WO2019043716A1 - Procédés, unités et systèmes de restitution de flux de données - Google Patents
Procédés, unités et systèmes de restitution de flux de données Download PDFInfo
- Publication number
- WO2019043716A1 WO2019043716A1 PCT/IL2018/050975 IL2018050975W WO2019043716A1 WO 2019043716 A1 WO2019043716 A1 WO 2019043716A1 IL 2018050975 W IL2018050975 W IL 2018050975W WO 2019043716 A1 WO2019043716 A1 WO 2019043716A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- segment
- data stream
- rendering
- time
- descriptor
- Prior art date
Links
Classifications
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/4104—Peripherals receiving signals from specially adapted client devices
- H04N21/4126—The peripheral being portable, e.g. PDAs or mobile phones
- H04N21/41265—The peripheral being portable, e.g. PDAs or mobile phones having a remote control device for bidirectional communication between the remote control device and client device
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H3/00—Dolls
- A63H3/28—Arrangements of sound-producing means in dolls; Means in dolls for producing sounds
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/46—Computing the game score
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/795—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/798—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H30/00—Remote-control arrangements specially adapted for toys, e.g. for toy vehicles
- A63H30/02—Electrical arrangements
- A63H30/04—Electrical arrangements using wireless transmission
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/4302—Content synchronisation processes, e.g. decoder synchronisation
- H04N21/4307—Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen
- H04N21/43076—Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen of the same content streams on multiple devices, e.g. when family members are watching the same movie on different devices
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/4302—Content synchronisation processes, e.g. decoder synchronisation
- H04N21/4307—Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen
- H04N21/43079—Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen of additional data with content streams on multiple devices
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/83—Generation or processing of protective or descriptive data associated with content; Content structuring
- H04N21/845—Structuring of content, e.g. decomposing content into time segments
- H04N21/8456—Structuring of content, e.g. decomposing content into time segments by decomposing the content in the time domain, e.g. in time segments
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/85—Assembly of content; Generation of multimedia applications
- H04N21/854—Content authoring
- H04N21/8547—Content authoring involving timestamps for synchronizing content
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/332—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H2200/00—Computerized interactive toys, e.g. dolls
Abstract
L'invention concerne des procédés, des unités et des systèmes de restitution de flux de données dans des dispositifs, par exemple, des jouets. Selon un aspect, le procédé de restitution d'un flux de données dépendant du temps dans un dispositif peut consister à : stocker dans le dispositif au moins un flux de données dépendant du temps, le flux de données comprenant au moins un segment de données, chaque segment de données comprenant un flux de données à restituer par le dispositif et au moins un descripteur de segment, chaque descripteur de segment fournissant des informations pour restituer le flux de données du segment respectif et ; démarrer la restitution par le dispositif d'au moins un segment stocké, à la suite d'un événement, l'événement relatif à des informations dans le ou les descripteurs de segment et ; restituer au moins un segment conformément aux informations contenues dans le descripteur.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US201762553945P | 2017-09-04 | 2017-09-04 | |
US62/553,945 | 2017-09-04 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2019043716A1 true WO2019043716A1 (fr) | 2019-03-07 |
Family
ID=65525168
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/IL2018/050975 WO2019043716A1 (fr) | 2017-09-04 | 2018-09-03 | Procédés, unités et systèmes de restitution de flux de données |
Country Status (1)
Country | Link |
---|---|
WO (1) | WO2019043716A1 (fr) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2022128128A1 (fr) * | 2020-12-18 | 2022-06-23 | Bulman Hayri | Ensemble jouet interactif de lecture de supports numériques |
Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2003100748A1 (fr) * | 2002-05-22 | 2003-12-04 | Thomson Licensing S.A. | Livre electronique sonore |
WO2004061850A1 (fr) * | 2002-12-17 | 2004-07-22 | Thomson Licensing S.A. | Procede d'etiquetage et d'affichage de chansons dans un lecteur audio numerique |
DE202004020667U1 (de) * | 2004-09-14 | 2006-01-19 | Rössmann, Michael | Spielzeuganordnung |
US20070253581A1 (en) * | 2006-04-24 | 2007-11-01 | Jay Franco & Sons, Inc. | Toy in the form of a stuffed toy or 3-D character toy having a headset carrying strap with two headphone speakers and an audio player built into one of the speakers |
DE102007045129A1 (de) * | 2007-09-20 | 2009-04-02 | Vodafone Holding Gmbh | Spielzeug mit Wiedergabevorrichtung für Audio- und Videodaten |
EP2486557A1 (fr) * | 2009-10-05 | 2012-08-15 | RB Concepts Limited | Jouets interactifs et procédé pour les faire fonctionner de manière synchronisée |
DE102015117503A1 (de) * | 2015-10-14 | 2017-04-20 | Readio Gmbh | Verfahren und Vorrichtung zur Erzeugung einer Audiodatei |
-
2018
- 2018-09-03 WO PCT/IL2018/050975 patent/WO2019043716A1/fr active Application Filing
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2003100748A1 (fr) * | 2002-05-22 | 2003-12-04 | Thomson Licensing S.A. | Livre electronique sonore |
WO2004061850A1 (fr) * | 2002-12-17 | 2004-07-22 | Thomson Licensing S.A. | Procede d'etiquetage et d'affichage de chansons dans un lecteur audio numerique |
DE202004020667U1 (de) * | 2004-09-14 | 2006-01-19 | Rössmann, Michael | Spielzeuganordnung |
US20070253581A1 (en) * | 2006-04-24 | 2007-11-01 | Jay Franco & Sons, Inc. | Toy in the form of a stuffed toy or 3-D character toy having a headset carrying strap with two headphone speakers and an audio player built into one of the speakers |
DE102007045129A1 (de) * | 2007-09-20 | 2009-04-02 | Vodafone Holding Gmbh | Spielzeug mit Wiedergabevorrichtung für Audio- und Videodaten |
EP2486557A1 (fr) * | 2009-10-05 | 2012-08-15 | RB Concepts Limited | Jouets interactifs et procédé pour les faire fonctionner de manière synchronisée |
DE102015117503A1 (de) * | 2015-10-14 | 2017-04-20 | Readio Gmbh | Verfahren und Vorrichtung zur Erzeugung einer Audiodatei |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2022128128A1 (fr) * | 2020-12-18 | 2022-06-23 | Bulman Hayri | Ensemble jouet interactif de lecture de supports numériques |
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