WO2019043716A1 - Procédés, unités et systèmes de restitution de flux de données - Google Patents

Procédés, unités et systèmes de restitution de flux de données Download PDF

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Publication number
WO2019043716A1
WO2019043716A1 PCT/IL2018/050975 IL2018050975W WO2019043716A1 WO 2019043716 A1 WO2019043716 A1 WO 2019043716A1 IL 2018050975 W IL2018050975 W IL 2018050975W WO 2019043716 A1 WO2019043716 A1 WO 2019043716A1
Authority
WO
WIPO (PCT)
Prior art keywords
segment
data stream
rendering
time
descriptor
Prior art date
Application number
PCT/IL2018/050975
Other languages
English (en)
Inventor
Ehud LI-HOD
Daniel Aljadeff
Original Assignee
Li Hod Ehud
Daniel Aljadeff
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Li Hod Ehud, Daniel Aljadeff filed Critical Li Hod Ehud
Publication of WO2019043716A1 publication Critical patent/WO2019043716A1/fr

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Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/4104Peripherals receiving signals from specially adapted client devices
    • H04N21/4126The peripheral being portable, e.g. PDAs or mobile phones
    • H04N21/41265The peripheral being portable, e.g. PDAs or mobile phones having a remote control device for bidirectional communication between the remote control device and client device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/28Arrangements of sound-producing means in dolls; Means in dolls for producing sounds
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/46Computing the game score
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H30/00Remote-control arrangements specially adapted for toys, e.g. for toy vehicles
    • A63H30/02Electrical arrangements
    • A63H30/04Electrical arrangements using wireless transmission
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/4302Content synchronisation processes, e.g. decoder synchronisation
    • H04N21/4307Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen
    • H04N21/43076Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen of the same content streams on multiple devices, e.g. when family members are watching the same movie on different devices
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/4302Content synchronisation processes, e.g. decoder synchronisation
    • H04N21/4307Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen
    • H04N21/43079Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen of additional data with content streams on multiple devices
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/83Generation or processing of protective or descriptive data associated with content; Content structuring
    • H04N21/845Structuring of content, e.g. decomposing content into time segments
    • H04N21/8456Structuring of content, e.g. decomposing content into time segments by decomposing the content in the time domain, e.g. in time segments
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/85Assembly of content; Generation of multimedia applications
    • H04N21/854Content authoring
    • H04N21/8547Content authoring involving timestamps for synchronizing content
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/332Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H2200/00Computerized interactive toys, e.g. dolls

Abstract

L'invention concerne des procédés, des unités et des systèmes de restitution de flux de données dans des dispositifs, par exemple, des jouets. Selon un aspect, le procédé de restitution d'un flux de données dépendant du temps dans un dispositif peut consister à : stocker dans le dispositif au moins un flux de données dépendant du temps, le flux de données comprenant au moins un segment de données, chaque segment de données comprenant un flux de données à restituer par le dispositif et au moins un descripteur de segment, chaque descripteur de segment fournissant des informations pour restituer le flux de données du segment respectif et ; démarrer la restitution par le dispositif d'au moins un segment stocké, à la suite d'un événement, l'événement relatif à des informations dans le ou les descripteurs de segment et ; restituer au moins un segment conformément aux informations contenues dans le descripteur.
PCT/IL2018/050975 2017-09-04 2018-09-03 Procédés, unités et systèmes de restitution de flux de données WO2019043716A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US201762553945P 2017-09-04 2017-09-04
US62/553,945 2017-09-04

Publications (1)

Publication Number Publication Date
WO2019043716A1 true WO2019043716A1 (fr) 2019-03-07

Family

ID=65525168

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/IL2018/050975 WO2019043716A1 (fr) 2017-09-04 2018-09-03 Procédés, unités et systèmes de restitution de flux de données

Country Status (1)

Country Link
WO (1) WO2019043716A1 (fr)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2022128128A1 (fr) * 2020-12-18 2022-06-23 Bulman Hayri Ensemble jouet interactif de lecture de supports numériques

Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2003100748A1 (fr) * 2002-05-22 2003-12-04 Thomson Licensing S.A. Livre electronique sonore
WO2004061850A1 (fr) * 2002-12-17 2004-07-22 Thomson Licensing S.A. Procede d'etiquetage et d'affichage de chansons dans un lecteur audio numerique
DE202004020667U1 (de) * 2004-09-14 2006-01-19 Rössmann, Michael Spielzeuganordnung
US20070253581A1 (en) * 2006-04-24 2007-11-01 Jay Franco & Sons, Inc. Toy in the form of a stuffed toy or 3-D character toy having a headset carrying strap with two headphone speakers and an audio player built into one of the speakers
DE102007045129A1 (de) * 2007-09-20 2009-04-02 Vodafone Holding Gmbh Spielzeug mit Wiedergabevorrichtung für Audio- und Videodaten
EP2486557A1 (fr) * 2009-10-05 2012-08-15 RB Concepts Limited Jouets interactifs et procédé pour les faire fonctionner de manière synchronisée
DE102015117503A1 (de) * 2015-10-14 2017-04-20 Readio Gmbh Verfahren und Vorrichtung zur Erzeugung einer Audiodatei

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2003100748A1 (fr) * 2002-05-22 2003-12-04 Thomson Licensing S.A. Livre electronique sonore
WO2004061850A1 (fr) * 2002-12-17 2004-07-22 Thomson Licensing S.A. Procede d'etiquetage et d'affichage de chansons dans un lecteur audio numerique
DE202004020667U1 (de) * 2004-09-14 2006-01-19 Rössmann, Michael Spielzeuganordnung
US20070253581A1 (en) * 2006-04-24 2007-11-01 Jay Franco & Sons, Inc. Toy in the form of a stuffed toy or 3-D character toy having a headset carrying strap with two headphone speakers and an audio player built into one of the speakers
DE102007045129A1 (de) * 2007-09-20 2009-04-02 Vodafone Holding Gmbh Spielzeug mit Wiedergabevorrichtung für Audio- und Videodaten
EP2486557A1 (fr) * 2009-10-05 2012-08-15 RB Concepts Limited Jouets interactifs et procédé pour les faire fonctionner de manière synchronisée
DE102015117503A1 (de) * 2015-10-14 2017-04-20 Readio Gmbh Verfahren und Vorrichtung zur Erzeugung einer Audiodatei

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2022128128A1 (fr) * 2020-12-18 2022-06-23 Bulman Hayri Ensemble jouet interactif de lecture de supports numériques

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