US20040084839A1 - Puzzle - Google Patents
Puzzle Download PDFInfo
- Publication number
- US20040084839A1 US20040084839A1 US10/471,927 US47192703A US2004084839A1 US 20040084839 A1 US20040084839 A1 US 20040084839A1 US 47192703 A US47192703 A US 47192703A US 2004084839 A1 US2004084839 A1 US 2004084839A1
- Authority
- US
- United States
- Prior art keywords
- puzzle
- blocks
- projectors
- coupling
- holders
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/08—Puzzles provided with elements movable in relation, i.e. movably connected, to each other
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00716—Connectable or stackable playing pieces or parts thereof
- A63F2003/00719—Connectable or stackable playing pieces or parts thereof with connections amongst the playing pieces or parts thereof
- A63F2003/00725—Peg and socket connection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00747—Playing pieces with particular shapes
- A63F2003/00757—Planimetric shapes, e.g. disks
- A63F2003/00766—Triangular
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/08—Puzzles provided with elements movable in relation, i.e. movably connected, to each other
- A63F9/088—Puzzles with elements that are connected by straps, strings or hinges, e.g. Rubik's Magic
Definitions
- the present invention generally relates to a puzzle for assembling a game by arranging numbers to consecutive numbers or fixing up figure or color, etc.
- the present invention provides a puzzle for assembling blocks having numbers, figures or colors.
- the puzzle according to the present invention can be solved by fitting together the blocks of which main building has the selected shape among the triangular prism, the square pillar, the hexagonal pillar, the square pillar having the round corners, and the cylinder.
- Circular coupling projectors insert upward supports into grooves of the lower center of blocks as a bolt does.
- Coupling projectors and supports coupled with each other between the blocks move or rotate by molded holders, to make the coupling projectors shown between the blocks and the supports pass through both pierced holes while coupling the blocks and the supports.
- Grooves are made every center of polygonal consecutive figures according to block forms on the bottom, not to move the supports.
- FIG. 1 is a separate perspective view of disassembling portions of a puzzle in accordance with the present invention.
- FIG. 2 is a separate perspective view of showing coupling projectors inserted into holders.
- FIG. 3 is a drawing of a puzzle frame formed with grooves where supports are inserted on the bottom to arrange puzzle blocks.
- FIG. 4 is an expanded sectional view of showing the coupled state of blocks, coupling projectors, supports, and holders in accordance with I-I line of FIG. 2.
- FIG. 5 is a drawing of describing a hologram effect processing on block sections of a puzzle in accordance with the present invention.
- FIG. 1 is a separate perspective view of disassembling portions of a puzzle in accordance with the present invention.
- FIG. 2 is a separate perspective view of showing coupling projectors inserted into holders.
- FIG. 3 is a drawing of a puzzle frame formed with grooves where supports are inserted on the bottom to arrange puzzle blocks.
- FIG. 4 is an expanded sectional view of showing the coupled state of blocks, coupling projectors, supports, and holders in accordance with I-I line of FIG. 2.
- the present device features in a game for reciprocal relations between each block ( 200 ).
- number 100 refers to a puzzle.
- the puzzle comprises many connected puzzle pieces composed of supports ( 400 ) having holders ( 300 ), blocks ( 200 ), and coupling projectors ( 500 ).
- the coupling projectors ( 500 ) pass through both ends of pierced holes ( 900 ) of the holders ( 300 ), to be inserted into grooves ( 600 ) of the blocks ( 200 ).
- the holders ( 300 ) are long and the center thereof is concaved, to move or rotate polygonal blocks ( 200 ) or have long shapes of the pierced holes ( 900 ) for a certain distance with a next block ( 200 ) that is not coupled with a neighboring side.
- each block ( 200 ) rotates in the center of other blocks ( 200 ) by keeping distance between the coupling projectors ( 500 ), or the blocks ( 200 ) rotate in themselves, respectively, thereby fitting the puzzle.
- Figure-attached sides ( 800 ) having numbers, figure pieces, or colors for the puzzle are on the upper side of each block ( 200 ),
- puzzles ( 100 ) inserted to a puzzle frame ( 1000 ) are drawn.
- the puzzles ( 100 ) composed of blocks ( 200 ) whose main buildings have the triangular prism, the square pillar, the hexagonal pillar, and the round corners are drawn with a figure on the bottom of the puzzle frame ( 1000 ) to arrange a determined figure as well as forming shallow bottom grooves ( 700 ) to fix the supports ( 400 ) on the inner center. If a block collection composed of many connected blocks ( 200 ) is too long, it is available to divide the long block collection into many block collections to fit the block collections, or it is possible to differentiate colors of the block collections, thus enjoying a game in various ways.
- FIG. 5 is a drawing of describing a hologram effect processing on block sections of a puzzle in accordance with the present invention.
- the present invention will be described with another embodiment.
- Holograms are attached to figure-attached sides ( 800 ) of blocks ( 200 ) where figures are drawn.
- the figures are changed from a different point of view. If hologram figures are attached to different positions every piece without being regularly attached, it is available to fit one figure when starting fitting the puzzle. From a different position, it is possible to fit other figures through another route of a chain or piece rotation, since all the figures are irregularly unfit. Therefore, to fit one figure of many figures having various hologram effects in one puzzle, it is necessary to fit the corresponding figure by rotating a route of the holders ( 300 ) and the puzzle blocks ( 200 ) in accordance with the figure.
- the present invention provides a puzzle composed of circles connected in line and polygonal pieces, thereby implementing a remarkable enjoyment effect with simple structure without boredom.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Abstract
The present invention discloses the puzzle for assembling game by arranging numbers to consecutive numbers or fixing up figure or color, etc. The purpose of the present invention is providing the puzzle for assembling the blocks having numbers, figures or colors, and is achieved by providing the puzzle playing the game. The puzzle according to the present invention can be solved by fitting together the blocks of which main building has the selected shape among the triangular prism, the square pillar, the hexagonal pillar, the square pillar having the round corners or the cylinder, arranging numbers to purposed consecutive numbers and fixing up figure and color.
Description
- The present invention generally relates to a puzzle for assembling a game by arranging numbers to consecutive numbers or fixing up figure or color, etc.
- Until now, various kinds of puzzles have been developed. In these puzzles, plane puzzles are divided into many pieces to couple sheets printed with figures thereof with the neighboring side, and the figures of these pieces are fitted to the neighboring side, thereby making a complete figure. However, the existing puzzles are too simple to enjoy.
- To solve the above problems, it is an object of the present invention to provide a puzzle for assembling blocks with great interest in reciprocal relations between the blocks as fitting the blocks, as well as implementing a simple structure to manufacture.
- It is another object of the present invention to provide a puzzle for assembling blocks with which anyone can continuously enjoy a game without getting bored by making a little effort.
- To achieve the above objects, the present invention provides a puzzle for assembling blocks having numbers, figures or colors. The puzzle according to the present invention can be solved by fitting together the blocks of which main building has the selected shape among the triangular prism, the square pillar, the hexagonal pillar, the square pillar having the round corners, and the cylinder. Circular coupling projectors insert upward supports into grooves of the lower center of blocks as a bolt does. Coupling projectors and supports coupled with each other between the blocks move or rotate by molded holders, to make the coupling projectors shown between the blocks and the supports pass through both pierced holes while coupling the blocks and the supports. Grooves are made every center of polygonal consecutive figures according to block forms on the bottom, not to move the supports. By fitting one block collection or many block collections together, it is available to enjoy the puzzle for arranging numbers, figures, or colors.
- FIG. 1 is a separate perspective view of disassembling portions of a puzzle in accordance with the present invention.
- FIG. 2 is a separate perspective view of showing coupling projectors inserted into holders.
- FIG. 3 is a drawing of a puzzle frame formed with grooves where supports are inserted on the bottom to arrange puzzle blocks.
- FIG. 4 is an expanded sectional view of showing the coupled state of blocks, coupling projectors, supports, and holders in accordance with I-I line of FIG. 2.
- FIG. 5 is a drawing of describing a hologram effect processing on block sections of a puzzle in accordance with the present invention.
- An embodiment of the present invention will be described in detail in accordance with FIGS.
- FIG. 1 is a separate perspective view of disassembling portions of a puzzle in accordance with the present invention. FIG. 2 is a separate perspective view of showing coupling projectors inserted into holders. FIG. 3 is a drawing of a puzzle frame formed with grooves where supports are inserted on the bottom to arrange puzzle blocks. And FIG. 4 is an expanded sectional view of showing the coupled state of blocks, coupling projectors, supports, and holders in accordance with I-I line of FIG. 2.
- Referring to FIG. 1, the present device features in a game for reciprocal relations between each block (200). In a drawing,
number 100 refers to a puzzle. The puzzle comprises many connected puzzle pieces composed of supports (400) having holders (300), blocks (200), and coupling projectors (500). - As shown in FIG. 2, the coupling projectors (500) pass through both ends of pierced holes (900) of the holders (300), to be inserted into grooves (600) of the blocks (200). The holders (300) are long and the center thereof is concaved, to move or rotate polygonal blocks (200) or have long shapes of the pierced holes (900) for a certain distance with a next block (200) that is not coupled with a neighboring side. On the basis of the coupling projectors (500), the holders (300) rotate or each block (200) rotates in the center of other blocks (200) by keeping distance between the coupling projectors (500), or the blocks (200) rotate in themselves, respectively, thereby fitting the puzzle. Figure-attached sides (800) having numbers, figure pieces, or colors for the puzzle are on the upper side of each block (200),
- In FIG. 3, puzzles (100) inserted to a puzzle frame (1000) are drawn. The puzzles (100) composed of blocks (200) whose main buildings have the triangular prism, the square pillar, the hexagonal pillar, and the round corners are drawn with a figure on the bottom of the puzzle frame (1000) to arrange a determined figure as well as forming shallow bottom grooves (700) to fix the supports (400) on the inner center. If a block collection composed of many connected blocks (200) is too long, it is available to divide the long block collection into many block collections to fit the block collections, or it is possible to differentiate colors of the block collections, thus enjoying a game in various ways.
- FIG. 5 is a drawing of describing a hologram effect processing on block sections of a puzzle in accordance with the present invention. Referring to FIG. 5, the present invention will be described with another embodiment. Holograms are attached to figure-attached sides (800) of blocks (200) where figures are drawn. By these holograms, the figures are changed from a different point of view. If hologram figures are attached to different positions every piece without being regularly attached, it is available to fit one figure when starting fitting the puzzle. From a different position, it is possible to fit other figures through another route of a chain or piece rotation, since all the figures are irregularly unfit. Therefore, to fit one figure of many figures having various hologram effects in one puzzle, it is necessary to fit the corresponding figure by rotating a route of the holders (300) and the puzzle blocks (200) in accordance with the figure.
- Referring to FIG. 5, if the holders are square-shaped without the right line as (a), star-shaped holograms will be shown. If the holders are “U”-shaped as (b), spade-shaped holograms will be shown. And if the holders are “N”-shaped as (c), glove-shaped holograms will be shown.
- As mentioned above, the present invention provides a puzzle composed of circles connected in line and polygonal pieces, thereby implementing a remarkable enjoyment effect with simple structure without boredom.
- While this invention has been described in terms of several preferred embodiments, there are alterations, permutations, and equivalents which fall within the scope of this invention. It is therefore intended that the following appended claims be interpreted as including all such alterations, permutations, and equivalents as fall within the true spirit and scope of the present invention.
Claims (6)
1. A puzzle, said puzzle comprising;
coupling projectors (500) of supports (400) being coupled with grooves (600) located in the lower center of each block (200) connected in line; and
pierced holders (300) through which the coupling projectors pass, to use the coupling projectors shown between the supports and the blocks as axes, and moving or rotating coupling projectors and supports coupled with one block and other blocks;
wherein, said coupling projectors and said supports coupled with the blocks are rotated in themselves.
2. The puzzle of claim 1 , wherein said holders have holes through which the coupling projectors pass, and which are located in moving distance on both ends to move the coupling projectors at a certain distance.
3. The puzzle of claim 2 , wherein said center of the holders is concaved to prevent the holders from being interfered by holders included in other blocks or block size when fitting the puzzle.
4. The puzzle of claim 1 , wherein casting a downward glance, shape of said blocks is one of triangular prism, square pillar, rectangular pillar, square pillar having round corners, hexagonal pillar, rhombus pillar, and cylinder.
5. The puzzle of claim 1 , wherein figure pieces are attached to upper surface of said each block.
6. The puzzle of claim 5 , wherein said figure pieces have hologram effects.
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR2020010007848U KR200240797Y1 (en) | 2001-03-21 | 2001-03-21 | puzzle |
KR2001/7848U | 2001-03-21 | ||
PCT/KR2002/000481 WO2002076563A1 (en) | 2001-03-21 | 2002-03-21 | Puzzle |
Publications (1)
Publication Number | Publication Date |
---|---|
US20040084839A1 true US20040084839A1 (en) | 2004-05-06 |
Family
ID=19705839
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US10/471,927 Abandoned US20040084839A1 (en) | 2001-03-21 | 2002-03-21 | Puzzle |
Country Status (3)
Country | Link |
---|---|
US (1) | US20040084839A1 (en) |
KR (1) | KR200240797Y1 (en) |
WO (1) | WO2002076563A1 (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20170259165A1 (en) * | 2016-03-08 | 2017-09-14 | James L. Prentice | Process for creating multiple-in-one jigsaw puzzles and for creating artwork from single images |
USD923294S1 (en) * | 2019-01-24 | 2021-06-29 | D.O.N Co., Ltd. | Jacket |
USD924226S1 (en) * | 2019-05-24 | 2021-07-06 | Compal Electronics, Inc. | Notebook computer |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2400046A (en) * | 2003-04-02 | 2004-10-06 | Alexander Mcleish | Disc Puzzle |
Citations (18)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2843970A (en) * | 1953-12-07 | 1958-07-22 | Samuel Stearman | Toy for forming caricatures or the like |
US3514893A (en) * | 1966-09-28 | 1970-06-02 | Frankenplastik Vertriebs Gmbh | Resiliently coupled abutting members disposable in plural stable configurations |
US3815280A (en) * | 1973-05-14 | 1974-06-11 | M Gilfillan | Device in loop form having sides with relatively swivelable pivotable and slidable members |
US4040630A (en) * | 1976-01-02 | 1977-08-09 | Brattain William G | Puzzle |
US4097049A (en) * | 1975-08-28 | 1978-06-27 | Devos Marc Francois | Slide-puzzle |
US4252323A (en) * | 1977-12-13 | 1981-02-24 | Levinrad Maxim D | Board game with color tiles and letter tiles |
US4269414A (en) * | 1979-04-12 | 1981-05-26 | Devos Marc F | Slide-puzzle |
US4524971A (en) * | 1982-12-01 | 1985-06-25 | Albert Sasso | Two dimensional puzzle |
US4575087A (en) * | 1982-10-05 | 1986-03-11 | Iain Sinclair | Puzzle |
US4583742A (en) * | 1984-06-25 | 1986-04-22 | Barry Slinn | Block and board puzzle game |
US4735418A (en) * | 1987-03-06 | 1988-04-05 | Engel Douglas A | Puzzle amusement device |
US4809980A (en) * | 1988-01-25 | 1989-03-07 | The Ritvik Group Inc. | Pictorial block puzzle |
US4974849A (en) * | 1988-05-12 | 1990-12-04 | Products Kasuya Inc. | Block inlaying puzzle |
US5169149A (en) * | 1991-02-01 | 1992-12-08 | Marplay - S.R.L. | Puzzle consisting of chains fitted side by side |
US5174570A (en) * | 1991-03-29 | 1992-12-29 | Mark Setteducati | Image transformation puzzles |
US5538452A (en) * | 1995-03-20 | 1996-07-23 | Kurani; Nadim K. | Puzzle toy with hinge-linked members |
US5542673A (en) * | 1994-12-30 | 1996-08-06 | Binary Arts Corporation | Intersecting manipulable puzzle |
US6536764B1 (en) * | 2000-02-02 | 2003-03-25 | The Toy Hatchery, Inc. | Puzzle having movable pieces and connecting linkages |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR200169640Y1 (en) * | 1997-06-02 | 2000-03-02 | 김이택 | Puzzle |
KR200204577Y1 (en) * | 1998-07-07 | 2000-12-01 | 이춘수 | The block toy |
-
2001
- 2001-03-21 KR KR2020010007848U patent/KR200240797Y1/en not_active IP Right Cessation
-
2002
- 2002-03-21 US US10/471,927 patent/US20040084839A1/en not_active Abandoned
- 2002-03-21 WO PCT/KR2002/000481 patent/WO2002076563A1/en not_active Application Discontinuation
Patent Citations (18)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2843970A (en) * | 1953-12-07 | 1958-07-22 | Samuel Stearman | Toy for forming caricatures or the like |
US3514893A (en) * | 1966-09-28 | 1970-06-02 | Frankenplastik Vertriebs Gmbh | Resiliently coupled abutting members disposable in plural stable configurations |
US3815280A (en) * | 1973-05-14 | 1974-06-11 | M Gilfillan | Device in loop form having sides with relatively swivelable pivotable and slidable members |
US4097049A (en) * | 1975-08-28 | 1978-06-27 | Devos Marc Francois | Slide-puzzle |
US4040630A (en) * | 1976-01-02 | 1977-08-09 | Brattain William G | Puzzle |
US4252323A (en) * | 1977-12-13 | 1981-02-24 | Levinrad Maxim D | Board game with color tiles and letter tiles |
US4269414A (en) * | 1979-04-12 | 1981-05-26 | Devos Marc F | Slide-puzzle |
US4575087A (en) * | 1982-10-05 | 1986-03-11 | Iain Sinclair | Puzzle |
US4524971A (en) * | 1982-12-01 | 1985-06-25 | Albert Sasso | Two dimensional puzzle |
US4583742A (en) * | 1984-06-25 | 1986-04-22 | Barry Slinn | Block and board puzzle game |
US4735418A (en) * | 1987-03-06 | 1988-04-05 | Engel Douglas A | Puzzle amusement device |
US4809980A (en) * | 1988-01-25 | 1989-03-07 | The Ritvik Group Inc. | Pictorial block puzzle |
US4974849A (en) * | 1988-05-12 | 1990-12-04 | Products Kasuya Inc. | Block inlaying puzzle |
US5169149A (en) * | 1991-02-01 | 1992-12-08 | Marplay - S.R.L. | Puzzle consisting of chains fitted side by side |
US5174570A (en) * | 1991-03-29 | 1992-12-29 | Mark Setteducati | Image transformation puzzles |
US5542673A (en) * | 1994-12-30 | 1996-08-06 | Binary Arts Corporation | Intersecting manipulable puzzle |
US5538452A (en) * | 1995-03-20 | 1996-07-23 | Kurani; Nadim K. | Puzzle toy with hinge-linked members |
US6536764B1 (en) * | 2000-02-02 | 2003-03-25 | The Toy Hatchery, Inc. | Puzzle having movable pieces and connecting linkages |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20170259165A1 (en) * | 2016-03-08 | 2017-09-14 | James L. Prentice | Process for creating multiple-in-one jigsaw puzzles and for creating artwork from single images |
USD923294S1 (en) * | 2019-01-24 | 2021-06-29 | D.O.N Co., Ltd. | Jacket |
USD924226S1 (en) * | 2019-05-24 | 2021-07-06 | Compal Electronics, Inc. | Notebook computer |
Also Published As
Publication number | Publication date |
---|---|
KR200240797Y1 (en) | 2001-10-08 |
WO2002076563A1 (en) | 2002-10-03 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |