WO2018023235A1 - Procédé pour une interaction entre une musique et un utilisateur et lecteur de musique - Google Patents

Procédé pour une interaction entre une musique et un utilisateur et lecteur de musique Download PDF

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Publication number
WO2018023235A1
WO2018023235A1 PCT/CN2016/092548 CN2016092548W WO2018023235A1 WO 2018023235 A1 WO2018023235 A1 WO 2018023235A1 CN 2016092548 W CN2016092548 W CN 2016092548W WO 2018023235 A1 WO2018023235 A1 WO 2018023235A1
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WO
WIPO (PCT)
Prior art keywords
input
music
user
screen
unit
Prior art date
Application number
PCT/CN2016/092548
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English (en)
Chinese (zh)
Inventor
杨洁
Original Assignee
杨洁
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 杨洁 filed Critical 杨洁
Priority to PCT/CN2016/092548 priority Critical patent/WO2018023235A1/fr
Publication of WO2018023235A1 publication Critical patent/WO2018023235A1/fr

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Classifications

    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B15/00Teaching music

Definitions

  • the invention belongs to the field of electronic technology, and in particular relates to a method for interacting music with a user and a music player.
  • the embodiment of the invention provides a method for interacting music with a user, and aims to aim at the interaction between the user and the music when the current user is listening to music, and the input and the degree of input are not strong, and the body parts such as the user's vision and touch are rarely Involved in music, this kind of user experience is not good, you need to provide a way to make users interact with music.
  • the present invention is implemented in such a way that a method of interacting music with a user includes the following steps:
  • the screen prompt is pushed to the user
  • the number of successful input and failed input is counted, and the statistical result is pushed to the user.
  • the embodiment of the invention further provides a music player, comprising:
  • Matching unit picture pushing unit, detecting unit, successful input recording unit, failed input recording unit, statistical unit, wherein:
  • a matching unit configured to record a screen prompt time that matches a music playing time node
  • a screen pushing unit wherein the input end is connected to the output end of the matching unit, and is configured to push a screen prompt to the user according to the music playing time node and the screen prompting time during the playing of the music;
  • a detecting unit wherein the input end is connected to the output end of the screen pushing unit, and is configured to detect that the pushing is within a specific time after the prompting of the screen, and detecting whether the user inputs an instruction;
  • a failure input recording unit wherein an input end thereof is connected to an output end of the detecting unit, and is configured to record, when the user does not input an instruction, a behavior that the user does not input as a failure input within a specific time after the prompting of the screen;
  • a statistical unit wherein the input ends are respectively connected to the output end of the successful input recording unit and the output end of the failed input recording unit, and after the music is stopped, the number of successful input and failed input is counted, and is pushed to the user. statistical results.
  • the invention enables the user to join the music beat while listening to music, and interact with the music to cause the effect of 'playing together', thereby enhancing the user's music experience.
  • FIG. 1 is a schematic flowchart of a method for interacting music with a user according to an embodiment of the present invention
  • FIG. 2 is a schematic structural diagram of a music player according to an embodiment of the present invention.
  • FIG. 1 is a schematic flowchart of a method for interacting music with a user according to an embodiment of the present invention. For convenience of description, only parts related to the embodiment of the present invention are shown.
  • step S101 a screen cue time matching the music play time node is recorded.
  • the user listens to music as an example, and matches the screen prompt on the music playing time node. For example, when the song is 5 seconds, the screen prompt 1 is matched, and when the song is 6 seconds, the screen prompt 2 is matched;
  • the screen prompts can be a bright spot on the screen; or some graphics appear on the screen.
  • step S102 in the process of playing music, a screen prompt is pushed to the user according to the music playing time node and the screen prompt time.
  • step S103 it is detected that the user inputs an instruction within a specific time after the prompting of the screen; if yes, the process proceeds to step S104, and the behavior input by the user is recorded as a successful input; if not, the process proceeds to step S105. , records the behavior that the user did not enter as a failed input.
  • the screen prompt is displayed to the user, and at a specific time after the screen prompts, for example, the specific time can be set to 0.5 seconds, and the user is required to input an instruction.
  • Input methods include input via buttons, as well as input via touch screen.
  • step S106 after the music is stopped, the number of successful input and failed input is counted, and the statistical result is pushed to the user.
  • the system When the music is over, the system will count the number of successful user input and failed input, and push the results of the statistics to the user.
  • the invention enables the user to join the music beat while listening to music, and interact with the music to cause the effect of 'playing together', thereby enhancing the user's music experience.
  • FIG. 2 is a schematic structural diagram of a music player according to an embodiment of the present invention, where the music player includes:
  • the matching unit 21 is configured to record a screen prompt time that matches the music playing time node
  • the screen pushing unit 22 is connected to the output end of the matching unit 21, and is configured to push a screen prompt to the user according to the music playing time node and the screen prompt time during the playing of the music;
  • the detecting unit 23 is connected to the output end of the screen pushing unit 22, and is configured to detect whether the user inputs an instruction within a specific time after the prompting of the screen;
  • a failure input recording unit 25 whose input end is connected to the output end of the detecting unit 23, for recording a behavior that the user has not input as a failure input when the user does not input an instruction within a specific time after the screen prompts ;
  • a statistical unit 26 whose input ends are respectively connected to the output end of the successful input recording unit 24 and the output end of the failed input recording unit 25, and are used for counting the number of successful input and failed input after the music is stopped, and Push statistics to users.
  • the working principle is: the matching unit 21 records the screen prompt time matching the music playing time node; in the process of playing the music, according to the music playing time node and the screen prompt time, the screen pushing unit 22 pushes the screen prompt to the user;
  • the unit 23 detects the push to detect whether the user inputs an instruction within a specific time after the prompt of the screen; when the user inputs an instruction within a specific time after the screen prompts, the successful input recording unit 24 records the behavior input by the user as Successful input; when the user does not input an instruction within a certain time after the prompt of the screen, the failure input recording unit 25 records the behavior that the user has not input as a failure input; after the music is stopped, the statistics unit 26 counts the successful input and The number of failed attempts and pushed the statistics to the user.
  • the invention enables the user to join the music beat while listening to music, and interact with the music to cause the effect of 'playing together', thereby enhancing the user's music experience.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • Educational Administration (AREA)
  • Educational Technology (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Electrophonic Musical Instruments (AREA)

Abstract

L'invention concerne un procédé pour une interaction entre une musique et un utilisateur et un lecteur de musique. Le procédé comprend les étapes suivantes: l'enregistrement d'un intervalle d'invite de commande à l'écran correspondant à un cadre temporel de lecture de musique (S101); lors de la lecture de musique, le pousser d'une invite de commande à l'écran vers un utilisateur en fonction du cadre temporel de lecture de musique et de l'intervalle d'invite de commande à l'écran (S102); dans un intervalle spécifique suivant l'invite de commande à l'écran, la détection ou non d'une instruction entrée par l'utilisateur (S103); dans l'affirmative, l'enregistrement d'une action entrée par l'utilisateur sous la forme d'une entrée réussie (S104); dans la négative, l'enregistrement d'une action non entrée par l'utilisateur sous la forme d'une entrée non réussie (S105); lorsque la musique s'arrête, le décompte du nombre d'entrées réussies et celui d'entrées non réussies et le pousser du résultat du décompte vers l'utilisateur (S106). L'expérience musicale de l'utilisateur en est améliorée.
PCT/CN2016/092548 2016-07-31 2016-07-31 Procédé pour une interaction entre une musique et un utilisateur et lecteur de musique WO2018023235A1 (fr)

Priority Applications (1)

Application Number Priority Date Filing Date Title
PCT/CN2016/092548 WO2018023235A1 (fr) 2016-07-31 2016-07-31 Procédé pour une interaction entre une musique et un utilisateur et lecteur de musique

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/CN2016/092548 WO2018023235A1 (fr) 2016-07-31 2016-07-31 Procédé pour une interaction entre une musique et un utilisateur et lecteur de musique

Publications (1)

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WO2018023235A1 true WO2018023235A1 (fr) 2018-02-08

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PCT/CN2016/092548 WO2018023235A1 (fr) 2016-07-31 2016-07-31 Procédé pour une interaction entre une musique et un utilisateur et lecteur de musique

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WO (1) WO2018023235A1 (fr)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109272809A (zh) * 2018-11-22 2019-01-25 齐鲁师范学院 一种音乐和声基础理论学习装置及其使用方法

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1264105A (zh) * 1999-02-16 2000-08-23 科乐美股份有限公司 音乐演奏游戏装置、音乐演奏游戏方法及可读记录介质
CN101590318A (zh) * 2008-05-26 2009-12-02 鈊象电子股份有限公司 节奏游戏设备
CN101648074A (zh) * 2008-08-15 2010-02-17 鈊象电子股份有限公司 节奏训练的执行系统及其方法
CN105771087A (zh) * 2016-04-06 2016-07-20 上海乃欣电子科技有限公司 基于音乐和肌电反馈刺激的康复训练系统

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1264105A (zh) * 1999-02-16 2000-08-23 科乐美股份有限公司 音乐演奏游戏装置、音乐演奏游戏方法及可读记录介质
CN101590318A (zh) * 2008-05-26 2009-12-02 鈊象电子股份有限公司 节奏游戏设备
CN101648074A (zh) * 2008-08-15 2010-02-17 鈊象电子股份有限公司 节奏训练的执行系统及其方法
CN105771087A (zh) * 2016-04-06 2016-07-20 上海乃欣电子科技有限公司 基于音乐和肌电反馈刺激的康复训练系统

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109272809A (zh) * 2018-11-22 2019-01-25 齐鲁师范学院 一种音乐和声基础理论学习装置及其使用方法

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