WO2014029043A1 - Procédé et dispositif de simulation d'entrées par souris - Google Patents

Procédé et dispositif de simulation d'entrées par souris Download PDF

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Publication number
WO2014029043A1
WO2014029043A1 PCT/CN2012/001253 CN2012001253W WO2014029043A1 WO 2014029043 A1 WO2014029043 A1 WO 2014029043A1 CN 2012001253 W CN2012001253 W CN 2012001253W WO 2014029043 A1 WO2014029043 A1 WO 2014029043A1
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WO
WIPO (PCT)
Prior art keywords
touch
mouse
operator
touch device
finger
Prior art date
Application number
PCT/CN2012/001253
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English (en)
Chinese (zh)
Inventor
曾斌
Original Assignee
Zeng Bin
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Zeng Bin filed Critical Zeng Bin
Publication of WO2014029043A1 publication Critical patent/WO2014029043A1/fr

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/038Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures

Definitions

  • the invention relates to a method and a device for simulating mouse input. Background technique
  • input devices such as a mouse have disadvantages such as a single input mode and a certain space and difficulty in carrying.
  • these traditional input devices have the potential to be replaced.
  • the mouse has become a burden in terms of portability.
  • mice include: roller and photoelectric.
  • the specific operations include: Move, click, double click, long press and release (drag).
  • gestures, physical keys or touch keys are often used to implement different mouse operations.
  • the previous analog mouse input method was based on the technology of single-touch, which was inconvenient to use, single input method, and prone to misoperation.
  • multi-touch technology has matured and applied.
  • the products appearing on the market only add a variety of gesture operations.
  • the most basic input method of simulating the mouse the previous technical methods are still used, and there is no prominent change.
  • there are some technical solutions for simulating mouse input but only fixed segmentation on the touchpad (screen) to achieve different input methods for simulating the mouse, and does not show the flexibility, speed and precision of the mouse. Input characteristics.
  • the application disclosed in CN102591497A discloses a mouse simulation method and system on a touch screen, and defines a plurality of sub-areas in the touch area, that is, a multi-directional touch area, a left-touch point, and a right-touch point. Etc., and defines how it operates, but there are still problems with inconvenience.
  • the application disclosed in CN102479043A discloses a method and system for implementing a mouse event on a touch screen, and also adopts a technical solution of setting a fixed interaction area on the touch screen, which is less flexible. , the difference from the traditional mouse operation is large.
  • the technical problem to be solved by the present invention is to provide a method and a device for simulating a mouse input.
  • the method and device for simulating a mouse input simulate a left-key operation and a right-click operation of a mouse, and have good flexibility, and basically do not need to change the traditional mouse operation when used. Habits, and easy to implement.
  • the technical solution of the invention is as follows:
  • the computer When the recognition module recognizes the first touch operation, the computer performs the following response in real time: (1) the computer displays the simulated cursor on the display screen;
  • the first touch operation refers to: the operator's finger touches on the touch device, or the operator's finger touches the touch device While sliding on the touch device;
  • the recognition module recognizes that the other finger of the operator is touching in the left area
  • the computer responds to the corresponding event of the left mouse button operation;
  • the left area touch is a single Hit, double click or hold down;
  • the recognition module recognizes that the other finger of the operator is touching in the right area
  • the computer responds to the corresponding event by the right mouse button operation
  • the touch device When the first manipulation action fails, that is, when the finger corresponding to the first operation action is moved away from the touch device, the touch device returns to the standby state to simulate the idle state of the mouse.
  • the method for simulating mouse input further includes a method for simulating a mouse wheel motion: when the recognition module recognizes that more than two touch points are simultaneously applied to the touch device, and two or more touch points are simultaneously oriented in the same direction Sliding forward or backward, the computer recognizes the action as an up or down page turning operation;
  • the computer recognizes the action as an operation of turning the page left or right.
  • a device for simulating a mouse input based on the foregoing method for simulating a mouse input comprising: a touch device for receiving a touch operation of a user's finger;
  • An identification module configured to identify a position and an action of an operator's finger on the touch device; a computer host (ie, a control module) configured to respond according to a position and an action recognized by the recognition module, wherein the response includes a response cursor movement And at least one corresponding event of a left button operation, a drag operation, or a right button operation; and is further configured to divide the touch area into a left area and a right area based on a touch point of the operator's finger on the touch device;
  • a computer host ie, a control module
  • Analog cursor for displaying the cursor on the display.
  • the touch device is a touch pad or a touch screen.
  • the method and device for simulating mouse input of the present invention are based on the operator's hand
  • the touch point on the touch device divides the touch area into a left area and a right area, and then uses the left and right areas as touch areas of the left and right keys, so as to maximize the same operation as the existing mouse.
  • the area of the touch device can be designed to be larger, which is more advantageous for the operation of the touch; because the left and right keys are partitioned on the touch device to achieve relative The left and right keys of the mouse, and the left and right key partitions are determined by the vertical virtual straight line of the contact generated by the first touch operation, and the vertical virtual straight line of the partition moves with the movement of the contact, so the scheme truly simulates the mouse.
  • the upper left and right keys move with the mouse to move around, making the input method of the present invention more in line with the user's one-handed operation.
  • a single-point touch operation is only regarded as a mouse symbol or a cursor movement operation, and only one touch or a single finger generates multiple clicks that are not recognized as a mouse click or double-click operation.
  • the large-area contact recognition module generated on the touch device will recognize the action as invalid, so the present invention can avoid the erroneous operation caused by accidentally touching the touch device during other input operations.
  • the method for simulating mouse input of the present invention is closer to the most basic input method such as moving, clicking, double-clicking, long-pressing, and releasing (dragging) of the real mouse, and it is basically unnecessary to change the traditional mouse operating habit, and Can effectively avoid misuse.
  • Figure 1 is a flow chart showing an embodiment of the present invention
  • FIG. 2 is a schematic diagram of a simulation operation according to an embodiment of the present invention.
  • the computer When the recognition module recognizes the first touch operation, the computer performs the following response in real time: (1) the computer displays the simulated cursor on the display screen;
  • the first touch operation refers to: the operator's finger touches on the touch device, or the operator's finger touches the touch device While sliding on the touch device;
  • the recognition module recognizes that the other finger of the operator is touching in the left area
  • the computer responds to the corresponding event of the left mouse button operation;
  • the left area touch is a single Hit, double click or hold down;
  • the touch device Before the operator performs the first operation, the touch device is in a standby state to simulate the idle state of the mouse;
  • the touch device When the first manipulation action fails, that is, when the finger corresponding to the first operation action is moved away from the touch device, the touch device returns to the standby state to simulate the idle state of the mouse.
  • the method for simulating mouse input further includes a method for simulating a mouse wheel motion: when the recognition module recognizes that more than two touch points are simultaneously applied to the touch device, and two or more touch points are simultaneously oriented in the same direction Sliding forward or backward, the computer recognizes the action as an up or down page turning operation;
  • the computer recognizes the action as an operation of turning the page left or right.
  • a device for simulating a mouse input based on the foregoing method for simulating a mouse input comprising: a touch device, configured to receive a touch operation of a user's finger;
  • An identification module configured to identify a position and an action of an operator's finger on the touch device; a computer host (ie, a control module) configured to respond according to a position and an action recognized by the identification module, where the response includes a response cursor At least one corresponding event of a move, a left-click operation, a drag operation, or a right-click operation; and is further configured to divide the touch area into a left area and a right area based on a touch point of the operator's finger on the touch device;
  • a computer host ie, a control module
  • Analog cursor for displaying the cursor on the display.
  • the touch device is a touch pad or a touch screen.
  • the device for simulating mouse input further includes a switching module, and the switching module is configured to switch between a traditional touch mode and an analog mouse touch mode.
  • the touch device senses the first touch operation
  • the symbol or cursor of the mouse corresponding to the operation moves synchronously on the display screen.
  • the touch device is divided into two regions, i.e., a left region and a right region, by a virtual virtual line (i.e., a boundary line) passing through the longitudinal direction of the contact.
  • a virtual virtual line i.e., a boundary line
  • the touch operation is an operation for moving a mouse symbol or a cursor
  • the touch operation may be performed as an operation of moving or staying in any direction on the touch device, so the vertical boundary line also follows the touch. Move left and right. Therefore, the area of the divided left and right areas is indefinite and changes as the above boundary line moves.
  • the left and right regions generated after the first touch operation represent the left and right keys of the mouse, and the touch operations generated at any position in the two regions are then operated as the left and right keys of the mouse. That is to say, the touch operation in the left area is a left mouse button operation, such as touching the left area once is regarded as clicking the left mouse button, and quickly and continuously touching the left area twice is regarded as double clicking the left mouse button, long pressing the left button Moving the touch in the area or in the left area will be regarded as long press of the left mouse button; in the right area, the touch operation is the right mouse button operation, such as touching the right area once as the right mouse button.
  • the touch device After the first touch operation is generated, the touch device cannot be left. Once the touch device is removed, the two keypads formed by the touch device no longer exist.
  • the first manipulation action fails, that is, when the finger corresponding to the first operation action exits the touchpad, the touchpad returns to the standby state to simulate the idle state of the mouse.
  • the touch operation on the left and right areas on the touch device that is regarded as the left and right mouse button operation is at the first
  • the subsequent operation after the touch operation is generated that is, the touch operation generated after the first touch operation is generated will be inductively recognized as the corresponding mouse operation.
  • the operation corresponds to a preset gesture operation. If there are two point touches sliding on the touch device at the same time and the distance between the two touch points changes significantly, the touch operation is regarded as an operation of zooming in and out of the page, and the like.
  • the two or more point touch operations must be simultaneous touch operations on the touch device.
  • the recognition module recognizes one or more touch operations as effective operations, and a large area touch generated on the touch device will be considered an invalid operation.
  • Example 1
  • Embodiments of the present invention provide a method for implementing a mouse operation on a touch panel (screen), as shown in FIG. 1: when there is a touch operation on the touch panel (screen), the recognition module identifies the position, number, and Whether the action meets the effective operation of the predetermined condition, and then sends the corresponding mouse operation instruction or gesture operation instruction to the host computer and is given by the host computer.
  • the operation of the index finger, the middle finger and the ring finger of the right hand is taken as an example.
  • the recognition module recognizes as a valid point touch operation corresponding to the movement of the mouse symbol or cursor.
  • the touchpad (screen) is divided into two zones, a left zone and a right zone, through the longitudinal line of the contact.
  • the computer displays the mouse symbol or the cursor moves synchronously.
  • the right hand refers to the mouse's symbol or cursor reaches the target icon, and the right middle finger does not leave
  • the touchpad (screen) is turned on, the right index finger touches the left area once.
  • This operation corresponds to the left click of the mouse, ie: select the icon, execute the relevant command (press the button); the right index finger quickly and continuously twice Touch the left area, the operation corresponds to the double click of the mouse, that is: open the window; the right hand ring finger touches the right area at a time, the operation corresponds to the right click of the mouse, SP: pop up a shortcut menu (including commonly used functions, Quickly set up and edit or execute related commands); Right-handed index finger touches the left area, then moves the right middle finger or two fingers to move synchronously, and finally releases the right index finger or two fingers at the new position and releases at the same time.
  • the operation corresponds to the long press of the mouse, that is: the main content used to move or copy the icon.
  • the recognition module recognizes a valid multi-touch operation, which corresponds to a preset gesture operation.
  • the operation is relatively up and down; when two fingers or three fingers are simultaneously touched on the touch panel (screen) and moved left and right ⁇ , the operation of turning the page relative to the left and right; when the right index finger and the middle finger are simultaneously touched on the touchpad (screen) and the relative movement is generated by a significant distance, the operation is relatively relative to the page Large or reduced operation.
  • the most basic input method for simulating a mouse is exemplarily described above by using only the index finger, the middle finger and the ring finger of the right hand as an example.
  • the invention is not discarded.
  • the input operation of the simulated mouse can be completed using any finger of the right hand or / and the left hand or with a stylus pen or the like.

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Position Input By Displaying (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

L'invention concerne un procédé et un dispositif de simulation d'entrées par souris. Le point clé de la présente invention est qu'une zone de commande tactile est divisée en une zone gauche et une zone droite en fonction d'un point de contact du doigt d'un opérateur sur un dispositif de commande tactile, la zone gauche et la zone droite étant ensuite utilisées en tant que zones de commande tactile du bouton gauche et du bouton droit, réalisant ainsi un mode d'utilisation aussi semblable que possible à celui d'une souris existante. Le dispositif comporte : un dispositif de commande tactile qui prend en charge une utilisation avec commande tactile multipoint; un module d'identification servant à identifier l'emplacement et l'action du doigt de l'opérateur sur le dispositif de commande tactile; un ordinateur-hôte servant à créer une réaction en fonction de l'emplacement et de l'action identifiés par le module d'identification, et également à diviser la zone de commande tactile en une zone gauche et une zone droite en se basant sur le point de contact du doigt de l'opérateur sur le dispositif de commande tactile; et un curseur de simulation servant à afficher un curseur sur un écran d'affichage. Le procédé et le dispositif de simulation d'entrées par souris simulent l'utilisation de la touche gauche et l'utilisation de la touche droite d'une souris avec une souplesse satisfaisante.
PCT/CN2012/001253 2012-08-21 2012-09-10 Procédé et dispositif de simulation d'entrées par souris WO2014029043A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN201210298882.5 2012-08-21
CN201210298882.5A CN102830819B (zh) 2012-08-21 2012-08-21 模拟鼠标输入的方法及设备

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WO2014029043A1 true WO2014029043A1 (fr) 2014-02-27

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US11237014B2 (en) 2019-03-29 2022-02-01 Honda Motor Co., Ltd. System and method for point of interest user interaction

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CN104049881A (zh) * 2013-03-15 2014-09-17 鸿富锦精密工业(深圳)有限公司 输入装置及方法
CN103324306A (zh) * 2013-05-11 2013-09-25 李隆烽 一种触屏计算机鼠标模拟系统及方法
WO2015035595A1 (fr) * 2013-09-13 2015-03-19 Intel Corporation Souris virtuelle à toucher multiple
CN104615361B (zh) * 2013-11-01 2018-11-09 联想(北京)有限公司 一种电子设备及响应方法
CN104777974A (zh) * 2014-01-15 2015-07-15 中兴通讯股份有限公司 移动终端及触摸信号处理方法
TWI509499B (zh) 2014-05-08 2015-11-21 Pegatron Corp 用於觸控面板上的翻頁方法及具有翻頁功能的顯示裝置
CN104035719A (zh) * 2014-06-26 2014-09-10 苏宁云商集团股份有限公司 大屏幕触摸操作方法、装置及大屏幕触摸终端
CN105320419A (zh) * 2014-07-25 2016-02-10 南京瀚宇彩欣科技有限责任公司 智能环带的处理电路
CN105389032A (zh) * 2014-09-09 2016-03-09 联想(北京)有限公司 一种电子设备及信息处理方法
CN104808810B (zh) * 2015-05-08 2017-12-01 三星电子(中国)研发中心 进行鼠标输入的方法及移动终端
CN105183353B (zh) * 2015-09-08 2020-03-31 胡昌志 用于触控设备的多点触控输入方法
CN105278706A (zh) * 2015-10-23 2016-01-27 刘明雄 一种触摸鼠标的触摸输入控制系统及其控制方法
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CN106970714A (zh) * 2017-03-28 2017-07-21 长沙修恒信息科技有限公司 一种基于多功能输入设备的信息输入方法
CN106970715A (zh) * 2017-03-28 2017-07-21 长沙修恒信息科技有限公司 一种多功能输入设备及数据处理系统
CN109144380A (zh) * 2017-06-27 2019-01-04 国基电子(上海)有限公司 输入方法、电子装置以及计算机可读存储介质
CN107885450B (zh) * 2017-11-09 2019-10-15 维沃移动通信有限公司 实现鼠标操作的方法和移动终端
CN108196727A (zh) * 2018-03-19 2018-06-22 李良杰 在触屏设备上实现类似鼠标操作的方法
CN110597405A (zh) * 2018-06-13 2019-12-20 肖宏开 一种触控识别方法
CN110633044B (zh) * 2019-08-27 2021-03-19 联想(北京)有限公司 一种控制方法、装置、电子设备及存储介质
CN110908580B (zh) * 2019-11-11 2021-11-02 广州视源电子科技股份有限公司 控制应用的方法和装置
CN111459303A (zh) * 2020-04-02 2020-07-28 北京奇点跳跃科技有限公司 一种鼠标控制终端屏幕的方法、装置、鼠标及存储介质
CN111930295B (zh) * 2020-08-10 2022-02-18 人教数字出版有限公司 页面元素的控制方法、装置、可读介质以及设备
CN113253882A (zh) * 2021-05-21 2021-08-13 东风汽车有限公司东风日产乘用车公司 模拟鼠标方法、电子设备及存储介质
CN116700586A (zh) * 2022-10-31 2023-09-05 荣耀终端有限公司 一种事件处理方法和装置

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US11237014B2 (en) 2019-03-29 2022-02-01 Honda Motor Co., Ltd. System and method for point of interest user interaction

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CN102830819A (zh) 2012-12-19

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