WO2011031761A3 - Methods, computer program products, and systems for increasing interest in a massively multiplayer online game - Google Patents

Methods, computer program products, and systems for increasing interest in a massively multiplayer online game Download PDF

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Publication number
WO2011031761A3
WO2011031761A3 PCT/US2010/048131 US2010048131W WO2011031761A3 WO 2011031761 A3 WO2011031761 A3 WO 2011031761A3 US 2010048131 W US2010048131 W US 2010048131W WO 2011031761 A3 WO2011031761 A3 WO 2011031761A3
Authority
WO
WIPO (PCT)
Prior art keywords
online game
multiplayer online
massively multiplayer
computer
increasing interest
Prior art date
Application number
PCT/US2010/048131
Other languages
French (fr)
Other versions
WO2011031761A2 (en
Inventor
Yao Qi Gou
Original Assignee
Evony, Llc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Evony, Llc filed Critical Evony, Llc
Priority to CN2010800400517A priority Critical patent/CN102985937A/en
Priority to EP10816019.3A priority patent/EP2476093A4/en
Priority to AU2010292319A priority patent/AU2010292319A1/en
Priority to SG2012016291A priority patent/SG179045A1/en
Publication of WO2011031761A2 publication Critical patent/WO2011031761A2/en
Publication of WO2011031761A3 publication Critical patent/WO2011031761A3/en
Priority to US13/414,238 priority patent/US20120277002A1/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services

Landscapes

  • Business, Economics & Management (AREA)
  • Strategic Management (AREA)
  • Engineering & Computer Science (AREA)
  • Finance (AREA)
  • Development Economics (AREA)
  • Accounting & Taxation (AREA)
  • General Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • Marketing (AREA)
  • Physics & Mathematics (AREA)
  • Economics (AREA)
  • General Physics & Mathematics (AREA)
  • Entrepreneurship & Innovation (AREA)
  • Tourism & Hospitality (AREA)
  • Game Theory and Decision Science (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Health & Medical Sciences (AREA)
  • Primary Health Care (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

One aspect of the invention provides a method of increasing interest in a massively multiplayer online game. The method includes providing the massively multiplayer online game on each of a plurality of shards and associating a list of accomplishments with each of the plurality of shards. Another aspect of the invention provides a computer program product comprising computer-usable medium having control logic stored therein for causing a computer to implement a method of increasing interest in a massively multiplayer online game. The control logic includes: first computer readable program code for causing the computer to provide the massively multiplayer online game on each of a plurality of shards and second computer readable program code for causing the computer to associate a list of accomplishments with each of the plurality of shards.
PCT/US2010/048131 2009-09-08 2010-09-08 Methods, computer program products, and systems for increasing interest in a massively multiplayer online game WO2011031761A2 (en)

Priority Applications (5)

Application Number Priority Date Filing Date Title
CN2010800400517A CN102985937A (en) 2009-09-08 2010-09-08 Methods, computer program products, and systems for increasing interest in a massively multiplayer online game
EP10816019.3A EP2476093A4 (en) 2009-09-08 2010-09-08 Methods, computer program products, and systems for increasing interest in a massively multiplayer online game
AU2010292319A AU2010292319A1 (en) 2009-09-08 2010-09-08 Methods, computer program products, and systems for increasing interest in a massively multiplayer online game
SG2012016291A SG179045A1 (en) 2009-09-08 2010-09-08 Methods, computer program products, and systems for increasing interest in a massively multiplayer online game
US13/414,238 US20120277002A1 (en) 2009-09-08 2012-03-07 Methods, computer progam products, and systems for increasing interest in a massively multiplayer online game

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US24031209P 2009-09-08 2009-09-08
US61/240,312 2009-09-08

Related Child Applications (1)

Application Number Title Priority Date Filing Date
US13/414,238 Continuation US20120277002A1 (en) 2009-09-08 2012-03-07 Methods, computer progam products, and systems for increasing interest in a massively multiplayer online game

Publications (2)

Publication Number Publication Date
WO2011031761A2 WO2011031761A2 (en) 2011-03-17
WO2011031761A3 true WO2011031761A3 (en) 2011-07-14

Family

ID=43733081

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2010/048131 WO2011031761A2 (en) 2009-09-08 2010-09-08 Methods, computer program products, and systems for increasing interest in a massively multiplayer online game

Country Status (7)

Country Link
US (1) US20120277002A1 (en)
EP (1) EP2476093A4 (en)
KR (1) KR20120106939A (en)
CN (1) CN102985937A (en)
AU (1) AU2010292319A1 (en)
SG (1) SG179045A1 (en)
WO (1) WO2011031761A2 (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9981191B2 (en) 2013-10-08 2018-05-29 Google Llc Native gameplay experience across platforms
US9884258B2 (en) 2013-10-08 2018-02-06 Google Llc Automatic sharing of engaging gameplay moments from mobile
CN111729304B (en) * 2020-05-26 2024-04-05 广州尊游软件科技有限公司 Method for displaying mass objects

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20080011516A (en) * 2006-07-31 2008-02-05 주식회사 나루엔터테인먼트 System for providing game for multiple user via communication network
US20080220873A1 (en) * 2007-03-06 2008-09-11 Robert Ernest Lee Distributed network architecture for introducing dynamic content into a synthetic environment
US20080220876A1 (en) * 2006-10-17 2008-09-11 Mehta Kaushal N Transaction systems and methods for virtual items of massively multiplayer online games and virtual worlds
KR20090002079A (en) * 2007-06-04 2009-01-09 (주) 그라비티 Method for providing multiplayer online game
US20090209335A1 (en) * 2007-01-29 2009-08-20 Sony Online Entertainment Llc System and method of automatic entry creation for blogs, web pages or file-sharing sites based on game events

Family Cites Families (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20100018100A (en) * 2001-05-09 2010-02-16 가부시키가이샤 세가 Game server apparatus
US20030008712A1 (en) * 2001-06-04 2003-01-09 Playnet, Inc. System and method for distributing a multi-client game/application over a communications network
WO2005114504A2 (en) * 2004-05-13 2005-12-01 Sun Microsystems, Inc. Method and apparatus for executing event driven simulations
US7637806B2 (en) * 2004-12-20 2009-12-29 Rampart Studios, Llc Method for dynamic content generation in a role-playing game
US20070021165A1 (en) * 2005-07-21 2007-01-25 Ma Jeffrey K Graphical user interface for a fantasy sports application
US9555334B2 (en) * 2006-12-13 2017-01-31 Qualcomm Incorporated System and method for managing virtual worlds mapped to real locations in a mobile-enabled massively multiplayer online role playing game (MMORPG)
US8206224B2 (en) * 2008-05-22 2012-06-26 Sony Online Entertainment Llc User created content and quests
US8409010B2 (en) * 2009-05-05 2013-04-02 Microsoft Corporation Massively multiplayer game with shared gameplay experience
TW201044185A (en) * 2009-06-09 2010-12-16 Zillians Inc Virtual world simulation systems and methods utilizing parallel coprocessors, and computer program products thereof

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20080011516A (en) * 2006-07-31 2008-02-05 주식회사 나루엔터테인먼트 System for providing game for multiple user via communication network
US20080220876A1 (en) * 2006-10-17 2008-09-11 Mehta Kaushal N Transaction systems and methods for virtual items of massively multiplayer online games and virtual worlds
US20090209335A1 (en) * 2007-01-29 2009-08-20 Sony Online Entertainment Llc System and method of automatic entry creation for blogs, web pages or file-sharing sites based on game events
US20080220873A1 (en) * 2007-03-06 2008-09-11 Robert Ernest Lee Distributed network architecture for introducing dynamic content into a synthetic environment
KR20090002079A (en) * 2007-06-04 2009-01-09 (주) 그라비티 Method for providing multiplayer online game

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
See also references of EP2476093A4 *

Also Published As

Publication number Publication date
EP2476093A4 (en) 2013-07-24
WO2011031761A2 (en) 2011-03-17
KR20120106939A (en) 2012-09-27
SG179045A1 (en) 2012-04-27
EP2476093A2 (en) 2012-07-18
AU2010292319A1 (en) 2012-04-05
US20120277002A1 (en) 2012-11-01
CN102985937A (en) 2013-03-20

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