SG179045A1 - Methods, computer program products, and systems for increasing interest in a massively multiplayer online game - Google Patents
Methods, computer program products, and systems for increasing interest in a massively multiplayer online gameInfo
- Publication number
- SG179045A1 SG179045A1 SG2012016291A SG2012016291A SG179045A1 SG 179045 A1 SG179045 A1 SG 179045A1 SG 2012016291 A SG2012016291 A SG 2012016291A SG 2012016291 A SG2012016291 A SG 2012016291A SG 179045 A1 SG179045 A1 SG 179045A1
- Authority
- SG
- Singapore
- Prior art keywords
- online game
- multiplayer online
- massively multiplayer
- computer
- increasing interest
- Prior art date
Links
- 238000000034 method Methods 0.000 title abstract 4
- 238000004590 computer program Methods 0.000 title abstract 2
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
Landscapes
- Business, Economics & Management (AREA)
- Strategic Management (AREA)
- Engineering & Computer Science (AREA)
- Finance (AREA)
- Development Economics (AREA)
- Accounting & Taxation (AREA)
- General Business, Economics & Management (AREA)
- Theoretical Computer Science (AREA)
- Marketing (AREA)
- Physics & Mathematics (AREA)
- Economics (AREA)
- General Physics & Mathematics (AREA)
- Entrepreneurship & Innovation (AREA)
- Tourism & Hospitality (AREA)
- Game Theory and Decision Science (AREA)
- General Health & Medical Sciences (AREA)
- Human Resources & Organizations (AREA)
- Health & Medical Sciences (AREA)
- Primary Health Care (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Information Transfer Between Computers (AREA)
Abstract
One aspect of the invention provides a method of increasing interest in a massively multiplayer online game. The method includes providing the massively multiplayer online game on each of a plurality of shards and associating a list of accomplishments with each of the plurality of shards. Another aspect of the invention provides a computer program product comprising computer-usable medium having control logic stored therein for causing a computer to implement a method of increasing interest in a massively multiplayer online game. The control logic includes: first computer readable program code for causing the computer to provide the massively multiplayer online game on each of a plurality of shards and second computer readable program code for causing the computer to associate a list of accomplishments with each of the plurality of shards.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US24031209P | 2009-09-08 | 2009-09-08 | |
PCT/US2010/048131 WO2011031761A2 (en) | 2009-09-08 | 2010-09-08 | Methods, computer program products, and systems for increasing interest in a massively multiplayer online game |
Publications (1)
Publication Number | Publication Date |
---|---|
SG179045A1 true SG179045A1 (en) | 2012-04-27 |
Family
ID=43733081
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SG2012016291A SG179045A1 (en) | 2009-09-08 | 2010-09-08 | Methods, computer program products, and systems for increasing interest in a massively multiplayer online game |
Country Status (7)
Country | Link |
---|---|
US (1) | US20120277002A1 (en) |
EP (1) | EP2476093A4 (en) |
KR (1) | KR20120106939A (en) |
CN (1) | CN102985937A (en) |
AU (1) | AU2010292319A1 (en) |
SG (1) | SG179045A1 (en) |
WO (1) | WO2011031761A2 (en) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US9981191B2 (en) | 2013-10-08 | 2018-05-29 | Google Llc | Native gameplay experience across platforms |
US9884258B2 (en) | 2013-10-08 | 2018-02-06 | Google Llc | Automatic sharing of engaging gameplay moments from mobile |
CN111729304B (en) * | 2020-05-26 | 2024-04-05 | 广州尊游软件科技有限公司 | Method for displaying mass objects |
Family Cites Families (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20100018100A (en) * | 2001-05-09 | 2010-02-16 | 가부시키가이샤 세가 | Game server apparatus |
US20030008712A1 (en) * | 2001-06-04 | 2003-01-09 | Playnet, Inc. | System and method for distributing a multi-client game/application over a communications network |
WO2005114504A2 (en) * | 2004-05-13 | 2005-12-01 | Sun Microsystems, Inc. | Method and apparatus for executing event driven simulations |
US7637806B2 (en) * | 2004-12-20 | 2009-12-29 | Rampart Studios, Llc | Method for dynamic content generation in a role-playing game |
US20070021165A1 (en) * | 2005-07-21 | 2007-01-25 | Ma Jeffrey K | Graphical user interface for a fantasy sports application |
KR20080011516A (en) * | 2006-07-31 | 2008-02-05 | 주식회사 나루엔터테인먼트 | System for providing game for multiple user via communication network |
US8888598B2 (en) * | 2006-10-17 | 2014-11-18 | Playspan, Inc. | Transaction systems and methods for virtual items of massively multiplayer online games and virtual worlds |
US9555334B2 (en) * | 2006-12-13 | 2017-01-31 | Qualcomm Incorporated | System and method for managing virtual worlds mapped to real locations in a mobile-enabled massively multiplayer online role playing game (MMORPG) |
KR101101440B1 (en) * | 2007-01-29 | 2012-01-02 | 소니 온라인 엔터테인먼트 엘엘씨 | System and method of automatic entry creation for blogs, web pages, or file-sharing sites based on game events |
US9104962B2 (en) * | 2007-03-06 | 2015-08-11 | Trion Worlds, Inc. | Distributed network architecture for introducing dynamic content into a synthetic environment |
KR20090002079A (en) * | 2007-06-04 | 2009-01-09 | (주) 그라비티 | Method for providing multiplayer online game |
US8206224B2 (en) * | 2008-05-22 | 2012-06-26 | Sony Online Entertainment Llc | User created content and quests |
US8409010B2 (en) * | 2009-05-05 | 2013-04-02 | Microsoft Corporation | Massively multiplayer game with shared gameplay experience |
TW201044185A (en) * | 2009-06-09 | 2010-12-16 | Zillians Inc | Virtual world simulation systems and methods utilizing parallel coprocessors, and computer program products thereof |
-
2010
- 2010-09-08 CN CN2010800400517A patent/CN102985937A/en active Pending
- 2010-09-08 SG SG2012016291A patent/SG179045A1/en unknown
- 2010-09-08 AU AU2010292319A patent/AU2010292319A1/en not_active Abandoned
- 2010-09-08 WO PCT/US2010/048131 patent/WO2011031761A2/en active Application Filing
- 2010-09-08 EP EP10816019.3A patent/EP2476093A4/en not_active Withdrawn
- 2010-09-08 KR KR1020127009060A patent/KR20120106939A/en not_active Application Discontinuation
-
2012
- 2012-03-07 US US13/414,238 patent/US20120277002A1/en not_active Abandoned
Also Published As
Publication number | Publication date |
---|---|
WO2011031761A3 (en) | 2011-07-14 |
EP2476093A4 (en) | 2013-07-24 |
WO2011031761A2 (en) | 2011-03-17 |
KR20120106939A (en) | 2012-09-27 |
EP2476093A2 (en) | 2012-07-18 |
AU2010292319A1 (en) | 2012-04-05 |
US20120277002A1 (en) | 2012-11-01 |
CN102985937A (en) | 2013-03-20 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
CL2014000926A1 (en) | A method of treating rheumatoid arthritis in a subject who has previously been treated with methotrexate, leflunomide, sulfasalazine and / or hydroxychloroquine, which comprises administering to the subject an effective amount of sarilumab; and pharmaceutical composition comprising sarilumab and a member of the group consisting of methotrexate, leflunomide, sulfasalazine and hydroxychloroquine. | |
UA118007C2 (en) | Player-entry assignment and ordering | |
WO2010011749A3 (en) | System and method for progressing character abilities in a simulation | |
MX2021015607A (en) | Multiple game tournament. | |
WO2010011757A3 (en) | System and method for self-evident multiuser content | |
WO2008097917A3 (en) | Collective ranking of digital content | |
ZA201301161B (en) | Online gaming with real-world data | |
WO2010054348A8 (en) | Pathogen-inducible promoters and their use in enhancing the disease resistance of plants | |
WO2010043989A3 (en) | Articles with a series of graphical objects providing a functional cue | |
GB2513506A (en) | Parallelization of surprisal data reduction and genome construction from genetic data for transmission, storage, and analysis | |
MX2017002783A (en) | A method for improving fracture toughness of polyisocyanurate comprising reaction products. | |
WO2012098537A8 (en) | Nucleic acid construct for expression of alpha-galactosidase in plants and plant cells | |
WO2008042031A3 (en) | Knowledge-based customizable product design system | |
EP2615758A4 (en) | Fault-tolerant method for online game interaction logic and fault-tolerant system and client for online games | |
Aleksandrov et al. | Educational conference in context of innovative activity of classical university | |
WO2012025837A3 (en) | Adaptive processing for sequence alignment | |
IN2014DN07429A (en) | ||
IL231750A0 (en) | System and method for operating artificial social network e.g. to provide socialization abilities to virtual characters in computer games | |
SG179045A1 (en) | Methods, computer program products, and systems for increasing interest in a massively multiplayer online game | |
WO2009125392A3 (en) | System and method for a two dimensional to three dimensional game transformation | |
BR112015002673A2 (en) | a method for enabling tracking of a game machine user's activity, a gaming system for tracking the activity of a gaming machine user, and computer program product downloadable in the electronic memory of a digital gaming machine computer. games | |
WO2014094001A3 (en) | Method for transparent and fair resource distribution | |
WO2014144163A3 (en) | Enhancing techniques and systems for logical games, activities and puzzles | |
WO2010087654A3 (en) | Object-manipulation device using multiple input sources | |
WO2016016732A3 (en) | A gaming system, a method of gaming and a controller |