WO2017035711A1 - 基于手势匹配按键设置方案的方法和游戏系统 - Google Patents

基于手势匹配按键设置方案的方法和游戏系统 Download PDF

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WO2017035711A1
WO2017035711A1 PCT/CN2015/088449 CN2015088449W WO2017035711A1 WO 2017035711 A1 WO2017035711 A1 WO 2017035711A1 CN 2015088449 W CN2015088449 W CN 2015088449W WO 2017035711 A1 WO2017035711 A1 WO 2017035711A1
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Prior art keywords
gesture
setting scheme
button setting
matching
controller button
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PCT/CN2015/088449
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English (en)
French (fr)
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罗旭宜
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罗旭宜
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Priority to PCT/CN2015/088449 priority Critical patent/WO2017035711A1/zh
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials

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  • the invention belongs to the field of home appliances, and in particular relates to a method and a game system based on a gesture matching button setting scheme.
  • the game console needs to be used by family members. For example, three people take turns playing a two-player game, the loser changes hands, and the winner continues to keep.
  • the embodiment of the invention provides a method for setting a scheme based on a gesture matching button, which aims to meet the shortcut and convenient switching between different players.
  • the present invention is implemented in such a manner that a method based on a gesture matching button setting scheme includes the following steps:
  • Reading gesture information input by the user
  • the current setting scheme is modified to a controller button setting scheme that matches the gesture.
  • the embodiment of the invention further provides a game system, comprising:
  • a recording unit configured to record a preset button setting scheme of the user preset and a controller button setting scheme matched with the specific gesture
  • a reading unit configured to read gesture information input by the user
  • a detecting unit whose input end is respectively connected to the output end of the recording unit and the reading unit An egress connection, configured to detect whether there is a controller button setting scheme that matches the gesture information;
  • a setting unit the input end of which is connected to the output end of the detecting unit, and is configured to modify the current setting scheme to a controller button setting scheme matching the gesture when there is a controller button setting scheme matching the gesture information .
  • the invention combines a controller button setting scheme with a personal feature (gesture), so that different users can modify the current controller button setting scheme according to their personal characteristics (gestures) to implement controller buttons between different users. Set up a quick switch of the scheme.
  • FIG. 1 is a schematic flowchart of a method for setting a gesture matching button according to an embodiment of the present invention
  • FIG. 2 is a schematic structural diagram of a game system according to an embodiment of the present invention.
  • FIG. 1 is a schematic flowchart of a method for setting a gesture matching button according to an embodiment of the present invention. For convenience of description, only parts related to the embodiment of the present invention are shown.
  • step S101 a controller button setting scheme preset by the user is recorded. For example, set the light attack to the 1st key and the heavy attack to the 2nd key.
  • controller button setting schemes can be set in this step.
  • step S102 a channel group matching a specific gesture is recorded.
  • the gesture recognition can be realized through the touchpad on a normal mobile phone only.
  • the plurality of sets of controller button setting schemes described above may be matched with different gestures respectively.
  • step S103 the gesture information input by the user is read.
  • step S104 it is detected whether there is a controller button setting scheme that matches the gesture information. According to the gesture information input by the user, it is found in the database whether there is a controller button setting scheme matching the gesture information. If not, the process proceeds to step S105, and if yes, the process proceeds to step S106 to set the current setting. The scheme is modified to a controller button setting scheme that matches the gesture.
  • the invention combines a controller button setting scheme with a personal feature (gesture), so that different users can modify the current controller button setting scheme according to their personal characteristics (gestures) to implement controller buttons between different users. Set up a quick switch of the scheme.
  • FIG. 2 is a schematic structural diagram of a game system according to an embodiment of the present invention, where the game system includes:
  • the recording unit 21 is configured to record a controller button setting scheme preset by the user and a controller button setting scheme matched with the specific gesture;
  • the reading unit 22 is configured to read gesture information input by the user
  • the detecting unit 23 has an input end connected to an output end of the recording unit 21 and an output end of the reading unit 22, respectively, for detecting whether there is a controller button setting scheme matching the gesture information;
  • a setting unit 24 the input end of which is connected to the output end of the detecting unit 23, and is configured to modify the current setting scheme to be the same when there is a controller button setting scheme matching the gesture information
  • the gesture matching controller button setting scheme The gesture matching controller button setting scheme.
  • the working principle is: the recording unit records the controller button setting scheme preset by the user and the controller button setting scheme matched with the specific gesture, the reading unit 22 reads the gesture information input by the user, and the detecting unit 23 detects whether the presence and the The controller button setting scheme of the gesture information matching, when there is a controller button setting scheme matching the gesture information, the setting unit 24 modifies the current setting scheme to a controller button setting scheme that matches the gesture.
  • the invention combines a controller button setting scheme with a personal feature (gesture), so that different users can modify the current controller button setting scheme according to their personal characteristics (gestures) to implement controller buttons between different users. Set up a quick switch of the scheme.

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

一种基于手势匹配按键设置方案的方法以及游戏系统,所述方法包括:记录用户预设的控制器按键设置方案(S101);记录与特定手势匹配的控制器按键设置方案(S102);读取用户输入的手势信息(S103);检测是否存在与所述手势信息匹配的控制器按键设置方案(S104),若否,则保持不变(S105);若是,则将当前设置方案修改为与所述手势匹配的控制器按键设置方案(S106)。所述方法通过将控制器按键设置方案与个人特征(手势)相结合,使得不同用户之间根据自己的个人特征(手势)修改当前的控制器按键设置方案,以实现不同用户之间的控制器按键设置方案的快捷切换。

Description

基于手势匹配按键设置方案的方法和游戏系统 技术领域
本发明属于家电领域,尤其是涉及一种基于手势匹配按键设置方案的方法和游戏系统。
背景技术
随着游戏机相关禁令在中国大陆的“解禁”,以及索尼PS4、微软XBOXone以及WIIU等次时代主机的发展,势必在中国兴起一股新的电视机端的游戏热。
游戏机作为一个家庭娱乐设施,需要家庭成员一起使用,比如三个人轮番玩一个双人对战的游戏,输家换手,赢家继续留着。
在这种情况下,不同的人就有不同的操作习惯,以足球游戏为例,当今的足球游戏有两大产商和其对应的品牌,一个是科纳米公司的胜利十一人系列(国内也叫做“实况足球”);另一个是艺电公司(EA)的FIFA系列,两个系列都培养了一大批足球玩家。但在键位操作上,两个公司的键位设置有不同的区别,例如其中一点是,实况足球的玩家习惯于将“按键框”作为射门键,而将“按键圈”作为大脚传球的键,而FIFA系列的玩家则有相反的习惯。
基于这个背景,在上述“三人游戏、输家轮换”的情况下,两个系列的玩家培养起来,且具有不同操作习惯的玩家,就不得不频繁且繁琐的进行键位的设置修改。
这种情况下,需要一种方案以便于能满足不同玩家之间快捷、方便的切换各自的控制器按键设置方案。
发明内容
本发明实施例提供了一种基于手势匹配按键设置方案的方法,目的在于能满足不同玩家之间快捷、方便的切换各自的控制器按键设置方案。
本发明是这样实现的:一种基于手势匹配按键设置方案的方法,包括以下步骤:
记录用户预设的控制器按键设置方案;
记录与特定手势匹配的控制器按键设置方案;
读取用户输入的手势信息;
检测是否存在与所述手势信息匹配的控制器按键设置方案,
若否,则保持不变;
若是,则将当前设置方案修改为与所述手势匹配的控制器按键设置方案。
本发明实施例还提供了一种游戏系统,包括:
记录单元,用于记录用户预设的控制器按键设置方案以及与特定手势匹配的控制器按键设置方案;
读取单元,用于读取用户输入的手势信息;
检测单元,其输入端分别与所述记录单元的输出端以及读取单元的输 出端连接,用于检测是否存在与所述手势信息匹配的控制器按键设置方案;
设置单元,其输入端与所述检测单元的输出端连接,用于存在与所述手势信息匹配的控制器按键设置方案时,将当前设置方案修改为与所述手势匹配的控制器按键设置方案。
该发明通过将控制器按键设置方案与个人特征(手势)相结合,使得不同用户之间根据自己的个人特征(手势)修改当前的控制器按键设置方案,以实现不同用户之间的控制器按键设置方案的快捷切换。
附图说明
图1是本发明实施例提供的一种基于手势匹配按键设置方案的方法的流程示意图;
图2是本发明实施例提供的游戏系统的结构示意图。
具体实施方式
为了使本发明的目的、技术方案及优点更加清楚明白,以下结合附图及实施例,对本发明进行进一步详细说明。应当理解,此处所描述的具体实施例仅仅用以解释本发明,并不用于限定本发明。
图1是发明实施例提供的一种基于手势匹配按键设置方案的方法的流程示意图,为了便于说明,只示出了与本发明实施例相关的部分。
在步骤S101中,记录用户预设的控制器按键设置方案。如,将轻攻击设置为1号键,将重攻击设置为2号键等。
此外,在该步骤中可以设置多组控制器按键设置方案。
在步骤S102中,记录与特定手势匹配的频道编组。鉴于现在的手势识别技术已经发展得相当成熟了,如普通的只能手机上都可以通过触摸板实现手势识别。
且可以将上述所述的多组控制器按键设置方案分别与不同的手势相互对应匹配。
在步骤S103中,读取用户输入的手势信息。
在步骤S104中,检测是否存在与所述手势信息匹配的控制器按键设置方案。根据用户所输入的手势信息,查找数据库中,是否存在与所述手势信息匹配的控制器按键设置方案,若不存在,则进入步骤S105保持不变,若存在,则进入步骤S106,将当前设置方案修改为与所述手势匹配的控制器按键设置方案。
该发明通过将控制器按键设置方案与个人特征(手势)相结合,使得不同用户之间根据自己的个人特征(手势)修改当前的控制器按键设置方案,以实现不同用户之间的控制器按键设置方案的快捷切换。
图2是本发明实施例提供的一种游戏系统的结构示意图,该游戏系统包括:
记录单元21,用于记录用户预设的控制器按键设置方案以及与特定手势匹配的控制器按键设置方案;
读取单元22,用于读取用户输入的手势信息;
检测单元23,其输入端分别与所述记录单元21的输出端以及读取单元22的输出端连接,用于检测是否存在与所述手势信息匹配的控制器按键设置方案;
设置单元24,其输入端与所述检测单元23的输出端连接,用于存在与所述手势信息匹配的控制器按键设置方案时,将当前设置方案修改为与 所述手势匹配的控制器按键设置方案。
其工作原理是:记录单元记录用户预设的控制器按键设置方案以及与特定手势匹配的控制器按键设置方案,读取单元22读取用户输入的手势信息,检测单元23检测是否存在与所述手势信息匹配的控制器按键设置方案,当存在与所述手势信息匹配的控制器按键设置方案时,设置单元24将当前设置方案修改为与所述手势匹配的控制器按键设置方案。
该发明通过将控制器按键设置方案与个人特征(手势)相结合,使得不同用户之间根据自己的个人特征(手势)修改当前的控制器按键设置方案,以实现不同用户之间的控制器按键设置方案的快捷切换。
以上仅为本发明的较佳实施例而已,并不用以限制本发明,凡在本发明的精神和原则之内所作的任何修改、等同替换和改进等,均应包含在本发明的保护范围之内。

Claims (2)

  1. 一种基于手势匹配按键设置方案的方法,其特征在于,所述方法包括如下步骤:
    记录用户预设的控制器按键设置方案;
    记录与特定手势匹配的控制器按键设置方案;
    读取用户输入的手势信息;
    检测是否存在与所述手势信息匹配的控制器按键设置方案,
    若否,则保持不变;
    若是,则将当前设置方案修改为与所述手势匹配的控制器按键设置方案。
  2. 一种游戏系统,其特征在于,所述游戏系统包括:
    记录单元,用于记录用户预设的控制器按键设置方案以及与特定手势匹配的控制器按键设置方案;
    读取单元,用于读取用户输入的手势信息;
    检测单元,其输入端分别与所述记录单元的输出端以及读取单元的输出端连接,用于检测是否存在与所述手势信息匹配的控制器按键设置方案;
    设置单元,其输入端与所述检测单元的输出端连接,用于存在与所述手势信息匹配的控制器按键设置方案时,将当前设置方案修改为与所述手势匹配的控制器按键设置方案。
PCT/CN2015/088449 2015-08-28 2015-08-28 基于手势匹配按键设置方案的方法和游戏系统 WO2017035711A1 (zh)

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Publication number Priority date Publication date Assignee Title
CN1717650A (zh) * 2002-11-26 2006-01-04 摩托罗拉公司(在特拉华州注册的公司) 具有自适应用户接口的用户设备及其方法
CN102043468A (zh) * 2009-10-21 2011-05-04 捷致科技有限公司 键盘
US20130120295A1 (en) * 2011-11-16 2013-05-16 Samsung Electronics Co., Ltd. Mobile device for executing multiple applications and method for same
CN103316472A (zh) * 2013-05-17 2013-09-25 南京睿悦信息技术有限公司 一种基于蓝牙手柄的Android设备游戏平台系统及其实现方法
CN204242102U (zh) * 2014-11-28 2015-04-01 涂光荣 游戏手柄用键盘及游戏手柄

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1717650A (zh) * 2002-11-26 2006-01-04 摩托罗拉公司(在特拉华州注册的公司) 具有自适应用户接口的用户设备及其方法
CN102043468A (zh) * 2009-10-21 2011-05-04 捷致科技有限公司 键盘
US20130120295A1 (en) * 2011-11-16 2013-05-16 Samsung Electronics Co., Ltd. Mobile device for executing multiple applications and method for same
CN103316472A (zh) * 2013-05-17 2013-09-25 南京睿悦信息技术有限公司 一种基于蓝牙手柄的Android设备游戏平台系统及其实现方法
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