WO2016101613A1 - 一种基于可交互式屏幕的信息指令输入方法及其装置 - Google Patents

一种基于可交互式屏幕的信息指令输入方法及其装置 Download PDF

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Publication number
WO2016101613A1
WO2016101613A1 PCT/CN2015/085135 CN2015085135W WO2016101613A1 WO 2016101613 A1 WO2016101613 A1 WO 2016101613A1 CN 2015085135 W CN2015085135 W CN 2015085135W WO 2016101613 A1 WO2016101613 A1 WO 2016101613A1
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Prior art keywords
event
information instruction
information
input
interactive screen
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PCT/CN2015/085135
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English (en)
French (fr)
Inventor
陈军宏
温日晖
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厦门幻世网络科技有限公司
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Publication of WO2016101613A1 publication Critical patent/WO2016101613A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures

Definitions

  • Embodiments of the present application relate to the field of information data processing technologies, and in particular, to an input method and an apparatus thereof based on an information command of an interactive screen.
  • the interactive screen enables human-computer interaction, and people can perform various types of operations on the interactive screen in various ways to achieve a specific purpose. For example, a person touching or clicking on an instant messaging tool that is enabled in an interactive screen by means of a medium such as a hand or a pointing pen can send an instant message to another instant messaging tool user through the communication tool.
  • one operation involves only one function button in the interactive screen, and the function corresponding to the function button is implemented by executing an information instruction corresponding to the function button.
  • the user may also wish to click on multiple function buttons simultaneously in one operation, that is, input of multiple information commands is required.
  • voice information commands to add voice information
  • text information instructions to achieve Add text information
  • the common operation mode of people is: first click the function button corresponding to an information instruction, then raise the hand, then click the function button corresponding to the next information instruction, and so on, until The multiple information commands that the user wants to trigger trigger the input.
  • this approach requires the user to perform multiple independent clicks. For example, if the user wants to trigger the input of three information commands, it needs to perform three clicks, six presses, and lift operations, which makes the user's operation very inconvenient and reduces the efficiency of information command input.
  • an embodiment of the present application provides an information instruction input method and an apparatus based on an interactive screen, so as to increase the convenience of user operations and improve input efficiency of information instructions.
  • the information instruction corresponding to the pressing event is selected;
  • the input of the triggering the selected information instruction specifically includes:
  • the information instruction of the first category is an information instruction that does not interact with an interactive screen when the information instruction is executed; and the information instruction of the second category needs to perform a click interaction with the interactive screen when executing the information instruction Information instructions.
  • the selected information instruction is specifically a push operation on the information instruction
  • the input of the triggered information instruction is specifically an input of an information instruction that triggers the push into the stack.
  • control area is set on the interactive screen, and the interactive screen is monitored to specifically monitor the control area on the interactive screen.
  • the predetermined event is a pressed state continuous event, and the difference between the occurrence time of the pressed state continuous event and the occurrence time of the pressed event is greater than the first preset duration value; the preset condition is pressed The duration of the state continuous event;
  • the selecting the information instruction corresponding to the predetermined condition specifically includes: selecting an information instruction corresponding to a duration of the continuous state continuous event.
  • the predetermined event is a sliding event
  • the preset condition is a shape of a sliding track of the sliding event
  • the selecting the information instruction corresponding to the predetermined condition specifically includes: selecting an information instruction corresponding to a shape of a sliding track of the sliding event.
  • the predetermined event is a sliding event
  • the coordinates of the current position after changing the position are acquired and recorded every time the position is changed in the sliding process, and the shape of the sliding track is determined according to the recorded coordinates.
  • the predetermined event is a sliding event
  • the preset condition is that the sliding of the sliding event slides into the designated area, the designated area corresponds to an information instruction, and the one information instruction is an information instruction corresponding to the pressing event.
  • the selecting the information instruction corresponding to the predetermined condition specifically includes: selecting an information instruction corresponding to the designated area.
  • the sliding into the designated area comprises sliding into the designated area and staying at the second preset duration value or located in the designated area when the lifting event occurs.
  • the method further includes:
  • the step of triggering the input of the selected information instruction is performed;
  • the information instruction comprises a voice input instruction, a text input instruction, an animation input instruction, a video input instruction, an audio input instruction, a picture input instruction or a preview instruction.
  • An embodiment of the present application further provides an information input device based on an interactive screen, the device comprising: a monitoring unit, a selecting unit, a determining unit, and a trigger input unit, wherein:
  • the monitoring unit is configured to monitor an interactive screen in real time
  • the selecting unit is configured to select an information instruction corresponding to the pressing event when the pressing event of the interactive screen is detected, and select and pre-determine when the current state of the predetermined event satisfies the preset condition Setting an information instruction corresponding to the condition, the predetermined event does not include a press event and a lift event;
  • the determining unit is configured to determine whether the current state of the predetermined event satisfies a preset condition or not after the information instruction corresponding to the pressing event is selected, and when the predetermined event occurs on the interactive screen is detected, the different pre-conditions Set the conditions to correspond to different information instructions, and if so, trigger the selected unit;
  • the trigger input unit is configured to trigger an input of a selected information instruction.
  • the trigger input unit comprises a first trigger input subunit and/or a second trigger input Enter the subunit, where:
  • the first trigger input subunit is configured to trigger an input of the selected information instruction when the popup event of the interactive screen is detected
  • the second trigger input subunit is configured to trigger an input of the selected first category information instruction before monitoring the interactive screen occurrence lifting event, after monitoring the interactive screen occurrence lifting event, And triggering input of the selected second category of information instructions, the information instructions of the first category are information instructions that do not interact with the interactive screen when the information instruction is executed; and the information information of the second category is execution information
  • the instruction requires an information instruction that interacts with the interactive screen.
  • the selected unit includes a cache subunit, configured to perform a cache operation on the information instruction when the information instruction needs to be selected;
  • the trigger input unit is specifically configured to trigger a cached information instruction.
  • control area is set on the interactive screen
  • monitoring unit is specifically configured to monitor the control area on the interactive screen.
  • the predetermined event is a pressed state continuous event, and the difference between the occurrence time of the pressed state continuous event and the occurrence time of the pressed event is greater than the first preset duration value; the preset condition is pressed The duration of the state continuous event;
  • the selected unit is specifically configured to select an information instruction corresponding to the duration of the press state duration event.
  • the predetermined event is a sliding event
  • the preset condition is a shape of a sliding track of the sliding event
  • the selected unit is specifically configured to select an information instruction corresponding to a shape of a sliding track of the sliding event.
  • the predetermined event is a sliding event
  • the preset condition is that the sliding of the sliding event slides into the designated area, the designated area corresponds to an information instruction, and the one information instruction is an information instruction corresponding to the pressing event.
  • the selected unit is specifically configured to select an information instruction corresponding to the designated area.
  • the device comprises a canceling unit, for canceling the selection of the information instruction if the predetermined event is monitored but the current state of the predetermined event does not satisfy the preset condition when the interactive screen occurrence raising event is detected .
  • Embodiments of the present application also perform monitoring of predetermined events during listening for a raise event that may occur on an interactive screen.
  • Compared with the prior art not only can the input of the information instruction corresponding to the press event be triggered, but also the input of the information instruction corresponding to the predetermined event can be triggered, so that multiple information commands can be realized by only touching the interactive screen at one time.
  • the input avoids the need to perform two or more touches of the interactive screen when triggering the input of multiple information instructions in the prior art, thereby simplifying the operation, enhancing the convenience of inputting the information instruction, and improving the input of the information instruction. effectiveness.
  • FIG. 1 is a flow chart of an embodiment of an interactive screen-based information command input method of the present application
  • Figure 2 (a) is a schematic view showing the shape of a sliding track in a sliding event
  • Figure 2 (b) is a schematic view of a designated area in a sliding event
  • Figure 2 (c) is a schematic view of a sliding mode in a sliding event
  • Figure 2 (d) is a schematic view of another sliding mode in a sliding event
  • Figure 2 (e) is a schematic diagram of a combination of different predetermined events
  • FIG. 3 is a structural block diagram of an embodiment of an interactive screen-based information command input device of the present application.
  • FIG. 1 there is shown a flow of an embodiment of an interactive screen-based information instruction input method of the present application, the process comprising:
  • Step S11 real-time monitoring of the interactive screen
  • the interactive screen can respond to the behavior of the operating screen, such as a common touch screen, when an application icon on the touch screen is tapped with a finger, the application corresponding to the icon will be triggered to run.
  • the interactive screen needs to monitor in real time whether a corresponding event has occurred. Normally, if a press event is detected, the touch screen is touched (clicked) by a finger or other pointing tool. If a lift event is detected, the finger or other pointing tool has left the touch screen.
  • the monitoring of the interactive screen can be implemented in various ways. For example, it can be hardware, that is, directly detecting the signal generated by the electrical circuit disposed under the touch screen liquid crystal panel, or by means of software.
  • the control is set on the touch screen, and when a finger or pointing tool clicks on the area where the control is located, the control senses a press event.
  • Step S12 When the pressable event occurs on the interactive screen, the information command corresponding to the press event is selected, and the process returns to step S11;
  • the press event is usually the earliest event in all events. Only when the press event occurs, the user's operation behavior is currently present on the touch screen. That is, the "press event” is a logical pilot. Events, prior to other events in time. Similarly, the lift event is the latest event of all events. As long as the lift event occurs, the operation of the interactive screen is ended, that is, the "lift event” is a logical end event. .
  • the behavior of the interactive screen is fully embodied by the press event and the lift event. These events that can be listened to are also different in nature. Some events can be associated with certain information commands.
  • a press event can be associated with an information instruction (such as an animation selection instruction), and some events. It is not associated with information instructions, such as raising an event, and its role is usually understood as the end of an operation, which in turn triggers the execution of the relevant instruction. If the pressing event corresponds to a certain information instruction, when the pressing event of the interactive screen is detected, the information instruction corresponding to the pressing event is selected.
  • the information instruction may be various types of instructions designed based on the communication to be performed, for example, may be a voice input instruction, that is, after the instruction is triggered, the related device may be called to receive the user's voice signal, or may be a text input instruction or an animation.
  • Input commands video input commands, audio input commands (eg, a pre-existing audio material) Input), image input instructions, preview instructions, and more.
  • audio input commands e.g, a pre-existing audio material
  • image input instructions e.g., a pre-existing audio material
  • preview instructions e.g., a pre-existing audio material
  • Step S13 When it is detected that the predetermined event of the interactive screen occurs or after, it is determined whether the current state of the predetermined event meets the preset condition, and if so, step S14 is performed;
  • Step S14 selecting an information command corresponding to the preset condition, the predetermined event does not include a press event and a lift event, returning to step S11;
  • Step S15 triggering input of the selected information instruction after monitoring the event that the interactive screen is raised, ending the process;
  • the lifting event when the lifting event is detected, it indicates that the operation behavior will end, and the selected information instruction before the event can be triggered.
  • the trigger input here is relative to the aforementioned selected operation.
  • the information instruction In the "selected" phase, when an information instruction is selected, the information instruction is only in a state of waiting for processing, and is not actually associated with the information instruction.
  • the related operation interacts with an environment other than the information instruction (such as an operating system), and in the "trigger input” phase, the information instruction will be "practical", that is, the information instruction is used as an input for performing related processing. In order to trigger related processing.
  • an information instruction is an instruction to select an animation
  • the animation selection instruction is selected, and the selection of an animation is not actually performed, but as "will be selected
  • the preparation of an animation when the "trigger input” phase comes, actually selects an animation.
  • the information command that triggers the input may include two situations: one is that only the press event and the lift event are monitored in the real-time monitoring of the interactive screen, that is, the predetermined event is not monitored, then The selected information instruction only includes the information instruction corresponding to the pressing event.
  • the selected information instruction only includes the information instruction corresponding to the pressing event.
  • Good compatibility both of which show that the click operation on the interactive screen triggers the corresponding function call that is clicked; the second is that not only the press event and the lift event are monitored in the real-time monitoring of the interactive screen, but also the monitor is satisfied.
  • the selected information instruction includes both the information instruction corresponding to the pressing event and the information instruction corresponding to the predetermined event.
  • the technical effect of triggering multiple information instructions by “single-time” operation behavior is actually realized, and the implementation of the technical effect is no longer required to perform multiple click behaviors as in the prior art, which simplifies the operation and improves the operation. user experience.
  • the first case and simultaneously listening to the predetermined event and the predetermined event conforming to the preset condition (the second case), in both cases, the input of the information instruction can be triggered, nothing more than the former case
  • the lower trigger input is only the information command corresponding to the press event, and the latter triggers the information command including the press event and the predetermined event.
  • the third case there may actually be a special case (the third case), that is, although a predetermined event is monitored, the current state of the predetermined event does not meet the preset condition. In the case, there may be multiple processing methods.
  • one processing method is to treat the situation as not listening to the predetermined event, and adopt the same processing method as the first case described above, that is, only trigger the input pressing event corresponding to Information instruction.
  • a new processing manner may be adopted, in which the current state of a certain scheduled event that is not monitored satisfies the preset condition as a trigger condition for canceling the previous behavior, such as canceling the selection of the information instruction, and of course, according to the user.
  • the current state of a certain scheduled event that is not monitored satisfies the preset condition as a trigger condition for canceling the previous behavior, such as canceling the selection of the information instruction, and of course, according to the user.
  • Pre-set the situation choose to cancel all previous behaviors, or the most recent previous behavior before the trigger condition. For the former, all the information instructions that have been selected can be canceled. For the latter, you can only choose to cancel the "listening". The most recent selection of an information instruction before a predetermined event but its current state does not satisfy the preset condition.
  • the above-described embodiment of the present application creates a new type of event, that is, a predetermined event, that is, divides an existing event into the following three categories: a press event, a scheduled event, and a lift. event.
  • a predetermined event that is, divides an existing event into the following three categories: a press event, a scheduled event, and a lift. event.
  • the operation behavior formed by the opening and closing combination event based on the pressing event and the lifting event can only be input for one information instruction at a time, and cannot be realized. Input of multiple information instructions. Even if the user does not raise the finger immediately after clicking the touch screen, but touches other information commands on the touch screen, the touch screen will not respond effectively to this.
  • the monitoring of the interactive screen is not limited to the monitoring and lifting event, but the monitoring of the predetermined event is also possible (of course, as described above, it is possible to It is also possible to listen to a predetermined event, and it is also possible to monitor a predetermined event, thereby providing an implementation basis for implementing input of a multi-information instruction in a single operation behavior.
  • step S11 is for the interactive screen.
  • the monitoring is not only completed after the S11 step is executed, but is implemented during the implementation of the entire embodiment (or at least during the "one time” complete operation of the interactive screen), which is also in real time. It is possible to listen to multiple types of events while the monitoring continues.
  • the press event and the lift event are the start event and the end event, which should be the first listened event and the last listened event, except that the order can be relatively determined.
  • the order of execution between steps can be extremely complicated. For example, after the pressing event of the interactive screen is detected, the selected operation of the information instruction corresponding to the pressing event may be performed on the one hand, and the predetermined event may be monitored on the one hand, and the determining step of the current state of the predetermined event may be performed. That is to say, the foregoing actions of steps S12 and S13 may be performed simultaneously, and even the determining action of step S13 may be performed before the selected action of step S12.
  • step S15 it is also possible to repeatedly perform the transition to step S15: if a predetermined event is detected, after determining that the current state of the predetermined event satisfies the preset condition, the selected The information instruction corresponding to the scheduled event does not detect the lifting event in the subsequent real-time monitoring, but monitors the next scheduled event, and then continues to perform the determining and selecting operations until the lifting event is finally monitored, the above The cycle ends.
  • the selection may be implemented in the form of a stack. For example, when the information instruction corresponding to the pressing event is selected, the corresponding information instruction can be pushed onto the stack, and when the information instruction corresponding to the predetermined event is selected, the corresponding information instruction is pushed onto the stack, so that The information instructions stored in the stack can be considered as selected information instructions.
  • the information command trigger input is taken from the stack.
  • the push operations of the information instructions corresponding to the respective events are performed according to the time sequence (of course, if necessary, the order may not be performed in this order. ), that is, which information instruction arrives first, that is, the push operation is executed first, and then the push operation is performed after the arrival, but this does not mean that the information instructions pushed onto the stack are also arranged in time according to the time, and in the later stage.
  • the input is popped at the opposite or the same time as the stacking time.
  • the information instructions in these stacks can be completely placed and unordered (ie, Not consider Time element).
  • the time for triggering the input of the selected information instruction is limited to the time after the monitoring of the interactive screen occurrence raising event, but in fact, this is only one way of implementing the technical solution of the present application. There may be other ways in this application. For example, consider triggering the input of certain selected information instructions before listening to an interactive screen-raising event. That is to say, information instructions can be divided into two categories: one is an information instruction that can be triggered before the event is raised, and the other is an information instruction that can be triggered after the event is raised. Then, the time at which the information instruction is triggered is determined according to the type of the information instruction.
  • the execution process of the information instruction can be automatically completed only by triggering the input of the information instruction.
  • the animation selection instruction since various animations have been presented in the interactive screen during the information interaction, when the animation selection instruction is triggered, the corresponding animation is selected, and no further finger pressing or lifting is required. Wait for interactive actions with the touch screen.
  • a voice input instruction when a predetermined event corresponding to the voice input instruction is sensed, the finger can continue to be pressed on the touch screen by pressing on the touch screen, thereby executing the voice input command without pressing and then pressing.
  • the interactive interaction with the interactive screen when the information instruction is executed, the interactive interaction with the interactive screen is also required, that is, after the input of the information instruction is triggered, the new pressing (clicking) of the finger is required to complete the information. instruction.
  • the user also needs to perform a character input operation, that is, a new finger press and lift operation can realize the text input.
  • the information instruction After determining the category of the information instruction, for the first type of information instruction, when the information instruction is selected, the information instruction can be triggered.
  • the input can trigger the information command input at a later time, in addition to the manner in which the information command input is triggered immediately following the selection of the information command, as long as the time is before the lift event is monitored.
  • the input of the information instruction can be triggered after the lifting event is monitored.
  • the "scheduled" of the scheduled event is mainly reflected in the time, indicating that the event should be an event that existed before the interactive screen is monitored in real time, instead of indicating that the predetermined event is completely an artificial operation, in fact, the reservation
  • the source of the event may be diversified. For example, some specific situations of human-computer interaction may be determined as predetermined events, and some information interaction events inside some touch screen terminals may be redefined to form a predetermined event.
  • the predetermined event is different in nature from the press event and the lift event, which is the embodiment of the present application that desires to select (trigger input) a plurality of information commands in a single operation behavior instead of multiple clicks.
  • the purpose is adapted.
  • the scheduled event has a series of event states corresponding to it. After the scheduled event occurs, it may show different states over time, and the corresponding operation may be set according to different states of the predetermined event, that is, the state of the predetermined event may be regarded as a condition for performing an operation. When it is found that the current state of the predetermined event satisfies a certain preset condition, an operation corresponding to the preset condition is performed.
  • two predetermined events are exemplarily illustrated below.
  • a press-down event refers to an event in which the pressing action continues for a certain period of time after the pressing event occurs, and the "certain time” here can be used as a distinction between the “pressing event” and the “pressing state persistent event”.
  • the limit that is, if the pressing action of the "press event” is within the “certain time”, it is considered that only the pressing event occurs, and the “pressing state continuous event” does not occur, if the pressing action continues until If the current time of pressing the action is already outside the "certain time”, it is considered that it is no longer a "press event” and a "press state continuous event” occurs.
  • the "certain time” can set the preset duration according to actual needs, whereby the relationship between the "press event” and the “press state continuous event” can be expressed as: the occurrence time of the press state duration and The difference between the occurrence time of the press event should be greater than the preset duration value (the first preset duration value).
  • the present application defines a "pressed state continuous event” on the basis of a press event, which is a breakthrough of an event category. In the prior art, even if the pressing action of the pressed event continues until the preset is exceeded. duration The value, it is still just a "press event” instead of a "press state persistent event".
  • the event state of the event can be determined, and the “event state” of the event can be characterized by time, that is, the duration of the pressed state duration event is the event The state of the event.
  • the information instruction corresponding to the preset condition is selected. For example, suppose the start time of the press event is the starting point, the first preset duration is 3s, and the press state continuous event lasts 5s (the first preset condition) corresponding to the voice input command for 8s (the second preset condition) Corresponding to text input instructions.
  • the press action When the press action is within 3 s, it is considered that only the press event has occurred, but if the press action lasts for 3 s or later, it is considered that the "pressed state continuation event" occurs, and when the pressed state is detected, the current event is continuously observed.
  • the state ie, the pressing action lasts until 5s
  • the voice input instruction corresponding to the first preset condition is selected, and the current state of the continuous event is detected when the pressed state is detected.
  • the pressing action continues until 8s is 8s, indicating that the second preset condition is met, and the text input instruction corresponding to the second preset condition is selected.
  • the number of preset conditions may be set according to actual needs, and may be one or two or even multiple, as long as the determined number of preset conditions is compatible with the information instruction that the user desires to input at the same time.
  • determining the current state of the event by monitoring the duration is also affected by various factors such as monitoring ability and user habits.
  • the determined preset conditions should facilitate the monitoring of the monitoring device and the user's pre-set conditions. distinguish.
  • the second is about the overlap of pre-conditions.
  • the event is determined by monitoring the duration of the pressing action, and then the subsequent preset condition (such as the second preset condition described above) may include the previous preset condition (such as the first pre-predicted above).
  • Conditional in this case, usually based on the last monitored state, that is, if the subsequent preset condition is reached, then the previous preset condition reached is discarded, for example, when the duration of the pressing action continues 8s, if the second preset condition is met, then the text input instruction corresponding to the second preset condition should be selected instead of the voice input instruction corresponding to the first preset condition.
  • the event is closely related to time, and the monitoring of time can be implemented in various ways.
  • the sub-class control of the class that defines the basic behavior of the gesture provided by the system may be added with gesture monitoring to set corresponding state values for different contact states. For example, in actual operation In the process, you can add gestures to the controls of the subclass of the UIGestureRecognizer class provided by the system. Set the state of the UIGestureRecognizer class to 1 (indicating the startup state, the specific value can also use other values), and start the timer work.
  • An exemplary scheduled event two a sliding event.
  • a so-called sliding event is an event in which a finger (or other pointing device) pressed after a pressing event occurs by sliding (moving) on an interactive screen.
  • Slideing can have at least two attributes: one is the shape of the sliding track, and the other is the destination into which the sliding slides. Based on the attributes of the two aspects, the preset condition corresponding to the sliding event can be set to the shape of the sliding track and/or the designated area into which the sliding is slid.
  • the trajectory of the finger or the like sliding on the touch screen may be monitored, and whether the shape of the sliding track conforms to the preset condition is determined, and if it is met, the information corresponding to the shape of the sliding track is selected.
  • instruction For example, referring to FIG. 2(a), a circle (a third preset condition) may be set corresponding to a voice input command, and a triangle (a fourth preset condition) corresponds to a text input command.
  • a press event occurs, a sliding event is monitored. After judging that the current trajectory shape is a circle, it indicates that the third preset condition is met. At this time, the voice input instruction corresponding to the circle is selected.
  • the description conforms to the For four preset conditions, the text input instruction corresponding to the triangle is selected.
  • the monitoring of the sliding trajectory can adopt various implementation manners, for example, the coordinates of the current position are acquired every time the position is changed during the sliding process, and the coordinates are recorded, and then the sliding trajectory represented by the sliding is determined according to the coordinates. shape.
  • the sliding slides into the designated area as a preset condition it is possible to monitor the coordinates of the finger or the like on the touch screen or raise the occurrence of the event, and determine whether the coordinate is in the specified state.
  • An area if it is in a specified area (that is, it meets the preset condition), then the information instruction corresponding to the specified area is selected.
  • the figure shows three areas, one is an A area, which is assumed to be an animation selection instruction corresponding to a press event, one is a B area, corresponding to a voice input instruction, and one is a C area. Corresponding to text input instructions.
  • the animation selection command corresponding to the A area is selected, and the finger is also located in the A area.
  • the finger slides to generate a sliding event if sliding by sliding into the area B (ie, by A ⁇ B), the area B corresponds to The voice input command is selected.
  • the area C is swiped by sliding (ie, by A ⁇ C), the text input command corresponding to the area C is selected. In the actual application process, the situation may be more complicated.
  • a possible situation is (see Figure 2(c)): in the sliding process, starting from the A area, sliding out of A, B, C and then Sliding into area B or C
  • another possible situation is (see Figure 2(d)): starting with area A during the sliding process, sliding into area B or C without stopping but slipping out of the area B or C.
  • the area that ultimately stays is a predetermined area (such as B or C)
  • the area that is finally stayed is not in any of the predetermined areas.
  • whether or not the corresponding information command is selected depends on the preset conditions set.
  • the preset condition is based on the area where the final stay is (or the area where the finger is raised), then in the first case, it may be considered that a predetermined condition is met, thereby selecting an information instruction corresponding to the area, In the latter case, it is considered that the preset condition is not met, and the corresponding information instruction is not selected. In this case, the action to be taken may be selected according to the need, for example, no response is made, or it is regarded as being previously selected.
  • the specified cancellation condition that is, cancel the animation selection instruction corresponding to the A area, and the like.
  • predetermined events in order to cope with various complicated situations, these predetermined events and preset conditions corresponding to predetermined events may be combined, or may be based on the above two predetermined events by those skilled in the art. Above, determine more scheduled events. Referring to Figure 2(e), an example of such an approach is given. In the example where a press event occurs, other regions may be presented around the area where the press event is located.
  • the pressing event occurs and another area is popped up, a lifting event occurs, and at this time, only the input of the instruction corresponding to the area where the event is pressed may be triggered;
  • the designated area corresponds to an animation selection instruction. After the user presses the animation option, the user can pop up other areas with the animation selection area as the center, and the user continues to hold the animation.
  • the voice input command can be triggered for voice input (Note: from the location area, the animation selection command and the voice input command are located in the same area); (3) after the press event occurs and other areas are popped up, When a slip event occurs and is slid to other areas, the input of the corresponding instruction of the other area can be triggered in addition to the instruction input corresponding to the trigger press event.
  • an information instruction input method based on an interactive screen provided by an embodiment of the present application.
  • the present application further provides an implementation manner of an information input device based on an interactive screen.
  • FIG. 3 there is shown an embodiment of an information input device based on an interactive screen, the embodiment comprising: a listening unit U31, a selecting unit U32, a determining unit U33 and a trigger input unit U34, wherein:
  • the monitoring unit U31 is configured to monitor an interactive screen in real time
  • the selecting unit U32 is configured to select an information instruction corresponding to the pressing event when the pressing event of the interactive screen occurs is detected; and select and preset when the current state of the predetermined event satisfies the preset condition
  • the information corresponding to the condition, the predetermined event does not include a press event and a lift event;
  • the determining unit U33 is configured to determine whether the current state of the predetermined event satisfies a preset condition, or different presets when the predetermined event of the interactive screen occurs after the information command corresponding to the pressing event is selected.
  • the condition corresponds to a different information instruction, and if so, the selected unit is triggered;
  • the trigger input unit U34 is used to trigger the input of the selected information command.
  • the device embodiment can also achieve the same or similar technical effects as the above method embodiments, and in order to avoid repetition, it will not be rumored here.
  • the device implementation may perform various improvements according to requirements or select a specific implementation structure of a certain functional unit, thereby obtaining a better technical effect.
  • the trigger input unit in the above device embodiment can be implemented by different internal structures.
  • the trigger input unit U34 can include a first trigger input subunit U341 for triggering the input of the selected information command after listening to the interactive screen occurrence lifting event.
  • the trigger input unit U34 can include a second trigger input subunit for detecting that an interactive screen occurs.
  • the first category The information instruction is an information instruction that does not interact with the interactive screen when the information instruction is executed; the information instruction of the second category is an information instruction that requires a click interaction with the interactive screen when the information instruction is executed.
  • the “trigger input” is performed, and the “execution phase” is entered.
  • This method needs to consume more resources even if the category of the information instruction needs to be discriminated, but the timely execution of the information instruction can be ensured.
  • the trigger input unit can include the first trigger input sub-unit and the second trigger input sub-unit at the same time, and the specific trigger input unit is configured according to the situation.
  • the selected unit U32 of the foregoing device embodiment includes a buffer subunit U321 for specifically performing a buffer operation on the information instruction when the information instruction needs to be selected; in this case, the input unit is triggered, specifically for triggering the buffer.
  • Information instructions In addition, a control area can also be set on the interactive screen, and the listening unit is specifically used to monitor the control area on the interactive screen.
  • the device embodiment may further include a canceling unit, configured to cancel the selection of the information instruction if the predetermined event is monitored but the current state of the predetermined event does not satisfy the preset condition when the interactive screen is raised. .
  • the predetermined event mentioned in the foregoing device embodiment may be embodied in various forms according to actual conditions, for example, the predetermined event is a pressed state continuous event, and the pressed state continues the occurrence time of the event and the occurrence time of the pressed event.
  • the difference is greater than the first preset duration value, and the preset condition corresponding thereto is the duration of the continuous state duration of the pressed state; in this case, the selected unit is specifically used for selecting and pressing the state continuous event.
  • the information instruction corresponding to the duration may also be a sliding event, and the preset condition is a shape of a sliding track of the sliding event; in this case, the selected unit is specifically configured to select a shape of a sliding track of the sliding event.
  • the predetermined event may be a sliding event
  • the preset condition is that the sliding of the sliding event slides into the designated area
  • the designated area corresponds to an information instruction
  • the one information instruction is outside the information instruction corresponding to the pressing event.
  • An information instruction; in this case, the selected unit is specifically used to select an information instruction corresponding to the designated area.

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Abstract

本申请实施方式提供了一种基于可交互式屏幕的信息指令输入方法和装置。该方法包括:当监听到可交互式屏幕发生按下事件时,选定按下事件对应的信息指令;当监听到可交互式屏幕发生预定事件之时或之后,判断该预定事件的当前状态是否满足预设条件,如果是,则选定与该预设条件对应的信息指令;触发选定的信息指令的输入。本申请实施方式可以增强用户操作的便捷性,提高信息指令输入效率。

Description

一种基于可交互式屏幕的信息指令输入方法及其装置 技术领域
本申请的实施方式涉及信息数据处理技术领域,尤其涉及一种基于可交互式屏幕的信息指令的输入方法及其装置。
背景技术
可交互式屏幕能够实现人机交互,人们可以通过各种方式对交互式屏幕进行各种类型的操作,从而实现特定的目的。比如,人们用手或者指点笔等介质触摸或点击可交互式屏幕中开启的即时通讯工具,可以通过该通讯工具向另一个即时通讯工具使用者发送即时消息。
通常情况下,人们一次操作(比如,一次点击)仅涉及可交互式屏幕中一个功能按钮,通过执行该功能按钮对应的信息指令来实现该功能按钮对应的功能。但是,在一些情况下,用户可能还希望在一次操作中同时点击多个功能按钮,即需要进行多个信息指令的输入。比如,用户在制作动画时,通常既希望在该动画中添加语音信息,又希望添加文字或者其他效果,这就要进行语音信息指令的输入(以实现添加语音信息)和文字信息指令(以实现添加文字信息)等的输入。为实现这种目的,在现有技术中,人们的常见操作方式是:先点击一个信息指令对应的功能按钮,然后抬起手,再点击下一个信息指令对应的功能按钮,依次类推,直至将用户想要触发的多个信息指令均触发输入完毕。然而,这种方式需要用户进行多次独立的点击操作。比如,用户如果想触发三个信息指令的输入,则需要进行三次点击、六次按下、抬起操作,使用户的操作十分不便捷,降低了信息指令输入的效率。
发明内容
为了解决上述问题,本申请实施方式提供了一种基于可交互式屏幕的信息指令输入方法及其装置,以增加用户操作的便捷性,提高信息指令的输入效率。
本申请实施方式提供的基于可交互式屏幕的信息指令输入方法包括:
实时监听可交互式屏幕;
当监听到可交互式屏幕发生按下事件时,选定所述按下事件对应的信息指令;
在监听到可交互式屏幕发生按下事件后,当监听到可交互式屏幕发生预定事件之时或之后,判断该预定事件的当前状态是否满足预设条件,不同的预设条件对应不同的信息指令,如果是,则选定与该预设条件对应的信息指令,所述预定事件不包括按下事件和抬起事件;
触发选定的信息指令的输入。
优选地,所述触发选定的信息指令的输入具体包括:
当监听到可交互式屏幕发生抬起事件之后,触发选定的信息指令的输入;或者,
在监听到可交互式屏幕发生抬起事件之前,触发选定的第一类别的信息指令的输入,在监听到可交互式屏幕发生抬起事件之后,触发选定的第二类别的信息指令的输入,所述第一类别的信息指令为执行信息指令时不与可交互式屏幕发生点击交互的信息指令;所述第二类别的信息指令为执行信息指令时需要与可交互式屏幕发生点击交互的信息指令。
优选地,选定信息指令具体为对信息指令进行压栈操作,则所述触发选定的信息指令的输入具体为触发压入堆栈的信息指令的输入。
优选地,可交互式屏幕上设置有控件区域,则监听可交互式屏幕具体为监听可交互式屏幕上的控件区域。
优选地,所述预定事件为按下状态持续事件,所述按下状态持续事件的发生时间与按下事件的发生时间的差值大于第一预设时长值;所述预设条件为按下状态持续事件持续的时长;
所述选定与该预定条件对应的信息指令具体包括:选定与按下状态持续事件持续的时长对应的信息指令。
优选地,所述预定事件为滑动事件,所述预设条件为滑动事件的滑动轨迹的形状;
所述选定与该预定条件对应的信息指令具体包括:选定与滑动事件的滑动轨迹的形状对应的信息指令。
进一步优选地,当预定事件为滑动事件时,滑动过程中每改变一次位置即获取并记录改变位置后的当前位置所在的坐标,根据记录的坐标确定滑动轨迹的形状。
优选地,所述预定事件为滑动事件,所述预设条件为滑动事件的滑动滑入到指定区域,所述指定区域对应一个信息指令,所述一个信息指令为按下事件对应的信息指令之外的一个信息指令;
所述选定与该预定条件对应的信息指令具体包括:选定与所述指定区域对应的信息指令。
进一步优选地,所述滑入到指定区域包括滑入指定区域且停留第二预设时长值或在抬起事件发生时位于指定区域。
优选地,当监听到可交互式屏幕发生抬起事件时,所述方法还包括:
如果监听到过预定事件且预定事件的当前状态满足预设条件或者没有监听到预定事件,则执行所述触发选定的信息指令的输入的步骤;
如果监听到过预定事件但预定事件的当前状态不满足预设条件,则取消对信息指令的选定。
优选地,所述信息指令包括语音输入指令、文字输入指令、动画输入指令、视频输入指令、音频输入指令、图片输入指令或预览指令。
本申请实施方式还提供了一种基于可交互式屏幕的信息指令输入装置,该装置包括:监听单元、选定单元、判断单元和触发输入单元,其中:
所述监听单元,用于实时监听可交互式屏幕;
所述选定单元,用于在监听到可交互式屏幕发生按下事件时,选定所述按下事件对应的信息指令;以及在预定事件的当前状态满足预设条件时,选定与预设条件对应的信息指令,所述预定事件不包括按下事件和抬起事件;
所述判断单元,用于在选定按下事件对应的信息指令后,当监听到可交互式屏幕发生预定事件之时或之后,判断该预定事件的当前状态是否满足预设条件,不同的预设条件对应不同的信息指令,如果是,则触发选定单元;
所述触发输入单元,用于触发选定的信息指令的输入。
优选地,所述触发输入单元包括第一触发输入子单元和/或第二触发输 入子单元,其中:
所述第一触发输入子单元,用于在监听到可交互式屏幕发生抬起事件之时,触发选定的信息指令的输入;
所述第二触发输入子单元,用于在监听到可交互式屏幕发生抬起事件之前,触发选定的第一类别的信息指令的输入,在监听到可交互式屏幕发生抬起事件之后,触发选定的第二类别的信息指令的输入,所述第一类别的信息指令为执行信息指令时不与可交互式屏幕发生点击交互的信息指令;所述第二类别的信息指令为执行信息指令时需要与可交互式屏幕发生点击交互的信息指令。
优选地,所述选定单元包括缓存子单元,用于在需要选定信息指令时,具体用于对信息指令进行缓存操作;
所述触发输入单元,具体用于触发缓存的信息指令。
优选地,可交互式屏幕上设置有控件区域,则监听单元具体用于监听可交互式屏幕上的控件区域。
优选地,所述预定事件为按下状态持续事件,所述按下状态持续事件的发生时间与按下事件的发生时间的差值大于第一预设时长值;所述预设条件为按下状态持续事件持续的时长;
所述选定单元,具体用于选定与按下状态持续事件持续的时长对应的信息指令。
优选地,所述预定事件为滑动事件,所述预设条件为滑动事件的滑动轨迹的形状;
所述选定单元,具体用于选定与滑动事件的滑动轨迹的形状对应的信息指令。
优选地,所述预定事件为滑动事件,所述预设条件为滑动事件的滑动滑入到指定区域,所述指定区域对应一个信息指令,所述一个信息指令为按下事件对应的信息指令之外的一个信息指令;
所述选定单元,具体用于选定与所述指定区域对应的信息指令。
优选地,所述装置包括取消单元,用于在监听到可交互式屏幕发生抬起事件时,如果监听到过预定事件但预定事件的当前状态不满足预设条件,取消对信息指令的选定。
本申请的实施方式在监听可交互式屏幕发生的抬起事件过程中还进行预定事件的监听。与现有技术相比,通过该方式不仅可以触发按下事件对应的信息指令的输入,而且还能够触发预定事件对应的信息指令的输入,从而可以仅通过一次触摸交互式屏幕实现多个信息指令的输入,由此避免了在现有技术中为触发输入多个信息指令时需要进行两次以上触摸交互式屏幕,从而简化了操作,增强了信息指令输入的便捷性,提高了信息指令输入的效率。
附图说明
通过参考附图阅读下文的详细描述,本发明示例性实施方式的上述以及其他目的、特征和优点将变得易于理解。在附图中,以示例性而非限制性的方式示出了本发明的若干实施方式,其中:
图1为本申请的基于可交互式屏幕的信息指令输入方法的一个实施例的流程图;
图2(a)为滑动事件中的滑动轨迹形状示意图;
图2(b)为滑动事件中的指定区域示意图;
图2(c)为滑动事件中的一种滑动方式示意图;
图2(d)为滑动事件中的另一种滑动方式示意图;
图2(e)为不同预定事件的一种组合方式示意图;
图3为本申请的基于可交互式屏幕的信息指令输入装置的一个实施例的结构框图。
具体实施方式
下面将参考若干示例性实施方式来描述本发明的原理和精神。应当理解,给出这些实施方式仅仅是为了使本领域技术人员能够更好地理解进而实现本发明,而并非以任何方式限制本发明的范围。相反,提供这些实施方式是为了使本申请的公开更加透彻和完整,并且能够将本申请公开的范围完整地传达给本领域的技术人员。
参见图1,该图示出了本申请的基于可交互式屏幕的信息指令输入方法的一个实施例的流程,该流程包括:
步骤S11:实时监听可交互式屏幕;
可交互式屏幕能够对操作屏幕的行为作出响应,比如,常见的触摸屏,当用手指点击触摸屏上的某个应用程序图标,该图标对应的应用程序将被触发运行。为了及时“发现”可交互式屏幕上存在的操作行为,可交互式屏幕需要实时监听是否发生相应的事件。通常情况下,如果监听到按下事件,说明触摸屏被手指或其他指点工具触摸(点击),如果监听到抬起事件,说明手指或其他指点工具已离开触摸屏。对可交互式屏幕的监听可以以多种方式来实现,比如,可以是硬件方式,即直接通过对触摸屏液晶板下布设的电气线路产生的信号进行检测来实现监听,也可以是软件方式,在触摸屏上设置控件,当有手指或指点工具点击到该控件所在区域时,该控件感知到出现按下事件。
步骤S12:当监听到可交互式屏幕发生按下事件时,选定所述按下事件对应的信息指令,返回步骤S11;
在对可交互屏幕进行实时监听过程中,可能监听到不同的事件,但是,这些事件中某些事件之间可能存在强的关联性,某些事件可能没有直接的关系。比如,对于前者,通常情况下,按下事件是所有事件中最早的事件,只有按下事件发生了,才说明触摸屏上当前正存在用户操作行为,也就是说,“按下事件”是逻辑先导事件,在时间上先于其他事件。同理,抬起事件是所有事件中最晚的事件,只要抬起事件发生了,便说明本次对可交互式屏幕的操作行为结束了,也就是说,“抬起事件”是逻辑结尾事件。通过按下事件与抬起事件完整地体现了一次对可交互式屏幕的操作行为。这些可以被监听到的事件,在性质上也存在不同,某些事件是可以关联到某些信息指令的,比如,按下事件可以关联到某个信息指令(如动画选择指令),某些事件是不关联到信息指令的,比如抬起事件,其作用通常被理解为一次操作行为结束,进而触发进行相关的指令执行过程。如果按下事件对应某个信息指令,那么在监听到可交互式屏幕发生按下事件时,则选定该按下事件对应的信息指令。信息指令可以是基于进行的通讯需要设计的各种类型的指令,比如,可以是语音输入指令,即该指令被触发输入后将调用相关设备接收用户的语音信号,还可以是文字输入指令、动画输入指令、视频输入指令、音频输入指令(比如,某个预先存在的音频材料 的输入)、图片输入指令、预览指令等等。无论是哪种类型或形式的指令,只要不妨碍本申请发明目的实现,均可以作为本申请提及的信息指令。
步骤S13:当监听到可交互式屏幕发生预定事件之时或之后,判断该预定事件的当前状态是否满足预设条件,如果是,则执行步骤S14;
步骤S14:选定与该预设条件对应的信息指令,所述预定事件不包括按下事件和抬起事件,返回步骤S11;
步骤S15:当监听到可交互式屏幕发生抬起事件之后,触发选定的信息指令的输入,结束流程;
在对触摸屏实时监听过程中,当监听到发生抬起事件时,说明本次操作行为将结束,在该事件之前选定的信息指令可以被触发输入。这里的触发输入是相对于前述的选定操作而言的,在“选定”阶段,选定某个信息指令时该信息指令仅仅是处于等待处理的状态,并没有真正进行信息指令所关联的相关操作或者与信息指令之外的环境(比如,操作系统)进行交互,而在“触发输入”阶段,该信息指令将“付诸实践”,也就是,将该信息指令作为进行相关处理的输入,以便引发相关处理。举例而言,如果某个信息指令为选择某个动画的指令,那么在“选定”阶段,该动画选择指令被选定,并不真的执行某个动画的选择,而是作为“将要选择某个动画”的预备,当“触发输入”阶段到来时,便实际选择某个动画。
还需要说明的是,这里触发输入的信息指令可能包括两种情形:一是在对可交互式屏幕实时监听中仅监听到按下事件和抬起事件,即没有监听到预定事件,那么这时选定的信息指令就仅包括按下事件对应的信息指令,这种情形下,从表面效果(注:而非实现的技术手段)上看与现有技术的“一次点击一次功能触发”具有较好的兼容能力,均表现为对交互式屏幕的点击操作触发了被点击的相应功能调用;二是在对可交互式屏幕实时监听中不仅监听到按下事件和抬起事件,而且监听到了满足预设条件的预定事件,那么这时选定的信息指令既包括按下事件对应的信息指令,也包括预定事件对应的信息指令。这种情形下,实际上实现了“单次”操作行为触发多个信息指令的技术效果,而且该技术效果的实现不再如现有技术那样需要进行多次点击行为,简化了操作,提高了用户体验。
上述内容详细讨论了仅监听到按下、抬起事件而未监听到预定事件 (第一种情形),以及同时还监听到预定事件且预定事件符合预设条件(第二种情形)这两种情形,这两种情形下均可以触发信息指令的输入,无非前一种情形下触发输入的仅是按下事件对应的信息指令,后一种情形下触发输入的包括按下事件和预定事件对应的信息指令。但是,除了这两种情形外,实际上还可能存在一种特殊情形(第三种情形),即虽然监听到了某个预定事件,但是该预定事件的当前状态并不符合预设条件,这种情形下,可以有多种处理方式,比如,一种处理方式是将这种情形视为未监听到预定事件,采取与前述第一种情形相同的处理方式,即仅触发输入按下事件对应的信息指令。此外,还可以采取一种新的处理方式,将监听到的某个预定事件的当前状态不满足预设条件作为取消先前行为的触发条件,比如取消对信息指令的选定,当然这里可以根据用户预先设置情况,选择取消先前的所有行为,还是该触发条件之前的最近一个先前行为,对于前者而言,即可以取消已经选定的所有的信息指令,对于后者,即可以仅选择取消“监听到某个预定事件但其当前状态不满足预设条件”之前最近一个对信息指令的选定。
从上述内容可以看出,通过本申请的上述实施方式创造出了一种新的事件类型,即预定事件,也就是将现有的事件划分为了如下三类:按下事件、预定事件和抬起事件。在现有技术中由于只有按下事件和抬起事件两类,这便导致基于按下事件和抬起事件这一开闭组合事件形成的操作行为一次仅能针对一个信息指令进行输入,不能实现多信息指令的输入。即便用户在点击触摸屏后不立即抬起手指,而是在触摸屏上触摸其他信息指令,触摸屏也不会对此作出有效响应。在本申请实施方式中,当监听到按下事件后,对可交互式屏幕的监听不仅仅限于监听抬起事件,而是还可以进行预定事件的监听(当然,如前所述,有可能能够监听到预定事件,也有可能监听不到预定事件),从而为在单次操作行为中实现多信息指令的输入提供了实现基础。
从上述内容还可以看出,尽管本申请的上述实施方式采用步骤序号(S11~S15)的形式来标识各个步骤,但是,这并不代表各步骤之间的实际执行顺序是安全按照该步骤序号来展开的。在实际应用过程中,各步骤间执行顺序取决于实际发生的顺序。具体而言,步骤S11对交互式屏幕的 监听并非仅仅在S11这个步骤执行一次后即宣告完毕,而是在整个实施例的实施过程中(或者至少在对交互式屏幕的“一次”完整操作过程中)都在进行着,也正是实时监听的持续进行,才有可能监听到多种类型的事件。当然,如前所述,按下事件和抬起事件是开始事件和结束事件,应当分别是首先被监听到的事件和最后被监听到的事件,除了这样的顺序是可以相对确定的外,其他步骤之间的执行顺序则可能显得极为复杂。比如,在监听到交互式屏幕发生按下事件后,可以一方面执行对该按下事件对应的信息指令的选定操作,一方面可能监听到预定事件,执行对预定事件当前状态的判断步骤,也就是说,前述的步骤S12、S13的动作执行可能是同时的,甚至步骤S13的判断动作还可以在步骤S12的选定动作之前执行完成。还比如,对于步骤S13、S14,还可能重复地执行多次后才会过渡到步骤S15:如果监听到一个预定事件后,经过判断该预定事件的当前状态满足预设条件,则会选定该预定事件对应的信息指令,在随后的实时监听中没有监听到抬起事件,而是又监听到下一个预定事件,那么将继续执行判断和选定操作,直至最后监听到抬起事件,上述的循环才告结束。
通过前面的叙述,可以发现在单次操作行为中,可能选定多个信息指令,如果是如前述提及的S13、S14步骤出现多次循环,那么需要选定的信息指令可能更多(当然,实际应用过程中,该信息指令不会太多),对于多个信息指令,可以采取堆栈的形式实现选定。比如,在选定按下事件对应的信息指令时,可以将其对应的信息指令压入堆栈,当再选定预定事件对应的信息指令时,将其对应的信息指令压入堆栈,这样,在堆栈中存储的信息指令即可被认为是选定的信息指令。在后面监听到抬起事件时,便从堆栈中取出信息指令触发输入。需要强调的是这里也存在一个时间顺序问题。由于事件在监听过程中是陆续产生的,因此,通常情况下,对各个事件对应的信息指令进行压栈操作是根据时间先后来进行的(当然,如有必要,也可以不按照这样的顺序进行),即哪个信息指令先到,即先执行压栈操作,后到则后执行压栈操作,但是,这并不表明压入堆栈的信息指令在堆栈中也是按照时间进行排列的,且在后期出栈进行触发输入的时候更是按照与入栈时间相反或相同的时间出栈的,实际上,如果没有特别的需求,这些堆栈中的信息指令完全可以混排放置、无序出栈(即不考虑 时间要素)。当然,为了取得更好的技术效果,对信息指令在堆栈中的放置方式以及出栈的顺序可以进行特殊设计。此外,值得强调的两点,一是本申请采用堆栈的做法体现了不同于现有技术的思路,在现有技术中,由于每次操作行为仅能实现一个信息指令的选定和触发输入,在这种模式下,无需使用堆栈,从而导致本领域技术人员不会想到以堆栈方式来实现信息指令的选定。二是尽管这里是以堆栈的方式执行选定操作,但是,本申请并不限定就只能如此。实际上,由于堆栈操作体现出了对信息指令的临时存储意思,因此,也可以采取其他缓存的方式实现该目的。
在上述步骤S15中,触发选定的信息指令的输入这一操作的时间限定在监听到可交互式屏幕发生抬起事件之后,但是,实际上,这仅仅是实现本申请技术方案的一种方式,本申请还可以存在其他方式。比如,考虑在监听到可交互式屏幕发生抬起事件之前即触发某些选定信息指令的输入。也就是说,可以将信息指令划分为两类:一类是可以在抬起事件之前触发的信息指令,一类是可以在抬起事件之后触发的信息指令。然后根据信息指令的类别来决定触发信息指令输入的时间。至于哪些信息指令属于第一类,哪些属于第二类,在实际应用过程中,可根据信息指令的执行是否需要继续与可交互式屏幕进行点击交互来判断。对于第一类信息指令而言,在执行信息指令时无需再进行与交互式屏幕的点击交互操作,也即仅通过触发信息指令的输入即可自动完成信息指令的执行过程。比如,对于动画选择指令,由于在信息交互中,各种动画已经呈现在交互式屏幕之中了,触发输入动画选择指令之时,相应的动画即被选中,不需要再进行手指按压、抬起等与触摸屏的交互式动作。还比如,对于语音输入指令,当监听到语音输入指令对应的预定事件时,按压在触摸屏上手指可以继续按压在触摸屏上,从而执行语音输入指令,而不需要抬起之后再按压。对于第二类信息指令,在执行信息指令时还需要与交互式屏幕进行点击交互操作,也即通过触发信息指令的输入后,还需要通过手指新的按压(点击)等操作才能执行完毕该信息指令。比如,对于文字输入指令,当触发输入文字输入指令时,为执行文字输入,还需要用户进行文字输入的操作,即进行手指新的按压、抬起等操作才能实现文字输入。在确定好信息指令的类别后,对于第一类信息指令,当选定了该信息指令后,即可触发该信息指令 的输入,当然,除这种紧随信息指令选定操作而触发信息指令输入的方式外,还可以在稍后的一段时间触发信息指令输入,只要该时间在监听到抬起事件之前。对于第二类信息指令,当监听到抬起事件之后,即可触发信息指令的输入。
前述内容已不止一次提及预定事件,下面对此再进行详细叙述。首先,预定事件之“预定”主要体现在时间上,说明该事件应当是在实时监听交互式屏幕之前已经存在的事件,而不是表示该预定事件完全是一种人为化的操作,实际上,预定事件的来源可以是多元化的,比如,可以是将人机交互的某些特定情形确定为预定事件,也可以将某些触摸屏终端内部的一些信息交互事件进行再定义形成预定事件。其次,预定事件就性质上来看,其不同于按下事件和抬起事件,其是与本申请实施方式希望在单次操作行为中而不是多次点击中选择(触发输入)多个信息指令的目的相适应的。再次,预定事件存在与之对应的一系列事件状态。预定事件出现后,随着时间的推移,其可能表现出不同的状态,根据预定事件的不同状态则可以设置相应的操作,也就是说,可以将预定事件的状态看作进行某个操作的条件,当发现预定事件的当前状态满足某个预设条件时,则进行与该预设条件对应的操作。为了对预定事件有更清晰的了解,下面示例性地说明两种预定事件。
示例性预定事件之一:按下状态持续事件。所谓按下状态持续事件是指按下事件发生后按下动作持续存在一段时间而由此表现出来的事件,这里的“一定时间”可以作为区分“按下事件”与“按下状态持续事件”的界限,即如果“按下事件”的按下动作在该“一定时间”之内,则认为仅发生按下事件,而没有发生“按下状态持续事件”,如果按下动作一直持续,直至按下动作的当前时间已在“一定时间”之外,则认为不再是“按下事件”,而发生了“按下状态持续事件”。这里的“一定时间”可以根据实际需要设定预设时长,由此,“按下事件”与“按下状态持续事件”之间的关系则可以表现为:按下状态持续时间的发生时间与按下事件的发生时间的差值应当大于预设时长值(第一预设时长值)。需要说明的是,本申请在按下事件基础之上界定“按下状态持续事件”是一种事件类别的突破,在现有技术中,即便按下事件的按下动作一直持续到超过预设时长 值,它也仍然仅仅是“按下事件”,而不是“按下状态持续事件”。
在按照上述方式确定了“按下状态持续事件”后,即可确定该事件的事件状态,该事件的“事件状态”可以通过时间来表征,即按下状态持续事件持续时间的长短为该事件的事件状态。当按下状态持续事件的事件状态符合某个预设条件时,则选定与该预设条件对应的信息指令。比如,假设以按下事件的发生时间为起点,第一预设时长为3s,按下状态持续事件持续5s(第一个预设条件)对应语音输入指令,持续8s(第二预设条件)对应文字输入指令。当按下动作在3s内,视为仅发生了按下事件,但如果按下动作持续到3s或以后,则视为发生“按下状态持续事件”,当监测到按下状态持续事件的当前状态(即按下动作持续到5s)为5s,则说明符合了第一预设条件,则选定与该第一预设条件对应的语音输入指令,当监测到按下状态持续事件的当前状态(即按下动作持续到8s)为8s,说明符合了第二预设条件,则选定与该第二预设条件对应的文字输入指令。
这里再说明几个与“按下状态持续事件”相关的问题:一是关于预设条件的数量。预设条件的数量可以根据实际情况的需要进行设置,可以是一个或两个,甚至多个,只要确定的预设条件数量与用户希望同时输入的信息指令相适应即可。当然,通常情况下,通过监测持续时间来确定事件的当前状态还受到监测能力、用户习惯等多方面因素影响,确定的不同预设条件之间应当便于监测设备的监测和用户对预设条件的区分。二是关于预设条件的重叠问题。如前所述,本事件是通过监测按下动作持续的时间来确定,那么处于后面的预设条件(比如上述的第二预设条件)可能包含前面的预设条件(比如上述的第一预设条件),这种情况下,通常以最后监测到的状态为准,即如果达到后面的预设条件,那么便舍弃达到的前面的预设条件,比如,当按下动作的持续时间持续到8s,满足第二预设条件,那么应当是选定第二预设条件对应的文字输入指令,而不是第一预设条件对应的语音输入指令。
从上述对按下状态持续事件的描述中可以看到,该事件与时间紧密相关,对于时间的监测可以通过多种方式实现。在人的手指或指点笔接触到可交互屏幕时,可以给系统提供的定义了手势基本行为的类的子类控件添加手势监听,为不同的接触状态设置相应的状态值。例如,在实际操作过 程中,可以给系统提供的UIGestureRecognizer类的子类的控件添加手势监听,将UIGestureRecognizer类中的属性state设置为1(表示启动状态,具体数值也可以采用其他的值),同时启动定时器工作,后续只要从定时器中获取时间即可知道从用户手指接触可交互式屏幕到当前时间点为止经历了多长时间,如果用户最终抬起了手指,UIGestureRecognizer类中的属性state的值将变为3(表示抬离状态),在这种状态下,可以获得从手指接触可交互式屏幕到抬离交互式屏幕的整个时长。
示例性预定事件之二:滑动事件。所谓滑动事件是指按下事件发生后按下的手指(或其他指点设备)在交互式屏幕上滑动(移动)而由此表现出来的事件。“滑动”可以至少具有两方面的属性:一是滑动轨迹的形状,二是滑动所滑入的目的地。基于这两方面的属性,可以将滑动事件对应的预设条件设定为滑动轨迹的形状和/或滑动所滑入到的指定区域。
对于以滑动轨迹的形状为预设条件的情形,可以监测手指等在触摸屏上滑动出现的轨迹,并判断该滑动轨迹形状是否符合预设条件,如果符合,则选定该滑动轨迹形状对应的信息指令。比如,参见图2(a),可以设置圆圈(第三预设条件)对应语音输入指令,三角形(第四预设条件)对应文字输入指令,当按下事件发生后,监测到滑动事件,当经过判断发现当前滑动的轨迹形状为圆圈时,则说明符合第三预设条件,这时选定与圆圈对应的语音输入指令,当经过判断发现当前滑动的轨迹形状为三角形时,则说明符合第四预设条件,则选定与三角形对应的文字输入指令。这里对滑动轨迹的监测可以采取多种实现方式,比如,在滑动过程中每改变一次位置即获取当前位置所在的坐标,并记录下这些坐标,然后根据这些坐标确定滑动所呈现出来的滑动轨迹的形状。具体地,如前所述,可交互式屏幕中可以多个控件区域,这些控件区域对应不同的信息指令,当手指在可交互式屏幕上为移动状态时(此时,UIGestureRecognizer类中的属性state=2),以按下事件对应的控件区域的左上角坐标点(当然,也可以为其他坐标点,只要在多指令触发输入过程中采取相同的标准即可)为基准,t获取当前位置点的位置坐标信息,从而基于该位置进行相应操作。
对于以滑动滑入到指定区域为预设条件的情形,可以监测手指等在触摸屏上停留或者抬起事件发生时所在的坐标,并判断该坐标是否在指定的 某个区域,如果在某个指定区域(即符合预设条件),那么选定该指定区域对应的信息指令。比如,参见图2(b),该图示出三个区域,一个是A区域,该区域假设为按下事件对应的动画选择指令,一个是B区域,对应语音输入指令,一个是C区域,对应文本输入指令。当按下事件发生后,A区域对应的动画选择指令被选定,手指也位于A区域,当手指滑动产生滑动事件,如果通过滑动滑入区域B(即由A→B),则区域B对应的语音输入指令被选定,同样地,如果通过滑动滑入区域C(即由A→C),则区域C对应的文本输入指令被选定。在实际应用过程中,情况可能更为复杂,比如,一种可能出现的情形是(参见图2(c)):滑动过程中以A区域为起点,滑出A、B、C之外后再滑入区域B或C,另一种可能出现的情形是(参见图2(d)):滑动过程中以A区域为起点,滑入到区域B或C之后没有停止而是又滑出了区域B或C。对于前一种情形,最终停留的区域为预定的某个区域(比如B或C),对于后一种情形,最终停留的区域不在任何一个预定的区域。这些情况下,到底是否选定相应的信息指令,取决于设定的预设条件。如果预设条件以最终停留的区域(或手指抬起时所在的区域)为准,那么对于第一种情况,则可以认为满足预设的某个条件,从而选定该区域对应的信息指令,对于后一种情形,则认为不满足预设的条件,不选定相应的信息指令,这时,可以根据需要选择将采取的措施,比如,不作出任何响应,或者,视为对先前选定的指定的取消条件,即取消A区域对应的动画选择指令等等。
上述描述了两种预定事件,在实际应用过程中,为应对各种复杂情况,可以将这些预定事件以及预定事件对应的预设条件等结合起来,或者由本领域技术人员在上述两种预定事件基础之上,再确定更多的预定事件。参见图2(e),给出了上述这种做法的一个示例。在该示例中按下事件发生时,可以在按下事件所在的区域周边呈现出其他区域。在实际应用中可能存在如下的情况:(1)在按下事件发生且弹出其他区域之后,发生抬起事件,这时可以只触发按下事件所在区域对应的指令的输入;(2)在按下事件发生且弹出其他区域之后,发生按下状态持续事件,则还可以触发相关指令的输入。例如指定区域对应的是动画选择指令,用户按住动画选项后,可以以该动画选择区域为中心弹出其他区域,用户继续按住该动画 选项区域达一定时间,则可以触发语音输入指令进行语音输入(注:从位置区域上讲,动画选择指令和语音输入指令位于相同区域);(3)在按下事件发生且弹出其他区域之后,发生滑动事件且滑动到其他区域,则可以除了触发按下事件对应的指令输入之外,还可以触发其他区域相对应指令的输入。
上述内容详细介绍了本申请实施方式提供的一种基于可交互式屏幕的信息指令输入方法,与此对应地,本申请还提供了基于可交互式屏幕的信息指令输入装置的实施方式。参见图3,该图示出了一种基于可交互式屏幕的信息指令输入装置的实施例,该实施例包括:监听单元U31、选定单元U32、判断单元U33和触发输入单元U34,其中:
监听单元U31,用于实时监听可交互式屏幕;
选定单元U32,用于在监听到可交互式屏幕发生按下事件时,选定所述按下事件对应的信息指令;以及在预定事件的当前状态满足预设条件时,选定与预设条件对应的信息指令,所述预定事件不包括按下事件和抬起事件;
判断单元U33,用于在选定按下事件对应的信息指令后,当监听到可交互式屏幕发生预定事件之时或之后,判断该预定事件的当前状态是否满足预设条件,不同的预设条件对应不同的信息指令,如果是,则触发选定单元;
触发输入单元U34,用于触发选定的信息指令的输入。
本装置实施例同样能够取得与上述方法实施方式相同或类似的技术效果,为避免重复,这里不再赘言。该装置实施例在实际应用过程中,可以根据需要进行各种改进或者选择某个功能单元的具体实现结构,从而得到更优的技术效果。
比如,上述装置实施例中的触发输入单元可以通过不同的内部结构来实现。一种方式是触发输入单元U34可以包括第一触发输入子单元U341,该第一触发输入子单元用于在监听到可交互式屏幕发生抬起事件之后,触发选定的信息指令的输入。另一种方式是触发输入单元U34可以包括第二触发输入子单元,该第二触发输入子单元用于在监听到可交互式屏幕发生 抬起事件之前,触发选定的第一类别的信息指令的输入,在监听到可交互式屏幕发生抬起事件之后,触发选定的第二类别的信息指令的输入,所述第一类别的信息指令为执行信息指令时不与可交互式屏幕发生点击交互的信息指令;所述第二类别的信息指令为执行信息指令时需要与可交互式屏幕发生点击交互的信息指令。第一种方式将所有的信息指令的触发输入均放在抬起事件发生后进行,这样可以将信息指令的“选择过程”与“执行过程”通过“触发输入”这个接口明确区分开,避免了执行过程对选择过程的影响,从而可以方便用户同时选择输入多个信息指令,也节约了更多的资源,但是,这种方式可能导致某些信息指令执行的延后,在另一方面降低了用户体验。后一种方式根据信息指令的类别,将适合在抬起事件之前执行的信息指令在“选择阶段”即完成“触发输入”,而将适合在抬起事件之后执行的信息指令在“选择阶段”之后进行“触发输入”,从而进入“执行阶段”,这种方式尽管需要对即使信息指令的类别进行判别,需要消耗更多的资源,但能够确保信息指令的及时执行。此外,在实际应用过程中,可以使触发输入单元同时包括第一触发输入子单元和第二触发输入子单元,具体运用时,根据情况进行当前触发输入单元的配置。
还比如,上述装置实施例的选定单元U32包括缓存子单元U321,用于在需要选定信息指令时,具体用于对信息指令进行缓存操作;这时,触发输入单元,具体用于触发缓存的信息指令。此外,还可以在可交互式屏幕上设置有控件区域,则监听单元具体用于监听可交互式屏幕上的控件区域。上述装置实施例还可以包括取消单元,用于在监听到可交互式屏幕发生抬起事件时,如果监听到过预定事件但预定事件的当前状态不满足预设条件,取消对信息指令的选定。
关于上述装置实施例中提及的预定事件,可以根据实际情况体现为多种形式,比如,预定事件为按下状态持续事件,所述按下状态持续事件的发生时间与按下事件的发生时间的差值大于第一预设时长值,这时与之对应的预设条件为按下状态持续事件持续的时长;这种情形下,选定单元,具体用于选定与按下状态持续事件持续的时长对应的信息指令。再比如,预定事件还可以为滑动事件,所述预设条件为滑动事件的滑动轨迹的形状;这种情形下,选定单元,具体用于选定与滑动事件的滑动轨迹的形状 对应的信息指令。还比如,预定事件可以为滑动事件,所述预设条件为滑动事件的滑动滑入到指定区域,所述指定区域对应一个信息指令,所述一个信息指令为按下事件对应的信息指令之外的一个信息指令;这种情况下,选定单元,具体用于选定与所述指定区域对应的信息指令。
需要说明的是为了叙述的简便,本说明书的上述实施例以及实施例的各种变形实现方式重点说明的都是与其他实施例或变形方式的不同之处,各个情形之间相同、相似的部分可互相参见。尤其,对于装置实施例的改进方式而言,由于其基本相似于方法实施例,所以描述得比较简单,相关之处可参见方法实施例部分的说明。以上所描述的装置实施例的各单元可以是或者也可以不是物理上分开的,既可以位于一个地方,或者也可以分布到多个网络环境下。在实际应用过程中,可以根据实际的需要选择其中的部分或者全部单元来实现本实施例方案的目的,本领域普通技术人员在不付出创造性劳动的情况下,即可以理解并实施。
还值得说明的是,虽然前述内容已经参考若干具体实施方式描述了本发明创造的精神和原理,但是应该理解,本发明创造并不限于所公开的具体实施方式,对各方面的划分也不意味着这些方面中的特征不能组合,这种划分仅是为了表述的方便。本发明创造旨在涵盖所附权利要求的精神和范围内所包括的各种修改和等同布置。

Claims (19)

  1. 一种基于可交互式屏幕的信息指令输入方法,其特征在于,该方法包括:
    实时监听可交互式屏幕;
    当监听到可交互式屏幕发生按下事件时,选定所述按下事件对应的信息指令;
    在监听到可交互式屏幕发生按下事件后,当监听到可交互式屏幕发生预定事件之时或之后,判断该预定事件的当前状态是否满足预设条件,不同的预设条件对应不同的信息指令,如果是,则选定与该预设条件对应的信息指令,所述预定事件不包括按下事件和抬起事件;
    触发选定的信息指令的输入。
  2. 根据权利要求1所述的方法,其特征在于,所述触发选定的信息指令的输入具体包括:
    当监听到可交互式屏幕发生抬起事件之后,触发选定的信息指令的输入;或者,
    在监听到可交互式屏幕发生抬起事件之前,触发选定的第一类别的信息指令的输入,在监听到可交互式屏幕发生抬起事件之后,触发选定的第二类别的信息指令的输入,所述第一类别的信息指令为执行信息指令时不与可交互式屏幕发生点击交互的信息指令;所述第二类别的信息指令为执行信息指令时需要与可交互式屏幕发生点击交互的信息指令。
  3. 根据权利要求1所述的方法,其特征在于,选定信息指令具体为对信息指令进行缓存操作,则所述触发选定的信息指令的输入具体为触发缓存的信息指令的输入。
  4. 根据权利要求1所述的方法,其特征在于,可交互式屏幕上设置有控件区域,则监听可交互式屏幕具体为监听可交互式屏幕上的控件区域。
  5. 根据权利要求4所述的方法,其特征在于,所述预定事件为按下状态持续事件,所述按下状态持续事件的发生时间与按下事件的发生时间的差值大于第一预设时长值;所述预设条件为按下状态持续事件持续的时长;
    所述选定与该预定条件对应的信息指令具体包括:选定与按下状态持续事件持续的时长对应的信息指令。
  6. 根据权利要求4所述的方法,其特征在于,所述预定事件为滑动事件,所述预设条件为滑动事件的滑动轨迹的形状;
    所述选定与该预定条件对应的信息指令具体包括:选定与滑动事件的滑动轨迹的形状对应的信息指令。
  7. 根据权利要求6所述的方法,其特征在于,当预定事件为滑动事件时,滑动过程中每改变一次位置即获取并记录改变位置后的当前位置所在的坐标,根据记录的坐标确定滑动轨迹的形状。
  8. 根据权利要求4所述的方法,其特征在于,所述预定事件为滑动事件,所述预设条件为滑动事件的滑动滑入到指定区域,所述指定区域对应一个信息指令,所述一个信息指令为按下事件对应的信息指令之外的一个信息指令;
    所述选定与该预定条件对应的信息指令具体包括:选定与所述指定区域对应的信息指令。
  9. 根据权利要求8所述的方法,其特征在于,所述滑入到指定区域包括滑入指定区域且停留第二预设时长值或在抬起事件发生时位于指定区域。
  10. 根据权利要求1至9中任何一项所述的方法,其特征在于,当监听到可交互式屏幕发生抬起事件时,所述方法还包括:
    如果监听到过预定事件且预定事件的当前状态满足预设条件或者没有监听到预定事件,则执行所述触发选定的信息指令的输入的步骤;
    如果监听到过预定事件但预定事件的当前状态不满足预设条件,则取消对信息指令的选定。
  11. 根据权利要求10所述的方法,其特征在于,所述信息指令包括语音输入指令、文字输入指令、动画输入指令、视频输入指令、音频输入指令、图片输入指令或预览指令。
  12. 一种基于可交互式屏幕的信息指令输入装置,其特征在于,该装置包括:监听单元、选定单元、判断单元和触发输入单元,其中:
    所述监听单元,用于实时监听可交互式屏幕;
    所述选定单元,用于在监听到可交互式屏幕发生按下事件时,选定所述按下事件对应的信息指令;以及在预定事件的当前状态满足预设条件时,选定与预设条件对应的信息指令,所述预定事件不包括按下事件和抬起事件;
    所述判断单元,用于在选定按下事件对应的信息指令后,当监听到可交互式屏幕发生预定事件之时或之后,判断该预定事件的当前状态是否满足预设条件,不同的预设条件对应不同的信息指令,如果是,则触发选定单元;
    所述触发输入单元,用于触发选定的信息指令的输入。
  13. 根据权利要求12所述的装置,其特征在于,所述触发输入单元包括第一触发输入子单元和/或第二触发输入子单元,其中:
    所述第一触发输入子单元,用于在监听到可交互式屏幕发生抬起事件之时,触发选定的信息指令的输入;
    所述第二触发输入子单元,用于在监听到可交互式屏幕发生抬起事件之前,触发选定的第一类别的信息指令的输入,在监听到可交互式屏幕发生抬起事件之后,触发选定的第二类别的信息指令的输入,所述第一类别的信息指令为执行信息指令时不与可交互式屏幕发生点击交互的信息指令;所述第二类别的信息指令为执行信息指令时需要与可交互式屏幕发生点击交互的信息指令。
  14. 根据权利要求12所述的装置,其特征在于,所述选定单元包括缓存子单元,用于在需要选定信息指令时,具体用于对信息指令进行缓存操作;
    所述触发输入单元,具体用于触发缓存的信息指令。
  15. 根据权利要求12所述的装置,其特征在于,可交互式屏幕上设置有控件区域,则监听单元具体用于监听可交互式屏幕上的控件区域。
  16. 根据权利要求15所述的装置,其特征在于,所述预定事件为按下状态持续事件,所述按下状态持续事件的发生时间与按下事件的发生时间的差值大于第一预设时长值;所述预设条件为按下状态持续事件持续的时长;
    所述选定单元,具体用于选定与按下状态持续事件持续的时长对应的 信息指令。
  17. 根据权利要求15所述的装置,其特征在于,所述预定事件为滑动事件,所述预设条件为滑动事件的滑动轨迹的形状;
    所述选定单元,具体用于选定与滑动事件的滑动轨迹的形状对应的信息指令。
  18. 根据权利要求15所述的装置,其特征在于,所述预定事件为滑动事件,所述预设条件为滑动事件的滑动滑入到指定区域,所述指定区域对应一个信息指令,所述一个信息指令为按下事件对应的信息指令之外的一个信息指令;
    所述选定单元,具体用于选定与所述指定区域对应的信息指令。
  19. 根据权利要求12至18中任何一项所述的装置,其特征在于,所述装置包括取消单元,用于在监听到可交互式屏幕发生抬起事件时,如果监听到过预定事件但预定事件的当前状态不满足预设条件,取消对信息指令的选定。
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