WO2017015878A1 - Method and system for collecting fees according to game play cycle - Google Patents

Method and system for collecting fees according to game play cycle Download PDF

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WO2017015878A1
WO2017015878A1 PCT/CN2015/085367 CN2015085367W WO2017015878A1 WO 2017015878 A1 WO2017015878 A1 WO 2017015878A1 CN 2015085367 W CN2015085367 W CN 2015085367W WO 2017015878 A1 WO2017015878 A1 WO 2017015878A1
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game
player
fee
unit
gamer
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PCT/CN2015/085367
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French (fr)
Chinese (zh)
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秦玲娟
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秦玲娟
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Priority to PCT/CN2015/085367 priority Critical patent/WO2017015878A1/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/22Payment schemes or models

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  • the invention belongs to the field of the Internet, and in particular relates to a method and a charging system for charging according to the game.
  • a stand-alone game is a game variety corresponding to online games. There is less communication between players and players in this game, and it can even be zero.
  • the embodiment of the invention provides a method for charging according to the game's weekly goal, and aims to solve the defect that the current demand for the game cannot be distinguished, and a more flexible charging method is provided.
  • the present invention is implemented in such a way that a method of charging according to the game's weekly bill includes the following steps:
  • the embodiment of the invention further provides a charging system, comprising:
  • a recording unit for recording a fee corresponding to a specific game title and a fee account associated with the player ID
  • a game weekly confirmation unit for confirming the game title that the player is about to open
  • a charge deduction unit having an input end and an output of the recording unit and the game
  • the output end of the weekly confirmation unit is connected to deduct the corresponding fee from the expense account associated with the player ID according to the game title to be opened by the player;
  • a payment judging unit wherein the input end is connected to the output end of the fee deduction unit, and is used to determine whether the deduction is successful;
  • the new week opening unit has an input end connected to the output end of the payment judging unit, and is used to open the relevant game title after the corresponding fee of the new week is successfully withheld.
  • the player can flexibly pay the relevant fee according to the demand for the game content, and at the same time, for the game content provider, the player can also flexibly price according to the actual play situation of the player.
  • FIG. 1 is a schematic flow chart of a method for charging according to a game's weekly target according to an embodiment of the present invention
  • FIG. 2 is a schematic structural diagram of a charging system according to an embodiment of the present invention.
  • FIG. 1 is a schematic flow chart of a method for charging according to a game theme provided by an embodiment of the present invention. For convenience of description, only parts related to the embodiment of the present invention are shown.
  • step S101 the fee corresponding to the specific game title and the expense account associated with the player ID are recorded.
  • the fee corresponding to the specific game title and the expense account associated with the player ID are recorded.
  • the fee corresponding to the specific game title and the expense account associated with the player ID are recorded.
  • the fee account associated with the player ID may be the player on the game platform, the game master
  • the on-board fee management account (such as: PSN, etc.) can also be a bank account.
  • step S102 the game title that the player is about to open is confirmed.
  • This confirmation step is relatively mature and can be confirmed based on the game record of the player in the gaming machine (or cloud storage).
  • step S103 the corresponding fee is deducted from the expense account associated with the player ID according to the game title that the player is about to open.
  • the basis for the deduction fee is the fee recorded in step S101 and the game title opened by the player confirmed in step S102, and the combination of the two can determine the fee to be deducted.
  • step S104 it is determined whether the deduction is successful. When the balance in the player's account is insufficient to pay the relevant fee, it can be judged as unsuccessful. If successful, proceed to step S105 to start a new game session. If not, proceed to step S106 to stop opening the relevant game title.
  • the method of opening the game week may be to unlock a code or instruction inherited from a game archive from the official server, so that the player can inherit the previous game archive when the game start interface selects a new game.
  • the player can flexibly pay the relevant fee according to the demand for the game content, and at the same time, for the game content provider, the player can also flexibly price according to the actual play situation of the player.
  • FIG. 2 is a schematic structural diagram of a charging system according to an embodiment of the present invention, where the charging system includes
  • a recording unit 21 configured to record a fee corresponding to a specific game title and a fee account associated with the player ID;
  • a game preview confirming unit 22 configured to confirm a game title that the player is about to open;
  • the charge debiting unit 23 has an input end connected to an output end of the recording unit 21 and an output end of the game cue confirmation unit 22, respectively, for using the player ID from the game title to be opened by the player.
  • the corresponding fee is deducted from the associated expense account;
  • the payment judging unit 24 has an input end connected to an output end of the fee deduction unit 23, Used to judge whether the deduction is successful;
  • the new minute opening unit 25 has an input end connected to the output end of the payment judging unit 24 for opening the relevant game title after the corresponding fee for the new week is successfully withheld.
  • the working principle is that the recording unit 21 records the fee corresponding to the specific game title and the expense account associated with the player ID, the game goal confirmation unit 22 confirms the game title that the player is about to open, and the charge withholding unit 23 is based on the player's upcoming opening. In the game, the corresponding fee is deducted from the fee account associated with the player ID, and the payment judging unit 24 judges whether the deduction is successful. After the corresponding fee for the new week is successfully cancelled, the new cue opening unit 25 is turned on. Related games.
  • the player can flexibly pay the relevant fee according to the demand for the game content, and at the same time, for the game content provider, the player can also flexibly price according to the actual play situation of the player.

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Abstract

Provided are a method and system for collecting fees according to a game play cycle, said method comprising: recording the fees corresponding to a specific game play cycle and an expense account associated with a gamer ID (S101); confirming the game play cycle that the gamer is about to begin (S102); according to the game play cycle that the gamer is about to begin, deducting the corresponding fee from said expense account associated with the gamer ID (S103); determining whether the fee deduction is successful (S104); if not, then ceasing to begin the relevant game play cycle (S106); if so, then beginning the relevant game play cycle (S105). Hence, the gamer may flexibly make relevant payments according to the gamer's requirements with respect to the game content; at the same time, the game content provider may flexibly set pricing according to the gamer's actual game-playing circumstances.

Description

根据游戏周目收费的方法和收费系统Method and charging system based on game bills 技术领域Technical field
本发明属于互联网领域,尤其是涉及一种根据游戏周目收费的方法和收费系统。The invention belongs to the field of the Internet, and in particular relates to a method and a charging system for charging according to the game.
背景技术Background technique
单机游戏是相对应于网络游戏而言的一个游戏品种,这种游戏的玩家与玩家之间的交流较少,甚至可以为0。A stand-alone game is a game variety corresponding to online games. There is less communication between players and players in this game, and it can even be zero.
此外80%的单机游戏有一个明确的目的地,通常理解为完成所有任务或通过所有关卡(俗称“通关”)。In addition, 80% of stand-alone games have a clear destination, usually understood as completing all tasks or passing the relevant cards (commonly known as "customs clearance").
逐渐地,随着计算机性能越来越大,传统的单机游戏呈如下趋势发展:Gradually, as computer performance increases, traditional stand-alone games are trending as follows:
1、增加隐藏要素,游戏中有大量的隐藏要素值得去探索;1. Add hidden elements, there are a lot of hidden elements in the game worth exploring;
2、增加收集要素,如人物卡牌、珍宝、装备等要素,可以收集,以增加游戏的多样性和耐玩性;2, increase the collection of elements, such as character cards, treasures, equipment and other elements, can be collected to increase the game's diversity and playability;
3、增加分支情节,通过玩家的不同选择而对游戏进程带来不同的影响,从而给玩家不同的游戏体验。3, increase the branch plot, through the different choices of the player to bring different effects on the game process, thus giving the player a different game experience.
综上,如果要完全完成一款单机游戏(如:打开所有隐藏要素,和/或收集完所有收集品,和/或选择不同选项,从而完全经历整个游戏的内容),则需要进行多周目的游玩。 In summary, if you want to completely complete a stand-alone game (such as: open all hidden elements, and / or collect all the collections, and / or choose different options to fully experience the content of the entire game), you need to carry out multi-week purposes play.
站在玩家的角度,有的玩家是某款游戏的轻度玩家,或时间和精力有限,只愿意匆匆过一遍流程,了解大概即可;而有的玩家是某款游戏的重度玩家,其玩玩愿意投入很多时间和精力探索游戏中的方方面面。针对两种玩家,对同一款游戏采取同样的定价措施显然不合理。From the perspective of the player, some players are light players of a certain game, or have limited time and energy. They are only willing to go through the process once and learn about it. Some players are heavy players of a certain game. Play is willing to invest a lot of time and energy to explore all aspects of the game. For both players, it is obviously unreasonable to take the same pricing measures for the same game.
相应地,站在游戏内容提供商的角度,对不同的玩家收取同样的费用也并非明智之举。Accordingly, it is not wise to charge the same fee to different players from the perspective of the game content provider.
发明内容Summary of the invention
本发明实施例提供了一种根据游戏周目收费的方法,目的在于解决当前为对游戏收费时不能区分玩家需求的缺陷,提供一种更为灵活的收费方法。The embodiment of the invention provides a method for charging according to the game's weekly goal, and aims to solve the defect that the current demand for the game cannot be distinguished, and a more flexible charging method is provided.
本发明是这样实现的:一种根据游戏周目收费的方法,包括以下步骤:The present invention is implemented in such a way that a method of charging according to the game's weekly bill includes the following steps:
记录特定游戏周目对应的费用以及与玩家ID关联的费用账户;Record the fee corresponding to the specific game week and the expense account associated with the player ID;
确认玩家即将开启的游戏周目;Confirm the game title that the player is about to open;
根据玩家即将开启的游戏周目,从所述与玩家ID关联的费用账户中扣取相应的费用;Deducting the corresponding fee from the expense account associated with the player ID according to the game title to be opened by the player;
判断扣费是否成功;Determine whether the deduction is successful;
若否,停止开启相关游戏周目;If not, stop opening the relevant game weeks;
若是,开启相关游戏周目。If so, open the relevant game.
本发明实施例还提供了一种收费系统,包括:The embodiment of the invention further provides a charging system, comprising:
记录单元,用于记录特定游戏周目对应的费用以及与玩家ID关联的费用账户;a recording unit for recording a fee corresponding to a specific game title and a fee account associated with the player ID;
游戏周目确认单元,用于确认玩家即将开启的游戏周目;a game weekly confirmation unit for confirming the game title that the player is about to open;
费用扣缴单元,其输入端分别与所述记录单元的输出端以及所述游戏 周目确认单元的输出端连接,用于根据玩家即将开启的游戏周目,从所述与玩家ID关联的费用账户中扣取相应的费用;a charge deduction unit having an input end and an output of the recording unit and the game The output end of the weekly confirmation unit is connected to deduct the corresponding fee from the expense account associated with the player ID according to the game title to be opened by the player;
缴费判断单元,其输入端与所述费用扣缴单元的输出端连接,用于判断扣费是否成功;a payment judging unit, wherein the input end is connected to the output end of the fee deduction unit, and is used to determine whether the deduction is successful;
新周目开启单元,其输入端与所述缴费判断单元的输出端连接,用于在扣缴新周目相应的费用成功后,开启相关游戏周目。The new week opening unit has an input end connected to the output end of the payment judging unit, and is used to open the relevant game title after the corresponding fee of the new week is successfully withheld.
通过该发明,玩家可以根据其对游戏内容的需求灵活支付相关费用,同时,对于游戏内容提供者而言,也可以根据玩家实际游玩情况灵活定价。Through the invention, the player can flexibly pay the relevant fee according to the demand for the game content, and at the same time, for the game content provider, the player can also flexibly price according to the actual play situation of the player.
附图说明DRAWINGS
图1是本发明实施例提供的一种根据游戏周目收费的方法的流程示意图;1 is a schematic flow chart of a method for charging according to a game's weekly target according to an embodiment of the present invention;
图2是本发明实施例提供的收费系统的结构示意图。FIG. 2 is a schematic structural diagram of a charging system according to an embodiment of the present invention.
具体实施方式detailed description
为了使本发明的目的、技术方案及优点更加清楚明白,以下结合附图及实施例,对本发明进行进一步详细说明。应当理解,此处所描述的具体实施例仅仅用以解释本发明,并不用于限定本发明。The present invention will be further described in detail below with reference to the accompanying drawings and embodiments. It is understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
图1是发明实施例提供的一种根据游戏周目收费的方法的流程示意图,为了便于说明,只示出了与本发明实施例相关的部分。FIG. 1 is a schematic flow chart of a method for charging according to a game theme provided by an embodiment of the present invention. For convenience of description, only parts related to the embodiment of the present invention are shown.
在步骤S101中,记录特定游戏周目对应的费用以及与玩家ID关联的费用账户。在本发明的实施例中,如一周目时,因为玩家已经为游戏支付过费用,所以一周目时不需收费,到二周目时再逐渐收费。In step S101, the fee corresponding to the specific game title and the expense account associated with the player ID are recorded. In the embodiment of the present invention, such as one week, since the player has already paid for the game, there is no charge for one week, and gradually charges for the second week.
此外,所述玩家ID关联的费用账户可以是玩家在游戏平台、游戏主 机上的费用管理账户(如:PSN等),也可以是银行账户。In addition, the fee account associated with the player ID may be the player on the game platform, the game master The on-board fee management account (such as: PSN, etc.) can also be a bank account.
在步骤S102中,确认玩家即将开启的游戏周目。该确认步骤已经较为成熟,可以根据玩家在游戏机(或云存储)中的游戏记录进行确认。In step S102, the game title that the player is about to open is confirmed. This confirmation step is relatively mature and can be confirmed based on the game record of the player in the gaming machine (or cloud storage).
在步骤S103中,根据玩家即将开启的游戏周目,从所述与玩家ID关联的费用账户中扣取相应的费用。扣取费用的依据在于步骤S101中记录的费用以及步骤S102中确认的玩家开启的游戏周目,二者结合则可确定需要扣取的费用。In step S103, the corresponding fee is deducted from the expense account associated with the player ID according to the game title that the player is about to open. The basis for the deduction fee is the fee recorded in step S101 and the game title opened by the player confirmed in step S102, and the combination of the two can determine the fee to be deducted.
在步骤S104中,判断扣费是否成功。当玩家账户中的余额不足以支付相关费用时,可以判断为不成功。若成功,则进入步骤S105,开启新的游戏周目,若不成功,则进入步骤S106停止开启相关游戏周目。In step S104, it is determined whether the deduction is successful. When the balance in the player's account is insufficient to pay the relevant fee, it can be judged as unsuccessful. If successful, proceed to step S105 to start a new game session. If not, proceed to step S106 to stop opening the relevant game title.
所述开启游戏周目的方法可以是从官方服务器中,解锁一个游戏存档继承的代码或指令,让玩家再游戏开始界面选择新游戏时,可以继承之前的游戏存档。The method of opening the game week may be to unlock a code or instruction inherited from a game archive from the official server, so that the player can inherit the previous game archive when the game start interface selects a new game.
通过该发明,玩家可以根据其对游戏内容的需求灵活支付相关费用,同时,对于游戏内容提供者而言,也可以根据玩家实际游玩情况灵活定价。Through the invention, the player can flexibly pay the relevant fee according to the demand for the game content, and at the same time, for the game content provider, the player can also flexibly price according to the actual play situation of the player.
图2是本发明实施例提供的一种收费系统的结构示意图,该收费系统包括2 is a schematic structural diagram of a charging system according to an embodiment of the present invention, where the charging system includes
记录单元21,用于记录特定游戏周目对应的费用以及与玩家ID关联的费用账户;a recording unit 21, configured to record a fee corresponding to a specific game title and a fee account associated with the player ID;
游戏周目确认单元22,用于确认玩家即将开启的游戏周目;a game preview confirming unit 22, configured to confirm a game title that the player is about to open;
费用扣缴单元23,其输入端分别与所述记录单元21的输出端以及所述游戏周目确认单元22的输出端连接,用于根据玩家即将开启的游戏周目,从所述与玩家ID关联的费用账户中扣取相应的费用;The charge debiting unit 23 has an input end connected to an output end of the recording unit 21 and an output end of the game cue confirmation unit 22, respectively, for using the player ID from the game title to be opened by the player. The corresponding fee is deducted from the associated expense account;
缴费判断单元24,其输入端与所述费用扣缴单元23的输出端连接, 用于判断扣费是否成功;The payment judging unit 24 has an input end connected to an output end of the fee deduction unit 23, Used to judge whether the deduction is successful;
新周目开启单元25,其输入端与所述缴费判断单元24的输出端连接,用于在扣缴新周目相应的费用成功后,开启相关游戏周目。The new minute opening unit 25 has an input end connected to the output end of the payment judging unit 24 for opening the relevant game title after the corresponding fee for the new week is successfully withheld.
其工作原理是:记录单元21记录特定游戏周目对应的费用以及与玩家ID关联的费用账户,游戏周目确认单元22确认玩家即将开启的游戏周目,费用扣缴单元23根据玩家即将开启的游戏周目,从所述与玩家ID关联的费用账户中扣取相应的费用,缴费判断单元24判断扣费是否成功,在扣缴新周目相应的费用成功后,新周目开启单元25开启相关游戏周目。The working principle is that the recording unit 21 records the fee corresponding to the specific game title and the expense account associated with the player ID, the game goal confirmation unit 22 confirms the game title that the player is about to open, and the charge withholding unit 23 is based on the player's upcoming opening. In the game, the corresponding fee is deducted from the fee account associated with the player ID, and the payment judging unit 24 judges whether the deduction is successful. After the corresponding fee for the new week is successfully cancelled, the new cue opening unit 25 is turned on. Related games.
通过该发明,玩家可以根据其对游戏内容的需求灵活支付相关费用,同时,对于游戏内容提供者而言,也可以根据玩家实际游玩情况灵活定价。Through the invention, the player can flexibly pay the relevant fee according to the demand for the game content, and at the same time, for the game content provider, the player can also flexibly price according to the actual play situation of the player.
以上仅为本发明的较佳实施例而已,并不用以限制本发明,凡在本发明的精神和原则之内所作的任何修改、等同替换和改进等,均应包含在本发明的保护范围之内。 The above are only the preferred embodiments of the present invention, and are not intended to limit the present invention. Any modifications, equivalents, and improvements made within the spirit and scope of the present invention should be included in the scope of the present invention. Inside.

Claims (2)

  1. 一种根据游戏周目收费的方法,其特征在于,所述方法包括如下步骤:A method for charging a game according to a game, characterized in that the method comprises the following steps:
    记录特定游戏周目对应的费用以及与玩家ID关联的费用账户;Record the fee corresponding to the specific game week and the expense account associated with the player ID;
    确认玩家即将开启的游戏周目;Confirm the game title that the player is about to open;
    根据玩家即将开启的游戏周目,从所述与玩家ID关联的费用账户中扣取相应的费用;Deducting the corresponding fee from the expense account associated with the player ID according to the game title to be opened by the player;
    判断扣费是否成功;Determine whether the deduction is successful;
    若否,停止开启相关游戏周目;If not, stop opening the relevant game weeks;
    若是,开启相关游戏周目。If so, open the relevant game.
  2. 一种收费系统,其特征在于,所述收费系统包括:A charging system, characterized in that the charging system comprises:
    记录单元,用于记录特定游戏周目对应的费用以及与玩家ID关联的费用账户;a recording unit for recording a fee corresponding to a specific game title and a fee account associated with the player ID;
    游戏周目确认单元,用于确认玩家即将开启的游戏周目;a game weekly confirmation unit for confirming the game title that the player is about to open;
    费用扣缴单元,其输入端分别与所述记录单元的输出端以及所述游戏周目确认单元的输出端连接,用于根据玩家即将开启的游戏周目,从所述与玩家ID关联的费用账户中扣取相应的费用;a charge deducting unit whose input end is respectively connected to an output end of the recording unit and an output end of the game cue confirmation unit for the fee associated with the player ID according to the game title to be opened by the player The corresponding fee is deducted from the account;
    缴费判断单元,其输入端与所述费用扣缴单元的输出端连接,用于判断扣费是否成功;a payment judging unit, wherein the input end is connected to the output end of the fee deduction unit, and is used to determine whether the deduction is successful;
    新周目开启单元,其输入端与所述缴费判断单元的输出端连接,用于在扣缴新周目相应的费用成功后,开启相关游戏周目。 The new week opening unit has an input end connected to the output end of the payment judging unit, and is used to open the relevant game title after the corresponding fee of the new week is successfully withheld.
PCT/CN2015/085367 2015-07-28 2015-07-28 Method and system for collecting fees according to game play cycle WO2017015878A1 (en)

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US20130290137A1 (en) * 2012-04-30 2013-10-31 KamaGames Ltd. System And Method For Enabling Users to Purchase In-Game Content for Each Other
CN103400263A (en) * 2013-08-22 2013-11-20 苏州辉游网络有限公司 Multifunctional paying based game system
JP5568681B1 (en) * 2013-12-06 2014-08-06 株式会社バンダイ GAME DEVICE AND PROGRAM
CN104240082A (en) * 2013-06-09 2014-12-24 黄金富知识产权咨询(深圳)有限公司 Game machine account managing system adopting real-time information communication charging and corresponding method

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CN101180108A (en) * 2005-05-20 2008-05-14 科乐美数码娱乐株式会社 Game system
US20130290137A1 (en) * 2012-04-30 2013-10-31 KamaGames Ltd. System And Method For Enabling Users to Purchase In-Game Content for Each Other
CN104240082A (en) * 2013-06-09 2014-12-24 黄金富知识产权咨询(深圳)有限公司 Game machine account managing system adopting real-time information communication charging and corresponding method
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