features can be ignored or not executed.
  • the mutual coupling or direct coupling or communication connection shown or discussed may be an indirect coupling or communication connection through some interface, device or unit, and may be in an electrical, mechanical or other form.
  • the units described as separate components may or may not be physically separated, and the components displayed as units may or may not be physical units, that is, may be located in one place, or may be distributed to multiple network units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution of the embodiment.
  • each functional unit in each embodiment of the present invention may be integrated into one processing unit, or each unit may exist physically separately, or two or more units may be integrated into one unit.
  • the above integrated unit can be implemented in the form of hardware or in the form of hardware plus software functional units.
  • the above-described integrated unit implemented in the form of a software functional unit can be stored in a computer readable storage medium.
  • the above software functional unit is stored in a storage medium and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device, etc.) or a processor to perform portions of the method described in various embodiments of the present invention. step.
  • the foregoing storage medium includes: a U disk, a mobile hard disk, a read-only memory (ROM), a random access memory (RAM), a magnetic disk, or an optical disk, and the like, which can store program codes. .

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Abstract

本发明提供一种应用分区的处理方法、设备及计算机可读存储介质。本发明实施例通过应用组件从第一应用,获取用户的位置信息,进而根据所述用户的位置信息,获得所述用户在第二应用中的应用分区,使得所述应用组件能够将所述用户关联到所述应用分区,从而实现了用户的应用分区。

Description

应用分区的处理方法、设备及计算机可读存储介质 【技术领域】
本发明涉及互联网技术,尤其涉及一种应用分区的处理方法、设备及计算机可读存储介质。
【背景技术】
随着通信技术的发展,终端集成了越来越多的功能,从而使得终端的系统功能列表中包含了越来越多相应的应用(Application,APP),例如,游戏应用等。为了防止由于应用的用户访问量大而导致的应用服务器的崩溃,同时提高用户访问应用的访问速度,可以随机将该应用的用户划分到不同的应用分区,或者由用户主动选择某个应用分区,由每个应用分区所对应的应用服务器向该应用分区的用户提供应用服务,供用户进行访问。
然而,由于现有的应用分区的随意性,在一些情况下,例如,大部分用户都选择了同一个应用分区等,可能无法达到应用分区的目的,从而导致了应用分区的可靠性的降低。
【发明内容】
本发明的多个方面提供一种应用分区的处理方法、设备及计算机可读存储介质,用以提高应用分区的可靠性。
本发明的一方面,提供一种应用分区的处理方法,包括:
应用组件从第一应用,获取用户的位置信息;
所述应用组件根据所述用户的位置信息,获得所述用户在第二应用中的应用分区;
所述应用组件将所述用户关联到所述应用分区。
本发明的另一方面,提供一种设备,所述设备包括:
一个或多个处理器;
存储装置,用于存储一个或多个程序,
当所述一个或多个程序被所述一个或多个处理器执行,使得所述一个或多个处理器实现如上述一方面所提供的一种应用分区的处理方法。
本发明的另一方面,提供一种计算机可读存储介质,其上存储有计算机程序,该程序被处理器执行时实现如上述一方面所提供的一种应用分区的处理方法。
由上述技术方案可知,本发明实施例通过应用组件从第一应用,获取用户的位置信息,进而根据所述用户的位置信息,获得所述用户在第二应用中的应用分区,使得所述应用组件能够将所述用户关联到所述应用分区,从而实现了用户的应用分区。
另外,采用本发明所提供的技术方案,通过应用组件与第二应用独立设置,使得应用组件具有可移植性,能够便捷地应用到第二应用中,从而提高了应用组件运行的广泛性。
另外,采用本发明所提供的技术方案,通过应用组件与第二应用独立设置,使得应用组件能够为不同的第二应用实现用户的应用分区,无需为每个第二应用单独配置应用组件,能够有效降低第二应用的开发成本。
另外,采用本发明所提供的技术方案,通过应用组件与第二应用独立设置,使得应用组件能够为不同的第二应用实现用户的应用分区,并且能够为不同的第二应用设置不同的应用分区的方法,并引导用户流量进入。
另外,采用本发明所提供的技术方案,通过将用户划分到不同的应用分区,能够使用户获得更加良好的应用体验,例如,将线下的交互关系移植到线上交互(在一地方的熟悉的人可以一起玩游戏),或者,再例如,通过线上的地域关联性拓展出线下交互(不认识的人通过玩游戏,而且在地域相近的条件下,可能会进行线下沟通),从而丰富了用户的线上线下的社交体验,同时能够较好地提升例如,棋牌类游戏、团战类的游戏、或者其他有社交、多人交互属性的游戏或应用的用户体验。
【附图说明】
为了更清楚地说明本发明实施例中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作一简单地介绍,显而易见地,下面描述中的附图是本发明的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动性的前提下,还可以根据这些附图获得其他的附图。
图1为本发明一实施例提供的应用分区的处理方法的流程示意图;
图2为适于用来实现本发明实施方式的示例性计算机系统/服务器12的框图。
【具体实施方式】
为使本发明实施例的目的、技术方案和优点更加清楚,下面将结合本发明实施例中的附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例是本发明一部分实施例,而不是全部的实施例。基于本发明中 的实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的全部其他实施例,都属于本发明保护的范围。
需要说明的是,本发明实施例中所涉及的终端可以包括但不限于手机、个人数字助理(Personal Digital Assistant,PDA)、无线手持设备、平板电脑(Tablet Computer)、个人电脑(Personal Computer,PC)、MP3播放器、MP4播放器、可穿戴设备(例如,智能眼镜、智能手表、智能手环等)等。
另外,本文中术语“和/或”,仅仅是一种描述关联对象的关联关系,表示可以存在三种关系,例如,A和/或B,可以表示:单独存在A,同时存在A和B,单独存在B这三种情况。另外,本文中字符“/”,一般表示前后关联对象是一种“或”的关系。
图1为本发明一实施例提供的应用分区的处理方法的流程示意图,如图1所示。
101、应用组件从第一应用,获取用户的位置信息。
102、所述应用组件根据所述用户的位置信息,获得所述用户在第二应用中的应用分区。
其中,第二应用通常为需要设置应用分区的应用,例如,游戏类应用,或者,再例如,具有交互、社交属性的其他类应用,本实施例对此不进行特别限定等。
103、所述应用组件将所述用户关联到所述应用分区。
需要说明的是,101~103的执行主体的部分或全部可以为位于本地终端的应用,或者可以为设置在位于本地终端的应用中的插件或软件开发工具包(Software Development Kit,SDK)等功能单元,或者还可以为位于网络侧服务器中的分区平台,或者还可以为位于网络侧的分布式系统,本实施例对此不进行特别限定。
可以理解的是,所述本地终端的应用可以是安装在终端上的本地程序(nativeApp),或者还可以是终端上的浏览器的一个网页程序(webApp),本实施例对此不进行限定。
这样,通过应用组件从第一应用,获取用户的位置信息,进而根据所述用户的位置信息,获得所述用户在第二应用中的应用分区,使得所述应用组件能够将所述用户关联到所述应用分区,从而实现了用户的应用分区。
本发明中,所述应用组件与所述第二应用独立设置,或者还可以与所述第二应用集成设置,本实施例对此不进行。
本发明中,所述第一应用与所述第二应用,同时加载于所在终端中。所述第一应用可以与所述第二应用独立设置,或者还可以与所述第二应用集成设置,或者还可以为寄主应用例如微信应用等,相应地,所述第二应用则为寄宿应用,寄宿于第一应用中,本实施例对此不进行特别限定。
可选地,在本实施例的一个可能的实现方式中,所涉及的第一应用与第二应用,可以是具有关联关系的两个关联应用。
在一个具体的实现过程中,第一应用与第二应用之间可以共享用户信息。例如,对于目标用户A,其在第一应用的帐号为userA,则该用户可以通过userA直接登录第二应用。
在另一个具体的实现过程中,第一应用与第二应用之间可以关联各自的用户信息。例如,对于目标用户B,其在第一应用的帐号为userB,则该用户可以通过该userB关联的userB′直接登录第二应用。
在另一个具体的实现过程中,所述第一应用具体可以获取所述用户触发的所述第二应用的调用指令,进而,所述第一应用则可以根据所述调用指令,触发运行所述第二应用。
在该实现过程中,所述第一应用在输出所述第二应用的图标之后,还可以进一步获取所述用户基于所述第二应用的图标的操作,触发的所述第二应用的调用指令。
其中,所述操作包括操作手势,所述操作手势可以包括但不限于下列操作手势中的至少一项:
用户对所述第二应用的图标的操作手势;
用户在所述第二应用的图标所在页面上方的悬空操作手势;
用户在所述第二应用的图标所在页面上的接触操作手势;以及
用户基于所述第二应用的图标所在页面带动终端的运动趋势。
用户对所述第二应用的图标的操作手势,可以是指用户操作如点击操作终端的显示装置所显示的第二应用的图标。其中,所谓的点击操作这一操作,可以为用户利用鼠标或键盘等外部输入设备控制光标所进行的触发操作,或者还可以为用户利用手指或输入笔等触控输入设备所进行的触碰操作,本实施例对此不进行特别限定。
用户在所述第二应用的图标所在页面上方的悬空操作手势,可以是指用户在终端的图像传感器的采集范围之内,在终端的显示装置所显示的第二应用的图标所在页面上方的悬空滑动轨迹。其中,所述图像传感器可以为电荷耦合元件(Charge Coupled Device,CCD)传感器,或者还可以为金属氧化物半导体元件(Complementary Metal-Oxide Semiconductor,CMOS)传感器,本实施例对此不进行特别限定。所述悬空滑动轨迹可以包括但不限于由若干个连续滑动事件对应的若干个停留点组成的直线或任意形状的曲线,本实施例对此不进行特别限定。
用户在所述第二应用的图标所在页面上的接触操作手势,可以是指用户在终端的显示装置所显示的第二应用的图标所在页面上的接触滑动轨迹。通常,终端可以根据显示装置是否具有可触控的特性,分成两种类型,一种类型是触控式终端,另一种类型是非触控式终端。具体地,具体可以检测用户在触控式终端的触控屏所显示的第二应用的图标所在页面上的接触操作手势。所述接触滑动轨迹可以包括但不限于由若干个连续触摸事件对应的若干个触摸点组成的直线或任意形状的曲线,本实施例对此不进行特别限定。例如,可以为用户在第二应用的图标所在页面上中间区域的长按操作手势。
用户基于所述第二应用的图标所在页面带动终端运动的运动趋势,可以是指用户手持终端,在终端的显示装置显示第二应用的图标所在页面时,带动终端所进行运动的运动轨迹,例如,晃动、翻转等。
在该实现过程中,具体可以利用传感器设备,检测所述用户对所在应用的 第二应用的图标所在页面的操作手势。具体地,所述传感器设备可以包括但不限于重力传感器、加速度传感器、压力传感器、红外线传感器、距离传感器和图像传感器中的至少一个,本实施例对此不进行特别限定。
其中,所述距离传感器可以为超声波距离传感器,或者还可以为红外距离传感器,或者还可以为激光距离传感器,或者还可以为微波距离传感器,本实施例对此不进行特别限定。这些距离传感器都是现有的成熟技术,详细描述可以参见现有技术中的相关内容,此处不再赘述。
其中,所述图像传感器可以为电荷耦合元件(Charge Coupled Device,CCD)传感器,或者还可以为金属氧化物半导体元件(Complementary Metal-Oxide Semiconductor,CMOS)传感器,本实施例对此不进行特别限定。
具体地,检测所述用户对所在应用的第二应用的图标所在页面的操作手势,具体可以是指检测所述用户对所在应用的第二应用的图标所在页面的操作手势的起始点、结束点以及由起始点到结束点所形成的轨迹,或者还可以进一步检测所述轨迹所对应的弧度数据。
为了实现上述功能,还可以进一步预先设置指定操作。只有当所获取的操作满足预先设置的指定操作时,才能够根据所获取的所述用户基于所述第二应用的图标的操作,触发所述第二应用的调用指令。
以所获取的操作包括操作手势为例,在获取到所述用户基于所述第二应用的图标所在页面的操作手势之后,则可以将操作手势与预先设置的指定手势进行对比,只有当所获取的操作手势满足预先设置的指定手势时,才能够触发所述第二应用的调用指令。
具体来说,所述指定手势的数据可以存储在终端的存储设备中。
例如,所述终端的存储设备可以慢速存储设备,具体可以为计算机系统的硬盘,或者还可以为手机的非运行内存即物理内存,例如,只读存储器(Read-Only Memory,ROM)和内存卡等,本实施例对此不进行特别限定。
或者,再例如,所述终端的存储设备还可以为快速存储设备,具体可以为计算机系统的内存,或者还可以为手机的运行内存即系统内存,例如,随机存 储器(Random Access Memory,RAM)等,本实施例对此不进行特别限定。
可选地,在本实施例的一个可能的实现方式中,在101之前,所述第一应用还可以进一步获取所述第一应用所在终端所连接的无线接入点的无线接入点信息,进而,所述第一应用则可以根据所述无线接入点信息,获得所述无线接入点的位置信息。然后,所述第一应用则可以将所述无线接入点的位置信息提供给所述应用组件,以供所述应用组件根据所述无线接入点的位置信息确定所述用户的位置信息。
在该实现方式中,终端所连接的无线接入点,可以为无需连接信息的开放性的无线接入点,或者还可以为需要连接信息的无线接入点,具体可以由第一应用将连接信息提供给终端或者用户自己输入连接信息,本实施例对此不进行特别限定。
以第一应用为Wi-Fi应用例如,Wi-Fi万能钥匙为例,该第一应用(可以包括应用的客户端和/或对应的服务器),可以为所在终端提供可连接的无线接入点的连接信息例如,密码等。所述终端的用户可以在操作系统所提供的无线接入点列表或者第一应用所提供的无线接入点列表中,选择所要连接的无线接入点,进而,利用第一应用所提供的该无线接入点的连接信息,通过该无线接入点,接入无线局域网络。
对于无需连接信息的开放性的无线接入点,所述终端的用户可以在操作系统所提供的无线接入点列表或者第一应用所提供的无线接入点列表中,选择所要连接的无线接入点之后,直接通过该无线接入点,接入无线局域网络。
其中,所述无线接入点的无线接入点信息可以包括但不限于下列信息中的一项:
无线接入点的名称如无线相容性认证(Wireless Fidelity,Wi-Fi)网络中的服务集标识(Service Set Identifier,SSID);或者
无线接入点的名称和无线接入点的信号强度;或者
无线接入点的名称和无线接入点的历史连接成功率;或者
无线接入点的名称、无线接入点的信号强度和无线接入点的历史连接成 功率。
在该实现方式中,所述第一应用获取所述第一应用所在终端所连接的无线接入点的无线接入点信息之后,则可以进一步根据所述无线接入点信息,向定位平台进行定位请求,以获得所述无线接入点的位置信息。
在一个具体的实现过程中,所述应用组件具体可以将所述无线接入点的位置信息,作为所述用户的位置信息。
在另一个具体的实现过程中,所述应用组件具体可以根据该所述无线接入点的位置信息,以及所述应用组件所在终端所检测到的其他无线接入点的位置信息,进行位置计算处理,以获得所述用户的位置信息。
可选地,在本实施例的一个可能的实现方式中,在101之前,所述第一应用还可以进一步获取所述第一应用所在终端的位置信息,进而,所述第一应用则可以将所述终端的位置信息提供给所述应用组件,以供所述应用组件根据所述终端的位置信息确定所述用户的位置信息。
在一个具体的实现过程中,终端具体可以采用采用全球定位系统(Global Positioning System,GPS)定位技术、无线相容性认证(Wireless Fidelity,Wi-Fi)定位技术、基站定位技术或传感器定位技术等定位技术,获得所述终端的地理位置数据。进而,终端则可以将所获取的该终端的位置信息,提供给所述第一应用,由所述第一应用则可以将所述终端的位置信息再进一步提供给所述应用组件。
这样,所述应用组件则可以将所述终端的位置信息,直接作为所述用户的位置信息。
可选地,在本实施例的一个可能的实现方式中,在102中,所述应用组件具体可以对所述用户的位置信息所对应的位置进行判断,以判断所述用户的位置信息所对应的位置是否属于所述第二应用中已存在的应用分区。
若所述用户的位置信息所对应的位置不属于所述第二应用中已存在的应用分区,所述应用组件则可以根据所述用户的位置信息,在所述第二应用中建立一个新的应用分区,以作为所述用户在所述第二应用中的应用分区。
具体来说,所述应用组件具体可以基于用户的位置信息,建立一个新的应用分区。例如,以用户的位置信息作为中心,基于预先设置的区域范围如半径为N(N为大于0的数)的圆形区域、对角线为M(M为大于0的数)的矩形区域,等等。
若所述用户的位置信息所对应的位置属于所述第二应用中已存在的应用分区,所述应用组件则可以根据所述用户的位置信息,匹配一个所述第二应用中已经存在的应用分区,以作为所述用户在所述第二应用中的应用分区。
在一个具体的实现过程中,如果所述应用组件根据所述用户的位置信息,在所述第二应用中确定了已经存在的一个应用分区,那么,所述应用组件则可以直接将该应用分区作为所述用户在所述第二应用中的应用分区。
在另一个具体的实现过程中,如果所述应用组件根据所述用户的位置信息,在所述第二应用中确定了已经存在的两个应用分区或者两个以上应用分区覆盖所述用户的位置信息,那么,所述应用组件则可以进一步根据所述至少两个应用分区中每个应用分区的当前密度,匹配一个应用分区,以作为所述用户在所述第二应用中的应用分区。
其中,应用分区的当前密度,是指应用分区的区域内的用户密度,例如,游戏类应用的应用大厅的大厅内的玩家密度等。
例如,如果所述应用组件根据所述用户的位置信息,在所述第二应用中确定了已经存在的两个应用分区即应用分区A和应用分区B,那么,所述应用组件则可以根据应用分区A的当前密度和应用分区B的当前密度和预先设置的密度阈值,选择合适的应用分区作为所述用户在所述第二应用中的应用分区。其中,密度阈值可以包括但不限于上限阈值和下限阈值中的至少一项,本实施例对此不进行特别限定。
可以理解的是,应用组件可以根据第二应用的应用信息,例如,第二应用的应用类型、以及第二应用的定制化需要配置信息等信息,设置或调整第二应用的应用分区的密度阈值,本实施例对此不进行特别限定。
如果应用分区A的当前密度和应用分区B的当前密度均未超过预先设置 的上限阈值,所述应用组件则可以选择当前密度较小的应用分区作为所述用户在所述第二应用中的应用分区。
如果存在一个应用分区如应用分区A的当前密度超过预先设置的上限阈值,所述应用组件则可以选择另一个应用分区如应用分区B作为所述用户在所述第二应用中的应用分区。
随着用户逐渐增多,可能会使得某些应用分区的密度过大,从而导致了这些应用分区所布设的应用服务器的用户访问量过大,甚至有可能导致应用服务器发生崩溃。此时,所述应用组件则可以进一步根据预先设置的应用分区的密度阈值,调整所述应用分区和所述第二应用中除了所述应用分区的其他应用分区的覆盖范围。其中,密度阈值可以包括但不限于上限阈值和下限阈值中的至少一项,本实施例对此不进行特别限定。
这样,通过调整应用分区的覆盖范围,实现每个应用分区的用户数量的控制,能够有效提高应用服务器的可靠性。
可以理解的是,应用组件可以根据第二应用的应用信息,例如,第二应用的应用类型、以及第二应用的定制化需要配置信息等信息,设置或调整第二应用的应用分区的密度阈值,本实施例对此不进行特别限定。
在一个具体的实现过程中,如果一个应用分区的当前密度大于或等于预先设置的应用分区的上限阈值,所述应用组件则可以将该应用分区的覆盖范围扩大,以达到合适的分区密度。
在另一个具体的实现过程中,如果一个应用分区的当前密度小于或等于预先设置的应用分区的下限阈值,所述应用组件则可以将该应用分区的覆盖范围缩小,以达到合适的分区密度。
本实施例中,通过应用组件从第一应用,获取用户的位置信息,进而根据所述用户的位置信息,获得所述用户在第二应用中的应用分区,使得所述应用组件能够将所述用户关联到所述应用分区,从而实现了用户的应用分区。
另外,采用本发明所提供的技术方案,通过应用组件与第二应用独立设置,使得应用组件具有可移植性,能够便捷地应用到第二应用中,从而提高了应用 组件运行的广泛性。
另外,采用本发明所提供的技术方案,通过应用组件与第二应用独立设置,使得应用组件能够为不同的第二应用实现用户的应用分区,无需为每个第二应用单独配置应用组件,能够有效降低第二应用的开发成本。
另外,采用本发明所提供的技术方案,通过应用组件与第二应用独立设置,使得应用组件能够为不同的第二应用实现用户的应用分区,并且能够为不同的第二应用设置不同的应用分区的方法,并引导用户流量进入。
另外,采用本发明所提供的技术方案,通过将用户划分到不同的应用分区,能够使用户获得更加良好的应用体验,例如,将线下的交互关系移植到线上交互(在一地方的熟悉的人可以一起玩游戏),或者,再例如,通过线上的地域关联性拓展出线下交互(不认识的人通过玩游戏,而且在地域相近的条件下,可能会进行线下沟通),从而丰富了用户的线上线下的社交体验,同时能够较好地提升例如,棋牌类游戏、团战类的游戏、或者其他有社交、多人交互属性的游戏或应用的用户体验。
需要说明的是,对于前述的各方法实施例,为了简单描述,故将其都表述为一系列的动作组合,但是本领域技术人员应该知悉,本发明并不受所描述的动作顺序的限制,因为依据本发明,某些步骤可以采用其他顺序或者同时进行。其次,本领域技术人员也应该知悉,说明书中所描述的实施例均属于优选实施例,所涉及的动作和模块并不一定是本发明所必须的。
在上述实施例中,对各个实施例的描述都各有侧重,某个实施例中没有详述的部分,可以参见其他实施例的相关描述。
图2示出了适于用来实现本发明实施方式的示例性计算机系统/服务器12的框图。图2显示的计算机系统/服务器12仅仅是一个示例,不应对本发明实施例的功能和使用范围带来任何限制。
如图2所示,计算机系统/服务器12以通用计算设备的形式表现。计算机系统/服务器12的组件可以包括但不限于:一个或者多个处理器或者处理单元16,存储装置或者系统存储器28,连接不同系统组件(包括系统存储器28 和处理单元16)的总线18。
总线18表示几类总线结构中的一种或多种,包括存储器总线或者存储器控制器,外围总线,图形加速端口,处理器或者使用多种总线结构中的任意总线结构的局域总线。举例来说,这些体系结构包括但不限于工业标准体系结构(ISA)总线,微通道体系结构(MAC)总线,增强型ISA总线、视频电子标准协会(VESA)局域总线以及外围组件互连(PCI)总线。
计算机系统/服务器12典型地包括多种计算机系统可读介质。这些介质可以是任何能够被计算机系统/服务器12访问的可用介质,包括易失性和非易失性介质,可移动的和不可移动的介质。
系统存储器28可以包括易失性存储器形式的计算机系统可读介质,例如随机存取存储器(RAM)30和/或高速缓存存储器32。计算机系统/服务器12可以进一步包括其它可移动/不可移动的、易失性/非易失性计算机系统存储介质。仅作为举例,存储系统34可以用于读写不可移动的、非易失性磁介质(图2未显示,通常称为“硬盘驱动器”)。尽管图2中未示出,可以提供用于对可移动非易失性磁盘(例如“软盘”)读写的磁盘驱动器,以及对可移动非易失性光盘(例如CD-ROM,DVD-ROM或者其它光介质)读写的光盘驱动器。在这些情况下,每个驱动器可以通过一个或者多个数据介质接口与总线18相连。系统存储器28可以包括至少一个程序产品,该程序产品具有一组(例如至少一个)程序模块,这些程序模块被配置以执行本发明各实施例的功能。
具有一组(至少一个)程序模块42的程序/实用工具40,可以存储在例如系统存储器28中,这样的程序模块42包括——但不限于——操作系统、一个或者多个应用程序、其它程序模块以及程序数据,这些示例中的每一个或某种组合中可能包括网络环境的实现。程序模块42通常执行本发明所描述的实施例中的功能和/或方法。
计算机系统/服务器12也可以与一个或多个外部设备14(例如键盘、指向设备、显示器24等)通信,还可与一个或者多个使得用户能与该计算机系统/服务器12交互的设备通信,和/或与使得该计算机系统/服务器12能与一 个或多个其它计算设备进行通信的任何设备(例如网卡,调制解调器等等)通信。这种通信可以通过输入/输出(I/O)接口44进行。并且,计算机系统/服务器12还可以通过网络适配器20与一个或者多个网络(例如局域网(LAN),广域网(WAN)和/或公共网络,例如因特网)通信。如图所示,网络适配器20通过总线18与计算机系统/服务器12的其它模块通信。应当明白,尽管图中未示出,可以结合计算机系统/服务器12使用其它硬件和/或软件模块,包括但不限于:微代码、设备驱动器、冗余处理单元、外部磁盘驱动阵列、RAID系统、磁带驱动器以及数据备份存储系统等。
处理单元16通过运行存储在系统存储器28中的程序,从而执行各种功能应用以及数据处理,例如实现图1~图3所对应的实施例任一实施例所提供的应用分区的处理方法。
本发明另一实施例还提供了一种计算机可读存储介质,其上存储有计算机程序,该程序被处理器执行时实现图1所对应的实施例所提供的应用分区的处理方法。
具体来说,可以采用一个或多个计算机可读的介质的任意组合。计算机可读介质可以是计算机可读信号介质或者计算机可读存储介质。计算机可读存储介质例如可以是——但不限于——电、磁、光、电磁、红外线、或半导体的系统、装置或器件,或者任意以上的组合。计算机可读存储介质的更具体的例子(非穷举的列表)包括:具有一个或多个导线的电连接、便携式计算机磁盘、硬盘、随机存取存储器(RAM)、只读存储器(ROM)、可擦式可编程只读存储器(EPROM或闪存)、光纤、便携式紧凑磁盘只读存储器(CD-ROM)、光存储器件、磁存储器件、或者上述的任意合适的组合。在本文件中,计算机可读存储介质可以是任何包含或存储程序的有形介质,该程序可以被指令执行系统、装置或者器件使用或者与其结合使用。
计算机可读的信号介质可以包括在基带中或者作为载波一部分传播的数据信号,其中承载了计算机可读的程序代码。这种传播的数据信号可以采用多种形式,包括——但不限于——电磁信号、光信号或上述的任意合适的组合。 计算机可读的信号介质还可以是计算机可读存储介质以外的任何计算机可读介质,该计算机可读介质可以发送、传播或者传输用于由指令执行系统、装置或者器件使用或者与其结合使用的程序。
计算机可读介质上包含的程序代码可以用任何适当的介质传输,包括——但不限于——无线、电线、光缆、RF等等,或者上述的任意合适的组合。
可以以一种或多种程序设计语言或其组合来编写用于执行本发明操作的计算机程序代码,所述程序设计语言包括面向对象的程序设计语言—诸如Java、Smalltalk、C++,还包括常规的过程式程序设计语言—诸如”C”语言或类似的程序设计语言。程序代码可以完全地在用户计算机上执行、部分地在用户计算机上执行、作为一个独立的软件包执行、部分在用户计算机上部分在远程计算机上执行、或者完全在远程计算机或服务器上执行。在涉及远程计算机的情形中,远程计算机可以通过任意种类的网络——包括局域网(LAN)或广域网(WAN)——连接到用户计算机,或者,可以连接到外部计算机(例如利用因特网服务提供商来通过因特网连接)。
所属领域的技术人员可以清楚地了解到,为描述的方便和简洁,上述描述的系统,装置和单元的具体工作过程,可以参考前述方法实施例中的对应过程,在此不再赘述。
在本发明所提供的几个实施例中,应该理解到,所揭露的系统,装置和方法,可以通过其它的方式实现。例如,以上所描述的装置实施例仅仅是示意性的,例如,所述单元的划分,仅仅为一种逻辑功能划分,实际实现时可以有另外的划分方式,例如多个单元或页面组件可以结合或者可以集成到另一个系统,或一些特征可以忽略,或不执行。另一点,所显示或讨论的相互之间的耦合或直接耦合或通信连接可以是通过一些接口,装置或单元的间接耦合或通信连接,可以是电性,机械或其它的形式。
所述作为分离部件说明的单元可以是或者也可以不是物理上分开的,作为单元显示的部件可以是或者也可以不是物理单元,即可以位于一个地方,或者也可以分布到多个网络单元上。可以根据实际的需要选择其中的部分或者 全部单元来实现本实施例方案的目的。
另外,在本发明各个实施例中的各功能单元可以集成在一个处理单元中,也可以是各个单元单独物理存在,也可以两个或两个以上单元集成在一个单元中。上述集成的单元既可以采用硬件的形式实现,也可以采用硬件加软件功能单元的形式实现。
上述以软件功能单元的形式实现的集成的单元,可以存储在一个计算机可读取存储介质中。上述软件功能单元存储在一个存储介质中,包括若干指令用以使得一个计算机设备(可以是个人计算机,服务器,或者网络设备等)或处理器(processor)执行本发明各个实施例所述方法的部分步骤。而前述的存储介质包括:U盘、移动硬盘、只读存储器(Read-Only Memory,ROM)、随机存取存储器(Random Access Memory,RAM)、磁碟或者光盘等各种可以存储程序代码的介质。
最后应说明的是:以上实施例仅用以说明本发明的技术方案,而非对其限制;尽管参照前述实施例对本发明进行了详细的说明,本领域的普通技术人员应当理解:其依然可以对前述各实施例所记载的技术方案进行修改,或者对其中部分技术特征进行等同替换;而这些修改或者替换,并不使相应技术方案的本质脱离本发明各实施例技术方案的精神和范围。

Claims (12)

  1. 一种应用分区的处理方法,其特征在于,包括:
    应用组件从第一应用,获取用户的位置信息;
    所述应用组件根据所述用户的位置信息,获得所述用户在第二应用中的应用分区;
    所述应用组件将所述用户关联到所述应用分区。
  2. 根据权利要求1所述的方法,其特征在于,还包括:
    所述第一应用获取所述用户触发的所述第二应用的调用指令;
    所述第一应用根据所述调用指令,触发运行所述第二应用。
  3. 根据权利要求1所述的方法,其特征在于,所述应用组件从第一应用,获取用户的位置信息之前,还包括:
    所述第一应用获取所述第一应用所在终端所连接的无线接入点的无线接入点信息;
    所述第一应用根据所述无线接入点信息,获得所述无线接入点的位置信息;
    所述第一应用将所述无线接入点的位置信息提供给所述应用组件,以供所述应用组件根据所述无线接入点的位置信息确定所述用户的位置信息。
  4. 根据权利要求3所述的方法,其特征在于,所述应用组件从第一应用,获取用户的位置信息,包括:
    所述应用组件将所述无线接入点的位置信息,作为所述用户的位置信息。
  5. 根据权利要求1所述的方法,其特征在于,所述应用组件从第一应用,获取用户的位置信息之前,还包括:
    所述第一应用获取所述第一应用所在终端的位置信息;
    所述第一应用将所述终端的位置信息提供给所述应用组件,以供所述应用组件根据所述终端的位置信息确定所述用户的位置信息。
  6. 根据权利要求1所述的方法,其特征在于,所述应用组件根据所述用 户的位置信息,获得所述用户在第二应用中的应用分区,包括:
    若所述用户的位置信息所对应的位置不属于所述第二应用中已存在的应用分区,所述应用组件根据所述用户的位置信息,在所述第二应用中建立一个新的应用分区,以作为所述用户在所述第二应用中的应用分区;
    若所述用户的位置信息所对应的位置属于所述第二应用中已存在的应用分区,所述应用组件根据所述用户的位置信息,匹配一个所述第二应用中已经存在的应用分区,以作为所述用户在所述第二应用中的应用分区。
  7. 根据权利要求6所述的方法,其特征在于,所述应用组件根据所述用户的位置信息,匹配一个所述第二应用中已经存在的应用分区,以作为所述用户在所述第二应用中的应用分区,包括:
    所述应用组件根据所述用户的位置信息,在所述第二应用中确定已经存在的至少两个应用分区覆盖所述用户的位置信息;
    所述应用组件根据所述至少两个应用分区中每个应用分区的当前密度,匹配一个应用分区,以作为所述用户在所述第二应用中的应用分区。
  8. 根据权利要求1所述的方法,其特征在于,所述方法还包括:
    所述应用组件根据预先设置的应用分区的密度阈值,调整所述应用分区和所述第二应用中除了所述应用分区的其他应用分区的覆盖范围。
  9. 根据权利要求1~8任一权利要求所述的方法,其特征在于,
    所述应用组件与所述第二应用独立设置;或者
    所述应用组件与所述第二应用集成设置。
  10. 根据权利要求1~9任一权利要求所述的方法,其特征在于,
    所述第一应用与所述第二应用独立设置;或者
    所述第一应用与所述第二应用集成设置;或者
    所述第一应用为寄主应用,所述第二应用为寄宿应用。
  11. 一种设备,其特征在于,所述设备包括:
    一个或多个处理器;
    存储装置,用于存储一个或多个程序,
    当所述一个或多个程序被所述一个或多个处理器执行,使得所述一个或多个处理器实现如权利要求1~10任一所述的方法。
  12. 一种计算机可读存储介质,其上存储有计算机程序,其特征在于,该程序被处理器执行时实现如权利要求1~10任一所述的方法。
PCT/CN2018/124526 2018-05-14 2018-12-27 应用分区的处理方法、设备及计算机可读存储介质 WO2019218684A1 (zh)

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