CN201781113U - Chessboard data connecting device applied to desktop chessboard game - Google Patents

Chessboard data connecting device applied to desktop chessboard game Download PDF

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Publication number
CN201781113U
CN201781113U CN2010202772511U CN201020277251U CN201781113U CN 201781113 U CN201781113 U CN 201781113U CN 2010202772511 U CN2010202772511 U CN 2010202772511U CN 201020277251 U CN201020277251 U CN 201020277251U CN 201781113 U CN201781113 U CN 201781113U
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CN
China
Prior art keywords
chessboard
chess
clamping
movable
data
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
CN2010202772511U
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Chinese (zh)
Inventor
陈肖东
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Blue Hat Xiamen Advertising and Media Co Ltd
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Blue Hat Xiamen Advertising and Media Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Blue Hat Xiamen Advertising and Media Co Ltd filed Critical Blue Hat Xiamen Advertising and Media Co Ltd
Priority to CN2010202772511U priority Critical patent/CN201781113U/en
Priority to PCT/CN2010/080566 priority patent/WO2012013006A1/en
Application granted granted Critical
Publication of CN201781113U publication Critical patent/CN201781113U/en
Anticipated expiration legal-status Critical
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00643Electric board games; Electric features of board games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/02Chess; Similar board games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00574Connections between board and playing pieces
    • A63F2003/00583Connections between board and playing pieces with pin and hole
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00697Playing pieces
    • A63F2003/00747Playing pieces with particular shapes
    • A63F2003/0075Playing pieces with particular shapes covering two or more playing fields
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/0023Foldable, rollable, collapsible or segmented boards
    • HELECTRICITY
    • H01ELECTRIC ELEMENTS
    • H01RELECTRICALLY-CONDUCTIVE CONNECTIONS; STRUCTURAL ASSOCIATIONS OF A PLURALITY OF MUTUALLY-INSULATED ELECTRICAL CONNECTING ELEMENTS; COUPLING DEVICES; CURRENT COLLECTORS
    • H01R12/00Structural associations of a plurality of mutually-insulated electrical connecting elements, specially adapted for printed circuits, e.g. printed circuit boards [PCB], flat or ribbon cables, or like generally planar structures, e.g. terminal strips, terminal blocks; Coupling devices specially adapted for printed circuits, flat or ribbon cables, or like generally planar structures; Terminals specially adapted for contact with, or insertion into, printed circuits, flat or ribbon cables, or like generally planar structures
    • H01R12/70Coupling devices
    • H01R12/7082Coupling device supported only by cooperation with PCB

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Toys (AREA)

Abstract

The utility model discloses a chessboard data connecting device applied to a desktop chessboard game, which comprises a plurality of chessboard blocks with the same specifications and a plurality of movable chess grids connected with all chessboard blocks; wherein a plurality of fixed chess grids are respectively arranged on the board face of each chessboard block; the bottom end of each movable chess grid is respectively provided with a clamp table, and the bottom end of each clamp table is provided with a data socket; the end edge of each chessboard block is respectively provided with a clamp slot matched with the clamp boss correspondingly, and a data plug is respectively arranged in each clamp slot; and the clamp table of each movable chess grid is clamped and matched with the corresponding clamp slot of the chessboard block, and the data socket of each clamp table is respectively inserted in and matched with the data plug of the corresponding clamp slot. The device not only realizes the firm and stable splicing among all chessboard blocks and the effective transmission of data among all the chessboard blocks and among the chess grids in the same chessboard block, but also enriches the content of the game and increases the interestingness of the game.

Description

Chessboard data connecting device applied to tabletop chessboard game
Technical Field
The utility model relates to a desktop chess board game especially relates to a be applied to the chess board data connection device of desktop chess board game.
Background
The digital table board game combines the modern digital technology with the ancient board game, creates a novel table game and increases the interest and the interactivity of the game. In the desktop chessboard in the prior art, the chessboard blocks and the chessboard blocks are connected by the USB interface, and the USB interface is used as an interface for splicing the chessboard blocks and is used as a bridge for transmitting information between the chessboard blocks and between the grids of the chessboard blocks and the chesses. However, the desktop chessboard using the USB interface as the splicing interface has the characteristics of inconvenient splicing operation, unstable connection after splicing, and the like, so that a user is not easy to splice a plurality of chessboard blocks, and the data transmission efficiency is easily reduced after splicing.
SUMMERY OF THE UTILITY MODEL
An object of the utility model is to overcome prior art not enough, provide a be applied to chess board data connection device of desktop chess board recreation, it adopts the form of ka tai and draw-in groove looks joint, and the form that data socket and data plug pegged graft mutually, has not only realized the firm concatenation between the chess board piece, has still realized the effective transmission of data between the chess board piece to the weak point that the desktop chess board of prior art exists has been solved.
The utility model provides a technical scheme that its technical problem adopted is: a chessboard data connecting device applied to a tabletop chessboard game comprises a plurality of chessboard blocks with the same specification, wherein the surface of each chessboard block is respectively provided with a plurality of fixed chess grids; the chess board is characterized by also comprising a plurality of movable chess grids used for connecting the chess board blocks, wherein the bottom ends of the movable chess grids are respectively provided with a clamping table, and each clamping table is respectively provided with a data socket; the end edges of the chessboard blocks are respectively provided with a clamping groove which can be correspondingly matched with the clamping table, and the insides of the clamping grooves are respectively provided with a data plug; the clamping tables of the movable chess grids are respectively in clamping fit with the corresponding clamping grooves of the chessboard blocks, and the data sockets of the clamping tables are respectively in inserting fit with the data plugs of the corresponding clamping grooves, so that the adjacent chessboard blocks can be spliced and matched and data can be transmitted mutually.
The plurality of movable grids comprise a first movable grid and a second movable grid; the two clamping tables at the bottom end of the first movable chess lattice are distributed in parallel and are separated from each other by a distance, and the two clamping tables are respectively matched with the clamping grooves of two adjacent chessboard blocks in a clamping manner, so that the two adjacent chessboard blocks are matched in a splicing manner and data are transmitted mutually; the clamping table at the bottom end of the second movable chess lattice is one, and the clamping table is in clamping fit with the clamping groove of the chessboard block positioned at the outermost edge, so that the second movable chess lattice can realize data transmission with the fixed chess lattice on the chessboard block.
The first movable chess grids comprise a first top part for placing the chess pieces and a first bottom part provided with two clamping tables; the bottom end of the first top part is fixedly connected with the top end of the first bottom part; the two clamping platforms are arranged at the bottom end of the first bottom.
The second movable chess grids comprise a second top part for placing the chess pieces and a second bottom part provided with a clamping table; the bottom end of the second top part is fixedly connected with the top end of the second bottom part; the clamping table is arranged on the inner side of the bottom end of the second bottom part; an extension block is arranged downwards on the outer side of the bottom end of the second bottom.
Grooves capable of partially accommodating the first bottom of the first movable chess lattice and the second bottom of the second movable chess lattice are formed in the four end edges of each chessboard block respectively, and each clamping groove is formed in the bottom of the corresponding groove.
The groove walls of the grooves of the chessboard blocks are respectively of a semicircular shape, and two ends of each groove wall are respectively connected with the end edges of the chessboard blocks; the circumference of the first bottom of each first movable chess lattice is respectively in a circular shape so as to simultaneously and respectively realize full-circle matching with the grooves of two adjacent chessboard blocks; the circumference of the second bottom of each second movable chess lattice is respectively in a circular shape so as to be respectively in semicircular fit with the groove of the chessboard block positioned at the outermost edge.
A circuit board for realizing data power transmission and induction elements is respectively arranged in each movable chess lattice; the circuit board is arranged above the data socket of the card table.
The utility model discloses a be applied to chess board data connection device of desktop chess board recreation can design into the chess lattice molding of various kinds with the top of its each activity chess lattice, if design into the castle molding, then the personage's molding piece in the recreation can be put on being the fashioned activity chess lattice of castle, and this has both added the richness of recreation content, has added the interest of recreation again.
The beneficial effects of the utility model are that, because including a plurality of bottoms be equipped with the activity chess check of card platform respectively, and the bottom of the card platform of each activity chess check is equipped with the data socket respectively, four end edges at each chess board piece are equipped with respectively simultaneously can with the card platform looks joint complex draw-in groove of activity chess check, and the inside of each draw-in groove is equipped with the data plug that can peg graft the cooperation with the data socket of card platform respectively, make can realize firm concatenation through the joint cooperation of the card platform of activity chess check and the draw-in groove of chess board end edge between each chess board piece, can realize the effective transmission of data through the grafting cooperation of the data socket of the card platform of activity chess check and the data plug of the draw-in groove of chess board piece between this each chess board piece; therefore, compared with the splicing form of the desktop chessboard in the prior art, the utility model has the characteristics of realizing the stable splicing among the chessboard blocks and the effective data transmission; furthermore, the utility model discloses a first activity chess check and second activity chess check can also regard as the chess check to use when each chess board piece of concatenation and realization data transmission, and this content that has just further richened the chess board recreation has increased the interest of recreation.
The present invention will be described in further detail with reference to the accompanying drawings and examples; however, the board data connection device applied to the board game is not limited to the following embodiments.
Drawings
Fig. 1 is a schematic perspective view of a chessboard block (including two movable chessmen) according to the first embodiment of the present invention;
fig. 2 is a schematic perspective view of a first movable grid of the first embodiment of the present invention;
fig. 3 is an exploded view of a first active grid according to the first embodiment of the present invention;
fig. 4 is a bottom view of a first movable grid according to the first embodiment of the present invention;
fig. 5 is a schematic diagram illustrating the first movable grid and the two checkerboard pieces according to the first embodiment of the present invention;
fig. 6 is a schematic perspective view of a second movable grid according to the first embodiment of the present invention;
fig. 7 is an exploded view of a second active grid according to the first embodiment of the present invention;
fig. 8 is a bottom view of a second movable grid according to the first embodiment of the present invention;
fig. 9 is a schematic diagram illustrating a second movable grid and a chessboard block according to the first embodiment of the present invention;
fig. 10 is a partial perspective view of the second embodiment of the present invention.
Detailed Description
In the first embodiment, please refer to fig. 1, the chessboard data connection device for tabletop chessboard games of the present invention comprises a plurality of chessboard blocks 1 with the same specification and a plurality of movable chessmen grids for connecting each chessboard block; the plurality of movable grids also comprise a first movable grid 2 and a second movable grid 3; the disc surface of each chessboard block 1 is respectively provided with a plurality of fixed chess grids 11; card slots 12 are respectively arranged on the end edges of the chessboard blocks 1, and data plugs 13 are respectively arranged in the card slots 12.
Wherein,
referring to fig. 2-5, the first movable grid 2 is used for splicing two adjacent chess pieces, and includes a first top 21 for placing chess pieces, a circuit board 22 for implementing data power transmission and sensing elements, and a first bottom 23; the bottom end of the first top part 21 is fixedly connected with the top end of the first bottom part 23, and the circuit board 22 is arranged in the matched part of the first top part 21 and the first bottom part 23; the bottom end of the first bottom is provided with two clamping platforms 231, and the two clamping platforms 231 are respectively provided with a data socket 232; the two clamping platforms 231 are distributed in parallel and are separated from each other by a distance, the two clamping platforms 231 can be respectively clamped and matched with the clamping grooves 12 of the two adjacent chessboard blocks 1, and the data sockets 232 at the bottom ends of the clamping platforms are in inserted and matched with the data plugs 13 in the corresponding clamping grooves, so that the two adjacent chessboard blocks can be spliced and matched and data can be transmitted mutually;
referring to fig. 6-9, the second movable grid 3 includes a second top 31 for placing the chess pieces, a circuit board 32 for implementing data power transmission and sensing elements, and a second bottom 33; the bottom end of the second top portion 31 is fixedly connected with the top end of the second bottom portion 33, and the circuit board 32 is arranged in the matched part of the second top portion 31 and the second bottom portion 33; a clamping table 331 is arranged on the inner side of the bottom end of the second bottom part 33, a data socket 332 is arranged at the bottom end of the clamping table 331, the clamping table 331 is in clamping fit with the clamping groove 12 of the chessboard block 1 positioned at the outermost edge, and the data socket 332 at the bottom end of the clamping table is in splicing fit with the data plug 13 in the corresponding clamping groove, so that the second movable chess lattice 3 and the fixed chess lattice in the chessboard block 1 can realize data transmission; an extension block 333 is arranged at the bottom end outer side of the second bottom part 33 downwards;
as shown in fig. 1, four card slots 12 are provided on each chessboard block 1 (more card slots may be provided on each chessboard block, such as eight or more card slots), a groove 14 capable of partially accommodating a first bottom 23 of a first movable chess lattice 2 and a second bottom 33 of a second movable chess lattice 3 is respectively provided in the middle of each of the four end edges of each chessboard block 1, and the four card slots 12 are respectively provided at the bottom of the corresponding groove;
the groove walls of the grooves 14 of the chessboard block 1 are respectively in a semicircular shape, and two ends of the groove walls are respectively connected with the end edges of the chessboard blocks; the circumference of the first bottom 23 of each first movable chess lattice 2 is respectively in a circular shape so as to simultaneously and respectively realize full-circle matching with the grooves of two adjacent chessboard blocks; the circumference of the second bottom 33 of each second movable grid 3 is circular, so as to realize semicircular matching with the groove of the outermost chessboard block.
The utility model discloses a be applied to chess board data connection device of desktop chess board recreation can design into the chess case molding of various kinds with the top of its each activity chess case, if design into the castle molding with the first top 21 of first activity chess case 2, then the personage's molding piece in the recreation can be put on being the first activity chess case of castle molding. Meanwhile, the second top 31 of the second movable chess lattice 3 can be designed into a castle shape; since the second movable grids 3 are located on the grooves of the outermost chessboard blocks, the second tops of one or more second movable grids can also be designed into the shape of a door (as shown in fig. 1, the second tops of the second movable grids 3 are the shape of a door). This not only adds richness of game contents, but also adds interest to the game.
The utility model discloses a be applied to chess board data connection device of desktop chess board recreation, its first activity chess check, second activity chess check and each chess board piece end along the design of part, both can realize the cooperation of splicing each other between each chess board piece, can realize again between each chess board piece and the mutual transmission of data between each chess board on the same chess board piece. Compared with the desktop chessboard in the prior art, the utility model has the characteristics of more stable splicing among chessboard blocks and more effective data transmission; furthermore, the utility model discloses a design of first activity chess check and second activity chess check when realizing each chess board piece of concatenation and realizing data transmission, can also regard as the chess check to use, and this content that has just further enriched the chess board recreation has increased the interest of recreation.
The utility model discloses a be applied to chess board data connection device of desktop chess board recreation also can establish the top of each activity chess check into other structures according to actual need, like figure 10 under embodiment two shows, its difference with embodiment one lies in: the top end of each movable chess lattice (a first movable chess lattice 2 and a second movable chess lattice 3) is a plane, and the top end of each movable chess lattice is close to the top end of the fixed chess lattice in the chessboard block 1 in height.
The above embodiments are only preferred embodiments of the present invention, but the embodiments of the present invention are not limited to the above embodiments, and any person skilled in the art can make any changes, modifications, substitutions, combinations, simplifications, etc. within the scope of the present invention without departing from the spirit and principle of the present invention.

Claims (7)

1. A chessboard data connecting device applied to a tabletop chessboard game comprises a plurality of chessboard blocks with the same specification, wherein the surface of each chessboard block is respectively provided with a plurality of fixed chess grids; the method is characterized in that: the chess board is characterized by also comprising a plurality of movable chess grids used for connecting the chess board blocks, wherein the bottom ends of the movable chess grids are respectively provided with a clamping table, and each clamping table is respectively provided with a data socket; the end edges of the chessboard blocks are respectively provided with a clamping groove which can be correspondingly matched with the clamping table, and the insides of the clamping grooves are respectively provided with a data plug; the clamping tables of the movable chess grids are respectively in clamping fit with the corresponding clamping grooves of the chessboard blocks, and the data sockets of the clamping tables are respectively in inserting fit with the data plugs of the corresponding clamping grooves, so that the adjacent chessboard blocks can be spliced and matched and data can be transmitted mutually.
2. A board data connection apparatus for use with a board game according to claim 1, wherein: the plurality of movable grids comprise a first movable grid and a second movable grid; the two clamping tables at the bottom end of the first movable chess lattice are distributed in parallel and are separated from each other by a distance, and the two clamping tables are respectively matched with the clamping grooves of two adjacent chessboard blocks in a clamping manner, so that the two adjacent chessboard blocks are matched in a splicing manner and data are transmitted mutually; the clamping table at the bottom end of the second movable chess lattice is one, and the clamping table is in clamping fit with the clamping groove of the chessboard block positioned at the outermost edge, so that the second movable chess lattice can realize data transmission with the fixed chess lattice on the chessboard block.
3. A board data connection apparatus for use with a board game according to claim 2, wherein: the first movable chess grids comprise a first top part for placing the chess pieces and a first bottom part provided with two clamping tables; the bottom end of the first top part is fixedly connected with the top end of the first bottom part; the two clamping platforms are arranged at the bottom end of the first bottom.
4. A board data connection apparatus for use with a board game according to claim 2, wherein: the second movable chess grids comprise a second top part for placing the chess pieces and a second bottom part provided with a clamping table; the bottom end of the second top part is fixedly connected with the top end of the second bottom part; the clamping table is arranged on the inner side of the bottom end of the second bottom part; an extension block is arranged downwards on the outer side of the bottom end of the second bottom.
5. A board data connection apparatus for use with a board game according to claim 3 or 4, wherein: grooves capable of partially accommodating the first bottom of the first movable chess lattice and the second bottom of the second movable chess lattice are formed in the four end edges of each chessboard block respectively, and each clamping groove is formed in the bottom of the corresponding groove.
6. A board data connection apparatus for use with a board game according to claim 5, wherein: the groove walls of the grooves of the chessboard blocks are respectively of a semicircular shape, and two ends of each groove wall are respectively connected with the end edges of the chessboard blocks; the circumference of the first bottom of each first movable chess lattice is respectively in a circular shape so as to simultaneously and respectively realize full-circle matching with the grooves of two adjacent chessboard blocks; the circumference of the second bottom of each second movable chess lattice is respectively in a circular shape so as to be respectively in semicircular fit with the groove of the chessboard block positioned at the outermost edge.
7. A board data connection apparatus for use with a board game according to claim 1, wherein: a circuit board for realizing data power transmission and induction elements is respectively arranged in each movable chess lattice; the circuit board is arranged above the data socket of the card table.
CN2010202772511U 2010-07-30 2010-07-30 Chessboard data connecting device applied to desktop chessboard game Expired - Lifetime CN201781113U (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
CN2010202772511U CN201781113U (en) 2010-07-30 2010-07-30 Chessboard data connecting device applied to desktop chessboard game
PCT/CN2010/080566 WO2012013006A1 (en) 2010-07-30 2010-12-31 Chessboard data coupling device for tabletop chessboard game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN2010202772511U CN201781113U (en) 2010-07-30 2010-07-30 Chessboard data connecting device applied to desktop chessboard game

Publications (1)

Publication Number Publication Date
CN201781113U true CN201781113U (en) 2011-03-30

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Family Applications (1)

Application Number Title Priority Date Filing Date
CN2010202772511U Expired - Lifetime CN201781113U (en) 2010-07-30 2010-07-30 Chessboard data connecting device applied to desktop chessboard game

Country Status (2)

Country Link
CN (1) CN201781113U (en)
WO (1) WO2012013006A1 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110612145A (en) * 2016-12-01 2019-12-24 乐创股份公司 Chessboard game device

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3274727A (en) * 1961-08-26 1966-09-27 Zander Werner Mosaic plug-in toy
CN2113809U (en) * 1992-02-01 1992-08-26 孙跃顺 Large combined 'weiqi'
JP3069344U (en) * 1999-11-30 2000-06-16 オムロン株式会社 Educational model data input device
CN102012963B (en) * 2010-09-08 2012-10-31 蓝帽子(厦门)文化传播有限公司 Data processing device and method of desktop chessboard game

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110612145A (en) * 2016-12-01 2019-12-24 乐创股份公司 Chessboard game device
CN110612145B (en) * 2016-12-01 2023-03-17 (株)韩国桌上游戏 Chessboard game device

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Granted publication date: 20110330