WO2005102884A1 - Present stock management system - Google Patents

Present stock management system Download PDF

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Publication number
WO2005102884A1
WO2005102884A1 PCT/JP2005/007510 JP2005007510W WO2005102884A1 WO 2005102884 A1 WO2005102884 A1 WO 2005102884A1 JP 2005007510 W JP2005007510 W JP 2005007510W WO 2005102884 A1 WO2005102884 A1 WO 2005102884A1
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WO
WIPO (PCT)
Prior art keywords
prize
client terminal
quiz
information
stock
Prior art date
Application number
PCT/JP2005/007510
Other languages
French (fr)
Japanese (ja)
Inventor
Takako Fujita
Original Assignee
Neo Promotion, Inc.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Neo Promotion, Inc. filed Critical Neo Promotion, Inc.
Publication of WO2005102884A1 publication Critical patent/WO2005102884A1/en

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q10/00Administration; Management
    • G06Q10/08Logistics, e.g. warehousing, loading or distribution; Inventory or stock management
    • G06Q10/087Inventory or stock management, e.g. order filling, procurement or balancing against orders
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/18Question-and-answer games
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/06Buying, selling or leasing transactions

Definitions

  • the present invention relates to a prize inventory management system, and more particularly to a prize inventory management system related to a quiz 'service in which a prize is provided when a user selects a desired prize and answers the quiz correctly.
  • Patent Literature 1 Japanese Patent Application Laid-Open No. 2001-22825
  • Patent Document 1 reservation data is provided for inventory management, and when a user desires to purchase a product, the number of inventory is reduced and the number of reservations is increased by the same amount. If there is, an inventory management method for returning the reservation quantity to the inventory quantity is proposed.
  • the present invention has been made in order to solve the above problems, and when a user selects a desired prize and answers the quiz correctly, a quiz service for receiving the prize is provided.
  • the invention according to claim 1 is characterized in that when a user selects a desired prize and answers the quiz correctly, the user uses the prize inventory management system for a quiz service in which the prize is provided.
  • a client terminal connected to the client terminal via a network and providing quiz information; and a database connected to the server and managing prize stock information.
  • the number of stocks (N) for each prize and information that divides the prize into a plurality of groups are stored, and the server performs the following steps.
  • the data of the stock number N of the prize selected from the client terminal is acquired, a process of subtracting 1 from the stock number (N) is performed, and the processing result is set as a new stock number (N-1). Step 4 to accumulate
  • Step 6 When the information regarding the incorrect answer of the quiz information is received, the data of the stock number (N) is obtained, the process of adding 1 to the stock number (N) is performed, and the processing result is added to the new stock number (N). Step 6 of storing in the database as N + 1).
  • the invention according to claim 2 provides a prize inventory management system according to a quiz 'service in which, when a user selects a desired prize and answers the quiz correctly, the prize is provided.
  • a client terminal used by the user a sano connected to the client terminal via a network and providing quiz information, and a database connected to the server and managing prize stock information. Inventory quantity for each prize ( N) and information that divides the prize into a plurality of groups are stored, and the server performs the following steps.
  • Step 2 of obtaining data of the number of stocks N of each extracted prize, performing a process of subtracting 1 from the number of stocks (N), and storing the processing result as a new number of stocks (N-1) in the database.
  • Step 3 which is stored in the database as N + 1),
  • Step 6 When the information regarding the incorrect answer of the quiz information is received, the data of the stock number (N) is obtained, the process of adding 1 to the stock number (N) is performed, and the processing result is added to the new stock number (N). Step 6 of storing in the database as N + 1).
  • the step 2 of processing by the server is such that the stock quantity (N) of the database is N ⁇ 1. It is characterized in that a prize that satisfies the above condition is sent to the client terminal with a specific display.
  • the stock quantity (N) of each prize in step 2 processed by the server is actually The present invention is characterized in that a value obtained by multiplying the stock number of the prize by a correction coefficient set for each prize or each group is used.
  • the difficulty of the quiz information is set for each group, and the correction coefficient corresponds to the difficulty. It is characterized by using the correct answer rate.
  • the difficulty level of the quiz information is set for each group, After the elapse of the period, when the number of stocks is equal to or more than a predetermined number, a processing step 7 of moving the prize to a group having a lower difficulty level is provided.
  • the prize is divided into a plurality of groups, and the user can access the group, so that even when the stock of a specific prize in the group is exhausted, the prize in the group is lost. As long as other prizes can be provided, access from the user can be made possible, and a stable quiz 'service can always be provided.
  • the number of stocks is reduced and the user is allowed to access the prizes as long as the number of stocks exists. There is no out-of-stock problem.
  • the number of stocks is immediately restored and new users are allowed access, so it is possible to always manage stock properly without having excess stocks.
  • the numerical value obtained by multiplying the stock quantity by the correction coefficient is input to the user by the user.
  • FIG. 1 is an overall schematic diagram of a data transmission / reception system with a timer according to the present invention.
  • FIG. 2 is a diagram showing a configuration of a stock database.
  • FIG. 3 is a diagram showing a processing flow relating to a prize inventory management system.
  • FIG. 4 is a diagram showing a processing flow according to the premium inventory management system, following FIG. 3;
  • FIG. 1 is a diagram showing an outline of a quiz service system that uses a prize inventory management system.
  • 1 is a network line such as the Internet, and the network 1 includes a server 2 and a client terminal 4. It is connected.
  • the power of the database 3 connected to the server 2 is not limited to this. It is also possible to incorporate the database 3 into a computer constituting the server 2.
  • various communication devices that can be connected to the network 1 can be used, and for example, various terminals such as a personal computer, a mobile phone, and an Internet television can be used.
  • the function required for these client terminals is to access the server 2 via the network and to transmit and receive various data to and from the server 2.
  • the user can access the homepage provided by SANO2, download the content data of the homepage, display it on the display means (display, audio equipment, printing equipment, etc.) of the client terminal, and further display it on the homepage.
  • the server 2 has a function of transmitting data selected from the selected contents and data input from input means (keyboard, mouse, touch panel, voice input device, etc.) of the client terminal to the server 2.
  • the server 2 controls input / output of data to / from the database 3 and transmits / receives signals to / from the client terminal 4 via the network.
  • the server 2 incorporates a prize inventory management system.
  • the inventory management system may be composed of only the server 2, but if necessary, use the database 3 or use another server connected to the server 2 as a dedicated server for inventory management. Is also possible.
  • the prize stock management system proceeds with a predetermined program while constantly accessing the stock database storing data on the number of stocks for each prize. .
  • the database for inventory is as follows, for each prize a, b, c, a, b, c.
  • prizes to be provided to quiz correct answerers are divided into multiple groups according to the type and difficulty of the quiz, and in Fig. 2 prizes a, b, c Prizes a, b, and c form another group.
  • the client terminal 4 accesses a homepage or the like provided by the server 2 via the Internet or the like, and transmits a quiz start signal.
  • the quiz start signal is transmitted by clicking a predetermined icon such as “participate in quiz” on the home page.
  • the server 2 When the server 2 receives the quiz start signal, the server 2 presents a quiz group listing various quiz services according to the type and difficulty of the quiz or the difference in the cost of participating in the quiz.
  • the presentation of such a quiz 'group may be displayed on the top screen of the homepage in advance without waiting for the quiz start signal from the client terminal 4 and may be set so that the user can select it appropriately.
  • information on the quiz' group is transmitted from the server 2 and displayed on the client terminal.
  • the user selects an arbitrary group from the quiz 'groups displayed on the display means of the client terminal 4 and transmits a group selection signal to the server 2.
  • the server 2 Upon receiving the group selection signal, the server 2 extracts, from the prize data in the selected group, those having a stock number (N) of 1 or more, and a list of prizes that can be selected by the user at the present time. And transmits the extracted premium data.
  • N stock number
  • the user selects a desired prize from the received prize data, and transmits a prize selection signal to the client terminal 4 server 2.
  • the server 2 When the server 2 receives the client terminal 4 prize selection signal, the server 2 performs a process A for reducing the number of stocks indicated by a dotted frame A.
  • Inventory reduction processing A is for securing the prize selected from the client terminal card in advance in preparation for the correct answer of the quiz. Specifically, the inventory number N of the corresponding prize is obtained from the inventory database. Then, 1 is subtracted from the stock number N, and the calculation result "N-1" is stored in the stock database as a new stock number. [0032] By performing the process A for reducing the number of stocks, the client of another user can be used from the selection of the prize by the currently accessed client terminal to the receipt of the prize by the correct answer of the quiz. Even if the terminal tries to access the same prize, if the inventory number N is less than 1 due to the above reduction process, the prize data will not be extracted and access to the prize will be impossible. It is possible to provide an extremely stable quiz service.
  • the server 2 extracts the quiz information to be set after the above-described stock quantity reduction processing A, and presents the quiz information to the client terminal 4.
  • the quiz information is stored in advance in the database 3 or the like by classifying each quiz 'group, and according to the selected group, the quiz information within the group is extracted in a predetermined order or arbitrarily. Sent to the client terminal. In addition to the questions to be asked, the quiz information includes options to be answered and correct answer data, and a program for displaying questions and alternatives, and a program for judging correct or incorrect answers. Then, the data is transmitted to the client terminal 4.
  • the client terminal 4 When the client terminal 4 acquires the quiz information, the client terminal 4 sequentially displays quiz questions, answer options, and the like, and inputs a quiz answer using the input means of the client terminal.
  • the client terminal 4 After inputting the quiz answer, the client terminal 4 determines the correct answer or incorrect answer of the quiz answer by a program for determining the correct answer / incorrect answer included in the quiz information, and the result is used as a correct answer signal or an incorrect answer signal. Send to server 2.
  • the process of answering the quiz is not limited to a series of processes in the client terminal as described above.For example, transmission of a quiz question, transmission of an option, transmission of a determination of an incorrect answer, etc. It is also possible to proceed sequentially by communication between the server 2 and the client terminal 4.
  • the server 2 When the server 2 receives the correct answer signal, the server 2 proceeds as indicated by a broken line D, and shifts to a process of ending the process, a process of sending a prize to a correct answerer (not shown), and the like. .
  • the server 2 when the server 2 receives the incorrect signal, the server 2 performs the inventory increase processing B described in the dotted frame B.
  • This increase processing B is based on the fact that for users who are taking quizzes, it is no longer necessary to secure them for the prize quiz that was secured in advance due to incorrect answers. On the other hand, it has a role of post-processing.
  • the current inventory number N of the relevant prize (the inventory number N always fluctuates depending on the access status from the user, and therefore matches the new inventory number stored in the inventory reduction process A). Is added, 1 is added to the stock number N, the process of “ ⁇ +” is performed, and the result is stored as a new stock number in the stock database.
  • an unexpected situation such as disconnection of the network occurs, and a predetermined signal (correct or incorrect signal) can be received from the client terminal.
  • a predetermined signal correct or incorrect signal
  • the server 2 does not receive a predetermined signal from the client terminal for a predetermined period of time, it is determined that the quiz service has not been properly completed, and automatically, It is also possible to incorporate it into the processing program to perform processing B for increasing the number of stocks.
  • the prize stock management system in addition to the above, for example, when a prize in a group is extracted, at the time of * 1 in FIG.
  • reduction process A is performed and the client terminal power prize selection signal is received
  • inventory reduction is performed for all selected prizes instead of inventory reduction process A at * 2 in Fig. 3.
  • processing B for increasing the number.
  • the number of stocks of all the extracted prizes is reduced by one, so that while the user selects the prizes, other users have access. Even in this case, it is possible to provide a stable quiz 'service without displaying a prize with insufficient stock. For prizes that are not selected, the number of stocks will be restored immediately and it will be possible to always implement proper stock management.
  • the number of prizes in stock may be less than 1 in order to increase
  • it is also possible to extract the prize add a specific display such as "sold out”, “out of stock”, “popular rush”, and transmit the prize to the client terminal.
  • these prizes are set to be unselectable by the client terminal.
  • the method of adding various types of information to the prize data is not limited to the above-described case of adding only prizes whose stock quantity is less than 1, but can be added to all prizes.
  • advertisement data relating to the prize itself is added, and when the prize data is displayed on the client terminal, an advertisement is necessarily displayed together. Advertising services of prize providers and the like can also be set to be incorporated into the quiz service. Also, the opportunity to transmit the advertisement data is not limited to the time of transmitting the above-mentioned premium data, and the advertisement data of the selected premium may be transmitted together with the quiz information. ,
  • display means such as banner advertisements and advertisements using videos that allow the user to use only passive advertisement methods
  • the prize provided by the quiz service may have an unexpected situation such as delay in arrival of the prize or occurrence of a defective product unless the prize is intangible such as electronic data or service.
  • the correction coefficient can be set as abc 2 as the correction coefficient m, m, m, the correction coefficient m for each group for each premium.
  • the correction coefficient for each prize is used, and when considering the difficulty of the quiz for each group, the correction coefficient for each group is used.
  • the correction coefficient by which the prize is multiplied by the stock quantity is 0.9.
  • the difficulty level of the quiz information is set in advance for each group, and, for example, by a processing program incorporated in the server 2 or the database 3, each day, every few weeks, The prize stock number is automatically acquired, a prize having a stock number larger than a predetermined stock number set for each group is extracted, and the group to which the prize belongs is less difficult than the current group. Move to a group.
  • the quiz 'service for receiving the prize enables proper inventory management of the prize.

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Abstract

In a quiz service in which a user selects a desired present and receives the present if the user correctly answers a quiz, there is provided a present stock management system capable of appropriately managing the present stock and allowing the maximum access from users to the presents without causing the state of out of stock. The system includes: a step for extracting only the present satisfying the condition of the stock number (N) in the database N ≥ 1 and transmitting the extracted present information to the client terminal; a step for acquiring data on the stock number (N) of the present selected from the client terminal, subtracting 1 from the stock number (N), accumulating the processing result as a new stock number (N - 1) in the database; a step used when information on incorrect answer to the quiz information is received, for acquiring the data on the stock number (N), adding 1 to the stock number (N), and accumulating the processing result as a new stock number (N + 1) in the database.

Description

明 細 書  Specification
景品の在庫管理システム  Prize inventory management system
技術分野  Technical field
[0001] 本発明は、景品の在庫管理システムに関し、特に、ユーザが希望の景品を選択し、 クイズに正解した場合には該景品の提供を受けるクイズ'サービスに係る景品の在庫 管理システムに関する。 背景技術  The present invention relates to a prize inventory management system, and more particularly to a prize inventory management system related to a quiz 'service in which a prize is provided when a user selects a desired prize and answers the quiz correctly. Background art
[0002] インターネットなどのネットワーク技術の進展に伴い、ネットワークを利用した多様な サービスが提供されており、特に、オンラインショッピングやオークションなどのように 商品提供を伴うサービスには、在庫管理を厳密に行うことが不可欠である。  [0002] With the development of network technologies such as the Internet, various services using networks have been provided. In particular, services such as online shopping and auctions that require the provision of products are strictly managed in inventory. It is essential.
以下の特許文献 1に示すように、従来の在庫管理は、実際の商品の在庫数量を蓄 積したデータベースに常時アクセスしながら、取引が成立する度に、該在庫数量から 取引される数量を差し引く形で、現在の在庫数量を把握することが行われている。 特許文献 1:特開 2001— 22825号公報  As shown in Patent Literature 1 below, conventional inventory management involves always accessing a database storing actual product inventory quantities, and subtracting the quantity transacted from the inventory quantity each time a transaction is completed. In the form, the current stock quantity is grasped. Patent Document 1: Japanese Patent Application Laid-Open No. 2001-22825
[0003] 他方、本出願人が現在実施しているクイズ'サービス「(登録商標)キャンペーン生 活」のように、クイズに正解した場合に景品を提供するサービスも行われて ヽる。 このクイズ'サービスは、日本電信電話株式会社が提供する情報料回収代行サー ビス「(登録商標)ダイヤル Q2」(以下、登録商標の表示を省略する)を利用したサー ビスであり、最初にユーザは景品を選定し、次に該景品に関連付けられたクイズに回 答するものである。クイズに正解した場合のみ、ユーザは景品を受けとることが可能で あり、クイズ'サービスの利用料金は、ダイヤル Q2サービス料としてユーザカゝら徴収さ れることとなる。  [0003] On the other hand, there is also a service that provides a prize when a quiz is answered correctly, such as a quiz 'service "(registered trademark) Campaign Life" currently being carried out by the present applicant. This quiz service is a service that uses the information fee collection service “(Registered Trademark) Dial Q2” (hereinafter, the registered trademark is omitted) provided by Nippon Telegraph and Telephone Corporation. Is to select a prize and then answer the quiz associated with the prize. Only when the quiz is answered correctly, the user can receive the prize, and the usage fee for the quiz 'service will be collected from the user as a dial Q2 service fee.
[0004] このようなクイズ ·サービスにおいては、ユーザによる多くの利用を確保するために は、ユーザが期待する景品を十分に確保することが必要であり、し力も、在庫数が少 ない景品においては、ユーザが選定した景品は、クイズに正解した場合には必ず提 供する必要が生じるため、一層の厳格な在庫管理が求められて!/ヽる。  [0004] In such a quiz service, it is necessary to sufficiently secure the prizes expected by the user in order to secure many uses by the users. In the case of prizes selected by users, if they answer the quiz correctly, they must be provided, so more strict inventory management is required! / Puru.
本出願人のサービスにおいては、在庫の管理を専任のオペレータが行っており、 景品の在庫が希少になった場合には、該景品情報の提供を中止する処理を施すこ とにより、ユーザカも該景品へのアクセスを制限し、ユーザが選定した景品が提供で きな 、と!/、う不具合が生じるのを回避して 、た。 In the applicant's service, inventory management is performed by a dedicated operator, When the prize stock becomes scarce, the provision of the prize information is stopped so that the user can also restrict access to the prize, and cannot provide the prize selected by the user. ! /, To avoid malfunctions.
[0005] しかしながら、上記のクイズ ·サービスにおいても、同時に多数のユーザがアクセス する場合には、不測の在庫切れが生じる可能性が高ぐし力も、インターネットなどの ようにアクセス量が多ぐ利用するユーザも多様ィ匕する場合には、このような在庫切れ の発生する危険性はより高くなる。  [0005] However, even in the quiz service described above, if many users access at the same time, there is a high possibility that unexpected out-of-stock occurs, and users who use a large amount of access such as the Internet In the case of diversification, the risk of running out of stock becomes higher.
[0006] このため、安定した信頼性の高いサービスを提供するには、より厳格な在庫管理が 必要となる。  [0006] For this reason, to provide stable and reliable services, stricter inventory management is required.
上述したオンラインショッピングなどで利用されて 、る従来の在庫管理は、商品の 取引が成立した場合のみ、在庫数を変化させるため、上記のクイズ'サービスのよう に、まず最初にユーザが商品を選択し、最終的にクイズに正解するまでは、該商品 が取引されるか否かが判別できない場合には、在庫数以上のユーザ力 のアクセス を許容することとなり、上述したような在庫切れの問題を生じることとなる。  Conventional inventory management, which is used in online shopping, as described above, changes the number of stocks only when a product transaction has been concluded, so the user first selects a product like the quiz 'service described above. However, if it is not possible to determine whether the product will be traded or not until the final answer to the quiz, the user will be allowed to access more than the number of stocks. Will occur.
[0007] 他方、上記特許文献 1には、在庫管理のため予約データを設け、利用者から商品 の購入希望があると、在庫数を減らすと共に、予約数を同じ数量だけ増加させ、予約 キャンセルがあった場合には、該予約の数量を在庫数に戻す在庫管理方法が提示 されている。 [0007] On the other hand, in Patent Document 1 described above, reservation data is provided for inventory management, and when a user desires to purchase a product, the number of inventory is reduced and the number of reservations is increased by the same amount. If there is, an inventory management method for returning the reservation quantity to the inventory quantity is proposed.
し力しながら、利用者力もの該商品に対するアクセスは制限されておらず、このよう な在庫管理方法をクイズ'サービスに提供した場合でも、依然として、上述の問題は 解消できない。  However, access to the product is not restricted by users, and even if such an inventory management method is provided to the quiz service, the above-mentioned problem still cannot be solved.
発明の開示  Disclosure of the invention
発明が解決しょうとする課題  Problems to be solved by the invention
[0008] 本発明は、上記の問題点を解消するためになされたものであり、ユーザが希望の景 品を選択し、クイズに正解した場合には該景品の提供を受けるクイズ'サービスにお いて、景品の適正な在庫管理を可能とし、景品の在庫切れが無ぐユーザからの景 品へのアクセスを最大限に許容可能とする、景品の在庫管理システムを提供すること である。 課題を解決するための手段 [0008] The present invention has been made in order to solve the above problems, and when a user selects a desired prize and answers the quiz correctly, a quiz service for receiving the prize is provided. In addition, it is an object of the present invention to provide a prize inventory management system that enables appropriate inventory management of prizes and allows a user who has no stockout of prizes to access a prize to the maximum. Means for solving the problem
[0009] 請求項 1に係る発明は、ユーザが希望の景品を選択し、クイズに正解した場合には 該景品の提供を受けるクイズ ·サービスに係る景品の在庫管理システムにおいて、ュ 一ザが利用するクライアント端末、該クライアント端末とネットワークを介して接続され ると共にクイズ情報を提供するサ一ノ^該サーバに接続され景品の在庫情報を管理 するデータベースとを有し、該データベースには、複数の景品毎の在庫数 (N)と、該 景品を複数のグループに区分けした情報が蓄積されており、該サーバは、以下の各 ステップの処理を行うことを特徴とする。  [0009] The invention according to claim 1 is characterized in that when a user selects a desired prize and answers the quiz correctly, the user uses the prize inventory management system for a quiz service in which the prize is provided. A client terminal connected to the client terminal via a network and providing quiz information; and a database connected to the server and managing prize stock information. The number of stocks (N) for each prize and information that divides the prize into a plurality of groups are stored, and the server performs the following steps.
複数のグループの中から一つのグループを選択する信号を、該クライアント端末か ら受信するステップ 1と、  Receiving a signal for selecting one group from the plurality of groups from the client terminal;
該クライアント端末から選択された該グループの中から該データベースの在庫数 ( N)が N≥ 1の条件を満たす景品のみを抽出し、該抽出した景品情報をクライアント端 末に送信するステップ 2と、  Extracting only prizes whose stock quantity (N) of the database satisfies the condition of N≥1 from the group selected from the client terminal, and transmitting the extracted prize information to the client terminal;
該景品情報の中から一つの景品を選択する信号を、該クライアント端末力 受信す るステップ 3と、  Receiving a signal for selecting one prize from the prize information by the client terminal;
該クライアント端末から選択された該景品の在庫数 Nのデータを取得し、該在庫数 (N)から 1を引く処理を行い、処理結果を新たな在庫数 (N— 1)として該データべ一 スに蓄積するステップ 4と、  The data of the stock number N of the prize selected from the client terminal is acquired, a process of subtracting 1 from the stock number (N) is performed, and the processing result is set as a new stock number (N-1). Step 4 to accumulate
該クライアント端末にクイズ情報を送信し、該クイズ情報の正解又は不正解に関す る情報を、該クライアント端末力も受信するステップ 5と、  Transmitting quiz information to the client terminal and receiving information on the correct or incorrect answer of the quiz information also including the client terminal power;
該クイズ情報の不正解に関する情報を受信した場合は、該在庫数 (N)のデータを 取得し、該在庫数 (N)に 1を加える処理を行い、処理された結果を新たな在庫数 (N + 1)として該データベースに蓄積するステップ 6。  When the information regarding the incorrect answer of the quiz information is received, the data of the stock number (N) is obtained, the process of adding 1 to the stock number (N) is performed, and the processing result is added to the new stock number (N). Step 6 of storing in the database as N + 1).
[0010] また、請求項 2に係る発明は、ユーザが希望の景品を選択し、クイズに正解した場 合には該景品の提供を受けるクイズ'サービスに係る景品の在庫管理システムにお いて、ユーザが利用するクライアント端末、該クライアント端末とネットワークを介して 接続されると共にクイズ情報を提供するサーノ 、該サーバに接続され景品の在庫情 報を管理するデータベースとを有し、該データベースには、複数の景品毎の在庫数( N)と、該景品を複数のグループに区分けした情報が蓄積されており、該サーバは、 以下の各ステップの処理を行うことを特徴とする。 [0010] Further, the invention according to claim 2 provides a prize inventory management system according to a quiz 'service in which, when a user selects a desired prize and answers the quiz correctly, the prize is provided. A client terminal used by the user, a sano connected to the client terminal via a network and providing quiz information, and a database connected to the server and managing prize stock information. Inventory quantity for each prize ( N) and information that divides the prize into a plurality of groups are stored, and the server performs the following steps.
複数のグループの中から一つのグループを選択する信号を、該クライアント端末か ら受信するステップ 1と、  Receiving a signal for selecting one group from the plurality of groups from the client terminal;
該クライアント端末から選択された該グループの中から該データベースの在庫数 ( N)が N≥ 1の条件を満たす景品のみを抽出し、該抽出した景品情報をクライアント端 末に送信するステップ 2と、  Extracting only prizes whose stock quantity (N) of the database satisfies the condition of N≥1 from the group selected from the client terminal, and transmitting the extracted prize information to the client terminal;
該抽出した各景品の在庫数 Nのデータを取得し、該在庫数 (N)から 1を引く処理を 行 、、処理結果を新たな在庫数 (N— 1)として該データベースに蓄積するステップ 2 'と、  Step 2 of obtaining data of the number of stocks N of each extracted prize, performing a process of subtracting 1 from the number of stocks (N), and storing the processing result as a new number of stocks (N-1) in the database. 'When,
該景品情報の中から一つの景品を選択する信号を、該クライアント端末力 受信す るステップ 3と、  Receiving a signal for selecting one prize from the prize information by the client terminal;
該クライアント端末で選択されな 、景品に対し、該在庫数 (N)のデータを取得し、 該在庫数 (N)に 1を加える処理を行!ヽ、処理された結果を新たな在庫数 (N+ 1)とし て該データベースに蓄積するステップ 3,と、  For the prizes not selected by the client terminal, the data of the stock number (N) is obtained, and the process of adding 1 to the stock number (N) is performed! ヽ, and the processed result is added to the new stock number (N). Step 3, which is stored in the database as N + 1),
該クライアント端末にクイズ情報を送信し、該クイズ情報の正解又は不正解に関す る情報を、該クライアント端末力も受信するステップ 5と、  Transmitting quiz information to the client terminal and receiving information on the correct or incorrect answer of the quiz information also including the client terminal power;
該クイズ情報の不正解に関する情報を受信した場合は、該在庫数 (N)のデータを 取得し、該在庫数 (N)に 1を加える処理を行い、処理された結果を新たな在庫数 (N + 1)として該データベースに蓄積するステップ 6。  When the information regarding the incorrect answer of the quiz information is received, the data of the stock number (N) is obtained, the process of adding 1 to the stock number (N) is performed, and the processing result is added to the new stock number (N). Step 6 of storing in the database as N + 1).
[0011] また、請求項 3に係る発明は、請求項 1又は 2に記載の景品の在庫管理システムに おいて、サーバが処理するステップ 2が、該データベースの在庫数 (N)が N< 1の条 件を満たす景品については、特定の表示を付してクライアント端末に送信することを 特徴とする。 [0011] Further, according to the invention of claim 3, in the prize stock management system according to claim 1 or 2, the step 2 of processing by the server is such that the stock quantity (N) of the database is N <1. It is characterized in that a prize that satisfies the above condition is sent to the client terminal with a specific display.
[0012] また、請求項 4に係る発明は、請求項 1乃至 3のいずれかに記載の景品の在庫管 理システムにおいて、サーバが処理するステップ 2の景品毎の在庫数 (N)は、実際 の景品の在庫数に、各景品毎又は各グループ毎に設定された補正係数を掛けた数 値を用いることを特徴とする。 [0013] また、請求項 5に係る発明は、請求項 4に記載の景品の在庫管理システムにおいて 、該補正係数は、各グループ毎にクイズ情報の難易度が設定され、該難易度に対応 する正解率を利用することを特徴とする。 [0012] Further, according to the invention of claim 4, in the prize stock management system according to any one of claims 1 to 3, the stock quantity (N) of each prize in step 2 processed by the server is actually The present invention is characterized in that a value obtained by multiplying the stock number of the prize by a correction coefficient set for each prize or each group is used. [0013] In the invention according to claim 5, in the prize inventory management system according to claim 4, the difficulty of the quiz information is set for each group, and the correction coefficient corresponds to the difficulty. It is characterized by using the correct answer rate.
[0014] また、請求項 6に係る発明は、請求項 1乃至 5のいずれかに記載の景品の在庫管 理システムにおいて、各グループ毎にクイズ情報の難易度が設定され、該サーバは 、所定期間経過後、在庫数が所定数以上残存している場合には、より難易度の低い グループに該景品を移動させる処理ステップ 7を有することを特徴とする。  [0014] In the invention according to claim 6, in the premium inventory management system according to any one of claims 1 to 5, the difficulty level of the quiz information is set for each group, After the elapse of the period, when the number of stocks is equal to or more than a predetermined number, a processing step 7 of moving the prize to a group having a lower difficulty level is provided.
発明の効果  The invention's effect
[0015] 請求項 1に係る発明により、景品を複数のグループに区分けし、該グループ単位で ユーザのアクセスを可能とするため、グループ内の特定の景品の在庫が無くなった 場合でも、該グループ内の他の景品を提供できる限りは、ユーザ力ゝらのアクセスを可 能となり、常に、安定したクイズ'サービスを提供することが可能となる。  [0015] According to the invention of claim 1, the prize is divided into a plurality of groups, and the user can access the group, so that even when the stock of a specific prize in the group is exhausted, the prize in the group is lost. As long as other prizes can be provided, access from the user can be made possible, and a stable quiz 'service can always be provided.
しカゝも、ユーザが景品を選択した時点で在庫数を減らし、在庫数が存在する範囲で ユーザ力もの景品へのアクセスを許容するように構成しているため、クイズの正解が 出た場合の在庫切れの問題は生じない。さらに、クイズに不正解の場合は、直ぐに在 庫数が復元され、新たなユーザ力ものアクセスを許容するため、余剰在庫を抱えるこ ともなぐ常に適正な在庫管理を実現することが可能となる。  Also, when the user selects a prize, the number of stocks is reduced and the user is allowed to access the prizes as long as the number of stocks exists. There is no out-of-stock problem. In addition, in the case of an incorrect answer to the quiz, the number of stocks is immediately restored and new users are allowed access, so it is possible to always manage stock properly without having excess stocks.
[0016] 請求項 2に係る発明により、グループ内の景品を抽出した際に、抽出された全ての 景品の各在庫数を 1づっ減少させるため、ユーザが景品を選択する間に、他のユー ザ力 アクセスがあった場合でも、在庫数が不足する景品を表示することが無ぐ安 定したクイズ'サービスを提供することが可能となる。しカゝも、選定されない景品につ いては、即時に在庫数が復元され、常に適正な在庫管理を実現することが可能とな る。  [0016] According to the invention of claim 2, when a prize in a group is extracted, the number of stocks of all the extracted prizes is reduced by one, so that while the user selects a prize, another user is selected. Even if there is access, it will be possible to provide a stable quiz 'service without displaying prizes with insufficient stock. In the case of prizes not selected, the number of stocks will be restored immediately, and it will be possible to always achieve proper stock management.
[0017] 請求項 3に係る発明により、在庫切れの景品がある場合でも、「完売」「品切れ」など の特定の表示を付してクライアント端末に送信することにより、ユーザの購買欲やチヤ レンジ精神を刺激し、ユーザの次回アクセスの意欲を高め、クイズ'サービスの利用 頻度を増加させることが期待できる。  [0017] According to the invention of claim 3, even when there is an out-of-stock prize, by sending a specific display such as "sold out" or "out of stock" to the client terminal, the user's purchase desire and challenge can be improved. It can be expected to stimulate the spirit, motivate users to access next time, and increase the frequency of using the quiz service.
[0018] 請求項 4に係る発明により、在庫数に補正係数を掛けた数値を、ユーザからのァク セスを可能とする在庫数として設定することにより、例えば、在庫数以下のアクセスの みを許容して、景品の入荷の遅れや不良品の発生などの不測の事態にも対応可能 としたり、景品の補充が容易な場合や必ず一定の割合で不正解者が発生することを 見越して、在庫数以上のアクセスを可能とするなど、多様なクイズ'サービスの提供形 態を実現することが可能となる。 [0018] According to the invention as set forth in claim 4, the numerical value obtained by multiplying the stock quantity by the correction coefficient is input to the user by the user. By setting the number of stocks that can be accessed, for example, it is possible to allow only accesses below the number of stocks to respond to unexpected situations such as delays in receiving prizes or occurrence of defective products. In anticipation that replenishment is easy or that a certain percentage of wrong answerers will occur at all times, it is possible to provide a variety of quiz services, such as providing access to more than the number of stocks. Become.
[0019] 請求項 5に係る発明により、補正係数として、クイズの正解率を利用することにより、 例えば、在庫数を正解率で除した数値を、ユーザ力ゝらのアクセスを可能とする在庫数 として設定することで、正解率を見越した、より多くのユーザ力 のアクセスを可能とす ることがでさる。  [0019] According to the invention of claim 5, by using the correct answer rate of the quiz as the correction coefficient, for example, a numerical value obtained by dividing the stock quantity by the correct answer rate is used to make the stock quantity that can be accessed by the user power. By setting as, it is possible to allow more users access in anticipation of the correct answer rate.
[0020] 請求項 6に係る発明により、余剰在庫を自動的に解消するため、クイズの難易度の 高い景品を、より低い難易度のグループに移行することにより、ユーザが景品を得る 機会が増し、余剰在庫の解消を促進させることが可能となる。  [0020] According to the invention of claim 6, in order to automatically eliminate surplus inventory, prizes having a high degree of difficulty in a quiz are transferred to a group having a lower degree of difficulty, thereby increasing opportunities for a user to obtain a prize. In addition, it is possible to promote the elimination of surplus inventory.
図面の簡単な説明  Brief Description of Drawings
[0021] [図 1]本発明に係るタイマ付データの送受信システムの全体概略図である。 FIG. 1 is an overall schematic diagram of a data transmission / reception system with a timer according to the present invention.
[図 2]在庫用データベースの構成を示す図である。  FIG. 2 is a diagram showing a configuration of a stock database.
[図 3]景品の在庫管理システムに係る処理フローを示す図である。  FIG. 3 is a diagram showing a processing flow relating to a prize inventory management system.
[図 4]図 3に続く、景品の在庫管理システムに係る処理フローを示す図である。  FIG. 4 is a diagram showing a processing flow according to the premium inventory management system, following FIG. 3;
符号の説明  Explanation of symbols
[0022] 1 ネットワーク [0022] 1 network
2 サーバ  2 Server
3 データベース  3 Database
4 クライアント端末  4 Client terminal
発明を実施するための最良の形態  BEST MODE FOR CARRYING OUT THE INVENTION
[0023] 本発明に係る景品の在庫管理システムに関し、以下に詳細に説明する。 The prize inventory management system according to the present invention will be described in detail below.
図 1は、景品の在庫管理システムを利用するクイズ ·サービス ·システムの概略を示 す図であり、 1は、インターネットなどのネットワーク回線であり、該ネットワーク 1には、 サーバ 2、クライアント端末 4が接続されている。  FIG. 1 is a diagram showing an outline of a quiz service system that uses a prize inventory management system. 1 is a network line such as the Internet, and the network 1 includes a server 2 and a client terminal 4. It is connected.
図 1においては、サーバ 2にはデータベース 3が接続されている力 これに限らず、 該データベース 3をサーバ 2を構成するコンピュータ内に組み込むことも可能である。 In Fig. 1, the power of the database 3 connected to the server 2 is not limited to this. It is also possible to incorporate the database 3 into a computer constituting the server 2.
[0024] クライアント端末とは、ネットワーク 1に接続可能な各種の通信機器が利用可能であ り、例えば、パーソナルコンピュータ、携帯電話、インターネットテレビなど多様な端末 が利用可能である。 As the client terminal, various communication devices that can be connected to the network 1 can be used, and for example, various terminals such as a personal computer, a mobile phone, and an Internet television can be used.
これらのクライアント端末に必要な機能は、ネットワークを介してサーバ 2にアクセス し、該サーバ 2との間で、各種データの送受信を可能とすることである。例えば、サー ノ 2が提供するホームページにアクセスし、該ホームページの内容データをダウン口 ードし、クライアント端末の表示手段 (ディスプレイ、音響機器、印刷機器など)で表示 でき、さらに、該ホームページに表示された内容から選択されたデータや、クライアン ト端末の入力手段 (キーボード、マウス、タツチパネル、音声入力機器など)から入力 されたデータを、サーバ 2に送信可能な機能を有している。  The function required for these client terminals is to access the server 2 via the network and to transmit and receive various data to and from the server 2. For example, the user can access the homepage provided by SANO2, download the content data of the homepage, display it on the display means (display, audio equipment, printing equipment, etc.) of the client terminal, and further display it on the homepage. The server 2 has a function of transmitting data selected from the selected contents and data input from input means (keyboard, mouse, touch panel, voice input device, etc.) of the client terminal to the server 2.
[0025] 次に、サーバ 2及びデータベース 3の構成について説明する。 Next, the configurations of the server 2 and the database 3 will be described.
サーバ 2は、データベース 3に対するデータの入出力制御や、ネットワークを介して クライアント端末 4との間で信号の送受信を行う。  The server 2 controls input / output of data to / from the database 3 and transmits / receives signals to / from the client terminal 4 via the network.
特に、サーバ 2には、景品の在庫管理システムが組み込まれている。該在庫管理シ ステムは、サーバ 2のみで構成しても良いが、必要に応じてデータベース 3を利用す ることや、サーバ 2に接続される他のサーバを在庫管理専用のサーバとして利用する ことも可能である。  In particular, the server 2 incorporates a prize inventory management system. The inventory management system may be composed of only the server 2, but if necessary, use the database 3 or use another server connected to the server 2 as a dedicated server for inventory management. Is also possible.
[0026] 本発明に係る景品の在庫管理システムは、景品毎の在庫数のデータを蓄積した在 庫用データベースと、該在庫用データベースに常時、アクセスしながら、所定のプロ グラムによって処理を進行する。  [0026] The prize stock management system according to the present invention proceeds with a predetermined program while constantly accessing the stock database storing data on the number of stocks for each prize. .
在庫用データベースとしては、図 2に示すように、景品 a , b , c , a , b , c毎に、  As shown in Fig. 2, the database for inventory is as follows, for each prize a, b, c, a, b, c.
1 1 1 2 2 2 在庫数 N , Ν , Ν , Ν , Ν , Ν が蓄積されている。本発明が好適に適用される al bl cl a2 b2 c2  1 1 1 2 2 2 The stock numbers N, Ν, Ν, Ν, Ν, Ν are accumulated. Al bl cl a2 b2 c2 to which the present invention is suitably applied
クイズ'サービスでは、クイズの種類や難易度に応じて、クイズの正解者に提供する景 品を複数のグループに区分しており、図 2においては、景品 a , b , c力 Siつのダル ープを構成し、景品 a , b , cが他のグループを構成している。  In the quiz service, prizes to be provided to quiz correct answerers are divided into multiple groups according to the type and difficulty of the quiz, and in Fig. 2 prizes a, b, c Prizes a, b, and c form another group.
2 2 2  2 2 2
[0027] また、在庫用データベースには、各景品毎の補正係数 m , m , mゃ各クループ毎 a b c  [0027] In addition, in the stock database, a correction coefficient m, m, m ゃ for each prize for each group a b c
の補正係数 mなどを設け、後述のように、ユーザからのアクセス許可の制御には、実 際の景品の在庫数である N などを利用せず、該補正係数を実際の在庫数に掛け合 Correction coefficient m, etc., and as described later, control of access Multiply the actual stock quantity by the correction coefficient without using N, which is the stock quantity of the prize
al  al
わせた仮想在庫数を利用することも可能である。  It is also possible to use the virtual stock number that has been set.
[0028] 次に、景品の在庫管理システムの処理フローについて、図 3及び図 4のフローチヤ ートを利用して、説明する。  Next, the processing flow of the prize inventory management system will be described with reference to the flowcharts of FIGS. 3 and 4.
まず、クライアント端末 4は、サーバ 2が提供するホームページ等にインターネットな どを介してアクセスし、クイズ開始信号を送信する。クイズ'サービスにおいては、ホー ムページ上の「クイズ参加」などの所定のアイコンをクリックすることにより、上記クイズ 開始信号を送信するよう構成されて ヽる。  First, the client terminal 4 accesses a homepage or the like provided by the server 2 via the Internet or the like, and transmits a quiz start signal. In the quiz service, the quiz start signal is transmitted by clicking a predetermined icon such as “participate in quiz” on the home page.
[0029] サーバ 2は、クイズ開始信号を受信すると、クイズの種類や難易度、又はクイズ参カロ 費用の違 、などにより各種のクイズ ·サービスを列挙した、クイズ ·グループを提示す る。このようなクイズ'グループの提示は、クライアント端末 4からのクイズ開始信号を 待たずに、予めホームページの先頭画面に表示しておき、ユーザが適宜選択可能に 設定しても良い。  When the server 2 receives the quiz start signal, the server 2 presents a quiz group listing various quiz services according to the type and difficulty of the quiz or the difference in the cost of participating in the quiz. The presentation of such a quiz 'group may be displayed on the top screen of the homepage in advance without waiting for the quiz start signal from the client terminal 4 and may be set so that the user can select it appropriately.
クイズ'グループの提示により、サーバ 2からクイズ'グループに係る情報が送信され 、クライアント端末において表示される。ユーザは、クライアント端末 4の表示手段に 表示された該クイズ'グループの中から任意のグループを選択し、グループ選択信号 をサーバ 2に送信する。  With the presentation of the quiz 'group, information on the quiz' group is transmitted from the server 2 and displayed on the client terminal. The user selects an arbitrary group from the quiz 'groups displayed on the display means of the client terminal 4 and transmits a group selection signal to the server 2.
[0030] サーバ 2は、グループ選択信号を受信すると、選択されたグループ内の景品データ の中から、在庫数 (N)が 1以上のものを抽出し、現時点におけるユーザが選択可能 な景品の一覧として、抽出した景品データを送信する。  [0030] Upon receiving the group selection signal, the server 2 extracts, from the prize data in the selected group, those having a stock number (N) of 1 or more, and a list of prizes that can be selected by the user at the present time. And transmits the extracted premium data.
ユーザは、受信した景品データの中から希望する景品を選択し、景品選択信号を クライアント端末 4力 サーバ 2に送信する。  The user selects a desired prize from the received prize data, and transmits a prize selection signal to the client terminal 4 server 2.
[0031] サーバ 2は、クライアント端末 4力 景品選択信号を受信すると、点線枠 Aで記載さ れた在庫数の減少処理 Aを行う。 When the server 2 receives the client terminal 4 prize selection signal, the server 2 performs a process A for reducing the number of stocks indicated by a dotted frame A.
在庫数の減少処理 Aは、クライアント端末カゝら選択された景品をクイズの正解に備 えて予め確保するためのものであり、具体的には、在庫用データベースから該当する 景品の在庫数 Nを取得し、該在庫数 Nから 1を引き、算出結果" N—1"を新たな在庫 数として、在庫用データベースに格納する。 [0032] このような在庫数の減少処理 Aを行うことにより、現在アクセスしているクライアント端 末による景品選択から、クイズの正解による景品の受け取り確定までの間に、他のュ 一ザのクライアント端末から同様の景品にアクセスを行おうとした場合でも、上記減少 処理により在庫数 Nが 1未満となる場合には、当該景品データの抽出が行われず、 該景品へのアクセスが不可能となるため、極めて安定したクイズ'サービスを提供する ことができる。 Inventory reduction processing A is for securing the prize selected from the client terminal card in advance in preparation for the correct answer of the quiz. Specifically, the inventory number N of the corresponding prize is obtained from the inventory database. Then, 1 is subtracted from the stock number N, and the calculation result "N-1" is stored in the stock database as a new stock number. [0032] By performing the process A for reducing the number of stocks, the client of another user can be used from the selection of the prize by the currently accessed client terminal to the receipt of the prize by the correct answer of the quiz. Even if the terminal tries to access the same prize, if the inventory number N is less than 1 due to the above reduction process, the prize data will not be extracted and access to the prize will be impossible. It is possible to provide an extremely stable quiz service.
[0033] サーバ 2は、上記在庫数の減少処理 Aの後、出題するクイズ情報の抽出を行い、ク ライアント端末 4に対し、クイズ情報の提示を行う。  The server 2 extracts the quiz information to be set after the above-described stock quantity reduction processing A, and presents the quiz information to the client terminal 4.
クイズ情報は、予めデータベース 3などに、クイズ'グループ毎に区分して蓄積され ており、選択されたグループに応じて、該グループ内のクイズ情報の中力 所定の順 番又は任意に抽出され、クライアント端末に送信される。また、クイズ情報は、出題す る問題の他に、回答となる選択肢や正解データ、さらに、問題及び選択肢を表示す るためのプログラムや、正解'不正解を判定するためのプログラムなどを適宜付加し て、クライアント端末 4に送信する。  The quiz information is stored in advance in the database 3 or the like by classifying each quiz 'group, and according to the selected group, the quiz information within the group is extracted in a predetermined order or arbitrarily. Sent to the client terminal. In addition to the questions to be asked, the quiz information includes options to be answered and correct answer data, and a program for displaying questions and alternatives, and a program for judging correct or incorrect answers. Then, the data is transmitted to the client terminal 4.
[0034] クライアント端末 4では、クイズ情報を取得すると、クイズ問題、回答の選択肢などを 順次表示し、クライアント端末の入力手段を利用してクイズ回答の入力を行う。 When the client terminal 4 acquires the quiz information, the client terminal 4 sequentially displays quiz questions, answer options, and the like, and inputs a quiz answer using the input means of the client terminal.
クイズ回答の入力後、クライアント端末 4では、クイズ情報に含まれていた正解'不 正解を判別するプログラムにより、クイズ回答の正解又は不正解を判別し、その結果 を正解信号又は不正解信号として、サーバ 2に送信する。  After inputting the quiz answer, the client terminal 4 determines the correct answer or incorrect answer of the quiz answer by a program for determining the correct answer / incorrect answer included in the quiz information, and the result is used as a correct answer signal or an incorrect answer signal. Send to server 2.
なお、クイズに回答するプロセスは、上述したように、クライアント端末内での一連の 処理として行うものに限らず、例えば、クイズの問題の送信、選択肢の送信、正解不 正解の判定の送信などを、逐次、サーバ 2とクライアント端末 4との交信により進めて 行くことも可能である。  Note that the process of answering the quiz is not limited to a series of processes in the client terminal as described above.For example, transmission of a quiz question, transmission of an option, transmission of a determination of an incorrect answer, etc. It is also possible to proceed sequentially by communication between the server 2 and the client terminal 4.
[0035] サーバ 2は、正解信号を受信した場合には、破線 Dのように進み、ー且、処理を終 了する力、正解者への景品発送手続 (不図示)などの処理へ移行する。  When the server 2 receives the correct answer signal, the server 2 proceeds as indicated by a broken line D, and shifts to a process of ending the process, a process of sending a prize to a correct answerer (not shown), and the like. .
他方、サーバ 2が、不正解信号を受信した場合には、点線枠 Bに記載した在庫数の 増加処理 Bを行う。この増加処理 Bは、クイズに挑戦しているユーザのために、予め 確保した景品力 クイズ不正解のために当該ユーザへの確保が不要となったことに 対する、後処理の役割を有している。 On the other hand, when the server 2 receives the incorrect signal, the server 2 performs the inventory increase processing B described in the dotted frame B. This increase processing B is based on the fact that for users who are taking quizzes, it is no longer necessary to secure them for the prize quiz that was secured in advance due to incorrect answers. On the other hand, it has a role of post-processing.
具体的には、現在の該当景品の在庫数 N (在庫数 Nは、ユーザからのアクセス状態 により常に変動して 、るため、在庫数の減少処理 Aにて格納した新たな在庫数と一 致しているとは限らない。)を取得し、該在庫数 Nに 1を加算して、 "Ν+ の処理を 行 、、その結果を新たな在庫数として在庫用データベースに格納する。  Specifically, the current inventory number N of the relevant prize (the inventory number N always fluctuates depending on the access status from the user, and therefore matches the new inventory number stored in the inventory reduction process A). Is added, 1 is added to the stock number N, the process of “Ν +” is performed, and the result is stored as a new stock number in the stock database.
また、この在庫数の増加処理 Bにより、クイズに不正解の場合は、直ぐに在庫数が 復元され、新たなユーザからのアクセスを許容するため、余剰在庫を抱えることもなく 、常に適正な在庫管理を実現することが可能となる。  In addition, if the answer to the quiz is incorrect due to this inventory increase processing B, the inventory is immediately restored and new users are allowed access, so there is no surplus inventory and proper inventory management is always performed. Can be realized.
[0036] 在庫数の増加処理の後は、正解信号の場合と同様に、ー且処理を終了するか、再 度クイズへの挑戦を促すメッセージを、サーノからクライアント端末へ送信するなど、 他の適切な処理に引き継がれる。  After the process of increasing the number of inventories, similar to the case of the correct answer signal, the process is terminated, or a message urging the quiz to be challenged again is transmitted from Sano to the client terminal. It is taken over by appropriate processing.
なお、上述のように在庫数の減少処理 Aを行った後、例えば、ネットワークの接続解 除などの不測の事態が生じ、クライアント端末から所定の信号 (正解又は不正解の信 号)が受信できず、在庫数の増加処理 Bを実行できない場合も想定される。このような 場合に対しては、サーバ 2に、所定時間に渡りクライアント端末力 所定の信号を受 信しない場合には、クイズ ·サービスが適正に終了していないものと判断し、自動的に 、在庫数の増加処理 Bを行うよう処理プログラムに組み込むことも可能である。  After performing the inventory reduction process A as described above, an unexpected situation such as disconnection of the network occurs, and a predetermined signal (correct or incorrect signal) can be received from the client terminal. In some cases, it may not be possible to execute inventory increase processing B. In such a case, if the server 2 does not receive a predetermined signal from the client terminal for a predetermined period of time, it is determined that the quiz service has not been properly completed, and automatically, It is also possible to incorporate it into the processing program to perform processing B for increasing the number of stocks.
[0037] 本発明に係る景品の在庫管理システムは、上述したものの他に、例えば、グループ 内の景品を抽出した際に、図 3の※ 1の時点で、抽出した景品全てに、在庫数の減 少処理 Aを行い、クライアント端末力 景品選択信号を受信した際には、図 3の※ 2の 時点で、在庫数の減少処理 Aに代わり、選択されな力つた全ての景品に対して在庫 数の増加処理 Bを行うことも可能である。このような処理により、グループ内の景品を 抽出した際に、抽出された全ての景品の各在庫数を 1づっ減少させるため、ユーザ が景品を選択する間に、他のユーザ力もアクセスがあった場合でも、在庫数が不足 する景品を表示することが無ぐ安定したクイズ'サービスを提供することが可能となる 。し力も、選定されない景品については、即時に在庫数が復元され、常に適正な在 庫管理を実現することが可能となる。  The prize stock management system according to the present invention, in addition to the above, for example, when a prize in a group is extracted, at the time of * 1 in FIG. When reduction process A is performed and the client terminal power prize selection signal is received, inventory reduction is performed for all selected prizes instead of inventory reduction process A at * 2 in Fig. 3. It is also possible to perform processing B for increasing the number. With such processing, when the prizes in the group are extracted, the number of stocks of all the extracted prizes is reduced by one, so that while the user selects the prizes, other users have access. Even in this case, it is possible to provide a stable quiz 'service without displaying a prize with insufficient stock. For prizes that are not selected, the number of stocks will be restored immediately and it will be possible to always implement proper stock management.
[0038] また、景品に係る多様な情報をユーザに提供することは、クイズ'サービスの魅力を 高め、ユーザの購買欲やチャレンジ精神を刺激し、クイズ ·サービスへの利用頻度を 増加させることに寄与するため、例えば、グループ内の景品データの抽出の際に景 品の在庫数が 1未満となった場合でも、該景品を抽出し、「完売」「品切れ」「人気殺 到中」などの特定表示を付加して、クライアント端末に送信することも可能である。 ただし、これらの景品はクライアント端末により選択が不可能に設定されていること は言うまでもない。 [0038] Providing the user with a variety of information related to the prize may make the quiz service attractive. For example, when prize data within a group is extracted, the number of prizes in stock may be less than 1 in order to increase In this case, it is also possible to extract the prize, add a specific display such as "sold out", "out of stock", "popular rush", and transmit the prize to the client terminal. However, it goes without saying that these prizes are set to be unselectable by the client terminal.
[0039] 景品データに各種の情報を付加する方法は、上述した在庫数が 1未満の景品のみ に付加する場合に限らず、全ての景品に付加することも可能である。  [0039] The method of adding various types of information to the prize data is not limited to the above-described case of adding only prizes whose stock quantity is less than 1, but can be added to all prizes.
例えば、サーバからクライアント端末に景品データを送信する際に、景品自体に係 る広告データを付加し、クライアント端末において該景品データを表示した際に、必 ず広告も併せて表示するよう設定し、景品提供企業等の広告宣伝サービスもクイズ- サービスに組み込むよう設定することもできる。また、広告データを送信する機会は、 上記の景品データの送信時に限らず、クイズ情報と共に、選定された景品の広告デ ータを送付するように構成しても良い。、  For example, when transmitting the prize data from the server to the client terminal, advertisement data relating to the prize itself is added, and when the prize data is displayed on the client terminal, an advertisement is necessarily displayed together. Advertising services of prize providers and the like can also be set to be incorporated into the quiz service. Also, the opportunity to transmit the advertisement data is not limited to the time of transmitting the above-mentioned premium data, and the advertisement data of the selected premium may be transmitted together with the quiz information. ,
広告の表示方法は、通常のインターネットで利用されて 、る各種の広告方法が利 用可能であり、例えば、バナー広告や動画を利用した広告などユーザが受動的な広 告方法だけでなぐ表示手段にお!、て全画面内容を表示しな!、と次の処理ステップ( 例えば、クイズの開始処理)に移動しないなど、ユーザの能動的な関与を求める方法 もめる。  For the method of displaying advertisements, various types of advertisement methods available on the ordinary Internet can be used. For example, display means such as banner advertisements and advertisements using videos that allow the user to use only passive advertisement methods There is also a method to ask for the active involvement of the user, such as not displaying the entire screen content! And not moving to the next processing step (eg, quiz start processing).
[0040] クイズ ·サービスで提供する景品は、電子データやサービスなどの無体物でない限 り、景品の入荷の遅れや不良品の発生などの不測の事態を生じる可能性がある。こ のような場合には、現在の在庫数より予め少ない数量を提供可能な在庫数として設 定することが好ましい。また、景品の補充が容易な場合や必ず一定の割合で不正解 者が発生することを見越して、在庫数以上のアクセスを可能とする場合もある。  [0040] The prize provided by the quiz service may have an unexpected situation such as delay in arrival of the prize or occurrence of a defective product unless the prize is intangible such as electronic data or service. In such a case, it is preferable to set a smaller quantity in advance than the current stock quantity as the available stock quantity. In addition, in some cases, it is possible to access more than the number of stock in anticipation that prizes are easy to replenish or that a certain percentage of wrong answerers will occur.
このように、実際の在庫数と異なる数量でユーザからのアクセス量を制限する場合 では、実際の在庫数に特定の補正係数を掛け合わせた数値 (仮想在庫数)を、図 3 のグループ内の景品データ抽出時の在庫数 Nとして利用することが好ましい。  In this way, when the amount of access from the user is limited by a quantity different from the actual stock quantity, a value (virtual stock quantity) obtained by multiplying the actual stock quantity by a specific correction coefficient is shown in the group in Fig. 3. It is preferable to use it as the stock number N at the time of prize data extraction.
[0041] 図 2を用いて、補正係数を用いる例を説明する。 補正係数は、各景品毎の補正係数 m , m , mゃ各クループ毎の補正係数 mとし a b c 2 て設定することが可能である。各景品に依存する事情を考慮する場合には、景品毎 の補正係数を利用し、グループ毎のクイズの難易度を考慮する場合には、グループ 毎の補正係数が利用される。 An example in which a correction coefficient is used will be described with reference to FIG. The correction coefficient can be set as abc 2 as the correction coefficient m, m, m, the correction coefficient m for each group for each premium. When considering the circumstances depending on each prize, the correction coefficient for each prize is used, and when considering the difficulty of the quiz for each group, the correction coefficient for each group is used.
例えば、特定の景品の不良品の発生率が 10%である場合には、該景品に在庫数 に掛け合わされる補正係数は 0. 9となる。  For example, if the occurrence rate of defective products of a specific prize is 10%, the correction coefficient by which the prize is multiplied by the stock quantity is 0.9.
また、グループのクイズの正解率が 50%である場合には、該正解率の逆数となる 2 を補正係数として利用する。  If the accuracy rate of the quiz of the group is 50%, 2 which is the reciprocal of the accuracy rate is used as a correction coefficient.
さらに、景品毎の補正係数に、該景品が属するグループの補正係数をさらに掛け 合わせて、より多様な状況に対応してアクセス量を制限することも可能である。  Further, it is also possible to limit the amount of access according to more various situations by further multiplying the correction coefficient for each prize by the correction coefficient of the group to which the prize belongs.
[0042] クイズ'サービスを運営する際に、人気の少ない景品やクイズの難易度の高い景品 には、在庫が発生し易くなる。 [0042] When the quiz 'service is operated, prizes with low popularity and prizes with a high degree of difficulty in quizzes are likely to be stocked.
このような余剰在庫を解消するためには、予め、グループ毎にクイズ情報の難易度 を設定し、例えば、サーバ 2又はデータベース 3に組み込まれた処理プログラムにより 、数日力 数週間毎に、各景品の在庫数を自動的に取得し、グループ毎に設定され た所定在庫数より多く在庫数を有している景品を抽出し、該景品の属するグループを 、現在のグループからより難易度の低いグループに、移動させる。  In order to eliminate such surplus inventory, the difficulty level of the quiz information is set in advance for each group, and, for example, by a processing program incorporated in the server 2 or the database 3, each day, every few weeks, The prize stock number is automatically acquired, a prize having a stock number larger than a predetermined stock number set for each group is extracted, and the group to which the prize belongs is less difficult than the current group. Move to a group.
このようなサーバ等の処理により、ユーザが景品を得る機会が増し、余剰在庫の解 消を促進させることが可能となる。  By such processing of the server or the like, the opportunity for the user to obtain a prize increases, and the cancellation of the surplus inventory can be promoted.
産業上の利用可能性  Industrial applicability
[0043] 以上のように、本発明によれば、ユーザが希望の景品を選択し、クイズに正解した 場合には該景品の提供を受けるクイズ'サービスにおいて、景品の適正な在庫管理 を可能とし、景品の在庫切れが無ぐユーザからの景品へのアクセスを最大限に許容 可能とする、景品の在庫管理システムを提供することが可能となる。 As described above, according to the present invention, when the user selects a desired prize and answers the quiz correctly, the quiz 'service for receiving the prize enables proper inventory management of the prize. In addition, it is possible to provide a prize inventory management system that allows a user who has no stockout of a prize to access the prize to the maximum.

Claims

請求の範囲  The scope of the claims
[1] ユーザが希望の景品を選択し、クイズに正解した場合には該景品の提供を受ける クイズ'サービスに係る景品の在庫管理システムにおいて、  [1] When the user selects a desired prize and answers the quiz correctly, the prize is provided. In the prize inventory management system related to the quiz service,
ユーザが利用するクライアント端末、該クライアント端末とネットワークを介して接続 されると共にクイズ情報を提供するサーバ、該サーバに接続され景品の在庫情報を 管理するデータベースとを有し、  A client terminal used by the user, a server connected to the client terminal via a network and providing quiz information, and a database connected to the server and managing prize stock information;
該データベースには、複数の景品毎の在庫数 (N)と、該景品を複数のグループに 区分けした情報が蓄積されており、  The database stores the number of stocks (N) for each of a plurality of prizes and information obtained by dividing the prizes into a plurality of groups.
該サーバは、以下の各ステップの処理を行うことを特徴とする景品の在庫管理シス テム。  The server performs a process of each of the following steps, a prize inventory management system.
複数のグループの中から一つのグループを選択する信号を、該クライアント端末か ら受信するステップ 1と、  Receiving a signal for selecting one group from the plurality of groups from the client terminal;
該クライアント端末から選択された該グループの中から該データベースの在庫数 ( N)が N≥ 1の条件を満たす景品のみを抽出し、該抽出した景品情報をクライアント端 末に送信するステップ 2と、  Extracting only prizes whose stock quantity (N) of the database satisfies the condition of N≥1 from the group selected from the client terminal, and transmitting the extracted prize information to the client terminal;
該景品情報の中から一つの景品を選択する信号を、該クライアント端末力 受信す るステップ 3と、  Receiving a signal for selecting one prize from the prize information by the client terminal;
該クライアント端末から選択された該景品の在庫数 Nのデータを取得し、該在庫数 (N)から 1を引く処理を行い、処理結果を新たな在庫数 (N— 1)として該データべ一 スに蓄積するステップ 4と、  The data of the stock number N of the prize selected from the client terminal is obtained, a process of subtracting 1 from the stock number (N) is performed, and the processing result is set as a new stock number (N-1). Step 4 to accumulate
該クライアント端末にクイズ情報を送信し、該クイズ情報の正解又は不正解に関す る情報を、該クライアント端末力も受信するステップ 5と、  Transmitting quiz information to the client terminal and receiving information on the correct or incorrect answer of the quiz information also including the client terminal power;
該クイズ情報の不正解に関する情報を受信した場合は、該在庫数 (N)のデータを 取得し、該在庫数 (N)に 1を加える処理を行い、処理された結果を新たな在庫数 (N + 1)として該データベースに蓄積するステップ 6。  When the information regarding the incorrect answer of the quiz information is received, the data of the stock number (N) is obtained, the process of adding 1 to the stock number (N) is performed, and the processing result is added to the new stock number (N). Step 6 of storing in the database as N + 1).
[2] ユーザが希望の景品を選択し、クイズに正解した場合には該景品の提供を受ける クイズ'サービスに係る景品の在庫管理システムにおいて、 [2] When the user selects the desired prize and answers the quiz correctly, the prize is provided. In the prize inventory management system related to the quiz service,
ユーザが利用するクライアント端末、該クライアント端末とネットワークを介して接続 されると共にクイズ情報を提供するサーバ、該サーバに接続され景品の在庫情報を 管理するデータベースとを有し、 Client terminal used by the user, connected to the client terminal via a network A server that provides quiz information and a database that is connected to the server and manages prize stock information.
該データベースには、複数の景品毎の在庫数 (N)と、該景品を複数のグループに 区分けした情報が蓄積されており、  The database stores the number of stocks (N) for each of a plurality of prizes and information obtained by dividing the prizes into a plurality of groups.
該サーバは、以下の各ステップの処理を行うことを特徴とする景品の在庫管理シス テム。  The server performs a process of each of the following steps, a prize inventory management system.
複数のグループの中から一つのグループを選択する信号を、該クライアント端末か ら受信するステップ 1と、  Receiving a signal for selecting one group from the plurality of groups from the client terminal;
該クライアント端末から選択された該グループの中から該データベースの在庫数 ( N)が N≥ 1の条件を満たす景品のみを抽出し、該抽出した景品情報をクライアント端 末に送信するステップ 2と、  Extracting only prizes whose stock quantity (N) of the database satisfies the condition of N≥1 from the group selected from the client terminal, and transmitting the extracted prize information to the client terminal;
該抽出した各景品の在庫数 Nのデータを取得し、該在庫数 (N)から 1を引く処理を 行 、、処理結果を新たな在庫数 (N— 1)として該データベースに蓄積するステップ 2 ,と、  Step 2 of obtaining data of the stock number N of each extracted prize, subtracting 1 from the stock number (N), and storing the processing result as a new stock number (N-1) in the database. ,When,
該景品情報の中から一つの景品を選択する信号を、該クライアント端末力 受信す るステップ 3と、  Receiving a signal for selecting one prize from the prize information by the client terminal;
該クライアント端末で選択されな 、景品に対し、該在庫数 (N)のデータを取得し、 該在庫数 (N)に 1を加える処理を行!ヽ、処理された結果を新たな在庫数 (N+ 1)とし て該データベースに蓄積するステップ 3,と、  For the prizes not selected by the client terminal, the data of the stock number (N) is obtained, and the process of adding 1 to the stock number (N) is performed! ヽ, and the processed result is added to the new stock number (N). Step 3, which is stored in the database as N + 1),
該クライアント端末にクイズ情報を送信し、該クイズ情報の正解又は不正解に関す る情報を、該クライアント端末力も受信するステップ 5と、  Transmitting quiz information to the client terminal and receiving information on the correct or incorrect answer of the quiz information also including the client terminal power;
該クイズ情報の不正解に関する情報を受信した場合は、該在庫数 (N)のデータを 取得し、該在庫数 (N)に 1を加える処理を行い、処理された結果を新たな在庫数 (N + 1)として該データベースに蓄積するステップ 6。  When the information regarding the incorrect answer of the quiz information is received, the data of the stock number (N) is obtained, the process of adding 1 to the stock number (N) is performed, and the processing result is added to the new stock number (N). Step 6 of storing in the database as N + 1).
請求項 1又は 2に記載の景品の在庫管理システムにおいて、サーバが処理するス テツプ 2が、該データベースの在庫数 (N)が N< 1の条件を満たす景品については、 特定の表示を付してクライアント端末に送信することを特徴とする景品の在庫管理シ ステム。 [4] 請求項 1乃至 3のいずれかに記載の景品の在庫管理システムにおいて、サーバが 処理するステップ 2の景品毎の在庫数 (N)は、実際の景品の在庫数に、各景品毎又 は各グループ毎に設定された補正係数を掛けた数値を用いることを特徴とする景品 の在庫管理システム。 In the prize inventory management system according to claim 1 or 2, in step 2 processed by the server, a specific indication is given to the prize in which the stock quantity (N) of the database satisfies the condition of N <1. A prize inventory management system, which sends the prizes to client terminals. [4] In the prize inventory management system according to any one of claims 1 to 3, the stock quantity (N) of each prize in Step 2 processed by the server is equal to the actual stock number of the prize or each prize. Is a prize inventory management system using numerical values multiplied by a correction coefficient set for each group.
[5] 請求項 4に記載の景品の在庫管理システムにお 、て、該補正係数は、各グループ 毎にクイズ情報の難易度が設定され、該難易度に対応する正解率を利用することを 特徴とする景品の在庫管理システム。  [5] In the prize inventory management system according to claim 4, the correction coefficient is such that difficulty of quiz information is set for each group, and a correct answer rate corresponding to the difficulty is used. A featured prize inventory management system.
[6] 請求項 1乃至 5のいずれかに記載の景品の在庫管理システムにおいて、各グルー プ毎にクイズ情報の難易度が設定され、該サーバは、所定期間経過後、在庫数が所 定数以上残存している場合には、より難易度の低いグループに該景品を移動させる 処理ステップ 7を有することを特徴とする景品の在庫管理システム。  [6] The prize inventory management system according to any one of claims 1 to 5, wherein the difficulty level of the quiz information is set for each group, and after a predetermined period has elapsed, the number of the inventory is equal to or more than a certain number. If there remains, a prize inventory management system having a processing step 7 of moving the prize to a group having a lower difficulty level.
PCT/JP2005/007510 2004-04-21 2005-04-20 Present stock management system WO2005102884A1 (en)

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