WO2012013006A1 - Chessboard data coupling device for tabletop chessboard game - Google Patents

Chessboard data coupling device for tabletop chessboard game Download PDF

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Publication number
WO2012013006A1
WO2012013006A1 PCT/CN2010/080566 CN2010080566W WO2012013006A1 WO 2012013006 A1 WO2012013006 A1 WO 2012013006A1 CN 2010080566 W CN2010080566 W CN 2010080566W WO 2012013006 A1 WO2012013006 A1 WO 2012013006A1
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WIPO (PCT)
Prior art keywords
chessboard
board
active
data
card
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PCT/CN2010/080566
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French (fr)
Chinese (zh)
Inventor
陈肖东
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蓝帽子(厦门)文化传播有限公司
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Publication of WO2012013006A1 publication Critical patent/WO2012013006A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00643Electric board games; Electric features of board games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/02Chess; Similar board games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00574Connections between board and playing pieces
    • A63F2003/00583Connections between board and playing pieces with pin and hole
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00697Playing pieces
    • A63F2003/00747Playing pieces with particular shapes
    • A63F2003/0075Playing pieces with particular shapes covering two or more playing fields
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/0023Foldable, rollable, collapsible or segmented boards
    • HELECTRICITY
    • H01ELECTRIC ELEMENTS
    • H01RELECTRICALLY-CONDUCTIVE CONNECTIONS; STRUCTURAL ASSOCIATIONS OF A PLURALITY OF MUTUALLY-INSULATED ELECTRICAL CONNECTING ELEMENTS; COUPLING DEVICES; CURRENT COLLECTORS
    • H01R12/00Structural associations of a plurality of mutually-insulated electrical connecting elements, specially adapted for printed circuits, e.g. printed circuit boards [PCB], flat or ribbon cables, or like generally planar structures, e.g. terminal strips, terminal blocks; Coupling devices specially adapted for printed circuits, flat or ribbon cables, or like generally planar structures; Terminals specially adapted for contact with, or insertion into, printed circuits, flat or ribbon cables, or like generally planar structures
    • H01R12/70Coupling devices
    • H01R12/7082Coupling device supported only by cooperation with PCB

Definitions

  • the present invention relates to a tabletop board game board device, and more particularly to a board data connection device applied to a desktop board game.
  • USB interface is generally used as an interface for splicing between the chessboard blocks, and serves as a bridge between the chessboard blocks and the chessboard and the chess pieces.
  • the desktop board directly using the USB interface as a splicing interface has the characteristics of inconvenient splicing operation and unstable connection after splicing, so that the user does not easily splicing a plurality of checkerboard blocks, and the data transmission efficiency is prone to decrease after splicing. happening.
  • the object of the present invention is to overcome the deficiencies of the prior art and provide a chessboard data connection device applied to a desktop board game, which adopts a form in which a card table and a card slot are engaged, and a data socket and a data plug are inserted. It not only realizes the stable splicing between the chessboard blocks, but also realizes the effective transmission of data between the chessboard blocks, thereby solving the deficiencies of the prior art desktop chessboard.
  • a board data connection device applied to a desktop board game comprising a plurality of chessboard blocks, each of which has a plurality of fixed chessboards on the disk surface;
  • An active chessboard for connecting each of the chessboard blocks, the bottom end of each of the active chessboards is respectively provided with a card table, and each of the card slots is respectively provided with a data socket; and the end edges of the respective chessboard blocks are respectively provided with a card a card slot corresponding to the corresponding slot, and each of the card slots is respectively provided with a data plug;
  • the card slots of the respective active chess cards are respectively engaged with the corresponding card slots of the checkerboard block, and the data sockets of the respective card slots are respectively
  • the data plugs corresponding to the card slots are inserted and matched to enable phase stitching and data transmission between adjacent checkerboard blocks.
  • the plurality of active chessboards include a first active chessboard and a second active chessboard; the bottom of the first active chessboard has two decks, and the two decks are arranged side by side and spaced apart from each other by a distance.
  • the two card slots are respectively engaged with the card slots of two adjacent chessboard blocks, so that the two adjacent chessboard blocks realize the splicing cooperation and data transmission;
  • the card table at the bottom end of the second active chess box is One, the card deck is engaged with the card slot of the outermost board segment to enable the second active chessboard to transmit data to and from the fixed chessboard on the chessboard block.
  • the first active chessboard includes a first top for placing a pawn and a first bottom provided with two decks; a bottom end of the first top is fixed to a top end of the first bottom; the two decks Located at the bottom end of the first bottom.
  • the second active chessboard includes a second top for placing the pawn and a second bottom provided with a card; the bottom end of the second top is fixed to the top end of the second bottom; the card is disposed at An inner side of the bottom end of the second bottom portion; an outer side of the bottom end of the second bottom portion is downwardly provided with an extending block.
  • Each of the end edges of each of the checkerboard blocks is respectively provided with a groove capable of partially accommodating the first bottom of the first movable chess piece and the second bottom of the second active chess piece, the respective card slots respectively Set at the bottom of the groove of the corresponding groove.
  • the groove walls of the grooves of each of the checkerboard blocks are respectively a wall structure having a semicircular shape and two ends of the groove wall respectively contacting the end edges of the checkerboard block; the first bottom of each of the first movable chess pieces The circumferences of the circumferences are respectively circularly shaped to simultaneously achieve a full circle fit with the grooves of the two adjacent checkerboard blocks; the circumferences of the second bottoms of the respective second active chess pieces are respectively circularly shaped to respectively The groove of the chessboard block at the outermost edge achieves a semi-circular fit.
  • Each of the active chess compartments is internally provided with a circuit board for realizing data power transmission and sensing components; the circuit board is disposed above the data socket of the card slot.
  • a board data connection device applied to a desktop board game of the present invention can design the tops of each of its active chess pieces into a variety of chess shapes, such as a castle shape, and a character shape piece in the game. It can be placed on the active chessboard in the shape of a castle, which adds to the richness of the game content and adds to the fun of the game.
  • the invention has the beneficial effects that since the plurality of bottom ends are respectively provided with active chessboards of the card table, and the bottom ends of the card tables of the respective active chess boxes are respectively provided with data sockets, and at the four end edges of the respective chessboard blocks
  • Each of the card slots is provided with a card slot that can be engaged with the card table of the active chess box, and each of the card slots is respectively provided with a data plug that can be inserted and matched with the data socket of the card table, so that each chessboard block is arranged between
  • the splicing can be achieved by the card-joining of the active card slot and the card slot at the end of the chessboard block, and the data blocks of the card table and the card slot of the chessboard block can be passed between the respective chessboard blocks.
  • the data plug is plugged and matched to achieve effective data transmission; therefore, compared with the prior art desktop chessboard splicing form, the present invention has the characteristics of being able to achieve stable splicing between each checkerboard block and effective data transmission;
  • the first active chessboard and the second active chessboard of the present invention can also be used as a chessboard while splicing each chessboard block and realizing data transmission, which further enriches the content of the chessboard game. Add to the fun of the game.
  • FIG. 1 is a schematic perspective view showing the structure of a checkerboard block (including two movable chess pieces) of the present invention
  • FIG. 2 is a schematic perspective view showing the first active chessboard of the first embodiment of the present invention
  • FIG. 3 is a schematic exploded view of the first active chessboard of the first embodiment of the present invention.
  • Figure 4 is a bottom plan view of the first active chessboard of the first embodiment of the present invention.
  • Figure 5 is a schematic view showing the splicing of the first active chessboard and the two chessboard blocks of the first embodiment of the present invention
  • Figure 6 is a perspective view showing the structure of a second active chessboard of the first embodiment of the present invention.
  • Figure 7 is a schematic exploded view of the second active chessboard of the first embodiment of the present invention.
  • Figure 8 is a bottom plan view of the second active chessboard of the first embodiment of the present invention.
  • FIG. 9 is a schematic view showing the splicing of a second active chess piece and a chessboard block according to the first embodiment of the present invention.
  • Figure 10 is a partial perspective view showing the second embodiment of the present invention.
  • a board data connection apparatus applied to a desktop board game of the present invention includes a plurality of board blocks 1 and a plurality of active chess pieces for connecting respective board blocks;
  • the active chessboard further includes a first active chessboard 2 and a second active chessboard 3; each of the chessboard blocks 1 is provided with a plurality of fixed chessboards 11 respectively; and a card slot is respectively arranged on the end edges of the respective checkerboard blocks 1. 12, and the data plug 13 is respectively disposed inside each of the card slots 12.
  • the first active chess box 2 is used for splicing two adjacent chessboard blocks, and includes a first top portion 21 for placing the chess pieces, a circuit for realizing data power transmission and sensing elements. a bottom plate 23 and a first bottom portion 23; the bottom end of the first top portion 21 is fixed to the top end of the first bottom portion 23, and the circuit board 22 is built in a portion where the first top portion 21 and the first bottom portion 23 are matched;
  • the bottom end of the bottom is provided with two card bases 231, and the two card bases 231 are respectively provided with data sockets 232; the two card bases 231 are arranged side by side and spaced apart from each other by a distance, and the two card sets 231 can respectively
  • the card slots 12 of the two adjacent checkerboard blocks 1 are snap-fitted, and the data receptacles 232 at the bottom end thereof are mated with the data plugs 13 in the corresponding card slots, so that the two adjacent checkerboard blocks can be realized.
  • the second active chessboard 3 includes a second top 31 for placing the pawn, a circuit board 32 for implementing data power transmission and sensing elements, and a second bottom 33; the second The bottom end of the top portion 31 is fixed to the top end of the second bottom portion 33, and the circuit board 32 is built in a portion where the second top portion 31 and the second bottom portion 33 are matched; the bottom portion of the second bottom portion 33 is provided with a card base.
  • the bottom end of the card holder 331 is provided with a data socket 332 which is engaged with the card slot 12 of the outermost edge of the board block 1 and has a data socket 332 and a corresponding card at the bottom end thereof.
  • the data plug 13 inside the slot is inserted and mated, so that the second active chess 3 and the fixed chess inside the chessboard 1 can realize data transmission; the second bottom 33 has an extension block on the outer side of the bottom end. 333;
  • each checkerboard block 1 there are four card slots 12 on each checkerboard block 1 (the number of card slots on each checkerboard block may also be more, such as eight or more), at each end of each checkerboard block 1.
  • the central portion of the edge is respectively provided with a groove 14 capable of partially accommodating the first bottom portion 23 of the first movable chess box 2 and the second bottom portion 33 of the second movable chess box 3, and the four card slots 12 are respectively disposed in the corresponding grooves Slot bottom;
  • the groove walls of the groove 14 of the checkerboard block 1 are respectively a wall structure having a semicircular shape and two ends of the groove wall respectively contacting the end edges of the checkerboard block; the first bottom 23 of each of the first movable chess pieces 2
  • the circumferences of the circumferences are respectively circularly shaped to simultaneously achieve a full circle fit with the grooves of the two adjacent checkerboard blocks; the circumferences of the second bottom portions 33 of each of the second movable chess pieces 3 are respectively circularly shaped to respectively A semi-circular fit is achieved with the groove of the checkerboard block at the outermost edge.
  • a chessboard data connection device applied to a desktop board game of the present invention can design the tops of its respective active chessboards into various chessboard shapes, such as designing the first top 21 of the first active chessboard 2.
  • the characters in the game can be placed on the first active chessboard in the shape of a castle.
  • the second top 31 of the second active chess 3 can also be designed as a castle shape; since the second active chess 3 is on the groove of the outermost checkerboard block, one or more
  • the second top of the second active chessboard is designed as a door shape (as shown in Fig. 1, the second top of the second active chessboard 3 is the shape of the door).
  • each checkerboard block 1 can also be provided with a terrain mark, which adds to the richness of the game content and adds to the fun of the game.
  • the invention relates to a board data connection device applied to a desktop board game, wherein the first active chess piece, the second active chess piece and the design of the end portions of each checkerboard block can realize the mutual splicing cooperation between the respective checkerboard blocks.
  • data between the various checkerboard blocks and between the respective chessboards on the same checkerboard block can be mutually transmitted.
  • the invention has the characteristics that the stitching between the checkerboard blocks is more stable and the data transmission is more effective; in addition, the design of the first active chessboard and the second active chessboard of the present invention achieves stitching.
  • Each board block and data transmission can also be used as a chessboard, which further enriches the content of the board game and adds to the fun of the game.
  • the board data connection device of the present invention is applied to the board data connection device of the desktop board game, and the top of each activity chess box can be set to other structures according to actual needs, as shown in FIG. 10 in the second embodiment, which is the same as the first embodiment.
  • the difference is that the tops of each of the active chessboards (the first active chessboard 2 and the second active chessboard 3) are planes, and the top of each active chessboard and the top of the fixed chessboard inside the chessboard block 1 are at the height.
  • the above is relatively similar.
  • the invention relates to a board data connection device applied to a desktop board game, which realizes the stable splicing between the various board blocks and the effective transmission of data between the chess pieces and the chess pieces in the same board block, and enriches the data from the board.
  • the content of the game adds to the fun of the game.

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Abstract

A chessboard data coupling device for tabletop chessboard games comprises a plurality of chessboard blocks and a plurality of moveable chess lattices for coupling each chessboard block; a plurality of fixed chess lattices are set on the board surface of each chessboard block respectively; a clamping platform is set at the bottom of each moveable chess lattice respectively; a data socket is set at the bottom of each clamping platform respectively; a clamping slot capable of matching correspondingly with the clamping platform is set on the end edge of each chessboard block respectively, and a data pin is set within each clamping slot respectively;the clamping platform of each moveable chess lattice is matched with the corresponding clamping slot of the chessboard block in a clamping way respectively, and the data socket of each clamping platform is matched with the data pin of the corresponding clamping slot in a splicing way respectively. The device not only realizes the firm concatenation between each chessboard block and data's effective transmission between the chessboard blocks and between the chess lattices in the same chessboard block, but also therefrom enriches the content of the game, increases the interest of the game.

Description

一种应用于桌面棋盘游戏的棋盘数据连接装置  Checkerboard data connection device applied to desktop board game 技术领域  Technical field
本发明涉及一种桌面棋盘游戏棋盘装置,特别是涉及一种应用于桌面棋盘游戏的棋盘数据连接装置。  The present invention relates to a tabletop board game board device, and more particularly to a board data connection device applied to a desktop board game.
背景技术Background technique
数码桌面棋盘游戏利用现代化数字技术与古老的棋盘游戏相结合,创造出了一款新型的桌面游戏,增加了游戏的趣味性以及互动性。为了实现棋盘的数据传输功能,一般利用USB接口作为各棋盘块之间拼接的接口,并作为棋盘块之间以及棋盘块的棋格与棋子之间传递信息的桥梁。然而,直接将USB接口作为拼接接口的桌面棋盘,存在拼接操作不便、拼接后连接不稳定等特点,使得使用者不容易对多个棋盘块进行拼接,并在拼接后容易出现数据传递效率降低的情况。Digital desktop board games combine modern digital technology with ancient board games to create a new desktop game that adds to the fun and interactivity of the game. In order to realize the data transmission function of the chessboard, the USB interface is generally used as an interface for splicing between the chessboard blocks, and serves as a bridge between the chessboard blocks and the chessboard and the chess pieces. However, the desktop board directly using the USB interface as a splicing interface has the characteristics of inconvenient splicing operation and unstable connection after splicing, so that the user does not easily splicing a plurality of checkerboard blocks, and the data transmission efficiency is prone to decrease after splicing. Happening.
发明内容Summary of the invention
本发明的目的在于克服现有技术之不足,提供一种应用于桌面棋盘游戏的棋盘数据连接装置,它采用卡台与卡槽相卡接的形式,及数据插座与数据插头相插接的形式,不仅实现了棋盘块之间的稳固拼接,还实现了棋盘块之间数据的有效传输,从而解决了现有技术的桌面棋盘所存在的不足之处。The object of the present invention is to overcome the deficiencies of the prior art and provide a chessboard data connection device applied to a desktop board game, which adopts a form in which a card table and a card slot are engaged, and a data socket and a data plug are inserted. It not only realizes the stable splicing between the chessboard blocks, but also realizes the effective transmission of data between the chessboard blocks, thereby solving the deficiencies of the prior art desktop chessboard.
本发明解决其技术问题所采用的技术方案是:一种应用于桌面棋盘游戏的棋盘数据连接装置,包括多个棋盘块,各个棋盘块的盘面上分别设有多个固定棋格;还包括多个用于连接各个棋盘块的活动棋格,该各个活动棋格的底端分别设有卡台,且各个卡台中分别设有数据插座;在各个棋盘块的端沿上分别设有能够与卡台相对应配合的卡槽,且各个卡槽的内部分别设有数据插头;该各个活动棋格的卡台分别与棋盘块的对应卡槽相卡接配合,且各个卡台的数据插座分别与对应卡槽的数据插头相插接配合,以使相邻棋盘块之间能够实现相拼接配合及数据相互传输。The technical solution adopted by the present invention to solve the technical problem thereof is: a board data connection device applied to a desktop board game, comprising a plurality of chessboard blocks, each of which has a plurality of fixed chessboards on the disk surface; An active chessboard for connecting each of the chessboard blocks, the bottom end of each of the active chessboards is respectively provided with a card table, and each of the card slots is respectively provided with a data socket; and the end edges of the respective chessboard blocks are respectively provided with a card a card slot corresponding to the corresponding slot, and each of the card slots is respectively provided with a data plug; the card slots of the respective active chess cards are respectively engaged with the corresponding card slots of the checkerboard block, and the data sockets of the respective card slots are respectively The data plugs corresponding to the card slots are inserted and matched to enable phase stitching and data transmission between adjacent checkerboard blocks.
所述的多个活动棋格包括第一活动棋格和第二活动棋格;该第一活动棋格底端的卡台为两个,该两个卡台呈并列分布,并相互间隔一个距离,该两个卡台分别与两相邻的棋盘块的卡槽相卡接配合,以使该两相邻的棋盘块实现相拼接配合及数据相互传输;该第二活动棋格底端的卡台为一个,该卡台与处在最外缘的棋盘块的卡槽相卡接配合,以使该第二活动棋格能够与该棋盘块上的固定棋格实现数据相互传输。The plurality of active chessboards include a first active chessboard and a second active chessboard; the bottom of the first active chessboard has two decks, and the two decks are arranged side by side and spaced apart from each other by a distance. The two card slots are respectively engaged with the card slots of two adjacent chessboard blocks, so that the two adjacent chessboard blocks realize the splicing cooperation and data transmission; the card table at the bottom end of the second active chess box is One, the card deck is engaged with the card slot of the outermost board segment to enable the second active chessboard to transmit data to and from the fixed chessboard on the chessboard block.
所述的第一活动棋格包括用于放置棋子的第一顶部和设有两卡台的第一底部;该第一顶部的底端与第一底部的顶端相固接;所述两卡台设于该第一底部的底端。The first active chessboard includes a first top for placing a pawn and a first bottom provided with two decks; a bottom end of the first top is fixed to a top end of the first bottom; the two decks Located at the bottom end of the first bottom.
所述的第二活动棋格包括用于放置棋子的第二顶部和设有一卡台的第二底部;该第二顶部的底端与第二底部的顶端相固接;所述卡台设于该第二底部的底端内侧;该第二底部的底端外侧向下设有一延伸块。The second active chessboard includes a second top for placing the pawn and a second bottom provided with a card; the bottom end of the second top is fixed to the top end of the second bottom; the card is disposed at An inner side of the bottom end of the second bottom portion; an outer side of the bottom end of the second bottom portion is downwardly provided with an extending block.
在所述各个棋盘块的各个端沿上分别开有能够部分容纳所述第一活动棋格的第一底部及所述第二活动棋格的第二底部的凹槽,所述各个卡槽分别设在对应的凹槽的槽底。Each of the end edges of each of the checkerboard blocks is respectively provided with a groove capable of partially accommodating the first bottom of the first movable chess piece and the second bottom of the second active chess piece, the respective card slots respectively Set at the bottom of the groove of the corresponding groove.
所述的各个棋盘块的凹槽的槽壁分别为呈半圆形形状且槽壁两端分别与棋盘块的端沿相接的壁体结构;所述各个第一活动棋格的第一底部的周圈分别呈圆形形状,以同时分别与两相邻棋盘块的凹槽实现全圆配合;所述各个第二活动棋格的第二底部的周圈分别呈圆形形状,以分别与处在最外缘的棋盘块的凹槽实现半圆配合。The groove walls of the grooves of each of the checkerboard blocks are respectively a wall structure having a semicircular shape and two ends of the groove wall respectively contacting the end edges of the checkerboard block; the first bottom of each of the first movable chess pieces The circumferences of the circumferences are respectively circularly shaped to simultaneously achieve a full circle fit with the grooves of the two adjacent checkerboard blocks; the circumferences of the second bottoms of the respective second active chess pieces are respectively circularly shaped to respectively The groove of the chessboard block at the outermost edge achieves a semi-circular fit.
所述的各个活动棋格的内部分别装有一用于实现数据电源传输及感应元件的电路板;该电路板设在所述卡台的数据插座的上方。Each of the active chess compartments is internally provided with a circuit board for realizing data power transmission and sensing components; the circuit board is disposed above the data socket of the card slot.
本发明的一种应用于桌面棋盘游戏的棋盘数据连接装置,可以将其各个活动棋格的顶部设计成各式各样的棋格造型,如设计成城堡造型,则游戏中的人物造型棋子,即可放在呈城堡造型的活动棋格上,这既增添了游戏内容的丰富性,又增添了游戏的趣味性。A board data connection device applied to a desktop board game of the present invention can design the tops of each of its active chess pieces into a variety of chess shapes, such as a castle shape, and a character shape piece in the game. It can be placed on the active chessboard in the shape of a castle, which adds to the richness of the game content and adds to the fun of the game.
本发明的有益效果是,由于包括多个底端分别设有卡台的活动棋格,且各个活动棋格的卡台的底端分别设有数据插座,同时在各个棋盘块的四个端沿上分别设有能够与活动棋格的卡台相卡接配合的卡槽,且各个卡槽的内部分别设有能够与卡台的数据插座相插接配合的数据插头,使得各个棋盘块之间能够通过活动棋格的卡台与棋盘块端沿的卡槽的卡接配合而实现稳固拼接,该各个棋盘块之间能够通过活动棋格的的卡台的数据插座与棋盘块的卡槽的数据插头的插接配合而实现数据的有效传输;因此,与现有技术的桌面棋盘的拼接形式相比,本发明具有能够实现各个棋盘块之间的稳固拼接及数据有效传输的特点;此外,本发明的第一活动棋格和第二活动棋格在拼接各个棋盘块和实现数据传输的同时,还能作为棋格来用,这就进一步丰富了棋盘游戏的内容,增添了游戏的趣味性。The invention has the beneficial effects that since the plurality of bottom ends are respectively provided with active chessboards of the card table, and the bottom ends of the card tables of the respective active chess boxes are respectively provided with data sockets, and at the four end edges of the respective chessboard blocks Each of the card slots is provided with a card slot that can be engaged with the card table of the active chess box, and each of the card slots is respectively provided with a data plug that can be inserted and matched with the data socket of the card table, so that each chessboard block is arranged between The splicing can be achieved by the card-joining of the active card slot and the card slot at the end of the chessboard block, and the data blocks of the card table and the card slot of the chessboard block can be passed between the respective chessboard blocks. The data plug is plugged and matched to achieve effective data transmission; therefore, compared with the prior art desktop chessboard splicing form, the present invention has the characteristics of being able to achieve stable splicing between each checkerboard block and effective data transmission; The first active chessboard and the second active chessboard of the present invention can also be used as a chessboard while splicing each chessboard block and realizing data transmission, which further enriches the content of the chessboard game. Add to the fun of the game.
以下结合附图及实施例对本发明作进一步详细说明;但本发明的一种应用于桌面棋盘游戏的棋盘数据连接装置不局限于以下实施例。The present invention will be further described in detail below with reference to the accompanying drawings and embodiments; however, a board data connection apparatus applied to a tabletop board game of the present invention is not limited to the following embodiments.
附图说明DRAWINGS
图1是实施例一本发明的棋盘块(含两活动棋格)的立体构造示意图;1 is a schematic perspective view showing the structure of a checkerboard block (including two movable chess pieces) of the present invention;
图2是实施例一本发明第一活动棋格的立体构造示意图;2 is a schematic perspective view showing the first active chessboard of the first embodiment of the present invention;
图3是实施例一本发明的第一活动棋格的爆炸示意图;3 is a schematic exploded view of the first active chessboard of the first embodiment of the present invention;
图4是实施例一本发明的第一活动棋格的仰视图;Figure 4 is a bottom plan view of the first active chessboard of the first embodiment of the present invention;
图5是实施例一本发明的第一活动棋格与两棋盘块的拼接示意图;Figure 5 is a schematic view showing the splicing of the first active chessboard and the two chessboard blocks of the first embodiment of the present invention;
图6是实施例一本发明的第二活动棋格的立体构造示意图;Figure 6 is a perspective view showing the structure of a second active chessboard of the first embodiment of the present invention;
图7是实施例一本发明的第二活动棋格的爆炸示意图;Figure 7 is a schematic exploded view of the second active chessboard of the first embodiment of the present invention;
图8是实施例一本发明的的第二活动棋格的仰视图;Figure 8 is a bottom plan view of the second active chessboard of the first embodiment of the present invention;
图9是实施例一本发明的第二活动棋格与一棋盘块的拼接示意图;9 is a schematic view showing the splicing of a second active chess piece and a chessboard block according to the first embodiment of the present invention;
图10是实施例二本发明的局部立体构造示意图。Figure 10 is a partial perspective view showing the second embodiment of the present invention.
具体实施方式detailed description
实施例一,请参见图1所示,本发明的一种应用于桌面棋盘游戏的棋盘数据连接装置,包括多个棋盘块1和多个用于连接各个棋盘块的活动棋格;该多个活动棋格又包括第一活动棋格2和第二活动棋格3;各个棋盘块1的盘面上分别设有多个固定棋格11;在各个棋盘块1的端沿上分别设有卡槽12,且各个卡槽12的内部分别设有数据插头13。 Embodiment 1 Referring to FIG. 1 , a board data connection apparatus applied to a desktop board game of the present invention includes a plurality of board blocks 1 and a plurality of active chess pieces for connecting respective board blocks; The active chessboard further includes a first active chessboard 2 and a second active chessboard 3; each of the chessboard blocks 1 is provided with a plurality of fixed chessboards 11 respectively; and a card slot is respectively arranged on the end edges of the respective checkerboard blocks 1. 12, and the data plug 13 is respectively disposed inside each of the card slots 12.
其中,among them,
请参见图2-图5所示,第一活动棋格2用于拼接两相邻的棋盘块,它包括用于放置棋子的第一顶部21、一用于实现数据电源传输及感应元件的电路板22和第一底部23;该第一顶部21的底端与第一底部23的顶端相固接,电路板22内置于第一顶部21和第一底部23相配合的部位中;该第一底部底端设有两个卡台231,该两个卡台231中分别设有数据插座232;该两个卡台231呈并列分布,并相互间隔一个距离,该两个卡台231分别能够与两相邻的棋盘块1的卡槽12相卡接配合,并使其底端的数据插座232与对应卡槽内部的数据插头13相插接配合,则可使该两相邻的棋盘块实现相拼接配合及数据相互传输;Referring to FIG. 2 to FIG. 5, the first active chess box 2 is used for splicing two adjacent chessboard blocks, and includes a first top portion 21 for placing the chess pieces, a circuit for realizing data power transmission and sensing elements. a bottom plate 23 and a first bottom portion 23; the bottom end of the first top portion 21 is fixed to the top end of the first bottom portion 23, and the circuit board 22 is built in a portion where the first top portion 21 and the first bottom portion 23 are matched; The bottom end of the bottom is provided with two card bases 231, and the two card bases 231 are respectively provided with data sockets 232; the two card bases 231 are arranged side by side and spaced apart from each other by a distance, and the two card sets 231 can respectively The card slots 12 of the two adjacent checkerboard blocks 1 are snap-fitted, and the data receptacles 232 at the bottom end thereof are mated with the data plugs 13 in the corresponding card slots, so that the two adjacent checkerboard blocks can be realized. Splicing cooperation and data transmission;
请参见图6-图9所示,第二活动棋格3包括用于放置棋子的第二顶部31、一用于实现数据电源传输及感应元件的电路板32和第二底部33;该第二顶部31的底端与第二底部33的顶端相固接,电路板32内置于第二顶部31和第二底部33相配合的部位中;该第二底部33的底端内侧设有一个卡台331,且该卡台331的底端设有数据插座332,该卡台331与处在最外缘的棋盘块1的卡槽12相卡接配合,并使其底端的数据插座332与对应卡槽内部的数据插头13相插接配合,则可使该第二活动棋格3与该棋盘块1内部的固定棋格实现数据相互传输;第二底部33的底端外侧向下设有一延伸块333;Referring to FIGS. 6-9, the second active chessboard 3 includes a second top 31 for placing the pawn, a circuit board 32 for implementing data power transmission and sensing elements, and a second bottom 33; the second The bottom end of the top portion 31 is fixed to the top end of the second bottom portion 33, and the circuit board 32 is built in a portion where the second top portion 31 and the second bottom portion 33 are matched; the bottom portion of the second bottom portion 33 is provided with a card base. The bottom end of the card holder 331 is provided with a data socket 332 which is engaged with the card slot 12 of the outermost edge of the board block 1 and has a data socket 332 and a corresponding card at the bottom end thereof. The data plug 13 inside the slot is inserted and mated, so that the second active chess 3 and the fixed chess inside the chessboard 1 can realize data transmission; the second bottom 33 has an extension block on the outer side of the bottom end. 333;
请参见图1所示,各个棋盘块1上的卡槽12为四个(该各个棋盘块上的卡槽也可以为更多个,如八个或不止),在各个棋盘块1的各个端沿的中部分别开有一能够部分容纳第一活动棋格2的第一底部23及第二活动棋格3的第二底部33的凹槽14,该四个卡槽12分别设在对应的凹槽的槽底;Referring to FIG. 1 , there are four card slots 12 on each checkerboard block 1 (the number of card slots on each checkerboard block may also be more, such as eight or more), at each end of each checkerboard block 1. The central portion of the edge is respectively provided with a groove 14 capable of partially accommodating the first bottom portion 23 of the first movable chess box 2 and the second bottom portion 33 of the second movable chess box 3, and the four card slots 12 are respectively disposed in the corresponding grooves Slot bottom;
上述棋盘块1的凹槽14的槽壁分别为呈半圆形形状且槽壁两端分别与棋盘块的端沿相接的壁体结构;上述各个第一活动棋格2的第一底部23的周圈分别呈圆形形状,以同时分别与两相邻棋盘块的凹槽实现全圆配合;上述各个第二活动棋格3的第二底部33的周圈分别呈圆形形状,以分别与处在最外缘的棋盘块的凹槽实现半圆配合。The groove walls of the groove 14 of the checkerboard block 1 are respectively a wall structure having a semicircular shape and two ends of the groove wall respectively contacting the end edges of the checkerboard block; the first bottom 23 of each of the first movable chess pieces 2 The circumferences of the circumferences are respectively circularly shaped to simultaneously achieve a full circle fit with the grooves of the two adjacent checkerboard blocks; the circumferences of the second bottom portions 33 of each of the second movable chess pieces 3 are respectively circularly shaped to respectively A semi-circular fit is achieved with the groove of the checkerboard block at the outermost edge.
本发明的一种应用于桌面棋盘游戏的棋盘数据连接装置,可以将其各个活动棋格的顶部设计成各式各样的棋格造型,如将第一活动棋格2的第一顶部21设计成城堡造型,则游戏中的人物造型棋子,即可放在呈城堡造型的第一活动棋格上。同时,也可以将第二活动棋格3的第二顶部31设计成城堡造型;由于第二活动棋格3处在最外缘棋盘块的凹槽上,因此,也可以将一个或多个第二活动棋格的第二顶部设计成门的造型(如图1所示,第二活动棋格3的第二顶部即为门的造型)。同时,各个棋盘块1也可以设有地形标示,这既增添了游戏内容的丰富性,又增添了游戏的趣味性。A chessboard data connection device applied to a desktop board game of the present invention can design the tops of its respective active chessboards into various chessboard shapes, such as designing the first top 21 of the first active chessboard 2. In the shape of a castle, the characters in the game can be placed on the first active chessboard in the shape of a castle. At the same time, the second top 31 of the second active chess 3 can also be designed as a castle shape; since the second active chess 3 is on the groove of the outermost checkerboard block, one or more The second top of the second active chessboard is designed as a door shape (as shown in Fig. 1, the second top of the second active chessboard 3 is the shape of the door). At the same time, each checkerboard block 1 can also be provided with a terrain mark, which adds to the richness of the game content and adds to the fun of the game.
本发明的一种应用于桌面棋盘游戏的棋盘数据连接装置,其第一活动棋格、第二活动棋格及各个棋盘块端沿部分的设计,既可以实现各个棋盘块之间的相互拼接配合,又可以实现各个棋盘块之间、以及同一棋盘块上的各个棋格之间的数据相互传输。与现有技术的桌面棋盘相比,本发明具有棋盘块之间拼接更稳固、数据传输更有效的特点;此外,本发明的第一活动棋格和第二活动棋格的设计,在实现拼接各个棋盘块和实现数据传输的同时,还能作为棋格来用,这就进一步丰富了棋盘游戏的内容,增添了游戏的趣味性。The invention relates to a board data connection device applied to a desktop board game, wherein the first active chess piece, the second active chess piece and the design of the end portions of each checkerboard block can realize the mutual splicing cooperation between the respective checkerboard blocks. In addition, data between the various checkerboard blocks and between the respective chessboards on the same checkerboard block can be mutually transmitted. Compared with the prior art desktop chessboard, the invention has the characteristics that the stitching between the checkerboard blocks is more stable and the data transmission is more effective; in addition, the design of the first active chessboard and the second active chessboard of the present invention achieves stitching. Each board block and data transmission can also be used as a chessboard, which further enriches the content of the board game and adds to the fun of the game.
本发明的一种应用于桌面棋盘游戏的棋盘数据连接装置,也可以根据实际需要将各个活动棋格的顶部设为其他结构,如实施例二下的图10所示,其与实施例一的不同之处在于:其各个活动棋格(第一活动棋格2、第二活动棋格3)的顶端为平面,且各个活动棋格的顶端与棋盘块1内部的固定棋格的顶端在高度上较为相近。The board data connection device of the present invention is applied to the board data connection device of the desktop board game, and the top of each activity chess box can be set to other structures according to actual needs, as shown in FIG. 10 in the second embodiment, which is the same as the first embodiment. The difference is that the tops of each of the active chessboards (the first active chessboard 2 and the second active chessboard 3) are planes, and the top of each active chessboard and the top of the fixed chessboard inside the chessboard block 1 are at the height. The above is relatively similar.
上述实施例仅为本发明的较佳实施方式,但本发明的实施方式并不局限于上述实施例,任何熟悉本技术领域者在本发明领域内,在未背离本发明的精神实质与原理下所做的任何改变、修饰、替代、组合、简化等,均落入本发明的技术方案的保护范围之内。The above embodiments are merely preferred embodiments of the present invention, but the embodiments of the present invention are not limited to the above embodiments, and any one skilled in the art can be within the scope of the present invention without departing from the spirit and principle of the present invention. Any changes, modifications, substitutions, combinations, simplifications, etc., which are made, fall within the scope of the technical solutions of the present invention.
工业实用性Industrial applicability
本发明一种应用于桌面棋盘游戏的棋盘数据连接装置,实现了各个棋盘块之间的稳固拼接及各个棋盘块之间、同一棋盘块内的棋格之间数据地有效传输,而且从中丰富了游戏的内容,增添了游戏的趣味性。The invention relates to a board data connection device applied to a desktop board game, which realizes the stable splicing between the various board blocks and the effective transmission of data between the chess pieces and the chess pieces in the same board block, and enriches the data from the board. The content of the game adds to the fun of the game.

Claims (10)

  1. 一种应用于桌面棋盘游戏的棋盘数据连接装置,包括多个棋盘块,各个棋盘块的盘面上分别设有多个固定棋格;其特征在于:还包括多个用于连接各个棋盘块的活动棋格,活动棋格的底端设有卡台,卡台中设有数据插座;在各个棋盘块的端沿上均设有能够与卡台相对应配合的卡槽,且各卡槽的内部均设有数据插头;该各个活动棋格的卡台分别与棋盘块的对应卡槽相卡接配合,且各个卡台的数据插座分别与对应卡槽的数据插头相插接配合,以使相邻棋盘块之间能够实现相拼接配合及数据相互传输。 A board data connection device applied to a desktop board game, comprising a plurality of chessboard blocks, each of which has a plurality of fixed chessboards on the disk surface; and the method further comprises: a plurality of activities for connecting the respective chessboard blocks a chess compartment, a bottom end of the active chessboard is provided with a card socket, and a data socket is arranged in the card table; a card slot corresponding to the card table is arranged on the end edge of each chessboard block, and the interior of each card slot is A data plug is provided; the card slots of the respective active chess cards are respectively engaged with the corresponding card slots of the checkerboard block, and the data sockets of the respective card slots are respectively inserted and matched with the data plugs of the corresponding card slots, so as to be adjacent The splicing cooperation and data transmission between the board blocks can be realized.
  2. 根据权利要求1所述的应用于桌面棋盘游戏的棋盘数据连接装置,其特征在于:所述的多个活动棋格为第一活动棋格,第一活动棋格底端的卡台为两个,该两个卡台呈并列分布,并相互间隔一个距离,该两个卡台分别与两相邻的棋盘块的卡槽相卡接配合,以使该两相邻的棋盘块实现相拼接配合及数据相互传输。 The board data connection device applied to a desktop board game according to claim 1, wherein the plurality of active chess pieces are the first active chess pieces, and the number of the cards at the bottom end of the first active chess piece is two. The two card stages are arranged side by side and spaced apart from each other by a distance, and the two card stages are respectively engaged with the card slots of two adjacent chess board blocks, so that the two adjacent chess board blocks are spliced and matched. Data is transmitted to each other.
  3. 根据权利要求1所述的应用于桌面棋盘游戏的棋盘数据连接装置,其特征在于:所述的多个活动棋格为第二活动棋格,第二活动棋格底端的卡台为一个,该卡台与处在最外缘的棋盘块的卡槽相卡接配合,以使该第二活动棋格能够与该棋盘块上的固定棋格实现数据相互传输。The board data connection device for a tabletop board game according to claim 1, wherein the plurality of active chess pieces are the second active chess pieces, and the card table at the bottom end of the second active chess piece is one. The card deck is engaged with the card slot of the outermost board segment to enable the second active chessboard to transmit data to and from the fixed chessboard on the board segment.
  4. 根据权利要求2所述的应用于桌面棋盘游戏的棋盘数据连接装置,其特征在于:所述的第一活动棋格包括用于放置棋子的第一顶部和设有两卡台的第一底部;该第一顶部的底端与第一底部的顶端相固接;所述两卡台设于该第一底部的底端。A board data connection device for a tabletop board game according to claim 2, wherein: said first active chessboard comprises a first top for placing a pawn and a first bottom provided with two decks; The bottom end of the first top is fixed to the top end of the first bottom; the two card stages are disposed at the bottom end of the first bottom.
  5. 根据权利要求3所述的应用于桌面棋盘游戏的棋盘数据连接装置,其特征在于:所述的第二活动棋格包括用于放置棋子的第二顶部和设有一卡台的第二底部;该第二顶部的底端与第二底部的顶端相固接;所述卡台设于该第二底部的底端内侧;该第二底部的底端外侧向下设有一延伸块。A board data connection apparatus for a tabletop board game according to claim 3, wherein said second movable chessboard includes a second top for placing the pawn and a second bottom provided with a deck; The bottom end of the second top portion is fixed to the top end of the second bottom portion; the card table is disposed on the inner side of the bottom end of the second bottom portion; and an extension block is disposed downwardly on the outer side of the bottom end of the second bottom portion.
  6. 根据权利要求4或5所述的应用于桌面棋盘游戏的棋盘数据连接装置,其特征在于:在所述各个棋盘块的各个端沿上分别开有能够部分容纳所述第一活动棋格的第一底部及所述第二活动棋格的第二底部的凹槽,所述各个卡槽分别设在对应的凹槽的槽底。A board data connection device for a tabletop board game according to claim 4 or 5, wherein each of the end edges of each of the board blocks is respectively provided with a portion capable of partially accommodating the first movable board a bottom and a groove of the second bottom of the second movable chess piece, wherein the respective card slots are respectively disposed at the bottom of the groove of the corresponding groove.
  7. 根据权利要求6所述的应用于桌面棋盘游戏的棋盘数据连接装置,其特征在于:所述的各个棋盘块的凹槽的槽壁分别为呈半圆形形状且槽壁两端分别与棋盘块的端沿相接的壁体结构;所述各个第一活动棋格的第一底部的周圈分别呈圆形形状,以同时分别与两相邻棋盘块的凹槽实现全圆配合;所述各个第二活动棋格的第二底部的周圈分别呈圆形形状,以分别与处在最外缘的棋盘块的凹槽实现半圆配合。The checkerboard data connection device for a tabletop board game according to claim 6, wherein the groove walls of the grooves of each of the checkerboard blocks are respectively in a semicircular shape and the two ends of the groove wall are respectively associated with the checkerboard block. The ends of the first bottom of each of the first movable chessboards have a circular shape to achieve a full circle fit with the grooves of the two adjacent checkerboard blocks; The circumferences of the second bottoms of the respective second active chess pieces are each in a circular shape to achieve a semi-circular fit with the grooves of the checkerboard block at the outermost edge, respectively.
  8. 根据权利要求1所述的应用于桌面棋盘游戏的棋盘数据连接装置,其特征在于:所述的各个活动棋格的内部分别装有一用于实现数据电源传输及感应元件的电路板;该电路板设在所述卡台的数据插座的上方。A board data connection device for a tabletop board game according to claim 1, wherein: each of said movable chessboards is internally provided with a circuit board for realizing data power transmission and sensing elements; It is arranged above the data socket of the card table.
  9. 根据权利要求7所述的应用于桌面棋盘游戏的棋盘数据连接装置,其特征在于:所述的各个棋盘块上可以设有地形标示。The checkerboard data connection device for a tabletop board game according to claim 7, wherein the plurality of checkerboard blocks are provided with topographical indications.
  10. 根据权利要求7所述的应用于桌面棋盘游戏的棋盘数据连接装置,其特征在于:所述的第一活动棋格、第二活动棋格的顶部为立体造型。 The board data connection device for a tabletop board game according to claim 7, wherein the top of the first active chess piece and the second active chess piece is a three-dimensional shape.
PCT/CN2010/080566 2010-07-30 2010-12-31 Chessboard data coupling device for tabletop chessboard game WO2012013006A1 (en)

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CN2010202772511U CN201781113U (en) 2010-07-30 2010-07-30 Chessboard data connecting device applied to desktop chessboard game

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KR101908674B1 (en) * 2016-12-01 2018-10-16 방정환 Board game apparatus

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US3274727A (en) * 1961-08-26 1966-09-27 Zander Werner Mosaic plug-in toy
CN2113809U (en) * 1992-02-01 1992-08-26 孙跃顺 Large combined 'weiqi'
EP1107096A2 (en) * 1999-11-30 2001-06-13 Omron Corporation Figure data input device
CN102012963A (en) * 2010-09-08 2011-04-13 蓝帽子(厦门)文化传播有限公司 Data processing device and method of desktop chessboard game

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3274727A (en) * 1961-08-26 1966-09-27 Zander Werner Mosaic plug-in toy
CN2113809U (en) * 1992-02-01 1992-08-26 孙跃顺 Large combined 'weiqi'
EP1107096A2 (en) * 1999-11-30 2001-06-13 Omron Corporation Figure data input device
CN102012963A (en) * 2010-09-08 2011-04-13 蓝帽子(厦门)文化传播有限公司 Data processing device and method of desktop chessboard game

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