WO2017075992A1 - 一种交互方法和设备 - Google Patents

一种交互方法和设备 Download PDF

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Publication number
WO2017075992A1
WO2017075992A1 PCT/CN2016/084999 CN2016084999W WO2017075992A1 WO 2017075992 A1 WO2017075992 A1 WO 2017075992A1 CN 2016084999 W CN2016084999 W CN 2016084999W WO 2017075992 A1 WO2017075992 A1 WO 2017075992A1
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sensing device
action information
presentation
demonstration
movement
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PCT/CN2016/084999
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English (en)
French (fr)
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于燕
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乐视控股(北京)有限公司
乐视移动智能信息技术(北京)有限公司
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Publication of WO2017075992A1 publication Critical patent/WO2017075992A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality

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  • the present application relates to the field of control technologies, and in particular, to an interaction method and device.
  • the other device When a user uses another device to match a mobile phone to obtain a better experience, the other device provides a relatively simple function, such as only for obtaining sound, and because the user maintains a posture for a long time, other parts of the body are not active.
  • a relatively simple function such as only for obtaining sound
  • the present application provides an interaction method and device, which are applied to a system including a sensing device and a presentation device, wherein the sensing device is a wearable sensing device, and the sensing device acquires action information of a user wearing the sensing device.
  • the sensing device is a wearable sensing device
  • the sensing device acquires action information of a user wearing the sensing device.
  • Sending the action information to the presentation device, the presentation device performs a demonstration according to the action, and the application can enable the other device to provide multiple functions at the same time, and can also make the user use the electronic product
  • the rest of the body is effectively exercised, allowing the user to exercise while exercising, and to increase the fun of electronic products.
  • the present application provides an interaction method, which is applied to a system including a sensing device and a presentation device, wherein the sensing device is a wearable sensing device, and the method includes:
  • the sensing device acquires action information of a part where the user wears the sensing device
  • the sensing device sends the action information to the presentation device, so that the presentation device performs a presentation according to the action information.
  • the action information includes:
  • a sensing device is applied to a system including a presentation device, wherein the sensing device is a wearable sensing device, and the device includes:
  • An acquiring module configured to acquire action information of a part where the user wears the sensing device
  • a sending module configured to send the action information to the presentation device, so that the presentation device performs a presentation according to the action information.
  • the action information includes:
  • An interaction method is applied to a system including a sensing device and a presentation device, wherein the sensing device is a wearable sensing device, and the method includes:
  • the demonstration device performs a presentation according to the action information.
  • the action information includes:
  • the demonstration device performs a demonstration according to the action information, specifically:
  • the demonstration device transmits the operation instruction to a current application to cause the application to perform a presentation according to the operation instruction.
  • a demonstration device is applied to a system including a sensing device, wherein the sensing device is a wearable sensing device, and the device includes:
  • a receiving module configured to receive action information that is sent by the sensing device, where the user wears the sensing device
  • a demonstration module for performing a presentation based on the action information.
  • the action information includes:
  • the demonstration module is specifically used to:
  • the operational command is sent to the current application to cause the application to demonstrate in accordance with the operational command.
  • the sensing device acquires action information of a part where the user wears the sensing device, and sends the action information to the presentation device, where the presentation device performs a demonstration according to the action, and the application may make the other device
  • the sensing device provides a variety of functions, and when the user uses the electronic product, the other parts of the body can be effectively exercised, the user is also exercised while being entertained, and the fun of the electronic product is improved.
  • FIG. 1 is a flowchart of an interaction method in an embodiment of the present application
  • FIG. 3 is a schematic structural diagram of a sensing device according to an embodiment of the present application.
  • FIG. 4 is a schematic structural diagram of a demonstration device in an embodiment of the present application.
  • the application can also enable the user to effectively exercise other parts of the body while using the electronic product, exercise the body while the user is entertaining, and also make the electronic product
  • the interest is improved, and an interaction method is proposed.
  • the method is applied to a system including a sensing device and a demonstration device, wherein The sensing device is a wearable sensing device, and the method may include the following steps:
  • Step 101 The sensing device acquires action information of a part where the user wears the sensing device.
  • the motion information includes: a moving direction and a moving speed.
  • the wearable sensing device may add, on the existing electronic product, components that can sense motion information of the wearable portion of the user, for example, a Bluetooth headset, which is used for listening to music and answering a call in daily life, etc.
  • a Bluetooth headset which is used for listening to music and answering a call in daily life, etc.
  • a gravity sensor, a gyroscope, a compass, etc. can be added to the Bluetooth headset to sense the user's motion.
  • the Bluetooth headset can sense the direction of motion of the user's head, that is, the motion trajectory, and the motion speed. , that is, the rate at which the head is swung.
  • Different motion directions and different motion speeds indicate that the motion effect desired by the user is different. For example, when the head motion direction is leftward, different swing speeds indicate that the user wants the left amplitude and speed to be different.
  • the wearable sensing device can also be other electronic products, such as an electronic wristband, an electronic pedometer, etc., and any electronic product that can be interacted with other electronic products with information about the action of the wearable part of the user belongs to The scope of protection of this application.
  • Step 102 The sensing device sends the action information to the presentation device, so that the presentation device performs a presentation according to the action information.
  • the sensing device When the sensing device sends the action information, it may transmit through Bluetooth, or may transmit the action information by other means, such as: sound wave, the purpose of the application is to transmit action information, and any way to achieve the transfer information belongs to the present application.
  • the scope of protection The scope of protection.
  • the present application also proposes an interaction method. As shown in FIG. 2, the method is applied to a system including a sensing device and a presentation device, where The sensing device is a wearable sensing device, and the method includes:
  • Step 201 The demonstration device receives action information of a part of the sensing device that the user wears the sensing device.
  • the motion information includes: a moving direction and a moving speed.
  • Step 202 The demonstration device performs a demonstration according to the action information.
  • the demonstration device performs a demonstration according to the action information, specifically:
  • the demonstration device transmits the operation instruction to a current application to cause the application to perform a presentation according to the operation instruction.
  • different applications correspond to different preset instructions
  • different motion directions and different motion speeds in the preset instructions represent different operation commands, wherein the motions and speeds corresponding to the preset commands are operated.
  • the instruction may be determined according to an actual application, and the preset instruction further includes a special operation instruction, such as: start, pause, etc., the user may perform corresponding actions according to the preset instruction to achieve the purpose of implementing the special operation instruction.
  • the demonstration device After the demonstration device determines a corresponding operation instruction according to the movement direction and the movement speed, the demonstration device sends the operation instruction to a corresponding application, and the application may perform corresponding according to the operation instruction.
  • the action replaces the operation of the presentation device by the finger of the user's body.
  • An algorithm for converting user action information into a corresponding operation instruction may be preset in the demonstration device, and the specific algorithm may be determined according to actual conditions.
  • the demonstration device may be an electronic product that can interact with the sensing device and has a display function, such as a smart phone or a smart TV.
  • the application is an application that enables the user's wearable part to be effectively exercised according to a scientific exercise method, and the application can be operated by a single person or an interactive application of two or more people.
  • the purpose of the application is to enable the application to obtain the corresponding operation instruction, so that the action information can be converted into the corresponding operation instruction on the sensing device or on the demonstration device, and the specific implementation scheme can be determined according to the actual situation.
  • the sensing device acquires action information of a part where the user wears the sensing device, and sends the action information to the presentation device, where the presentation device performs a demonstration according to the action, and the application may make the other device
  • the sensing device provides a variety of functions, and when the user uses the electronic product, the other parts of the body can be effectively exercised, the user is also exercised while being entertained, and the fun of the electronic product is improved.
  • the sensing device is a Bluetooth headset that can obtain user action information
  • the presentation device is a smart phone
  • the smart device There is a racing game application installed in the mobile phone, wherein the application is an application for the car to avoid obstacles, and the obstacle setting rules are set according to the scientific head movement, and the application also sets
  • the operation instructions corresponding to different head movements and different head movement speeds are as follows:
  • the user connects the Bluetooth headset to the smart phone and opens the application, and the user starts the current application according to a preset special operation, such as: nodding, the Bluetooth headset sends the nod action information to the called intelligence.
  • a mobile phone the smart phone starts a game according to the action information of the nod, and the user performs a motion of a fixed direction and a different motion rate according to an obstacle displayed in the smart phone, and the Bluetooth headset acquires a direction and a motion rate of the current user motion, For example, the head is swung to the left, the head is swung to the right, and the direction and rate are sent to the smart phone.
  • the smart terminal determines the corresponding operation command by using a preset rule according to the direction and the speed.
  • the instructions are sent to the application for the purpose of manipulating the car, such as: the user evades the rate to the left, or evades the rate according to the user's swing to the right.
  • the present application further provides a sensing device, which is applied to a system including a presentation device, wherein the sensing device is a wearable sensing device, as described in FIG.
  • the sensing device includes:
  • the obtaining module 31 is configured to acquire action information of a part where the user wears the sensing device;
  • the sending module 32 is configured to send the action information to the presentation device, so that the presentation device performs a presentation according to the action information.
  • the action information includes:
  • the present application also provides a demonstration device, which is applied to a system including a sensing device, wherein the sensing device is a wearable sensing device, as described in FIG.
  • the demo device includes:
  • the receiving module 41 is configured to receive action information that is sent by the sensing device and that is used by the user to wear the sensing device.
  • the demonstration module 42 is configured to perform a presentation according to the action information.
  • the action information includes:
  • the demonstration module is specifically used to:
  • the operational command is sent to the current application to cause the application to demonstrate in accordance with the operational command.
  • the aforementioned program can be stored in a computer readable storage medium.
  • the program when executed, performs the steps including the foregoing method embodiments; and the foregoing storage medium includes various media that can store program codes, such as a ROM, a RAM, a magnetic disk, or an optical disk.
  • the device embodiments described above are merely illustrative, wherein the units illustrated as separate components may or may not be physically separate, and the components displayed as units may or may not be physical units, ie may be located in one place. Or it can be distributed to at least two network elements. Some or all of the modules may be selected according to actual needs to achieve the purpose of the solution of the embodiment. Those of ordinary skill in the art can understand and implement without deliberate labor.

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)
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Abstract

一种交互方法,所述方法应用于包括感知设备和演示设备的系统中,其中,所述感知设备为可穿戴的感知设备,所述方法包括:所述感知设备获取用户穿戴所述感知设备的部位的动作信息(101);所述感知设备将所述动作信息发送给所述演示设备,以使所述演示设备根据所述动作信息进行演示(102)。所述方法使电子设备在同一时间提供多种功能时,还可以使用户在使用电子产品时使身体的其他部位得到有效的运动,使用户在娱乐的同时也锻炼了身体,还使电子产品的趣味性得到了提升。

Description

一种交互方法和设备
本专利申请要求申请日为2015年11月06日、申请号为2015107583068的中国专利申请的优先权,并将上述专利申请以引用的方式全文引入本文中。
技术领域
本申请涉及控制技术领域,尤其涉及一种交互方法和设备。
背景技术
当前电子产品越来越多,并且功能越来越强大,人们的生活越来越离不开电子产品,并且衍生出了低头族这一人群,并且该人群平时工作也是面对电脑,在工作之外的其他时间就是使用手机玩游戏来打发时间。在玩游戏时,用户通常使用双手操作,身体其他部位会长时间不动,并且保持低头的姿势,并且在玩游戏时,用户通常会带上其他电子产品来获得更好的体验,如:蓝牙耳机、耳麦等。
在实现本申请的过程中,发明人发现现有技术至少存在如下问题:
用户在使用其他设备配合手机来获得更好的体验时,所述其他设备提供的功能相对单一,如只能用于获取声音,并且由于用户长时间保持一个姿势,身体其他部位得不到活动会严重影响用户的健康。
发明内容
本申请提供一种交互方法和设备,应用于包括感知设备和演示设备的系统中,其中,所述感知设备为可穿戴的感知设备,感知设备获取用户穿戴所述感知设备的部位的动作信息,并将所述动作信息发送给所述演示设备,所述演示设备根据所述动作进行演示,本申请可以使所述其他设备在同一时间提供多种功能,并且在用户使用电子产品时还可以使身体的其他部位得到有效的运动,使用户在娱乐的同时也锻炼了身体,还使电子产品的趣味性得到了提升。
本申请提供一种交互方法,所述方法应用于包括感知设备和演示设备的系统中,其中,所述感知设备为可穿戴的感知设备,所述方法包括:
所述感知设备获取用户穿戴所述感知设备的部位的动作信息;
所述感知设备将所述动作信息发送给所述演示设备,以使所述演示设备根据所述动作信息进行演示。
所述动作信息包括:
运动方向、运动速度。
一种感知设备,所述感知设备应用于包括演示设备的系统中,其中,所述感知设备为可穿戴的感知设备,所述设备包括:
获取模块,用于获取用户穿戴所述感知设备的部位的动作信息;
发送模块,用于将所述动作信息发送给所述演示设备,以使所述演示设备根据所述动作信息进行演示。
所述动作信息包括:
运动方向、运动速度。
一种交互方法,所述方法应用于包括感知设备和演示设备的系统中,其中,所述感知设备为可穿戴的感知设备,所述方法包括:
所述演示设备接收所述感知设备发送的用户穿戴所述感知设备的部位的动作信息;
所述演示设备根据所述动作信息进行演示。
所述动作信息包括:
运动方向、运动速度。
所述演示设备根据所述动作信息进行演示,具体为:
所述演示设备根据当前应用对应的预设指令确定所述运动方向和所述运动速度对应的操作指令;
所述演示设备将所述操作指令发送给当前应用,以使所述应用根据所述操作指令进行演示。
一种演示设备,所述演示设备应用于包括感知设备的系统中,其中,所述感知设备为可穿戴的感知设备,所述设备包括:
接收模块,用于接收所述感知设备发送的用户穿戴所述感知设备的部位的动作信息;
演示模块,用于根据所述动作信息进行演示。
所述动作信息包括:
运动方向、运动速度。
所述演示模块具体用于:
根据当前应用对应的预设指令确定所述运动方向和所述运动速度对应的操作指令;
将所述操作指令发送给当前应用,以使所述应用根据所述操作指令进行演示。
本申请中感知设备获取用户穿戴所述感知设备的部位的动作信息,并将所述动作信息发送给所述演示设备,所述演示设备根据所述动作进行演示,本申请可以使所述其他设备在同一时间提供多种功能,并且在用户使用电子产品时还可以使身体的其他部位得到有效的运动,使用户在娱乐的同时也锻炼了身体,还使电子产品的趣味性得到了提升。
附图说明
为了更清楚地说明本申请实施例或现有技术中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作一简单地介绍,显而易见地,下面描述中的附图是本申请的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动性的前提下,还可以根据这些附图获得其他的附图。
图1为本申请实施例中的一种交互方法流程图之一;
图2为本申请实施例中的一种交互方法流程图之二;
图3为本申请实施例中的一种感知设备的结构示意图;
图4为本申请实施例中的一种演示设备的结构示意图。
具体实施方式
为使本申请实施例的目的、技术方案和优点更加清楚,下面将结合本申请实施例中的附图,对本申请实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例是本申请一部分实施例,而不是全部的实施例。基于本申请中的实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的所有其他实施例,都属于本申请保护的范围。
本申请为了使电子设备在同一时间提供多种功能时,还可以使用户在使用电子产品时使身体的其他部位得到有效的运动,在用户在娱乐的同时也锻炼了身体,还使电子产品的趣味性得到了提升,提出一种交互方法,如图1所示,所述方法应用于包括感知设备和演示设备的系统中,其中, 所述感知设备为可穿戴的感知设备,所述方法可以包括以下步骤:
步骤101,所述感知设备获取用户穿戴所述感知设备的部位的动作信息。
所述动作信息包括:运动方向、运动速度。
具体的,所述可穿戴的感知设备可以在现有电子产品上添加可以感知用户穿戴部位的动作信息的部件,例如:蓝牙耳机,蓝牙耳机在日常生活中用于听音乐和接听电话等,现在可以在蓝牙耳机中添加重力传感器、陀螺仪、指南针等可以感受用户动作的部件,在用户带上蓝牙耳机后,所述蓝牙耳机可以感受到用户头部的运动方向,即运动轨迹,以及运动速度,即摆头时的速率。不同的运动方向和不同的运动速度表示用户想要的运动效果是不同的,例如:当头部运动方向为向左时,不同的摆头速率表示用户想向左的幅度和速度是不同的。
可穿戴的感知设备还可以为其他电子产品,如:电子手环、电子计步器等,凡是可穿戴的、具有感知用户穿戴部位动作信息的、可以与其他电子产品进行交互的电子产品均属于本申请的保护范围。
步骤102,所述感知设备将所述动作信息发送给所述演示设备,以使所述演示设备根据所述动作信息进行演示。
在感知设备发送所述动作信息时可以通过蓝牙进行传输,也可以通过其他方式传输所述动作信息,如:声波,本申请的目的是传输动作信息,凡是能够达到传输信息的方式均属于本申请的保护范围。
本申请为了实现用户通过穿戴的感知设备与演示设备达到互动的效果,本申请还提出了一种交互方法,如图2所示,所述方法应用于包括感知设备和演示设备的系统中,其中,所述感知设备为可穿戴的感知设备,所述方法包括:
步骤201,所述演示设备接收所述感知设备发送的用户穿戴所述感知设备的部位的动作信息。
所述动作信息包括:运动方向、运动速度。
步骤202,所述演示设备根据所述动作信息进行演示。
所述演示设备根据所述动作信息进行演示,具体为:
所述演示设备根据当前应用对应的预设指令确定所述运动方向和所述运动速度对应的操作指令;
所述演示设备将所述操作指令发送给当前应用,以使所述应用根据所述操作指令进行演示。
具体的,不同的应用对应不同的预设指令,所述预设指令中不同的运动方向和不同的运动速度表示不同的操作指令,其中,所述预设指令中运动方向和速度所对应的操作指令可以根据实际的应用确定,所述预设指令中还包括特殊的操作指令,如:开始、暂停等,用户可以根据预设指令进行相应的动作后以达到实现特殊操作指令的目的。
当所述演示设备根据所述运动方向和所述运动速度确定出对应的操作指令后,所述演示设备将所述操作指令发送给对应的应用,所述应用可以根据所述操作指令进行相应的动作,进而通过用户身体的动作代替手指对演示设备的操作。
所述演示设备中还可以预先设定可以将用户动作信息转换为对应操作指令的算法,具体的算法可以根据实际情况确定。
所述演示设备可以为智能手机、智能电视等可以与所述感知设备进行交互的且具有显示功能的电子产品。
所述应用是根据科学的运动方法,能够让用户的穿戴部位得到有效锻炼的应用,所述应用可以为单人操作的,也可以为双人或多人互动的应用。
本申请的目的是了让应用可以获取对应的操作指令,因此将动作信息转换为相应的操作指令可以在感知设备上,也可以在演示设备上,具体的实现方案可以根据实际情况确定。
本申请中感知设备获取用户穿戴所述感知设备的部位的动作信息,并将所述动作信息发送给所述演示设备,所述演示设备根据所述动作进行演示,本申请可以使所述其他设备在同一时间提供多种功能,并且在用户使用电子产品时还可以使身体的其他部位得到有效的运动,使用户在娱乐的同时也锻炼了身体,还使电子产品的趣味性得到了提升。
为了进一步阐述本申请的技术思想,现结合具体的应用场景,对本申请的技术方案进行说明,具体的,感知设备为可以获取用户动作信息的蓝牙耳机,所述演示设备为智能手机,所述智能手机中安装有一款赛车游戏的应用,其中所述应用为让赛车躲避障碍物的应用,障碍物的设定规则是根据科学的头部运动来进行设定的,并且所述应用中还设定了不同的头部动作和不同的头部运动速度对应的操作指令,具体流程如下所示:
用户将所述蓝牙耳机与所述智能手机进行蓝牙连接,并开启所述应用,用户根据预设的特殊操作启动当前应用,如:点头,所述蓝牙耳机将点头的动作信息发送给所诉智能手机,所述智能手机根据所述点头的动作信息开始游戏,用户根据智能手机中显示的障碍物进行不动方向以及不同运动速率的运动,所述蓝牙耳机获取当前用户运动的方向和运动速率,如:向左快速摆头、向右慢慢摆头等,并将所述方向和速率发送给所述智能手机,所述智能终端根据所述方向和速率,通过预设规则确定对应的操作指令,并将所述指令发送给应用,以达到操纵赛车的目的,如:用户向左摆头速率向左躲避,或根据用户向右摆头速率向右躲避。
基于与上述方法同样的申请构思,本申请还提出了一种感知设备,所述感知设备应用于包括演示设备的系统中,其中,所述感知设备为可穿戴的感知设备,如图3所述,该感知设备包括:
获取模块31,用于获取用户穿戴所述感知设备的部位的动作信息;
发送模块32,用于将所述动作信息发送给所述演示设备,以使所述演示设备根据所述动作信息进行演示。
所述动作信息包括:
运动方向、运动速度。
基于与上述方法同样的申请构思,本申请还提出了一种演示设备,所述演示设备应用于包括感知设备的系统中,其中,所述感知设备为可穿戴的感知设备,如图4所述,该演示设备包括:
接收模块41,用于接收所述感知设备发送的用户穿戴所述感知设备的部位的动作信息;
演示模块42,用于根据所述动作信息进行演示。
所述动作信息包括:
运动方向、运动速度。
所述演示模块具体用于:
根据当前应用对应的预设指令确定所述运动方向和所述运动速度对应的操作指令;
将所述操作指令发送给当前应用,以使所述应用根据所述操作指令进行演示。
本领域普通技术人员可以理解:实现上述各方法实施例的全部或部分步骤可以通过程序指令相关的硬件来完成。前述的程序可以存储于一计算机可读取存储介质中。该程序在执行时,执行包括上述各方法实施例的步骤;而前述的存储介质包括:ROM、RAM、磁碟或者光盘等各种可以存储程序代码的介质。
以上所描述的装置实施例仅仅是示意性的,其中作为分离部件说明的单元可以是或者也可以不是物理上分开的,作为单元显示的部件可以是或者也可以不是物理单元,即可以位于一个地方,或者也可以分布到至少两个网络单元上。可以根据实际的需要选择其中的部分或者全部模块来实现本实施例方案的目的。本领域普通技术人员在不付出创造性的劳动的情况下,即可以理解并实施。
最后应说明的是:以上各实施例仅用以说明本申请的技术方案,而非对其限制;尽管参照前述各实施例对本申请进行了详细的说明,本领域的普通技术人员应当理解:其依然可以对前述各实施例所记载的技术方案进行修改,或者对其中部分或者全部技术特征进行等同替换;而这些修改或者替换,并不使相应技术方案的本质脱离本申请各实施例技术方案的范围。

Claims (10)

  1. 一种交互方法,其特征在于,所述方法应用于包括感知设备和演示设备的系统中,其中,所述感知设备为可穿戴的感知设备,所述方法包括:
    所述感知设备获取用户穿戴所述感知设备的部位的动作信息;
    所述感知设备将所述动作信息发送给所述演示设备,以使所述演示设备根据所述动作信息进行演示。
  2. 如权利要求1所述方法,其特征在于,所述动作信息包括:
    运动方向、运动速度。
  3. 一种感知设备,其特征在于,所述感知设备应用于包括演示设备的系统中,其中,所述感知设备为可穿戴的感知设备,所述设备包括:
    获取模块,用于获取用户穿戴所述感知设备的部位的动作信息;
    发送模块,用于将所述动作信息发送给所述演示设备,以使所述演示设备根据所述动作信息进行演示。
  4. 如权利要求3所述设备,其特征在于,所述动作信息包括:
    运动方向、运动速度。
  5. 一种交互方法,其特征在于,所述方法应用于包括感知设备和演示设备的系统中,其中,所述感知设备为可穿戴的感知设备,所述方法包括:
    所述演示设备接收所述感知设备发送的用户穿戴所述感知设备的部位的动作信息;
    所述演示设备根据所述动作信息进行演示。
  6. 如权力要求1所述方法,其特征在于,所述动作信息包括:
    运动方向、运动速度。
  7. 如权力要求6所述方法,其特征在于,所述演示设备根据所述动作信息进行演示,具体为:
    所述演示设备根据当前应用对应的预设指令确定所述运动方向和所述运动速度对应的操作指令;
    所述演示设备将所述操作指令发送给当前应用,以使所述应用根据所述操作指令进行演示。
  8. 一种演示设备,其特征在于,所述演示设备应用于包括感知设备的系统中,其中,所述感知设备为可穿戴的感知设备,所述设备包括:
    接收模块,用于接收所述感知设备发送的用户穿戴所述感知设备的部位的动作信息;
    演示模块,用于根据所述动作信息进行演示。
  9. 如权力要求8所述设备,其特征在于,所述动作信息包括:
    运动方向、运动速度。
  10. 如权力要求9所述设备,其特征在于,所述演示模块具体用于:
    根据当前应用对应的预设指令确定所述运动方向和所述运动速度对应的操作指令;
    将所述操作指令发送给当前应用,以使所述应用根据所述操作指令进行演示。
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