WO2012176999A3 - Method, terminal, game server, and recording medium for providing a board game - Google Patents

Method, terminal, game server, and recording medium for providing a board game Download PDF

Info

Publication number
WO2012176999A3
WO2012176999A3 PCT/KR2012/004384 KR2012004384W WO2012176999A3 WO 2012176999 A3 WO2012176999 A3 WO 2012176999A3 KR 2012004384 W KR2012004384 W KR 2012004384W WO 2012176999 A3 WO2012176999 A3 WO 2012176999A3
Authority
WO
WIPO (PCT)
Prior art keywords
game
terminal
providing
recording medium
board
Prior art date
Application number
PCT/KR2012/004384
Other languages
French (fr)
Korean (ko)
Other versions
WO2012176999A2 (en
Inventor
권준철
최진원
강성학
배기록
최요섭
양창숙
Original Assignee
(주)네오위즈게임즈
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by (주)네오위즈게임즈 filed Critical (주)네오위즈게임즈
Publication of WO2012176999A2 publication Critical patent/WO2012176999A2/en
Publication of WO2012176999A3 publication Critical patent/WO2012176999A3/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0241Advertisements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00643Electric board games; Electric features of board games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F2003/00996Board games available as video games

Abstract

The present invention relates to a board game technology, and to a method, terminal, game server, and recording medium for providing a board game that can provide a game screen of a player mode in which a player can focus on a game.
PCT/KR2012/004384 2011-06-23 2012-06-04 Method, terminal, game server, and recording medium for providing a board game WO2012176999A2 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR1020110061314A KR20130006792A (en) 2011-06-23 2011-06-23 Method, terminal, game server and recording medium for providing board game
KR10-2011-0061314 2011-06-23

Publications (2)

Publication Number Publication Date
WO2012176999A2 WO2012176999A2 (en) 2012-12-27
WO2012176999A3 true WO2012176999A3 (en) 2013-02-28

Family

ID=47423048

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/KR2012/004384 WO2012176999A2 (en) 2011-06-23 2012-06-04 Method, terminal, game server, and recording medium for providing a board game

Country Status (2)

Country Link
KR (1) KR20130006792A (en)
WO (1) WO2012176999A2 (en)

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003236238A (en) * 2002-02-14 2003-08-26 Takashi Tsukamoto System for realizing real time battle in game using discrete coordinates system such as japanese chess, chess, go, or gobang, and correcting method for contradiction caused in the case of battle game through communication environment
KR20040057381A (en) * 2002-12-26 2004-07-02 세계사이버기원(주) Method for providing novel baduk game service using internet network
JP2006218321A (en) * 2006-05-10 2006-08-24 Cyber Brain Inc Shogi game equipment and program

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003236238A (en) * 2002-02-14 2003-08-26 Takashi Tsukamoto System for realizing real time battle in game using discrete coordinates system such as japanese chess, chess, go, or gobang, and correcting method for contradiction caused in the case of battle game through communication environment
KR20040057381A (en) * 2002-12-26 2004-07-02 세계사이버기원(주) Method for providing novel baduk game service using internet network
JP2006218321A (en) * 2006-05-10 2006-08-24 Cyber Brain Inc Shogi game equipment and program

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
"Strong Bi-directional Contents, Go", T STORY BLOG, 3 January 2010 (2010-01-03), pages 2, Retrieved from the Internet <URL:http://benew.tistory.com/22> *

Also Published As

Publication number Publication date
WO2012176999A2 (en) 2012-12-27
KR20130006792A (en) 2013-01-18

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