WO2018124451A1 - Dispositif et procédé destinés au mouvement de l'œil, utilisant le suivi d'objet - Google Patents

Dispositif et procédé destinés au mouvement de l'œil, utilisant le suivi d'objet Download PDF

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Publication number
WO2018124451A1
WO2018124451A1 PCT/KR2017/012244 KR2017012244W WO2018124451A1 WO 2018124451 A1 WO2018124451 A1 WO 2018124451A1 KR 2017012244 W KR2017012244 W KR 2017012244W WO 2018124451 A1 WO2018124451 A1 WO 2018124451A1
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WO
WIPO (PCT)
Prior art keywords
eye
image
user
eye movement
movement
Prior art date
Application number
PCT/KR2017/012244
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English (en)
Korean (ko)
Inventor
손영범
김진서
Original Assignee
주식회사 첸트랄
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from KR1020160180076A external-priority patent/KR20180076023A/ko
Priority claimed from KR1020160180078A external-priority patent/KR101874861B1/ko
Priority claimed from KR1020160180077A external-priority patent/KR20180076024A/ko
Application filed by 주식회사 첸트랄 filed Critical 주식회사 첸트랄
Publication of WO2018124451A1 publication Critical patent/WO2018124451A1/fr

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    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B3/00Apparatus for testing the eyes; Instruments for examining the eyes
    • A61B3/10Objective types, i.e. instruments for examining the eyes independent of the patients' perceptions or reactions
    • A61B3/113Objective types, i.e. instruments for examining the eyes independent of the patients' perceptions or reactions for determining or recording eye movement
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H5/00Exercisers for the eyes
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays

Definitions

  • the present invention relates to an eyeball movement device, and more particularly, to an eyeball movement device and method using the object tracking to guide the user's eye movement by outputting an image of virtual reality, augmented reality and mixed reality.
  • An object of the present invention is to provide an eye to track an object by providing an image of any one of the virtual reality, augmented reality and mixed reality for the object having different movements in both eyes.
  • Another object of the present invention is to induce the eye movement of the user by repeatedly outputting any one image of the virtual reality, augmented reality and mixed reality for the near and far by including perspective in the object.
  • Another object of the present invention is to output an image of any one of a virtual reality, an augmented reality and a mixed reality including a background and an object whose brightness is controlled to induce eye movement of the user.
  • Another technical problem to be achieved by the present invention is to perform an eye movement with only an image without installing additional hardware.
  • the eye movement device using the object tracking is coupled to the main body mounted in the head of the user and in the direction opposite to the left and right eyes of the user, and includes two objects having different movements And an image providing device for outputting an image of any one of virtual reality, augmented reality, and mixed reality to guide one of the two objects to be tracked through the left eye and the other to be tracked through the right eye.
  • the main body is formed in an empty space between one end and the other end, the other end is open to the body portion, formed on one end of the body portion is in contact with the face of the user, the eyepiece that the eyes for the left eye and the right eye block each other And a fixing part formed to surround the back of the user's back head from both side surfaces of the eyepiece, and a fixing part fixed to closely hold the eyepiece and the face of the user, and a coupling part formed at the other end of the body part to couple the image providing device. It features.
  • the body portion characterized in that the distance between one end and the other end is 5cm to 20cm.
  • the image providing apparatus may further include a display unit for outputting an image including the two objects, and a control unit for controlling two objects output from the display unit to have irregular trajectory movements while maintaining a predetermined interval. It is characterized by.
  • the image providing apparatus may further include a sensor configured to detect eye movements of the left and right eyes that track the two objects.
  • the controller may calculate eyeball movements and eye muscle movements of the user using eye movements of the left and right eyes detected by the detection unit.
  • the controller may control at least one of a shape, a color, a size, and a trajectory of the object of the image by using the calculated eye movement amount and eye muscle exercise amount.
  • the image providing device is characterized in that the detachable with the main body.
  • any one of a virtual reality, an augmented reality and a mixed reality which is combined with the main body in the direction opposite to the left and right eyes of the user including two objects
  • Mounting an eye movement device including an image providing device for outputting an image to the head of the user and the eye movement device so that the left eye of the user tracks one of the two objects and the right eye tracks the other one; And outputting the image including two objects having different movements.
  • the eye movement apparatus detects eye movements of the user's left and right eyes that track the output image, and the eye movement apparatus uses the detected eye movements of the left and right eyes. And calculating the amount of exercise and controlling the object of the image by using the calculated eye movement amount.
  • the controlling of the object may include controlling at least one of a shape, color, size, and trajectory of the object.
  • the object may be any one of a figure, a letter, a company logo, a puzzle, and a character.
  • the image is characterized in that it is applied to at least one field of advertising, education, movies and games.
  • Eye movement device using a perspective is coupled to the body in the direction opposite to the main body mounted on the head of the user and the left and right of the user, virtual reality, augmented reality and mixed reality containing the object having a perspective And an image providing device for outputting any one of the images to induce the left eye and the right eye to track the object.
  • the main body is formed in an empty space between one end and the other end, the other end is open to the body portion, formed on one end of the body portion is in contact with the face of the user, the eyepiece that the eyes for the left eye and the right eye block each other
  • a fixing part formed to surround the back of the user's back head from both side surfaces of the eyepiece, and a fixing part fixed to closely hold the eyepiece and the face of the user, and a coupling part formed at the other end of the body part to couple and fix the image providing apparatus. Characterized in that.
  • the body portion characterized in that the distance between one end and the other end is 5cm to 20cm.
  • the image providing apparatus may include a display unit for outputting the image and a controller for controlling the position of the object by giving a perspective to the object of the image output from the display unit.
  • the image providing apparatus may further include a sensing unit configured to detect movement of the lens with respect to the left eye and the right eye tracking the object.
  • the control unit may calculate fatigue degrees for the left and right eyes using the movement of the lens detected by the detection unit.
  • control unit characterized in that the fatigue is reduced as the time for changing the thickness of the lens is shortened.
  • the controller may be configured to alternately output the first image in which the object is located between 10 cm and 50 cm and the second image in which the object is located between 1 m and infinity.
  • the controller may control the object to output a third image passing through the auxiliary object located at 50 cm to 1 m while repeatedly moving the object from 10 cm to infinity.
  • the image providing device is characterized in that the detachable with the main body.
  • Eye movement method using a perspective in accordance with the present invention any one of a virtual reality, augmented reality and mixed reality that includes the main body, the object coupled to the main body in a direction opposite to the left and right eyes of the user, the perspective Mounting an eye movement device including an image providing device for outputting an image to the head of the user and outputting the image so that the left and right eyes of the user track the object.
  • the object may be any one of a figure, a letter, a company logo, a puzzle, and a character.
  • the image is characterized in that it is applied to at least one field of advertising, education, movies and games.
  • Eye movement device using the contrast according to the present invention is coupled to the main body mounted on the head of the user and in the direction opposite to the left and right eyes of the user, a virtual reality, including the background and the object whose brightness is adjusted, augmented And an image providing device configured to output an image of any one of reality and mixed reality to induce eye movement for the left eye and the right eye.
  • the main body is formed in an empty space between one end and the other end, the other end is open to the body portion, formed on one end of the body portion is in contact with the face of the user, the eyepiece that the eyes for the left eye and the right eye block each other
  • a fixing part formed to surround the back of the user's back head from both side surfaces of the eyepiece, and a fixing part fixed to closely hold the eyepiece and the face of the user, and a coupling part formed at the other end of the body part to couple and fix the image providing apparatus. Characterized in that.
  • the body portion characterized in that the distance between one end and the other end is 5cm to 20cm.
  • the image providing apparatus may include a display unit for outputting the image and a controller for stimulating wide angles of the left eye and the right eye by adjusting the brightness of the image output from the display unit.
  • the image providing apparatus may further include a sensing unit configured to detect eye blinks for the left eye and the right eye in response to the image.
  • the control unit may calculate the compliance with respect to the light of the left eye and the right eye using the number of occurrences of eye blink detected by the detection unit.
  • the control unit may determine that the compliance increases as the number of occurrences of the eye blink decreases.
  • the controller the color for the background screen is characterized in that the control to repeatedly output alternately white and black.
  • the controller may control the object of the image to include yellow when the background screen is white, and control the object of the image to include cyan when the background screen is black.
  • the controller may be configured to control the objects to be output as two objects spaced at regular intervals so that the two objects overlap one object through binocular vision.
  • the image providing device is characterized in that the detachable with the main body.
  • Eye movement method using the contrast according to the present invention a virtual reality, augmented reality and mixed reality that includes the main body, the object and the background is coupled to the main body in the direction opposite to the left and right eyes of the user, the brightness is controlled Mounting an eye movement device including an image providing device for outputting any one of the images to the head of the user and outputting the image so that the left and right eyes of the user perform eye movements; Include.
  • the object may be any one of a figure, a letter, a company logo, a puzzle, and a character.
  • the image is characterized in that it is applied to at least one field of advertising, education, movies and games.
  • the apparatus and method for eye movement according to the present invention induces the user's left and right eyes to track an object by providing one of the images of virtual reality, augmented reality, and mixed reality for an object having different movements in both eyes. By doing so, vision can be improved.
  • FIG. 1 is a block diagram illustrating an eye movement device according to an embodiment of the present invention.
  • FIG. 2 is a block diagram illustrating an image providing apparatus according to an exemplary embodiment of the present invention.
  • FIG. 3 is a perspective view illustrating an eye movement device using object tracking according to the first embodiment of the present invention.
  • FIG. 4 is a diagram for describing a first image provided by the image providing apparatus of FIG. 3.
  • FIG. 5 is a diagram for describing an image recognized through the eyeball of the user of the first image of FIG. 4.
  • FIG. 6 is a diagram for describing a second image provided by the image providing apparatus of FIG. 3.
  • FIG. 7 is a diagram for describing an image recognized through the eyeball of the user of the second image of FIG. 6.
  • FIG. 8 is a flowchart illustrating a method of inducing eye movement in the eye movement method according to the first embodiment of the present invention.
  • FIG. 9 is a flowchart illustrating a method of controlling an object according to eye movement in the eye movement method according to the first embodiment of the present invention.
  • FIG. 10 is a perspective view illustrating an eye movement device using perspective according to a second embodiment of the present invention.
  • FIG. 11 is a diagram for describing a first image provided by the image providing apparatus of FIG. 10.
  • FIG. 12 is a diagram for describing a second image provided by the image providing apparatus of FIG. 10.
  • FIG. 13 is a view for explaining the movement of the eye through the eyeball movement device of FIG.
  • FIG. 14 is a flow chart for explaining the eye movement method according to a second embodiment of the present invention.
  • FIG. 15 is a perspective view illustrating an eyeball movement device using light and shade according to a third embodiment of the present invention.
  • FIG. 16 is a diagram for describing a first image provided by the image providing apparatus of FIG. 15.
  • FIG. 17 is a diagram for describing a second image provided by the image providing apparatus of FIG. 15.
  • FIG. 18 is a flow chart for explaining the eye movement method according to a third embodiment of the present invention.
  • FIG. 1 is a block diagram illustrating an eye movement device according to the present invention.
  • the eye movement device 10 improves the ocular symptoms caused by the Visual Display Terminal Syndrome (VDT) syndrome that occurs in modern society. That is, the eyeball movement apparatus 10 provides an image of any one of a virtual reality (VR), an augmented reality (AR), and a mixed reality (MR) with respect to objects having different movements to the binocular vision of the user's left and right eyes. By tracking this object, we can improve ocular symptoms through eye movement to the extraocular muscles of the eye.
  • the eye movement device 10 provides an image of one of a virtual reality (VR), an augmented reality (AR), and a mixed reality (MR) of an object having a perspective to track the object by the left and right eyes of the user.
  • VR virtual reality
  • AR augmented reality
  • MR mixed reality
  • the eye movement device 10 provides an image of any one of a virtual reality (VR), an augmented reality (AR), and a mixed reality (MR) including a background and an object whose brightness is controlled, so that the user's left and right eyes are closed. Flashing can be induced to improve vision and dry eye.
  • the eyeball movement device 10 can increase the price competitiveness by performing the eyeball movement only with the content of the image without installing additional hardware.
  • the eyeball movement device 10 includes a main body 100 and an image providing device 200.
  • the eyeball movement device 10 may be a detachable type detachable to the main body 100 and the image providing device 200, or may be an integral type that is not separated when combined.
  • Body 100 is mounted to the head of the user.
  • the main body 100 is a frame formed in the form of a head mounted display (HMD), and may be preferably mounted on the head of the user in a form surrounding the back of the user.
  • the body 100 is formed of a light material such as a plastic material to minimize the fatigue to the weight even if the user is mounted for a long time.
  • the image providing device 200 is coupled to the main body 100 in a direction facing the left and right eyes of the user.
  • the image providing apparatus 200 outputs an image of any one of virtual reality, augmented reality, and mixed reality including two objects having different movements. Through this, the image providing apparatus 200 may induce one of the two objects to be tracked through the left eye and the other one to be tracked through the right eye.
  • the image providing apparatus 200 outputs an image of any one of virtual reality, augmented reality, and mixed reality including an object having a perspective. In this way, the image providing apparatus 200 may induce the user's left and right eyes to track an object having a perspective.
  • the image providing apparatus 200 outputs an image of any one of a virtual reality, an augmented reality and a mixed reality including a background screen and an object whose brightness is adjusted.
  • the image providing device 200 may induce the user's left and right eyes to blink. That is, the image providing apparatus 200 is a phenomenon in which the eye adapts to the bright light and the sensitivity to the light is reduced, and the light adaptation to grasp the shape and color of the object and the eye adapts to the low light state By repeating the dark adaptation to detect the contrast and the movement of the object with increasing sensitivity to the eye, the eye can not follow the adaptation of the light, thereby inducing the occurrence of eye blink for unconscious or quick adaptation.
  • the object may be any one of a figure, a letter, a company logo, a puzzle, and a character.
  • the image providing apparatus 200 may apply content including various objects to at least one field of advertisement, education, movie, and game.
  • the image providing device 200 is a terminal that can output at least one image of the virtual reality, augmented reality and mixed reality, preferably may be a smart phone.
  • FIG. 2 is a block diagram illustrating an image providing apparatus according to an exemplary embodiment of the present invention.
  • the communication unit 210 receives a user input including a setting value for outputting an image.
  • the set value may include object information, playback time, and the like included in the output image.
  • the communication unit 210 may receive a user input using wired or wireless communication.
  • the communication unit 210 may transmit user information such as eye movement amount, eye muscle exercise amount, eye fatigue degree, compliance with light, and the like, to an external terminal.
  • the detector 220 detects eye movements of the left and right eyes of a user who tracks an image.
  • the detector 220 may detect eye movement by detecting pupil movements of the left and right eyes.
  • the sensor 220 detects the movement of the lens with respect to the left and right eyes of the user who tracks the image.
  • the detector 220 may detect the thickness of the lens of the left and right eyes to detect the movement of the lens.
  • the detector 220 detects eye blinks for the left and right eyes of the user in response to the image.
  • the detector 220 may detect the number of occurrences of eye blinks of the left and right eyes.
  • the detector 220 may include a camera, an infrared sensor, or the like.
  • the controller 230 controls the output of the image.
  • the controller 230 controls two objects included in the image to have irregular trajectory movements while maintaining a predetermined interval.
  • the controller 230 controls the movement of the trajectory so that two objects move in the same trajectory in a large frame, but finely controls the trajectory to have a difference in the trajectory.
  • the controller 230 may control the output to set different colors and sizes to distinguish the two objects.
  • the controller 230 calculates an eye movement amount of the user by using eye movements for the left and right eyes sensed by the detector 220.
  • the controller 230 may calculate the amount of eye movement by calculating a moving distance of the movement of the pupil of the eye.
  • the controller 230 may also calculate the eye muscle exercise amount using the movement distance and the movement direction for the movement of the pupil. That is, the controller 230 determines that the movement amount for the medial rectus muscle and the lateral rectus muscle increases when the eyeball moves left and right, and the movement amount for the inferior oblique muscle and the upper superior muscle muscle increases when the eyeball moves diagonally up and down.
  • the controller 230 controls at least one of the shape, color, size, and trajectory of the object of the image using the eyeball momentum. For example, if the amount of eye movement is lower than the reference value, the controller 230 changes the at least one of the shape, color, and size of the object to increase the concentration of the user to raise the amount of eye movement by the reference value. In addition, the controller 230 may control the movement of the object as a trajectory for stimulating the eye muscles with low eye muscle exercise when the eye muscles have lower eye muscle exercise.
  • the controller 230 controls the position of the object by giving a perspective to the object included in the image.
  • the controller 230 calculates fatigue degrees for the left and right eyes using the motion of the lens detected by the detector 220. At this time, the controller 230 may determine that the fatigue of the left and right eyes decreases as the time for changing the thickness of the lens is shortened.
  • the lens becomes thinner when viewed near, and thicker when viewed far.
  • the thickness of the lens is hardened in a thin state, in order to prevent this phenomenon, by changing the thickness of the lens while looking far away should reduce the fatigue of the left and right eyes.
  • the thickness of the lens is hardened in a thin state, since it takes a long time to change the thickness of the lens, it can be determined that the faster the time for the thickness change of the lens, the lower the fatigue of the left and right eyes.
  • the controller 230 may control the object to be output when the object alternates between a first image located at a near point and a second image located at a far point in time.
  • controller 230 may control the object to output a third image that moves the near view and the far view.
  • controller 230 may further include an auxiliary object for confirming that the viewpoint of the object is moved to control the output of the third image.
  • the controller 230 cross-outputs the near view image and the far view image to stimulate the ciliary muscles.
  • the ciliary muscles can contract and relax and change the thickness of the lens to obtain a stretching effect on the left and right eyes.
  • the controller 230 controls the output of the image.
  • the controller 230 controls the adjustment of the brightness of the image.
  • the controller 230 calculates compliance with light of the left and right eyes using the number of occurrences of eye blinks sensed by the detector 220. In this case, the controller 230 may determine that the compliance is increased as the number of eye blinks decreases.
  • the controller 230 may output an image having brightness opposite to that of the currently output image in order to decrease compliance with light again. Through this, the user may improve dry eye syndrome by increasing the frequency of eye blinks.
  • the controller 230 may improve vision by performing light sense training on eye cells (cone cells and rod cells) of the retina from the pupil of the user through the output of the image.
  • the wide angle means the ability to distinguish the presence or absence of light rays and the intensity of light rays by the function of sensing light rays. That is, the wide angle corresponds to visible light (wavelength range of about 380 nm to 780 nm), which is a light beam that we can see with the naked eye.
  • the display unit 240 outputs an image of any one of virtual reality, augmented reality, and mixed reality.
  • the display unit 240 may include a touch screen function. Accordingly, the display 240 may also serve as an input unit (not shown) that directly receives a user input.
  • the display unit 240 includes a liquid crystal display (LCD), a thin film transistor-liquid crystal display (TFT LCD), an organic light-emitting diode (OLED), and a flexible display (flexible). display).
  • the storage unit 250 stores information of an object included in the image. That is, the storage unit 250 stores at least one information of a shape, color, size, and trajectory of the object.
  • the storage unit 250 may include a flash memory type, a hard disk type, a media card micro type, a card type memory (for example, SD or XD memory), Random Access Memory (RAM), Static Random Access Memory (SRAM), Read-Only Memory (ROM), Electrically Erasable Programmable Read-Only Memory (EEPROM), Programmable Read-Only Memory (PROM), Magnetic Memory, It may include at least one storage medium of a magnetic disk, an optical disk.
  • FIG. 3 is a perspective view illustrating an eye movement device using object tracking according to the first embodiment of the present invention.
  • the eyeball movement device 10 is formed in the form of HMD to provide an image to the user. At this time, the eye movement device 10 outputs an image of any one of virtual reality, augmented reality and mixed reality including two objects, the left eye of the user tracks one of the two objects, the right eye is the other Induce to track.
  • the eyeball movement device 10 includes a main body 100 serving as a frame and an image providing device 200 for outputting an image.
  • the main body 100 includes a body 110, an eyepiece 120, a fixing part 130, and a coupling part 140.
  • the trunk portion 110 is formed in an empty space between one end and the other end, and is formed in a shape in which the other end is opened.
  • the trunk portion 110 may have various shapes such as a rectangular parallelepiped, a cylinder, and a disc for convenience of the user, and may preferably have a rectangular parallelepiped shape.
  • the body portion 110 may have a distance between one end and the other end of 5 cm to 20 cm, but is not limited thereto and may be changed according to the size of an image output from the display 240. For example, the distance between one end and the other end of the trunk 110 may be longer if the size of the image is large, and may be shorter if the size of the image is small.
  • the eyepiece 120 is formed at one end of the body portion 110 to be in contact with the user's face, so that the eyes of the user's left and right eyes can be blocked from each other.
  • the eyepiece 120 may be formed of an elastic member that is in contact with the user's face to minimize friction, compression, etc. that may occur when the eyepiece is in close contact.
  • the eyepiece 120 may have a size sufficient to be used by a person wearing glasses.
  • the eyepiece 120 includes a left eyepiece 121 and a right eyepiece 123.
  • the left eyepiece 121 is a portion in which the user's left eye is in close contact with the eyepiece, and blocks light from the outside from entering the left eye.
  • the right eyepiece 123 is a portion in which the user's right eye is in close contact with the eye, and blocks light from the outside from entering the right eye.
  • the fixing part 130 is formed in a form surrounding the back of the user's back from both sides of the eyepiece 120 to secure the eyepiece 120 and the user's face in close contact.
  • the fixing part 130 may be formed in a band shape, and the length of the band may be adjusted according to the size of the head of the user.
  • the fixing part 130 is illustrated as being formed in a band shape in the drawing, the present invention is not limited thereto, and the main body 100 may be formed in a helmet shape so as not to form a separate fixing part 130.
  • Coupling unit 140 is formed on the other end of the body portion 110 to couple and fix the image providing device 200.
  • the coupling unit 140 may be coupled to and fixed to the surface opposite to the surface on which the display unit 240 is formed.
  • a cover (not shown) may be further included on a rear surface of the coupling unit 140 and the image providing apparatus 200 that are coupled to each other. The cover may protect the image providing apparatus 200 from an external shock, and block light from the outside from entering a gap where the image providing apparatus 200 and the body part 110 are combined.
  • the image providing device 200 is coupled to the body 110 such that the display 240 faces the eyepiece 120.
  • the image providing device 200 outputs two objects 300 spaced apart from each other through the display unit 240.
  • the image providing device 200 outputs two objects 300, the first object 310 of the two objects 300 can be seen only from the left eyepiece 121, and the second object 320.
  • the object 310 is controlled to be an invisible distance.
  • the image providing apparatus 200 controls the trajectory of the first object 310 and the second object 320 to have different movements, such that the left and right eyes of the user are the first object 310 and the second object. Track 320 can maximize the effect of the eye movement occurs.
  • FIG. 4 is a view for explaining a first image provided by the image providing apparatus of FIG. 3
  • FIG. 5 is a view for explaining an image recognized through the eyeball of the user of the first image of FIG. 4
  • FIG. FIG. 3 is a diagram for describing a second image provided by the image providing apparatus of FIG. 3
  • FIG. 7 is a diagram for explaining an image recognized through the eyeball of the user of the second image of FIG. 6.
  • the image providing apparatus 200 outputs an image including two objects 300.
  • the two objects 300 move with the trajectory having different movements, and preferably move with the same trajectory in a large frame, but move slightly so that some trajectories are slightly different.
  • the two objects 300 may move in irregular trajectories instead of regular trajectories.
  • the two objects 300 are formed by any one of a figure, a letter, a company logo, a puzzle, and a character, so that the user can improve visual acuity through eye movement and at the same time, obtain an advertisement effect through the object.
  • FIGS. 5 and 7 are images of the image output from the display unit 240 of the image providing apparatus 200.
  • a user may track irregularities of the first object 310 and the second object 320 through binocular vision.
  • the eye is stimulated.
  • the eye muscles are individually exercised while the user tracks the first object 310 and the second object 320 with the left eye and the right eye, respectively.
  • the human brain adjusts the position of the eyes and the like to modify what is seen and remembered.
  • the user modifies the positions of the left and right eyes to track the first object 310 and the second object 320, respectively, thereby allowing the left and right eye muscles to perform individual movements.
  • the user may view an image in which the first object 310 and the second object 320 overlap each other.
  • FIG. 8 is a flowchart illustrating a method of inducing eye movement in the eye movement method according to the first embodiment of the present invention.
  • the eye movement method provides an image of any one of virtual reality, augmented reality, and mixed reality for an object having different movements to a binocular vision so that the user's left and right eyes can track the object. Induce to help. Through this, the eye movement method can improve the vision by inducing eye movement of the external eye muscles for the user's left and right eyes.
  • the eyeball movement device 10 is mounted to the head of the user.
  • the eye movement device 10 is coupled to the main body 100 in which the head of the user is fixed, and the body 100 in a direction opposite to the left and right eyes of the user, and includes two objects, virtual reality and augmented reality.
  • the eye movement device 10 is formed in the form of HMD, either the main body 100 and the image providing apparatus 200 is detachable or any one of the body 100 and the image providing apparatus 200 is one of the integral type. It may be formed in the form.
  • the eyeball movement device 10 outputs an image. That is, the eye movement apparatus 10 outputs an image including two objects having different movements so that the user's left eye tracks one of the two objects and the right eye tracks the other. Through this, the user can improve the vision through eye movement by tracking two objects of the left eye and the right eye, respectively.
  • FIG. 9 is a flowchart illustrating a method of controlling an object according to eye movement in the eye movement method according to the first embodiment of the present invention.
  • the eyeball movement device 10 may maximize an eyeball movement by controlling an object of an image according to eyeball movement of a user.
  • step S350 the eye movement device 10 detects eye movements for the left and right eyes of the user to track the output image.
  • the eye movement device 10 detects the eye movement generated while the left eye and the right eye respectively track two objects in step S330 of FIG. 8 with a camera or an infrared sensor.
  • the eye movement device 10 calculates the eye movement amount and the eye muscle exercise amount of the user using the detected eye movements for the left and right eyes.
  • the eyeball movement device 10 calculates the movement distance for the movement of the pupil of the eyeball to calculate the eyeball momentum.
  • the eyeball movement device 10 also calculates the eye muscle movement using the moving distance and the moving direction for the movement of the pupil.
  • the eyeball movement device 10 determines that the movement amount for the medial rectus muscle and the lateral rectus muscle increases when the eyeball moves left and right, and the movement amount for the inferior oblique muscle and the superior root muscle increases when the eyeball moves up and down and diagonally. .
  • the eyeball movement device 10 controls the object of the image using the calculated eyeball movement and eye muscle movement.
  • the eyeball movement device 10 changes the at least one of the shape, color, and size of the object to raise the concentration of the user and raises the eyeball movement amount by the reference value.
  • the eyeball movement device 10 controls the movement of the object as a trajectory that can stimulate the eye muscles with low eye muscle momentum when the eye muscle momentum is lower than the reference value. That is, the eyeball movement device 10 may control at least one of the shape, color, size, and trajectory of the object.
  • FIG. 10 is a perspective view illustrating an eye movement device using perspective according to a second embodiment of the present invention.
  • the eyeball movement device 10 is formed in an HMD form to provide a user with any one image of virtual reality, augmented reality, and mixed reality. At this time, the eyeball movement device 10 outputs an object having a perspective, thereby inducing the left and right eyes of the user to track the object.
  • the eyeball movement device 10 includes a main body 100 serving as a frame and an image providing device 200 for outputting an image.
  • the image providing device 200 is coupled to the body 110 such that the display 240 faces the eyepiece 120.
  • the image providing device 200 outputs the object 400 having a perspective through the display 240. In this way, the user may be provided with images for the near and far views, thereby maximizing the contraction and relaxation of the ciliary muscles.
  • FIG. 11 is a diagram illustrating a first image provided by the image providing apparatus of FIG. 10
  • FIG. 12 is a diagram illustrating a second image provided by the image providing apparatus of FIG. 10
  • FIG. 13 is a diagram of FIG. 10. Figure is for explaining the movement of the eye through the eye movement device.
  • the image providing apparatus 200 outputs an object 400 having a perspective through the display unit 240.
  • the image generally has a near viewpoint of 10 cm to 50 cm and a far viewpoint of 1 m to infinity.
  • the image providing device 200 alternately outputs the object 400 of FIG. 11A, which is an image located at a near point, and FIG. 11B, which is an image located at a far point in time.
  • the image providing apparatus 200 alternately outputs FIG. 11A where the object 300 is located at 10 cm to 50 cm and FIG. 11B where the object 400 is located at 1 m to infinity.
  • the image providing apparatus 200 outputs FIG. 12B, which is an image in which the object 300 moves a near view and a far view.
  • the image providing apparatus 200 outputs FIG. 12B in which the object 300 repeatedly moves from 10 cm to infinity.
  • the image providing apparatus 200 may include FIG. 12A, which is an image including the auxiliary object 450 located at 50 cm to 1 m so that the user can more effectively recognize the movement of the object 400. Therefore, the image providing apparatus 200 may output FIG. 12B through which the object 400 passes through the auxiliary object 450 while repeatedly moving from 10 cm to infinity.
  • the user's eyeball 500 may perform eyeball movement.
  • the object 400 output from the image providing device 200 outputs a far point of view
  • the user relaxes the ciliary muscles 520a, contracts the ciliary platoon 530a, and thins the lens 510a, thereby providing a remote object.
  • 400 can be seen.
  • the object 400 output from the image providing device 200 outputs a near point of view
  • the user contracts the ciliary muscles 520b and relaxes the ciliary platoon 530b so that the lens 510b becomes thick, thereby providing a near object. 400 can be seen.
  • the image providing apparatus 200 may repeatedly release the near and far views, thereby releasing the hardened lens.
  • FIG. 14 is a flow chart for explaining the eye movement method according to a second embodiment of the present invention.
  • the eye movement method provides an image of any one of virtual reality, augmented reality, and mixed reality for an object having perspective to induce the user's left and right eyes to track the object. Through this, the eye movement method can improve the vision by gently releasing the frozen lens of the user.
  • the eyeball movement device 10 is mounted to the head of the user.
  • the eye movement device 10 is combined with the main body 100 in a direction opposite to the user's left and right eyes and the user's head is fixed, virtual reality, including an object having a perspective, augmented It includes an image providing device 200 for outputting any one image of reality and mixed reality.
  • the eye movement device 10 is formed in the form of HMD, either the main body 100 and the image providing apparatus 200 is detachable or any one of the body 100 and the image providing apparatus 200 is one of the integral type. It may be formed in the form.
  • the eyeball movement device 10 outputs an image.
  • the eye movement device 10 outputs an image of any one of virtual reality, augmented reality, and mixed reality to track an object in which the left and right eyes of the user have a perspective. That is, the eyeball movement device 10 outputs an image repeatedly showing a near point and a far point. Through this, the user can improve vision by giving a stretching effect to the lens of the left and right eyes.
  • FIG. 15 is a perspective view illustrating an eyeball movement device using light and shade according to a third embodiment of the present invention.
  • the eyeball movement device 10 is formed in the form of an HMD to provide a user with any one image of virtual reality, augmented reality, and mixed reality.
  • the eyeball movement device 10 outputs an image in which brightness is adjusted, thereby inducing eye movements for the left and right eyes of the user.
  • the eyeball movement device 10 includes a main body 100 serving as a frame and an image providing device 200 for outputting an image.
  • the image providing device 200 is coupled to the body 110 such that the display 240 faces the eyepiece 120.
  • the image providing device 200 outputs an image 600 whose brightness is adjusted through the display unit 240.
  • the image providing apparatus 200 outputs the first object 610 and the second object 620, and the first object 610 and the second object 620 are the left eye eyepiece 121 and the right eye eyepiece, respectively. Outputs a predetermined interval so that it can be seen only at (123).
  • the image providing apparatus 200 also outputs a background screen 630 for adjusting the overall brightness of the image 600. In this case, the image providing device 200 may alternately output the image 600 having the opposite brightness.
  • the user when the user views the image 600 in monocular vision, the user may see the first object 610 and the background screen 630 in the left eye, and the second object 620 and the background screen 630 in the right eye.
  • the image 600 is viewed in both eyes, the image of the first object 610 and the second object 620 overlaps one object with the left eye and the right eye with the background 630 as the background ( 600).
  • the user can improve the dry eye syndrome by increasing the number of eye blinks, and improve vision by performing wide-angle training on pupils of the retina from the pupil.
  • the user may improve the medial strabismus by viewing the first object 610 and the second object 620 through binocular vision.
  • FIG. 16 illustrates a first image provided by the image providing apparatus of FIG. 15,
  • FIG. 17 illustrates a second image provided by the image providing apparatus of FIG. 15, and
  • FIG. 18 illustrates an image of the present invention. It is a flowchart for explaining the eye movement method according to the third embodiment.
  • the image providing apparatus 200 outputs an image 600 whose brightness is adjusted through the display unit 240.
  • the image 600 includes a first object 610, a second object 620, and a background screen 630 for setting the overall brightness of the image to increase the concentration of the user.
  • the image providing device 200 may maximize contrast training due to the difference in brightness to the user.
  • the brightness of light is the quantitative discrimination of light sensation, and is related to the sensitivity of the retina as well as the large and small physical luminosity, and the sensitivity is related to eye fatigue. Therefore, training on contrast can alleviate eye strain.
  • the image providing apparatus 200 may repeatedly include FIG. 16A, which is an image including a white background 630, a first object 610, and a second object 620, and FIG. 16B, which is a black full screen. Controls to output alternately.
  • the image providing apparatus 200 may further maximize the contrast training due to the brightness difference to the user by assigning a color to the first object 610 and the second object 620.
  • the image providing device 200 may output an image 600 using a Purkinje's phenomenon.
  • the Purkinje phenomenon means that when the light is weak, the eyes are more sensitive to short wavelength light than long wavelength. That is, the user may feel the bright blue-green bird in the brightest place in the yellow, dark place.
  • the background screen 630 is white
  • the background screen 630 is black
  • the first screen is 630.
  • At least one of the object 610 and the second object 620 includes cyan, FIG.
  • FIG. 17C where the entire screen is black, and the background screen 630 is white, and the first object 610 and the second object. At least one of the objects 620 is controlled to be sequentially repeated while again outputting FIG. 17D and FIG. 17A including yellow. In this way, the user may increase the concentration of the image 600 by changing the color through the first object 610 and the second object 620 as well as the difference in brightness felt in the background screen 630.
  • control unit 240 display unit

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Abstract

La présente invention concerne un dispositif et un procédé destinés au mouvement de l'œil, en utilisant le suivi d'objet. Le dispositif destiné au mouvement de l'œil de la présente invention comprend : un corps monté sur une partie de tête d'un utilisateur ; et un dispositif de fourniture d'image qui est accouplé au corps dans les sens faisant face aux yeux gauche et droit d'un utilisateur et qui délivre l'une d'une image de réalité virtuelle, d'une image de réalité augmentée, et d'une image de réalité mixte, chacune d'elles comprenant deux objets présentant des mouvements différents, afin d'induire le suivi de l'un des deux objets à travers l'œil gauche et d'induire le suivi de l'objet restant à travers l'œil droit.
PCT/KR2017/012244 2016-12-27 2017-11-01 Dispositif et procédé destinés au mouvement de l'œil, utilisant le suivi d'objet WO2018124451A1 (fr)

Applications Claiming Priority (6)

Application Number Priority Date Filing Date Title
KR10-2016-0180077 2016-12-27
KR1020160180076A KR20180076023A (ko) 2016-12-27 2016-12-27 객체추적을 이용한 안구운동장치 및 방법
KR10-2016-0180076 2016-12-27
KR1020160180078A KR101874861B1 (ko) 2016-12-27 2016-12-27 명암을 이용한 안구운동장치 및 방법
KR1020160180077A KR20180076024A (ko) 2016-12-27 2016-12-27 원근감을 이용한 안구운동장치 및 방법
KR10-2016-0180078 2016-12-27

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Cited By (2)

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CN114246768A (zh) * 2021-12-22 2022-03-29 苏州睿酷医疗科技有限责任公司 一种混合现实近视防治系统及方法
WO2022174380A1 (fr) * 2021-02-19 2022-08-25 徐園植 Instrument d'exercice oculaire pour la réparation, la récupération et l'amélioration de l'acuité visuelle

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WO2014046206A1 (fr) * 2012-09-19 2014-03-27 株式会社ニコン Dispositif de détection de ligne de visée, procédé d'affichage, procédé d'étalonnage de dispositif de détection de ligne de visée, procédé de conception de verre de lunettes, procédé de sélection de verre de lunettes, procédé de fabrication de verre de lunettes, matière imprimée, procédé de vente de verre de lunettes, dispositif optique, procédé de détection d'informations de ligne de visée, instrument optique procédé de conception, instrument optique, procédé de sélection d'instrument optique, et procédé de production d'instrument optique
KR101471761B1 (ko) * 2013-05-30 2014-12-10 가톨릭대학교 산학협력단 3d 콘텐츠를 이용한 안구 능력 강화 장치

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Publication number Priority date Publication date Assignee Title
JP2000050313A (ja) * 1998-07-28 2000-02-18 Matsushita Electric Works Ltd 頭部搭載型ディスプレイ装置
JP2008534157A (ja) * 2005-03-30 2008-08-28 ノバビジョン, インコーポレイテッド 視力訓練時にヘッドマウントディスプレイを用いて視覚刺激を与えるための方法および装置
KR20110089110A (ko) * 2010-01-29 2011-08-04 유남구 투명디스플레이를 이용한 인지훈련 유도장치
WO2014046206A1 (fr) * 2012-09-19 2014-03-27 株式会社ニコン Dispositif de détection de ligne de visée, procédé d'affichage, procédé d'étalonnage de dispositif de détection de ligne de visée, procédé de conception de verre de lunettes, procédé de sélection de verre de lunettes, procédé de fabrication de verre de lunettes, matière imprimée, procédé de vente de verre de lunettes, dispositif optique, procédé de détection d'informations de ligne de visée, instrument optique procédé de conception, instrument optique, procédé de sélection d'instrument optique, et procédé de production d'instrument optique
KR101471761B1 (ko) * 2013-05-30 2014-12-10 가톨릭대학교 산학협력단 3d 콘텐츠를 이용한 안구 능력 강화 장치

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Publication number Priority date Publication date Assignee Title
WO2022174380A1 (fr) * 2021-02-19 2022-08-25 徐園植 Instrument d'exercice oculaire pour la réparation, la récupération et l'amélioration de l'acuité visuelle
CN114246768A (zh) * 2021-12-22 2022-03-29 苏州睿酷医疗科技有限责任公司 一种混合现实近视防治系统及方法
CN114246768B (zh) * 2021-12-22 2024-03-26 苏州睿酷医疗科技有限责任公司 一种混合现实近视防治系统

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