WO2011077262A2 - An entertainment system and device - Google Patents

An entertainment system and device Download PDF

Info

Publication number
WO2011077262A2
WO2011077262A2 PCT/IB2010/003514 IB2010003514W WO2011077262A2 WO 2011077262 A2 WO2011077262 A2 WO 2011077262A2 IB 2010003514 W IB2010003514 W IB 2010003514W WO 2011077262 A2 WO2011077262 A2 WO 2011077262A2
Authority
WO
WIPO (PCT)
Prior art keywords
console
attachments
user
sex
consoles
Prior art date
Application number
PCT/IB2010/003514
Other languages
English (en)
French (fr)
Other versions
WO2011077262A3 (en
Inventor
Andrey A. Shmakov
Original Assignee
Shmakov Andrey A
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Shmakov Andrey A filed Critical Shmakov Andrey A
Priority to EP10838784.6A priority Critical patent/EP2516028A4/en
Priority to BR112012015660A priority patent/BR112012015660A2/pt
Priority to JP2012545474A priority patent/JP2013519399A/ja
Priority to RU2012126810/12A priority patent/RU2012126810A/ru
Priority to CA2785083A priority patent/CA2785083A1/en
Priority to CN2010800593007A priority patent/CN102725039A/zh
Publication of WO2011077262A2 publication Critical patent/WO2011077262A2/en
Publication of WO2011077262A3 publication Critical patent/WO2011077262A3/en
Priority to US13/528,957 priority patent/US20120259171A1/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H19/00Massage for the genitals; Devices for improving sexual intercourse
    • A61H19/50Devices for use during sexual intercourse
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H19/00Massage for the genitals; Devices for improving sexual intercourse
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H19/00Massage for the genitals; Devices for improving sexual intercourse
    • A61H19/40Devices insertable in the genitals
    • A61H19/44Having substantially cylindrical shape, e.g. dildos
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H19/00Massage for the genitals; Devices for improving sexual intercourse
    • A61H19/30Devices for external stimulation of the genitals
    • A61H19/32Devices for external stimulation of the genitals for inserting the genitals therein, e.g. vibrating rings for males or breast stimulating devices
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/01Constructive details
    • A61H2201/0119Support for the device
    • A61H2201/0138Support for the device incorporated in furniture
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/50Control means thereof
    • A61H2201/5002Means for controlling a set of similar massage devices acting in sequence at different locations on a patient
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/50Control means thereof
    • A61H2201/5007Control means thereof computer controlled
    • A61H2201/501Control means thereof computer controlled connected to external computer devices or networks
    • A61H2201/5012Control means thereof computer controlled connected to external computer devices or networks using the internet
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/50Control means thereof
    • A61H2201/5007Control means thereof computer controlled
    • A61H2201/501Control means thereof computer controlled connected to external computer devices or networks
    • A61H2201/5015Control means thereof computer controlled connected to external computer devices or networks using specific interfaces or standards, e.g. USB, serial, parallel
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/50Control means thereof
    • A61H2201/5023Interfaces to the user
    • A61H2201/5035Several programs selectable
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/327Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • A63F2300/1031Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5553Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar

Definitions

  • the present invention relates to using computer networks (such as Internet) for l o providing and delivering sexual and erotic experiences similar to the experiences provided by the aforementioned devices.
  • computer networks such as Internet
  • the system comprises at least one console comprising a network interface capable of sending and receiving commands and information over a computer network; a memory unit 15 storing user's preferences; attachments comprising at least one sex toy; a transceiver for
  • a controller connected with the network interface, the memory unit, and the transceiver.
  • the system may further comprise a central server communicating with the consoles to establish user sessions
  • the the attachments my comprise a wireless dildo; a wired dildo; a wireless artificial vagina; a wired artificial vagina; a projector; a sensor; a helmet; a patch; and/or a base for installing other attachments
  • FIG. 1 shows the consoles with various attachments connected to the network via personal computers and a mobile phone and communicating with the server.
  • Fig. 2 shows a console.
  • the present system permits erotic and sexual interactions between two or more users over computer networks using the consoles described below.
  • These uses may form a club for remote sexual interactions (involving two or more participants) in real time or using stored data.
  • the participants may have one or more alter egos (avatars) in this club.
  • the system as shown in Fig. 1 uses a consoles with console attachments controlled by a controller in the console.
  • the console shown in Fig. 2, in addition to the controller, comprises a transceiver for communicating with attachments, a memory unit, an indicator to show the console's status, and a keyboard for entering data.
  • the network interface of the console allows connecting to a network computer, mobile phone connected to a computer network, or directly to a computer network.
  • the controller may be capable of storing individual settings for each attachment.
  • the console attachments may include any variety of sex toys capable of being controlled by the controller, such as active sex toys with independent power supply and wireless remote control for stimulating a variety of body parts of males and females in a variety of ways.
  • FIG. 1 Another type of console attachment is a base in a shape of a lounger, a bed, or a human body to which sex toys may be installed.
  • This base may be adjusted for size, physical capabilities and sexual preferences of its user.
  • a user may use several bases simultaneously, for example, for simultaneous simulation of oral, vaginal, and anal sex.
  • the base may be made adjustable so that the use may adjust the angle, strength, depth, and frequency of vibration or penetration.
  • the base may include blocks of elements, such as an anal- vaginal block with separate actuators for anal and vaginal stimulation or simulation.
  • the sex toys may be installed on the base, attached to the body, or held by the user. [0017] Each sex toys may have several settings controlling its actions (gradually or not) and each setting may be actuated by the controller and/or adjusted by the user. The information about the presets may be stored in the console's memory. [ 0018 ] A sex toy may be controlled solely by its user alone without interacting with other users of the system. A sex toy may also be controlled by a remote user through a computer network.
  • a sex toy's dynamics may also be coordinated with the dynamics of another sex toy of another user.
  • a user may send a synchronizing signal to his or her sex toy and a corresponding sex toy of his or her partner gets activated.
  • a user may send a signal to the partner's console and the corresponding user's sex toy gets activated.
  • miscellaneous attachments includes devices for providing tactile, physical, psychological, visual, sound, light and other effects for the user. They may include projectors, generators, sensors, helmets, patches, and wearable devices. These devices may be controlled in the system in the same way as the sex toy attachments.
  • the computer and gaming consoles may incorporate web cameras, microphones, and sound devices for [ 0022 ]
  • the console sends control signals to the attachments and communicates with a computer, gaming device, another network device, or directly to the network.
  • the commands to the miscellaneous attachments may arrive to the console from the user, or his computer communicating with other consoles of the club members.
  • the console may use wired communications as well as wireless communications (Bluetooth, Wi-Fi, WiMAX, radio communication, etc.)
  • the console may include graphic user interface, which may provide visual status for console attachments used in the session.
  • a console has a learning mode, wherein the drivers and settings for the attachments are determined and preferences are set. The drivers may be provided by the central server. In the learning mode, the correspondence between keys on the console and the attachment functions is established.
  • a console also has a work mode wherein the central server sends control signals to the console.
  • a console also has an autonomous mode wherein all control over the attachments is provided through the console's interface, which includes for example, keyboard and a c screen.
  • the consoles are used as a part of the network system which includes a central server maintaining a list of users, providing billing, establishing sessions between consoles, o sending signals to attachments through the consoles using a network protocol for
  • the central server may also provide language assistance to club members using different languages.
  • the system functions as a sex club for members using the consoles.
  • the users may advertise to other users their availability for a session using a club's bulletin board, to ask for5 permission to participate in existing sessions, to watch ongoing sessions as a spectator, to offer oneself as a "sex slave", or hire a "sex slave". This participation may be on behalf of the user himself or on behalf of the user' s avatar.
  • the sessions may be one-on-one active sessions, group, one-on-one mater/slave sessions, or passive sessions where one of the participants is a spectator.
  • the availability and o participation of users in the sessions may be determined by the users according to their
  • the commands are sent as following: [ 0033]
  • the active user sends a command to control the dynamics of the devices belonging to the passive user.
  • This signal from the console belonging to the active user is sent to his computer and then, through the computer network and the central server to the passive user's computer, then to the passive user's console, and finally to the console attachment.
  • the active user uses his console to send control signal to two synchronized devices (his own and his partner's) simultaneously.
  • the partner's console and both 5 computers serve as re-translators and transmitters of the initial control signal.
  • the video and audio link may be established between the partners as well.
  • the synchronization would permit for example coordination of dildo dynamics for one user and the dynamics of artificial vagina for another user. In "open" sessions other users may participate as spectators or observers.
  • the group sessions are similar to one-on-one sessions but allow a plurality of o participants who may join or disconnect from the session at the time of their choosing.
  • the users would inform other participants in the group session regarding availability of their console attachment for remote control and synchronization. Some of the participants may be paid actors.
  • the users may also create avatars on the central server so that other users may enjoy virtual sex with the avatars.
  • the group sessions may be joined by avatars as well as by real5 persons.
  • the session of a real user or of an avatar may be recorded for delayed use.

Landscapes

  • Health & Medical Sciences (AREA)
  • Rehabilitation Therapy (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Veterinary Medicine (AREA)
  • Reproductive Health (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Pain & Pain Management (AREA)
  • Public Health (AREA)
  • General Health & Medical Sciences (AREA)
  • Epidemiology (AREA)
  • Animal Behavior & Ethology (AREA)
  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Information Transfer Between Computers (AREA)
  • Telephonic Communication Services (AREA)
  • Toys (AREA)
PCT/IB2010/003514 2009-12-23 2010-12-23 An entertainment system and device WO2011077262A2 (en)

Priority Applications (7)

Application Number Priority Date Filing Date Title
EP10838784.6A EP2516028A4 (en) 2009-12-23 2010-12-23 ENTERTAINMENT SYSTEM AND DEVICE
BR112012015660A BR112012015660A2 (pt) 2009-12-23 2010-12-23 sistema de entretenimento
JP2012545474A JP2013519399A (ja) 2010-12-23 2010-12-23 娯楽システムおよび装置
RU2012126810/12A RU2012126810A (ru) 2009-12-23 2010-12-23 Игровой комплекс и устройство
CA2785083A CA2785083A1 (en) 2009-12-23 2010-12-23 An entertainment system and device
CN2010800593007A CN102725039A (zh) 2009-12-23 2010-12-23 娱乐系统与装置
US13/528,957 US20120259171A1 (en) 2009-12-23 2012-06-21 Entertainment System and Device

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US28967009P 2009-12-23 2009-12-23
US61/289,670 2009-12-23

Related Child Applications (1)

Application Number Title Priority Date Filing Date
US13/528,957 Continuation US20120259171A1 (en) 2009-12-23 2012-06-21 Entertainment System and Device

Publications (2)

Publication Number Publication Date
WO2011077262A2 true WO2011077262A2 (en) 2011-06-30
WO2011077262A3 WO2011077262A3 (en) 2011-08-25

Family

ID=44196202

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/IB2010/003514 WO2011077262A2 (en) 2009-12-23 2010-12-23 An entertainment system and device

Country Status (6)

Country Link
EP (1) EP2516028A4 (ru)
CN (1) CN102725039A (ru)
BR (1) BR112012015660A2 (ru)
CA (1) CA2785083A1 (ru)
RU (1) RU2012126810A (ru)
WO (1) WO2011077262A2 (ru)

Cited By (1)

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Publication number Priority date Publication date Assignee Title
WO2016101070A1 (en) * 2014-12-23 2016-06-30 Miss Vv Mystery Inc. Wireless stimulation device with flexible antenna

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WO2014127523A1 (zh) * 2013-02-22 2014-08-28 Chen Qingyue 基于网络的远程情趣玩具互动控制方法
CN104000719B (zh) * 2013-02-22 2016-08-17 陈青越 一种基于网络的气流感应远程控制情趣用具系统
CN104144093A (zh) * 2014-03-12 2014-11-12 腾讯科技(深圳)有限公司 一种智能设备控制方法及相关设备、系统
CN103860370B (zh) * 2014-03-27 2016-02-17 深圳市不羁科技有限公司 基于移动终端应用的按摩内衣远程控制系统及其工作方法
HUP1500183A2 (hu) 2015-04-22 2016-11-28 Geza Varhelyi Távirányítható masszázsberendezés és eljárás annak alkalmazására

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CN2462703Y (zh) * 2001-02-26 2001-12-05 东莞市塘厦濮丞玩具加工厂 可接听移动电话的安全帽
DE10200198A1 (de) * 2002-01-04 2003-07-17 Heinrichs Udo Sex Toy's in Verbindung mit interner Erwärmung durch verschiedene Verfahren. (Sex Toy's-> Vibratoren/Dildos/Scheidennachbildungen und ähnliche Anwendungen
AU2003301478A1 (en) * 2002-10-17 2004-05-04 Product Generation, Llc Remote control variable stroke device and system
WO2006128071A1 (en) * 2005-05-27 2006-11-30 Homer Gregg S Smart sex toys
US20070055096A1 (en) * 2005-07-29 2007-03-08 Berry Cheryl J Sexual stimulation devices and toys with features for playing audio and/or video received from an external source
GB2449694B (en) * 2007-05-31 2010-05-26 Sony Comp Entertainment Europe Entertainment system and method

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2016101070A1 (en) * 2014-12-23 2016-06-30 Miss Vv Mystery Inc. Wireless stimulation device with flexible antenna

Also Published As

Publication number Publication date
RU2012126810A (ru) 2014-02-10
WO2011077262A3 (en) 2011-08-25
CA2785083A1 (en) 2011-06-30
EP2516028A2 (en) 2012-10-31
BR112012015660A2 (pt) 2016-05-24
CN102725039A (zh) 2012-10-10
EP2516028A4 (en) 2015-11-04

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