US20040084839A1 - Puzzle - Google Patents

Puzzle Download PDF

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Publication number
US20040084839A1
US20040084839A1 US10/471,927 US47192703A US2004084839A1 US 20040084839 A1 US20040084839 A1 US 20040084839A1 US 47192703 A US47192703 A US 47192703A US 2004084839 A1 US2004084839 A1 US 2004084839A1
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US
United States
Prior art keywords
puzzle
blocks
projectors
coupling
holders
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US10/471,927
Inventor
Jun Ho Yang
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of US20040084839A1 publication Critical patent/US20040084839A1/en
Abandoned legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00697Playing pieces
    • A63F2003/00716Connectable or stackable playing pieces or parts thereof
    • A63F2003/00719Connectable or stackable playing pieces or parts thereof with connections amongst the playing pieces or parts thereof
    • A63F2003/00725Peg and socket connection
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00697Playing pieces
    • A63F2003/00747Playing pieces with particular shapes
    • A63F2003/00757Planimetric shapes, e.g. disks
    • A63F2003/00766Triangular
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F9/088Puzzles with elements that are connected by straps, strings or hinges, e.g. Rubik's Magic

Definitions

  • the present invention generally relates to a puzzle for assembling a game by arranging numbers to consecutive numbers or fixing up figure or color, etc.
  • the present invention provides a puzzle for assembling blocks having numbers, figures or colors.
  • the puzzle according to the present invention can be solved by fitting together the blocks of which main building has the selected shape among the triangular prism, the square pillar, the hexagonal pillar, the square pillar having the round corners, and the cylinder.
  • Circular coupling projectors insert upward supports into grooves of the lower center of blocks as a bolt does.
  • Coupling projectors and supports coupled with each other between the blocks move or rotate by molded holders, to make the coupling projectors shown between the blocks and the supports pass through both pierced holes while coupling the blocks and the supports.
  • Grooves are made every center of polygonal consecutive figures according to block forms on the bottom, not to move the supports.
  • FIG. 1 is a separate perspective view of disassembling portions of a puzzle in accordance with the present invention.
  • FIG. 2 is a separate perspective view of showing coupling projectors inserted into holders.
  • FIG. 3 is a drawing of a puzzle frame formed with grooves where supports are inserted on the bottom to arrange puzzle blocks.
  • FIG. 4 is an expanded sectional view of showing the coupled state of blocks, coupling projectors, supports, and holders in accordance with I-I line of FIG. 2.
  • FIG. 5 is a drawing of describing a hologram effect processing on block sections of a puzzle in accordance with the present invention.
  • FIG. 1 is a separate perspective view of disassembling portions of a puzzle in accordance with the present invention.
  • FIG. 2 is a separate perspective view of showing coupling projectors inserted into holders.
  • FIG. 3 is a drawing of a puzzle frame formed with grooves where supports are inserted on the bottom to arrange puzzle blocks.
  • FIG. 4 is an expanded sectional view of showing the coupled state of blocks, coupling projectors, supports, and holders in accordance with I-I line of FIG. 2.
  • the present device features in a game for reciprocal relations between each block ( 200 ).
  • number 100 refers to a puzzle.
  • the puzzle comprises many connected puzzle pieces composed of supports ( 400 ) having holders ( 300 ), blocks ( 200 ), and coupling projectors ( 500 ).
  • the coupling projectors ( 500 ) pass through both ends of pierced holes ( 900 ) of the holders ( 300 ), to be inserted into grooves ( 600 ) of the blocks ( 200 ).
  • the holders ( 300 ) are long and the center thereof is concaved, to move or rotate polygonal blocks ( 200 ) or have long shapes of the pierced holes ( 900 ) for a certain distance with a next block ( 200 ) that is not coupled with a neighboring side.
  • each block ( 200 ) rotates in the center of other blocks ( 200 ) by keeping distance between the coupling projectors ( 500 ), or the blocks ( 200 ) rotate in themselves, respectively, thereby fitting the puzzle.
  • Figure-attached sides ( 800 ) having numbers, figure pieces, or colors for the puzzle are on the upper side of each block ( 200 ),
  • puzzles ( 100 ) inserted to a puzzle frame ( 1000 ) are drawn.
  • the puzzles ( 100 ) composed of blocks ( 200 ) whose main buildings have the triangular prism, the square pillar, the hexagonal pillar, and the round corners are drawn with a figure on the bottom of the puzzle frame ( 1000 ) to arrange a determined figure as well as forming shallow bottom grooves ( 700 ) to fix the supports ( 400 ) on the inner center. If a block collection composed of many connected blocks ( 200 ) is too long, it is available to divide the long block collection into many block collections to fit the block collections, or it is possible to differentiate colors of the block collections, thus enjoying a game in various ways.
  • FIG. 5 is a drawing of describing a hologram effect processing on block sections of a puzzle in accordance with the present invention.
  • the present invention will be described with another embodiment.
  • Holograms are attached to figure-attached sides ( 800 ) of blocks ( 200 ) where figures are drawn.
  • the figures are changed from a different point of view. If hologram figures are attached to different positions every piece without being regularly attached, it is available to fit one figure when starting fitting the puzzle. From a different position, it is possible to fit other figures through another route of a chain or piece rotation, since all the figures are irregularly unfit. Therefore, to fit one figure of many figures having various hologram effects in one puzzle, it is necessary to fit the corresponding figure by rotating a route of the holders ( 300 ) and the puzzle blocks ( 200 ) in accordance with the figure.
  • the present invention provides a puzzle composed of circles connected in line and polygonal pieces, thereby implementing a remarkable enjoyment effect with simple structure without boredom.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

The present invention discloses the puzzle for assembling game by arranging numbers to consecutive numbers or fixing up figure or color, etc. The purpose of the present invention is providing the puzzle for assembling the blocks having numbers, figures or colors, and is achieved by providing the puzzle playing the game. The puzzle according to the present invention can be solved by fitting together the blocks of which main building has the selected shape among the triangular prism, the square pillar, the hexagonal pillar, the square pillar having the round corners or the cylinder, arranging numbers to purposed consecutive numbers and fixing up figure and color.

Description

    TECHNICAL FIELD
  • The present invention generally relates to a puzzle for assembling a game by arranging numbers to consecutive numbers or fixing up figure or color, etc. [0001]
  • BACKGROUND ART
  • Until now, various kinds of puzzles have been developed. In these puzzles, plane puzzles are divided into many pieces to couple sheets printed with figures thereof with the neighboring side, and the figures of these pieces are fitted to the neighboring side, thereby making a complete figure. However, the existing puzzles are too simple to enjoy. [0002]
  • DISCLOSURE OF INVENTION
  • To solve the above problems, it is an object of the present invention to provide a puzzle for assembling blocks with great interest in reciprocal relations between the blocks as fitting the blocks, as well as implementing a simple structure to manufacture. [0003]
  • It is another object of the present invention to provide a puzzle for assembling blocks with which anyone can continuously enjoy a game without getting bored by making a little effort. [0004]
  • To achieve the above objects, the present invention provides a puzzle for assembling blocks having numbers, figures or colors. The puzzle according to the present invention can be solved by fitting together the blocks of which main building has the selected shape among the triangular prism, the square pillar, the hexagonal pillar, the square pillar having the round corners, and the cylinder. Circular coupling projectors insert upward supports into grooves of the lower center of blocks as a bolt does. Coupling projectors and supports coupled with each other between the blocks move or rotate by molded holders, to make the coupling projectors shown between the blocks and the supports pass through both pierced holes while coupling the blocks and the supports. Grooves are made every center of polygonal consecutive figures according to block forms on the bottom, not to move the supports. By fitting one block collection or many block collections together, it is available to enjoy the puzzle for arranging numbers, figures, or colors. [0005]
  • BRIEF DESCRIPTION OF DRAWINGS
  • FIG. 1 is a separate perspective view of disassembling portions of a puzzle in accordance with the present invention. [0006]
  • FIG. 2 is a separate perspective view of showing coupling projectors inserted into holders. [0007]
  • FIG. 3 is a drawing of a puzzle frame formed with grooves where supports are inserted on the bottom to arrange puzzle blocks. [0008]
  • FIG. 4 is an expanded sectional view of showing the coupled state of blocks, coupling projectors, supports, and holders in accordance with I-I line of FIG. 2. [0009]
  • FIG. 5 is a drawing of describing a hologram effect processing on block sections of a puzzle in accordance with the present invention.[0010]
  • BEST MODE FOR CARRYING OUT THE INVENTION
  • An embodiment of the present invention will be described in detail in accordance with FIGS. [0011]
  • FIG. 1 is a separate perspective view of disassembling portions of a puzzle in accordance with the present invention. FIG. 2 is a separate perspective view of showing coupling projectors inserted into holders. FIG. 3 is a drawing of a puzzle frame formed with grooves where supports are inserted on the bottom to arrange puzzle blocks. And FIG. 4 is an expanded sectional view of showing the coupled state of blocks, coupling projectors, supports, and holders in accordance with I-I line of FIG. 2. [0012]
  • Referring to FIG. 1, the present device features in a game for reciprocal relations between each block ([0013] 200). In a drawing, number 100 refers to a puzzle. The puzzle comprises many connected puzzle pieces composed of supports (400) having holders (300), blocks (200), and coupling projectors (500).
  • As shown in FIG. 2, the coupling projectors ([0014] 500) pass through both ends of pierced holes (900) of the holders (300), to be inserted into grooves (600) of the blocks (200). The holders (300) are long and the center thereof is concaved, to move or rotate polygonal blocks (200) or have long shapes of the pierced holes (900) for a certain distance with a next block (200) that is not coupled with a neighboring side. On the basis of the coupling projectors (500), the holders (300) rotate or each block (200) rotates in the center of other blocks (200) by keeping distance between the coupling projectors (500), or the blocks (200) rotate in themselves, respectively, thereby fitting the puzzle. Figure-attached sides (800) having numbers, figure pieces, or colors for the puzzle are on the upper side of each block (200),
  • In FIG. 3, puzzles ([0015] 100) inserted to a puzzle frame (1000) are drawn. The puzzles (100) composed of blocks (200) whose main buildings have the triangular prism, the square pillar, the hexagonal pillar, and the round corners are drawn with a figure on the bottom of the puzzle frame (1000) to arrange a determined figure as well as forming shallow bottom grooves (700) to fix the supports (400) on the inner center. If a block collection composed of many connected blocks (200) is too long, it is available to divide the long block collection into many block collections to fit the block collections, or it is possible to differentiate colors of the block collections, thus enjoying a game in various ways.
  • FIG. 5 is a drawing of describing a hologram effect processing on block sections of a puzzle in accordance with the present invention. Referring to FIG. 5, the present invention will be described with another embodiment. Holograms are attached to figure-attached sides ([0016] 800) of blocks (200) where figures are drawn. By these holograms, the figures are changed from a different point of view. If hologram figures are attached to different positions every piece without being regularly attached, it is available to fit one figure when starting fitting the puzzle. From a different position, it is possible to fit other figures through another route of a chain or piece rotation, since all the figures are irregularly unfit. Therefore, to fit one figure of many figures having various hologram effects in one puzzle, it is necessary to fit the corresponding figure by rotating a route of the holders (300) and the puzzle blocks (200) in accordance with the figure.
  • Referring to FIG. 5, if the holders are square-shaped without the right line as (a), star-shaped holograms will be shown. If the holders are “U”-shaped as (b), spade-shaped holograms will be shown. And if the holders are “N”-shaped as (c), glove-shaped holograms will be shown. [0017]
  • Industrial Applicability
  • As mentioned above, the present invention provides a puzzle composed of circles connected in line and polygonal pieces, thereby implementing a remarkable enjoyment effect with simple structure without boredom. [0018]
  • While this invention has been described in terms of several preferred embodiments, there are alterations, permutations, and equivalents which fall within the scope of this invention. It is therefore intended that the following appended claims be interpreted as including all such alterations, permutations, and equivalents as fall within the true spirit and scope of the present invention. [0019]

Claims (6)

What is claimed is:
1. A puzzle, said puzzle comprising;
coupling projectors (500) of supports (400) being coupled with grooves (600) located in the lower center of each block (200) connected in line; and
pierced holders (300) through which the coupling projectors pass, to use the coupling projectors shown between the supports and the blocks as axes, and moving or rotating coupling projectors and supports coupled with one block and other blocks;
wherein, said coupling projectors and said supports coupled with the blocks are rotated in themselves.
2. The puzzle of claim 1, wherein said holders have holes through which the coupling projectors pass, and which are located in moving distance on both ends to move the coupling projectors at a certain distance.
3. The puzzle of claim 2, wherein said center of the holders is concaved to prevent the holders from being interfered by holders included in other blocks or block size when fitting the puzzle.
4. The puzzle of claim 1, wherein casting a downward glance, shape of said blocks is one of triangular prism, square pillar, rectangular pillar, square pillar having round corners, hexagonal pillar, rhombus pillar, and cylinder.
5. The puzzle of claim 1, wherein figure pieces are attached to upper surface of said each block.
6. The puzzle of claim 5, wherein said figure pieces have hologram effects.
US10/471,927 2001-03-21 2002-03-21 Puzzle Abandoned US20040084839A1 (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
KR2020010007848U KR200240797Y1 (en) 2001-03-21 2001-03-21 puzzle
KR2001/7848U 2001-03-21
PCT/KR2002/000481 WO2002076563A1 (en) 2001-03-21 2002-03-21 Puzzle

Publications (1)

Publication Number Publication Date
US20040084839A1 true US20040084839A1 (en) 2004-05-06

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ID=19705839

Family Applications (1)

Application Number Title Priority Date Filing Date
US10/471,927 Abandoned US20040084839A1 (en) 2001-03-21 2002-03-21 Puzzle

Country Status (3)

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US (1) US20040084839A1 (en)
KR (1) KR200240797Y1 (en)
WO (1) WO2002076563A1 (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20170259165A1 (en) * 2016-03-08 2017-09-14 James L. Prentice Process for creating multiple-in-one jigsaw puzzles and for creating artwork from single images
USD923294S1 (en) * 2019-01-24 2021-06-29 D.O.N Co., Ltd. Jacket
USD924226S1 (en) * 2019-05-24 2021-07-06 Compal Electronics, Inc. Notebook computer

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2400046A (en) * 2003-04-02 2004-10-06 Alexander Mcleish Disc Puzzle

Citations (18)

* Cited by examiner, † Cited by third party
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US2843970A (en) * 1953-12-07 1958-07-22 Samuel Stearman Toy for forming caricatures or the like
US3514893A (en) * 1966-09-28 1970-06-02 Frankenplastik Vertriebs Gmbh Resiliently coupled abutting members disposable in plural stable configurations
US3815280A (en) * 1973-05-14 1974-06-11 M Gilfillan Device in loop form having sides with relatively swivelable pivotable and slidable members
US4040630A (en) * 1976-01-02 1977-08-09 Brattain William G Puzzle
US4097049A (en) * 1975-08-28 1978-06-27 Devos Marc Francois Slide-puzzle
US4252323A (en) * 1977-12-13 1981-02-24 Levinrad Maxim D Board game with color tiles and letter tiles
US4269414A (en) * 1979-04-12 1981-05-26 Devos Marc F Slide-puzzle
US4524971A (en) * 1982-12-01 1985-06-25 Albert Sasso Two dimensional puzzle
US4575087A (en) * 1982-10-05 1986-03-11 Iain Sinclair Puzzle
US4583742A (en) * 1984-06-25 1986-04-22 Barry Slinn Block and board puzzle game
US4735418A (en) * 1987-03-06 1988-04-05 Engel Douglas A Puzzle amusement device
US4809980A (en) * 1988-01-25 1989-03-07 The Ritvik Group Inc. Pictorial block puzzle
US4974849A (en) * 1988-05-12 1990-12-04 Products Kasuya Inc. Block inlaying puzzle
US5169149A (en) * 1991-02-01 1992-12-08 Marplay - S.R.L. Puzzle consisting of chains fitted side by side
US5174570A (en) * 1991-03-29 1992-12-29 Mark Setteducati Image transformation puzzles
US5538452A (en) * 1995-03-20 1996-07-23 Kurani; Nadim K. Puzzle toy with hinge-linked members
US5542673A (en) * 1994-12-30 1996-08-06 Binary Arts Corporation Intersecting manipulable puzzle
US6536764B1 (en) * 2000-02-02 2003-03-25 The Toy Hatchery, Inc. Puzzle having movable pieces and connecting linkages

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR200169640Y1 (en) * 1997-06-02 2000-03-02 김이택 Puzzle
KR200204577Y1 (en) * 1998-07-07 2000-12-01 이춘수 The block toy

Patent Citations (18)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2843970A (en) * 1953-12-07 1958-07-22 Samuel Stearman Toy for forming caricatures or the like
US3514893A (en) * 1966-09-28 1970-06-02 Frankenplastik Vertriebs Gmbh Resiliently coupled abutting members disposable in plural stable configurations
US3815280A (en) * 1973-05-14 1974-06-11 M Gilfillan Device in loop form having sides with relatively swivelable pivotable and slidable members
US4097049A (en) * 1975-08-28 1978-06-27 Devos Marc Francois Slide-puzzle
US4040630A (en) * 1976-01-02 1977-08-09 Brattain William G Puzzle
US4252323A (en) * 1977-12-13 1981-02-24 Levinrad Maxim D Board game with color tiles and letter tiles
US4269414A (en) * 1979-04-12 1981-05-26 Devos Marc F Slide-puzzle
US4575087A (en) * 1982-10-05 1986-03-11 Iain Sinclair Puzzle
US4524971A (en) * 1982-12-01 1985-06-25 Albert Sasso Two dimensional puzzle
US4583742A (en) * 1984-06-25 1986-04-22 Barry Slinn Block and board puzzle game
US4735418A (en) * 1987-03-06 1988-04-05 Engel Douglas A Puzzle amusement device
US4809980A (en) * 1988-01-25 1989-03-07 The Ritvik Group Inc. Pictorial block puzzle
US4974849A (en) * 1988-05-12 1990-12-04 Products Kasuya Inc. Block inlaying puzzle
US5169149A (en) * 1991-02-01 1992-12-08 Marplay - S.R.L. Puzzle consisting of chains fitted side by side
US5174570A (en) * 1991-03-29 1992-12-29 Mark Setteducati Image transformation puzzles
US5542673A (en) * 1994-12-30 1996-08-06 Binary Arts Corporation Intersecting manipulable puzzle
US5538452A (en) * 1995-03-20 1996-07-23 Kurani; Nadim K. Puzzle toy with hinge-linked members
US6536764B1 (en) * 2000-02-02 2003-03-25 The Toy Hatchery, Inc. Puzzle having movable pieces and connecting linkages

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20170259165A1 (en) * 2016-03-08 2017-09-14 James L. Prentice Process for creating multiple-in-one jigsaw puzzles and for creating artwork from single images
USD923294S1 (en) * 2019-01-24 2021-06-29 D.O.N Co., Ltd. Jacket
USD924226S1 (en) * 2019-05-24 2021-07-06 Compal Electronics, Inc. Notebook computer

Also Published As

Publication number Publication date
KR200240797Y1 (en) 2001-10-08
WO2002076563A1 (en) 2002-10-03

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