WO2014073354A1 - Service delivery system and method for controlling same - Google Patents

Service delivery system and method for controlling same Download PDF

Info

Publication number
WO2014073354A1
WO2014073354A1 PCT/JP2013/078317 JP2013078317W WO2014073354A1 WO 2014073354 A1 WO2014073354 A1 WO 2014073354A1 JP 2013078317 W JP2013078317 W JP 2013078317W WO 2014073354 A1 WO2014073354 A1 WO 2014073354A1
Authority
WO
WIPO (PCT)
Prior art keywords
service providing
reservation
service
terminal
waiting time
Prior art date
Application number
PCT/JP2013/078317
Other languages
French (fr)
Japanese (ja)
Inventor
寛之 増田
大樹 石田
Original Assignee
株式会社コナミデジタルエンタテインメント
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from JP2012245666A external-priority patent/JP5714550B2/en
Priority claimed from JP2012245678A external-priority patent/JP5714551B2/en
Application filed by 株式会社コナミデジタルエンタテインメント filed Critical 株式会社コナミデジタルエンタテインメント
Priority to KR1020157011322A priority Critical patent/KR101781704B1/en
Priority to CN201380057450.8A priority patent/CN104769633B/en
Publication of WO2014073354A1 publication Critical patent/WO2014073354A1/en

Links

Images

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q10/00Administration; Management
    • G06Q10/02Reservations, e.g. for tickets, services or events

Definitions

  • the present invention relates to a service providing system that provides a predetermined service.
  • a game reservation management method for managing reservations of players who want to play a game on a plurality of game terminal devices installed in a store is known (see, for example, Patent Document 1). According to such a game reservation management method, it is possible to reduce the waste of time due to queuing in a queue.
  • the reservation waiting time By the way, if another service is used during the waiting time for the reserved service (in other words, the reservation waiting time), the start time of the reserved service may be missed. In addition, it is convenient if the waiting time for the predetermined service (in other words, the reservation waiting time) can be efficiently used.
  • the present invention provides a service capable of appropriately notifying that the time when the reserved service is available is approaching when the user is using another service during the waiting time of the reserved service. It is an object of the present invention to provide a providing system and the like, and to provide a service providing system and the like that can effectively use the waiting time of a service providing terminal.
  • a first service providing system is a service providing system that provides a predetermined service by a plurality of service providing terminals, and a reservation request receiving unit that receives a request for reservation for using the service providing terminal from a user.
  • reservation status information management means for managing reservation status information indicating a reservation status for each of the plurality of service providing terminals, and service provision in which the reservation request receiving means receives the reservation request based on the reservation status information
  • a waiting time calculating means for calculating a waiting time of the terminal, an available terminal information notifying means for notifying available terminal information that is information relating to a service providing terminal that can be used during the waiting time, based on the waiting time; .
  • a control method for a first service providing system is a control method executed by a service providing system that provides a predetermined service by a plurality of service providing terminals, and uses the service providing terminal from a user.
  • a reservation request receiving step for receiving a reservation request for reservation, a reservation status information managing step for managing reservation status information indicating a reservation status for each of the plurality of service providing terminals, and the reservation request reception based on the reservation status information
  • a waiting time calculating step for calculating a waiting time of the service providing terminal that has received the reservation request, and an available terminal that is information relating to the service providing terminal that can be used during the waiting time based on the waiting time.
  • An available terminal information notifying step for notifying information.
  • a second service providing system of the present invention is a service providing system that provides a predetermined service by a plurality of service providing terminals, and a reservation request receiving unit that receives a request for reservation for using the service providing terminal from a user.
  • a reservation status information management unit that manages reservation status information indicating a reservation status for each of the plurality of service providing terminals, and a service providing terminal that is different from the service providing terminal from which the reservation request receiving unit has received the reservation request.
  • a control method for a second service providing system of the present invention is a control method executed by a service providing system that provides a predetermined service by a plurality of service providing terminals, and uses the service providing terminal from a user.
  • a reservation request receiving step for receiving a reservation request for reservation, a reservation status information managing step for managing reservation status information indicating a reservation status for each of the plurality of service providing terminals, and the reservation request receiving step for receiving the reservation request In the middle of using a service provided by a service providing terminal different from the service providing terminal, the reservation request accepting means is less than a predetermined interval until the service providing terminal that accepts the reservation request becomes available. And an available time point notifying step for notifying that effect.
  • FIG. 1 is a diagram showing a schematic configuration of a service providing system according to an embodiment of the present invention.
  • the service providing system 1 is configured by connecting a reservation terminal TM as a reservation terminal to a game system 2.
  • a plurality of game machines GM as service providing terminals and a center server 3 as a server device are connected to a network 6 as a communication line via a router 5, respectively.
  • the game machine GM is a commercial (commercial) game machine that allows a user to play a game as a predetermined service within a range according to the price in exchange for consumption of the predetermined price.
  • An appropriate number of game machines GM are installed in a commercial facility such as a store 7.
  • Reservation terminal TM is located in each commercial facility such as store 7.
  • the reservation terminal TM of each store 7 is arranged in order to manage the order of use of each game machine GM arranged in the store 7.
  • the reservation terminal TM is connected to the network 6 via the router 5. That is, the reservation terminal TM is connected to the center server 3 and each game machine GM in the store 7 via the network 6.
  • a local server may be installed between the game machine GM or the reservation terminal TM and the router 5. And the game machine GM, the reservation terminal TM, and the center server 3 may be connected so that communication is mutually possible via the local server. Further, the center server 3 is not limited to an example configured by a single physical device. For example, one logical center server 3 may be configured by a server group as a plurality of physical devices. Furthermore, the center server 3 may be logically configured using cloud computing. Further, the game machine GM may function as the center server 3. As the network 6, for example, the Internet is used. As the network, either wired or wireless (including a mobile phone network) may be used.
  • the user terminal 8 can access the center server 3 through the network 6.
  • a computer device capable of network connection such as a personal computer 8a and a mobile phone 8b (including a smartphone) may be used as appropriate.
  • a user uses the game machine GM, the user is particularly referred to as a player.
  • the reservation terminal TM, each game machine GM, and the center server 3 have unique information that can be identified on the network 6. Thereby, on the service provision system 1, the reservation terminal TM, each game machine GM, and the center server 3 can be identified. For example, an IP address may be used as such unique information. If the network 6 is a public network such as the Internet, a unique fixed address on the network 6 is set for each router 5. Each game machine GM or the like is set as an IP address with a private address for uniquely recognizing the game machine GM or the like on the network 6 in combination with the fixed address.
  • a virtual private network is established between the reservation terminal TM or the game machine GM and the center server 3, and each game machine GM or the like is uniquely identified on the VPN using a private address. Is done.
  • address information the information for identifying the reservation terminal TM, each game machine GM, the center server 3, and the user terminal 8 on the network 6 is called address information.
  • a communication partner is specified based on the address information unless otherwise specified.
  • a unique store ID is set for each store 7 separately from the address information described above. Furthermore, a unique case ID for each game machine GM and a unique terminal ID for each reservation terminal TM are set.
  • the center server 3 receives the store ID, the housing ID, and the terminal ID from the communication partner game machine GM and the reservation terminal TM. Thereby, the center server 3 can uniquely identify the store 7 to which the game machine GM or the reservation terminal TM of the communication partner belongs and the game machine GM or the reservation terminal TM.
  • the center server 3 provides various services via the network 6 to the reservation terminal TM, the game machine GM, and the user terminal 8.
  • the center server 3 provides various game machine services as server services to the game machine GM or its players.
  • a game machine service for example, a service for receiving information for identifying a player from the game machine GM and authenticating the player is provided.
  • the game machine service includes a service for updating a program or data of the game machine GM via the network 6.
  • a matching service for matching users as necessary is provided as a game machine service. good.
  • the center server 3 provides various Web services as server services to the user of the user terminal 8 accessing via the network 6.
  • a Web service for example, a game information service is provided as a related service that provides a user with various information related to a game to be executed on the game machine GM.
  • the Web service includes services such as a community service that provides a place for information exchange, exchange, and sharing by users, and a service that provides a user ID for identifying each user.
  • the center server 3 provides a reservation terminal service to the reservation terminal TM.
  • the reservation terminal service includes, for example, a service for receiving and storing or updating various information acquired by the reservation terminal TM.
  • the reservation terminal service includes a service (including new provision) for updating the program or data of the reservation terminal TM via the network 6.
  • FIG. 2 is a functional block diagram of the main part of the service providing system 1.
  • the center server 3 is provided with a control unit 10 as a computer and a storage device 11.
  • the control unit 10 is configured as a computer unit combining a microprocessor and various peripheral devices such as an internal storage device (for example, ROM and RAM) necessary for the operation of the microprocessor.
  • the control unit 10 is connected to an input device such as a keyboard and an output device such as a monitor, but these are not shown.
  • the storage device 11 is connected to the control unit 10.
  • the storage device 11 is configured by a large-capacity storage medium such as a magnetic tape, for example, so that the storage can be held without power supply.
  • the storage device 11 stores a server program 15.
  • the server program 15 is a computer program necessary for the center server 3 to provide various services to the reservation terminal TM, the game machine GM, and the user terminal 8.
  • a store service management unit 16 and a Web service management unit 17 are provided inside the control unit 10.
  • the store service management unit 16 executes processing for providing the above-described game machine service and reservation terminal service.
  • the web service management unit 17 executes processing necessary to provide the above-described web service.
  • the store service management unit 16 and the Web service management unit 17 are logical devices realized by a combination of computer hardware and a computer program. Various other logical devices may be provided inside the control unit 10, but these are not shown.
  • the storage device 11 stores various data that can be referred to as the server program 15 is executed.
  • Such various data includes, for example, ID management data 22 as user identification data, play data 25, reservation data 28 and reservation status data 29 as management data. Details of these data will be described later.
  • control unit 30 and the storage device 31 are provided in the game machine GM.
  • the control unit 30 is configured as a computer unit in which a microprocessor and various peripheral devices such as an internal storage device (for example, ROM and RAM) necessary for the operation of the microprocessor are combined.
  • the control unit 30 includes various input devices such as an operation input device for inputting a player's operation, a display device such as a monitor, a sound reproduction device such as a speaker, a card reader, and a coin authentication device, as in a known game machine. And although an output device is connected, those illustrations were omitted.
  • the card reader is provided for reading information on the card 32 as a user information storage medium possessed by the user and outputting a signal corresponding to the information to the control unit 30.
  • the card 32 is provided with a nonvolatile storage medium (not shown) such as an IC chip or a magnetic stripe.
  • the storage medium stores a unique ID (hereinafter sometimes referred to as a card ID) for each card 32.
  • the card ID as user information is used, for example, to call play data 25 stored on the center server 3.
  • the center server 3 identifies a user (player) using a user ID as unique user information for each user.
  • the play data 25 is also recorded in one-to-one correspondence with the user ID.
  • the card ID is associated with the user ID on a one-to-one basis or a many-to-one basis.
  • the center server 3 can identify the correspondence between the card ID and the user ID by referring to the ID management data 22 and specify the user ID of the player.
  • the card ID may be recorded on the card 32 in the form of a barcode or the like. Alternatively, instead of the card 32, the card ID may be recorded on a storage medium such as an IC chip mounted on a mobile phone or the like.
  • the storage device 31 is connected to the control unit 30.
  • the storage device 31 is configured by, for example, a hard disk, a flash SSD (Solid State Drive), or the like so as to be able to hold the memory without supplying power.
  • a game program 34 is stored in the storage device 31.
  • the game program 34 is a computer program necessary for the game machine GM to provide a game (sometimes referred to as an arcade game).
  • a game service processing unit 36 is provided inside the control unit 30.
  • the game service processing unit 36 executes various processes related to the play of the arcade game, such as management of the start, progress, and end of the arcade game in the game machine GM, and collection of a play fee (predetermined consideration). Moreover, a part of game machine service may be implement
  • the game service processing unit 36 is a logical device realized by a combination of computer hardware and a computer program.
  • the storage device 31 stores various data that can be referred to as the game program 34 is executed.
  • Such various types of data include, for example, game data 35, reservation data 28, and reservation status data 29.
  • the game data 35 is data that is referred to when the game machine GM executes a game.
  • at least a part of the reservation data 28 and the reservation status data 29 is provided from the reservation terminal TM so that a necessary part is included.
  • it may be provided from the center server 3.
  • Such various data may include ID management data 22, play data 25, and the like.
  • at least a part of the ID management data 22 and the play data 25 is provided from the center server 3 as necessary.
  • control unit 40 is configured as a computer unit that combines a microprocessor and various peripheral devices such as an internal storage device (for example, ROM and RAM) necessary for the operation of the microprocessor.
  • the control unit 40 is connected to various input devices and output devices of a known computer device that can be connected to the network.
  • the storage device 41 is connected to the control unit 40.
  • the storage device 41 is configured by, for example, a non-volatile semiconductor storage device or the like so that the storage can be held even when power is not supplied.
  • a terminal program 44 is stored in the storage device 41.
  • the terminal program 44 is a computer program necessary for the user terminal 8 to receive a web service from the center server 3.
  • a web service processing unit 46 is provided inside the control unit 40.
  • the Web service processing unit 46 executes various processes necessary for the user to use the Web service in cooperation with the Web service management unit 17 of the center server 3, for example. As an example of such a Web service, the Web service processing unit 46 executes a well-known process necessary for providing a game information service. As another example of the Web service, a well-known process necessary for providing a community service is also executed.
  • the Web service processing unit 46 is a logical device realized by a combination of computer hardware and a computer program.
  • the storage device 41 stores terminal data 45 that can be referred to when the terminal program 44 is executed.
  • the terminal data 45 may include, for example, ID management data 22, play data 25, reservation data 28, and reservation status data 29. At least a part of the ID management data 22, play data 25, reservation data 28, and reservation status data 29 is provided from the center server 3 so that a necessary part is included according to the content of the Web service, for example. .
  • the reservation terminal TM is provided with a control unit 50 and a storage device 51.
  • the control unit 50 is configured as a computer unit that combines a microprocessor and various peripheral devices such as an internal storage device (for example, ROM and RAM) necessary for the operation of the microprocessor.
  • the control unit 50 includes an input device 52 for inputting user operations such as buttons and keys, a monitor MO (see FIG. 4 and the like), a card reader RUb (see FIG. 4 and the like), a speaker, and the like.
  • An audio playback device (not shown) or the like is connected.
  • the input device 52 is operated by the user to select a game machine GM to be reserved.
  • the card reader RUb is provided for reading information on the card 32 possessed by the user and outputting a signal corresponding to the information to the control unit 50.
  • the card reader RUb for example, a non-contact type reader that can read information recorded on the card 32 without contacting the card 32 (in a non-contact state) is used.
  • the storage device 51 is connected to the control unit 50.
  • the storage device 51 is configured by, for example, a hard disk, a flash SSD (Solid State Drive), or the like so that the storage can be held without power supply.
  • a terminal program 54 is stored in the storage device 51.
  • the terminal program 54 is a computer program necessary for the reservation terminal TM to provide a reservation service.
  • a reservation service processing unit 56 is provided inside the control unit 50.
  • the reservation service processing unit 56 executes various processes related to the reservation service such as reservation reception, notification of reservation status, and notification of information regarding the game machine GM that can be played during the reservation waiting time.
  • a part of the reservation terminal service includes the cooperation between the reservation service processing unit 56 and the store service management unit 16 of the center server 3, or the reservation service processing unit 56 and the game service processing unit 36 of the game machine GM. It may be realized by collaborating.
  • the reservation service processing unit 56 is a logical device realized by a combination of computer hardware and a computer program.
  • the storage device 51 stores various data that can be referred to as the terminal program 54 is executed.
  • Such various data include, for example, reservation data 28 and reservation status data 29.
  • ID management data 22 or play data 25 may be included in addition.
  • at least a part of the ID management data 22 and the play data 25 is provided from the center server 3 as necessary.
  • the ID management data 22 is data in which correspondence relationships between various IDs used in the service providing system 1 are described. For example, as described above, the correspondence relationship between the card ID (s) and the user ID is recorded in the ID management data 22. In addition, for example, the correspondence relationship between the terminal ID and the store 7, the correspondence relationship between the terminal ID and the housing ID, and the like are recorded in the ID management data 22.
  • the play data 25 is a set of data created for each user ID.
  • the card ID that the player has recognized by the game machine GM is provided to the center server 3.
  • at least a part of the play data 25 corresponding to the user ID associated with the card ID is provided from the center server 3 to the game machine GM and stored in the storage device 31 of the game machine GM.
  • the arcade data includes, for example, various information related to the play of the arcade game such as the results recorded by the player in the arcade game and various items owned in the arcade game.
  • the reservation data 28 and the reservation status data 29 are data for managing the reservation status of the game machine GM.
  • FIG. 3 is a diagram illustrating an example of the contents of the reservation data 28 and the reservation status data 29.
  • the reservation data 28 includes various information related to the reservation such as a reservation ID, terminal ID, card ID, case ID, reservation number, reservation date / time, status, and status update date / time. It is.
  • the reservation data 28 is a set of records described so that these pieces of information are associated with each other.
  • the reservation ID is information for managing each record of the reservation data 28.
  • the reservation ID for example, a unique number is used for each record.
  • the terminal ID, the card ID, and the housing ID are information for identifying the reservation terminal TM, the card 32, and the game machine GM, respectively. Similar to the reservation ID, as the terminal ID, the card ID, and the housing ID, for example, unique numbers are used for each reservation terminal TM, each card 32, and each game machine GM.
  • the housing ID is an ID corresponding to the game machine GM for which the player has made a reservation request using the reservation terminal TM.
  • the reservation number is information for managing the order of reservation given by the reservation terminal TM when reserving use of the game machine GM. As the reservation number, for example, a number that is sequentially counted up according to the order of reservation is used.
  • the reservation date and time is information indicating the date and time when the reservation number is given (the date and time when the use of the game machine GM is reserved).
  • information indicating the reservation date and time for example, numbers indicating the year, month, day, hour, minute, second, and the like are described.
  • the status is information indicating the status of the record corresponding to each reservation ID.
  • information indicating the status for example, information such as “played”, “play ready”, “waiting to play”, “pending” is used.
  • an alphabet such as “A” associated with information such as “played” may be described.
  • the status update date and time is information indicating the date and time when the information indicating the status is updated.
  • numbers indicating the year, month, date, hour, minute, second, and the like are described as in the information indicating the reservation date and time.
  • the reservation status data 29 includes information indicating the reservation status of the game machine GM such as a case ID, the number of reservations, and the update date and time.
  • the reservation status data 29 is a set of records described so that these pieces of information are associated with each other.
  • the housing ID is information for identifying the game machine GM as described above.
  • the reserved number is information indicating the number (number of players) of the players who reserved the game machine GM corresponding to the case ID.
  • the update date and time is information indicating the date and time when the reservation status data 29 is updated. As the update date and time, for example, numbers indicating the year, month, day, hour, minute, second, etc. are described.
  • the reservation status data 29 corresponding to the chassis ID of the game machine GM is updated. Specifically, the number of reservations in the reservation status data 29 is counted up, and the update date and time of the reservation status data 29 is updated.
  • Such reservation status data 29 is defined for each of the plurality of game machines GM. Therefore, the reservation status of each of the plurality of game machines GM can be grasped by referring to the reservation status data 29.
  • the reservation status data 29 corresponds to an example of “reservation status information” in the present invention.
  • FIG. 4 is an explanatory diagram for explaining the outline of the reservation service.
  • five game machines GM1 to GM5 (hereinafter simply referred to as “game machine GM” if they are not distinguished) are arranged in the store 7, and the game machine GM1.
  • GM4 is used by the player P and the game machine GM5 is not used.
  • the game machines GM1 to GM5 are not limited to executing the same type of game, and various games may be executed.
  • the reservation terminal TM is provided with a monitor MO and a card reading unit RU.
  • the card reading unit RU has a small monitor RUa as a display device and a card reader RUb.
  • a new player P who wishes to use the game machine GM (hereinafter sometimes referred to as “new player Pa”) can reserve the order in which the game machine GM is used using the reservation terminal TM. .
  • the card 32 is used for the reservation.
  • the new player Pa brings its own card 32 closer to the card reader RUb so that the card reader RUb of the reservation terminal TM can read the information of the card 32.
  • a reservation number as reservation information is given together with a predetermined sound effect.
  • This reservation number is given to the card 32 used for reading. That is, the reservation number is associated with the card ID of the card 32 and managed as the reservation data 28.
  • the reservation result using the card 32 is notified through the small monitor RUa.
  • the reservation result includes reservation number information. In the example of FIG. 4, “50” is assigned as the reservation number to the card 32 of the new player Pa, and the reservation number is displayed on the small monitor RUa as the reservation result.
  • the new player Pa operates the input device 52 of the reservation terminal TM after performing an operation of bringing the player's card 32 close to the card reader RUb, so that any one of the game machines GM (game machines GM1 to GM5) to be reserved ) Is selected.
  • the case ID of the game machine GM is managed as the reservation data 28 in association with the card ID, reservation number, or the like as described above.
  • the reservation status data 29 corresponding to the case ID of the game machine GM is updated. Specifically, the number of reservations in the reservation status data 29 is counted up. In the example of FIG. 4, it is assumed that the new player Pa has selected one of the game machines GM1 to GM4 being used by the player P as the game machine GM to be reserved.
  • the monitor MO displays information on the game machine GM5 that can be played during the waiting time of the game machine GM reserved by the new player Pa (any one of the game machines GM1 to GM4). For example, as shown in FIG. 4, a message for recommending play of the game machine GM5 is displayed on the monitor MO during the waiting time.
  • the monitor MO displays information such as a reservation number for using the game machine GM and a reservation number for using the game machine GM in addition to information on the game machine GM that can be played during the waiting time. May be.
  • the reservation terminal TM may notify the information of the game machine GM with the shortest waiting time so that the game machine GM can be reserved.
  • FIG. 5 shows a case where the new player Pa plays the game machine GM5 when information for recommending the play of the game machine GM5 is displayed on the monitor MO as shown in FIG. FIG.
  • the game machine GM5 provides the game in a play mode that can be played during the waiting time.
  • the play mode hereinafter referred to as “waiting time play mode” different from the normal play mode (hereinafter referred to as “normal play mode”) set when it is not the waiting time is used.
  • the case where a game is provided is illustrated.
  • the waiting time play mode a game in which the play time in the normal play mode is shortened is provided.
  • the play mode for waiting time a game having a play time in which the play time in the normal play mode is shortened according to the length of the waiting time is provided.
  • the normal play mode is an example of the “first mode” in the present invention
  • the play mode for waiting time is an example of the “second mode” in the present invention.
  • a game with a playing time corresponding to the waiting time is created and provided.
  • a game in which about 3 to 4 songs are used in one play in the normal play mode is provided.
  • a game using the number of songs (one or two) is created and provided.
  • a game having various play times to be used in the waiting time play mode is prepared in advance, and a game corresponding to the waiting time is selected and provided.
  • a game in which one piece of music is used in one play, a game in which two pieces of music are used in one play, etc. are provided in the waiting time play mode. The game is prepared in advance.
  • the normal play When the game can be played in the normal play mode during the waiting time (for example, when the waiting time is longer than the play time in the normal play mode), the normal play is not set in the waiting time play mode. Set the mode and provide the game.
  • the waiting time play mode may be set only when the game cannot be played in the normal play mode during the waiting time (for example, when the waiting time is shorter than the play time in the normal play mode).
  • the play mode (the normal play mode or the waiting time play mode) set in this way may be displayed on the monitor MO of the reservation terminal TM. That is, you may display the play mode which can be played with the said game machine GM with the model etc. of game machine GM which can be played during waiting time on the monitor MO of the reservation terminal TM.
  • a predetermined privilege may be given.
  • the player P plays the game machine GM for which a reservation request has been made, if it is determined that there is a performance record of another game machine GM during the waiting time until the play, the player P A predetermined privilege can be given to P.
  • the play history is managed in association with the user ID of the player P at the reservation terminal TM or the center server 3 or the like, the play results of other game machines GM are acquired from the reservation terminal TM or the center server 3 or the like. Can do.
  • the control unit 30 of the game machine GM to which the player P has made a reservation request functions as “privilege grant means” in the present invention.
  • FIG. 6 is a diagram illustrating an example of a flowchart of a reservation processing routine.
  • the routine of FIG. 6 is executed by the control unit 50 of the reservation terminal TM. More specifically, the routine of FIG. 6 is executed through the reservation service processing unit 56 of the control unit 50. Further, the routine of FIG. 6 is repeatedly executed at a predetermined cycle, for example.
  • the control unit 10 of the center server 3, the control unit 30 of the game machine GM, the control unit 40 of the user terminal 8, and the control unit 50 of the reservation terminal TM are, for example, other than the routines of FIGS.
  • Various well-known processes are executed in order to realize a reservation service, to realize a game, or to provide a store service and a Web service, but detailed description thereof will be omitted.
  • step S11 the reservation service processing unit 56 determines whether or not the card ID information has been acquired based on the output result of the card reader RUb.
  • the card reader RUb reads the information on the card 32
  • the card ID information is output from the card reader RUb. That is, the reservation service processing unit 56 determines whether or not the reading of the card 32 has been executed through the presence / absence of acquisition of card ID information. If this determination result is a negative result (step S11: No), that is, if the card ID information is not acquired, the current routine is terminated.
  • step S11 determines whether or not the player P has acquired information about the selected game machine GM by operating the input device 52 of the reservation terminal TM. That is, the reservation service processing unit 56 relates to the game machine GM (hereinafter also referred to as “reservation game machine GM”) for which the player P has made a reservation request based on the output result of the input device 52 of the reservation terminal TM. It is determined whether or not information has been acquired.
  • the reservation service processing unit 56 determines whether or not the player P has acquired information about the selected game machine GM by operating the input device 52 of the reservation terminal TM. That is, the reservation service processing unit 56 relates to the game machine GM (hereinafter also referred to as “reservation game machine GM”) for which the player P has made a reservation request based on the output result of the input device 52 of the reservation terminal TM. It is determined whether or not information has been acquired.
  • the reservation service processing unit 56 determines whether or not the player P has acquired information about the selected game machine GM by operating the input device
  • step S12: No If this determination result is a negative result (step S12: No), that is, if the information of the game machine GM selected by the player P is not acquired, the current routine is terminated. On the other hand, when the determination result is an affirmative result (step S12: Yes), that is, when the information of the game machine GM selected by the player P is acquired, the reservation service processing unit 56 proceeds to step S13.
  • step S13 the reservation service processing unit 56 assigns a reservation number to the card ID acquired in step S11.
  • the reservation service processing unit 56 updates the reservation data 28 and the reservation status data 29. Specifically, the reservation service processing unit 56 sets the reservation data 28 so that a new record in which the reservation number assigned in step S13 is associated with the card ID acquired in step S11 is added to the reservation data 28. While updating, a reservation ID is given to this new record.
  • the reservation service processing unit 56 specifies the case ID of the game machine GM (reservation game machine GM) acquired in step S12, and counts up the number of reservations in the reservation status data 29 corresponding to the case ID. .
  • step S15 the reservation service processing unit 56 notifies the reservation result through the small monitor RUa. Specifically, the reservation service processing unit 56 displays the reservation result including the reservation number assigned in step S13 on the small monitor RUa. At this time, the reservation service processing unit 56 updates the reservation data 28 and the reservation status data 29 updated in step S14 so that the contents are reflected in the reservation data 28 and the reservation status data 29 on the center server 3 side. The update content is transmitted to the center server 3.
  • step S16 the reservation service processing unit 56 performs a process (playable game machine information notification process) for notifying information of game machines GM that can be played during the waiting time of the reservation game machine GM. Details thereof will be described later.
  • the reservation service processing unit 56 ends the current routine. According to the processing flow of FIG. 6 described above, it is possible to appropriately accept a reservation using the card ID of the card 32.
  • FIG. 7 is a view showing an example of a playable game machine information notification process called as a subroutine process in step S16 of FIG.
  • the reservation service processing unit 56 calculates the waiting time of the game machine GM (reservation game machine GM) acquired in step S12 of FIG. Specifically, the reservation service processing unit 56 reads the reservation status data 29 for the reservation game machine GM from the storage device 51, and based on the reservation status data 29, the waiting time for waiting for the reservation game machine GM in turn Is calculated. For example, the reservation service processing unit 56 calculates the waiting time based on the play time required for one play of the reservation game machine GM and the number of reservations included in the read reservation status data 29. Then, the process proceeds to step S22.
  • step S22 the reservation service processing unit 56 acquires the play mode of the game machine GM that can be played during the waiting time calculated in step S21.
  • the reservation service processing unit 56 has reservation status data 29 for a game machine GM different from the reservation game machine GM (hereinafter, also referred to as “other game machine GM”) and other game machines GM. Based on the play status information indicating whether or not the game machine is currently being played, the game machine GM that can be played during the waiting time is determined, and information on the play mode used by the game machine GM is acquired. In this case, the reservation service processing unit 56 reads the reservation status data 29 from the storage device 51, and acquires information on the play status from another game machine GM via the network 6.
  • the reservation service processing unit 56 can play the game machine GM indicating that the reservation number in the reservation status data 29 is “0” and the play status information is not currently being played during the waiting time. It is judged that. And the reservation service process part 56 acquires the information of the play mode which the game machine GM judged to be able to play in this way. After step S22 described above, the process proceeds to step S23.
  • the play mode information of the game machine GM is acquired by, for example, the following method.
  • the play mode information of each game machine GM is stored in the storage device 51 of the reservation terminal TM, and the reservation service processing unit 56 acquires the play mode information stored in the storage device 51.
  • information on the play mode of the game machine GM is stored in the storage device 31 of each game machine GM, and the reservation service processing unit 56 plays the play stored in the storage device 31 via the network 6.
  • the mode information is acquired from each game machine GM.
  • information on the play mode of each game machine GM is stored in the storage device 11 of the center server 3, and the reservation service processing unit 56 plays the play stored in the storage device 11 via the network 6.
  • the mode information is acquired from the center server 3.
  • step S23 the reservation service processing unit 56, based on the play mode information of the game machines GM that can be played during the waiting time acquired in step S22, all the game machines GM that cannot play in the normal play mode during the waiting time.
  • the setting information of the waiting time play mode is generated for a part. Specifically, in the gaming machine GM that can be played during the waiting time, the reservation service processing unit 56 may replace all or part of the gaming machine GM whose playing time in the normal play mode is longer than the waiting time. Setting information for setting to the waiting time play mode is generated.
  • the reservation service processing unit 56 does not generate setting information for the waiting time play mode for the game machine GM whose play time in the normal play mode is shorter than the waiting time.
  • the reservation service processing unit 56 supplies the waiting time play mode setting information generated in this way to the corresponding game machine GM via the network 6.
  • step S24 the reservation service processing unit 56 notifies the information of the game machine GM that can be played during the waiting time through the monitor MO according to the processing results of steps S22 and S23. Specifically, the reservation service processing unit 56 recommends the player P to use a game machine GM that can be played during the waiting time, and the model of the game machine GM and a play mode (a normal play mode or a play mode). (Waiting time play mode) is displayed on the monitor MO. In the case where there are a plurality of game machines GM that can be played during the waiting time, the reservation service processing unit 56 can play the respective models of the plurality of game machines GM and the play modes that can be played on each of the plurality of game machines GM. Are displayed on the monitor MO.
  • step S24 the reservation service processing unit 56 ends the current routine. According to the processing flow of FIG. 7 described above, it is possible to appropriately notify the player P of information on the game machine GM that can be played during the waiting time of the reserved game machine GM.
  • FIG. 8 is a diagram showing an example of a flowchart of the waiting time play process.
  • the routine of FIG. 8 is executed by the control unit 30 of the game machine GM. More specifically, the routine of FIG. 8 is executed through the game service processing unit 36 of the control unit 30. Further, the routine of FIG. 8 is repeatedly executed at a predetermined cycle, for example.
  • step S31 the game service processing unit 36 refers to the reading result of the card reader and determines whether or not the card ID information has been acquired.
  • the card reader reads the information on the card 32
  • the card ID information is output from the card reader. That is, the game service processing unit 36 determines whether or not the reading of the card 32 has been executed through the presence / absence of acquisition of card ID information. If this determination result is a negative result (step S31: No), that is, if the card ID information has not been acquired, the current routine is terminated.
  • step S31 the determination result of step S31 is a positive result (step S31: Yes)
  • the game service processing unit 36 proceeds to step S32.
  • step S32 the game service processing unit 36 acquires the waiting time calculated by the reservation service processing unit 56 in step S21 of FIG. 7 from the reservation terminal TM via the network 6. Specifically, the game service processing unit 36 sets the waiting time for the game machine GM (reservation game machine GM) requested by the player P corresponding to the card ID acquired in step S31 from the reservation terminal TM. get. Then, the process proceeds to step S33.
  • the game machine GM reserve game machine GM
  • step S33 the game service processing unit 36 notifies the player P of play modes that can be played during the waiting time based on the waiting time acquired in step S32. Specifically, in step S23 of FIG. 7, when the reservation service processing unit 56 generates the waiting time play mode setting information for the game machine GM to be processed in FIG. In accordance with the setting information, the processing unit 36 notifies that the game in the waiting time play mode is playable during the waiting time. On the other hand, when the reservation service processing unit 56 has not generated the waiting time play mode setting information for the game machine GM to be processed in FIG. The game service processing unit 36 notifies that the game in the normal play mode can be played during the waiting time. For example, the game service processing unit 36 displays information on play modes that can be played during such a waiting time on a display device of the game machine GM or the like. After the above step S33, the process proceeds to step S34.
  • step S34 the game service processing unit 36 provides the game in the play mode notified in step S33.
  • the game service processing unit 36 provides a game with a play time corresponding to the length of the waiting time.
  • the game service processing unit 36 creates a game having a play time in which the play time in the normal play mode is shortened according to the length of the waiting time, and provides the game.
  • a game having various play times to be used in the waiting time play mode is prepared in advance, and the game service processing unit 36 selects and provides a game corresponding to the waiting time from among them. .
  • the game service processing unit 36 provides a normal game whose play time is not shortened.
  • step S35 the game service processing unit 36 determines whether or not the time point at which the reserved game machine GM that the player P has requested for reservation becomes available is approaching. In one example, after acquiring the waiting time in step S32, the game service processing unit 36 counts down the waiting time as time elapses, and makes a reservation when the counted down waiting time becomes equal to or less than a predetermined time. It is determined that the time point at which the game machine GM becomes available is approaching. In another example, the current waiting time of the reservation game machine GM is managed at the reservation terminal TM, and the game service processing unit 36 sequentially acquires and acquires the wait time managed at the reservation terminal TM as such.
  • the reservation terminal TM manages the waiting time obtained in consideration of the time when the reservation game machine GM is actually played.
  • a preset time for example, 0 minutes, 3 minutes, 5 minutes, etc.
  • the “reservation time of the reserved game machine GM” is an example of “a time point at which the reserved game machine GM can be used”.
  • the number of players up to the time point at which the reserved game machine GM can be used is equal to or less than a predetermined number (0, 1, 2, 2)
  • a predetermined number (0, 1, 2, 2)
  • the number of remaining game problems of the previous player becomes less than a predetermined number (0 questions, 3 questions, 5 questions, etc.)
  • step S35: No If it is determined that the time point at which the reserved game machine GM can be used is not approaching (step S35: No), the process returns to step S35. That is, the process of step S35 is repeated until it is determined that the time point at which the reserved game machine GM can be used is approaching.
  • step S35: Yes the game service processing unit 36 notifies the player P to that effect (step S36). For example, the game service processing unit 36 displays information indicating that the time point at which the reserved game machine GM can be used is approaching, on a display device of the game machine GM or by using a sound reproduction device of the game machine GM. Or output.
  • a message such as “the timing when the reserved game machine can be used is approaching” is displayed, or a voice is output. Thereafter, the game service processing unit 36 ends the current routine.
  • a game that can be played during the waiting time of the reserved game machine GM can be appropriately provided to the player P.
  • information on the game machine GM that can be played during the waiting time of the reserved game machine GM can be appropriately notified to the player P, and the game machine GM can play during the waiting time. Appropriate games can be provided appropriately. Therefore, when the player P plays a game with such a game machine GM, the player P can effectively utilize the waiting time. In addition, the use of various game machines GM in the store 7 can be promoted.
  • the control unit 50 of the reservation terminal TM executes the routine of FIG. 6 through the reservation service processing unit 56, so that the “reservation request receiving means” and “reservation status information management means” of the present invention. Function as. Further, when the control unit 50 of the reservation terminal TM executes the routine of FIG. 7 through the reservation service processing unit 56, it functions as the “waiting time calculation means” and “available terminal information notification means” of the present invention. Further, when the control unit 30 of the game machine GM executes the routine of FIG. 8 through the game service processing unit 36, the “waiting time service providing means”, the “reserved time notification means” and the “available time point notification” of the present invention. Functions as a means.
  • the present invention is not limited to the above-described form, and can be carried out in a form with appropriate changes. As an example, the following modifications are possible.
  • the reservation service processing unit 56 of the reservation terminal TM sets the waiting time play mode (see step S23 in FIG. 7), and the game service processing unit 36 of the game machine GM sets the waiting time set as such.
  • the game was provided according to the time play mode (see steps S33 and S34 in FIG. 8).
  • the game service processing unit 36 of the game machine GM instead of the reservation service processing unit 56 of the reservation terminal TM setting the waiting time play mode, the game service processing unit 36 of the game machine GM sets the waiting time play mode based on the waiting time. You may provide a game.
  • the game service processing unit 36 obtains a waiting time from the reservation terminal TM or the like, and when the waiting time is shorter than the play time in the normal play mode, sets the waiting time play mode and sets the waiting time. Is longer than the play time in the normal play mode, the normal play mode is set instead of the waiting time play mode.
  • the model and play mode of the game machine GM are notified as information (available terminal information) of the game machine GM that can be played during the waiting time.
  • information available terminal information
  • the position where the game machine GM that can be played during the waiting time is installed in the store 7 is shown.
  • Information may be notified. For example, a map on which the installation position of the game machine GM that can be played during the waiting time can be determined can be displayed on the monitor MO.
  • it is not limited to notifying a play mode with the model of game machine GM You may notify the model of game machine GM, without notifying a play mode.
  • a game in which the play time in the normal play mode is reduced in the waiting time play mode is provided.
  • a game in which the play time in the normal play mode is extended may be provided in the waiting time play mode. For example, if the waiting time is longer than the play time in the normal play mode, instead of providing the game in the normal play mode, a game in which the play time in the normal play mode is extended according to the wait time may be provided. good.
  • the reservation terminal TM is provided as a reservation terminal separately from the game machine GM.
  • the reservation terminal is not limited to such a form.
  • the game machine GM may function as a reservation terminal.
  • the game machine GM that functions as a reservation terminal is not limited to a game machine that is a reservation target using the reservation terminal.
  • an arbitrary game machine in the store 7 may function as a reservation terminal.
  • the control unit 30 of the game machine GM executes the routines of FIG. 6 and FIG. 7, thereby “reservation request accepting means” and “reservation status information managing means” in the present invention. , “Waiting time calculating means” and “available terminal information notifying means”.
  • a reservation is executed through the card 32 and a reservation terminal is provided for acquiring information recorded in the card 32.
  • the reservation service is not limited to such a form.
  • a reservation service may be provided as one of the Web services provided by the center server 3 to the user terminal 8. That is, the reservation may be executed through the user terminal 8.
  • the routines of FIGS. 6 and 7 are executed by the control unit 10 of the center server 3.
  • step S11 of FIG. 6 it may be determined whether there is a reservation request through the user terminal 8 instead of the card ID.
  • the control unit 10 of the center server 3 executes the routines of FIG. 6 and FIG. 7, thereby “reservation request accepting means” and “reservation status information managing means” in the present invention. , “Waiting time calculating means” and “available terminal information notifying means”.
  • a game system that provides a game while identifying each player by a card ID through the game machine GM is used as the service providing system. That is, a game is adopted as a predetermined service, and a game machine GM is adopted as a service providing terminal.
  • the service providing system is not limited to such a form.
  • Various terminals for providing various services may be used as service providing terminals.
  • a personal computer terminal or the like disposed in an Internet cafe (a facility that provides an Internet environment for a fee or free of charge) may be used as a service providing terminal. That is, as long as each user can be identified based on user information, various systems including various terminals that provide various services may be employed as the service providing system.
  • a first service providing system is a service providing system that provides a predetermined service by a plurality of service providing terminals, and a reservation request receiving unit that receives a request for reservation for using the service providing terminal from a user.
  • reservation status information management means for managing reservation status information indicating a reservation status for each of the plurality of service providing terminals, and service provision in which the reservation request receiving means receives the reservation request based on the reservation status information
  • a waiting time calculating means for calculating a waiting time of the terminal, an available terminal information notifying means for notifying available terminal information that is information relating to a service providing terminal that can be used during the waiting time, based on the waiting time; .
  • a control method for a first service providing system is a control method executed by a service providing system that provides a predetermined service by a plurality of service providing terminals, and uses the service providing terminal from a user.
  • a reservation request receiving step for receiving a reservation request for reservation, a reservation status information managing step for managing reservation status information indicating a reservation status for each of the plurality of service providing terminals, and the reservation request reception based on the reservation status information
  • a waiting time calculating step for calculating a waiting time of the service providing terminal that has received the reservation request, and an available terminal that is information relating to the service providing terminal that can be used during the waiting time based on the waiting time.
  • An available terminal information notifying step for notifying information.
  • the reservation status information indicating the reservation status for each of a plurality of service providing terminals is managed, and based on the reservation status information about the service providing terminal for which the user has requested a reservation, Calculate time. Then, the available terminal information, which is information related to the service providing terminal that can be used during the waiting time (a terminal different from the service providing terminal that the user requested for reservation), is notified. For example, information about a service providing terminal that is not used by another user at the time when the user makes a reservation request is notified. Thereby, it is possible to prompt the user to use a service providing terminal that can be used during the waiting time. As a result, when the user uses the service providing terminal during the waiting time, the user can effectively use the waiting time. In addition, use of various service providing terminals included in the service providing system can be promoted.
  • the available terminal information notifying means is used during the waiting time in the information indicating the available service providing terminal and the available service providing terminal. Possible service modes may be notified as the available terminal information. Thereby, it is possible to allow the user to appropriately grasp the information indicating the service providing terminal that can be used during the waiting time and the mode (service form) of the service that can be used by the service providing terminal.
  • the available terminal information notifying means indicates a position where the available service providing terminal is installed in a facility where the plurality of service providing terminals are installed. Information may be notified as the available terminal information. Thereby, a user can be made to grasp
  • the available terminal information notifying means can use the available terminal information based on the waiting time, the reservation status information, and the usage status of the service providing terminal.
  • the service providing terminal may be determined. By using such information, it is possible to appropriately determine service providing terminals that can be used during the waiting time.
  • the service providing terminal further includes a waiting time service providing means for providing a service corresponding to the length of the waiting time by the service providing terminal corresponding to the available terminal information. May be.
  • the waiting time service providing means provides a service that can be appropriately used during the waiting time. As a result, the waiting time can be used more effectively.
  • the waiting time service providing means is different from the first mode set when the waiting time is not between the waiting times.
  • the service may be provided by setting to two modes. Thereby, the service according to waiting time can be provided appropriately.
  • the waiting time service providing means provides a service in which the time of the service provided at the time of setting the first mode is shortened when the second mode is set. May be.
  • the waiting time service providing means sets the second mode when the waiting time is shorter than the service time provided when the first mode is set, and sets the service time provided when the first mode is set.
  • a shortened service can be provided.
  • the reservation request accepting unit is configured to allow the user to use the service providing terminal corresponding to the available terminal information during the waiting time.
  • it may further comprise a reservation time notification means for notifying that effect.
  • a predetermined privilege is given to the user. It may further include a privilege granting means. This makes it possible to promote the use of other service providing terminals during the waiting time.
  • the reservation request receiving means may further receive a reservation request for using the service providing terminal corresponding to the available terminal information. For example, when the service providing terminal corresponding to the available terminal information is currently used by another user, the service providing terminal may be reserved.
  • the reservation request accepting means may be provided in a reservation terminal, and the service providing terminal may provide a game as the predetermined service.
  • a second service providing system of the present invention is a service providing system that provides a predetermined service by a plurality of service providing terminals, and a reservation request receiving unit that receives a request for reservation for using the service providing terminal from a user.
  • a reservation status information management unit that manages reservation status information indicating a reservation status for each of the plurality of service providing terminals, and a service providing terminal that is different from the service providing terminal from which the reservation request receiving unit has received the reservation request.
  • a control method for a second service providing system of the present invention is a control method executed by a service providing system that provides a predetermined service by a plurality of service providing terminals, and uses the service providing terminal from a user.
  • a reservation request receiving step for receiving a reservation request for reservation, a reservation status information managing step for managing reservation status information indicating a reservation status for each of the plurality of service providing terminals, and the reservation request receiving step for receiving the reservation request In the middle of using a service provided by a service providing terminal different from the service providing terminal, the reservation request accepting means is less than a predetermined interval until the service providing terminal that accepts the reservation request becomes available. And an available time point notifying step for notifying that effect.
  • a reservation request for using a service providing terminal is received from a user, and reservation status information indicating a reservation status for each of a plurality of service providing terminals is managed.
  • the service providing terminal that has accepted the reservation request can be used at a predetermined interval or less When it becomes, it notifies that. That is, it notifies that the time point at which the reserved service providing terminal becomes available is approaching. Thereby, even when the user uses another service providing terminal, the reservation information of one service providing terminal can be appropriately grasped. Therefore, it is possible to appropriately suppress the missed start time of the reserved service providing terminal.
  • the availability point notifying unit is a service providing terminal that receives the reservation request at a service providing terminal different from the service providing terminal that has received the reservation request. You may output that it became below the said predetermined
  • the reservation request receiving means calculates a waiting time of the service providing terminal that has received the reservation request.
  • the reservation request receiving means may further comprise service providing means for providing a service corresponding to the length of the waiting time by a service providing terminal different from the service providing terminal that has received the reservation request.
  • a service that can be appropriately used during the waiting time is provided. By using such a service during the waiting time, the user can effectively use the waiting time.
  • use of various service providing terminals included in the service providing system can be promoted.
  • the waiting time service providing means is different from the first mode set when the waiting time is not between the waiting times.
  • the service may be provided by setting the two modes. Thereby, the service according to waiting time can be provided appropriately.
  • the waiting time service providing means provides a service in which the time of the service provided at the time of setting the first mode is shortened when the second mode is set. May be.
  • the waiting time service providing means sets the second mode when the waiting time is shorter than the service time provided when the first mode is set, and sets the service time provided when the first mode is set.
  • a shortened service can be provided.
  • a predetermined privilege is given to the user. You may further provide the privilege provision means to provide. This makes it possible to promote the use of other service providing terminals during the waiting time.
  • the reservation request receiving means may further receive a reservation request for using a service providing terminal provided with a service by the waiting time service providing means. good. For example, when the service providing terminal that provides the service by the waiting time service providing means is currently being used by another user, the service providing terminal may be reserved.
  • the reservation request receiving means may be provided in a reservation terminal (TM), and the service providing terminal may provide a game as the predetermined service.
  • Service providing system Game system 3 Center server 6 Network 7 Store (facility) 8 User terminal 28 Reservation data 29 Reservation status data (reservation status information) 30 control unit (waiting time service providing means, reservation time notifying means, available time notifying means, privilege granting means) 50 control unit (reservation request accepting means, reservation status information managing means, waiting time calculating means, available terminal information notifying means) GM game machine (service provision terminal) TM reservation terminal (reservation terminal) MO monitor RUa small monitor

Landscapes

  • Business, Economics & Management (AREA)
  • Tourism & Hospitality (AREA)
  • Engineering & Computer Science (AREA)
  • General Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • Economics (AREA)
  • Marketing (AREA)
  • General Physics & Mathematics (AREA)
  • Strategic Management (AREA)
  • Physics & Mathematics (AREA)
  • Human Resources & Organizations (AREA)
  • Development Economics (AREA)
  • Entrepreneurship & Innovation (AREA)
  • Operations Research (AREA)
  • Quality & Reliability (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Accounting & Taxation (AREA)
  • Finance (AREA)
  • Primary Health Care (AREA)
  • General Health & Medical Sciences (AREA)
  • Health & Medical Sciences (AREA)

Abstract

A service delivery system (1), which provides games via a plurality of game consoles (GM), wherein a control unit (50) of a reservation terminal (TM) receives requests for reservations to use the game consoles (GM) from users, and manages reservation status information indicating the reservation status of each of the plurality of game consoles (GM). Moreover, the control unit (50) calculates the waiting times for game consoles (GM) for which reservation requests have been received on the basis of the reservation status information, and transmits information regarding game consoles (GM) that are available during the waiting times.

Description

サービス提供システム及びその制御方法Service providing system and control method thereof
 本発明は、所定のサービスを提供するサービス提供システムに関する。 The present invention relates to a service providing system that provides a predetermined service.
 店舗に設置された複数台のゲーム端末装置でのゲームプレイを希望するプレイヤの予約を管理するゲーム予約管理方法が知られている(例えば特許文献1参照)。このようなゲーム予約管理方法によれば、順番待ちの行列に並ぶなどによる時間の浪費を軽減できる。 A game reservation management method for managing reservations of players who want to play a game on a plurality of game terminal devices installed in a store is known (see, for example, Patent Document 1). According to such a game reservation management method, it is possible to reduce the waste of time due to queuing in a queue.
特開2008-250711号公報JP 2008-250711 A
 ところで、予約したサービスについての順番待ちの時間(言い換えると予約待ち時間)において他のサービスを利用していると、予約したサービスの開始時間を逃してしまう可能性がある。また、所定のサービスについての順番待ちの時間(言い換えると予約待ち時間)を効率的に活用することができれば便宜である。 By the way, if another service is used during the waiting time for the reserved service (in other words, the reservation waiting time), the start time of the reserved service may be missed. In addition, it is convenient if the waiting time for the predetermined service (in other words, the reservation waiting time) can be efficiently used.
 そこで、本発明は、予約したサービスの待ち時間において他のサービスをユーザが利用している場合に、予約したサービスを利用可能となる時点が近付いていることを適切に通知することが可能なサービス提供システム等を提供すること、及び、サービス提供端末の待ち時間を有効活用することが可能なサービス提供システム等を提供することを目的とする。 Accordingly, the present invention provides a service capable of appropriately notifying that the time when the reserved service is available is approaching when the user is using another service during the waiting time of the reserved service. It is an object of the present invention to provide a providing system and the like, and to provide a service providing system and the like that can effectively use the waiting time of a service providing terminal.
 本発明の第1のサービス提供システムは、複数のサービス提供端末によって所定のサービスを提供するサービス提供システムであって、ユーザから前記サービス提供端末を利用するための予約の要求を受け付ける予約要求受付手段と、前記複数のサービス提供端末ごとの予約状況を示す予約状況情報を管理する予約状況情報管理手段と、前記予約状況情報に基づいて、前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末の待ち時間を算出する待ち時間算出手段と、前記待ち時間に基づいて、当該待ち時間の間に利用可能なサービス提供端末に関する情報である利用可能端末情報を通知する利用可能端末情報通知手段と、を備える。 A first service providing system according to the present invention is a service providing system that provides a predetermined service by a plurality of service providing terminals, and a reservation request receiving unit that receives a request for reservation for using the service providing terminal from a user. And reservation status information management means for managing reservation status information indicating a reservation status for each of the plurality of service providing terminals, and service provision in which the reservation request receiving means receives the reservation request based on the reservation status information A waiting time calculating means for calculating a waiting time of the terminal, an available terminal information notifying means for notifying available terminal information that is information relating to a service providing terminal that can be used during the waiting time, based on the waiting time; .
 また、本発明の第1のサービス提供システムの制御方法は、複数のサービス提供端末によって所定のサービスを提供するサービス提供システムによって実行される制御方法であって、ユーザから前記サービス提供端末を利用するための予約の要求を受け付ける予約要求受付工程と、前記複数のサービス提供端末ごとの予約状況を示す予約状況情報を管理する予約状況情報管理工程と、前記予約状況情報に基づいて、前記予約要求受付工程が前記予約の要求を受け付けたサービス提供端末の待ち時間を算出する待ち時間算出工程と、前記待ち時間に基づいて、当該待ち時間の間に利用可能なサービス提供端末に関する情報である利用可能端末情報を通知する利用可能端末情報通知工程と、を備える。 A control method for a first service providing system according to the present invention is a control method executed by a service providing system that provides a predetermined service by a plurality of service providing terminals, and uses the service providing terminal from a user. A reservation request receiving step for receiving a reservation request for reservation, a reservation status information managing step for managing reservation status information indicating a reservation status for each of the plurality of service providing terminals, and the reservation request reception based on the reservation status information A waiting time calculating step for calculating a waiting time of the service providing terminal that has received the reservation request, and an available terminal that is information relating to the service providing terminal that can be used during the waiting time based on the waiting time. An available terminal information notifying step for notifying information.
 本発明の第2のサービス提供システムは、複数のサービス提供端末によって所定のサービスを提供するサービス提供システムであって、ユーザから前記サービス提供端末を利用するための予約の要求を受け付ける予約要求受付手段と、前記複数のサービス提供端末ごとの予約状況を示す予約状況情報を管理する予約状況情報管理手段と、前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末とは異なるサービス提供端末によって提供されるサービスを利用している最中において、前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末を利用可能となる時点まで所定間隔以下となった際に、その旨を通知する利用可能時点通知手段と、を備える。 A second service providing system of the present invention is a service providing system that provides a predetermined service by a plurality of service providing terminals, and a reservation request receiving unit that receives a request for reservation for using the service providing terminal from a user. A reservation status information management unit that manages reservation status information indicating a reservation status for each of the plurality of service providing terminals, and a service providing terminal that is different from the service providing terminal from which the reservation request receiving unit has received the reservation request. While using the provided service, when the reservation request receiving means becomes less than a predetermined interval until the time when the service providing terminal that has received the reservation request becomes available, a notification to that effect is given. And an available time point notifying unit.
 また、本発明の第2のサービス提供システムの制御方法は、複数のサービス提供端末によって所定のサービスを提供するサービス提供システムによって実行される制御方法であって、ユーザから前記サービス提供端末を利用するための予約の要求を受け付ける予約要求受付工程と、前記複数のサービス提供端末ごとの予約状況を示す予約状況情報を管理する予約状況情報管理工程と、前記予約要求受付工程が前記予約の要求を受け付けたサービス提供端末とは異なるサービス提供端末によって提供されるサービスを利用している最中において、前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末を利用可能となる時点まで所定間隔以下となった際に、その旨を通知する利用可能時点通知工程と、を備える。 A control method for a second service providing system of the present invention is a control method executed by a service providing system that provides a predetermined service by a plurality of service providing terminals, and uses the service providing terminal from a user. A reservation request receiving step for receiving a reservation request for reservation, a reservation status information managing step for managing reservation status information indicating a reservation status for each of the plurality of service providing terminals, and the reservation request receiving step for receiving the reservation request In the middle of using a service provided by a service providing terminal different from the service providing terminal, the reservation request accepting means is less than a predetermined interval until the service providing terminal that accepts the reservation request becomes available. And an available time point notifying step for notifying that effect.
本発明の一形態に係るサービス提供システムの概略構成を示す図。The figure which shows schematic structure of the service provision system which concerns on one form of this invention. サービス提供システムの要部の機能ブロック図。The functional block diagram of the principal part of a service provision system. 予約データ及び予約状況データの内容の一例を示す図。The figure which shows an example of the content of reservation data and reservation status data. 予約サービスの概要を説明するための説明図。Explanatory drawing for demonstrating the outline | summary of a reservation service. 待ち時間でのプレイが勧められたゲーム機をプレイヤがプレイする場合を説明するための説明図。Explanatory drawing for demonstrating the case where a player plays the game machine recommended to play in waiting time. 予約処理の手順を示すフローチャート。The flowchart which shows the procedure of a reservation process. プレイ可能ゲーム機情報通知処理の手順を示すフローチャート。The flowchart which shows the procedure of a game machine information notification process which can be played. 待ち時間プレイ処理の手順を示すフローチャート。The flowchart which shows the procedure of waiting time play processing.
 以下、本発明に係るサービス提供システムが適用されたゲームシステムの一形態について説明する。図1は、本発明の一形態に係るサービス提供システムの概略構成を示す図である。図1に示すように、サービス提供システム1は、ゲームシステム2に予約用端末としての予約ターミナルTMが接続されることにより構成されている。 Hereinafter, an embodiment of a game system to which the service providing system according to the present invention is applied will be described. FIG. 1 is a diagram showing a schematic configuration of a service providing system according to an embodiment of the present invention. As shown in FIG. 1, the service providing system 1 is configured by connecting a reservation terminal TM as a reservation terminal to a game system 2.
 ゲームシステム2においては、サービス提供端末としての複数のゲーム機GMと、サーバ装置としてのセンターサーバ3とがルータ5を介して通信回線としてのネットワーク6にそれぞれ接続されている。ゲーム機GMは、所定の対価の消費と引き換えに、その対価に応じた範囲でユーザに所定のサービスとしてのゲームをプレイさせる業務用(商業用)のゲーム機である。ゲーム機GMは、店舗7等の商業施設に適当な台数ずつ設置される。 In the game system 2, a plurality of game machines GM as service providing terminals and a center server 3 as a server device are connected to a network 6 as a communication line via a router 5, respectively. The game machine GM is a commercial (commercial) game machine that allows a user to play a game as a predetermined service within a range according to the price in exchange for consumption of the predetermined price. An appropriate number of game machines GM are installed in a commercial facility such as a store 7.
 予約ターミナルTMは、店舗7等の各商業施設に配置されている。各店舗7の予約ターミナルTMは、その店舗7内に配置された各ゲーム機GMの使用の順番を管理するために配置される。予約ターミナルTMは、ルータ5を介してネットワーク6に接続されている。つまり、予約ターミナルTMは、ネットワーク6を介してセンターサーバ3及び、店舗7内の各ゲーム機GMに接続されている。 Reservation terminal TM is located in each commercial facility such as store 7. The reservation terminal TM of each store 7 is arranged in order to manage the order of use of each game machine GM arranged in the store 7. The reservation terminal TM is connected to the network 6 via the router 5. That is, the reservation terminal TM is connected to the center server 3 and each game machine GM in the store 7 via the network 6.
 なお、ゲーム機GM或いは予約ターミナルTMとルータ5との間にローカルサーバが設置されていても良い。そして、そのローカルサーバを介して、ゲーム機GM、予約ターミナルTM及び、センターサーバ3が互いに通信可能に接続されていても良い。また、センターサーバ3は、一台の物理的装置によって構成されている例に限らない。例えば、複数の物理的装置としてのサーバ群によって一台の論理的なセンターサーバ3が構成されても良い。更に、クラウドコンピューティングを利用して論理的にセンターサーバ3が構成されても良い。また、ゲーム機GMがセンターサーバ3として機能しても良い。ネットワーク6として、例えば、インターネットが利用される。ネットワークは、有線、無線(携帯電話網含む)のいずれが利用されても良い。 A local server may be installed between the game machine GM or the reservation terminal TM and the router 5. And the game machine GM, the reservation terminal TM, and the center server 3 may be connected so that communication is mutually possible via the local server. Further, the center server 3 is not limited to an example configured by a single physical device. For example, one logical center server 3 may be configured by a server group as a plurality of physical devices. Furthermore, the center server 3 may be logically configured using cloud computing. Further, the game machine GM may function as the center server 3. As the network 6, for example, the Internet is used. As the network, either wired or wireless (including a mobile phone network) may be used.
 また、ゲームシステム2においては、ユーザ端末8からセンターサーバ3へのネットワーク6を介したアクセスが可能である。ユーザ端末8として、例えば、パーソナルコンピュータ8a、携帯電話8b(スマートフォンを含む)等といったネットワーク接続が可能なコンピュータ装置が適宜に利用されて良い。なお、本明細書において、ユーザがゲーム機GMを使用するときに、当該ユーザを特にプレイヤと称すことが有る。 In the game system 2, the user terminal 8 can access the center server 3 through the network 6. As the user terminal 8, for example, a computer device capable of network connection such as a personal computer 8a and a mobile phone 8b (including a smartphone) may be used as appropriate. In the present specification, when a user uses the game machine GM, the user is particularly referred to as a player.
 予約ターミナルTM、各ゲーム機GM及び、センターサーバ3には、ネットワーク6上でそれぞれを識別可能なユニークな情報が付されている。これにより、サービス提供システム1上では、予約ターミナルTM、及び、各ゲーム機GM及び、センターサーバ3を識別可能である。このようなユニークな情報として、例えば、IPアドレスが利用されて良い。ネットワーク6がインターネットのように公開性のあるネットワークであれば、各ルータ5にネットワーク6上でユニークな固定アドレスが設定される。そして、各ゲーム機GM等には、その固定アドレスとの組み合わせによってネットワーク6上でゲーム機GM等を一意に認識するためのプライベートアドレスがIPアドレスとして設定される。また、この場合、予約ターミナルTM或いは、ゲーム機GMとセンターサーバ3との間には仮想プライベートネットワーク(VPN)が構築され、そのVPN上で各ゲーム機GM等がプライベートアドレスを用いて一意に特定される。以下では、予約ターミナルTM、各ゲーム機GM、センターサーバ3、及び、ユーザ端末8をネットワーク6上で識別するための情報をアドレス情報と呼ぶ。ネットワーク6を介した通信では、特別な記載のない限り、そのアドレス情報に基づいて通信すべき相手が特定されることを前提とする。 The reservation terminal TM, each game machine GM, and the center server 3 have unique information that can be identified on the network 6. Thereby, on the service provision system 1, the reservation terminal TM, each game machine GM, and the center server 3 can be identified. For example, an IP address may be used as such unique information. If the network 6 is a public network such as the Internet, a unique fixed address on the network 6 is set for each router 5. Each game machine GM or the like is set as an IP address with a private address for uniquely recognizing the game machine GM or the like on the network 6 in combination with the fixed address. In this case, a virtual private network (VPN) is established between the reservation terminal TM or the game machine GM and the center server 3, and each game machine GM or the like is uniquely identified on the VPN using a private address. Is done. Below, the information for identifying the reservation terminal TM, each game machine GM, the center server 3, and the user terminal 8 on the network 6 is called address information. In communication via the network 6, it is assumed that a communication partner is specified based on the address information unless otherwise specified.
 また、サービス提供システム1では、上述のアドレス情報とは別に、店舗7毎にユニークな店舗IDが設定される。更に、ゲーム機GM毎にユニークな筐体ID及び、予約ターミナルTM毎にユニークなターミナルIDが設定される。センターサーバ3は、通信相手のゲーム機GM及び、予約ターミナルTMから店舗ID、筐体ID、及び、ターミナルIDを受け取る。これにより、センターサーバ3は、通信相手のゲーム機GM或いは予約ターミナルTMが所属する店舗7及び、そのゲーム機GM或いは予約ターミナルTMを一意に特定することができる。 Further, in the service providing system 1, a unique store ID is set for each store 7 separately from the address information described above. Furthermore, a unique case ID for each game machine GM and a unique terminal ID for each reservation terminal TM are set. The center server 3 receives the store ID, the housing ID, and the terminal ID from the communication partner game machine GM and the reservation terminal TM. Thereby, the center server 3 can uniquely identify the store 7 to which the game machine GM or the reservation terminal TM of the communication partner belongs and the game machine GM or the reservation terminal TM.
 センターサーバ3は、予約ターミナルTM、ゲーム機GM、及び、ユーザ端末8に対し、ネットワーク6を介して各種のサービスを提供する。例えば、センターサーバ3は、ゲーム機GM又は、そのプレイヤに対してサーバサービスとしての各種のゲーム機用サービスを提供する。ゲーム機用サービスとして、例えば、ゲーム機GMからプレイヤを識別する情報を受け取って、そのプレイヤを認証するサービスを提供する。また、認証したプレイヤのプレイデータをゲーム機GMから受け取って保存し、或いは、保存するプレイデータをゲーム機GMに提供するサービスも提供する。更に、ゲーム機用サービスには、ネットワーク6を介してゲーム機GMのプログラム或いはデータを更新するサービスが含まれる。その他にもゲームの種類に応じて、ネットワーク6を介して複数のユーザが共通のゲームをプレイする場合には、必要に応じてユーザ同士をマッチングするマッチングサービス等がゲーム機用サービスとして提供されて良い。 The center server 3 provides various services via the network 6 to the reservation terminal TM, the game machine GM, and the user terminal 8. For example, the center server 3 provides various game machine services as server services to the game machine GM or its players. As a game machine service, for example, a service for receiving information for identifying a player from the game machine GM and authenticating the player is provided. In addition, a service for receiving and storing the play data of the authenticated player from the game machine GM or providing the play data to be saved to the game machine GM is also provided. Furthermore, the game machine service includes a service for updating a program or data of the game machine GM via the network 6. In addition, when a plurality of users play a common game via the network 6 according to the type of game, a matching service for matching users as necessary is provided as a game machine service. good.
 また、センターサーバ3は、ネットワーク6を介してアクセスするユーザ端末8のユーザにサーバサービスとしての各種のWebサービスを提供する。Webサービスとして、例えば、ゲーム機GMにて実行されるべきゲームに関する各種の情報をユーザに提供する関連サービスとしてのゲーム情報サービスを提供する。更に、Webサービスには、その他にもユーザによる情報発信、交換、共有といった交流の場を提供するコミュニティサービス、各ユーザを識別するためのユーザIDを付与するサービス等のサービスも含まれている。 Further, the center server 3 provides various Web services as server services to the user of the user terminal 8 accessing via the network 6. As a Web service, for example, a game information service is provided as a related service that provides a user with various information related to a game to be executed on the game machine GM. Further, the Web service includes services such as a community service that provides a place for information exchange, exchange, and sharing by users, and a service that provides a user ID for identifying each user.
 更に、センターサーバ3は、予約ターミナルTMに予約ターミナル用サービスを提供する。予約ターミナル用サービスには、例えば、予約ターミナルTMが取得した各種情報を受け取って保存し、或いは、更新するサービスが含まれる。その他にも予約ターミナル用サービスには、ネットワーク6を介して予約ターミナルTMのプログラム或いはデータを更新する(新たな提供を含む)サービスが含まれる。 Furthermore, the center server 3 provides a reservation terminal service to the reservation terminal TM. The reservation terminal service includes, for example, a service for receiving and storing or updating various information acquired by the reservation terminal TM. In addition, the reservation terminal service includes a service (including new provision) for updating the program or data of the reservation terminal TM via the network 6.
 次に、図2を参照して、予約ターミナルTM、ゲーム機GM、センターサーバ3、及び、ユーザ端末8に関する制御系の主要部の構成を説明する。図2は、サービス提供システム1の要部の機能ブロック図である。図2に示すように、センターサーバ3には、コンピュータとしての制御ユニット10と、記憶装置11とが設けられている。制御ユニット10は、マイクロプロセッサと、そのマイクロプロセッサの動作に必要な内部記憶装置(一例としてROM及びRAM)等の各種周辺装置とを組み合わせたコンピュータユニットとして構成されている。なお、制御ユニット10には、キーボード等の入力装置、モニタ等の出力装置等が接続されるが、それらの図示は省略した。 Next, with reference to FIG. 2, the configuration of the main part of the control system related to the reservation terminal TM, the game machine GM, the center server 3, and the user terminal 8 will be described. FIG. 2 is a functional block diagram of the main part of the service providing system 1. As shown in FIG. 2, the center server 3 is provided with a control unit 10 as a computer and a storage device 11. The control unit 10 is configured as a computer unit combining a microprocessor and various peripheral devices such as an internal storage device (for example, ROM and RAM) necessary for the operation of the microprocessor. The control unit 10 is connected to an input device such as a keyboard and an output device such as a monitor, but these are not shown.
 記憶装置11は、制御ユニット10に接続されている。記憶装置11は、電源の供給がなくても記憶を保持可能なように、例えば、磁気テープ等の大容量記憶媒体により構成されている。記憶装置11には、サーバ用プログラム15が記憶されている。サーバ用プログラム15は、センターサーバ3が予約ターミナルTM、ゲーム機GM及び、ユーザ端末8に各種のサービスを提供するために必要なコンピュータプログラムである。制御ユニット10がサーバ用プログラム15を読み取って実行することにより、制御ユニット10の内部には、店舗サービス管理部16及び、Webサービス管理部17が設けられる。 The storage device 11 is connected to the control unit 10. The storage device 11 is configured by a large-capacity storage medium such as a magnetic tape, for example, so that the storage can be held without power supply. The storage device 11 stores a server program 15. The server program 15 is a computer program necessary for the center server 3 to provide various services to the reservation terminal TM, the game machine GM, and the user terminal 8. When the control unit 10 reads and executes the server program 15, a store service management unit 16 and a Web service management unit 17 are provided inside the control unit 10.
 店舗サービス管理部16は、上述のゲーム機用サービス及び、予約ターミナル用サービスを提供するための処理を実行する。一方、Webサービス管理部17は、上述のWebサービスを提供するために必要な処理を実行する。店舗サービス管理部16及び、Webサービス管理部17は、コンピュータハードウェアとコンピュータプログラムとの組み合わせにより実現される論理的装置である。なお、制御ユニット10の内部には、その他にも各種の論理的装置が設けられ得るが、それらの図示は省略した。 The store service management unit 16 executes processing for providing the above-described game machine service and reservation terminal service. On the other hand, the web service management unit 17 executes processing necessary to provide the above-described web service. The store service management unit 16 and the Web service management unit 17 are logical devices realized by a combination of computer hardware and a computer program. Various other logical devices may be provided inside the control unit 10, but these are not shown.
 更に、記憶装置11には、サーバ用プログラム15の実行に伴って参照され得る各種のデータが記憶されている。このような各種のデータには、例えば、ユーザ識別データとしてのID管理データ22と、プレイデータ25と、管理データとしての予約データ28及び予約状況データ29とが含まれる。これらのデータの詳細は、後述する。 Furthermore, the storage device 11 stores various data that can be referred to as the server program 15 is executed. Such various data includes, for example, ID management data 22 as user identification data, play data 25, reservation data 28 and reservation status data 29 as management data. Details of these data will be described later.
 一方、ゲーム機GMには、制御ユニット30と、記憶装置31とが設けられている。制御ユニット30は、マイクロプロセッサと、そのマイクロプロセッサの動作に必要な内部記憶装置(一例としてROM及びRAM)等の各種周辺装置とを組み合わせたコンピュータユニットとして構成されている。なお、制御ユニット30には、公知のゲーム機と同様に、プレイヤの操作を入力する操作入力装置、モニタ等の表示装置、スピーカ等の音声再生装置、カードリーダ、コイン認証装置といった各種の入力装置及び、出力装置が接続されるが、それらの図示は省略した。 On the other hand, the control unit 30 and the storage device 31 are provided in the game machine GM. The control unit 30 is configured as a computer unit in which a microprocessor and various peripheral devices such as an internal storage device (for example, ROM and RAM) necessary for the operation of the microprocessor are combined. The control unit 30 includes various input devices such as an operation input device for inputting a player's operation, a display device such as a monitor, a sound reproduction device such as a speaker, a card reader, and a coin authentication device, as in a known game machine. And although an output device is connected, those illustrations were omitted.
 なお、カードリーダは、ユーザが所持する利用者情報記憶媒体としてのカード32の情報を読み取ってその情報に対応した信号を制御ユニット30に出力するために設けられる。カード32には、ICチップ、磁気ストライプといった不揮発性記憶媒体(不図示)が設けられている。そして、その記憶媒体には、カード32毎にユニークなID(以下、カードIDと呼ぶことがある。)等が記憶されている。利用者情報としてのカードIDは、例えば、センターサーバ3上に保存されたプレイデータ25を呼び出すために利用される。センターサーバ3は、ユーザ毎にユニークなユーザ情報としてのユーザIDを利用してユーザ(プレイヤ)を識別する。プレイデータ25も、そのユーザIDと1対1に対応付けられて記録されている。カードIDは、ユーザIDに対して1対1、又は、多対1で対応付けられている。センターサーバ3は、ID管理データ22を参照することにより、カードIDとユーザIDとの対応関係を判別して、プレイヤのユーザIDを特定することができる。カードIDは、カード32にバーコード等の形態で記録されていても良い。或いは、カード32に代えて、携帯電話等に実装されたICチップ等の記憶媒体にカードIDが記録されていても良い。 The card reader is provided for reading information on the card 32 as a user information storage medium possessed by the user and outputting a signal corresponding to the information to the control unit 30. The card 32 is provided with a nonvolatile storage medium (not shown) such as an IC chip or a magnetic stripe. The storage medium stores a unique ID (hereinafter sometimes referred to as a card ID) for each card 32. The card ID as user information is used, for example, to call play data 25 stored on the center server 3. The center server 3 identifies a user (player) using a user ID as unique user information for each user. The play data 25 is also recorded in one-to-one correspondence with the user ID. The card ID is associated with the user ID on a one-to-one basis or a many-to-one basis. The center server 3 can identify the correspondence between the card ID and the user ID by referring to the ID management data 22 and specify the user ID of the player. The card ID may be recorded on the card 32 in the form of a barcode or the like. Alternatively, instead of the card 32, the card ID may be recorded on a storage medium such as an IC chip mounted on a mobile phone or the like.
 記憶装置31は、制御ユニット30に接続されている。記憶装置31は、電源の供給がなくても記憶を保持可能なように、例えば、ハードディスク、フラッシュSSD(Solid State Drive)などにより構成されている。記憶装置31には、ゲームプログラム34が記憶されている。ゲームプログラム34は、ゲーム機GMがゲーム(アーケードゲームと呼ぶことがある)を提供するために必要なコンピュータプログラムである。制御ユニット30がゲームプログラム34を読み取って実行することにより、制御ユニット30の内部には、ゲームサービス処理部36が設けられる。 The storage device 31 is connected to the control unit 30. The storage device 31 is configured by, for example, a hard disk, a flash SSD (Solid State Drive), or the like so as to be able to hold the memory without supplying power. A game program 34 is stored in the storage device 31. The game program 34 is a computer program necessary for the game machine GM to provide a game (sometimes referred to as an arcade game). When the control unit 30 reads and executes the game program 34, a game service processing unit 36 is provided inside the control unit 30.
 ゲームサービス処理部36は、ゲーム機GMにおけるアーケードゲームの開始、進行、及び終了の管理、並びにプレイ料金(所定の対価)の徴収といったアーケードゲームのプレイに関連した各種の処理を実行する。また、ゲーム機用サービスの一部は、ゲームサービス処理部36とセンターサーバ3の店舗サービス管理部16とが協働することにより実現される場合がある。ゲームサービス処理部36は、コンピュータハードウェアとコンピュータプログラムとの組み合わせにより実現される論理的装置である。 The game service processing unit 36 executes various processes related to the play of the arcade game, such as management of the start, progress, and end of the arcade game in the game machine GM, and collection of a play fee (predetermined consideration). Moreover, a part of game machine service may be implement | achieved when the game service process part 36 and the store service management part 16 of the center server 3 cooperate. The game service processing unit 36 is a logical device realized by a combination of computer hardware and a computer program.
 更に、記憶装置31には、ゲームプログラム34の実行に伴って参照され得る各種のデータが記憶されている。このような各種のデータには、例えば、ゲームデータ35、予約データ28、及び予約状況データ29が含まれる。ゲームデータ35は、ゲーム機GMがゲームを実行する際に参照されるデータである。予約データ28及び予約状況データ29は、例えば、必要な部分が含まれるように、少なくとも一部が予約ターミナルTMから提供される。或いは、センターサーバ3から提供されても良い。また、このような各種データには、その他にもID管理データ22、プレイデータ25等が含まれていて良い。ID管理データ22及び、プレイデータ25等は、例えば、必要に応じて少なくとも一部がセンターサーバ3から提供される。 Furthermore, the storage device 31 stores various data that can be referred to as the game program 34 is executed. Such various types of data include, for example, game data 35, reservation data 28, and reservation status data 29. The game data 35 is data that is referred to when the game machine GM executes a game. For example, at least a part of the reservation data 28 and the reservation status data 29 is provided from the reservation terminal TM so that a necessary part is included. Alternatively, it may be provided from the center server 3. Such various data may include ID management data 22, play data 25, and the like. For example, at least a part of the ID management data 22 and the play data 25 is provided from the center server 3 as necessary.
 また、ユーザ端末8には、制御ユニット40と、記憶装置41とが設けられている。制御ユニット40は、マイクロプロセッサと、そのマイクロプロセッサの動作に必要な内部記憶装置(一例としてROM及びRAM)等の各種周辺装置とを組み合わせたコンピュータユニットとして構成されている。なお、制御ユニット40には、ネットワーク接続が可能な公知のコンピュータ装置が備える各種の入力装置、及び出力装置が接続されるが、それらの図示は省略した。 Also, the user terminal 8 is provided with a control unit 40 and a storage device 41. The control unit 40 is configured as a computer unit that combines a microprocessor and various peripheral devices such as an internal storage device (for example, ROM and RAM) necessary for the operation of the microprocessor. The control unit 40 is connected to various input devices and output devices of a known computer device that can be connected to the network.
 記憶装置41は、制御ユニット40に接続されている。記憶装置41は、電源の供給がなくても記憶を保持可能なように、例えば、不揮発性の半導体記装置などにより構成されている。記憶装置41には、端末プログラム44が記憶されている。端末プログラム44は、ユーザ端末8がセンターサーバ3からWebサービスの提供を受けるために必要なコンピュータプログラムである。制御ユニット40が端末プログラム44を読み取って実行することにより、制御ユニット40の内部には、Webサービス処理部46が設けられる。 The storage device 41 is connected to the control unit 40. The storage device 41 is configured by, for example, a non-volatile semiconductor storage device or the like so that the storage can be held even when power is not supplied. A terminal program 44 is stored in the storage device 41. The terminal program 44 is a computer program necessary for the user terminal 8 to receive a web service from the center server 3. When the control unit 40 reads and executes the terminal program 44, a web service processing unit 46 is provided inside the control unit 40.
 Webサービス処理部46は、例えば、センターサーバ3のWebサービス管理部17と協働してユーザがWebサービスを利用するために必要な各種の処理を実行する。このようなWebサービスの一例として、Webサービス処理部46は、ゲーム情報サービスの提供に必要な周知な処理を実行する。また、Webサービスの他の一例として、コミュニティサービスを提供するために必要な周知な処理も実行する。Webサービス処理部46は、コンピュータハードウェアとコンピュータプログラムとの組み合わせにより実現される論理的装置である。 The Web service processing unit 46 executes various processes necessary for the user to use the Web service in cooperation with the Web service management unit 17 of the center server 3, for example. As an example of such a Web service, the Web service processing unit 46 executes a well-known process necessary for providing a game information service. As another example of the Web service, a well-known process necessary for providing a community service is also executed. The Web service processing unit 46 is a logical device realized by a combination of computer hardware and a computer program.
 更に、記憶装置41には、端末プログラム44の実行に伴って参照され得る端末用データ45が記憶されている。端末用データ45には、例えば、ID管理データ22、プレイデータ25、予約データ28、及び予約状況データ29が含まれていても良い。ID管理データ22、プレイデータ25、予約データ28、及び予約状況データ29は、例えば、Webサービスの内容に応じて、必要な部分が含まれるように、少なくとも一部がセンターサーバ3から提供される。 Further, the storage device 41 stores terminal data 45 that can be referred to when the terminal program 44 is executed. The terminal data 45 may include, for example, ID management data 22, play data 25, reservation data 28, and reservation status data 29. At least a part of the ID management data 22, play data 25, reservation data 28, and reservation status data 29 is provided from the center server 3 so that a necessary part is included according to the content of the Web service, for example. .
 予約ターミナルTMには、制御ユニット50と、記憶装置51とが設けられている。制御ユニット50は、マイクロプロセッサと、そのマイクロプロセッサの動作に必要な内部記憶装置(一例としてROM及びRAM)等の各種周辺装置とを組み合わせたコンピュータユニットとして構成されている。また、制御ユニット50には、ボタンやキーなどのユーザの操作を入力するための入力装置52や、モニタMO(図4等参照)や、カードリーダRUb(図4等参照)や、スピーカ等の音声再生装置(不図示)などが接続されている。例えば、入力装置52は、予約するゲーム機GMを選択するためにユーザによって操作される。また、カードリーダRUbは、ゲーム機GMのカードリーダと同様に、ユーザが所持するカード32の情報を読み取ってその情報に対応した信号を制御ユニット50に出力するために設けられている。カードリーダRUbとして、例えば、カード32と接触せずに(非接触状態において)カード32に記録された情報を読み取り可能な非接触型のリーダが利用される。 The reservation terminal TM is provided with a control unit 50 and a storage device 51. The control unit 50 is configured as a computer unit that combines a microprocessor and various peripheral devices such as an internal storage device (for example, ROM and RAM) necessary for the operation of the microprocessor. The control unit 50 includes an input device 52 for inputting user operations such as buttons and keys, a monitor MO (see FIG. 4 and the like), a card reader RUb (see FIG. 4 and the like), a speaker, and the like. An audio playback device (not shown) or the like is connected. For example, the input device 52 is operated by the user to select a game machine GM to be reserved. Similarly to the card reader of the game machine GM, the card reader RUb is provided for reading information on the card 32 possessed by the user and outputting a signal corresponding to the information to the control unit 50. As the card reader RUb, for example, a non-contact type reader that can read information recorded on the card 32 without contacting the card 32 (in a non-contact state) is used.
 記憶装置51は、制御ユニット50に接続されている。記憶装置51は、電源の供給がなくても記憶を保持可能なように、例えば、ハードディスク、フラッシュSSD(Solid State Drive)などにより構成されている。記憶装置51には、ターミナルプログラム54が記憶されている。ターミナルプログラム54は、予約ターミナルTMが予約サービスを提供するために必要なコンピュータプログラムである。制御ユニット50がターミナルプログラム54を読み取って実行することにより、制御ユニット50の内部には、予約サービス処理部56が設けられる。 The storage device 51 is connected to the control unit 50. The storage device 51 is configured by, for example, a hard disk, a flash SSD (Solid State Drive), or the like so that the storage can be held without power supply. A terminal program 54 is stored in the storage device 51. The terminal program 54 is a computer program necessary for the reservation terminal TM to provide a reservation service. When the control unit 50 reads and executes the terminal program 54, a reservation service processing unit 56 is provided inside the control unit 50.
 予約サービス処理部56は、予約の受付や、予約状況の通知や、予約の待ち時間の間にプレイ可能なゲーム機GMに関する情報の通知等、予約サービスに関連する各種の処理を実行する。また、予約ターミナル用サービスの一部は、予約サービス処理部56とセンターサーバ3の店舗サービス管理部16とが協働したり、予約サービス処理部56とゲーム機GMのゲームサービス処理部36とが協働したりすることにより実現される場合がある。予約サービス処理部56は、コンピュータハードウェアとコンピュータプログラムとの組み合わせにより実現される論理的装置である。 The reservation service processing unit 56 executes various processes related to the reservation service such as reservation reception, notification of reservation status, and notification of information regarding the game machine GM that can be played during the reservation waiting time. In addition, a part of the reservation terminal service includes the cooperation between the reservation service processing unit 56 and the store service management unit 16 of the center server 3, or the reservation service processing unit 56 and the game service processing unit 36 of the game machine GM. It may be realized by collaborating. The reservation service processing unit 56 is a logical device realized by a combination of computer hardware and a computer program.
 更に、記憶装置51には、ターミナルプログラム54の実行に伴って参照され得る各種データが記憶されている。このような各種データには、例えば、予約データ28や予約状況データ29が含まれている。また、例えば、その他にもID管理データ22、或いは、プレイデータ25が含まれていても良い。ID管理データ22、プレイデータ25は、例えば、必要に応じて、少なくとも一部がセンターサーバ3から提供される。 Furthermore, the storage device 51 stores various data that can be referred to as the terminal program 54 is executed. Such various data include, for example, reservation data 28 and reservation status data 29. Further, for example, ID management data 22 or play data 25 may be included in addition. For example, at least a part of the ID management data 22 and the play data 25 is provided from the center server 3 as necessary.
 次に、ID管理データ22、プレイデータ25及び、予約データ28の詳細について説明する。ID管理データ22は、サービス提供システム1で使用される各種のIDの対応関係が記述されたデータである。例えば、上述したように、カードID(複数でも良い)とユーザIDとの対応関係がID管理データ22に記録される。また、例えば、その他にもターミナルIDと店舗7との対応関係、ターミナルIDと筺体IDとの対応関係等がID管理データ22に記録される。 Next, details of the ID management data 22, the play data 25, and the reservation data 28 will be described. The ID management data 22 is data in which correspondence relationships between various IDs used in the service providing system 1 are described. For example, as described above, the correspondence relationship between the card ID (s) and the user ID is recorded in the ID management data 22. In addition, for example, the correspondence relationship between the terminal ID and the store 7, the correspondence relationship between the terminal ID and the housing ID, and the like are recorded in the ID management data 22.
 プレイデータ25は、ユーザID毎に作成されたデータの集合である。いずれかのゲーム機GMでプレイヤがアーケードゲームをプレイする際には、そのプレイヤがゲーム機GMに認識させたカードIDがセンターサーバ3に提供される。そして、そのカードIDに関連付けられたユーザIDに対応するプレイデータ25の少なくとも一部がセンターサーバ3からゲーム機GMに提供され、当該ゲーム機GMの記憶装置31に記憶される。 The play data 25 is a set of data created for each user ID. When a player plays an arcade game on any game machine GM, the card ID that the player has recognized by the game machine GM is provided to the center server 3. Then, at least a part of the play data 25 corresponding to the user ID associated with the card ID is provided from the center server 3 to the game machine GM and stored in the storage device 31 of the game machine GM.
 プレイデータ25には、例えば、アーケード用データ等がユーザIDと対応づけられて記述されている。アーケード用データには、例えば、プレイヤがアーケードゲームで記録した成績、アーケードゲーム内で所有する各種アイテムといったアーケードゲームのプレイに関連付けられる各種情報が含まれる。 In the play data 25, for example, arcade data is described in association with the user ID. The arcade data includes, for example, various information related to the play of the arcade game such as the results recorded by the player in the arcade game and various items owned in the arcade game.
 予約データ28及び予約状況データ29は、ゲーム機GMの予約状況を管理するためのデータである。図3は、予約データ28及び予約状況データ29の内容の一例を示す図である。図3(A)に示すように、予約データ28には、予約ID、ターミナルID、カードID、筐体ID、予約番号、予約日時、ステータス、ステータス更新日時といった予約に関連する各種の情報が含まれている。予約データ28は、これらの情報が互いに対応づけられるように記述されたレコードの集合である。 The reservation data 28 and the reservation status data 29 are data for managing the reservation status of the game machine GM. FIG. 3 is a diagram illustrating an example of the contents of the reservation data 28 and the reservation status data 29. As shown in FIG. 3A, the reservation data 28 includes various information related to the reservation such as a reservation ID, terminal ID, card ID, case ID, reservation number, reservation date / time, status, and status update date / time. It is. The reservation data 28 is a set of records described so that these pieces of information are associated with each other.
 予約IDは、予約データ28の各レコードを管理するための情報である。予約IDとして、例えば、レコード毎にユニークな数字が利用される。ターミナルID、カードID及び筐体IDは、それぞれ、予約ターミナルTM、カード32及びゲーム機GMを識別するための情報である。予約IDと同様に、ターミナルID、カードID及び筐体IDとして、例えば、予約ターミナルTM毎、カード32毎、及びゲーム機GM毎にユニークな数字が利用される。なお、筐体IDは、プレイヤが予約ターミナルTMを用いて予約の要求を行ったゲーム機GMに対応するIDである。予約番号は、ゲーム機GMの使用を予約する際に予約ターミナルTMによって付与される予約の順番を管理するための情報である。予約番号として、例えば、予約の順番に応じて順にカウントアップされる数字が利用される。 The reservation ID is information for managing each record of the reservation data 28. As the reservation ID, for example, a unique number is used for each record. The terminal ID, the card ID, and the housing ID are information for identifying the reservation terminal TM, the card 32, and the game machine GM, respectively. Similar to the reservation ID, as the terminal ID, the card ID, and the housing ID, for example, unique numbers are used for each reservation terminal TM, each card 32, and each game machine GM. The housing ID is an ID corresponding to the game machine GM for which the player has made a reservation request using the reservation terminal TM. The reservation number is information for managing the order of reservation given by the reservation terminal TM when reserving use of the game machine GM. As the reservation number, for example, a number that is sequentially counted up according to the order of reservation is used.
 また、予約日時は、予約番号が付与された日時(ゲーム機GMの使用を予約した日時)を示す情報である。予約日時を示す情報として、例えば、西暦、月、日、時、分、秒等を示す数字が記述される。ステータスは、各予約IDに対応するレコードのステータスを示す情報である。ステータスを示す情報として、例えば、「プレイ済み」、「プレイ可能」、「プレイ待ち」、「保留中」といった情報が利用される。また、これらの情報として、例えば、「プレイ済み」等の情報にそれぞれ対応づけられる「A」等のアルファベットが記述されても良い。ステータス更新日時は、ステータスを示す情報が更新された日時を示す情報である。ステータス更新日時として、例えば、予約日時を示す情報と同様に、西暦、月、日、時、分、秒等を示す数字が記述される。 Further, the reservation date and time is information indicating the date and time when the reservation number is given (the date and time when the use of the game machine GM is reserved). As information indicating the reservation date and time, for example, numbers indicating the year, month, day, hour, minute, second, and the like are described. The status is information indicating the status of the record corresponding to each reservation ID. As information indicating the status, for example, information such as “played”, “play ready”, “waiting to play”, “pending” is used. In addition, as such information, for example, an alphabet such as “A” associated with information such as “played” may be described. The status update date and time is information indicating the date and time when the information indicating the status is updated. As the status update date and time, for example, numbers indicating the year, month, date, hour, minute, second, and the like are described as in the information indicating the reservation date and time.
 図3(B)に示すように、予約状況データ29には、筐体ID、予約人数、更新日時といったゲーム機GMの予約状況を示す情報が含まれている。予約状況データ29は、これらの情報が互いに対応づけられるように記述されたレコードの集合である。筐体IDは、上記したように、ゲーム機GMを識別するための情報である。予約人数は、筐体IDに対応するゲーム機GMを予約したプレイヤの数(人数)を示す情報である。更新日時は、予約状況データ29が更新された日時を示す情報である。更新日時として、例えば、西暦、月、日、時、分、秒等を示す数字が記述される。 As shown in FIG. 3B, the reservation status data 29 includes information indicating the reservation status of the game machine GM such as a case ID, the number of reservations, and the update date and time. The reservation status data 29 is a set of records described so that these pieces of information are associated with each other. The housing ID is information for identifying the game machine GM as described above. The reserved number is information indicating the number (number of players) of the players who reserved the game machine GM corresponding to the case ID. The update date and time is information indicating the date and time when the reservation status data 29 is updated. As the update date and time, for example, numbers indicating the year, month, day, hour, minute, second, etc. are described.
 ここで、プレイヤが予約ターミナルTMを用いてゲーム機GMの予約の要求を行った際に、当該ゲーム機GMの筐体IDに対応する予約状況データ29が更新される。具体的には、予約状況データ29の予約人数がカウントアップされると共に、予約状況データ29の更新日時が更新される。このような予約状況データ29は、複数のゲーム機GMの各々について規定されるものである。したがって、予約状況データ29を参照することで、複数のゲーム機GMの各々の予約状況を把握することができる。なお、予約状況データ29は、本発明における「予約状況情報」の一例に相当する。 Here, when the player makes a reservation request for the game machine GM using the reservation terminal TM, the reservation status data 29 corresponding to the chassis ID of the game machine GM is updated. Specifically, the number of reservations in the reservation status data 29 is counted up, and the update date and time of the reservation status data 29 is updated. Such reservation status data 29 is defined for each of the plurality of game machines GM. Therefore, the reservation status of each of the plurality of game machines GM can be grasped by referring to the reservation status data 29. The reservation status data 29 corresponds to an example of “reservation status information” in the present invention.
 次に、予約ターミナルTMを通じて、サービス提供システム1が提供する予約サービスについて説明する。図4は、予約サービスの概要を説明するための説明図である。具体的には、図4は、店舗7内に5台のゲーム機GM1~GM5(以下では、これらを区別しない場合には単に「ゲーム機GM」と表記する。)が配置され、ゲーム機GM1~GM4がプレイヤPによって使用され、ゲーム機GM5が使用されていない場合を例示している。ゲーム機GM1~GM5では、同じ種類のゲームが実行されることに限定はされず、各種のゲームが実行されて良い。図4に示すように、予約ターミナルTMには、モニタMO及びカード読み取りユニットRUが設けられている。カード読み取りユニットRUは、表示装置としての小型モニタRUaと、カードリーダRUbとを有している。 Next, the reservation service provided by the service providing system 1 through the reservation terminal TM will be described. FIG. 4 is an explanatory diagram for explaining the outline of the reservation service. Specifically, in FIG. 4, five game machines GM1 to GM5 (hereinafter simply referred to as “game machine GM” if they are not distinguished) are arranged in the store 7, and the game machine GM1. In this example, GM4 is used by the player P and the game machine GM5 is not used. The game machines GM1 to GM5 are not limited to executing the same type of game, and various games may be executed. As shown in FIG. 4, the reservation terminal TM is provided with a monitor MO and a card reading unit RU. The card reading unit RU has a small monitor RUa as a display device and a card reader RUb.
 ゲーム機GMの使用を希望する新たなプレイヤP(以下では「新プレイヤPa」と呼ぶことがある。)は、予約ターミナルTMを利用して、ゲーム機GMを使用する順番を予約することができる。予約には、カード32が使用される。具体的には、新プレイヤPaは、予約ターミナルTMのカードリーダRUbがカード32の情報を読み取り可能なように、自己のカード32をカードリーダRUbに近づける。カード32の情報がカードリーダRUbに読み取られると、所定の効果音とともに予約情報としての予約番号が付与される。この予約番号は、読み取りに使用されたカード32に対して付与される。つまり、予約番号は、カード32のカードIDに関連づけられて、予約データ28として管理される。また、カード32を利用した予約結果は、小型モニタRUaを通じて通知される。予約結果には、予約番号の情報が含まれる。図4の例では、新プレイヤPaのカード32に予約番号として「50」が付与され、その予約番号が予約結果として小型モニタRUaに表示されている。 A new player P who wishes to use the game machine GM (hereinafter sometimes referred to as “new player Pa”) can reserve the order in which the game machine GM is used using the reservation terminal TM. . The card 32 is used for the reservation. Specifically, the new player Pa brings its own card 32 closer to the card reader RUb so that the card reader RUb of the reservation terminal TM can read the information of the card 32. When the information on the card 32 is read by the card reader RUb, a reservation number as reservation information is given together with a predetermined sound effect. This reservation number is given to the card 32 used for reading. That is, the reservation number is associated with the card ID of the card 32 and managed as the reservation data 28. The reservation result using the card 32 is notified through the small monitor RUa. The reservation result includes reservation number information. In the example of FIG. 4, “50” is assigned as the reservation number to the card 32 of the new player Pa, and the reservation number is displayed on the small monitor RUa as the reservation result.
 更に、新プレイヤPaは、自己のカード32をカードリーダRUbに近づける操作を行った後に、予約ターミナルTMの入力装置52を操作することで、予約したいゲーム機GM(ゲーム機GM1~GM5のいずれか)を選択する。このようにして新プレイヤPaがゲーム機GMを選択した場合、当該ゲーム機GMの筐体IDが、上記したようなカードIDや予約番号などに関連づけられて、予約データ28として管理される。加えて、そのゲーム機GMの筐体IDに対応する予約状況データ29が更新される。具体的には、予約状況データ29の予約人数がカウントアップされる。なお、図4の例では、新プレイヤPaは、予約したいゲーム機GMとして、プレイヤPによって使用中のゲーム機GM1~GM4のいずれかを選択したものとする。 Further, the new player Pa operates the input device 52 of the reservation terminal TM after performing an operation of bringing the player's card 32 close to the card reader RUb, so that any one of the game machines GM (game machines GM1 to GM5) to be reserved ) Is selected. When the new player Pa selects the game machine GM in this way, the case ID of the game machine GM is managed as the reservation data 28 in association with the card ID, reservation number, or the like as described above. In addition, the reservation status data 29 corresponding to the case ID of the game machine GM is updated. Specifically, the number of reservations in the reservation status data 29 is counted up. In the example of FIG. 4, it is assumed that the new player Pa has selected one of the game machines GM1 to GM4 being used by the player P as the game machine GM to be reserved.
 他方で、モニタMOには、新プレイヤPaが予約したゲーム機GM(ゲーム機GM1~GM4のいずれか)の待ち時間の間にプレイ可能なゲーム機GM5の情報が表示される。例えば、図4に示すように、待ち時間の間にゲーム機GM5のプレイを勧めるためのメッセージがモニタMOに表示される。なお、モニタMOには、待ち時間の間にプレイ可能なゲーム機GMの情報の他に、ゲーム機GMを使用中の予約番号や、ゲーム機GMを使用可能な予約番号などの情報を表示しても良い。 On the other hand, the monitor MO displays information on the game machine GM5 that can be played during the waiting time of the game machine GM reserved by the new player Pa (any one of the game machines GM1 to GM4). For example, as shown in FIG. 4, a message for recommending play of the game machine GM5 is displayed on the monitor MO during the waiting time. The monitor MO displays information such as a reservation number for using the game machine GM and a reservation number for using the game machine GM in addition to information on the game machine GM that can be played during the waiting time. May be.
 なお、待ち時間の間にプレイ可能なゲーム機GMが複数ある場合には、全てのプレイ可能なゲーム機GMの情報を通知すると良い。他方で、待ち時間の間にプレイ可能なゲーム機GMがない場合(例えば予約した際に全てのゲーム機GMが使用されている場合)には、その旨を示す情報を通知すると共に、いずれかのゲーム機GMを更に予約できるようにすると良い。例えば、予約ターミナルTMによって、待ち時間が最も短いゲーム機GMの情報を通知することで、当該ゲーム機GMを予約できるようにすると良い。 In addition, when there are a plurality of game machines GM that can be played during the waiting time, information on all playable game machines GM may be notified. On the other hand, when there is no game machine GM that can be played during the waiting time (for example, when all the game machines GM are used at the time of reservation), information indicating that is notified and either It would be better to be able to reserve further game machines GM. For example, the reservation terminal TM may notify the information of the game machine GM with the shortest waiting time so that the game machine GM can be reserved.
 図5は、図4に示したように、待ち時間の間にゲーム機GM5のプレイを勧めるための情報をモニタMOに表示させた場合に、新プレイヤPaがそのゲーム機GM5をプレイする場合を示す図である。この場合、ゲーム機GM5は、待ち時間の間にプレイ可能なプレイモードにてゲームを提供する。図5では、待ち時間ではない場合に設定される通常のプレイモード(以下では「通常プレイモード」と呼ぶ。)とは異なるプレイモード(以下では「待ち時間用プレイモード」と呼ぶ。)によって、ゲームが提供される場合を例示している。待ち時間用プレイモードでは、通常プレイモードでのプレイ時間を短縮したようなゲームが提供される。より具体的には、待ち時間用プレイモードでは、通常プレイモードでのプレイ時間を、待ち時間の長さに応じて短縮したプレイ時間のゲームが提供される。なお、通常プレイモードは本発明における「第1モード」の一例であり、待ち時間用プレイモードは本発明における「第2モード」の一例である。 FIG. 5 shows a case where the new player Pa plays the game machine GM5 when information for recommending the play of the game machine GM5 is displayed on the monitor MO as shown in FIG. FIG. In this case, the game machine GM5 provides the game in a play mode that can be played during the waiting time. In FIG. 5, the play mode (hereinafter referred to as “waiting time play mode”) different from the normal play mode (hereinafter referred to as “normal play mode”) set when it is not the waiting time is used. The case where a game is provided is illustrated. In the waiting time play mode, a game in which the play time in the normal play mode is shortened is provided. More specifically, in the play mode for waiting time, a game having a play time in which the play time in the normal play mode is shortened according to the length of the waiting time is provided. The normal play mode is an example of the “first mode” in the present invention, and the play mode for waiting time is an example of the “second mode” in the present invention.
 1つの例では、待ち時間用プレイモードでは、待ち時間が取得されるごとに、その待ち時間に応じたプレイ時間のゲームが作成されて提供される。例えば、音楽ゲームであれば、通常プレイモードでは1プレイの中で3~4曲程度の音楽が用いられたゲームが提供されるが、待ち時間用プレイモードでは1プレイの中で待ち時間に応じた曲数(1曲や2曲)の音楽が用いられたゲームが作成されて提供される。他の例では、待ち時間用プレイモードで用いるための種々のプレイ時間を有するゲームが予め用意され、その中から待ち時間に応じたゲームが選択されて提供される。例えば、音楽ゲームであれば、1プレイの中で1曲の音楽が用いられたゲームや、1プレイの中で2曲の音楽が用いられたゲームなどが、待ち時間用プレイモードで提供するためのゲームとして予め用意される。 In one example, in the waiting time play mode, whenever a waiting time is acquired, a game with a playing time corresponding to the waiting time is created and provided. For example, in the case of a music game, a game in which about 3 to 4 songs are used in one play in the normal play mode is provided. A game using the number of songs (one or two) is created and provided. In another example, a game having various play times to be used in the waiting time play mode is prepared in advance, and a game corresponding to the waiting time is selected and provided. For example, in the case of a music game, a game in which one piece of music is used in one play, a game in which two pieces of music are used in one play, etc. are provided in the waiting time play mode. The game is prepared in advance.
 なお、待ち時間において通常プレイモードでゲームをプレイ可能である場合(例えば、待ち時間が通常プレイモードでのプレイ時間よりも長い場合)には、待ち時間用プレイモードに設定せずに、通常プレイモードに設定してゲームを提供すれば良い。言い換えると、待ち時間用プレイモードは、待ち時間において通常プレイモードでゲームをプレイ可能でない場合(例えば、待ち時間が通常プレイモードでのプレイ時間よりも短い場合)にのみ設定することとしても良い。また、このように設定するプレイモード(通常プレイモード又は待ち時間用プレイモード)を、予約ターミナルTMのモニタMOに表示させても良い。つまり、待ち時間の間にプレイ可能なゲーム機GMの機種などと共に、当該ゲーム機GMでプレイ可能なプレイモードを、予約ターミナルTMのモニタMOに表示させても良い。 When the game can be played in the normal play mode during the waiting time (for example, when the waiting time is longer than the play time in the normal play mode), the normal play is not set in the waiting time play mode. Set the mode and provide the game. In other words, the waiting time play mode may be set only when the game cannot be played in the normal play mode during the waiting time (for example, when the waiting time is shorter than the play time in the normal play mode). Further, the play mode (the normal play mode or the waiting time play mode) set in this way may be displayed on the monitor MO of the reservation terminal TM. That is, you may display the play mode which can be played with the said game machine GM with the model etc. of game machine GM which can be played during waiting time on the monitor MO of the reservation terminal TM.
 なお、図5に示したように、待ち時間の間にプレイ可能である旨の情報が通知されたゲーム機GMを、プレイヤPが待ち時間の間に実際にプレイした場合に、そのプレイヤPに所定の特典を付与しても良い。具体的には、プレイヤPが予約の要求を行ったゲーム機GMをプレイした際に、そのプレイまでの待ち時間の間において他のゲーム機GMのプレイ実績があると判別された場合に、プレイヤPに所定の特典を付与することができる。例えば、予約ターミナルTMやセンターサーバ3などでプレイヤPのユーザIDに関連付けてプレイ履歴を管理しておけば、予約ターミナルTMやセンターサーバ3などから、他のゲーム機GMのプレイ実績を取得することができる。なお、ここで述べた形態においては、プレイヤPが予約の要求を行ったゲーム機GMの制御ユニット30が、本発明における「特典付与手段」として機能する。 As shown in FIG. 5, when the player P actually plays the game machine GM that is notified of the information that the player can play during the waiting time, A predetermined privilege may be given. Specifically, when the player P plays the game machine GM for which a reservation request has been made, if it is determined that there is a performance record of another game machine GM during the waiting time until the play, the player P A predetermined privilege can be given to P. For example, if the play history is managed in association with the user ID of the player P at the reservation terminal TM or the center server 3 or the like, the play results of other game machines GM are acquired from the reservation terminal TM or the center server 3 or the like. Can do. In the embodiment described here, the control unit 30 of the game machine GM to which the player P has made a reservation request functions as “privilege grant means” in the present invention.
 次に、図6乃至図8を参照して、予約処理、プレイ可能ゲーム機情報通知処理、及び待ち時間プレイ処理について説明する。図6は、予約処理ルーチンのフローチャートの一例を示す図である。図6のルーチンは、予約ターミナルTMの制御ユニット50によって実行される。より具体的には、制御ユニット50の予約サービス処理部56を通じて図6のルーチンが実行される。また、図6のルーチンは、例えば、所定の周期で繰り返し実行される。なお、センターサーバ3の制御ユニット10、ゲーム機GMの制御ユニット30、ユーザ端末8の制御ユニット40、及び、予約ターミナルTMの制御ユニット50は、図6乃至図8のルーチンの他にも、例えば、予約サービスを実現するため、ゲームを実現するため、或いは、店舗用サービス及び、Webサービスを提供するために各種の周知な処理を実行するが、それらの詳細な説明は省略する。 Next, the reservation process, the playable game machine information notification process, and the waiting time play process will be described with reference to FIGS. FIG. 6 is a diagram illustrating an example of a flowchart of a reservation processing routine. The routine of FIG. 6 is executed by the control unit 50 of the reservation terminal TM. More specifically, the routine of FIG. 6 is executed through the reservation service processing unit 56 of the control unit 50. Further, the routine of FIG. 6 is repeatedly executed at a predetermined cycle, for example. The control unit 10 of the center server 3, the control unit 30 of the game machine GM, the control unit 40 of the user terminal 8, and the control unit 50 of the reservation terminal TM are, for example, other than the routines of FIGS. Various well-known processes are executed in order to realize a reservation service, to realize a game, or to provide a store service and a Web service, but detailed description thereof will be omitted.
 図6のルーチンを開始すると、ステップS11において、予約サービス処理部56は、カードリーダRUbの出力結果に基づいて、カードIDの情報を取得したか否か判別する。カードリーダRUbがカード32の情報を読み取った場合には、カードIDの情報がカードリーダRUbから出力される。つまり、予約サービス処理部56は、カードIDの情報の取得の有無を通じて、カード32の読み取りが実行されたか否かを判別する。この判別結果が否定的結果の場合(ステップS11:No)、つまりカードIDの情報を取得していない場合には、今回のルーチンを終了する。 6 is started, in step S11, the reservation service processing unit 56 determines whether or not the card ID information has been acquired based on the output result of the card reader RUb. When the card reader RUb reads the information on the card 32, the card ID information is output from the card reader RUb. That is, the reservation service processing unit 56 determines whether or not the reading of the card 32 has been executed through the presence / absence of acquisition of card ID information. If this determination result is a negative result (step S11: No), that is, if the card ID information is not acquired, the current routine is terminated.
 一方、ステップS11の判別結果が肯定的結果の場合(ステップS11:Yes)、つまりカードIDの情報を取得した場合には、予約サービス処理部56は、ステップS12に進む。ステップS12では、予約サービス処理部56は、プレイヤPが予約ターミナルTMの入力装置52を操作することによって選択したゲーム機GMについての情報を取得したか否かを判別する。つまり、予約サービス処理部56は、予約ターミナルTMの入力装置52の出力結果に基づいて、プレイヤPが予約の要求を行ったゲーム機GM(以下では「予約ゲーム機GM」とも呼ぶ。)についての情報を取得したか否かを判別する。この判別結果が否定的結果の場合(ステップS12:No)、つまりプレイヤPによって選択されたゲーム機GMの情報を取得していない場合には、今回のルーチンを終了する。他方で、判別結果が肯定的結果の場合(ステップS12:Yes)、つまりプレイヤPによって選択されたゲーム機GMの情報を取得した場合には、予約サービス処理部56は、ステップS13に進む。 On the other hand, if the determination result in step S11 is a positive result (step S11: Yes), that is, if the card ID information is acquired, the reservation service processing unit 56 proceeds to step S12. In step S12, the reservation service processing unit 56 determines whether or not the player P has acquired information about the selected game machine GM by operating the input device 52 of the reservation terminal TM. That is, the reservation service processing unit 56 relates to the game machine GM (hereinafter also referred to as “reservation game machine GM”) for which the player P has made a reservation request based on the output result of the input device 52 of the reservation terminal TM. It is determined whether or not information has been acquired. If this determination result is a negative result (step S12: No), that is, if the information of the game machine GM selected by the player P is not acquired, the current routine is terminated. On the other hand, when the determination result is an affirmative result (step S12: Yes), that is, when the information of the game machine GM selected by the player P is acquired, the reservation service processing unit 56 proceeds to step S13.
 ステップS13では、予約サービス処理部56は、ステップS11で取得したカードIDに対して予約番号を付与する。続くステップS14において、予約サービス処理部56は、予約データ28及び予約状況データ29を更新する。具体的には、予約サービス処理部56は、予約データ28にステップS11で取得したカードIDにステップS13で付与した予約番号が対応づけられた新たなレコードが追加されるように、予約データ28を更新すると共に、この新たなレコードに予約IDを付与する。加えて、予約サービス処理部56は、ステップS12で取得したゲーム機GM(予約ゲーム機GM)の筐体IDを特定し、その筐体IDに対応する予約状況データ29の予約人数をカウントアップする。 In step S13, the reservation service processing unit 56 assigns a reservation number to the card ID acquired in step S11. In subsequent step S <b> 14, the reservation service processing unit 56 updates the reservation data 28 and the reservation status data 29. Specifically, the reservation service processing unit 56 sets the reservation data 28 so that a new record in which the reservation number assigned in step S13 is associated with the card ID acquired in step S11 is added to the reservation data 28. While updating, a reservation ID is given to this new record. In addition, the reservation service processing unit 56 specifies the case ID of the game machine GM (reservation game machine GM) acquired in step S12, and counts up the number of reservations in the reservation status data 29 corresponding to the case ID. .
 この後、予約サービス処理部56は、ステップS15の処理と、ステップS16の処理とを並列して行う。ステップS15では、予約サービス処理部56は、小型モニタRUaを通じて、予約結果を通知する。具体的には、予約サービス処理部56は、ステップS13で付与した予約番号を含む予約結果を小型モニタRUaに表示させる。また、この際に、予約サービス処理部56は、ステップS14で更新した予約データ28及び予約状況データ29の内容がセンターサーバ3側の予約データ28及び予約状況データ29に反映されるように、その更新内容をセンターサーバ3に送信する。他方で、ステップS16では、予約サービス処理部56は、予約ゲーム機GMの待ち時間の間にプレイ可能なゲーム機GMの情報を通知するための処理(プレイ可能ゲーム機情報通知処理)を行う。その詳細は後述する。ステップS15及びS16の処理を終えると、予約サービス処理部56は、今回のルーチンを終了する。以上説明した図6の処理フローによれば、カード32のカードIDを利用する予約の受付を適切に行うことができる。 Thereafter, the reservation service processing unit 56 performs the process of step S15 and the process of step S16 in parallel. In step S15, the reservation service processing unit 56 notifies the reservation result through the small monitor RUa. Specifically, the reservation service processing unit 56 displays the reservation result including the reservation number assigned in step S13 on the small monitor RUa. At this time, the reservation service processing unit 56 updates the reservation data 28 and the reservation status data 29 updated in step S14 so that the contents are reflected in the reservation data 28 and the reservation status data 29 on the center server 3 side. The update content is transmitted to the center server 3. On the other hand, in step S16, the reservation service processing unit 56 performs a process (playable game machine information notification process) for notifying information of game machines GM that can be played during the waiting time of the reservation game machine GM. Details thereof will be described later. When the processes of steps S15 and S16 are completed, the reservation service processing unit 56 ends the current routine. According to the processing flow of FIG. 6 described above, it is possible to appropriately accept a reservation using the card ID of the card 32.
 図7は、図6のステップS16のサブルーチン処理として呼び出されるプレイ可能ゲーム機情報通知処理のフローチャートの一例を示す図である。図7のルーチンを開始すると、ステップS21において、予約サービス処理部56は、図6のステップS12で取得したゲーム機GM(予約ゲーム機GM)の待ち時間を算出する。具体的には、予約サービス処理部56は、予約ゲーム機GMについての予約状況データ29を記憶装置51から読み出し、その予約状況データ29に基づいて、予約ゲーム機GMを順番待ちするための待ち時間を算出する。例えば、予約サービス処理部56は、予約ゲーム機GMの1プレイに要するプレイ時間と、読み出した予約状況データ29に含まれる予約人数とに基づいて、待ち時間を算出する。そして、処理はステップS22に進む。 FIG. 7 is a view showing an example of a playable game machine information notification process called as a subroutine process in step S16 of FIG. When the routine of FIG. 7 is started, in step S21, the reservation service processing unit 56 calculates the waiting time of the game machine GM (reservation game machine GM) acquired in step S12 of FIG. Specifically, the reservation service processing unit 56 reads the reservation status data 29 for the reservation game machine GM from the storage device 51, and based on the reservation status data 29, the waiting time for waiting for the reservation game machine GM in turn Is calculated. For example, the reservation service processing unit 56 calculates the waiting time based on the play time required for one play of the reservation game machine GM and the number of reservations included in the read reservation status data 29. Then, the process proceeds to step S22.
 ステップS22では、予約サービス処理部56は、ステップS21で算出した待ち時間の間にプレイ可能なゲーム機GMのプレイモードを取得する。具体的には、予約サービス処理部56は、予約ゲーム機GMとは異なるゲーム機GM(以下では「他のゲーム機GM」とも呼ぶ。)についての予約状況データ29と、他のゲーム機GMが現在プレイされているか否かを示すプレイ状況の情報とに基づいて、待ち時間の間にプレイ可能なゲーム機GMを判断し、そのゲーム機GMが用いるプレイモードの情報を取得する。この場合、予約サービス処理部56は、予約状況データ29については記憶装置51から読み出し、プレイ状況の情報についてはネットワーク6を介して他のゲーム機GMから取得する。例えば、予約サービス処理部56は、予約状況データ29の予約人数が「0」であり、プレイ状況の情報が現在プレイされていないことを示しているゲーム機GMについて、待ち時間の間にプレイ可能であると判断する。そして、予約サービス処理部56は、こうしてプレイ可能であると判断したゲーム機GMが用いるプレイモードの情報を取得する。以上のステップS22の後、処理はステップS23に進む。 In step S22, the reservation service processing unit 56 acquires the play mode of the game machine GM that can be played during the waiting time calculated in step S21. Specifically, the reservation service processing unit 56 has reservation status data 29 for a game machine GM different from the reservation game machine GM (hereinafter, also referred to as “other game machine GM”) and other game machines GM. Based on the play status information indicating whether or not the game machine is currently being played, the game machine GM that can be played during the waiting time is determined, and information on the play mode used by the game machine GM is acquired. In this case, the reservation service processing unit 56 reads the reservation status data 29 from the storage device 51, and acquires information on the play status from another game machine GM via the network 6. For example, the reservation service processing unit 56 can play the game machine GM indicating that the reservation number in the reservation status data 29 is “0” and the play status information is not currently being played during the waiting time. It is judged that. And the reservation service process part 56 acquires the information of the play mode which the game machine GM judged to be able to play in this way. After step S22 described above, the process proceeds to step S23.
 なお、ゲーム機GMのプレイモードの情報については、例えば以下の方法により取得される。1つの例では、予約ターミナルTMの記憶装置51に各ゲーム機GMのプレイモードの情報を記憶させておき、予約サービス処理部56は、記憶装置51に記憶されたプレイモードの情報を取得する。他の例では、各ゲーム機GMの記憶装置31に当該ゲーム機GMのプレイモードの情報を記憶させておき、予約サービス処理部56は、ネットワーク6を介して、記憶装置31に記憶されたプレイモードの情報を各ゲーム機GMから取得する。更に他の例では、センターサーバ3の記憶装置11に各ゲーム機GMのプレイモードの情報を記憶させておき、予約サービス処理部56は、ネットワーク6を介して、記憶装置11に記憶されたプレイモードの情報をセンターサーバ3から取得する。 Note that the play mode information of the game machine GM is acquired by, for example, the following method. In one example, the play mode information of each game machine GM is stored in the storage device 51 of the reservation terminal TM, and the reservation service processing unit 56 acquires the play mode information stored in the storage device 51. In another example, information on the play mode of the game machine GM is stored in the storage device 31 of each game machine GM, and the reservation service processing unit 56 plays the play stored in the storage device 31 via the network 6. The mode information is acquired from each game machine GM. In yet another example, information on the play mode of each game machine GM is stored in the storage device 11 of the center server 3, and the reservation service processing unit 56 plays the play stored in the storage device 11 via the network 6. The mode information is acquired from the center server 3.
 ステップS23では、予約サービス処理部56は、ステップS22で取得した待ち時間の間にプレイ可能なゲーム機GMのプレイモードの情報に基づいて、待ち時間では通常プレイモードでプレイできないゲーム機GMの全部又は一部について、待ち時間用プレイモードの設定情報を生成する。具体的には、予約サービス処理部56は、待ち時間の間にプレイ可能なゲーム機GMにおいて、通常プレイモードでのプレイ時間が待ち時間よりも長いようなゲーム機GMの全部又は一部を、待ち時間用プレイモードに設定するための設定情報を生成する。他方で、予約サービス処理部56は、通常プレイモードでのプレイ時間が待ち時間よりも短いようなゲーム機GMについては、待ち時間用プレイモードの設定情報を生成しない。予約サービス処理部56は、このように生成した待ち時間用プレイモードの設定情報を、該当するゲーム機GMにネットワーク6を介して供給する。以上のステップS23の後、処理はステップS24に進む。 In step S23, the reservation service processing unit 56, based on the play mode information of the game machines GM that can be played during the waiting time acquired in step S22, all the game machines GM that cannot play in the normal play mode during the waiting time. Alternatively, the setting information of the waiting time play mode is generated for a part. Specifically, in the gaming machine GM that can be played during the waiting time, the reservation service processing unit 56 may replace all or part of the gaming machine GM whose playing time in the normal play mode is longer than the waiting time. Setting information for setting to the waiting time play mode is generated. On the other hand, the reservation service processing unit 56 does not generate setting information for the waiting time play mode for the game machine GM whose play time in the normal play mode is shorter than the waiting time. The reservation service processing unit 56 supplies the waiting time play mode setting information generated in this way to the corresponding game machine GM via the network 6. After step S23 described above, the process proceeds to step S24.
 ステップS24では、予約サービス処理部56は、ステップS22及びS23の処理結果に応じて、モニタMOを通じて、待ち時間の間にプレイ可能なゲーム機GMの情報を通知する。具体的には、予約サービス処理部56は、待ち時間の間にプレイ可能なゲーム機GMの利用をプレイヤPに勧めるべく、当該ゲーム機GMの機種と、プレイ可能なプレイモード(通常プレイモード又は待ち時間用プレイモード)とを、モニタMOに表示させる。待ち時間の間にプレイ可能なゲーム機GMが複数ある場合には、予約サービス処理部56は、複数のゲーム機GMのそれぞれの機種と、当該複数のゲーム機GMのそれぞれにおいてプレイ可能なプレイモードとを、モニタMOに表示させる。ステップS24の処理を終えると、予約サービス処理部56は、今回のルーチンを終了する。以上説明した図7の処理フローによれば、予約ゲーム機GMの待ち時間においてプレイ可能なゲーム機GMの情報をプレイヤPに適切に通知することができる。 In step S24, the reservation service processing unit 56 notifies the information of the game machine GM that can be played during the waiting time through the monitor MO according to the processing results of steps S22 and S23. Specifically, the reservation service processing unit 56 recommends the player P to use a game machine GM that can be played during the waiting time, and the model of the game machine GM and a play mode (a normal play mode or a play mode). (Waiting time play mode) is displayed on the monitor MO. In the case where there are a plurality of game machines GM that can be played during the waiting time, the reservation service processing unit 56 can play the respective models of the plurality of game machines GM and the play modes that can be played on each of the plurality of game machines GM. Are displayed on the monitor MO. When the process of step S24 is completed, the reservation service processing unit 56 ends the current routine. According to the processing flow of FIG. 7 described above, it is possible to appropriately notify the player P of information on the game machine GM that can be played during the waiting time of the reserved game machine GM.
 図8は、待ち時間プレイ処理のフローチャートの一例を示す図である。図8のルーチンは、ゲーム機GMの制御ユニット30によって実行される。より具体的には、制御ユニット30のゲームサービス処理部36を通じて図8のルーチンが実行される。また、図8のルーチンは、例えば、所定の周期で繰り返し実行される。 FIG. 8 is a diagram showing an example of a flowchart of the waiting time play process. The routine of FIG. 8 is executed by the control unit 30 of the game machine GM. More specifically, the routine of FIG. 8 is executed through the game service processing unit 36 of the control unit 30. Further, the routine of FIG. 8 is repeatedly executed at a predetermined cycle, for example.
 図8のルーチンを開始すると、ステップS31において、ゲームサービス処理部36は、カードリーダの読み取り結果を参照して、カードIDの情報を取得したか否かを判別する。カードリーダがカード32の情報を読み取った場合には、カードIDの情報がカードリーダから出力される。つまり、ゲームサービス処理部36は、カードIDの情報の取得の有無を通じて、カード32の読み取りが実行されたか否かを判別する。この判別結果が否定的結果の場合(ステップS31:No)、つまりカードIDの情報を取得していない場合には、今回のルーチンを終了する。 When the routine of FIG. 8 is started, in step S31, the game service processing unit 36 refers to the reading result of the card reader and determines whether or not the card ID information has been acquired. When the card reader reads the information on the card 32, the card ID information is output from the card reader. That is, the game service processing unit 36 determines whether or not the reading of the card 32 has been executed through the presence / absence of acquisition of card ID information. If this determination result is a negative result (step S31: No), that is, if the card ID information has not been acquired, the current routine is terminated.
 一方、ステップS31の判別結果が肯定的結果の場合には(ステップS31:Yes)、ゲームサービス処理部36は、ステップS32に進む。ステップS32では、ゲームサービス処理部36は、図7のステップS21で予約サービス処理部56によって算出された待ち時間を、ネットワーク6を介して予約ターミナルTMより取得する。具体的には、ゲームサービス処理部36は、ステップS31で取得したカードIDに対応するプレイヤPが予約の要求を行ったゲーム機GM(予約ゲーム機GM)についての待ち時間を、予約ターミナルTMより取得する。そして、処理はステップS33に進む。 On the other hand, when the determination result of step S31 is a positive result (step S31: Yes), the game service processing unit 36 proceeds to step S32. In step S32, the game service processing unit 36 acquires the waiting time calculated by the reservation service processing unit 56 in step S21 of FIG. 7 from the reservation terminal TM via the network 6. Specifically, the game service processing unit 36 sets the waiting time for the game machine GM (reservation game machine GM) requested by the player P corresponding to the card ID acquired in step S31 from the reservation terminal TM. get. Then, the process proceeds to step S33.
 ステップS33では、ゲームサービス処理部36は、ステップS32で取得した待ち時間に基づいて、その待ち時間の間にプレイ可能なプレイモードをプレイヤPに通知する。具体的には、図7のステップS23において、予約サービス処理部56が待ち時間用プレイモードの設定情報を図8の処理対象となっているゲーム機GMのために生成した場合には、ゲームサービス処理部36は、その設定情報に従って、待ち時間では待ち時間用プレイモードのゲームがプレイ可能であることを通知する。これに対して、図7のステップS23において、予約サービス処理部56が待ち時間用プレイモードの設定情報を図8の処理対象となっているゲーム機GMのために生成していない場合には、ゲームサービス処理部36は、待ち時間では通常プレイモードのゲームがプレイ可能であることを通知する。例えば、ゲームサービス処理部36は、このような待ち時間の間にプレイ可能なプレイモードの情報を、ゲーム機GMの表示装置などに表示する。以上のステップS33の後、処理はステップS34に進む。 In step S33, the game service processing unit 36 notifies the player P of play modes that can be played during the waiting time based on the waiting time acquired in step S32. Specifically, in step S23 of FIG. 7, when the reservation service processing unit 56 generates the waiting time play mode setting information for the game machine GM to be processed in FIG. In accordance with the setting information, the processing unit 36 notifies that the game in the waiting time play mode is playable during the waiting time. On the other hand, when the reservation service processing unit 56 has not generated the waiting time play mode setting information for the game machine GM to be processed in FIG. The game service processing unit 36 notifies that the game in the normal play mode can be played during the waiting time. For example, the game service processing unit 36 displays information on play modes that can be played during such a waiting time on a display device of the game machine GM or the like. After the above step S33, the process proceeds to step S34.
 ステップS34では、ゲームサービス処理部36は、ステップS33で通知したプレイモードにてゲームを提供する。待ち時間用プレイモードでゲームを提供する場合には、ゲームサービス処理部36は、待ち時間の長さに応じたプレイ時間のゲームを提供する。1つの例では、ゲームサービス処理部36は、待ち時間の長さに応じて、通常プレイモードでのプレイ時間を短縮したプレイ時間を有するゲームを作成し、そのゲームを提供する。他の例では、待ち時間用プレイモードで用いるための種々のプレイ時間を有するゲームを予め用意しておき、ゲームサービス処理部36は、その中から待ち時間に応じたゲームを選択して提供する。他方で、通常プレイモードでゲームを提供する場合には、ゲームサービス処理部36は、プレイ時間を短縮していない通常のゲームを提供する。以上のステップS34の後、処理はステップS35に進む。 In step S34, the game service processing unit 36 provides the game in the play mode notified in step S33. When a game is provided in the waiting time play mode, the game service processing unit 36 provides a game with a play time corresponding to the length of the waiting time. In one example, the game service processing unit 36 creates a game having a play time in which the play time in the normal play mode is shortened according to the length of the waiting time, and provides the game. In another example, a game having various play times to be used in the waiting time play mode is prepared in advance, and the game service processing unit 36 selects and provides a game corresponding to the waiting time from among them. . On the other hand, when a game is provided in the normal play mode, the game service processing unit 36 provides a normal game whose play time is not shortened. After step S34 described above, the process proceeds to step S35.
 ステップS35では、ゲームサービス処理部36は、プレイヤPが予約の要求を行った予約ゲーム機GMを利用可能となる時点が近付いたか否かを判定する。1つの例では、ゲームサービス処理部36は、ステップS32で待ち時間を取得した後に、当該待ち時間を時間の経過と共にカウントダウンしていき、カウントダウンした待ち時間が所定時間以下となった際に、予約ゲーム機GMを利用可能となる時点が近付いたと判定する。他の例では、予約ターミナルTMで予約ゲーム機GMの現在の待ち時間を管理しておき、ゲームサービス処理部36は、そのように予約ターミナルTMで管理された待ち時間を逐次取得し、取得した待ち時間が所定時間以下となった際に、予約ゲーム機GMを利用可能となる時点が近付いたと判定する。例えば、予約ターミナルTMは、予約ゲーム機GMが実際にプレイされた時間などを加味して求めた待ち時間を管理する。なお、上記した所定時間としては、予め設定した時間(例えば0分や3分や5分など)が用いられる。ここで、「予約ゲーム機GMの予約時間」は「予約ゲーム機GMを利用可能となる時点」の一例である。また、予約ゲーム機GMを利用可能となる時点が近付いたか否かを判定する他の例としては、利用可能となる時点までのプレイヤ数が所定数以下(0人や1人、2人など)となった際や前のプレイヤの残りのゲーム問題数が所定数以下(0問や3問、5問など)となった際などに、予約ゲーム機GMが利用可能となる時点が近付いたと判断することとしてもよい。 In step S35, the game service processing unit 36 determines whether or not the time point at which the reserved game machine GM that the player P has requested for reservation becomes available is approaching. In one example, after acquiring the waiting time in step S32, the game service processing unit 36 counts down the waiting time as time elapses, and makes a reservation when the counted down waiting time becomes equal to or less than a predetermined time. It is determined that the time point at which the game machine GM becomes available is approaching. In another example, the current waiting time of the reservation game machine GM is managed at the reservation terminal TM, and the game service processing unit 36 sequentially acquires and acquires the wait time managed at the reservation terminal TM as such. When the waiting time becomes equal to or shorter than the predetermined time, it is determined that the time point at which the reserved game machine GM can be used is approaching. For example, the reservation terminal TM manages the waiting time obtained in consideration of the time when the reservation game machine GM is actually played. As the above-mentioned predetermined time, a preset time (for example, 0 minutes, 3 minutes, 5 minutes, etc.) is used. Here, the “reservation time of the reserved game machine GM” is an example of “a time point at which the reserved game machine GM can be used”. Further, as another example of determining whether or not the time point at which the reserved game machine GM can be used is approaching, the number of players up to the time point at which the reserved game machine GM can be used is equal to or less than a predetermined number (0, 1, 2, 2) When the number of remaining game problems of the previous player becomes less than a predetermined number (0 questions, 3 questions, 5 questions, etc.), it is determined that the time when the reserved game machine GM can be used is approaching It is good to do.
 予約ゲーム機GMを利用可能となる時点が近付いていないと判定された場合(ステップS35:No)、処理はステップS35に戻る。つまり、予約ゲーム機GMを利用可能となる時点が近付いたと判定されるまで、ステップS35の処理を繰り返す。これに対して、予約ゲーム機GMを利用可能となる時点が近付いたと判定された場合(ステップS35:Yes)、ゲームサービス処理部36は、その旨をプレイヤPに通知する(ステップS36)。例えば、ゲームサービス処理部36は、予約ゲーム機GMを利用可能となる時点が近付いたことを示す情報を、ゲーム機GMの表示装置などに表示したり、ゲーム機GMの音声再生装置などにより音声出力したりする。1つの例では、「予約したゲーム機を利用可能となるタイミングが近付いています。」といったメッセージを、表示したり、音声出力したりする。この後、ゲームサービス処理部36は、今回のルーチンを終了する。以上説明した図8の処理フローによれば、予約ゲーム機GMの待ち時間の間にプレイ可能なゲームをプレイヤPに適切に提供することができる。また、そのゲームのプレイ時において、予約ゲーム機GMを利用可能となる時点が近付いたことをプレイヤPに適切に通知することができる。 If it is determined that the time point at which the reserved game machine GM can be used is not approaching (step S35: No), the process returns to step S35. That is, the process of step S35 is repeated until it is determined that the time point at which the reserved game machine GM can be used is approaching. On the other hand, when it is determined that the time point at which the reserved game machine GM can be used is approaching (step S35: Yes), the game service processing unit 36 notifies the player P to that effect (step S36). For example, the game service processing unit 36 displays information indicating that the time point at which the reserved game machine GM can be used is approaching, on a display device of the game machine GM or by using a sound reproduction device of the game machine GM. Or output. In one example, a message such as “the timing when the reserved game machine can be used is approaching” is displayed, or a voice is output. Thereafter, the game service processing unit 36 ends the current routine. According to the processing flow of FIG. 8 described above, a game that can be played during the waiting time of the reserved game machine GM can be appropriately provided to the player P. In addition, when the game is played, it is possible to appropriately notify the player P that the time point at which the reserved game machine GM can be used is approaching.
 以上説明した形態によれば、予約ゲーム機GMの待ち時間においてプレイ可能なゲーム機GMの情報をプレイヤPに適切に通知することができると共に、当該ゲーム機GMにて待ち時間の間にプレイ可能なゲームを適切に提供することができる。よって、プレイヤPがそのようなゲーム機GMでゲームをプレイした場合、プレイヤPは待ち時間を有効に活用することが可能となる。加えて、店舗7内における種々のゲーム機GMの利用を促進させることが可能となる。 According to the embodiment described above, information on the game machine GM that can be played during the waiting time of the reserved game machine GM can be appropriately notified to the player P, and the game machine GM can play during the waiting time. Appropriate games can be provided appropriately. Therefore, when the player P plays a game with such a game machine GM, the player P can effectively utilize the waiting time. In addition, the use of various game machines GM in the store 7 can be promoted.
 ここで、上記した形態においては、予約ターミナルTMの制御ユニット50が予約サービス処理部56を通じて図6のルーチンを実行することにより、本発明の「予約要求受付手段」及び「予約状況情報管理手段」として機能する。また、予約ターミナルTMの制御ユニット50が予約サービス処理部56を通じて図7のルーチンを実行することにより、本発明の「待ち時間算出手段」及び「利用可能端末情報通知手段」として機能する。また、ゲーム機GMの制御ユニット30がゲームサービス処理部36を通じて図8のルーチンを実行することにより、本発明の「待ち時間用サービス提供手段」、「予約時間通知手段」及び「利用可能時点通知手段」として機能する。 Here, in the above-described form, the control unit 50 of the reservation terminal TM executes the routine of FIG. 6 through the reservation service processing unit 56, so that the “reservation request receiving means” and “reservation status information management means” of the present invention. Function as. Further, when the control unit 50 of the reservation terminal TM executes the routine of FIG. 7 through the reservation service processing unit 56, it functions as the “waiting time calculation means” and “available terminal information notification means” of the present invention. Further, when the control unit 30 of the game machine GM executes the routine of FIG. 8 through the game service processing unit 36, the “waiting time service providing means”, the “reserved time notification means” and the “available time point notification” of the present invention. Functions as a means.
 本発明は上述した形態に限定されることなく、適宜の変更を加えた形態にて実施することができる。一例として、以下のような変更が可能である。 The present invention is not limited to the above-described form, and can be carried out in a form with appropriate changes. As an example, the following modifications are possible.
 上記した形態では、予約ターミナルTMの予約サービス処理部56が待ち時間用プレイモードを設定し(図7のステップS23参照)、ゲーム機GMのゲームサービス処理部36は、そのように設定された待ち時間用プレイモードに従ってゲームを提供していた(図8のステップS33及びS34参照)。他の例では、予約ターミナルTMの予約サービス処理部56が待ち時間用プレイモードを設定する代わりに、ゲーム機GMのゲームサービス処理部36が、待ち時間に基づいて待ち時間用プレイモードを設定してゲームを提供しても良い。この例では、ゲームサービス処理部36は、予約ターミナルTMなどから待ち時間を取得し、待ち時間が通常プレイモードでのプレイ時間よりも短い場合には、待ち時間用プレイモードを設定し、待ち時間が通常プレイモードでのプレイ時間よりも長い場合には、待ち時間用プレイモードではなく、通常プレイモードを設定する。 In the above-described form, the reservation service processing unit 56 of the reservation terminal TM sets the waiting time play mode (see step S23 in FIG. 7), and the game service processing unit 36 of the game machine GM sets the waiting time set as such. The game was provided according to the time play mode (see steps S33 and S34 in FIG. 8). In another example, instead of the reservation service processing unit 56 of the reservation terminal TM setting the waiting time play mode, the game service processing unit 36 of the game machine GM sets the waiting time play mode based on the waiting time. You may provide a game. In this example, the game service processing unit 36 obtains a waiting time from the reservation terminal TM or the like, and when the waiting time is shorter than the play time in the normal play mode, sets the waiting time play mode and sets the waiting time. Is longer than the play time in the normal play mode, the normal play mode is set instead of the waiting time play mode.
 上記した形態では、待ち時間の間にプレイ可能なゲーム機GMの情報(利用可能端末情報)として、ゲーム機GMの機種及びプレイモードを通知していた。他の例では、ゲーム機GMの機種及びプレイモードの代わりに、若しくはゲーム機GMの機種及びプレイモードと共に、待ち時間の間にプレイ可能なゲーム機GMが店舗7内において設置された位置を示す情報を通知しても良い。例えば、待ち時間の間にプレイ可能なゲーム機GMの設置位置が判別可能な地図をモニタMOに表示することができる。なお、ゲーム機GMの機種と共にプレイモードを通知することに限定はされず、プレイモードを通知せずに、ゲーム機GMの機種を通知しても良い。 In the above-described form, the model and play mode of the game machine GM are notified as information (available terminal information) of the game machine GM that can be played during the waiting time. In another example, instead of the game machine GM model and the play mode, or together with the game machine GM model and the play mode, the position where the game machine GM that can be played during the waiting time is installed in the store 7 is shown. Information may be notified. For example, a map on which the installation position of the game machine GM that can be played during the waiting time can be determined can be displayed on the monitor MO. In addition, it is not limited to notifying a play mode with the model of game machine GM, You may notify the model of game machine GM, without notifying a play mode.
 上記した形態では、待ち時間用プレイモードにおいて、通常プレイモードでのプレイ時間を短縮したゲームを提供していた。他の例では、待ち時間用プレイモードにおいて、通常プレイモードでのプレイ時間を延長したゲームを提供しても良い。例えば、待ち時間が通常プレイモードでのプレイ時間よりも長い場合に、通常プレイモードでゲームを提供する代わりに、通常プレイモードでのプレイ時間を待ち時間に応じて延長したゲームを提供しても良い。 In the above-described form, a game in which the play time in the normal play mode is reduced in the waiting time play mode is provided. In another example, a game in which the play time in the normal play mode is extended may be provided in the waiting time play mode. For example, if the waiting time is longer than the play time in the normal play mode, instead of providing the game in the normal play mode, a game in which the play time in the normal play mode is extended according to the wait time may be provided. good.
 上述した形態では、ゲーム機GMとは別に予約用端末として予約ターミナルTMが設けられている。しかしながら、予約用端末は、このような形態に限定されない。例えば、予約用端末として、ゲーム機GMが機能しても良い。また、予約用端末として機能するゲーム機GMは、予約用端末を利用した予約の対象にされるゲーム機に限定されない。例えば、店舗7内の任意のゲーム機が予約用端末として機能しても良い。なお、ここで述べた変形例においては、ゲーム機GMの制御ユニット30が、図6及び図7のルーチンを実行することにより、本発明における「予約要求受付手段」、「予約状況情報管理手段」、「待ち時間算出手段」及び「利用可能端末情報通知手段」として機能する。 In the above-described form, the reservation terminal TM is provided as a reservation terminal separately from the game machine GM. However, the reservation terminal is not limited to such a form. For example, the game machine GM may function as a reservation terminal. In addition, the game machine GM that functions as a reservation terminal is not limited to a game machine that is a reservation target using the reservation terminal. For example, an arbitrary game machine in the store 7 may function as a reservation terminal. In the modification described here, the control unit 30 of the game machine GM executes the routines of FIG. 6 and FIG. 7, thereby “reservation request accepting means” and “reservation status information managing means” in the present invention. , “Waiting time calculating means” and “available terminal information notifying means”.
 上述した形態では、カード32を通じて予約が実行されると共に、カード32に記録された情報を取得するために予約用端末が設けられている。しかしながら、予約サービスは、このような形態に限定されない。例えば、センターサーバ3がユーザ端末8に提供するWebサービスの一つして、予約サービスが提供されても良い。つまり、ユーザ端末8を通じて予約が実行されても良い。この場合、例えば、図6及び図7のルーチンは、センターサーバ3の制御ユニット10が実行する。但し、図6のステップS11では、カードIDに代えて、ユーザ端末8を通じた予約の要求の有無を判別すれば良い。なお、ここで述べた変形例においては、センターサーバ3の制御ユニット10が、図6及び図7のルーチンを実行することにより、本発明における「予約要求受付手段」、「予約状況情報管理手段」、「待ち時間算出手段」及び「利用可能端末情報通知手段」として機能する。 In the above-described form, a reservation is executed through the card 32 and a reservation terminal is provided for acquiring information recorded in the card 32. However, the reservation service is not limited to such a form. For example, a reservation service may be provided as one of the Web services provided by the center server 3 to the user terminal 8. That is, the reservation may be executed through the user terminal 8. In this case, for example, the routines of FIGS. 6 and 7 are executed by the control unit 10 of the center server 3. However, in step S11 of FIG. 6, it may be determined whether there is a reservation request through the user terminal 8 instead of the card ID. In the modification described here, the control unit 10 of the center server 3 executes the routines of FIG. 6 and FIG. 7, thereby “reservation request accepting means” and “reservation status information managing means” in the present invention. , “Waiting time calculating means” and “available terminal information notifying means”.
 上述した形態では、サービス提供システムとして、ゲーム機GMを通じてカードIDによって各プレイヤを識別しつつゲームを提供するゲームシステムが採用されている。つまり、所定のサービスとしてゲームが、サービス提供端末としてゲーム機GMが、それぞれ採用されている。しかし、サービス提供システムは、このような形態に限定されない。サービス提供端末として各種のサービスを提供するための各種端末が利用されて良い。例えば、サービス提供端末として、インターネットカフェ(有償或いは無償でインターネット環境を提供する施設)に配置されるパーソナルコンピュータ端末等が利用されても良い。つまり、利用者情報に基づいて各利用者を識別可能な限り、各種のサービスを提供する各種端末を含む各種システムがサービス提供システムとして採用されて良い。 In the above-described form, a game system that provides a game while identifying each player by a card ID through the game machine GM is used as the service providing system. That is, a game is adopted as a predetermined service, and a game machine GM is adopted as a service providing terminal. However, the service providing system is not limited to such a form. Various terminals for providing various services may be used as service providing terminals. For example, a personal computer terminal or the like disposed in an Internet cafe (a facility that provides an Internet environment for a fee or free of charge) may be used as a service providing terminal. That is, as long as each user can be identified based on user information, various systems including various terminals that provide various services may be employed as the service providing system.
 本発明の第1のサービス提供システムは、複数のサービス提供端末によって所定のサービスを提供するサービス提供システムであって、ユーザから前記サービス提供端末を利用するための予約の要求を受け付ける予約要求受付手段と、前記複数のサービス提供端末ごとの予約状況を示す予約状況情報を管理する予約状況情報管理手段と、前記予約状況情報に基づいて、前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末の待ち時間を算出する待ち時間算出手段と、前記待ち時間に基づいて、当該待ち時間の間に利用可能なサービス提供端末に関する情報である利用可能端末情報を通知する利用可能端末情報通知手段と、を備える。 A first service providing system according to the present invention is a service providing system that provides a predetermined service by a plurality of service providing terminals, and a reservation request receiving unit that receives a request for reservation for using the service providing terminal from a user. And reservation status information management means for managing reservation status information indicating a reservation status for each of the plurality of service providing terminals, and service provision in which the reservation request receiving means receives the reservation request based on the reservation status information A waiting time calculating means for calculating a waiting time of the terminal, an available terminal information notifying means for notifying available terminal information that is information relating to a service providing terminal that can be used during the waiting time, based on the waiting time; .
 また、本発明の第1のサービス提供システムの制御方法は、複数のサービス提供端末によって所定のサービスを提供するサービス提供システムによって実行される制御方法であって、ユーザから前記サービス提供端末を利用するための予約の要求を受け付ける予約要求受付工程と、前記複数のサービス提供端末ごとの予約状況を示す予約状況情報を管理する予約状況情報管理工程と、前記予約状況情報に基づいて、前記予約要求受付工程が前記予約の要求を受け付けたサービス提供端末の待ち時間を算出する待ち時間算出工程と、前記待ち時間に基づいて、当該待ち時間の間に利用可能なサービス提供端末に関する情報である利用可能端末情報を通知する利用可能端末情報通知工程と、を備える。 A control method for a first service providing system according to the present invention is a control method executed by a service providing system that provides a predetermined service by a plurality of service providing terminals, and uses the service providing terminal from a user. A reservation request receiving step for receiving a reservation request for reservation, a reservation status information managing step for managing reservation status information indicating a reservation status for each of the plurality of service providing terminals, and the reservation request reception based on the reservation status information A waiting time calculating step for calculating a waiting time of the service providing terminal that has received the reservation request, and an available terminal that is information relating to the service providing terminal that can be used during the waiting time based on the waiting time. An available terminal information notifying step for notifying information.
 本発明によれば、複数のサービス提供端末ごとの予約状況を示す予約状況情報を管理し、ユーザが予約の要求を行ったサービス提供端末についての予約状況情報に基づいて、当該サービス提供端末の待ち時間を算出する。そして、その待ち時間の間に利用可能なサービス提供端末(ユーザが予約の要求を行ったサービス提供端末とは異なる端末)に関する情報である利用可能端末情報を通知する。例えば、ユーザが予約の要求を行った時点において他のユーザによって利用されていないサービス提供端末に関する情報を通知する。これにより、待ち時間の間に利用可能なサービス提供端末の利用をユーザに促すことができる。その結果、当該サービス提供端末をユーザが待ち時間の間に利用した場合、ユーザは待ち時間を有効に活用することが可能となる。加えて、サービス提供システムが有する種々のサービス提供端末の利用を促進させることが可能となる。 According to the present invention, the reservation status information indicating the reservation status for each of a plurality of service providing terminals is managed, and based on the reservation status information about the service providing terminal for which the user has requested a reservation, Calculate time. Then, the available terminal information, which is information related to the service providing terminal that can be used during the waiting time (a terminal different from the service providing terminal that the user requested for reservation), is notified. For example, information about a service providing terminal that is not used by another user at the time when the user makes a reservation request is notified. Thereby, it is possible to prompt the user to use a service providing terminal that can be used during the waiting time. As a result, when the user uses the service providing terminal during the waiting time, the user can effectively use the waiting time. In addition, use of various service providing terminals included in the service providing system can be promoted.
 本発明の第1のサービス提供システムにおける一形態において、前記利用可能端末情報通知手段は、前記利用可能なサービス提供端末を指し示す情報と、前記利用可能なサービス提供端末において前記待ち時間の間に利用可能なサービスのモードとを、前記利用可能端末情報として通知しても良い。これにより、待ち時間の間に利用可能なサービス提供端末を指し示す情報と、そのサービス提供端末で利用可能なサービスのモード(サービスの形態)とを、ユーザに適切に把握させることができる。 In one aspect of the first service providing system of the present invention, the available terminal information notifying means is used during the waiting time in the information indicating the available service providing terminal and the available service providing terminal. Possible service modes may be notified as the available terminal information. Thereby, it is possible to allow the user to appropriately grasp the information indicating the service providing terminal that can be used during the waiting time and the mode (service form) of the service that can be used by the service providing terminal.
 本発明の第1のサービス提供システムにおける一形態において、前記利用可能端末情報通知手段は、前記複数のサービス提供端末が設置された施設内において前記利用可能なサービス提供端末が設置された位置を示す情報を、前記利用可能端末情報として通知しても良い。これにより、待ち時間の間に利用可能なサービス提供端末の施設内における設置位置を、ユーザに適切に把握させることができる。 In one form of the first service providing system of the present invention, the available terminal information notifying means indicates a position where the available service providing terminal is installed in a facility where the plurality of service providing terminals are installed. Information may be notified as the available terminal information. Thereby, a user can be made to grasp | ascertain appropriately the installation position in the facility of the service provision terminal which can be utilized during waiting time.
 本発明の第1のサービス提供システムにおける一形態において、前記利用可能端末情報通知手段は、前記待ち時間と、前記予約状況情報と、前記サービス提供端末の利用状況とに基づいて、前記利用可能なサービス提供端末を判別しても良い。このような情報を用いることで、待ち時間の間に利用可能なサービス提供端末を適切に判別することができる。 In one aspect of the first service providing system of the present invention, the available terminal information notifying means can use the available terminal information based on the waiting time, the reservation status information, and the usage status of the service providing terminal. The service providing terminal may be determined. By using such information, it is possible to appropriately determine service providing terminals that can be used during the waiting time.
 本発明の第1のサービス提供システムにおける一形態において、前記利用可能端末情報に対応するサービス提供端末によって、前記待ち時間の長さに応じたサービスを提供する待ち時間用サービス提供手段を更に備えていても良い。この場合、待ち時間用サービス提供手段は、待ち時間の間に適切に利用することができるサービスを提供する。これにより、待ち時間を更に有効に活用することが可能となる。 In one aspect of the first service providing system of the present invention, the service providing terminal further includes a waiting time service providing means for providing a service corresponding to the length of the waiting time by the service providing terminal corresponding to the available terminal information. May be. In this case, the waiting time service providing means provides a service that can be appropriately used during the waiting time. As a result, the waiting time can be used more effectively.
 本発明の第1のサービス提供システムにおける一形態において、前記待ち時間用サービス提供手段は、前記待ち時間の間においては、前記待ち時間の間ではない場合に設定される第1モードとは異なる第2モードに設定して前記サービスを提供しても良い。これにより、待ち時間に応じたサービスを適切に提供することができる。 In one aspect of the first service providing system of the present invention, the waiting time service providing means is different from the first mode set when the waiting time is not between the waiting times. The service may be provided by setting to two modes. Thereby, the service according to waiting time can be provided appropriately.
 本発明の第1のサービス提供システムにおける一形態において、前記待ち時間用サービス提供手段は、前記第2モードの設定時には、前記第1モードの設定時に提供するサービスの時間を短縮したサービスを提供しても良い。例えば、待ち時間用サービス提供手段は、待ち時間が第1モードの設定時に提供するサービスの時間よりも短い場合に、第2モードに設定して、第1モードの設定時に提供するサービスの時間を短縮したサービスを提供することができる。 In one aspect of the first service providing system of the present invention, the waiting time service providing means provides a service in which the time of the service provided at the time of setting the first mode is shortened when the second mode is set. May be. For example, the waiting time service providing means sets the second mode when the waiting time is shorter than the service time provided when the first mode is set, and sets the service time provided when the first mode is set. A shortened service can be provided.
 本発明の第1のサービス提供システムにおける一形態において、前記待ち時間の間に前記ユーザが前記利用可能端末情報に対応するサービス提供端末を利用している最中において、前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末を利用可能となるまでの時間が所定時間以下となった際に、その旨を通知する予約時間通知手段を更に備えていても良い。これにより、待ち時間の間において利用可能端末情報に対応するサービス提供端末を利用している際に、ユーザが予約したサービス提供端末の予約時間が近付いたことを、ユーザに適切に知らせることができる。 In one aspect of the first service providing system of the present invention, the reservation request accepting unit is configured to allow the user to use the service providing terminal corresponding to the available terminal information during the waiting time. When the time until the service providing terminal that accepts the reservation request becomes available is less than or equal to a predetermined time, it may further comprise a reservation time notification means for notifying that effect. Thereby, when using the service providing terminal corresponding to the available terminal information during the waiting time, it is possible to appropriately notify the user that the reservation time of the service providing terminal reserved by the user is approaching. .
 本発明の第1のサービス提供システムにおける一形態において、前記待ち時間の間に前記ユーザが前記利用可能端末情報に対応するサービス提供端末を利用した場合に、前記ユーザに対して所定の特典を付与する特典付与手段を更に備えていても良い。これにより、待ち時間の間における他のサービス提供端末の利用を促進させることが可能となる。 In one mode of the first service providing system of the present invention, when the user uses a service providing terminal corresponding to the available terminal information during the waiting time, a predetermined privilege is given to the user. It may further include a privilege granting means. This makes it possible to promote the use of other service providing terminals during the waiting time.
 本発明の第1のサービス提供システムにおける一形態において、前記予約要求受付手段は、前記利用可能端末情報に対応するサービス提供端末を利用するための予約の要求を更に受け付けても良い。例えば、利用可能端末情報に対応するサービス提供端末が現時点で他のユーザによって利用されている場合に、そのサービス提供端末を予約できるようにすると良い。 In one form of the first service providing system of the present invention, the reservation request receiving means may further receive a reservation request for using the service providing terminal corresponding to the available terminal information. For example, when the service providing terminal corresponding to the available terminal information is currently used by another user, the service providing terminal may be reserved.
 第1のサービス提供システムとして、どのようなシステムが採用されても良い。例えば、予約要求受付手段は、予約用端末に設けられても良いし、前記サービス提供端末は、前記所定のサービスとしてゲームを提供しても良い。 Any system may be adopted as the first service providing system. For example, the reservation request accepting means may be provided in a reservation terminal, and the service providing terminal may provide a game as the predetermined service.
 本発明の第2のサービス提供システムは、複数のサービス提供端末によって所定のサービスを提供するサービス提供システムであって、ユーザから前記サービス提供端末を利用するための予約の要求を受け付ける予約要求受付手段と、前記複数のサービス提供端末ごとの予約状況を示す予約状況情報を管理する予約状況情報管理手段と、前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末とは異なるサービス提供端末によって提供されるサービスを利用している最中において、前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末を利用可能となる時点まで所定間隔以下となった際に、その旨を通知する利用可能時点通知手段と、を備える。 A second service providing system of the present invention is a service providing system that provides a predetermined service by a plurality of service providing terminals, and a reservation request receiving unit that receives a request for reservation for using the service providing terminal from a user. A reservation status information management unit that manages reservation status information indicating a reservation status for each of the plurality of service providing terminals, and a service providing terminal that is different from the service providing terminal from which the reservation request receiving unit has received the reservation request. While using the provided service, when the reservation request receiving means becomes less than a predetermined interval until the time when the service providing terminal that has received the reservation request becomes available, a notification to that effect is given. And an available time point notifying unit.
 また、本発明の第2のサービス提供システムの制御方法は、複数のサービス提供端末によって所定のサービスを提供するサービス提供システムによって実行される制御方法であって、ユーザから前記サービス提供端末を利用するための予約の要求を受け付ける予約要求受付工程と、前記複数のサービス提供端末ごとの予約状況を示す予約状況情報を管理する予約状況情報管理工程と、前記予約要求受付工程が前記予約の要求を受け付けたサービス提供端末とは異なるサービス提供端末によって提供されるサービスを利用している最中において、前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末を利用可能となる時点まで所定間隔以下となった際に、その旨を通知する利用可能時点通知工程と、を備える。 A control method for a second service providing system of the present invention is a control method executed by a service providing system that provides a predetermined service by a plurality of service providing terminals, and uses the service providing terminal from a user. A reservation request receiving step for receiving a reservation request for reservation, a reservation status information managing step for managing reservation status information indicating a reservation status for each of the plurality of service providing terminals, and the reservation request receiving step for receiving the reservation request In the middle of using a service provided by a service providing terminal different from the service providing terminal, the reservation request accepting means is less than a predetermined interval until the service providing terminal that accepts the reservation request becomes available. And an available time point notifying step for notifying that effect.
 本発明によれば、ユーザからサービス提供端末を利用するための予約の要求を受け付け、複数のサービス提供端末ごとの予約状況を示す予約状況情報を管理する。そして、予約の要求を受け付けたサービス提供端末とは異なるサービス提供端末によって提供されるサービスを利用している最中において、予約の要求を受け付けたサービス提供端末を利用可能となる時点まで所定間隔以下となった際に、その旨を通知する。つまり、予約したサービス提供端末を利用可能となる時点が近付いたことを通知する。これにより、ユーザが他のサービス提供端末を利用している際にも一のサービス提供端末の予約情報を適切に把握させることができる。そのため、予約したサービス提供端末の開始時間を逃してしまうことを適切に抑制することができる。 According to the present invention, a reservation request for using a service providing terminal is received from a user, and reservation status information indicating a reservation status for each of a plurality of service providing terminals is managed. And, while using a service provided by a service providing terminal different from the service providing terminal that has accepted the reservation request, the service providing terminal that has accepted the reservation request can be used at a predetermined interval or less When it becomes, it notifies that. That is, it notifies that the time point at which the reserved service providing terminal becomes available is approaching. Thereby, even when the user uses another service providing terminal, the reservation information of one service providing terminal can be appropriately grasped. Therefore, it is possible to appropriately suppress the missed start time of the reserved service providing terminal.
 本発明の第2のサービス提供システムにおける一形態において、前記利用可能時点通知手段は、前記予約の要求を受け付けたサービス提供端末とは異なるサービス提供端末にて、前記予約の要求を受け付けたサービス提供端末を利用可能となる時点まで前記所定間隔以下となった旨を出力しても良い。これにより、予約したサービス提供端末を利用可能となる時点が近付いたことを、ユーザに効果的に知らせることができる。 In one form of the second service providing system of the present invention, the availability point notifying unit is a service providing terminal that receives the reservation request at a service providing terminal different from the service providing terminal that has received the reservation request. You may output that it became below the said predetermined | prescribed interval until the time when a terminal becomes usable. Accordingly, it is possible to effectively notify the user that the time point at which the reserved service providing terminal can be used is approaching.
 本発明の第2のサービス提供システムにおける一形態において、前記予約状況情報に基づいて、前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末の待ち時間を算出する待ち時間算出手段と、前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末とは異なるサービス提供端末によって、前記待ち時間の長さに応じたサービスを提供するサービス提供手段と、を更に備えていても良い。この形態では、待ち時間の間に適切に利用することができるサービスを提供する。このようなサービスを待ち時間の間に利用することで、ユーザは待ち時間を有効に活用することが可能となる。加えて、サービス提供システムが有する種々のサービス提供端末の利用を促進させることが可能となる。 In one aspect of the second service providing system of the present invention, based on the reservation status information, the reservation request receiving means calculates a waiting time of the service providing terminal that has received the reservation request, The reservation request receiving means may further comprise service providing means for providing a service corresponding to the length of the waiting time by a service providing terminal different from the service providing terminal that has received the reservation request. In this embodiment, a service that can be appropriately used during the waiting time is provided. By using such a service during the waiting time, the user can effectively use the waiting time. In addition, use of various service providing terminals included in the service providing system can be promoted.
 本発明の第2のサービス提供システムにおける一形態において、前記待ち時間用サービス提供手段は、前記待ち時間の間においては、前記待ち時間の間ではない場合に設定される第1モードとは異なる第2モードに設定してサービスを提供しても良い。これにより、待ち時間に応じたサービスを適切に提供することができる。 In one form of the second service providing system of the present invention, the waiting time service providing means is different from the first mode set when the waiting time is not between the waiting times. The service may be provided by setting the two modes. Thereby, the service according to waiting time can be provided appropriately.
 本発明の第2のサービス提供システムにおける一形態において、前記待ち時間用サービス提供手段は、前記第2モードの設定時には、前記第1モードの設定時に提供するサービスの時間を短縮したサービスを提供しても良い。例えば、待ち時間用サービス提供手段は、待ち時間が第1モードの設定時に提供するサービスの時間よりも短い場合に、第2モードに設定して、第1モードの設定時に提供するサービスの時間を短縮したサービスを提供することができる。 In one aspect of the second service providing system of the present invention, the waiting time service providing means provides a service in which the time of the service provided at the time of setting the first mode is shortened when the second mode is set. May be. For example, the waiting time service providing means sets the second mode when the waiting time is shorter than the service time provided when the first mode is set, and sets the service time provided when the first mode is set. A shortened service can be provided.
 本発明の第2のサービス提供システムにおける一形態において、前記ユーザが前記待ち時間の間に前記待ち時間用サービス提供手段によって提供されるサービスを利用した場合に、前記ユーザに対して所定の特典を付与する特典付与手段を更に備えていても良い。これにより、待ち時間の間における他のサービス提供端末の利用を促進させることが可能となる。 In one mode of the second service providing system of the present invention, when the user uses a service provided by the waiting time service providing means during the waiting time, a predetermined privilege is given to the user. You may further provide the privilege provision means to provide. This makes it possible to promote the use of other service providing terminals during the waiting time.
 本発明の第2のサービス提供システムにおける一形態において、前記予約要求受付手段は、前記待ち時間用サービス提供手段によってサービスが提供されるサービス提供端末を利用するための予約の要求を更に受け付けても良い。例えば、待ち時間用サービス提供手段によってサービスが提供されるサービス提供端末が現時点で他のユーザによって利用されている場合に、そのサービス提供端末を予約できるようにすると良い。 In one form of the second service providing system of the present invention, the reservation request receiving means may further receive a reservation request for using a service providing terminal provided with a service by the waiting time service providing means. good. For example, when the service providing terminal that provides the service by the waiting time service providing means is currently being used by another user, the service providing terminal may be reserved.
 第2のサービス提供システムとして、どのようなシステムが採用されても良い。例えば、予約要求受付手段は、予約用端末(TM)に設けられても良いし、前記サービス提供端末は、前記所定のサービスとしてゲームを提供しても良い。 Any system may be adopted as the second service providing system. For example, the reservation request receiving means may be provided in a reservation terminal (TM), and the service providing terminal may provide a game as the predetermined service.
 1 サービス提供システム
 2 ゲームシステム
 3 センターサーバ
 6 ネットワーク
 7 店舗(施設)
 8 ユーザ端末
 28 予約データ
 29 予約状況データ(予約状況情報)
 30 制御ユニット(待ち時間用サービス提供手段、予約時間通知手段、利用可能時点通知手段、特典付与手段)
 50 制御ユニット(予約要求受付手段、予約状況情報管理手段、待ち時間算出手段、利用可能端末情報通知手段)
 GM ゲーム機(サービス提供端末)
 TM 予約ターミナル(予約用端末)
 MO モニタ
 RUa 小型モニタ
1 Service providing system 2 Game system 3 Center server 6 Network 7 Store (facility)
8 User terminal 28 Reservation data 29 Reservation status data (reservation status information)
30 control unit (waiting time service providing means, reservation time notifying means, available time notifying means, privilege granting means)
50 control unit (reservation request accepting means, reservation status information managing means, waiting time calculating means, available terminal information notifying means)
GM game machine (service provision terminal)
TM reservation terminal (reservation terminal)
MO monitor RUa small monitor

Claims (23)

  1.  複数のサービス提供端末によって所定のサービスを提供するサービス提供システムであって、
     ユーザから前記サービス提供端末を利用するための予約の要求を受け付ける予約要求受付手段と、
     前記複数のサービス提供端末ごとの予約状況を示す予約状況情報を管理する予約状況情報管理手段と、
     前記予約状況情報に基づいて、前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末の待ち時間を算出する待ち時間算出手段と、
     前記待ち時間に基づいて、当該待ち時間の間に利用可能なサービス提供端末に関する情報である利用可能端末情報を通知する利用可能端末情報通知手段と、
    を備えるサービス提供システム。
    A service providing system that provides a predetermined service by a plurality of service providing terminals,
    Reservation request accepting means for accepting a reservation request for using the service providing terminal from a user;
    Reservation status information managing means for managing reservation status information indicating a reservation status for each of the plurality of service providing terminals;
    Based on the reservation status information, the reservation request receiving means calculates a waiting time of the service providing terminal that has received the reservation request, a waiting time calculating means,
    Based on the waiting time, available terminal information notifying means for notifying available terminal information that is information relating to a service providing terminal that can be used during the waiting time;
    A service providing system comprising:
  2.  前記利用可能端末情報通知手段は、前記利用可能なサービス提供端末を指し示す情報と、前記利用可能なサービス提供端末において前記待ち時間の間に利用可能なサービスのモードとを、前記利用可能端末情報として通知する請求項1に記載のサービス提供システム。 The available terminal information notifying means includes information indicating the available service providing terminal and a service mode available during the waiting time in the available service providing terminal as the available terminal information. The service providing system according to claim 1, which performs notification.
  3.  前記利用可能端末情報通知手段は、前記複数のサービス提供端末が設置された施設内において前記利用可能なサービス提供端末が設置された位置を示す情報を、前記利用可能端末情報として通知する請求項1又は2に記載のサービス提供システム。 The available terminal information notifying unit notifies information indicating a position where the available service providing terminal is installed in the facility where the plurality of service providing terminals are installed as the available terminal information. Or the service providing system according to 2;
  4.  前記利用可能端末情報通知手段は、前記待ち時間と、前記予約状況情報と、前記サービス提供端末の利用状況とに基づいて、前記利用可能なサービス提供端末を判別する請求項1乃至3のいずれか一項に記載のサービス提供システム。 4. The available terminal information notifying unit determines the available service providing terminal based on the waiting time, the reservation status information, and the usage status of the service providing terminal. The service providing system according to one item.
  5.  前記利用可能端末情報に対応するサービス提供端末によって、前記待ち時間の長さに応じたサービスを提供する待ち時間用サービス提供手段を更に備える請求項1乃至4のいずれか一項に記載のサービス提供システム。 The service provision according to any one of claims 1 to 4, further comprising a waiting time service providing means for providing a service according to the length of the waiting time by a service providing terminal corresponding to the available terminal information. system.
  6.  前記待ち時間用サービス提供手段は、前記待ち時間の間においては、前記待ち時間の間ではない場合に設定される第1モードとは異なる第2モードに設定して前記サービスを提供する請求項5に記載のサービス提供システム。 6. The waiting time service providing means sets the second mode different from the first mode set when the waiting time is not during the waiting time to provide the service. Service providing system described in 1.
  7.  前記待ち時間用サービス提供手段は、前記第2モードの設定時には、前記第1モードの設定時に提供するサービスの時間を短縮したサービスを提供する請求項6に記載のサービス提供システム。 The service providing system according to claim 6, wherein the waiting time service providing means provides a service in which the time of the service provided at the time of setting the first mode is shortened when the second mode is set.
  8.  前記待ち時間の間に前記ユーザが前記利用可能端末情報に対応するサービス提供端末を利用している最中において、前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末を利用可能となるまでの時間が所定時間以下となった際に、その旨を通知する予約時間通知手段を更に備える請求項1乃至7のいずれか一項に記載のサービス提供システム。 While the user is using the service providing terminal corresponding to the available terminal information during the waiting time, the reservation request accepting unit can use the service providing terminal that has accepted the reservation request. The service providing system according to any one of claims 1 to 7, further comprising reservation time notifying means for notifying that when the time until the time becomes equal to or less than a predetermined time.
  9.  前記待ち時間の間に前記ユーザが前記利用可能端末情報に対応するサービス提供端末を利用した場合に、前記ユーザに対して所定の特典を付与する特典付与手段を更に備える請求項1乃至8のいずれか一項に記載のサービス提供システム。 Any of Claims 1 thru | or 8 which further provide the privilege provision means which provides a predetermined privilege with respect to the said user, when the said user utilizes the service provision terminal corresponding to the said available terminal information during the said waiting time. The service providing system according to claim 1.
  10.  前記予約要求受付手段は、前記利用可能端末情報に対応するサービス提供端末を利用するための予約の要求を更に受け付ける請求項1乃至9のいずれか一項に記載のサービス提供システム。 10. The service providing system according to any one of claims 1 to 9, wherein the reservation request receiving unit further receives a reservation request for using a service providing terminal corresponding to the available terminal information.
  11.  前記予約要求受付手段は、予約用端末に設けられる請求項1乃至10のいずれか一項に記載のサービス提供システム。 The service provision system according to any one of claims 1 to 10, wherein the reservation request receiving means is provided in a reservation terminal.
  12.  前記サービス提供端末は、前記所定のサービスとしてゲームを提供する請求項1乃至11のいずれか一項に記載のサービス提供システム。 The service providing system according to any one of claims 1 to 11, wherein the service providing terminal provides a game as the predetermined service.
  13.  複数のサービス提供端末によって所定のサービスを提供するサービス提供システムによって実行される制御方法であって、
     ユーザから前記サービス提供端末を利用するための予約の要求を受け付ける予約要求受付工程と、
     前記複数のサービス提供端末ごとの予約状況を示す予約状況情報を管理する予約状況情報管理工程と、
     前記予約状況情報に基づいて、前記予約要求受付工程が前記予約の要求を受け付けたサービス提供端末の待ち時間を算出する待ち時間算出工程と、
     前記待ち時間に基づいて、当該待ち時間の間に利用可能なサービス提供端末に関する情報である利用可能端末情報を通知する利用可能端末情報通知工程と、
    を備えるサービス提供システムの制御方法。
    A control method executed by a service providing system that provides a predetermined service by a plurality of service providing terminals,
    A reservation request receiving step of receiving a reservation request for using the service providing terminal from a user;
    A reservation status information management step for managing reservation status information indicating a reservation status for each of the plurality of service providing terminals;
    Based on the reservation status information, the reservation request receiving step calculates a waiting time of the service providing terminal that has received the reservation request, a waiting time calculating step,
    Based on the waiting time, an available terminal information notification step of notifying available terminal information, which is information related to a service providing terminal that can be used during the waiting time;
    A method for controlling a service providing system comprising:
  14.  複数のサービス提供端末によって所定のサービスを提供するサービス提供システムであって、
     ユーザから前記サービス提供端末を利用するための予約の要求を受け付ける予約要求受付手段と、
     前記複数のサービス提供端末ごとの予約状況を示す予約状況情報を管理する予約状況情報管理手段と、
     前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末とは異なるサービス提供端末によって提供されるサービスを利用している最中において、前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末を利用可能となる時点まで所定間隔以下となった際に、その旨を通知する利用可能時点通知手段と、
    を備えるサービス提供システム。
    A service providing system that provides a predetermined service by a plurality of service providing terminals,
    Reservation request accepting means for accepting a reservation request for using the service providing terminal from a user;
    Reservation status information managing means for managing reservation status information indicating a reservation status for each of the plurality of service providing terminals;
    A service in which the reservation request receiving means receives the reservation request while the reservation request receiving means is using a service provided by a service providing terminal different from the service providing terminal that has received the reservation request. An available time point notifying means for notifying that when the provision terminal becomes less than a predetermined interval until it becomes available,
    A service providing system comprising:
  15.  前記利用可能時点通知手段は、前記予約の要求を受け付けたサービス提供端末とは異なるサービス提供端末にて、前記予約の要求を受け付けたサービス提供端末を利用可能となる時点まで前記所定間隔以下となった旨を出力する請求項14に記載のサービス提供システム。 The availability point notifying means is less than or equal to the predetermined interval until a point at which the service providing terminal accepting the reservation request becomes available at a service providing terminal different from the service providing terminal accepting the reservation request. The service providing system according to claim 14, which outputs a message to the effect.
  16.  前記予約状況情報に基づいて、前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末の待ち時間を算出する待ち時間算出手段と、
     前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末とは異なるサービス提供端末によって、前記待ち時間の長さに応じたサービスを提供するサービス提供手段と、を更に備える請求項14又は15に記載のサービス提供システム。
    Based on the reservation status information, the reservation request receiving means calculates a waiting time of the service providing terminal that has received the reservation request, a waiting time calculating means,
    16. The service providing means for providing a service according to the length of the waiting time by a service providing terminal different from the service providing terminal that has received the reservation request by the reservation request receiving means. Service providing system described in 1.
  17.  前記待ち時間用サービス提供手段は、前記待ち時間の間においては、前記待ち時間の間ではない場合に設定される第1モードとは異なる第2モードに設定してサービスを提供する請求項16に記載のサービス提供システム。 The waiting time service providing means sets the second mode different from the first mode set when the waiting time is not during the waiting time to provide the service. The service provision system described.
  18.  前記待ち時間用サービス提供手段は、前記第2モードの設定時には、前記第1モードの設定時に提供するサービスの時間を短縮したサービスを提供する請求項17に記載のサービス提供システム。 18. The service providing system according to claim 17, wherein the waiting time service providing means provides a service in which a service time provided at the time of setting the first mode is shortened when the second mode is set.
  19.  前記ユーザが前記待ち時間の間に前記待ち時間用サービス提供手段によって提供されるサービスを利用した場合に、前記ユーザに対して所定の特典を付与する特典付与手段を更に備える請求項14乃至18のいずれか一項に記載のサービス提供システム。 The privilege provision means which provides a predetermined privilege with respect to the said user when the said user uses the service provided by the said service provision means for waiting time during the said waiting time is further provided. The service provision system as described in any one.
  20.  前記予約要求受付手段は、前記待ち時間用サービス提供手段によってサービスが提供されるサービス提供端末を利用するための予約の要求を更に受け付ける請求項14乃至19のいずれか一項に記載のサービス提供システム。 The service providing system according to any one of claims 14 to 19, wherein the reservation request receiving unit further receives a reservation request for using a service providing terminal provided with a service by the waiting time service providing unit. .
  21.  前記予約要求受付手段は、予約用端末に設けられる請求項14乃至20のいずれか一項に記載のサービス提供システム。 21. The service providing system according to any one of claims 14 to 20, wherein the reservation request receiving means is provided in a reservation terminal.
  22.  前記サービス提供端末は、前記所定のサービスとしてゲームを提供する請求項14乃至21のいずれか一項に記載のサービス提供システム。 The service providing system according to any one of claims 14 to 21, wherein the service providing terminal provides a game as the predetermined service.
  23.  複数のサービス提供端末によって所定のサービスを提供するサービス提供システムによって実行される制御方法であって、
     ユーザから前記サービス提供端末を利用するための予約の要求を受け付ける予約要求受付工程と、
     前記複数のサービス提供端末ごとの予約状況を示す予約状況情報を管理する予約状況情報管理工程と、
     前記予約要求受付工程が前記予約の要求を受け付けたサービス提供端末とは異なるサービス提供端末によって提供されるサービスを利用している最中において、前記予約要求受付手段が前記予約の要求を受け付けたサービス提供端末を利用可能となる時点まで所定間隔以下となった際に、その旨を通知する利用可能時点通知工程と、
    を備えるサービス提供システムの制御方法。
    A control method executed by a service providing system that provides a predetermined service by a plurality of service providing terminals,
    A reservation request receiving step of receiving a reservation request for using the service providing terminal from a user;
    A reservation status information management step for managing reservation status information indicating a reservation status for each of the plurality of service providing terminals;
    While the reservation request receiving step is using a service provided by a service providing terminal different from the service providing terminal that received the reservation request, the reservation request receiving means receives the reservation request. When it becomes less than a predetermined interval until the time when the providing terminal can be used, an available time point notifying step for notifying that effect,
    A method for controlling a service providing system comprising:
PCT/JP2013/078317 2012-11-07 2013-10-18 Service delivery system and method for controlling same WO2014073354A1 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
KR1020157011322A KR101781704B1 (en) 2012-11-07 2013-10-18 Service delivery system and method for controlling same
CN201380057450.8A CN104769633B (en) 2012-11-07 2013-10-18 The control method of service provider system and the service provider system

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
JP2012245666A JP5714550B2 (en) 2012-11-07 2012-11-07 Service providing system and control method thereof
JP2012245678A JP5714551B2 (en) 2012-11-07 2012-11-07 Service providing system and control method thereof
JP2012-245666 2012-11-07
JP2012-245678 2012-11-07

Publications (1)

Publication Number Publication Date
WO2014073354A1 true WO2014073354A1 (en) 2014-05-15

Family

ID=50684466

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/JP2013/078317 WO2014073354A1 (en) 2012-11-07 2013-10-18 Service delivery system and method for controlling same

Country Status (3)

Country Link
KR (1) KR101781704B1 (en)
CN (1) CN104769633B (en)
WO (1) WO2014073354A1 (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2020220069A1 (en) * 2019-04-29 2020-11-05 Grand Performance Online Pty Ltd A computer-enabled method, system and computer program for monitoring a plurality of gaming machines and other games of chance, and providing a booking and monitoring service for gaming enthusiasts and gaming venues
US11461707B2 (en) 2017-10-31 2022-10-04 Grand Performance Online Pty Ltd Autonomous and integrated system, method and computer program for dynamic optimisation and allocation of resources for defined spaces and time periods

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106919988A (en) * 2015-12-25 2017-07-04 北京奇虎科技有限公司 Game reserving method and device
JP6546676B1 (en) * 2018-03-26 2019-07-17 株式会社リクルート Order management system, order management server, and program

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH01134565A (en) * 1987-11-19 1989-05-26 Tokico Ltd Card system
JP2002056258A (en) * 2000-08-08 2002-02-20 Ricoh Co Ltd Method, system and server for reservation and storage medium
JP2003108838A (en) * 2001-09-27 2003-04-11 Fujitsu Ltd Method for providing queue eliminating information, and method for reservation
JP2004192360A (en) * 2002-12-11 2004-07-08 Aruze Corp Reservation management device
JP2007047883A (en) * 2005-08-05 2007-02-22 Pioneer Electronic Corp Theme park management apparatus, theme park management method, theme park management program, and recording medium
JP2007164447A (en) * 2005-12-13 2007-06-28 Hitachi Software Eng Co Ltd Reservation management asp service system

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3913182B2 (en) * 2003-02-28 2007-05-09 アイチケット株式会社 Reservation acceptance method, advance call method and program thereof
KR100606287B1 (en) * 2005-02-24 2006-08-01 장영철 System and method for reservation of amusement park ride using rfid tag
US20090063205A1 (en) * 2005-07-12 2009-03-05 Pioneer Corporation Theme park management apparatus, theme park management method, theme park management program, and recording medium

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH01134565A (en) * 1987-11-19 1989-05-26 Tokico Ltd Card system
JP2002056258A (en) * 2000-08-08 2002-02-20 Ricoh Co Ltd Method, system and server for reservation and storage medium
JP2003108838A (en) * 2001-09-27 2003-04-11 Fujitsu Ltd Method for providing queue eliminating information, and method for reservation
JP2004192360A (en) * 2002-12-11 2004-07-08 Aruze Corp Reservation management device
JP2007047883A (en) * 2005-08-05 2007-02-22 Pioneer Electronic Corp Theme park management apparatus, theme park management method, theme park management program, and recording medium
JP2007164447A (en) * 2005-12-13 2007-06-28 Hitachi Software Eng Co Ltd Reservation management asp service system

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US11461707B2 (en) 2017-10-31 2022-10-04 Grand Performance Online Pty Ltd Autonomous and integrated system, method and computer program for dynamic optimisation and allocation of resources for defined spaces and time periods
WO2020220069A1 (en) * 2019-04-29 2020-11-05 Grand Performance Online Pty Ltd A computer-enabled method, system and computer program for monitoring a plurality of gaming machines and other games of chance, and providing a booking and monitoring service for gaming enthusiasts and gaming venues

Also Published As

Publication number Publication date
KR101781704B1 (en) 2017-09-25
CN104769633A (en) 2015-07-08
KR20150065805A (en) 2015-06-15
CN104769633B (en) 2018-04-10

Similar Documents

Publication Publication Date Title
JP5580363B2 (en) GAME SYSTEM, CONTROL METHOD USED FOR THE SAME, AND COMPUTER PROGRAM
WO2013146756A1 (en) Game system, method of control used therefor, and computer program
JP5714550B2 (en) Service providing system and control method thereof
JP5875501B2 (en) GAME SYSTEM, CONTROL METHOD USED FOR THE SAME, AND COMPUTER PROGRAM
JP5336630B1 (en) GAME SYSTEM, CONTROL METHOD USED FOR THE SAME, AND COMPUTER PROGRAM
JP2016013150A (en) System and program
JP2014155535A (en) Game system and game control method
WO2014073354A1 (en) Service delivery system and method for controlling same
CN103842040A (en) Game system, and control method and computer program used therein
WO2013179888A1 (en) Privilege-granting system, method, and program
JP5714539B2 (en) Service provision system
WO2013157483A1 (en) Game system, control method used in same, and computer program
JP5714551B2 (en) Service providing system and control method thereof
WO2013161682A1 (en) Reservation system, control method, and computer program
WO2013179887A1 (en) Achievement presentation system, and control method and computer program used therein
JP5126552B2 (en) Remote control terminal and karaoke network system
WO2013161681A1 (en) Reservation system, control method, and computer program
JP6311895B2 (en) GAME SYSTEM, COMPUTER PROGRAM USED FOR THE SAME, AND SERVER DEVICE
JP2014124227A (en) Game system, method for controlling game system and computer program
JP6175650B2 (en) Electronic game medium providing system, electronic game medium providing method, and computer program
JP6277499B1 (en) Information providing system and computer program used therefor
JP5196275B2 (en) Karaoke device and karaoke network system
JP6033700B2 (en) Game system server device and computer program thereof
JP2014012049A (en) Game system
JP2018045728A (en) Information provision system and computer program used therein

Legal Events

Date Code Title Description
121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 13852568

Country of ref document: EP

Kind code of ref document: A1

ENP Entry into the national phase

Ref document number: 20157011322

Country of ref document: KR

Kind code of ref document: A

NENP Non-entry into the national phase

Ref country code: DE

122 Ep: pct application non-entry in european phase

Ref document number: 13852568

Country of ref document: EP

Kind code of ref document: A1