WO2017049499A1 - 一种识别手部运动的方法及智能手环、终端 - Google Patents

一种识别手部运动的方法及智能手环、终端 Download PDF

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Publication number
WO2017049499A1
WO2017049499A1 PCT/CN2015/090434 CN2015090434W WO2017049499A1 WO 2017049499 A1 WO2017049499 A1 WO 2017049499A1 CN 2015090434 W CN2015090434 W CN 2015090434W WO 2017049499 A1 WO2017049499 A1 WO 2017049499A1
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WO
WIPO (PCT)
Prior art keywords
hand
user
smart bracelet
smart
signals
Prior art date
Application number
PCT/CN2015/090434
Other languages
English (en)
French (fr)
Inventor
刘均
陈松林
吴丽兰
欧阳张鹏
Original Assignee
深圳还是威健康科技有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 深圳还是威健康科技有限公司 filed Critical 深圳还是威健康科技有限公司
Priority to PCT/CN2015/090434 priority Critical patent/WO2017049499A1/zh
Priority to CN201580002077.5A priority patent/CN105765491A/zh
Publication of WO2017049499A1 publication Critical patent/WO2017049499A1/zh

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Classifications

    • AHUMAN NECESSITIES
    • A44HABERDASHERY; JEWELLERY
    • A44CPERSONAL ADORNMENTS, e.g. JEWELLERY; COINS
    • A44C5/00Bracelets; Wrist-watch straps; Fastenings for bracelets or wrist-watch straps
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/212Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer

Definitions

  • the present invention relates to the field of smart terminal technologies, and in particular, to a method for recognizing hand motion and a smart bracelet
  • Embodiments of the present invention provide a method for recognizing hand motion and a smart wristband and a terminal to accurately locate and recognize a user's hand motion through a smart wristband.
  • a method for recognizing a hand motion which is applied to a smart wristband, and the smart wristband is worn on a user's hand, and the method includes:
  • the smart bracelet transmits a signal to the game terminal at a set frequency through the signal transmitter, so that the game terminal locates the smart bracelet, and determines a motion trajectory of the user's hand.
  • the smart bracelet transmits a signal to a game terminal at a set frequency by using the signal transmitter, so that the game terminal locates the smart bracelet, and determines
  • the motion track of the user's hand includes:
  • the smart bracelet transmits signals to a game terminal from a plurality of directions or a plurality of relative positions within a set region range by the signal transmitter at a set frequency, so that the game terminal transmits according to the signal Orienting or relative positions of the plurality of signals sent by the device, positioning the smart bracelet to determine a motion trajectory of the user's hand.
  • a method for recognizing hand motion comprising:
  • the positioning of the smart bracelet according to the received multiple signals, determining a motion track of the user's hand includes:
  • the positioning, by the plurality of signals, the positioning of the smart bracelet, determining a motion track of the user's hand includes:
  • a smart wristband is provided, the smart wristband is worn on a user's hand, and the smart wristband includes:
  • an activation unit configured to: when the smart bracelet enters a game mode, activate a signal transmitter on the smart bracelet;
  • a transmitting unit configured to transmit, by the signal transmitter, a signal to the game terminal at a set frequency, so that the game terminal locates the smart bracelet, and determines a motion trajectory of the user's hand.
  • the transmitting unit is specifically configured to:
  • a terminal where the terminal includes:
  • a receiving unit configured to receive, by the signal transmitter on the smart bracelet, a plurality of signals transmitted at a set frequency, wherein the smart bracelet is worn on a user's hand;
  • a positioning unit configured to locate the smart bracelet according to the received plurality of signals, and determine a motion trajectory of the user's hand.
  • the positioning unit includes: [0030] an identifying unit, configured to identify a direction of the received multiple signal transmissions;
  • a first trajectory forming unit configured to form a motion trajectory of the user's hand according to the direction in which the plurality of signals are transmitted.
  • the positioning unit includes:
  • a determining unit configured to determine, by the received plurality of signals, a relative position of the smart bracelet within a set area
  • a second trajectory forming unit configured to form a motion trajectory of the user's hand according to the determined relative position corresponding to the plurality of signals.
  • a method for recognizing hand motion and a smart wristband and a terminal provided by an embodiment of the present invention activate a signal transmitter by a smart wristband worn on a user's hand, and send a signal to the terminal, and the terminal receives the signal according to the The signal locates the smart bracelet to determine the motion trajectory of the user's hand, and can accurately locate and recognize the user's hand movement.
  • FIG. 1 is a schematic flow chart of a method for recognizing hand motion according to an embodiment of the present invention
  • FIG. 2 is a schematic flow chart of another method for recognizing hand motion according to an embodiment of the present invention.
  • FIG. 3 is a schematic flowchart of still another method for recognizing hand motion according to an embodiment of the present invention.
  • FIG. 4 is a schematic flowchart of still another method for recognizing hand motion according to an embodiment of the present invention.
  • FIG. 5 is a schematic structural diagram of a smart wristband according to an embodiment of the present invention.
  • FIG. 6 is a schematic structural diagram of a terminal according to an embodiment of the present disclosure.
  • FIG. 7 is a schematic structural diagram of another terminal according to an embodiment of the present disclosure.
  • FIG. 8 is a schematic structural diagram of still another terminal according to an embodiment of the present invention.
  • FIG. 1 is a schematic flowchart of a method for recognizing a hand movement according to an embodiment of the present invention, which is applied to a smart wristband, and the smart wristband is worn on a user's hand, and the method includes the following steps: S101.
  • the signal transmitter on the smart bracelet is activated.
  • the smart bracelet can preset the game mode, and when entering the game mode, the signal transmitter on the smart bracelet is automatically activated.
  • the smart bracelet can be entered into the game mode by pressing a set button, a voice command, or a set operation gesture.
  • the smart wristband is worn on the user's hand, especially when the user performs tennis and table tennis, and is worn on the hand holding the racket.
  • the smart bracelet transmits a signal to the game terminal at the set frequency by the signal transmitter, so that the game terminal locates the smart bracelet and determines a motion trajectory of the user's hand.
  • the signal transmitter transmits signals in different directions or at different locations.
  • the S102 specifically includes: the smart bracelet transmitting a signal to the game terminal from the plurality of directions or a plurality of relative positions in the set region range by the signal transmitter at a set frequency, so that the game terminal according to the signal The direction or relative position of the plurality of signals transmitted by the transmitter, positioning the smart bracelet to determine a motion trajectory of the user's hand.
  • the game terminal is provided with a sensor, and according to the received signal, the smart bracelet can be positioned by sensing the direction of each transmitted signal or the relative position within a certain area.
  • the motion trajectory of the user's hand can be formed based on the signals received within a certain time.
  • the transmission frequency of the signal transmitter should also be set relatively large.
  • the game terminal can sense the direction or relative position of the transmitted signal, thereby accurately positioning and recognizing the user's hand motion.
  • a method for recognizing a hand movement is performed by a smart wristband that is worn on a user's hand, and sends a signal to the terminal, and the terminal pairs the smart bracelet according to the received signal. Positioning to determine the movement trajectory of the user's hand, can accurately locate and identify the user's hand Departmental movement.
  • FIG. 2 is a schematic flowchart of another method for recognizing hand motion according to an embodiment of the present invention.
  • the method includes the following steps: S201. Receive a plurality of signal transmitters on a smart wristband to transmit at a set frequency. signal.
  • the smart bracelet is worn on the user's hand, especially when the user performs tennis and table tennis.
  • the signal transmitter on the smart bracelet transmits the signal in different directions or at different locations.
  • the terminal receives a signal transmitter on the smart bracelet to transmit a plurality of signals at a set frequency.
  • S202. Position the smart bracelet according to the received plurality of signals, and determine a motion trajectory of the user's hand.
  • the game terminal is provided with a sensor capable of sensing and parsing the received signal to position the smart bracelet.
  • the motion trajectory of the user's hand can be formed based on the signals received within a certain time.
  • the transmission frequency of the signal transmitter should also be set relatively large.
  • the game terminal can sense the direction or relative position of the transmitted signal, thereby accurately positioning and recognizing the user's hand motion.
  • a method for recognizing hand motion is to send a signal to a terminal by a smart wristband activation signal transmitter worn on a user's hand, and the terminal pairs the smart bracelet according to the received signal. Positioning is performed to determine the movement trajectory of the user's hand, and the user's hand movement can be accurately positioned and recognized.
  • FIG. 3 is a schematic flowchart of still another method for recognizing hand motion according to an embodiment of the present invention.
  • the method includes the following steps: S301. Receive a plurality of signal transmitters on a smart wristband to transmit at a set frequency. signal.
  • the smart bracelet is worn on the user's hand, especially when the user performs tennis and table tennis.
  • the signal transmitter on the smart bracelet emits signals in different directions.
  • the terminal receives a signal transmitter on the smart bracelet to transmit a plurality of signals at a set frequency.
  • S302 identifying the received place The direction in which multiple signals are sent.
  • the direction in which the signal transmitter transmits signals is also different.
  • the sensors on the terminal are able to sense and identify the direction in which multiple signals are received.
  • S303. Form a motion trajectory of the user's hand according to the direction in which the plurality of signals are transmitted.
  • the process of receiving, recognizing, and constituting the motion track of the signal is completed in a short time, and the motion track can be outputted at the terminal.
  • a method for recognizing hand motion is to send a signal to a terminal by a smart bracelet activated signal transmitter worn on a user's hand, and the terminal transmits a direction according to the received signal.
  • the smart bracelet is positioned to determine the movement trajectory of the user's hand, and the user's hand movement can be accurately located and recognized.
  • FIG. 4 is a schematic flowchart of still another method for recognizing hand motion according to an embodiment of the present invention.
  • the method includes the following steps: S401. Receive a plurality of signal transmitters on a smart wristband to transmit at a set frequency. signal.
  • the smart bracelet is worn on the user's hand, especially when the user performs tennis and table tennis.
  • the signal transmitter on the smart bracelet transmits a signal at different relative positions within the set area.
  • the terminal receives a signal transmitter on the smart bracelet to transmit a plurality of signals at a set frequency.
  • the set area range refers to the range of motion of the user's hand.
  • S402. Determine, by the received plurality of signals, a relative position of the smart bracelet within a range of the set area.
  • the relative position of the smart bracelet or hand can be determined.
  • a motion trajectory forming a user's hand can be drawn.
  • a method for recognizing hand motion is to send a signal to a terminal by using a smart wristband that is worn on a user's hand, and the terminal sends a signal according to the received signal.
  • the relative position of the bracelet in the set area can be used to locate the smart bracelet to determine the movement trajectory of the user's hand, which can accurately locate and recognize the user's hand movement.
  • FIG. 5 is a schematic structural diagram of a smart wristband.
  • the smart wristband is worn on a user's hand.
  • the smart watch 1000 includes: an activation unit 11 and a transmitting unit 12 connected to each other.
  • the starting unit 11 is configured to start a signal transmitter on the smart bracelet when the smart bracelet enters the game mode.
  • the smart bracelet can preset the game mode, and when entering the game mode, the signal transmitter on the smart bracelet is automatically activated.
  • the smart bracelet can be entered into the game mode by pressing a set button, a voice command, or a set operation gesture.
  • the smart wristband is worn on the user's hand, especially when the user performs tennis and table tennis, and is worn on the hand holding the racket.
  • a transmitting unit 12 configured to transmit, by using the signal transmitter, a signal to a game terminal at a set frequency, so that the game terminal locates the smart bracelet, and determines a motion track of the user's hand .
  • the signal transmitter transmits signals in different directions or at different locations.
  • the transmitting unit 12 is specifically configured to: send, by the signal transmitter, a signal from a plurality of directions or a plurality of relative positions in a range of the set region to the game terminal at a set frequency, so that the game terminal is configured according to the The direction or relative position of the plurality of signals transmitted by the signal transmitter, positioning the smart bracelet to determine a motion trajectory of the user's hand.
  • the game terminal is provided with a sensor, and according to the received signal, the smart bracelet can be positioned by sensing the direction of each transmitted signal or the relative position within a certain area.
  • the motion trajectory of the user's hand can be formed based on the signals received within a certain time.
  • the transmission frequency of the signal transmitter should also be set relatively large.
  • the game terminal can sense the direction or relative position of the transmitted signal, thereby accurately positioning and recognizing the user's hand motion.
  • a smart wristband activates a signal transmitter by a smart wristband worn on a user's hand, and sends a signal to the terminal, and the terminal locates the smart wristband according to the received signal.
  • the user's hand movement can be accurately located and recognized.
  • FIG. 6 is a schematic structural diagram of a terminal according to an embodiment of the present invention.
  • the terminal 2000 includes: a receiving unit 21 and a positioning unit 22 connected to each other.
  • the receiving unit 21 is configured to receive, by the signal transmitter on the smart bracelet, a plurality of signals transmitted at a set frequency.
  • the smart bracelet is worn on the user's hand, especially when the user performs tennis and table tennis.
  • the signal transmitter on the smart bracelet transmits signals in different directions or at different locations.
  • the terminal receives a signal transmitter on the smart bracelet to transmit a plurality of signals at a set frequency.
  • the positioning unit 22 is configured to locate the smart bracelet according to the received plurality of signals, and determine a motion trajectory of the user's hand.
  • the game terminal is provided with a sensor capable of sensing and parsing the received signal to position the smart bracelet.
  • the motion trajectory of the user's hand can be formed based on the signals received within a certain time.
  • the transmission frequency of the signal transmitter should also be set relatively large.
  • the game terminal can sense the direction or relative position of the transmitted signal, thereby accurately positioning and recognizing the user's hand motion.
  • a terminal activates a signal transmitter by using a smart wristband worn on a user's hand, and sends a signal to the terminal, and the terminal locates the smart bracelet according to the received signal, thereby determining The movement track of the user's hand can accurately locate and recognize the user's hand movement.
  • FIG. 7 is a schematic structural diagram of another terminal according to an embodiment of the present invention.
  • the terminal 3000 includes: a receiving unit 31 and a positioning unit 32 connected to each other, wherein the positioning unit 32 further includes an interconnecting identifying unit 321 and The first track forming unit 322.
  • the receiving unit 31 is configured to receive, by the signal transmitter on the smart bracelet, a plurality of signals transmitted at a set frequency.
  • the smart bracelet is worn on the user's hand, especially when the user performs tennis and table tennis.
  • the signal transmitter on the smart bracelet transmits a signal in different directions.
  • the terminal receives a signal transmitter on the smart bracelet to transmit a plurality of signals at a set frequency.
  • the positioning unit 32 is configured to locate the smart bracelet according to the received plurality of signals, and determine a motion trajectory of the user's hand.
  • the positioning unit 32 further includes an identification unit 321 and a first track forming unit 322 that are connected to each other.
  • the identifying unit 321 is configured to identify a direction of the received multiple signal transmissions.
  • the direction in which the signal transmitter transmits signals is also different.
  • the sensors on the terminal are able to sense and identify the direction in which multiple signals are received.
  • the first trajectory forming unit 322 is configured to form a motion trajectory of the user's hand according to the direction in which the plurality of signals are transmitted.
  • a terminal activates a signal transmitter by using a smart wristband that is worn on a user's hand, and sends a signal to the terminal, and the terminal locates the smart bracelet according to the direction in which the received signal is sent.
  • the user's hand movement can be accurately located and recognized.
  • the terminal 4000 includes a receiving unit 41 and a positioning unit 42 connected to each other.
  • the positioning unit 42 further includes a determining unit 4 connected to each other.
  • the receiving unit 41 is configured to receive, by the signal transmitter on the smart bracelet, a plurality of signals transmitted at a set frequency.
  • the signal transmitter on the smart bracelet transmits a signal at different relative positions within the set area.
  • the terminal receives a signal transmitter on the smart bracelet to transmit a plurality of signals at a set frequency.
  • the set area range refers to the range of motion of the user's hand.
  • the positioning unit 42 is configured to locate the smart bracelet according to the received plurality of signals, and determine a motion trajectory of the user's hand.
  • the positioning unit 42 further includes a determining unit 421 and a second track forming list that are connected to each other. Element 422.
  • the determining unit 421 is configured to determine the relative position of the received plurality of signals sent by the smart bracelet within a set area.
  • the relative position of the smart bracelet or hand can be determined.
  • the second track forming unit 422 is configured to form a motion track of the user's hand according to the determined relative positions of the plurality of signals.
  • a motion trajectory forming a user's hand can be drawn.
  • a terminal sends a signal to a terminal by a smart wristband activation signal transmitter worn on a user's hand, and the terminal sends a smart wristband in a set area according to the received signal. Relative position within the range, positioning the smart bracelet to determine the movement of the user's hand
  • Computer readable media includes computer storage media and communication media
  • Medium communication media includes any medium that facilitates the transfer of a computer program from one location to another.
  • the storage medium can be any of the available media that the computer can access.
  • the computer readable medium may include a random access memory (RAM).
  • Read-Only Memory (ROM) is any of the available media that the computer can access.
  • EEPROM Electrically Erasable Programmable (Electrically Erasable Programmable) Read-Only Memory
  • CD-ROM Compact Disc Read-Only Memory
  • Any one connectable may suitably be a computer readable medium.
  • the software is using coaxial cable, fiber optic cable, twisted pair, digital subscriber line
  • a disk and a disc include a compact disc (CD), a laser disc, a disc, a digital versatile disc (DVD), a floppy disc, and a Blu-ray disc, wherein the disc is usually magnetically copied, and the disc is The laser is used to optically replicate the data. Combinations of the above should also be included within the scope of the computer readable medium.

Abstract

智能手环(1000)、应用于智能手环(1000)的识别手部运动的方法、和终端(2000)。智能手环(1000)包括:启动单元(11),用于当智能手环(1000)进入游戏模式时,启动智能手环(1000)上的信号发射器;发射单元(12),用于通过信号发射器以设定频率发射信号至游戏终端,以使游戏终端对智能手环(1000)进行定位,确定用户的手部的运动轨迹。终端(2000)包括:接收单元(21),用于接收智能手环(1000)上的信号发射器以设定频率发射的信号;定位单元(22),用于根据所接收到的信号,对智能手环(1000)进行定位,确定用户的手部的运动轨迹。应用于智能手环(1000)的识别手部运动的方法和终端(2000)可准确定位、识别用户的手部运动。

Description

发明名称:一种识别手部运动的方法及智能手环、 终端
[0001] 技术领域
[0002] 本发明涉及智能终端技术领域, 尤其涉及一种识别手部运动的方法及智能手环
、 终端。
[0003] 背景技术
[0004] 现在青少年们都热衷于体感游戏, 体感游戏机内设置有感测器, 用于感测人体 动作。 网球、 乒乓球等手部运动的体感游戏也正在流行, 在进行该手部运动的 体感游戏吋, 需要准确定位用户的手部运动。
[0005] 发明内容
[0006] 本发明实施例提供了一种识别手部运动的方法及智能手环、 终端, 以通过智能 手环准确定位、 识别用户的手部运动。
[0007] 第一方面, 提供了一种识别手部运动的方法, 应用于智能手环, 所述智能手环 佩戴在用户的手部, 所述方法包括:
[0008] 当所述智能手环进入游戏模式吋, 启动所述智能手环上的信号发射器;
[0009] 所述智能手环通过所述信号发射器以设定频率发射信号至游戏终端, 以使所述 游戏终端对所述智能手环进行定位, 确定所述用户的手部的运动轨迹。
[0010] 在第一种可能的实现方式中, 所述智能手环通过所述信号发射器以设定频率发 射信号至游戏终端, 以使所述游戏终端对所述智能手环进行定位, 确定所述用 户的手部的运动轨迹, 包括:
[0011] 所述智能手环通过所述信号发射器以设定频率从多个方向或设定区域范围内的 多个相对位置发射信号至游戏终端, 以使所述游戏终端根据所述信号发射器发 送的多个信号的方向或相对位置, 对所述智能手环进行定位, 确定所述用户的 手部的运动轨迹。
[0012] 第二方面, 提供了一种识别手部运动的方法, 所述方法包括:
[0013] 接收智能手环上的信号发射器以设定频率发射的多个信号, 其中, 所述智能手 环佩戴在用户的手部; [0014] 根据接收的所述多个信号, 对所述智能手环进行定位, 确定所述用户的手部的 运动轨迹。
[0015] 在第一种可能的实现方式中, 所述根据接收的所述多个信号, 对所述智能手环 进行定位, 确定所述用户的手部的运动轨迹, 包括:
[0016] 识别接收到的所述多个信号发送的方向;
[0017] 根据所述多个信号发送的方向, 形成所述用户的手部的运动轨迹。
[0018] 在第二种可能的实现方式中, 所述根据接收的所述多个信号, 对所述智能手环 进行定位, 确定所述用户的手部的运动轨迹, 包括:
[0019] 确定接收到的所述多个信号发送吋所述智能手环在设定区域范围内的相对位置
[0020] 根据确定的所述多个信号对应的相对位置, 形成所述用户的手部的运动轨迹。
[0021] 第三方面, 提供了一种智能手环, 所述智能手环佩戴在用户的手部, 所述智能 手环包括:
[0022] 启动单元, 用于当所述智能手环进入游戏模式吋, 启动所述智能手环上的信号 发射器;
[0023] 发射单元, 用于通过所述信号发射器以设定频率发射信号至游戏终端, 以使所 述游戏终端对所述智能手环进行定位, 确定所述用户的手部的运动轨迹。
[0024] 在第一种可能的实现方式中, 所述发射单元具体用于:
[0025] 通过所述信号发射器以设定频率从多个方向或设定区域范围内的多个相对位置 发射信号至游戏终端, 以使所述游戏终端根据所述信号发射器发送的多个信号 的方向或相对位置, 对所述智能手环进行定位, 确定所述用户的手部的运动轨 迹。
[0026] 第四方面, 提供了一种终端, 所述终端包括:
[0027] 接收单元, 用于接收智能手环上的信号发射器以设定频率发射的多个信号, 其 中, 所述智能手环佩戴在用户的手部;
[0028] 定位单元, 用于根据接收的所述多个信号, 对所述智能手环进行定位, 确定所 述用户的手部的运动轨迹。
[0029] 在第一种可能的实现方式中, 所述定位单元包括: [0030] 识别单元, 用于识别接收到的所述多个信号发送的方向;
[0031] 第一轨迹形成单元, 用于根据所述多个信号发送的方向, 形成所述用户的手部 的运动轨迹。
[0032] 在第二种可能的实现方式中, 所述定位单元包括:
[0033] 确定单元, 用于确定接收到的所述多个信号发送吋所述智能手环在设定区域范 围内的相对位置;
[0034] 第二轨迹形成单元, 用于根据确定的所述多个信号对应的相对位置, 形成所述 用户的手部的运动轨迹。
[0035] 实施本发明实施例提供的一种识别手部运动的方法及智能手环、 终端, 通过佩 戴在用户的手部的智能手环启动信号发射器, 向终端发送信号, 终端根据接收 到的信号对智能手环进行定位, 从而确定用户的手部的运动轨迹, 可以准确定 位、 识别用户的手部运动。
[0036] 附图说明
[0037] 为了更清楚地说明本发明实施例或现有技术中的技术方案, 下面将对实施例中 所需要使用的附图作简单地介绍, 显而易见地, 下面描述中的附图仅仅是本发 明的一些实施例, 对于本领域普通技术人员来讲, 在不付出创造性劳动的前提 下, 还可以根据这些附图获得其他的附图。
[0038] 图 1为本发明实施例提供的一种识别手部运动的方法的流程示意图;
[0039] 图 2为本发明实施例提供的另一种识别手部运动的方法的流程示意图;
[0040] 图 3为本发明实施例提供的又一种识别手部运动的方法的流程示意图;
[0041] 图 4为本发明实施例提供的又一种识别手部运动的方法的流程示意图;
[0042] 图 5为本发明实施例提供的一种智能手环的结构示意图;
[0043] 图 6为本发明实施例提供的一种终端的结构示意图;
[0044] 图 7为本发明实施例提供的另一种终端的结构示意图;
[0045] 图 8为本发明实施例提供的又一种终端的结构示意图。
[0046] 具体实施方式
[0047] 下面将结合本发明实施例中的附图, 对本发明实施例中的技术方案进行清楚、 完整地描述, 显然, 所描述的实施例仅仅是本发明一部分实施例, 而不是全部 的实施例。 基于本发明中的实施例, 本领域普通技术人员在没有作出创造性劳 动前提下所获得的所有其他实施例, 都属于本发明保护的范围。
[0048] 图 1为本发明实施例提供的一种识别手部运动的方法的流程示意图, 应用于智 能手环, 所述智能手环佩戴在用户的手部, 该方法包括以下步骤: S101、 当智 能手环进入游戏模式吋, 启动所述智能手环上的信号发射器。
[0049] 智能手环可以预设游戏模式, 当进入游戏模式, 自动启动智能手环上的信号发 射器。 可以通过按下设定的按钮、 语音指令或设定的操作手势, 指示智能手环 进入游戏模式。
[0050] 智能手环佩戴在用户的手部, 尤其在用户进行网球、 乒乓球运动吋, 佩戴在握 球拍的手部。 S102、 所述智能手环通过所述信号发射器以设定频率发射信号至 游戏终端, 以使所述游戏终端对所述智能手环进行定位, 确定所述用户的手部 的运动轨迹。
[0051] 跟随手部的运动, 信号发射器在不同的方向或不同的位置发射信号。 S102具体 包括: 所述智能手环通过所述信号发射器以设定频率从多个方向或设定区域范 围内的多个相对位置发射信号至游戏终端, 以使所述游戏终端根据所述信号发 射器发送的多个信号的方向或相对位置, 对所述智能手环进行定位, 确定所述 用户的手部的运动轨迹。
[0052] 游戏终端上设置有传感器, 根据接收的信号, 能够感测发送的各个信号的方向 或在一定区域范围内的相对位置, 对智能手环进行定位。 根据一定吋间内接收 到的信号, 可以形成用户的手部的运动轨迹。
[0053] 由于运动吋, 用户的手部运动频率很快, 因此, 信号发射器的发射频率也应该 设定得比较大。
[0054] 由于智能手环佩戴在用户手部, 并通过其信号发射器发送信号, 因此, 游戏终 端能够感测到发送的信号的方向或相对位置, 从而准确定位、 识别用户的手部 运动。
[0055] 根据本发明实施例提供的一种识别手部运动的方法, 通过佩戴在用户的手部的 智能手环启动信号发射器, 向终端发送信号, 终端根据接收到的信号对智能手 环进行定位, 从而确定用户的手部的运动轨迹, 可以准确定位、 识别用户的手 部运动。
[0056] 图 2为本发明实施例提供的另一种识别手部运动的方法的流程示意图, 该方法 包括以下步骤: S201、 接收智能手环上的信号发射器以设定频率发射的多个信 号。
[0057] 其中, 所述智能手环佩戴在用户的手部, 尤其在用户进行网球、 乒乓球运动吋
, 佩戴在握球拍的手部。
[0058] 跟随手部的运动, 智能手环上的信号发射器在不同的方向或不同的位置发射信 号。 终端接收智能手环上的信号发射器以设定频率发射的多个信号。 S202、 根 据接收的所述多个信号, 对所述智能手环进行定位, 确定所述用户的手部的运 动轨迹。
[0059] 游戏终端上设置有传感器, 能够感应和解析接收到的信号, 对智能手环进行定 位。 根据一定吋间内接收到的信号, 可以形成用户的手部的运动轨迹。
[0060] 由于运动吋, 用户的手部运动频率很快, 因此, 信号发射器的发射频率也应该 设定得比较大。
[0061] 由于智能手环佩戴在用户手部, 并通过其信号发射器发送信号, 因此, 游戏终 端能够感测到发送的信号的方向或相对位置, 从而准确定位、 识别用户的手部 运动。
[0062] 根据本发明实施例提供的一种识别手部运动的方法, 通过佩戴在用户的手部的 智能手环启动信号发射器, 向终端发送信号, 终端根据接收到的信号对智能手 环进行定位, 从而确定用户的手部的运动轨迹, 可以准确定位、 识别用户的手 部运动。
[0063] 图 3为本发明实施例提供的又一种识别手部运动的方法的流程示意图, 该方法 包括以下步骤: S301、 接收智能手环上的信号发射器以设定频率发射的多个信 号。
[0064] 其中, 所述智能手环佩戴在用户的手部, 尤其在用户进行网球、 乒乓球运动吋
, 佩戴在握球拍的手部。
[0065] 跟随手部的运动, 智能手环上的信号发射器在不同的方向发射信号。 终端接收 智能手环上的信号发射器以设定频率发射的多个信号。 S302、 识别接收到的所 述多个信号发送的方向。
[0066] 由于佩戴智能手环的手部在不停地挥动, 因此, 信号发射器发送信号的方向也 不同。 终端上的传感器能够感应和识别接收到的多个信号发送的方向。 S303、 根据所述多个信号发送的方向, 形成所述用户的手部的运动轨迹。
[0067] 根据多个信号发送的方向, 可以绘制形成用户的手部的运动轨迹。
[0068] 需要说明的是, 如果用户的手部运动激烈, 该信号的接收、 识别和构成运动轨 迹的处理过程在较短吋间内完成, 并可将运动轨迹在终端输出。
[0069] 根据本发明实施例提供的一种识别手部运动的方法, 通过佩戴在用户的手部的 智能手环启动信号发射器, 向终端发送信号, 终端根据接收到的信号发送的方 向对智能手环进行定位, 从而确定用户的手部的运动轨迹, 可以准确定位、 识 别用户的手部运动。
[0070] 图 4为本发明实施例提供的又一种识别手部运动的方法的流程示意图, 该方法 包括以下步骤: S401、 接收智能手环上的信号发射器以设定频率发射的多个信 号。
[0071] 其中, 所述智能手环佩戴在用户的手部, 尤其在用户进行网球、 乒乓球运动吋
, 佩戴在握球拍的手部。
[0072] 跟随手部的运动, 智能手环上的信号发射器在设定区域范围内的不同的相对位 置发射信号。 终端接收智能手环上的信号发射器以设定频率发射的多个信号。 该设定区域范围是指用户的手部运动范围。 S402、 确定接收到的所述多个信号 发送吋所述智能手环在设定区域范围内的相对位置。
[0073] 根据信号发射器发射信号的相对位置, 可以确定智能手环或手部的相对位置。
S403、 根据确定的所述多个信号对应的相对位置, 形成所述用户的手部的运动 轨迹。
[0074] 根据多个信号确定的多个相对位置, 可以绘制形成用户的手部的运动轨迹。
[0075] 需要说明的是, 如果用户的手部运动激烈, 该信号的接收、 位置确定和构成运 动轨迹的处理过程在较短吋间内完成, 并可将运动轨迹在终端输出。
[0076] 根据本发明实施例提供的一种识别手部运动的方法, 通过佩戴在用户的手部的 智能手环启动信号发射器, 向终端发送信号, 终端根据接收到的信号发送吋智 能手环在设定区域范围内的相对位置, 对智能手环进行定位, 从而确定用户的 手部的运动轨迹, 可以准确定位、 识别用户的手部运动。
[0077] 图 5为本发明实施例提供的一种智能手环的结构示意图, 所述智能手环佩戴在 用户的手部, 该智能手表 1000包括: 互相连接的启动单元 11和发射单元 12。
[0078] 启动单元 11 , 用于当智能手环进入游戏模式吋, 启动所述智能手环上的信号发 射器。
[0079] 智能手环可以预设游戏模式, 当进入游戏模式, 自动启动智能手环上的信号发 射器。 可以通过按下设定的按钮、 语音指令或设定的操作手势, 指示智能手环 进入游戏模式。
[0080] 智能手环佩戴在用户的手部, 尤其在用户进行网球、 乒乓球运动吋, 佩戴在握 球拍的手部。
[0081] 发射单元 12, 用于通过所述信号发射器以设定频率发射信号至游戏终端, 以使 所述游戏终端对所述智能手环进行定位, 确定所述用户的手部的运动轨迹。
[0082] 跟随手部的运动, 信号发射器在不同的方向或不同的位置发射信号。
[0083] 发射单元 12具体用于: 通过所述信号发射器以设定频率从多个方向或设定区 域范围内的多个相对位置发射信号至游戏终端, 以使所述游戏终端根据所述信 号发射器发送的多个信号的方向或相对位置, 对所述智能手环进行定位, 确定 所述用户的手部的运动轨迹。
[0084] 游戏终端上设置有传感器, 根据接收的信号, 能够感测发送的各个信号的方向 或在一定区域范围内的相对位置, 对智能手环进行定位。 根据一定吋间内接收 到的信号, 可以形成用户的手部的运动轨迹。
[0085] 由于运动吋, 用户的手部运动频率很快, 因此, 信号发射器的发射频率也应该 设定得比较大。
[0086] 由于智能手环佩戴在用户手部, 并通过其信号发射器发送信号, 因此, 游戏终 端能够感测到发送的信号的方向或相对位置, 从而准确定位、 识别用户的手部 运动。
[0087] 根据本发明实施例提供的一种智能手环, 通过佩戴在用户的手部的智能手环启 动信号发射器, 向终端发送信号, 终端根据接收到的信号对智能手环进行定位 , 从而确定用户的手部的运动轨迹, 可以准确定位、 识别用户的手部运动。
[0088] 图 6为本发明实施例提供的一种终端的结构示意图, 该终端 2000包括: 互相连 接的接收单元 21和定位单元 22。
[0089] 接收单元 21 , 用于接收智能手环上的信号发射器以设定频率发射的多个信号。
[0090] 其中, 所述智能手环佩戴在用户的手部, 尤其在用户进行网球、 乒乓球运动吋
, 佩戴在握球拍的手部。
[0091] 跟随手部的运动, 智能手环上的信号发射器在不同的方向或不同的位置发射信 号。 终端接收智能手环上的信号发射器以设定频率发射的多个信号。
[0092] 定位单元 22, 用于根据接收的所述多个信号, 对所述智能手环进行定位, 确定 所述用户的手部的运动轨迹。
[0093] 游戏终端上设置有传感器, 能够感应和解析接收到的信号, 对智能手环进行定 位。 根据一定吋间内接收到的信号, 可以形成用户的手部的运动轨迹。
[0094] 由于运动吋, 用户的手部运动频率很快, 因此, 信号发射器的发射频率也应该 设定得比较大。
[0095] 由于智能手环佩戴在用户手部, 并通过其信号发射器发送信号, 因此, 游戏终 端能够感测到发送的信号的方向或相对位置, 从而准确定位、 识别用户的手部 运动。
[0096] 根据本发明实施例提供的一种终端, 通过佩戴在用户的手部的智能手环启动信 号发射器, 向终端发送信号, 终端根据接收到的信号对智能手环进行定位, 从 而确定用户的手部的运动轨迹, 可以准确定位、 识别用户的手部运动。
[0097] 图 7为本发明实施例提供的另一种终端的结构示意图, 该终端 3000包括: 互相 连接的接收单元 31和定位单元 32, 其中, 定位单元 32又包括互相连接的识别单 元 321和第一轨迹形成单元 322。
[0098] 接收单元 31 , 用于接收智能手环上的信号发射器以设定频率发射的多个信号。
[0099] 其中, 所述智能手环佩戴在用户的手部, 尤其在用户进行网球、 乒乓球运动吋
, 佩戴在握球拍的手部。
[0100] 跟随手部的运动, 智能手环上的信号发射器在不同的方向发射信号。 终端接收 智能手环上的信号发射器以设定频率发射的多个信号。 [0101] 定位单元 32, 用于根据接收的所述多个信号, 对所述智能手环进行定位, 确定 所述用户的手部的运动轨迹。
[0102] 在本实施例中, 定位单元 32又包括互相连接的识别单元 321和第一轨迹形成单 元 322。
[0103] 识别单元 321 , 用于识别接收到的所述多个信号发送的方向。
[0104] 由于佩戴智能手环的手部在不停地挥动, 因此, 信号发射器发送信号的方向也 不同。 终端上的传感器能够感应和识别接收到的多个信号发送的方向。
[0105] 第一轨迹形成单元 322, 用于根据所述多个信号发送的方向, 形成所述用户的 手部的运动轨迹。
[0106] 根据多个信号发送的方向, 可以绘制形成用户的手部的运动轨迹。
[0107] 需要说明的是, 如果用户的手部运动激烈, 该信号的接收、 识别和构成运动轨 迹的处理过程在较短吋间内完成, 并可将运动轨迹在终端输出。
[0108] 根据本发明实施例提供的一种终端, 通过佩戴在用户的手部的智能手环启动信 号发射器, 向终端发送信号, 终端根据接收到的信号发送的方向对智能手环进 行定位, 从而确定用户的手部的运动轨迹, 可以准确定位、 识别用户的手部运 动。
[0109] 图 8为本发明实施例提供的又一种终端的结构示意图, 该终端 4000包括互相连 接的接收单元 41和定位单元 42, 其中, 定位单元 42又包括互相连接的确定单元 4
21和第二轨迹形成单元 422。
[0110] 接收单元 41 , 用于接收智能手环上的信号发射器以设定频率发射的多个信号。
[0111] 其中, 所述智能手环佩戴在用户的手部, 尤其在用户进行网球、 乒乓球运动吋
, 佩戴在握球拍的手部。
[0112] 跟随手部的运动, 智能手环上的信号发射器在设定区域范围内的不同的相对位 置发射信号。 终端接收智能手环上的信号发射器以设定频率发射的多个信号。 该设定区域范围是指用户的手部运动范围。
[0113] 定位单元 42, 用于根据接收的所述多个信号, 对所述智能手环进行定位, 确定 所述用户的手部的运动轨迹。
[0114] 在本实施例中, 定位单元 42又包括互相连接的确定单元 421和第二轨迹形成单 元 422。
[0115] 确定单元 421 , 用于确定接收到的所述多个信号发送吋所述智能手环在设定区 域范围内的相对位置。
[0116] 根据信号发射器发射信号的相对位置, 可以确定智能手环或手部的相对位置。
[0117] 第二轨迹形成单元 422, 用于根据确定的所述多个信号对应的相对位置, 形成 所述用户的手部的运动轨迹。
[0118] 根据多个信号确定的多个相对位置, 可以绘制形成用户的手部的运动轨迹。
[0119] 需要说明的是, 如果用户的手部运动激烈, 该信号的接收、 位置确定和构成运 动轨迹的处理过程在较短吋间内完成, 并可将运动轨迹在终端输出。
[0120] 根据本发明实施例提供的一种终端, 通过佩戴在用户的手部的智能手环启动信 号发射器, 向终端发送信号, 终端根据接收到的信号发送吋智能手环在设定区 域范围内的相对位置, 对智能手环进行定位, 从而确定用户的手部的运动轨迹
, 可以准确定位、 识别用户的手部运动。
[0121] 需要说明的是, 对于前述的各方法实施例, 为了简单描述, 故将其都表述为一 系列的动作组合, 伹是本领域技术人员应该知悉, 本发明并不受所描述的动作 顺序的限制, 因为根据本发明, 某些步骤可以采用其他顺序或者同吋进行。 其 次, 本领域技术人员也应该知悉, 说明书中所描述的实施例均属于优选实施例
, 所涉及的动作和模块并不一定是本发明所必须的。
[0122] 在上述实施例中, 对各个实施例的描述都各有侧重, 某个实施例中没有详述 的部分, 可以参见其他实施例的相关描述。
[0123] 本发明实施例方法中的步骤可以根据实际需要进行顺序调整、 合并和刪减。
[0124] 本发明实施例装置中的单元可以根据实际需要进行合并、 划分和刪减。 本领域 的技术人员可以将本说明书中描述的不同实施例以及不同实施例的特征进行结 合或组合。
[0125] 通过以上的实施方式的描述, 所属领域的技术人员可以清楚地了解到本发明可 以用硬件实现, 或固件实现, 或它们的组合方式来实现。 当使用软件实现吋, 可以将上述功能存储在计算机可读介质中或作为计算机可读介质上的一个或多 个指令或代码进行传输。 计算机可读介质包括计算机存储介质和通信介质, 其 中通信介质包括便于从一个地方向另一个地方传送计算机程序的任 1可介质。 存 储介质可以是计算机能够存取的任 1可可用介质。 以此为例伹不限于: 计算机可 读介质可以包括随机存取存储器 (Random Access Memory, RAM). 只读存储器 (Read-Only Memory, ROM). 电可擦可编程只读存储器 (Electrically Erasable Programmable Read-Only Memory, EEPROM)、 只读光盘 (Compact Disc Read-Only Memory, CD-ROM)或其他光盘存储、 磁盘存储介质或者其他磁存 储设备、 或者能够用于携带或存储具有指令或数据结构形式的期望的程序代码 并能够由计算机存取的任 1可其他介质。 此外。 任 1可连接可以适当的成为计算机 可读介质。 例如, 如果软件是使用同轴电缆、 光纤光缆、 双绞线、 数字用户线
(Digital Subscriber Line, DSL) 或者诸如红外线、 无线电和微波之类的无线技 术从网站、 服务器或者其他远程源传输的, 那么同轴电缆、 光纤光缆、 双绞线 、 DSL或者诸如红外线、 无线和微波之类的无线技术包括在所属介质的定影中 。 如本发明所使用的, 盘 (Disk) 和碟 (disc) 包括压缩光碟 (CD) 、 激光碟 、 光碟、 数字通用光碟 (DVD) 、 软盘和蓝光光碟, 其中盘通常磁性的复制数 据, 而碟则用激光来光学的复制数据。 上面的组合也应当包括在计算机可读介 质的保护范围之内。
[0126] 总之, 以上所述仅为本发明技术方案的较佳实施例而已, 并非用于限定本发 明的保护范围。 凡在本发明的精神和原则之内, 所作的任何修改、 等同替换、 改进等, 均应包含在本发明的保护范围之内。
[0127]
技术问题
问题的解决方案
发明的有益效果

Claims

权利要求书
[权利要求 1] 一种识别手部运动的方法, 应用于智能手环, 所述智能手环佩戴在用 户的手部, 其特征在于, 所述方法包括:
当所述智能手环进入游戏模式吋, 启动所述智能手环上的信号发射器 所述智能手环通过所述信号发射器以设定频率发射信号至游戏终端, 以使所述游戏终端对所述智能手环进行定位, 确定所述用户的手部的 运动轨迹。
[权利要求 2] 如权利要求 1所述的方法, 其特征在于, 所述智能手环通过所述信号 发射器以设定频率发射信号至游戏终端, 以使所述游戏终端对所述智 能手环进行定位, 确定所述用户的手部的运动轨迹, 包括: 所述智能手环通过所述信号发射器以设定频率从多个方向或设定区域 范围内的多个相对位置发射信号至游戏终端, 以使所述游戏终端根据 所述信号发射器发送的多个信号的方向或相对位置, 对所述智能手环 进行定位, 确定所述用户的手部的运动轨迹。
[权利要求 3] —种识别手部运动的方法, 其特征在于, 所述方法包括:
接收智能手环上的信号发射器以设定频率发射的多个信号, 其中, 所 述智能手环佩戴在用户的手部;
根据接收的所述多个信号, 对所述智能手环进行定位, 确定所述用户 的手部的运动轨迹。
[权利要求 4] 如权利要求 3所述的方法, 其特征在于, 所述根据接收的所述多个信 号, 对所述智能手环进行定位, 确定所述用户的手部的运动轨迹, 包 括:
识别接收到的所述多个信号发送的方向;
根据所述多个信号发送的方向, 形成所述用户的手部的运动轨迹。
[权利要求 5] 如权利要求 3所述的方法, 其特征在于, 所述根据接收的所述多个信 号, 对所述智能手环进行定位, 确定所述用户的手部的运动轨迹, 包 括:
确定接收到的所述多个信号发送吋所述智能手环在设定区域范围内的 相对位置;
根据确定的所述多个信号对应的相对位置, 形成所述用户的手部的运 动轨迹。
[权利要求 6] —种智能手环, 所述智能手环佩戴在用户的手部, 其特征在于, 所述 智能手环包括:
启动单元, 用于当所述智能手环进入游戏模式吋, 启动所述智能手环 上的信号发射器;
发射单元, 用于通过所述信号发射器以设定频率发射信号至游戏终端 , 以使所述游戏终端对所述智能手环进行定位, 确定所述用户的手部 的运动轨迹。
[权利要求 7] 如权利要求 6所述的智能手环, 其特征在于, 所述发射单元具体用于 通过所述信号发射器以设定频率从多个方向或设定区域范围内的多个 相对位置发射信号至游戏终端, 以使所述游戏终端根据所述信号发射 器发送的多个信号的方向或相对位置, 对所述智能手环进行定位, 确 定所述用户的手部的运动轨迹。
[权利要求 8] —种终端, 其特征在于, 所述终端包括:
接收单元, 用于接收智能手环上的信号发射器以设定频率发射的多个 信号, 其中, 所述智能手环佩戴在用户的手部; 定位单元, 用于根据接收的所述多个信号, 对所述智能手环进行定位 , 确定所述用户的手部的运动轨迹。
[权利要求 9] 如权利要求 8所述的终端, 其特征在于, 所述定位单元包括:
识别单元, 用于识别接收到的所述多个信号发送的方向;
第一轨迹形成单元, 用于根据所述多个信号发送的方向, 形成所述用 户的手部的运动轨迹。
[权利要求 10] 如权利要求 8所述的终端, 其特征在于, 所述定位单元包括:
确定单元, 用于确定接收到的所述多个信号发送时所述智能手环在设 定区域范围内的相对位置;
第二轨迹形成单元, 用于根据确定的所述多个信号对应的相对位置, 形成所述用户的手部的运动轨迹。
PCT/CN2015/090434 2015-09-23 2015-09-23 一种识别手部运动的方法及智能手环、终端 WO2017049499A1 (zh)

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