WO2010057971A1 - Procédés et appareils permettant une modification souple des interfaces utilisateur - Google Patents

Procédés et appareils permettant une modification souple des interfaces utilisateur Download PDF

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Publication number
WO2010057971A1
WO2010057971A1 PCT/EP2009/065546 EP2009065546W WO2010057971A1 WO 2010057971 A1 WO2010057971 A1 WO 2010057971A1 EP 2009065546 W EP2009065546 W EP 2009065546W WO 2010057971 A1 WO2010057971 A1 WO 2010057971A1
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WO
WIPO (PCT)
Prior art keywords
user interface
key data
user
version
modification
Prior art date
Application number
PCT/EP2009/065546
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English (en)
Inventor
Fredrik Ademar
Erik MÅNSSON
Johan Frej
Mikael Johansson
Original Assignee
Tat The Astonishing Tribe Ab
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tat The Astonishing Tribe Ab filed Critical Tat The Astonishing Tribe Ab
Priority to CA2744427A priority Critical patent/CA2744427A1/fr
Priority to EP09764217A priority patent/EP2350816A1/fr
Priority to US13/130,831 priority patent/US20110302513A1/en
Publication of WO2010057971A1 publication Critical patent/WO2010057971A1/fr

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/451Execution arrangements for user interfaces
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • H04M1/72427User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality for supporting games or graphical animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • H04M1/7243User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality with interactive means for internal management of messages
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M2250/00Details of telephonic subscriber devices
    • H04M2250/12Details of telephonic subscriber devices including a sensor for measuring a physical value, e.g. temperature or motion

Definitions

  • the mobile device contains all graphical elements and other resources needed for modifying the Ul from the day it is manufactured.
  • the graphical elements and resources needed for modifying the Ul are transferred to the mobile device as they are needed.
  • a problem with the first alternative is that the variation and number of possible modifications that can be made to the Ul is limited by what and how many graphical elements and other resources the mobile device contains.
  • a problem with the second alternative is that modifications will typically require large amounts of data to be transferred to the device. Data channels that can handle these amounts of data are not always available, and when they are they are often costly to use.
  • Figure 1 Describes a device containing algorithms and basic data for use in the algorithms. The figure also shows how user interface key data is used to select and give input to the algorithms and how the results from the algorithms are used to modify the Ul of the device.
  • FIG. 1 User interface key data is used to preview user interface changes. The key data is then transferred to the mobile device where the algorithms will produce the same user interface modifications that were previewed.
  • Figure 3 User interface key data fed to algorithms in order to preview the resulting user interface modification.
  • Figure 4 - 9 Demonstrating an example use for the invention: Personalized SMS messaging.
  • Figure 10 Demonstrating an example use for the invention: Updating the background image in a device.
  • Figure 11 Illustrating an implementation an algorithm that could be used in the invention. The algorithm builds a large image from several smaller images that can be seamlessly combined.
  • Figure 12 An example of a way of creating user interface key data.
  • a user starts out with a style, or set of key data, and can then select different styles in order to influence his current style by them.
  • Figure 13 Another way of creating user interface key data. The user adjusts parameters in the key data by moving his finger over a touch sensitive surface.
  • Figure 14 An example of an image decomposed into basic graphical building blocks.
  • Figure 15 An example of how a real-time sensor input - in this case a squeeze force detector - can act as one user interface key data parameter, controlling the scale of the image generated for the user interface.
  • Figure 16 An example of how a real-time sensor input - in this case an ambient temperature sensor - can act as several user interface parameters, controlling coloring and choice of images to use in the user interface.
  • Figure 17 An example of how a real-time sensor input - in this case an accelerometer - can act as one user interface parameter, controlling the appearance of one aspect of the user interface.
  • the invention is a system for allowing flexible modification of the user interface of mobile devices, without the need for transferring large amounts of data.
  • the system does not rely on data compression as such, but rather on the idea that the sender and the receiver of the user interface modifications agree on a set of algorithms that are used to produce the modifications. What is transmitted is not the compressed data needed for the modifications but rather information about which algorithms that produce the needed data, and optionally input to the algorithms.
  • the mobile device contains a set of algorithms that can be used to generate Ul changes from user interface key data.
  • User interface key data are small pieces of data that tell the device what algorithms it should use to generate the user interface modifications. User interface key data could be small enough to be transferred in an SMS which traditionally contains no more than 160 characters. User interface key data could be created using an editor, which would translate a users design into data suitable for input into the device's algorithms.
  • the device could also contain basic graphical elements and other data, to be used as starting points for the algorithms. See Figure 1.
  • the device could also contain basic graphical elements and other data, to be used as starting points for the algorithms. See Figure 1.
  • the user interface key data could be transferred to the target device in any number of ways: over low-bandwidth channels like SMS or radio protocols like RDS, or higher bandwidth channels like GPRS or Wi-Fi.
  • User interface key data could also be entered manually, transferred to the device from a printed form or it could be created on the target device.
  • the system described in this text provides a way of producing Ul modifications in a mobile device.
  • the device contains a number of algorithms, that all share the characteristic that they can produce input to the user interface from user interface key data.
  • the device could also contain basic graphical elements and resources that could be used in the different algorithms, as described in Figure 1.
  • Such components could include:
  • Ul modifications are performed by supplying input to one or a set of the device's algorithms, and then using the output from the algorithms in modifying the user interface.
  • the output from algorithms could also be used as input to the same, or other, algorithms.
  • the system does not limit what algorithms could be used, examples of algorithms include: • Image generation algorithms, otherwise typically used for procedural generation of textures. These algorithms could be used to generate images for use in the user interface, for example background images.
  • Algorithms for generating self-similar fractals like L-systems. These kind of algorithms might be used to create the perception of a tree growing in the user interface.
  • the user interface key data are typically made up of short text strings or numbers, and are designed to provide meaningful input to the algorithms while maintaining a small footprint.
  • the user interface key data contains information on what algorithms to use to generate a user interface modification.
  • the user interface key data could also contain information like:
  • User interface key data could be generated through the use of an editor but also using other techniques, for example barcode scanning, analyzing image data or through some randomizing process.
  • any other sensor monitoring the environment in which the device is present could be used to generate user interface key data. Examples being: Accelerometer data, compass/magnetometer data, ambient light, ambient temperature, GPS position, cell tower triangulation position, signal strength, battery charge, pressure/force sensors, barometric pressure, proximity to other objects, touch position on one or several touch sensitive surfaces, time passed since various events.
  • Figure 3 illustrates how user interface key data can be previewed.
  • the system described in this text could contain functionality for optimizing the size of the user interface key data by making them more or less accurate. This could for example be useful when transmitting the data in an SMS, where a less accurate key data could be used if there is not enough space left in the SMS for a more accurate, and larger, key data.
  • users are able to personalize the presentation of SMS messages they send to other users.
  • the scenario involves two users, the sender and the receiver.
  • the sender composes an SMS on a computer or a device, and sends it to the receiver who views it on his mobile device.
  • FIG. 4 The sender creates an SMS message.
  • Figure 5 The sender chooses to select another background. This opens up a screen where the sender can choose between lots of different backgrounds.
  • the backgrounds are generated using the same algorithm that is available in the receiver's device.
  • Each background variant represents the output from the background generation algorithm when it is supplied with a certain input data.
  • Figure 6 The sender previews the composed SMS with the background he has chosen.
  • Figure 7 The sender opts to choose a font for his message. He gets to choose from a large selection of different font styles. Each of the styles represents the output from the same font modification algorithm that is present in the receiver's system, after giving it different input.
  • the user interface key data containing references to the two algorithms to use for generating the font and the background image, as well as input data to the two algorithms.
  • Figure 9 In the receiver's device the algorithm input is extracted from the user interface key data and used as input to the algorithms.
  • the algorithms create the font and the background image and the SMS message is displayed in the same way it was previewed on the sender's device.
  • the mobile device contains an algorithm for generating images.
  • the algorithm is fed user interface key data, containing a string that the algorithm interprets to understand specifics about how it should generate the image.
  • the user interface key data could also contain information telling the device what it should do with the generated image. In this case the device updates its user interface, using the newly generated image as the background image. See Figure 10 for an illustration.
  • This meta-example highlights the fact that if one or more of the key data values changes, this may trigger the algorithms to regenerate the desired user interface component.
  • one key data parameter be the pressure with which the user holds or squeezes the device and let this affect the scaling of the generated image. This could enable a "bulging" effect of the user interface when the device is squeezed. See Figure 15.
  • Another example of a real-time key data parameter could be the ambient temperature, which affects the overall color scheme of the user interface and also what image assets are used. See Figure 16.
  • a real-time key data parameter could be detection of device orientation using an accelerometer, which affects the orientation of an element in the user interface, in this case countering the effect of the device rotation. See Figure 17.
  • the real-time sensor key data parameter only affect the user interface if further actuation of the originating sensor will result in an event affecting the user interface state, i.e. activating a feature, launching some application, triggering an animation etc.
  • the "bulging background" effect could only be active if further/harder squeezing of the device actually led to the activation of a certain user interface feature, for instance to launch the web browser or alarm clock;
  • the orientation change of a user interface element based on device orientation would only be active if changing device orientation would actually lead to another change in user interface state, such as changing screen orientation or switching a camera from portrait to landscape mode.
  • This aspect of the invention highlights how to give the user a clue to what sensor are active and what interactions have the potential to change the state of the user interface instead of surprising the user as the change/event happens.
  • Some of the algorithms could be implemented as vertex- and pixel shaders on a dedicated Graphical Processing Unit (GPU) and directly draw the generated graphics to the screen based on the key data provided to it.
  • GPU Graphical Processing Unit
  • User interface key data that affects the user interface in a desired way can be printed on paper, for example in magazine ads, on packaging, movie tickets and on price tags.
  • the user interface key data By interpreting the user interface key data, for example using the camera and character recognition software, the user interface of user's devices could be modified. This would for example make it possible to theme a mobile device to match the characteristics of things a user likes.
  • SMS messages could be used to transmit data.
  • the user interface key data that represents the user interface on a user's device could be transferred to other user's devices, using mediums like Bluetooth radio, email, SMS, Wi-Fi. By transferring user interface data like this from one device to another users could share their user interfaces with each other. Users could be able to modify their user interfaces and then propagate the changes, as user interface key data, to other users.
  • This approach to sharing user interfaces could also involve gaming. Users could user the user interfaces on their devices as parts of the gaming experience. A user could, for example, cast a spell on a friend's device, thereby making the user interface on that device look bad.
  • a radio application in a mobile device allows the user to request the theme of the currently playing radio channel.
  • the radio application sends an SMS request to the radio service.
  • the device interprets the user interface key data, supplies the input to the correct algorithms which produce the graphical elements and other resources that are needed for modifying the user interface.
  • the algorithm combines several visual components into a more complex appearance.
  • the visual components can be of various kinds, such as images, animations and vector graphics or a group of other visual components.
  • Information about how the visual components can be combined is also used as input to the method. That information can either be manually specified or automatically computed.
  • the device contains a set of images, see Figure 11. These images are designed to be able to be aligned seamlessly adjacent to each other in certain patterns. The way the images can be aligned is known to the algorithm.
  • the algorithm takes as input a few weighted numbers that describe the frequency with which the different images should be used.
  • the weighted numbers could be transferred to the device as user interface key data.
  • the algorithm can create infinitely large images from the base images, see Figure 11. This could be used to create a scrolling background image for a list that never stops scrolling. When a new area of the scrolling background image is needed the algorithm would just generate a bit more. Creating user interface key data by blending presets
  • One way of creating user interface key data could be that the user is presented with a number of styles, or rather combinations of Ul modifications. The user would be able to browse the styles, and pick his favorite one. The user could then be able to blend the style he picked with other styles, creating a new style that is influenced by the two other styles. The user could then be able to continue influencing his style by choosing other styles to blend with his. See Figure 12 for an illustration of how a user can select different styles in order to influence his current style by them.
  • Editors for this system could present users with lots of choices, making it look like there are lots, or even infinite numbers, of preloaded graphics and other resources to choose from while the choices are really generated as the user browses them.
  • Composing user interface key data that result in interesting user interface modifications could be done through experimentation.
  • An editor that allows the user to experiment until he finds interesting key data could be realized using a touch sensitive surface.
  • Each point on the surface would represent a pair of values, the value corresponding to an imagined x-axis running from left to right and the value corresponding to the y-axis running from the bottom to the top, see Figure 13.
  • the axis could represent the color and the speed of particles moving around on the background image.
  • the user interface key data would include the values of the two axis, making it possible to recreate the same combination of particles from the user interface key data.
  • User interface key data could be extracted from information in photographs.
  • a mobile device could contain logic for creating user interface key data by looking at what colors are common in an image.
  • the mobile device could contain algorithms for creating background images in the color that is most common in an image. This would allow users to create a green background by photographing something that is green.
  • Interactive modification of the user interface of a device could be accomplished by using the system described in this text and asking the device user for information.
  • the device could ask the user for input to the user interface modification algorithms in the form of taking a photograph.
  • One of the proposed algorithms that could be part of this invention is one that combines several basic graphical elements, using boolean operations. These graphical elements could come preloaded on the device and might include a triangle, a circle, a square and other graphical building blocks. User interface key data could be pointing out what graphical elements to combine and what boolean algorithm to use when combining them, thereby making it possible to create more advanced graphical patterns from the basic graphics on the device.
  • Figure 14 shows how a picture of a flower could be decomposed into basic graphical building blocks.
  • Aspect A Modifying a user interface by referring to user interface modification algorithms
  • a method for modifying a user interface of an apparatus may comprise receiving user interface key data, said user interface key data comprising at least one reference to at least one user interface modification algorithm, generating user interface modification data based on said at least one user interface modification algorithm, and modifying said user interface based on said user interface modification data.
  • the user interface key data can be interpreted as a small set of data comprising information related to a user interface. For instance, this infor- mation can relate to the appearance in terms of color settings, font style, etc, but also to the behavior in terms of schemes for message handling etc.
  • the user interface modification algorithm may be stored in a memory in said apparatus.
  • the user interface key data may further comprise at least one reference to a user interface component.
  • the user interface component may be stored in a memory in said apparatus.
  • the user interface component may be a graphical object.
  • the user interface key data may comprise information about how two or more user interface components should be combined.
  • Aspect B Modifying a user interface by referring to user interface components
  • the method may comprise receiving user interface key data, said user interface key data comprising at least one reference to a user interface component, retrieving said user interface component from a memory by utilizing said reference, generating user interface modification data based on said user interface component, and modifying said user interface based on said user interface modification data.
  • the user interface component may be interpreted as a user interface building block, or put differently as a frequently occurring user interface component in a user interface. Therefore, by referring to pre-loaded user interface components less data has to be transferred to the apparatus.
  • the user interface component may be a graphical object.
  • the user interface key data may comprise information about how two or more user interface components should be combined.
  • the user interface component may be stored in a memory in said apparatus.
  • the user interface key data may further comprise at least one reference to a user interface modification algorithm.
  • the user interface modification algorithm may be stored in a memory in said apparatus.
  • Aspect C Generating user interface key data by referring to a user interface modification algorithm
  • a method for generating user interface key data may comprise receiving user interface data, determining at least one user interface modification algorithm associated to said user interface data, generating at least one reference to said at least one user interface modification algorithm, and generating user interface key data based on said at least one reference.
  • the method may further comprise transmitting said user interface key data to an apparatus configured to receive user interface key data.
  • the method may further comprise determining at least one start value for said at least one user interface modification algorithm, wherein said step of generating user interface key data is based on said at least one reference to said at least one user interface modification algorithm, and said at least one start value.
  • the method may further comprise determining at least one user interface component associated to said user interface data, generating at least one reference to said at least one user interface component, wherein said step of generating user interface key data is based on said at least one reference to said at least one user interface modification algorithm, and said at least one reference to said at least one user interface component.
  • the method may further comprise determining at least one user interface component associated to said user interface data, generating at least one reference to said at least one user interface component, wherein said step of generating user interface key data is based on said at least one reference to said at least one user interface modification algorithm, said at least one start value, and said at least one reference to said at least one user interface component.
  • Aspect D Generating user interface key data by referring to a user interface component
  • the method may comprise receiving user interface data, determining at least one user interface component associated to said user interface data, generating at least one reference to said at least one user interface component, generating user interface key data based on said at least one reference.
  • the method may further comprise transmitting said user interface key data to an apparatus configured to receive user interface key data.
  • the method may further comprise determining at least one user interface modification algorithm associ- ated to said user interface data, generating at least one reference to said at least one user interface modification algorithm, wherein said step of generating user interface key data is based on said at least one reference to said at least one user interface component, and said at least one reference to said at least one user interface modification algorithm.
  • the method may further comprise determining at least one start value for said at least one user interface modification algorithm, generating at least one reference to said at least one user interface component, wherein said step of generating user interface key data is based on said at least one reference to said at least one user interface modification algorithm, said at least one start value, and said at least one reference to said at least one user interface component.
  • Aspect E Generating user interface key data by iteration
  • the method may comprise selecting a first set of user interface modification algorithms, selecting at least one start value for said first set of user interface modification algorithms, generating a first version of a user interface based on said user interface modification algorithms and said start values, presenting said first version of said user interface, receiving a first user input actuation indicating an approval or a rejection of said first version of said user interface, in case said first user input actuation indicates a rejection of said first version of said user interface, receiving a second user input actuation indicating a second set of user interface modification algorithms, and generating a second version of said user interface based on said second set of user interface modification algorithms, in case said first user input actuation indicates an approval of said first version of said user interface, transforming said first version of said user interface to user interface key data.
  • the method may comprise selecting a set of user interface modification algorithms, selecting at least one start value for said set of user interface modification algorithms, generating a first version of a user interface based on said user interface modification algorithms and said start values, presenting said first version of said user interface, receiving a first user input actuation indicating an approval or a rejection of said first version of said user interface, in case said first user input actuation indicates a rejection of said first version of said user interface, receiving a second user input actuation indicating at least one new start value, and generating a second version of said user interface based on said at least one new start value, in case said first user input actuation indicates an approval of said first version of said user interface, transforming said first version of said user interface to user interface key data.
  • Aspect G Generating user interface key data
  • a method for generating user interface key data may comprise receiving a first user input actuation, generating a first set of user interface key data based on said first user input actuation, generating a first version of a user interface based on said first set of user interface key data, presenting said first version of said user interface, wherein said first version of said user interface is based on said first version of user interface key data, receiving a second user input actuation, generating a second set of user interface key data based on said second user input actuation, generating a second version of said user interface based on said first set of user interface key data and said second set of user interface key data, and presenting a second version of said user interface.

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  • Engineering & Computer Science (AREA)
  • Software Systems (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • User Interface Of Digital Computer (AREA)
  • Input From Keyboards Or The Like (AREA)

Abstract

L’invention concerne un procédé destiné à modifier une interface utilisateur d’un appareil. Le procédé comprend les étapes consistant à : recevoir des données clés d’interface utilisateur, les données clés d’interface utilisateur comprenant au moins une référence à au moins un algorithme de modification d’interface utilisateur, générer des données de modification d’interface utilisateur basées sur l’algorithme de modification d’interface utilisateur, et modifier l’interface utilisateur sur la base des données de modification d’interface utilisateur. L’invention concerne également un appareil exécutant le procédé.
PCT/EP2009/065546 2008-11-24 2009-11-20 Procédés et appareils permettant une modification souple des interfaces utilisateur WO2010057971A1 (fr)

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Application Number Priority Date Filing Date Title
CA2744427A CA2744427A1 (fr) 2008-11-24 2009-11-20 Procedes et appareils permettant une modification souple des interfaces utilisateur
EP09764217A EP2350816A1 (fr) 2008-11-24 2009-11-20 Procédés et appareils permettant une modification souple des interfaces utilisateur
US13/130,831 US20110302513A1 (en) 2008-11-24 2009-11-20 Methods and apparatuses for flexible modification of user interfaces

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US11743208P 2008-11-24 2008-11-24
US61/117,432 2008-11-24

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WO2010057971A1 true WO2010057971A1 (fr) 2010-05-27

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