WO2017190341A1 - Lunettes de réalité virtuelle - Google Patents

Lunettes de réalité virtuelle Download PDF

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Publication number
WO2017190341A1
WO2017190341A1 PCT/CN2016/081243 CN2016081243W WO2017190341A1 WO 2017190341 A1 WO2017190341 A1 WO 2017190341A1 CN 2016081243 W CN2016081243 W CN 2016081243W WO 2017190341 A1 WO2017190341 A1 WO 2017190341A1
Authority
WO
WIPO (PCT)
Prior art keywords
frame
disposed
connecting frame
mounting plate
virtual reality
Prior art date
Application number
PCT/CN2016/081243
Other languages
English (en)
Chinese (zh)
Inventor
洪谷溢
Original Assignee
深圳动三帝虚拟现实互动科技有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 深圳动三帝虚拟现实互动科技有限公司 filed Critical 深圳动三帝虚拟现实互动科技有限公司
Priority to CN201690001666.1U priority Critical patent/CN209327691U/zh
Priority to PCT/CN2016/081243 priority patent/WO2017190341A1/fr
Publication of WO2017190341A1 publication Critical patent/WO2017190341A1/fr

Links

Classifications

    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/017Head mounted
    • G02B27/0176Head mounted characterised by mechanical features
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B30/00Optical systems or apparatus for producing three-dimensional [3D] effects, e.g. stereoscopic images
    • G02B30/20Optical systems or apparatus for producing three-dimensional [3D] effects, e.g. stereoscopic images by providing first and second parallax images to an observer's left and right eyes
    • G02B30/34Stereoscopes providing a stereoscopic pair of separated images corresponding to parallactically displaced views of the same object, e.g. 3D slide viewers
    • G02B30/36Stereoscopes providing a stereoscopic pair of separated images corresponding to parallactically displaced views of the same object, e.g. 3D slide viewers using refractive optical elements, e.g. prisms, in the optical path between the images and the observer
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/0101Head-up displays characterised by optical features
    • G02B2027/0132Head-up displays characterised by optical features comprising binocular systems
    • G02B2027/0134Head-up displays characterised by optical features comprising binocular systems of stereoscopic type
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/0149Head-up displays characterised by mechanical features
    • G02B2027/0154Head-up displays characterised by mechanical features with movable elements

Definitions

  • the invention relates to a virtual reality glasses.
  • the current virtual reality glasses can only let users experience 3D effects, and there is no way to provide 4D effects. That is to say, users can only get visual, auditory and tactile experiences, and cannot have an olfactory experience on this basis.
  • a virtual reality glasses comprising a lens assembly mounted in the virtual reality glasses, further comprising:
  • the fixing frame includes an outer frame and a partition
  • the outer frame has a first open end and a second open end opposite to the first open end, the first open end is for fitting with a human face,
  • the second open end is configured to be connected to the display device
  • the partition is disposed in the outer frame for mounting the lens assembly of the virtual reality glasses, and the partition is disposed between the first open ends a first accommodating cavity, a second accommodating cavity is disposed between the partition plate and the second open end;
  • An odor generator is disposed in the first accommodating cavity, and a surface of the scent generator is provided with a venting hole, and the odor generator is communicably connected to the display device to generate a content according to the content displayed by the display device Display the corresponding smell of the content.
  • the virtual reality glasses described above connect the odor generator to the display device, and the scent generator generates different odors according to different scenes in the video or the game, thereby enabling the user to experience the 4D effect in real life.
  • FIG. 1 is a schematic diagram showing a combined structure of virtual reality glasses according to an embodiment
  • FIG. 2 is a schematic diagram showing a combined structure of another perspective of the virtual reality glasses shown in FIG. 1;
  • FIG. 3 is a perspective exploded view of the virtual reality glasses shown in FIG. 1;
  • FIG. 4 is a perspective exploded view of another perspective view of the virtual reality glasses shown in FIG. 2;
  • Figure 5 is a front elevational view of the lens assembly and adjustment assembly of Figure 4.
  • Figure 6 is a partial enlarged view of the card strip of Figure 3.
  • FIG. 7 is a perspective view of the connecting frame and the touch component shown in FIG. 2;
  • Figure 8 is an exploded perspective view of the shelf shown in Figure 2;
  • Figure 9 is a schematic view showing the internal structure of the fixing portion shown in Figure 8.
  • FIG. 10 is a schematic structural view of the touch component shown in FIG. 3.
  • virtual reality glasses In order to facilitate the understanding of the present invention, a more complete description of virtual reality glasses will be made below with reference to the related drawings.
  • a preferred embodiment of virtual reality glasses is given in the drawings.
  • the virtual reality glasses can be implemented in many different forms and are not limited to the embodiments described herein. Rather, the purpose of providing these embodiments is to make the disclosure of virtual reality glasses more thorough and comprehensive.
  • the virtual reality glasses 10 of an embodiment include a fixing frame 100 , a lens assembly 200 , an adjusting component 300 , a connecting frame 400 , a telescopic assembly 500 , a shelf 600 , and a touch component . 700 and scent generator 800.
  • the lens assembly 200 and the adjustment assembly 300 are both mounted in the fixture 100, and the adjustment assembly 300 is coupled to the lens assembly 200 for adjusting the spacing between the lenses 220 of the lens assembly 200.
  • the connecting frame 400 is connected to the fixing frame 100 through the telescopic assembly 500, and the telescopic assembly 500 is used to adjust the overall thickness of the connecting frame 400 and the fixing frame 100.
  • the shelf 600 is installed at one end of the connecting frame 400 away from the fixing frame 100 for mounting a display device such as a mobile phone or an ipad.
  • the touch component 700 is mounted in the connector frame 400 for simulating a human hand operating display device.
  • the scent generator 800 is mounted in the holder 100 for communication connection with the display device to generate an odor corresponding to the displayed content according to the content displayed by the display device, enhancing the user experience.
  • the fixing frame 100 includes an outer frame 110 and a partition 120 disposed inside the outer frame 110 .
  • the outer frame 110 includes a first open end 112 and a second open end 114 opposite the first open end 112, the first open end 112 for engaging a human face.
  • the partition 120 is located inside the outer frame 110 for mounting the lens 220 of the virtual reality glasses 10.
  • a first accommodating cavity 130 is disposed between the partition 120 and the first open end 112
  • a second accommodating cavity 140 is disposed between the partition 120 and the second open end 114 .
  • the partition 120 is provided with two horizontally arranged first through holes 122.
  • the two first through holes 122 are symmetrically disposed, and the distance between the center points of the two first through holes 122 ranges from 55 mm to 70 mm.
  • the lens assembly 200 is located within the second receiving cavity 140 and is movably coupled to the diaphragm 120.
  • the lens assembly 200 includes a frame 210 and a lens 220 embedded in the frame 210.
  • One end of the frame 210 is located in the first through hole 122.
  • the number of the frame 210 and the lens 220 is two each.
  • the two lenses 220 respectively correspond to the two first through holes 122, and the two lenses 220 are symmetrically disposed.
  • the middle portion of the first through hole 122 has a rectangular shape, and both ends are semicircular, and the radius of the semicircle is equal to the radius of the frame 210 disposed in the first through hole 122, so that the lens 220 embedded in the frame 210 is integrated. It can translate laterally within the first through hole 122.
  • the adjustment assembly 300 is coupled to the lens assembly 200 and includes a knob 310, a first gear 320, a folding arm 330, a second gear 340, and a transmission arm 350 that are sequentially connected.
  • the knob 310 is disposed on the outer frame 110 and is coaxially connected to the first gear 320.
  • the folding arm 330 is connected to one of the frames 210, and a side of the folding arm 330 adjacent to the outer frame 110 away from the frame 210 is provided with a first rack 332, and a second tooth is disposed on a side opposite to the surface of the first rack 332.
  • the first gear 320 meshes with the first rack 332.
  • the transmission arm 350 is parallel to the folding arm 330 and is connected to the other frame 210.
  • a third rack 352 is disposed on the transmission arm 350.
  • the second gear 340 is disposed between the second rack 334 and the third rack 352 and meshes with both the second rack 334 and the third rack 352.
  • the knob 310 when the knob 310 is rotated counterclockwise, the first gear 320 rotates counterclockwise, so that the folding arm 330 drives the right lens 220 to move to the right, and at the same time, the second gear 340 The clockwise rotation causes the transmission arm 350 to move the left lens 220 to the left. At this time, the two lenses 220 are apart from each other.
  • the maximum distance between the center points of the two lenses 220 is 78 mm, and the minimum distance is 50 mm.
  • the distance between the center points of the two lenses 220 is set based on the pupil distance of the human eye, so that the brain obtains depth information through two images with parallax to form an image with the best stereoscopic effect. If the distance between the two lenses is smaller, the 3D effect is less obvious, and the depth of the picture is weakened; if the distance between the two lenses is larger, the 3D effect is liable to be dizzy.
  • the user can adjust the distance between the two lenses 220 by using the adjustment assembly 300 according to the actual situation of the lay length.
  • first rack 332 and the second rack 334 are respectively located at both ends of the folding arm 330.
  • first rack 332 can also be disposed opposite the second rack 334 and located between the two lenses 220, that is, the knob 310 is disposed between the two lenses 220.
  • the virtual reality glasses 10 further include a connecting frame 400 and a telescopic assembly 500 .
  • the fixing frame 100 is sleeved in the connecting frame 400 and connected to the connecting frame 400 through the telescopic assembly 500. It can be understood that in other embodiments, the connecting frame 400 can also be sleeved in the fixing frame 100.
  • the connecting frame 400 includes a connecting frame 410 and a mounting plate 420.
  • the outer frame 110 is slidably engaged with the connecting frame 410 and sleeved in the connecting frame 410.
  • the mounting plate 420 is disposed at an end of the connecting frame 410 away from the fixing frame 100 for connecting the display device.
  • the mounting plate 420 is enclosed with the connecting frame 410 to form a third accommodating cavity 430.
  • the telescoping assembly 500 includes a guide post 510, a connector 520, and an elastic member 530.
  • One end of the connecting member 520 is bored in the guiding post 510 and is movable in the axial direction of the guiding post 510 in the guiding post 510.
  • the elastic member 530 is sleeved on the connecting member 520.
  • the guide post 510 is connected to the mounting plate 420 and is located in the third receiving cavity 430.
  • the other end of the connector 520 is coupled to the holder 100.
  • One end of the elastic member 520 abuts against the guide post 510 , and the other end abuts against the fixing frame 100 .
  • the guide post 510 can also be mounted within the mount 100 to be coupled to the bulkhead 120.
  • the other end of the connector 520 is connected to the connecting frame 400.
  • One end of the elastic member 530 abuts against the guide post 510 , and the other end abuts the connecting frame 400 .
  • the elastic member 530 is compressed, and the connecting member 520 moves in the direction of the first open end 112 in the guide post 510.
  • each guide post 510 of the present embodiment is provided, and are respectively disposed around the mounting plate 420. It can be understood that in other embodiments, the number of the guide posts 510 may also be 1, 2, 3, 5 or more.
  • the connecting member 520 is a bolt
  • the elastic member 530 is a spring
  • the number of the connecting members 520 and the elastic members 530 corresponds to the number of the guide posts 510.
  • the outer frame 110 of the fixing frame 100 is provided with a card strip 150 extending from the second open end 114 and disposed on one end of the connecting frame 400. From the 152 and the extension plate 154, the extension plate 154 is closer to the connection frame 400 than the protrusion 152.
  • a hook 440 is disposed on the inner wall of the connecting frame 410, and the hook 440 is matched with the clip 150.
  • the connector 400 also includes a button 450 that is threaded through the connection frame 410 and that is closer to the mounting plate 420 than the hook 440.
  • the number of the card strips 150 is one. It can be understood that in other embodiments, the number of the card strips 150 may also be two, three or more, which are respectively disposed in the circumferential direction of the outer frame 110.
  • the number of hooks 440 and buttons 450 corresponds to the number of clips 150.
  • the button 450 includes a function portion 452 and a main body portion 454.
  • the functional portion 452 is located in the connecting frame 410 and is sleeved on the main body portion 454.
  • the main body portion 454 is disposed through the connecting frame 410.
  • the elastic member 530 When the fixing frame 100 and the connecting frame 400 are pressed, the elastic member 530 is compressed, and the connecting member 520 moves in the direction of the mounting post 420 in the guide post 510, while the clip 150 also moves toward the mounting plate 420 when the projection 152 moves.
  • the hook 440 is at the position, the projection 152 is engaged with the hook 440.
  • the holder 100 is contracted within the connector frame 400.
  • the protrusion 152 is located between the hook 440 and the button 450, and the extension plate 154 is opposed to the button 450.
  • the function portion 452 presses the extension plate 154 such that the protrusion 152 is disengaged from the hook 440, and the holder 100 is ejected to the connection frame 400 by the elastic member 520.
  • the extension plate 154 may also be omitted, and the functional portion 452 may directly press the protrusion 152.
  • the conventional virtual reality glasses cannot usually be compressed, that is, the size of the virtual reality glasses cannot be further reduced during use, and the space occupied by the inconvenient carrying or storage is large.
  • the virtual reality glasses of the present embodiment are scalable. When not in use, the volume of the virtual reality glasses can be reduced by about one-half by simply compressing the holder 100 into the connecting frame 400, thereby facilitating carrying or storing. When in use, just press the button 450, the virtual reality glasses can reach the optimal object distance state, and get the clearest effect and experience.
  • two mounting holes 422 are disposed on the mounting plate 420.
  • the two second through holes 422 respectively correspond to the two first through holes 122, and the centers of the corresponding first through holes 122 and the center of the second through holes 422 are on the same straight line, and the size of the second through holes 422 is larger than The size of the first through hole 122.
  • the connector frame 400 further includes a shutter 460.
  • the baffle 460 is located between the two second through holes 422.
  • the baffle 460 isolates the images seen by both eyes of the user, preventing the images from overlapping, thereby enabling the user to obtain a better visual effect.
  • the virtual reality glasses 10 further include a display device shelf 600 for mounting a mobile phone, an iPad, and the like.
  • a display device shelf 600 for mounting a mobile phone, an iPad, and the like. The following is a detailed description of installing a mobile phone on the shelf 600 as an example.
  • the shelf 600 is mounted at one end of the connector frame 400 away from the holder 100.
  • the shelf 600 includes a fixed portion 610 and a movable portion 620.
  • the fixing portion 610 is mounted on the circumferential direction of the connecting frame 410, and includes a card slot 612 and a plurality of first engaging members 614 disposed on the inner wall of the card slot 612.
  • the plurality of first engaging members 614 are disposed along the connecting frame 400.
  • the orientation of the racks 600 is spaced apart.
  • the movable portion 620 is disposed on a side of the mounting plate 420 away from the fixing frame 100, and forms a passage (not shown) for clamping the display device with the mounting plate 420.
  • One end of the movable portion 620 is connected to the connecting frame 410, and the other end is provided with a second engaging member 622.
  • the second engaging member 622 is matched with the first engaging member 614 and is movable along the arrangement direction of the first engaging member 614.
  • the first engaging member 614 is set to be one, and the second engaging member 622 is configured to be plural.
  • the first engaging member 614 can be moved along the arrangement direction of the second engaging member 622.
  • first engaging member 614 and the second engaging member 622 may be provided in plurality, and the two can be relatively moved to realize the engagement at different positions.
  • the space for placing mobile phones in conventional virtual reality glasses is generally fixed, and the thickness of mobile phones is not uniform, and the thickness of different models is different. Thinner mobile phones are easy to loosen in traditional virtual reality glasses, and thicker mobile phones are often unable to fit into traditional virtual reality glasses. Therefore, traditional virtual reality glasses are difficult to apply to various types of mobile phones.
  • the virtual reality glasses 10 of the present embodiment are designed to be adjustable in the rack 600 for placing the mobile phone, and can adjust the engaging positions of the first engaging member and the second engaging member according to the mobile phones of different thicknesses, thereby making the virtual
  • the reality glasses 10 can be applied to a variety of models of mobile phones.
  • the movable portion 620 further includes a card 624 and a gusset 626.
  • the card 624 is for insertion into the card slot 612.
  • the gusset 626 has a fixed end 6262 and a free end 6264 that is closer to the mounting plate 420 than the free end 6264.
  • the fixed end 6262 is coupled to the card 624 and can be inserted into the card slot 612 with the card 624.
  • the second engaging member 622 is disposed on the surface of the gusset 626 and adjacent to the fixed end 6262.
  • the first engaging member 614 is located at the top of the card slot 612. It can be understood that in other embodiments, the first engaging member 614 can also be located at the bottom of the card slot 612. Accordingly, the second engaging member 622 is located at the lower surface of the gusset 626.
  • the fixed end 6262 can extend into the card slot 612 along with the insertion plate 624.
  • the first engaging member 614 can be engaged with the second engaging member 622, thereby A snap connection of the movable portion 620 and the fixed portion 610 is achieved.
  • the free end 6264 is pressed, the first engaging member 614 can be separated from the second engaging member 622, and at the same time, the card 624 is inserted and removed according to the thickness of the mobile phone, and the card of the first engaging member 614 and the second engaging member 622 are changed.
  • the size of the passage between the movable portion 620 and the mounting plate 420 can be adjusted.
  • the separation of the movable portion 620 from the fixed portion 610 is achieved by completely removing the insertion plate 624. If the first engaging member 614 is located at the bottom of the slot 612, the upper free end 6264 can separate the first engaging member 614 from the second engaging member 622.
  • the movable portion 610 further includes a back clip 628.
  • the back clip 628 is coupled to one end of the inserting plate 624 away from the fixing portion 610, and the back clip 628 is bent toward the mounting plate 420 and forms a passage with the mounting plate 420.
  • the mobile phone is placed in the passage between the mounting plate 420 and the back clip 628.
  • the back clip 628 can tightly resist the mobile phone, thereby avoiding the use of the virtual reality glasses 10. In the process, the phone dropped.
  • the shelf 600 also includes a panel 630.
  • the panel 630 is overlaid on the back clip 628 and attached to the side of the back clip 628 away from the mounting board 420.
  • the shelf 600 of the present embodiment is connected at the middle position of the mounting plate 420, and when the mobile phone is placed in the channel formed by the back clip 628 and the mounting plate 420, The two ends of the mobile phone are exposed outside the channel, that is, the above-mentioned virtual reality glasses 10 are fixed to the mobile phone in an open manner, which is beneficial to the heat dissipation of the mobile phone during use.
  • the surface of the mounting plate 420 and the back clip 628 in contact with the mobile phone is affixed with ethylene-vinyl acetate. Copolymer, EVA) mat.
  • the EVA pad can effectively increase the friction between the mobile phone and the mounting plate 420 and the back clip 628, thereby protecting the screen of the mobile phone and reducing the risk of the phone slipping.
  • the virtual reality glasses 10 of the present embodiment are further provided with the touch component 700.
  • the touch component 700 is located in the third accommodating cavity 430 and is used to simulate a human hand clicking on the mobile phone screen.
  • the touch component 700 includes two mounting brackets 710 , and a transmission shaft 720 and a touch strip 730 .
  • the two mounting brackets 710 are located in the third receiving cavity 430 and are connected to the mounting plate 420.
  • the transmission shaft 720 is located between the two mounting brackets 710, and two ends of the transmission shaft 720 are rotatably connected to the two mounting brackets 710, respectively.
  • a mounting protrusion 722 is formed on the transmission shaft 720, and the touch bar 730 is disposed on a surface of the mounting protrusion 722 near the mounting board 420.
  • the touch bar 730 extends in a direction in which the mounting board 420 is located.
  • the mounting plate 420 is provided with a touch hole 426 through which the touch bar 730 passes and is exposed.
  • the main body portion 452 of the button 450 is located at one end of the connection frame 410 and is coupled to the transfer shaft 720.
  • the mounting bracket 710 is vertically connected to the mounting plate 420
  • the touch bar 730 is disposed perpendicular to the mounting plate 420
  • the button 450 is vertically connected to the transmission shaft 720.
  • the touch bar 730 and the button 450 are located between the two mounting brackets 710.
  • the touch bar 730 is adjacent to a mounting bracket 710
  • the button 450 is adjacent to the other mounting bracket 710.
  • the control component 700 implements the function of simulating a human hand clicking on a mobile phone screen.
  • the touch component 700 and the telescopic assembly 500 share a button 450
  • the function portion 452 of the button 450 is used to control the telescopic assembly 500
  • the main body portion 454 of the button 450 is used to control the touch assembly 700.
  • buttons may be provided, the first button is used to cooperate with the telescopic assembly 500, and the second button is used to cooperate with the touch assembly 700.
  • the screen of the mobile phone needs to be centered, that is, the screen of the mobile phone that the two eyes of the person see through the lens is evenly divided, so that the user is not easily dizzy when looking at the picture. Therefore, you need to adjust the location of your phone before watching a video or playing a game.
  • the corresponding application software is generally downloaded in the mobile phone, and the application software forms a center line in the middle of the screen of the mobile phone. When adjusting the mobile phone, the center line is aligned with the middle of the glasses.
  • Traditional virtual reality glasses generally use the glasses to see if the location of the mobile phone is centered. If not, the user needs to remove the glasses to adjust the mobile phone, and then repeat the operation until the mobile phone is centered. This adjustment method is cumbersome and it is difficult to actually adjust the position of the mobile phone.
  • the virtual reality glasses 10 of the present embodiment are provided with a center hole 424 at the bottom of the mounting plate 420.
  • the center hole 424 is located on the symmetry line of the two second through holes 422.
  • the bottom of the partition 120 is provided with a nose piece 124 which projects in the direction of the connecting frame 400.
  • the nose piece 124 is provided with an opening 1242.
  • the opening 1242 is disposed opposite the center hole 424.
  • the user When adjusting the position of the mobile phone, the user does not need to wear glasses to observe whether the mobile phone is centered.
  • the virtual reality glasses with the mobile phone installed can be hand-held, and the center line 424 and the opening 1242 are used to observe the position of the center line located on the screen of the mobile phone. At the center of the center hole 424 and the opening 1242, the mobile phone is centered successfully. Users can directly adjust the position of the phone without wearing glasses, which is convenient and fast.
  • the virtual reality glasses 10 of the present embodiment are further provided with an application software, and the application software sets an icon below the center line. When the icon just fills the center hole 424, the phone is centered successfully.
  • current virtual reality glasses can only allow users to experience 3D effects, and there is no way to provide 4D effects. That is to say, users can only get visual, auditory and tactile experiences, and cannot have an olfactory experience on this basis.
  • the virtual reality glasses 10 of the present embodiment further include an odor generator 800.
  • the scent generator 800 is located within the first accommodating cavity 130.
  • a vent 810 is formed in the surface of the scent generator 800.
  • the scent generator 800 can be communicatively coupled to the handset to produce an odor corresponding to the displayed content based on the content displayed by the handset.
  • the odor generator 800 is located at the bottom of the first accommodating cavity 130 and distributed on both sides of the nose frame 124.
  • the vent 810 is located on the surface of the scent generator 800 near the lens 220.
  • the scent generator 800 is provided with two, respectively located below the two lenses 220.
  • the scent generator 800 contains seven basic flavors, which are the taste of the sea, trees, fire, grass, flowers, metal and gunpowder.
  • the scent generator 800 is wirelessly connected to the mobile phone, and the scent generator 800 mixes the seven basic tastes according to different scenes in the video or the game to generate different odors, thereby bringing the user to the immersive feel. It will be appreciated that in other embodiments, the scent generator 800 can also be coupled to the handset using data lines.
  • the first open end 112 is pasted with a flexible body, such as rubber, sponge, etc., to make the virtual reality glasses 10 and the face more comfortable. Fit.
  • the virtual reality glasses 10 of the present embodiment are also worn by the user in the form of a strap.
  • the two sides of the fixing frame 100 are respectively provided with a wire buckle 160 .
  • the two ends of the first strap are respectively fastened in the two-wire buckle 160.
  • One end of the second strap is placed on the first strap, and the other end is connected as shown in the figure.
  • the cross member 616 of the fixing portion 610 shown in FIG. The length of both straps can be adjusted.

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)

Abstract

L'invention concerne des lunettes de réalité virtuelle (10) comprenant une monture fixe (100), un ensemble de lentilles (200) et un générateur de parfum (800). La monture fixe (100) comprend une monture externe (110) et un séparateur (120) ; la monture externe (110) a une première extrémité ouverte (112) et une seconde extrémité ouverte (114) opposée à la première extrémité ouverte (112) ; le séparateur (120) est agencé à l'intérieur de la monture externe (110), et est utilisé pour monter l'ensemble de lentilles (200) des lunettes de réalité virtuelle (10) ; une première cavité de réception (130) est disposée entre le séparateur (120) et la première extrémité ouverte (112), et une seconde cavité de réception (140) est disposée entre le séparateur (120) et la seconde extrémité ouverte (114) ; le générateur de parfum (800) est positionné à l'intérieur de la première cavité de réception (130), et la surface de ce dernier comprend des trous d'air (810) ; et le générateur de parfum (800) est en communication avec un dispositif d'affichage afin de produire, sur la base du contenu affiché par ledit dispositif d'affichage, des parfums relatifs audit contenu d'affichage. Les lunettes de réalité virtuelle (10) selon l'invention peuvent produire différents parfums sur la base de différentes scènes dans des vidéos ou des jeux, ce qui permet à l'utilisateur de ressentir véritablement un effet 4D.
PCT/CN2016/081243 2016-05-06 2016-05-06 Lunettes de réalité virtuelle WO2017190341A1 (fr)

Priority Applications (2)

Application Number Priority Date Filing Date Title
CN201690001666.1U CN209327691U (zh) 2016-05-06 2016-05-06 虚拟现实眼镜
PCT/CN2016/081243 WO2017190341A1 (fr) 2016-05-06 2016-05-06 Lunettes de réalité virtuelle

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Application Number Priority Date Filing Date Title
PCT/CN2016/081243 WO2017190341A1 (fr) 2016-05-06 2016-05-06 Lunettes de réalité virtuelle

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WO2017190341A1 true WO2017190341A1 (fr) 2017-11-09

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Families Citing this family (1)

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Publication number Priority date Publication date Assignee Title
CN109036408A (zh) * 2018-08-23 2018-12-18 重庆加河科技有限公司 一种用于vr展示教学的语音识别控制设备及控制方法

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