WO2007048093A2 - Systeme et procede bases sur des jeux de loterie, l'achat et l'impression de billets de loterie au moyen d'un logiciel d'ordinateurs mobiles - Google Patents

Systeme et procede bases sur des jeux de loterie, l'achat et l'impression de billets de loterie au moyen d'un logiciel d'ordinateurs mobiles Download PDF

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Publication number
WO2007048093A2
WO2007048093A2 PCT/US2006/060041 US2006060041W WO2007048093A2 WO 2007048093 A2 WO2007048093 A2 WO 2007048093A2 US 2006060041 W US2006060041 W US 2006060041W WO 2007048093 A2 WO2007048093 A2 WO 2007048093A2
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WO
WIPO (PCT)
Prior art keywords
player
software module
lottery
game
information
Prior art date
Application number
PCT/US2006/060041
Other languages
English (en)
Other versions
WO2007048093A3 (fr
Inventor
David White
Abhishek Kumbhat
Original Assignee
Lottosoft Corporation
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from US11/466,735 external-priority patent/US20070060285A1/en
Application filed by Lottosoft Corporation filed Critical Lottosoft Corporation
Publication of WO2007048093A2 publication Critical patent/WO2007048093A2/fr
Publication of WO2007048093A3 publication Critical patent/WO2007048093A3/fr

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Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/329Regular and instant lottery, e.g. electronic scratch cards
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements

Definitions

  • the present invention provides a system and method of playing lottery games, and buying and printing lottery tickets, using user-friendly software on small mobile / wireless computing devices such as mobile phone, PDA etc.
  • the system is transparent to the players as far as method of playing the games is concerned. Typically, players play the game in much the same manner as they have played in past.
  • the system and method of the present invention in one embodiment provides the following services relevant to lottery game play:
  • FIG. 2 is a flowchart 200 of the steps in a complete process of the state lottery game in accordance with one embodiment of the present invention.
  • the LottoMaster module 105 When the LottoMaster module 105 is up and running at a service provider's end 102, it monitors all of the games played at mobile player end 101 using the LottoMobile module 104. At this time, if a new player wants to play a game, then in accordance with step 201 of FIG. 2, the player installs the LottoMobile module on his mobile computing device. At the same time, the software is also remotely checked for authentication by the LottoMaster module. Once installed, the player must register himself in the lottery system using LottoMobile as per step 202 of FIG. 2, and this registration information is then sent to LottoMaster using a secure data communication network.
  • step 203 the LottoMaster module at a service provider's terminal manages the player's account balance to play.
  • the player makes one or more payments to the service provider by credit card, by check, by electronic funds transfer, or by other suitable payment method.
  • LottoMobile is checked to determine if any update is available to provide new games being offered by the state lottery, any new security patch, or other updated functionality.
  • step 204 the player elects to play for a particular lottery game and selects one or more numbers for the same using a user-friendly graphical user interface provided by the LottoMobile module on a mobile computing device.
  • the player can play only for those games / drawings, which are valid to play at the particular moment of time, i.e., those games for which the bounded time for playing the game / drawing is not over.
  • This check is performed by the LottoMobile module using secure communication with the LottoMastcr module.
  • the information concerning same is communicated to LottoMaster and the player's balance is updated in step 205 of FIG. 2.
  • the player can print the ticket using a printer connected directly or indirectly to his mobile computing device (mobile phone / PDA), as described above.
  • the printed ticket may include several security measures to avoid any fraudulent claims.
  • the service provider's software module, LottoMaster submits the data and respective payments for the number of transactions associated with the game, in step 207, to the LottoState module running at the state lottery office.
  • the winning numbers for the game are drawn at the state lottery office and information identifying the same is passed to the LottoMaster module.
  • the player can cheek for the winning number either from the official web-site of state lottery office or from LottoMobile via LottoMaster at service provider's premises.
  • Winners claim their prize money, for example, by showing the printed tickets at the state lottery office in step 209, and state lottery office checks for authentication of the ticket by various security measures over the ticket in step 210.
  • the LottoMobile module communicates the entered PlayerName and Password to LottoMaster over a secure data communication network.
  • the LottoMaster module running on a server at the service provider's premises, validates the PlayerName and Password using its database or an external database. If the PlayerName is not registered or the Password is incorrect as determined in step 304, LottoMobile reports the unauthorized/unknown player in step 305; otherwise, the LottoMaster module communicates the player's balance information to LottoMobile, as shown in step 306. In the case of an unauthorized/unknown entry, step 305, LottoMobile asks the player either to login again or to exit. It should be noted that while a player is registered, LottoMaster ensures that every player has a unique player identification, e.g., PlayerName. No duplicity of PlayerName is allowed.
  • the player After finalization of all the options regarding selection of game, the player enters into a selected game. A range of numbers is displayed on screen as per rules of the selected game in step 312 of FIG. 3a. In step 313, the player can select a number or numbers using a user-friendly graphical interface provided by the LottoMobile module. The player can either pick the numbers of his choice manually or he can request that the software randomly select numbers for him. At this moment of the game, the LottoMobile module requests player input as to the number of tickets to buy with the selected numbers for the selected game for the selected draw, in the same step 313 of FIG. 3b.
  • the player may either pay more as per the usual method of payment, or change his ticket buying preferences, or completely exit from the game, depending on his choice in step 318.
  • the LottoMobile module communicates the relevant information to the LottoMaster module running on the remote server at the service provider's premises in step 319 of FIG. 3b.
  • the LottoMobile module If the player wishes to play more in step 324, the LottoMobile module returns the player to the balance acquisition page from LottoMastcr, and a new game is started; otherwise, the current login session for the player is terminated.
  • the disclosed method of playing lottery games using software on small mobile computing devices retains the basic manner of playing the game intact while making the same more automatic, user friendly, mobile and convenient by avoiding visits to the retail store each time the player wishes to play. This provides significant advantages to both the players and the state alike. [0027] Once the bounded time for a particular game is over, i.e., before the drawing of winning numbers for a particular game, the LottoState module requests from the LottoMaster module the complete data regarding each play for the game.
  • the LottoMaster module transfers the requested data to the LottoState module over the secure data communication network. This process not only makes all data available to the state lottery office before any drawing to securely handle any claims of winnings, but also makes the system secure against intruders attempting to buy a ticket for a game whose winning numbers are already declared, as once the data regarding any game has been forwarded to LottoState, LottoMaster does not allow players to play for that game and none of the players has access to the state lottery office server. Once the winning numbers are drawn, they are transmitted to the LottoMaster module so that LottoMobile users can check for winning numbers, using LottoMobile via LottoMaster.
  • the LottoState module preferably includes an interface with bar code reader 110, as shown in FlG. 1, to read the bar code printed on the ticket.
  • the LottoState module decodes the read code using secure algorithm and keys which are only accessible to LottoState, and generates the relevant information.
  • the information is first checked against the printed information on the ticket in order to confirm that the player has not changed the printed numbers by improper means since it is extremely difficult to have a properly encoded bar code equivalent to a modified number.
  • the LottoState module also cross checks the same information with the data collected from LottoMaster to provide added security.
  • Lottery tickets printed using the LottoMobile module include not only the numbers chosen by the player for a particular game but also other information such as game type, player's unique user identification number/code, LottoMobile software authentication identification number / code, time and date of play, amount paid, and other information printed on it. This makes the printed lottery ticket itself resistant to theft or modification.
  • the printed lottery ticket also includes an encoded bar code printed on it containing substantial information. Reading and decoding of this bar code can only be performed at the state lottery office using LottoState interfaced with a bar code reader. The decoding of the bar code uses secure algorithms and keys.
  • the server at the state lottery office is not kept on open web access; only a secure communication link with this server may be used.

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

Système permettant de jouer à la loterie nationale depuis des ordinateurs mobiles et comprenant un premier module logiciel qui mémorise des informations concernant des comptes de joueurs et valide des informations d'achat de billets de loterie. Un deuxième module logiciel est exécuté sur un ordinateur sans fil pour joueur et facilite l'authentification de ce joueur avec le premier module logiciel. Ce deuxième module logiciel permet de sélectionner des numéros à jouer à la loterie et le premier module logiciel, ainsi que le deuxième module logiciel, communiquent des informations d'authentification de joueur, de comptes d'utilisateur, d'achat de billets de loterie par les joueurs et d'enregistrement de joueur. Un troisième module logiciel reçoit des données d'achat de billets de loterie du premier module logiciel et transmet les informations de billet gagnant.
PCT/US2006/060041 2005-10-17 2006-10-17 Systeme et procede bases sur des jeux de loterie, l'achat et l'impression de billets de loterie au moyen d'un logiciel d'ordinateurs mobiles WO2007048093A2 (fr)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
US72670505P 2005-10-17 2005-10-17
US60/726,705 2005-10-17
US11/466,735 US20070060285A1 (en) 2005-08-23 2006-08-23 System and method of playing lottery games, buying and printing lottery tickets from home / office using software on computer
US11/466,735 2006-08-23

Publications (2)

Publication Number Publication Date
WO2007048093A2 true WO2007048093A2 (fr) 2007-04-26
WO2007048093A3 WO2007048093A3 (fr) 2008-01-03

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PCT/US2006/060041 WO2007048093A2 (fr) 2005-10-17 2006-10-17 Systeme et procede bases sur des jeux de loterie, l'achat et l'impression de billets de loterie au moyen d'un logiciel d'ordinateurs mobiles

Country Status (2)

Country Link
US (1) US20070117609A1 (fr)
WO (1) WO2007048093A2 (fr)

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Also Published As

Publication number Publication date
US20070117609A1 (en) 2007-05-24
WO2007048093A3 (fr) 2008-01-03

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