WO2008008531A2 - Jeu de plateau configurable - Google Patents

Jeu de plateau configurable Download PDF

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Publication number
WO2008008531A2
WO2008008531A2 PCT/US2007/016058 US2007016058W WO2008008531A2 WO 2008008531 A2 WO2008008531 A2 WO 2008008531A2 US 2007016058 W US2007016058 W US 2007016058W WO 2008008531 A2 WO2008008531 A2 WO 2008008531A2
Authority
WO
WIPO (PCT)
Prior art keywords
board
playing
game
additional
ledge
Prior art date
Application number
PCT/US2007/016058
Other languages
English (en)
Other versions
WO2008008531A3 (fr
Inventor
John Edward O'neill
Original Assignee
John Edward O'neill
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by John Edward O'neill filed Critical John Edward O'neill
Publication of WO2008008531A2 publication Critical patent/WO2008008531A2/fr
Publication of WO2008008531A3 publication Critical patent/WO2008008531A3/fr

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/02Chess; Similar board games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00261Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
    • A63F2003/00359Modular units
    • A63F2003/00362Modular units with connections between modules
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00261Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
    • A63F2003/00359Modular units
    • A63F2003/00362Modular units with connections between modules
    • A63F2003/00384Modular units with connections between modules with a hook or an eyelet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00261Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
    • A63F2003/00492Details of the rim or side edge
    • A63F2003/00517Releasable rim
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00895Accessories for board games
    • A63F2003/00943Box or container for board games
    • A63F2003/00955Box or container for board games with a lid
    • A63F2003/00962Box or container for board games with a lid with a game board on the lid or the inside of the lid

Definitions

  • the present invention relates to the field of board games. More particularly, the present invention relates to a configurable board game where the play of the game can be varied by adding, removing and adjusting board components.
  • the present invention provides a new, useful and non-obvious configurable board game where playing pieces are played on a game board's playing surface and a circumstantial change is played on peripheral ledges. A position of one or more playing pieces on the peripheral ledges determines game play within the game board.
  • Game boards can be attached together in a variety of ways to form updated playing surfaces of different shapes and sizes, thereby allowing for a variance in the play of the game. These connected game boards can either be of the same game type, employing the same rules, or of different game types, employing different rules.
  • the playing pieces on the playing surface can move across multiple game boards. Thus, the rules of the game board in which the game piece moves dictates how the game piece thereon is played. Alternatively, each game piece retains its original functionality regardless of which game board it is currently positioned.
  • a configurable board game comprises a plurality of playing pieces and a first board having a plurality of edges defining the perimeter of a first playing surface.
  • the plurality of edges is preferably arranged substantially in the shape of a rectangle.
  • the first playing surface comprises a plurality of distinguishable playing positions arranged within the perimeter, with each playing position configured to provide a boundary within which a playing piece can be disposed.
  • the playing positions are preferably arranged substantially in the shape of a rectangle.
  • the surface of each playing position is preferably disposed within substantially the same plane as the surface of every other playing position on the first playing surface.
  • the configurable board game also comprises a plurality of ledges, wherein each ledge comprises a plurality of distinguishable circumstantial positions. Each circumstantial position is configured to provide a boundary within which a playing piece can be disposed.
  • the configurable board game further includes a plurality of connectors, wherein each connector is configured to removably hold one of the plurality of ledges to one of the edges of the first board, thereby providing a plurality of distinguishable circumstantial positions on the periphery of the first board.
  • the configurable board game also includes an additional board having a plurality of edges defining the perimeter of an additional playing surface.
  • the plurality of edges is preferably arranged substantially in the shape of a rectangle.
  • the additional playing surface comprises an additional plurality of distinguishable playing positions disposed within the perimeter of the additional playing surface.
  • the additional playing positions are preferably arranged substantially in the shape of a rectangle.
  • Each playing position on the additional playing surface is configured to provide a boundary within which a playing piece can be disposed, and the surface of each playing position is preferably disposed within substantially the same plane as the surface of every other playing position on the additional playing surface.
  • One of the plurality of connectors can be used to removably connect one edge of the first board directly to one edge of the additional board, thereby connecting the first playing surface to the additional playing surface to form a continuous playing surface. Furthermore, one of the plurality of connectors can be used to removably hold one of the plurality of ledges to one of the edges of the additional board at a position adjacent a ledge of the first board when the first board is connected to the additional board, thereby connecting the ledge of the additional board to the ledge of the first board to form a continuous peripheral ledge of distinguishable circumstantial positions for both the first board and the additional board.
  • a method for using a configurable board game comprises playing a first game using a plurality of playing pieces, a playing surface defined by a plurality of distinguishable playing positions each configured to provide a boundary within which a playing piece can be disposed, and at least one ledge removably disposed at the perimeter of the playing surface using a connector.
  • the at least one ledge has a plurality of distinguishable circumstantial positions formed along the perimeter of the playing surface, with each circumstantial position configured to provide a boundary within which a playing piece can be disposed.
  • the arrangement of the playing surface and the at least one ledge defines a first setup.
  • a first set of rules is used for the play of the first game.
  • One of the playing pieces is a circumstance changer that is repetitively repositioned along the at least one ledge during the first game, and the position of the circumstance changer dictates the play of the first game.
  • the method also comprises reconfiguring the first setup into a second setup for a second game.
  • Reconfiguring the first setup includes at least one of: (i) changing the shape of the playing surface; (ii) changing the size of the playing surface; (iii) disposing an additional ledge at the perimeter of the playing surface using a connector, the additional ledge having a plurality of distinguishable circumstantial positions formed along the perimeter of the playing surface with each circumstantial position configured to provide a boundary within which a playing piece can be disposed; (iv) removing one of the at least one ledge from the perimeter of the playing surface; and (v) repositioning one of the at least one ledge along the perimeter of the playing surface.
  • the method further includes playing the second game using the plurality of playing pieces and the second setup.
  • a second set of rules is used for the play of the second game.
  • the second set of rules is different from the first set of rules.
  • One of the playing pieces is a circumstance changer that is repetitively repositioned along the at least one ledge during the second game. The position of the circumstance changer dictates the play of the game.
  • FIG. 1 is an isometric view of the top end of a game box according to an embodiment of the present invention.
  • FIG. 2 is an isometric view of the top end of a lid being slid onto a game box according to an embodiment of the present invention.
  • FIG. 3 is an isometric view of a playing surface on the bottom end of a game box according to an embodiment of the present invention.
  • FIG. 4A is an isometric view of peripheral ledges offset above the playing surface according to an embodiment of the present invention.
  • FIG. 4B is an isometric view of peripheral ledges disposed on the same plane as the playing surface according to an embodiment of the present invention
  • FIG. 4C is an isometric view of peripheral ledges offset above the playing surface according to an embodiment of the present invention
  • HG. 5 is an isometric view of a two-board game according to an embodiment of the present invention.
  • FIG. 6A is an isometric view of a three-board game in an I-formation according to an embodiment of the present invention.
  • FIG. 6B is an isometric view of a three-board game in an L-formation according to an embodiment of the present invention.
  • FIG. 7A is an isometric view of a four-board game in an I-formation according to an embodiment of the present invention.
  • FIG. 7B is an isometric view of a four-board game in an L-formation according to an embodiment of the present invention.
  • FIG. 7C is an isometric view of a four-board game in an T-formation according to an embodiment of the present invention.
  • FIG. 7D is an isometric view of a four-board game in an Z-formation according to an embodiment of the present invention.
  • FIG. 7E is an isometric view of a four-board game in a square-formation according to an embodiment of the present invention.
  • FIG. SA is a side view of a connector according to an embodiment of the present invention.
  • FIG. 8B is an isometric view of connectors received by the notches on a game box according to an embodiment of the present invention.
  • FIG. 9 is an isometric view of a connector removably attaching two game boards according to an embodiment of the present invention.
  • FIG. 10 is an isometric view of connectors removably attaching two game boards and removably holding peripheral ledges to the game boards according to an embodiment of the present invention.
  • FIG. 11 is a flow chart illustrating a process for using a configurable board game according to an embodiment of the present invention.
  • each game box 102 is self-contained and comprises a top end 104 and a bottom end 106 opposite the top end 104.
  • First sidewall 108, second sidewall 110, third sidewall 112, and fourth sidewall 114 can extend from the bottom end 106 to the top end 104, forming the perimeter wall of the game box 102.
  • the game box 102 can be configured to store all the necessary game components, such as playing pieces 116, peripheral ledges 118, and connectors 120, as seen in FIG. 1. Such a configuration can be achieved by providing a substantially closed bottom end 106 and a substantially open top end 104, thereby creating an easily accessible space within the game box 102 where the game components can be stored.
  • the game box 102 can include a lid 122 that is used to seal the game box 102 in order to securely hold all the game components within a substantially sealed structure.
  • three edges at the top end 104 of the game box 102 can be lipped by rails 124. These rails 124 provide grooves within which the lid 122 slides through, towards and away from the fourth edge. Once the lid 122 slides in, the opposite lipped edge secures the lid in place.
  • a notch 126 can be cut out along one or more edge of the lid 122.
  • a notch 126 is disposed substantially in the middle of each edge of the lid 122.
  • a notch 126 can also be cut out along one or more sides of the game box 102.
  • a notch 126 is disposed substantially in the middle of each side of the game box 102. The functionality of these notches 126 will be discussed in further detail below. As will also be discussed below, these notches 126 are not required.
  • the bottom end 106 of the game box 102 comprises a playing surface 128.
  • the game box 102 is positioned with the top end 104 facing down and the bottom end 106 facing up in order to expose the playing surface 128 for play.
  • the playing surface 128 is defined by a plurality of distinguishable playing positions 130.
  • Each playing position 130 is configured to provide a boundary within which a playing piece 116 can be disposed.
  • the surface of each playing position 130 is preferably disposed within substantially the same plane as the surface of every other playing position 130 on the playing surface 128. Lines, seems, indentations, and ridges can be disposed on the playing surface 128 in order to clearly define the boundaries of each playing position 130.
  • a variety of other means can be used as well in order to distinguish each position 130.
  • the plurality of playing positions 130 is arranged substantially in the shape of a rectangle within the perimeter of the playing surface 128. However, it is contemplated that the plurality of playing positions 130 can be arranged in a variety of different patterns.
  • only one game box 102 is used.
  • the lid 122 is inserted into the rails 124, thereby closing the box, and the bottom end 106 is placed face-up, thereby exposing the playing surface 128 to the players.
  • a plurality of peripheral ledges 118 are provided. The peripheral ledges 118 can be used to divide the playing pieces 116 inside the game box 102 during storage, as seen in FIG. 1.
  • playing pieces 116 of the game are set up on the playing surface 128 and the peripheral ledges 118 are attached around the perimeter of the game box 102 and playing surface 128, preferably using connectors 120.
  • the peripheral ledges 118 can be disposed in a variety of different vertical positions.
  • One, some, or all of the peripheral ledges 118 can be offset above the plane of the playing surface 128, such as in FIG. 4A, or offset below the plane of the playing surface 128, such as in FIG. 4B, in order to give the game visual dimensionality.
  • one, some, or all of the peripheral ledges 118 can be positioned in the same plane as the playing surface 128, as seen in FIG. 4C.
  • Each ledge comprises a plurality of distinguishable circumstantial positions 132.
  • Each circumstantial position 132 is configured to provide a boundary within which a playing piece 116 can be disposed. Lines, seems, indentations, and ridges can be disposed on the ledges 118 in order to clearly define the boundaries of each circumstantial position 132. A variety of other means may be used as well in order to distinguish each position 132. In one embodiment, uniformly spaced apart markings, such as dots, may be disposed on the ledges 118, with each marking defining a position 132.
  • each circumstantial position 132 is disposed within substantially the same plane as the surface of every other circumstantial position 132 on the same ledge 118.
  • the peripheral ledges 118 extend all the way around the entire perimeter of the playing surface 128, thereby providing a plurality of circumstantial positions 132 that extends all the way around the entire perimeter of the playing surface 128.
  • each ledge 118 is a one-dimensional array of circumstantial positions 132, whereas the playing surface 128 preferably comprises a two-dimensional array of playing positions 130.
  • a variety of different games can be played using the present invention.
  • a game such as the one disclosed in co-pending U.S. Utility Application Serial Number 11/585,575, filed October 23, 2006, entitled “Method and Apparatus for Game Play” is played using the present invention.
  • Playing pieces 116 are played on the playing surface 128.
  • One of the playing pieces 116 is used as a circumstance changer that is repetitively repositioned along the peripheral ledges during the game. As such, these peripheral ledges 118 extend the playing surface for one, some, or all of the playing pieces 116.
  • a position of one or more playing pieces 116 on the peripheral ledges 118 determines game play within the perimeter of the playing surface 128.
  • peripheral ledges 118 of different colors can be attached around the perimeter of the playing surface 128 in any order. These attached colored peripheral ledges can add new rules to the game and dictate how a playing piece 116 is played, with each color being associated with a unique set of rules.
  • two or more game boxes 102 can be attached together to form a larger playing surface.
  • the attached game boxes 102 need not be of the same size or shape.
  • the attached game boxes 102 need not be of the same game type.
  • the rules for the playing pieces 116 played follow the rules of the corresponding game box 102 on which the playing piece 116 is presently played.
  • the playing pieces 116 on the playing surface 128 can move across connected game boxes 102.
  • the rules of the game box's playing surface in which the game piece 116 moves dictates how the playing piece 116 thereon is played.
  • each playing piece 116 can retain its original functionality regardless of on which game box's playing surface it is currently positioned.
  • the movement of a playing piece 116 from one board onto a different board can be dictated by the rules of the board from which the playing piece 116 came. However, once the playing piece 116 has been moved onto the different board, it can be subject to the rules of both the original board and the different board. In this respect, the playing piece 116 can become subject to an increasing number of board game rules as it moves from one board to the next.
  • two game boxes 102 are placed next to each other and are attached using a connector 120.
  • Peripheral ledges 118 are then attached around the perimeter of the new two-board configuration, preferably using connectors 120.
  • a two-board game configuration without the peripheral ledges 118 is first set up.
  • the third game box 102 is then attached to the two- board game configuration forming a three-board game 600A having an I-shape playing surface, as in FIG. 6A, or a three-board game 600B having an L-shape playing surface, as in FIG. 6B.
  • the third game box 102 is also attached to the two-board game configuration, preferably using a connector 120.
  • Peripheral ledges 118 are then attached around the perimeter of the new three-board configuration, preferably using connectors 120.
  • Four game boards can be set up to form a four-board game 700A having an I-shape playing surface, as in FIG. 7A, a four-board game 700B having an L-shape playing surface, as in FIG. 7B, a four-board game 700C having a T-shape playing surface, as in FIG. 7C, a four- board game 700D having a Z-shape playing surface, as in FIG. 7D, or a four-board game 700E having a square-shape playing surface, as in FIG. 7E.
  • the game boxes 102 are preferably connected using connectors 120.
  • Peripheral ledges 118 are attached around the perimeter of the new four-board configuration, preferably using connectors 120.
  • the fifth game board can be attached to any exposed side of the four- board configuration.
  • any number of game boards can be attached to an exposed side of an existing configuration in order to form a single playing surface in this manner.
  • An exposed side is any side that is not already directly connected to the side of another game box.
  • a connector 120 can be used to connect a peripheral ledge to a game box, or two game boxes together in order to increase or reshape the playing surface.
  • a connector 120 can be of any embodiment that is used to prevent the ledge or the extended playing surface from shifting apart during a play so that the entire board game (i.e., the boards and ledges that are being used) can be picked up and moved to another location as one stable unit, minimizing the risk of a board or ledge being separated from the entire board game and the status of the game being disrupted.
  • a connector can be a U-shaped mechanism 800, as seen in FIG. 8 A.
  • the two prongs 802 of the U-shaped connector 800 are connected at a base to form a groove 804 that is configured to receive the sidewalls of two adjacent game boxes.
  • FIG. 8B shows U-shaped connectors 800 inserted in the notches 126 of the box. Two boxes are locked together when the base of the connector 800 is placed in the notches 126 of the two adjacent boxes, with the groove 804 of the connector 800 receiving the adjacent sidewalls of the adjacent boxes, and one of the prongs 802 extending along one side of a sidewall and the other prong 802 extending along the opposite side of the other sidewall, as seen in FIG. 9.
  • a box 102 and a peripheral ledge 118 are locked together when one prong 802 is inserted in a notch 126 of the box 102 and the other prong 802 supports the peripheral ledge 118, as seen in FIG. 10.
  • the connector 800 can support the peripheral ledge 118 in a variety of different ways, including, but not limited to, one of the prongs gripping a vertical flange 134 of the ledge 118, the horizontal portion of the ledge resting on the top 806 of one of the prongs, or a combination of the two.
  • notches are not required in order to use the connectors of the present invention.
  • the connectors can simply be disposed so that the groove 804 of the connector 800 receives the top end 104 of the adjacent sidewalls, with one of the prongs 802 extending along one side of a sidewall and the other prong 802 extending along the opposite side of the other sidewall.
  • This received portion of the top end in this embodiment may be notch-free. Since the base of the connector would then extend vertically beyond the top end in the absence of a notch, it is preferable to use at least two substantially spaced-apart connectors for each desired connection, whether the connection is between two boards or between a board and a ledge. This use of at least two substantially spaced-apart connectors for each connection serves to promote stability and prevent any wobbling of the board(s).
  • the connectors can additionally be used on the opposing non- connected sidewalls in order to provide even greater stability.
  • the connectors can be integrally combined with the peripheral ledges or provided as separate components.
  • a player can use their imagination to creatively lay out the game boxes and attach them together using connectors. Since there are many possibilities, each game is unique and challenging. Any number of boxes can be removably connected, preferably using a corresponding number of connectors, in order to increase and/or reshape the playing surface of the board game.
  • FIG. 11 is a flow chart illustrating a process 1100 for using a configurable board game according to an embodiment of the present invention.
  • a first game is played using a plurality of playing pieces, a playing surface defined by a plurality of distinguishable playing positions, and at least one ledge removably disposed at the perimeter of the playing surface using a connector.
  • Each playing position is configured to provide a boundary within which a playing piece can be disposed.
  • Each ledge has a plurality of distinguishable circumstantial positions formed along the perimeter of the playing surface, with each circumstantial position being configured to provide a boundary within which a playing piece can be disposed.
  • the arrangement of the playing surface and the ledge(s) defines a first setup, and a first set of rules is used for the play of the first game.
  • One of the playing pieces is a circumstance changer that is repetitively repositioned along the ledge(s) during the first game, and the position of the circumstance changer dictates the play of the first game.
  • the first setup is reconfigured into a second setup for a second game.
  • Reconfiguring the first setup includes at least one of steps 1104a-e.
  • Step 1104a comprises changing the shape of the playing surface. This change preferably involves repositioning one or more game boxes.
  • Step 1104b comprises changing the size of the playing surface. This change preferably involves adding or removing one or more game boxes.
  • Step 1104c comprises disposing one or more additional ledges at the perimeter of the existing playing surface, preferably using a connector.
  • Step 1104d comprises removing one or more of the ledges from the perimeter of the playing surface.
  • Step 1104e comprises repositioning one or more of the ledges along the perimeter of the existing playing surface, preferably using a connector. It is contemplated that any combination of steps 1104a-e can be performed in order to reconfigure the first setup into the second setup.
  • the second game is played using the plurality of playing pieces and the second setup (i.e., the reconfigured playing surface and/or ledges).
  • a second set of rules is used for the play of the second game. This second set of rules is different from the first set of rules.
  • One of the playing pieces is a circumstance changer that is repetitively repositioned along the ledge(s) during the second game. The position of the circumstance changer dictates the play of the game.
  • the process can either come to an end or play the second game once again at step 1106.
  • the process can repeat at step 1104, where the current setup (i.e., the second setup) is reconfigured into an updated setup.
  • the updated setup would then be used in playing the new game at step 1106.
  • the setups can be reconfigured and/or used in new games as many times as desired.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Pinball Game Machines (AREA)

Abstract

L'invention concerne un jeu de plateau configurable, les pièces de jeu étant utilisées sur la surface de jeu d'un plateau de jeu et un changement circonstanciel est effectué sur des rebords périphériques. La position d'une ou plusieurs pièces de jeu sur les rebords périphériques détermine une pratique de jeu sur le plateau de jeu. Des plateaux de jeu peuvent être fixés l'un à l'autre d'un grand nombre de manières pour former de nouvelles surfaces de jeu, de formes et de tailles différentes, permettant de ce fait une variation de la pratique du jeu. Les pièces de jeu sur la surface de jeu peuvent être déplacées sur de multiples plateaux de jeu. Ainsi, les règles du plateau de jeu sur lequel la pièce de jeu est déplacée imposent la manière dont la pièce de jeu sur celui-ci est utilisée. En variante, chaque pièce de jeu conserve sa fonctionnalité d'origine indépendamment du plateau de jeu sur lequel elle est actuellement positionnée.
PCT/US2007/016058 2006-07-13 2007-07-13 Jeu de plateau configurable WO2008008531A2 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US83076706P 2006-07-13 2006-07-13
US60/830,767 2006-07-13

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WO2008008531A2 true WO2008008531A2 (fr) 2008-01-17
WO2008008531A3 WO2008008531A3 (fr) 2008-10-16

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WO2008008531A3 (fr) 2008-10-16

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