CA2785083A1 - An entertainment system and device - Google Patents

An entertainment system and device Download PDF

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Publication number
CA2785083A1
CA2785083A1 CA2785083A CA2785083A CA2785083A1 CA 2785083 A1 CA2785083 A1 CA 2785083A1 CA 2785083 A CA2785083 A CA 2785083A CA 2785083 A CA2785083 A CA 2785083A CA 2785083 A1 CA2785083 A1 CA 2785083A1
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CA
Canada
Prior art keywords
console
attachments
user
sex
consoles
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
CA2785083A
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French (fr)
Inventor
Andrey A. Shmakov
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of CA2785083A1 publication Critical patent/CA2785083A1/en
Abandoned legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H19/00Massage for the genitals; Devices for improving sexual intercourse
    • A61H19/50Devices for use during sexual intercourse
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H19/00Massage for the genitals; Devices for improving sexual intercourse
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H19/00Massage for the genitals; Devices for improving sexual intercourse
    • A61H19/40Devices insertable in the genitals
    • A61H19/44Having substantially cylindrical shape, e.g. dildos
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H19/00Massage for the genitals; Devices for improving sexual intercourse
    • A61H19/30Devices for external stimulation of the genitals
    • A61H19/32Devices for external stimulation of the genitals for inserting the genitals therein, e.g. vibrating rings for males or breast stimulating devices
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/01Constructive details
    • A61H2201/0119Support for the device
    • A61H2201/0138Support for the device incorporated in furniture
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/50Control means thereof
    • A61H2201/5002Means for controlling a set of similar massage devices acting in sequence at different locations on a patient
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/50Control means thereof
    • A61H2201/5007Control means thereof computer controlled
    • A61H2201/501Control means thereof computer controlled connected to external computer devices or networks
    • A61H2201/5012Control means thereof computer controlled connected to external computer devices or networks using the internet
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/50Control means thereof
    • A61H2201/5007Control means thereof computer controlled
    • A61H2201/501Control means thereof computer controlled connected to external computer devices or networks
    • A61H2201/5015Control means thereof computer controlled connected to external computer devices or networks using specific interfaces or standards, e.g. USB, serial, parallel
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/50Control means thereof
    • A61H2201/5023Interfaces to the user
    • A61H2201/5035Several programs selectable
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/327Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • A63F2300/1031Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5553Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar

Landscapes

  • Health & Medical Sciences (AREA)
  • Rehabilitation Therapy (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Veterinary Medicine (AREA)
  • Reproductive Health (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Pain & Pain Management (AREA)
  • Public Health (AREA)
  • General Health & Medical Sciences (AREA)
  • Epidemiology (AREA)
  • Animal Behavior & Ethology (AREA)
  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Information Transfer Between Computers (AREA)
  • Telephonic Communication Services (AREA)
  • Toys (AREA)

Abstract

A console comprising attachments including sex toys and a network interface. A system for communication between consoles and a central server to allow users to participate in a variety of types of remote sex.

Description

TITLE OF THE INVENTION
AN ENTERTAINMENT SYSTEM AND DEVICE
RELATED APPLICATIONS

[0001] This application is a National Stage of International Application No.
PCT/IB2010/003514, filed December 23, 2010, which claims priority to U.S.
Provisional Application No. 61/289,670, filed December 23, 2009, both of which are incorporated herein by reference in their entirety.

BACKGROUND OF THE INVENTION
[0002] A variety of devices simulating sexual intercourse and other kinds of sexual stimulation is available on the market: vibrating dildos and artificial vaginas, sex dolls with mechanical capabilities, etc.

[ 0 0 0 3 ] The present invention relates to using computer networks (such as Internet) for providing and delivering sexual and erotic experiences similar to the experiences provided by the aforementioned devices.

SUMMARY OF THE INVENTION

[0004] The system comprises at least one console comprising a network interface capable of sending and receiving commands and information over a computer network; a memory unit storing user's preferences; attachments comprising at least one sex toy; a transceiver for communicating with the attachments; a controller connected with the network interface, the memory unit, and the transceiver.

[00051 The system may further comprise a central server communicating with the consoles to establish user sessions. The attachments may comprise a wireless dildo; a wired dildo; a wireless artificial vagina; a wired artificial vagina; a projector; a sensor; a helmet; a patch; and/or a base for installing other attachments.

[00061 The above and other features of the invention including various novel details of construction and combinations of parts, and other advantages, will now be more particularly described with reference to the accompanying drawings and pointed out in the claims. It will be understood that the particular method and device embodying the invention are shown by way of illustration and not as a limitation of the invention. The principles and features of this invention may be employed in various and numerous embodiments without departing from the scope of the invention.

BRIEF DESCRIPTION OF THE DRAWINGS

[00071 In the accompanying drawings, reference characters refer to the same parts throughout the different views. The drawings are not necessarily to scale;
emphasis has instead been placed upon illustrating the principles of the invention. Of the drawings:

[00081 Fig. 1 shows the consoles with various attachments connected to the network via personal computers and a mobile phone and communicating with the server.

[00091 Fig. 2 shows a console.

DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
[00101 The present system permits erotic and sexual interactions between two or more users over computer networks using the consoles described below.

[00111 These uses may form a club for remote sexual interactions (involving two or more participants) in real time or using stored data.

[00121 The participants may have one or more alter egos (avatars) in this club.
[00131 The system as shown in Fig. 1 uses a console with console attachments controlled by a controller in the console. The console, shown in Fig. 2, in addition to the controller, comprises a transceiver for communicating with attachments, a memory unit, an indicator to show the console's status, and a keyboard for entering data. The network interface of the console allows connecting to a network computer, mobile phone connected to a computer network, or directly to a computer network. The controller may be capable of storing individual settings for each attachment.

[00141 The console attachments may include any variety of sex toys capable of being controlled by the controller, such as active sex toys with independent power supply and wireless remote control for stimulating a variety of body parts of males and females in a variety of ways.

[00151 Another type of console attachment is a base in a shape of a lounger, a bed, or a human body to which sex toys may be installed. This base may be adjusted for size, physical capabilities and sexual preferences of its user. A user may use several bases simultaneously, for example, for simultaneous simulation of oral, vaginal, and anal sex. The base may be made adjustable so that the use may adjust the angle, strength, depth, and frequency of vibration or penetration. The base may include blocks of elements, such as an anal-vaginal block with separate actuators for anal and vaginal stimulation or simulation.

[00161 The sex toys may be installed on the base, attached to the body, or held by the user.

[00171 Each sex toy may have several settings controlling its actions (gradually or not) and each setting may be actuated by the controller and/or adjusted by the user. The information about the presets may be stored in the console's memory.

[00181 A sex toy may be controlled solely by its user alone without interacting with other users of the system. A sex toy may also be controlled by a remote user through a computer network.

(00191 A sex toy's dynamics may also be coordinated with the dynamics of another sex toy of another user. A user may send a synchronizing signal to his or her sex toy and a corresponding sex toy of his or her partner gets activated. Or a user (through his or her console) may send a signal to the partner's console and the corresponding user's sex toy gets activated.

[002 01 Another kind of console attachments, referred to as miscellaneous attachments, includes devices for providing tactile, physical, psychological, visual, sound, light and other effects for the user. They may include projectors, generators, sensors, helmets, patches, and wearable devices. These devices may be controlled in the system in the same way as the sex toy attachments.

[00211 The computer and gaming consoles may incorporate web cameras, microphones, and sound devices.
[0022] The console sends control signals to the attachments and communicates with a computer, gaming device, another network device, or directly to the network.
The commands to the miscellaneous attachments may arrive to the console from the user, or his computer communicating with other consoles of the club members.

[0023] For communicating with attachments, computers, and cell phones, the console may use wired communications as well as wireless communications (Bluetooth, Wi-Fi, WiMAX, radio communication, etc.) The console may include graphic user interface, which may provide visual status for console attachments used in the session.

[00241 A console has a learning mode, wherein the drivers and settings for the attachments are determined and preferences are set. The drivers may be provided by the central server. In the learning mode, the correspondence between keys on the console and the attachment functions is established.

[002 51 A console also has a work mode wherein the central server sends control signals to the console. A console also has an autonomous mode wherein all control over the attachments is provided through the console's interface, which includes for example, keyboard and a screen.

[00261 The consoles are used as a part of the network system which includes a central server maintaining a list of users, providing billing, establishing sessions between consoles, sending signals to attachments through the consoles using a network protocol for communications between the central server and the consoles of the club members. The central server may also provide language assistance to club members using different languages.

[ 002 71 The system functions as a sex club for members using the consoles.
The users may advertise to other users their availability for a session using a club's bulletin board, to ask for permission to participate in existing sessions, to watch ongoing sessions as a spectator, to offer oneself as a "sex slave", or hire a "sex slave". This participation may be on behalf of the user himself or on behalf of the user's avatar.

[00281 The sessions may be one-on-one active sessions, group, one-on-one mater/slave sessions, or passive sessions where one of the participants is a spectator.
The availability and participation of users in the sessions may be determined by the users according to their conditions and preferences and also depending on the capabilities of their consoles.

[ 002 91 Before initiating a session the users would send (via their consoles) the parameters of the session in which they would want to participate. The central server would send appropriate settings to the consoles (to set the attachments mode) and perform the necessary billing and registration operations.

[00301 Mutual active one-on-one sessions would permit the participants (of the same or of the opposite sexes) to experience remote sex using the console attachments.
The roles would be determined by the participants in advance, including determining who of the participants would be an active participant and who would be a passive participant. The active participant would set the initial control signals for the attachments of the participants.
Each console may function in the active mode (sending control signals) and in the passive mode (receiving control signals) simultaneously.

[00311 Therefore, three situations are possible: (a) an attachment is not synchronized with any other participant, and the user controls the attachment himself, (b) one active user controls the attachment on the console belonging to another passive user, or (c) the console attachments of both users are synchronized and the active user sets their modes. The variant (c) permits two realizations: the active user sends a signal to his own console attachment and the passive partner's console attachment receives a synchronizing signal or the active user sends a control signal to the console of the partner and receives a response signal to his console attachment.

[0032] The commands are sent as following:

[ 00331 In the (b) mode the active user sends a command to control the dynamics of the devices belonging to the passive user. This signal from the console belonging to the active user is sent to his computer and then, through the computer network and the central server to the passive user's computer, then to the passive user's console, and finally to the console attachment.

[0034] In the (c) mode the active user uses his console to send control signal to two synchronized devices (his own and his partner's) simultaneously. The partner's console and both computers serve as re-translators and transmitters of the initial control signal. The video and audio link may be established between the partners as well. The synchronization would permit for example coordination of dildo dynamics for one user and the dynamics of artificial vagina for another user. In "open" sessions other users may participate as spectators or observers.

[0035] The group sessions are similar to one-on-one sessions but allow a plurality of participants who may join or disconnect from the session at the time of their choosing. The users would inform other participants in the group session regarding availability of their console attachment for remote control and synchronization. Some of the participants may be paid actors.

[00361 The users may also create avatars on the central server so that other users may enjoy virtual sex with the avatars. The group sessions may be joined by avatars as well as by real persons.

[0037] The session of a real user or of an avatar may be recorded for delayed use.
[0038] While this invention has been particularly shown and described with references to preferred embodiments thereof, it will be understood by those skilled in the art that various changes in form and details may be made therein without departing from the scope of the invention encompassed by the appended claims.

Claims (3)

1. A system comprising at least one console comprising:

a network interface capable of sending and receiving commands and information over a computer network;

a memory unit storing user's preferences;
attachments comprising at least one sex toy;

a transceiver for communicating with the attachments; and a controller connected with the network interface, the memory unit, and the transceiver.
2. The system of Claim 1 further comprising a central server communicating with the consoles to establish user sessions.
3. The system of Claim 1 wherein the attachments comprise at least one of:

a wireless dildo;
a wired dildo;

a wireless artificial vagina;
a wired artificial vagina;

a projector;
a sensor;

a helmet;
a patch;

a base for installing other attachments.
CA2785083A 2009-12-23 2010-12-23 An entertainment system and device Abandoned CA2785083A1 (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US28967009P 2009-12-23 2009-12-23
US61/289,670 2009-12-23
PCT/IB2010/003514 WO2011077262A2 (en) 2009-12-23 2010-12-23 An entertainment system and device

Publications (1)

Publication Number Publication Date
CA2785083A1 true CA2785083A1 (en) 2011-06-30

Family

ID=44196202

Family Applications (1)

Application Number Title Priority Date Filing Date
CA2785083A Abandoned CA2785083A1 (en) 2009-12-23 2010-12-23 An entertainment system and device

Country Status (6)

Country Link
EP (1) EP2516028A4 (en)
CN (1) CN102725039A (en)
BR (1) BR112012015660A2 (en)
CA (1) CA2785083A1 (en)
RU (1) RU2012126810A (en)
WO (1) WO2011077262A2 (en)

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2014127523A1 (en) * 2013-02-22 2014-08-28 Chen Qingyue Method for interactive control of network-based remote-controlled sex toy
CN104000719B (en) * 2013-02-22 2016-08-17 陈青越 A kind of network airflow sensor remotely controls massaging tool system
CN104144093A (en) * 2014-03-12 2014-11-12 腾讯科技(深圳)有限公司 Intelligent device control method, relevant device and system
CN103860370B (en) * 2014-03-27 2016-02-17 深圳市不羁科技有限公司 Based on massaging underwear tele-control system and the method for work thereof of mobile terminal application
US20170367926A1 (en) * 2014-12-23 2017-12-28 Miss Vv Mystery Inc. Wireless stimulation device with flexible antenna
HUP1500183A2 (en) 2015-04-22 2016-11-28 Geza Varhelyi Remote controlled massaging device and method

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN2462703Y (en) * 2001-02-26 2001-12-05 东莞市塘厦濮丞玩具加工厂 Safety helmet capable of answering mobile telephone
DE10200198A1 (en) * 2002-01-04 2003-07-17 Heinrichs Udo Temporary heating for sex toys
US7438681B2 (en) * 2002-10-17 2008-10-21 Kobashikawa Alvin Y Electronic variable stroke device and system for remote control and interactive play
WO2006128071A1 (en) * 2005-05-27 2006-11-30 Homer Gregg S Smart sex toys
US20070055096A1 (en) * 2005-07-29 2007-03-08 Berry Cheryl J Sexual stimulation devices and toys with features for playing audio and/or video received from an external source
GB2449694B (en) * 2007-05-31 2010-05-26 Sony Comp Entertainment Europe Entertainment system and method

Also Published As

Publication number Publication date
WO2011077262A2 (en) 2011-06-30
WO2011077262A3 (en) 2011-08-25
CN102725039A (en) 2012-10-10
EP2516028A4 (en) 2015-11-04
EP2516028A2 (en) 2012-10-31
RU2012126810A (en) 2014-02-10
BR112012015660A2 (en) 2016-05-24

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EEER Examination request
FZDE Dead

Effective date: 20160216