WO2019024507A1 - 一种触摸控制方法、装置及终端 - Google Patents

一种触摸控制方法、装置及终端 Download PDF

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Publication number
WO2019024507A1
WO2019024507A1 PCT/CN2018/079088 CN2018079088W WO2019024507A1 WO 2019024507 A1 WO2019024507 A1 WO 2019024507A1 CN 2018079088 W CN2018079088 W CN 2018079088W WO 2019024507 A1 WO2019024507 A1 WO 2019024507A1
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Prior art keywords
touch
threshold
area
displacement
touch area
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PCT/CN2018/079088
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English (en)
French (fr)
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牛超
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中兴通讯股份有限公司
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/041Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures

Definitions

  • the present disclosure relates to touch display technologies, such as a touch control method, apparatus, and terminal.
  • Touch display technology has been widely used in devices such as smart phones, tablets, and 2-in-1 notebook computers.
  • the screen threshold (mTouchSlop) is a fixed value when the screen is operated, and the value is set to 8 ⁇ 2 in the native code.
  • a plurality of objects such as an application (Application, APP) icon, a widget (Widget), and the like, are usually arranged on the touch display screen.
  • an application Application, APP
  • a widget Widget
  • the touch display screen When the user performs a screen touch operation, if the used screen threshold is a large fixed screen threshold, the user may feel that the screen is sluggish when performing operations on a blank area of the screen, such as a screen.
  • the touch sensitivity is not high, which reduces the user experience.
  • the invention provides a touch control method, device and terminal, which at least solves the problem that the touch operation sensitivity caused by the fixed threshold value is not high.
  • This article provides a touch control method that includes:
  • Identifying a touch area according to the touch location information wherein the touch area includes: a first touch area including an object and a second touch area not including the object;
  • a touch operation on the object is identified based on the set first wipe threshold and the second wipe threshold.
  • the present invention also provides a touch control device, including: a touch area identification module, a determination module, and a processing module; wherein
  • a touch area identification module configured to identify a touch area according to the touch position information; wherein the touch area includes: a first touch area including the object and a second touch area not including the object;
  • the determining module is configured to set the sculpt threshold to a preset first sliding threshold based on the recognition result of the touch area as the first touch area, and the sliding threshold based on the recognition result of the touch area as the second touch area Set to a preset second sliding threshold; wherein the first sliding threshold is different from the second sliding threshold;
  • the processing module is configured to identify a touch operation on the object according to the set first sliding threshold and the second sliding threshold.
  • a terminal for implementing touch control including a processor, a memory, and a computer program stored on the memory and operable on the processor:
  • the touch area includes: a first touch area including an object and a second touch area not including the object;
  • a touch operation on the object is identified according to the set first sliding threshold and the second sliding threshold.
  • the technical solution at least includes: identifying a touch area according to the touch location information; wherein the touch area includes: a first touch area including the object and a second touch area not including the object; and the first touch based on the touch area
  • the sliding threshold is set to a preset first sliding threshold; and the sliding threshold is set to a preset second sliding threshold based on the recognition result of the touched area as the second touched area;
  • the screen threshold is different from the second screen threshold; and the touch operation on the object is identified according to the set first screen threshold and the second screen threshold.
  • the embodiments of the present application adopt different screen thresholds for different types of areas on the touch screen, improve touch sensitivity, reduce the hysteresis of the screen operation, and further improve the user experience.
  • the long-press operation and the sliding operation are distinguished, thereby realizing the normal recognition of the long-press function while improving the touch sensitivity.
  • FIG. 1 is a schematic diagram of a hierarchical structure of main components of a main interface of a Launcher in the related art
  • FIG. 3 is a schematic diagram showing a layout of an icon of a native Android system in the related art
  • FIG. 4 is a schematic diagram showing the layout of an object in an embodiment of the present invention.
  • FIG. 5(a) is a schematic diagram showing the layout of an object in another embodiment of the present invention.
  • FIG. 5(b) is a schematic diagram showing the layout of an object in another embodiment of the present invention.
  • FIG. 5(c) is a schematic diagram showing the layout of an object in another embodiment of the present invention.
  • FIG. 6 is a flow chart of a touch control method in an embodiment of the present invention.
  • FIG. 7 is a flow chart of a touch control method in another embodiment of the present disclosure.
  • FIG. 8 is a schematic diagram showing the structure of a touch control device according to an embodiment of the present invention.
  • the Launcher application is taken as an example, but it is not used to limit the application scenarios of this article.
  • the present application can also be applied to, for example, a business card list, a call record list, a short message list interface, and various container display control scenarios, such as Scenes such as photos and image thumbnail browsing interfaces.
  • Lanucher can be considered as the desktop of the mobile phone.
  • FIG. 1 is a schematic diagram showing the hierarchical structure of the main components of the main interface of the Launcher in the related art.
  • the bottom layer of the Launcher main interface is a DragLayer.
  • the inside of the DragLayer mainly contains a WorkSpace and some secondary objects.
  • the WorkSpace also contains a cell layout (CellLayout). Inside the CellLayout, there are naturally included application icons (Icons), and controls (Widgets).
  • FIG. 2 is a schematic diagram of inheritance relationships of different classes in the related art. As shown in FIG. 2, the ancestors common to several objects are control groups (ViewGroup), which means that these objects have control capacity. Among them, the WorkSpace and CellLayout are called icon/control container controls.
  • FIG. 3 is a schematic diagram of a layout of an icon of a native Android system in the related art.
  • an object such as an icon/control has a gap, but in reality, the boundary of the icon/control is Closely connected, and the boundary is the parameter used in the control management system to determine the actual scale of the icon/control.
  • the control management system usually determines the click through the boundary value of each icon/control.
  • An icon/control is usually controlled by a set of variables in the control, for example in the Android system, this set of variables are four variables of mLeft, mRight, mTop and mBottom in View.java.
  • This set of variables are four variables of mLeft, mRight, mTop and mBottom in View.java.
  • the situation in which the boundaries of such icons/controls are closely connected as shown in FIG. 3 may cause a touch event to be accidentally touched.
  • this paper proposes to create an interval between objects such as icons or controls to avoid the problem of false touches caused by the close connection of the borders of icons/controls.
  • the objects in this document may also include, for example, a business card in a business card list, a call record in a call record list, a short message in a short message list interface, and a photo, a photo in a photo thumbnail browsing interface, and a picture thumbnail. Thumbnails, etc.
  • FIG. 4 is a schematic diagram of a layout of an object in an embodiment of the present invention.
  • FIG. 4 illustrates an example in which an object is an icon.
  • a certain gap is set between an icon and an icon boundary. It is preset.
  • the width of the gap can be 50% of the width of the icon, and the range can be between plus and minus 20%.
  • the icon width is Wi
  • the width of the gap is in a range Ri, and the specific value is Wi* (50%-20%) to Wi* (50%+20%).
  • Wi* 50%-20%
  • Wi* Wi*
  • Wi* Wi*
  • FIG. 5( a ) is a schematic diagram of a layout of an object in another embodiment of the present invention
  • FIG. 5( b ) is a schematic diagram of a layout of an object in another embodiment of the present invention
  • FIG. 5( c ) is another embodiment of the present disclosure.
  • the object layout in FIGS. 5( a ) to 5 ( c ) is described by taking an icon layout as an example. In this object layout, compared with FIG. 4 , it is not necessary to provide a certain gap between the icon and the icon boundary.
  • the control management system can accurately determine whether an object such as an icon or a control is touched.
  • the range of the area in which the object is precisely defined can be realized by any of the following ways or a combination thereof: as shown in FIG. 5( a ), a range of rectangular areas in which an object is visible can be defined by a set of one or more rectangular ranges, or As shown in FIG. 5(b), a circular area range in which an object is visible may be defined by one or more circular sets, or one set of one or more polygons may be defined as shown in FIG. 5(c). The range of polygon regions visible to the object.
  • the range of the visible area of any one of the above objects may be defined by rewriting the method of the pointInView, where the icon visible area is within the first touch area, and the icon visible area is outside the second touch area. Touch the area.
  • the role of the pointInView method is to determine whether the touch position is inside a control.
  • the circular area represents the portion of the icon A, and the outermost rectangle represents the boundary of the icon A; the area range in which the object is visible can be set to A range within the boundaries of the icon and including the icon A within the boundaries of the rectangular area.
  • the innermost circular area represents the part of the icon A, and the outermost rectangle represents the boundary of the icon A; the area of the area visible to the object can be set to be within the boundary of the icon and The icon A is included in the range within the boundary of the circular area.
  • the circular area represents the part of the icon A, and the outermost rectangle represents the boundary of the icon A; the area range in which the object is visible can be set to be within the boundary of the icon and the icon A will be The range within the bounding polygon region (such as a set of 2 rectangular wireframe boundaries). That is, the rectangular area, the circular area, and the polygonal area are all included in the boundary of the icon.
  • the non-object range includes areas outside the range of the area in which the object is visible within the boundary of the icon, as well as other white space on the screen.
  • Embodiments herein pre-set intervals between objects, such as icons or controls, by which the touch screen is divided into: a first touch area containing the object, that is, an area range in which the object is visible, and a second touch area not including the object. blank area. If clicked to the first touch area, it is considered that the icon A is clicked, that is, the icon A is hit, and if the range between the boundary of the first touch area and the boundary of the icon A is clicked, it is considered that the icon is not clicked. A, that is, the hit icon A. This avoids the problem of false touches caused by the close connection of the borders of icons/controls.
  • the touch screen is divided into: a first touch area containing the object to see the area range, and a second touch area not including the object, that is, a blank area.
  • FIG. 6 is a flow chart of a touch control method in an embodiment of the present invention. As shown in FIG. 6, the aspect includes the following steps 600 and 601.
  • step 600 identifying the touch area and determining the touch displacement generated by the touch operation according to the touch position information
  • the method further includes: acquiring touch location information, where the touch location information includes coordinates of the touch location when the touch screen is touched.
  • the touch location information includes coordinates of the touch location when the touch screen is touched.
  • the touch screen hardware sends an interrupt signal, that is, a touch event, to the controller of the device where the touch screen is located, and then notifies the central processing unit (CPU) that the CPU calls the touch screen.
  • CPU central processing unit
  • the touch screen driver registered by the operating system of the device reports the touch event to the window management system, and the window management system distributes the touch event.
  • the mechanism provided by the control management system that is, the mFirstTouchTarget variable corresponding to the ViewGroup, can
  • the touch area for obtaining the current touch operation is an icon of the application, or a control, or a blank area, and the like.
  • mFirstTouchTarget is set as the control.
  • Determining the displacement generated by the touch may include: after the touch event is distributed, the first coordinate information of the user touching the screen at the beginning of the touch operation may be acquired by the mechanism provided by the control management system, and the second after the movement is extracted from the touch event.
  • the coordinate information calculates an absolute value of a difference between the second coordinate information and the first coordinate information, where the absolute value is a touch displacement generated by the touch operation.
  • the object includes two or more, the first touch regions are independent of each other, and the different first touch regions are the second touch regions.
  • Step 601 Determine a sliding threshold according to the recognition result of the touch area, and determine whether the touch operation is a long-press operation according to the determined touch displacement and a preset long-press displacement threshold.
  • the determining the masking threshold according to the recognition result of the touch area in this step includes:
  • the screen threshold is different, wherein the first screen threshold is different from the second screen threshold.
  • the first screen threshold is greater than the second screen threshold.
  • the first screen threshold is set to 3dip or 4dip; accordingly, the second screen threshold is set to 2dip or 1dip, or even 0dip.
  • determining whether to retain the operation of the long press according to the determined touch displacement and the preset long press displacement threshold includes:
  • the operation is a long press operation.
  • the long press displacement threshold is greater than or equal to the first wipe threshold.
  • the long press timer can be turned off by turning off the container control to which the icon/control belongs, thereby determining that the touch operation is not a long press operation. It is known by those skilled in the art that the long press timer is used to identify whether the duration of the touch operation meets the requirements of the long press operation. For example, for a touch event, if the long press timer expires and the touch operation still exists, the touch is recognized as a long press. operating.
  • the touch control method shown in FIG. 6 adopts different screen thresholds for different types of areas on the touch screen, which improves the touch sensitivity, reduces the hysteresis of the screen operation, and improves the user experience; at the same time, the long press displacement
  • the setting of the threshold value distinguishes between the long press operation and the screen swipe operation, thereby realizing the normal recognition of the long press function while improving the touch sensitivity.
  • FIG. 7 is a flowchart of a touch control method in another embodiment of the present disclosure.
  • the second embodiment of the touch control method of the present application includes the following steps 700 to 703.
  • Step 701 Set the sculpt threshold to a preset first slid threshold based on the recognition result of the touch area as the first touch area, and set the slid threshold to the preset based on the recognition result of the touch area as the second touch area. a second sliding threshold; wherein the first sliding threshold is different from the second sliding threshold.
  • Step 702 Identify a touch operation on the object according to the determined first sliding threshold and the second sliding threshold.
  • the touch control method shown in FIG. 7 adopts different screen thresholds for different types of touch areas on the touch screen, which improves the touch sensitivity and reduces the hysteresis of the screen operation, thereby improving the user experience.
  • the touch control method shown in FIG. 7 further includes:
  • the determined touch displacement and the preset long-press displacement threshold it is determined whether the long-press operation recognition is retained.
  • the object includes two or more, the first touch regions are independent of each other, and the different first touch regions are the second touch regions.
  • Also provided herein is a computer readable storage medium storing computer executable instructions for performing the touch control method of any of the items herein.
  • FIG. 8 is a schematic structural diagram of a touch control device according to an embodiment of the present invention. As shown in FIG. 8 , the method includes at least a touch area identification module 800, a determination module 801, and a processing module 802.
  • the touch area identification module 800 is configured to identify the touch area according to the touch location information; wherein the touch area includes: a first touch area including the object and a second touch area not including the object;
  • the determining module 801 is configured to: the touch area is a recognition result of the first touch area, set the sliding threshold to a preset first sliding threshold; and set the sliding threshold based on the recognition result of the touch area as the second touch area a preset second screen threshold; wherein the first screen threshold is different from the second screen threshold;
  • the processing module 802 is configured to identify a touch operation on the object according to the determined first sliding threshold and the second sliding threshold.
  • the touch control device further includes: a displacement determining module 803, configured to determine a touch displacement generated by the touch operation according to the touch position information;
  • the determining module 801 is further configured to: determine whether the touch displacement is greater than or equal to a preset long-press displacement threshold, and output the determination result to the processing module 802;
  • the processing module 802 is configured to determine a sliding threshold according to the recognition result of the touch area, and determine whether the touch operation is a long press operation according to the determination result of the touch displacement.
  • the touch control device herein further includes an acquisition module 804 configured to acquire touch location information.
  • the touch location information includes coordinates of the touch location when the touch operation is performed on the touch screen;
  • the touch area recognition module 800 is specifically configured to: identify, according to the obtained coordinates of the touch position and the layout of the object on the touch screen, whether the touch area of the current touch operation is the first touch area or the second touch area.
  • the determining module 801 is configured to determine whether the displacement generated by the touch is greater than or equal to a preset long-press displacement threshold, and output the determination result to the processing module: the touch displacement is greater than or equal to the preset length. According to the determination result of the displacement threshold, the first determination result is output to the processing module 802; and the second determination result is output to the processing module 802 based on the determination result that the touch displacement is less than the preset long-displacement displacement threshold.
  • the processing module 802 is configured to determine a sliding threshold according to the recognition result of the touch area, and determining whether the touch operation is a long-press operation according to the determination result of the touch displacement specifically includes:
  • the touch operation is not a long-press operation; if the determination result is the second determination result, that is, the touch displacement If the delay threshold is less than the preset length, the touch operation is determined to be a long press operation.
  • the long press displacement threshold is greater than or equal to the first wipe threshold.
  • a terminal for implementing touch control comprising a processor, a memory, and a computer program stored on the memory and operable on the processor for: identifying a touch area based on touch location information; wherein the touch area
  • the method includes: a first touch area including an object and a second touch area not including the object; and the touch screen threshold is set to a preset first screen threshold based on the recognition result of the touch area as the first touch area; As a result of the recognition of the second touch area, the sliding threshold is set to a preset second sliding threshold; wherein the first sliding threshold is different from the second sliding threshold; according to the set first sliding threshold and the second A screen threshold that identifies a touch operation on the object.
  • different screen thresholds are adopted for different types of areas on the touch screen, which improves the touch sensitivity, reduces the hysteresis of the screen operation, and improves the user experience.

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Abstract

一种触摸控制方法、装置及终端,包括:根据触摸位置信息识别触摸区域;其中,触摸区域包括:包含对象的第一触摸区域和不包含对象的第二触摸区域(700);基于触摸区域为第一触摸区域的识别结果,将划屏阈值设置为预先设置的第一划屏阈值;基于触摸区域为第二触摸区域的识别结果,将划屏阈值设置为预先设置的第二划屏阈值;其中,第一划屏阈值与第二划屏阈值不同(701);根据所设置的第一划屏阈值和第二划屏阈值,识别对所述对象的触摸操作(702)。

Description

一种触摸控制方法、装置及终端 技术领域
本公开涉及触摸显示技术,例如一种触摸控制方法、装置及终端。
背景技术
触摸显示技术已广泛使用在如智能手机、平板电脑、二合一笔记本电脑等设备中。
在相关的触摸显示技术中,以安卓(Android)系统的原生设计为例,在对屏幕的操作时,划屏阈值(mTouchSlop)是一个固定值,在原生代码中此值被设置为8×2,单位是dip,其中,1dip=1/160英寸,也就是说,划屏阈值等于1/10英寸即2.54毫米。
发明内容
以下是对本文详细描述的主题的概述。本概述并非是为了限制权利要求的保护范围。
在触摸显示屏幕上通常排列有多个对象,例如应用(Application,APP)图标、控件(Widget)等。当用户进行屏幕触摸操作时,如果使用的划屏阈值是一个较大的固定的划屏阈值,就会造成用户在对屏幕中的空白区域进行操作如划屏时,会感觉屏幕有迟滞感,使得触摸灵敏度不高,从而降低了用户体验。
本文提供一种触摸控制方法、装置及终端,至少解决因划屏阈值固定引起的触摸操作灵敏度不高的问题。
本文提供了一种触摸控制方法,包括:
根据触摸位置信息识别触摸区域;其中,所述触摸区域包括:包含对象的第一触摸区域和以及不包含对象的第二触摸区域;
基于触摸区域为第一触摸区域的触摸区域识别结果,将划屏阈值设置为预先设置的第一划屏阈值;基于触摸区域为第二触摸区域的识别结果,将划屏阈值设置为预先设置的第二划屏阈值;其中,所述第一划屏阈值与所述第二划屏阈值不同;
根据所设置的第一划屏阈值和所述第二划屏阈值,识别对所述对象的触摸 操作。
本文还提供了一种触摸控制装置,包括:触摸区域识别模块、判断模块以及处理模块;其中,
触摸区域识别模块,设置为根据触摸位置信息识别触摸区域;其中,所述触摸区域包括:包含对象的第一触摸区域以及不包含对象的第二触摸区域;
判断模块,设置为基于所述触摸区域为第一触摸区域的识别结果,将划屏阈值设置为预先设置的第一划屏阈值;基于触摸区域为第二触摸区域的识别结果,将划屏阈值设置为预先设置的第二划屏阈值;其中,所述第一划屏阈值与所述第二划屏阈值不同;
处理模块,设置为根据设置的所述第一划屏阈值以及所述第二划屏阈值,识别对所述对象的触摸操作。
本文又提供了一种计算机可读存储介质,存储有计算机可执行指令,所述计算机可执行指令用于执行上述任一项的触摸控制方法。
本文再提供了一种实现触摸控制的终端,包括处理器、存储器以及存储在存储器上可在处理器上运行的计算机程序:
根据触摸位置信息识别触摸区域;其中,
触摸区域包括:包含对象的第一触摸区域以及不包含对象的第二触摸区域;
基于触摸区域为第一触摸区域的识别结果,将划屏阈值设置为预先设置的第一划屏阈值;基于触摸区域为第二触摸区域的识别结果,将划屏阈值设置为预先设置的第二划屏阈值;其中,第一划屏阈值与第二划屏阈值不同;
根据设置的所述第一划屏阈值以及所述第二划屏阈值,识别对所述对象的触摸操作。
与相关技术相比,本文技术方案至少包括:根据触摸位置信息识别触摸区域;其中,触摸区域包括:包含对象的第一触摸区域以及不包含对象的第二触摸区域;基于触摸区域为第一触摸区域的识别结果,将划屏阈值设置为预先设置的第一划屏阈值;基于触摸区域为第二触摸区域的识别结果,将划屏阈值设置为预先设置的第二划屏阈值;其中,第一划屏阈值与第二划屏阈值不同;根据所设置的第一划屏阈值以及第二划屏阈值,识别对所述对象的触摸操作。本申请实施例针对触摸屏上不同类型的区域采用不同的划屏阈值,提升了触摸灵敏度,降低了对屏幕操作的迟滞感,进而提高了用户体验。
在一实施例中,通过长按位移阈值的设置,对长按操作和划屏操作进行了区分,从而实现了在提升触摸灵敏度的同时保证长按功能的正常识别。
在阅读并理解了附图和详细描述后,可以明白其他方面。
附图说明
此处所说明的附图用来提供对本文的进一步理解,构成本申请的一部分,本文的示意性实施例及其说明用于解释本文,并不构成对本文的不当限定。
图1为相关技术中Launcher主界面的主要组成部分层次结构示意图;
图2为相关技术中不同类的继承关系示意图;
图3为相关技术中Android系统原生的图标的布局示意图;
图4为本文一实施例中一种对象的布局示意图;
图5(a)为本文另一实施例中一种对象的布局示意图;
图5(b)为本文另一实施例中一种对象的布局示意图;
图5(c)为本文另一实施例中一种对象的布局示意图;
图6为本文一实施例中触摸控制方法的流程图;
图7为本文另一实施例中触摸控制方法的流程图;
图8为本文一实施例中触摸控制装置的组成结构示意图。
具体实施方式
下文中将结合附图对本文的实施例进行详细说明。需要说明的是,此处所描述的优选实施例仅用于说明和解释本文,并不用于限定本文。本文中的实施例及实施例中的特征可以相互任意组合。
本文中,为了方便仅以Launcher应用为例进行描述,但是并不用于限定本文的应用场景,本文还可以应用于如名片夹列表、通话记录列表、短信列表界面,以及多种容器显示控件场景如照片、图片缩略图浏览界面等场景。其中,Lanucher可以认为是手机的桌面。
图1为相关技术中Launcher主界面的主要组成部分层次结构示意图。如图1所示,Launcher主界面最底层是一个拖曳层(DragLayer),DragLayer的内部主要包含了一个工作区(WorkSpace),还包括一些次要的对象。WorkSpace内部又包含有单元格布局(CellLayout)。CellLayout内部自然包含的是各个应用图 标(Icon)、以及控件(Widget)等。
图2为相关技术中不同类的继承关系示意图,如图2所示,几个对象共同的祖先都是控件组(ViewGroup),这说明这些对象都具有控件容纳能力。其中,称WorkSpace以及CellLayout为图标/控件容器控件。
图3为相关技术中Android系统原生的图标的布局示意图,如图3所示,直观地看上去对象如图标/控件之间是有空隙的,但是,实际上图标/控件的边界(bounds)是紧密相连的,而边界才是控件管理系统内用来确定图标/控件实际尺度的参数,当有触摸事件时,控件管理系统通常是通过每个图标/控件的边界值来判断点击到的是哪一个图标/控件。这里,边界通常是由控件中的一组变量控制的,以在Android系统中为例,这组变量是View.java中的mLeft、mRight、mTop以及mBottom四个变量。如图3所示的这种图标/控件的边界紧密相连的情况,会使得触摸事件产生误触。
为了避免触摸事件时产生误触,本文提出在对象如图标或控件之间产生间隔,以避免由于图标/控件的边界紧密相连而产生的误触的问题。需要说明的是,本文中的对象也可以包括如:名片夹列表中的名片、通话记录列表中的通话记录、短信列表界面中的短信,以及照片、图片缩略图浏览界面中的照片、图片缩略图等。
图4为本文一实施例中一种对象的布局示意图,图4中以对象为图标的情况为例进行说明,如图4所示,图标与图标的边界之间设置一定的间隙,这个间隙可以是预先设置的,比如:间隙的宽度可以为图标宽度的50%,范围可以在正负20%之间。例如:假设图标宽度为Wi,那么,间隙的宽度取值处于一个区间Ri内,Ri具体为Wi*(50%-20%)至Wi*(50%+20%)。需要说明的是,这里仅仅是举例说明,并不用于限定本文中的间隙的取值,本领域技术人员容易理解的是,只要间隙足以避免误触即可。这样,图标边界以内包含图标的区域为第一触摸区域,而图标边界之外不包含图标的区域为第二触摸区域。
图5(a)为本文另一实施例中一种对象的布局示意图,图5(b)为本文另一实施例中一种对象的布局示意图,图5(c)为本文另一实施例中一种对象的布局示意图。图5(a)~图5(c)中的对象布局以图标布局为例进行说明,在这种对象布局与图4相比,可以不需要在图标与图标的边界之间设置一定的间隙来避免误触,而是通过精确定义一个区域范围作为对象可见的区域范围即图标或控件的对象 范围,使控件管理系统能精确的判断出是否触摸到对象如图标或控件。其中,精确定义对象可见的区域范围可以通过以下任意方式或者其组合来实现:如图5(a)所示,可以通过一个或者多个矩形范围的集合来定义一个对象可见的矩形区域范围,或者如图5(b)所示可以通过一个或者多个圆形的集合来定义一个对象可见的圆形区域范围,或者如图5(c)所示可以通过一个或者多个多边形的集合来定义一个对象可见的多边形区域范围。
更具体地,在本文一实施例中,可以通过重写pointInView的方法来定义上述任意一种对象可见区域范围,图标可见区域范围以内为第一触摸区域,而图标可见区域范围之外为第二触摸区域。其中,pointInView方法的作用是判断触摸位置是否处于一个控件的内部。
以图4中的第一个图标为例,在图5(a)中,圆形区域代表图标A的部分,最外部的矩形代表该图标A的边界;可以将对象可见的区域范围设置为在图标的边界内且将图标A包括在内的矩形区域边界内的范围。再如:如图5(b)所示,最内部的圆形区域代表图标A的部分,最外部的矩形代表该图标A的边界;可以将对象可见的区域范围设置为在图标的边界内且将图标A包括在内的圆形区域边界内范围。又如:如图5(c)所示,圆形区域代表图标A的部分,最外部的矩形代表该图标A的边界;可以将对象可见的区域范围设置为在图标的边界内且将图标A包括在内的多边形区域边界(如2个矩形线框边界构成的集合)内的范围。也就是说,矩形区域、圆形区域、和多边形区域均包含在图标的边界范围内。非对象范围包括图标的边界范围内除对象可见的区域范围之外的区域,以及屏幕上的其它空白区域。
本文实施例在对象,例如图标或控件之间预先设置间隔,通过这种对象布局将触摸屏区分为:包含对象的第一触摸区域即对象可见的区域范围,以及不包含对象的第二触摸区域即空白区域。如果点击到第一触摸区域,则认为是点击到了图标A,也就是命中(hit)了图标A,如果点击到第一触摸区域边界至图标A的边界之间的范围,则认为未点击到图标A,也就是未命中(not hit)图标A。这样可以避免了由于图标/控件的边界紧密相连而产生的误触的问题。
基于上述对触摸屏中对象的布局方式,触摸屏被划分为:包含对象的第一触摸区域即可见区域范围,和不包含对象的第二触摸区域即空白区域。
图6为本文一实施例中触摸控制方法的流程图,如图6所示,所述方面包 括以下步骤600和步骤601。
在步骤600:根据触摸位置信息,识别触摸区域并确定触摸操作产生的触摸位移
本步骤之前还包括:获取触摸位置信息,触摸位置信息包括对触摸屏进行触摸操作时触摸位置的坐标。具体实现属于本领域技术人员的惯用技术手段,并不用于限定本文的保护范围。
本步骤中,根据得到的触摸位置的坐标以及触摸屏上对象的布局,可以识别出当前触摸操作的触摸区域是第一触摸区域还是第二触摸区域。具体地,当用户触摸屏幕时,本领域技术人员知晓,由于触屏硬件会发送一个中断信号,即触摸事件,给触摸屏所在设备的控制器,进而通知中央处理器(CPU),CPU调用触摸屏所在设备的操作系统注册的触屏驱动程序,将触摸事件上报给窗口管理系统,窗口管理系统对触摸事件进行分发,因而,通过控件管理系统提供的机制,也就是对应于ViewGroup中的mFirstTouchTarget变量,能够获取当前触摸操作的触摸区域是应用的图标,或者控件,或者空白区域等。其中,当某个控件处理了上述触摸事件,则将mFirstTouchTarget设置为该控件。
本步骤中,确定触摸产生的位移的具体实现属于本领域技术人员的惯用技术手段,并不用于限定本文的保护范围。确定触摸产生的位移大致可以包括:触摸事件分发后,通过控件管理系统提供的机制,可以获取到用户触摸操作一开始接触屏幕的第一坐标信息,并且从触摸事件中提取出移动后的第二坐标信息,计算第二坐标信息与第一坐标信息的差值的绝对值,该绝对值就是触摸操作产生的触摸位移。
在一实施例中,对象包括两个或两个以上,所述第一触摸区域相互独立,不同的所述第一触摸区域之间为所述第二触摸区域。
步骤601:根据触摸区域的识别结果确定划屏阈值,并根据所确定的触摸位移及预先设置的长按位移阈值确定所述触摸操作是否为长按操作。
本步骤中的根据触摸区域的识别结果确定划屏阈值包括:
基于触摸区域为第一触摸区域的识别结果,将划屏阈值设置为预先设置的第一划屏阈值,基于触摸区域为第二触摸区域的识别结果,将划屏阈值设置为预先设置的第二划屏阈值,其中,第一划屏阈值与第二划屏阈值不同,在一实施例中,第一划屏阈值大于第二划屏阈值。比如:第一划屏阈值设置为3dip或 4dip;相应地,第二划屏阈值设置为2dip或1dip,甚至可以设置为0dip。
本步骤中的根据所确定的触摸位移及预先设置的长按位移阈值确定是否保留对长按的操作识包括:
如果所确定的触摸产生的位移大于或等于预先设置的长按位移阈值,则确定所述触摸操作不是长按操作;如果所确定的触摸位移小于预先设置的长按位移阈值,则确定所述触摸操作为长按操作。在一实施例中,长按位移阈值大于或等于第一划屏阈值。
本领域技术人员知晓,可以通过关闭图标/控件所属的容器控件来关闭长按定时器,进而确定所述触摸操作不是长按操作。本领域技术人员知晓,长按定时器用于识别触摸操作时长是否满足长按操作的要求,比如对于某触摸事件,如果长按定时器超时且触摸操作仍存在,则将本次触摸识别为长按操作。
本文图6所示的触摸控制方法,针对触摸屏上不同类型的区域采用不同的划屏阈值,提升了触摸灵敏度,降低了对屏幕操作的迟滞感,进而提高了用户体验;同时,通过长按位移阈值的设置,对长按操作和划屏操作进行了区别,从而实现了在提升触摸灵敏度的同时保证长按功能的正常识别。
基于上述对触摸屏中对象的布局,触摸屏被划分为:包含有对象的第一触摸区域即对象可见区域范围,和不包含对象的第二触摸区域即空白区域。图7为本文另一实施例中触摸控制方法的流程图,本申请触摸控制方法第二实施例如图7所示,包括以下步骤700至步骤703。步骤700:根据触摸位置信息识别触摸区域;其中,触摸区域包括:包含对象的第一触摸区域以及不包含对象的第二触摸区域。
步骤701:基于触摸区域为第一触摸区域的识别结果,将划屏阈值设置为预先设置的第一划屏阈值;基于触摸区域为第二触摸区域的识别结果,将划屏阈值设置为预先设置的第二划屏阈值;其中,第一划屏阈值与第二划屏阈值不同。
步骤702:根据所确定的第一划屏阈值以及第二划屏阈值,识别对所述对象的触摸操作。
本文图7所示的触摸控制方法,针对触摸屏上不同类型的触摸区域采用不同的划屏阈值,提升了触摸灵敏度,降低了对屏幕操作的迟滞感,进而提高了用户体验。
在一实施例中,图7所示的触摸控制方法还包括:
根据触摸位置信息,确定触摸操作产生的触摸位移;
根据所确定出触摸位移及预先设置的长按位移阈值,确定是否保留长按操作识别。
这样,通过长按位移阈值的设置,可以对长按操作和划屏操作进行区分,从而实现了在提升触摸灵敏度的同时保证长按功能的正常识别。
在一实施例中,对象包括两个或两个以上,所述第一触摸区域相互独立,不同的所述第一触摸区域之间为所述第二触摸区域。
本文还提供一种计算机可读存储介质,存储有计算机可执行指令,所述计算机可执行指令用于执行本文任一项的触摸控制方法。
图8为本文一实施例中触摸控制装置的组成结构示意图,如图8所示,至少包括:触摸区域识别模块800、判断模块801、以及处理模块802。
触摸区域识别模块800,设置为根据触摸位置信息识别触摸区域;其中,触摸区域包括:包含对象的第一触摸区域以及不包含对象的第二触摸区域;
判断模块801,设置为:触摸区域为第一触摸区域的识别结果,将划屏阈值设置为预先设置的第一划屏阈值;基于触摸区域为第二触摸区域的识别结果,将划屏阈值设置为预先设置的第二划屏阈值;其中,第一划屏阈值与第二划屏阈值不同;
处理模块802,设置为根据所确定的第一划屏阈值以及第二划屏阈值,识别对所述对象的触摸操作。
在一实施例中,本文触摸控制装置还包括:位移确定模块803,用于根据触摸位置信息,确定触摸操作产生的触摸位移;
所述判断模块801还设置为:判断触摸位移是否大于或等于预先设置的长按位移阈值,并将判断结果输出给处理模块802;
所述处理模块802,设置为根据触摸区域的识别结果确定划屏阈值,根据对触摸位移的判断结果确定所述触摸操作是否为长按操作。
在一实施例中,本文触摸控制装置还包括获取模块804,设置为获取触摸位置信息。其中,触摸位置信息包括对触摸屏进行触摸操作时触摸位置的坐标;
在一实施例中,触摸区域识别模块800具体设置为:根据得到的触摸位置的坐标以及触摸屏上对象的布局,识别当前触摸操作的触摸区域是第一触摸区域还是第二触摸区域。
在一实施例中,判断模块801设置为通过以下方式判断触摸产生的位移是否大于或等于预先设置的长按位移阈值,并将判断结果输出给处理模块:基于触摸位移大于或等于预先设置的长按位移阈值的判断结果,向处理模块802输出第一判断结果;基于触摸位移小于预先设置的长按位移阈值的判断结果,向处理模块802输出第二判断结果。
在一实施例中,处理模块802设置为根据触摸区域的识别结果确定划屏阈值,根据对触摸位移的判断结果确定所述触摸操作是否为长按操作具体包括:
基于触摸区域为第一触摸区域的识别结果,将划屏阈值设置为预先设置的第一划屏阈值,基于触摸区域为第二触摸区域的识别结果,将划屏阈值设置为预先设置的第二划屏阈值,第一划屏阈值大于第二划屏阈值;
如果对触摸位移的判断结果为第一判断结果,即触摸位移大于或等于预先设置的长按位移阈值,则确定所述触摸操作不是长按操作;如果判断结果为第二判断结果,即触摸位移小于预先设置的长按位移阈值,则确定所述触摸操作为长按操作。在一实施例中,长按位移阈值大于或等于第一划屏阈值。
本文还提供了一种计算机可读存储介质,存储有计算机可执行指令,计算机可执行指令用于执行上述实施例中的任一种触摸控制方法,因此也能实现相应的技术效果,前文已经进行了详细的说明,此处不再赘述。
本文还提供了一种实现触摸控制的终端,包括处理器、存储器以及存储在存储器上可在处理器上运行的用于执行以下操作的计算机程序:根据触摸位置信息识别触摸区域;其中,触摸区域包括:包含对象的第一触摸区域以及不包含对象的第二触摸区域;基于触摸区域为第一触摸区域的识别结果,将划屏阈值设置为预先设置的第一划屏阈值;基于触摸区域为第二触摸区域的识别结果,将划屏阈值设置为预先设置的第二划屏阈值;其中,第一划屏阈值与第二划屏阈值不同;根据设置的第一划屏阈值以及第二划屏阈值,识别对所述对象的触摸操作。
以上所述,仅为本文的部分实施例而已,并非用于限定本文的保护范围。
工业实用性
本文实施例针对触摸屏上不同类型的区域采用不同的划屏阈值,提升了触摸灵敏度,降低了对屏幕操作的迟滞感,进而提高了用户体验。

Claims (15)

  1. 一种触摸控制方法,包括:
    根据触摸位置信息识别触摸区域;其中,所述触摸区域包括:包含对象的第一触摸区域以及不包含对象的第二触摸区域;
    基于触摸区域为第一触摸区域的识别结果,将划屏阈值设置为预先设置的第一划屏阈值;基于触摸区域为第二触摸区域的识别结果,将划屏阈值设置为预先设置的第二划屏阈值;其中,所述第一划屏阈值与所述第二划屏阈值不同;
    根据所设置的第一划屏阈值和第二划屏阈值,识别对所述对象的触摸操作。
  2. 根据权利要求1所述的触摸控制方法,所述方法还包括:
    根据触摸位置信息,确定所述触摸操作产生的触摸位移;
    根据所述触摸位移以及预先设置的长按位移阈值,确定所述触摸操作是否为长按操作。
  3. 根据权利要求2所述的触摸控制方法,其中,所述确定所述触摸操作是否为长按操作包括:
    如果所确定的触摸位移大于或等于所述长按位移阈值,则确定所述触摸操作不是长按操作;
    如果所确定的所述触摸位移小于所述长按位移阈值,确定所述触摸操作为长按操作。
  4. 根据权利要求3所述的触摸控制方法,其中,所述长按位移阈值大于或等于所述第一划屏阈值。
  5. 根据权利要求1~4任一项所述的触摸控制方法,其中,所述第一触摸区域包括以下中的至少一种:
    将所述对象包括在内的矩形区域边界内的范围;
    将所述对象包括在内的圆形区域边界内的范围;以及
    将所述对象包括在内的多边形区域边界内的范围;
    其中,所述矩形区域包含在所述对象的边界范围内,所述圆形区域包含在所述对象的边界范围内,且所述多边形区域包含在所述对象的边界范围内。
  6. 根据权利要求1~4任一项所述的触摸控制方法,其中,所述对象包括两个或两个以上,所述第一触摸区域相互独立,位于不同的所述第一触摸区域之间的区域为所述第二触摸区域。
  7. 根据权利要求6所述的触摸控制方法,其中,所述对象包括:图标、控件、名片、通话记录、短信、照片和图片缩略图中的至少一种。
  8. 一种触摸控制装置,包括:触摸区域识别模块、判断模块以及处理模块;其中,
    触摸区域识别模块,设置为根据触摸位置信息识别触摸区域;其中,所述触摸区域包括:包含对象的第一触摸区域以及不包含对象的第二触摸区域;
    判断模块,设置为基于触摸区域为第一触摸区域的识别结果,将划屏阈值设置为预先设置的第一划屏阈值;基于触摸区域为第二触摸区域的识别结果,将划屏阈值设置为预先设置的第二划屏阈值;其中,所述第一划屏阈值与所述第二划屏阈值不同;
    处理模块,设置为根据设置的所述第一划屏阈值以及所述第二划屏阈值,识别对所述对象的触摸操作。
  9. 根据权利要求8所述的触摸控制装置,还包括:位移确定模块,设置为根据触摸位置信息,确定所述触摸操作产生的触摸位移;
    所述判断模块还设置为:判断所述触摸位移是否大于或等于预先设置的长按位移阈值,并将判断结果输出给处理模块;
    所述处理模块,设置为根据触摸位移的判断结果确定所述触摸操作是否为长按操作。
  10. 根据权利要求8或9所述的触摸控制装置,其中,所述触摸控制装置还包括获取模块,设置为获取所述触摸位置信息。
  11. 根据权利要求9所述的触摸控制装置,其中,所述判断模块设置为通过以下方式判断所述触摸位移是否大于或等于预先设置的长按位移阈值,并将判断结果输出给处理模块:
    基于所述触摸位移大于或等于预先设置的所述长按位移阈值的判断结果,向所述处理模块输出第一判断结果;
    基于所述触摸位移小于预先设置的所述长按位移阈值的判断结果,向所述处理模块输出第二判断结果。
  12. 根据权利要求11所述的触摸控制装置,其中,所述处理模块设置为通过以下方式根据触摸位移的判断结果确定是否保留长按操作识别:
    当所述判断结果为第一判断结果时,确定所述触摸操作不是长按操作;当所述当判断结果为第二判断结果时,确定所述触摸擦操作为长按操作。
  13. 根据权利要求12所述的触摸控制装置,其中,所述长按位移阈值大于或等于所述第一划屏阈值。
  14. 一种计算机可读存储介质,存储有计算机可执行指令,所述计算机可执行指令用于执行权利要求1~权利要求7任一项的触摸控制方法。
  15. 一种实现触摸控制的终端,包括处理器、存储器以及存储在存储器上可在处理器上运行的用于执行以下操作的计算机程序:
    根据触摸位置信息识别触摸区域;其中,
    触摸区域包括:包含对象的第一触摸区域以及不包含对象的第二触摸区域;
    基于触摸区域为第一触摸区域的识别结果,将划屏阈值设置为预先设置的第一划屏阈值;基于触摸区域为第二触摸区域的识别结果,将划屏阈值设置为预先设置的第二划屏阈值;其中,第一划屏阈值与第二划屏阈值不同;
    根据设置的所述第一划屏阈值以及所述第二划屏阈值,识别对所述对象的触摸操作。
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