WO2005037177A1 - Stereoscopic eyesight training device, play device having stereoscopic eyesight training device, and medical device having stereoscopic eyesight training device - Google Patents

Stereoscopic eyesight training device, play device having stereoscopic eyesight training device, and medical device having stereoscopic eyesight training device Download PDF

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Publication number
WO2005037177A1
WO2005037177A1 PCT/JP2003/013364 JP0313364W WO2005037177A1 WO 2005037177 A1 WO2005037177 A1 WO 2005037177A1 JP 0313364 W JP0313364 W JP 0313364W WO 2005037177 A1 WO2005037177 A1 WO 2005037177A1
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WO
WIPO (PCT)
Prior art keywords
stereoscopic
game
training
image
ability training
Prior art date
Application number
PCT/JP2003/013364
Other languages
French (fr)
Japanese (ja)
Inventor
Seijiro Tomita
Original Assignee
Seijiro Tomita
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Seijiro Tomita filed Critical Seijiro Tomita
Priority to AU2003273050A priority Critical patent/AU2003273050A1/en
Priority to PCT/JP2003/013364 priority patent/WO2005037177A1/en
Publication of WO2005037177A1 publication Critical patent/WO2005037177A1/en

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Classifications

    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H5/00Exercisers for the eyes
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B3/00Apparatus for testing the eyes; Instruments for examining the eyes
    • A61B3/02Subjective types, i.e. testing apparatus requiring the active assistance of the patient
    • A61B3/08Subjective types, i.e. testing apparatus requiring the active assistance of the patient for testing binocular or stereoscopic vision, e.g. strabismus

Definitions

  • Stereoscopic ability training device game machine with stereoscopic ability training device, and medical device with stereoscopic ability training device
  • the present invention relates to a stereoscopic ability training device capable of performing training suitable for a viewer's stereoscopic ability, a game device including the stereoscopic ability training device, and a medical device including the stereoscopic training device.
  • the inventors have devised and prototyped a large number of stereoscopic image display methods and devices capable of visually recognizing stereoscopic images with the naked eye.
  • These stereoscopic image display devices arrange a light-emitting diode array (LED array) as a light source, irradiate the light from these light sources to the image display means as linearly polarized light having different declination between the left and right light sources, and A transmissive liquid crystal display (LCD) is used as the display means, and a polarizing filter with a different polarization angle is arranged for each LCD display pixel or scanning line, and the left and right image display areas set in front of the LCD Are configured to display the respective images.
  • LCD transmissive liquid crystal display
  • the stereoscopic video display device displays a normal stereoscopic video
  • the viewer may not be able to obtain a stereoscopic effect.
  • Such a phenomenon that the sense of standing of the image cannot be obtained may occur depending on the display arrangement environment, but even in the display arrangement environment in which the viewer can view stereoscopically, stereoscopic vision is not possible. There is an audience.
  • the cause of such visual recognition with only the dominant eye is that the user always looks at a 3D image such as a natural scene and usually looks at a flat object at a short distance, such as a computer monitor, video game, television, or pachinko machine. Gaming machines, etc. It is considered that the reason is that the operation of staring at the screen of the gaming device is repeated on a daily basis.
  • binocular vision has the following advantages over monocular vision.
  • Field of view is expanded: about 25% wider than monocular field of view.
  • Stereoscopic vision is achieved by using both eyes at the same time from birth and looking far and near. If you keep watching the monitor of a television computer for a long time, or continue your two-dimensional life without going outdoors, your stereoscopic ability will decrease.
  • the present invention has been made in view of the above circumstances, and has as its object the purpose of the present invention is to provide a stereoscopic ability training apparatus capable of effectively recovering a diminished binocular stereoscopic ability in a natural state. It is an object of the present invention to provide a game device equipped with a stereoscopic ability training device and a medical device equipped with a stereoscopic ability training device. That is, the present invention provides a completely new and novel stereoscopic ability training device that can be completed for the first time by using a new video display device capable of stereoscopic viewing with the naked eye developed by the present inventors. The aim is to provide a game machine equipped with a skill training device and a medical device equipped with a stereoscopic skill training device. Disclosure of the invention
  • the invention according to claim 1 is a stereoscopic image display means for displaying an image respectively to the left and right eyes of a viewer based on a video drive signal to display a video which can be viewed stereoscopically by the viewer, and the display device And a drive control means for outputting two video drive signals capable of changing the amount of projection depth of the stereoscopic image displayed on the screen and changing the Z or display position, and a stereoscopic vision training apparatus characterized by comprising: is there.
  • an image is displayed on the left and right eyes of the viewer on the video display means, so that a viewer with excellent stereoscopic vision ability can recognize an image in which the left and right images are combined, and A viewer with inferior visual perception only recognizes the image viewed as effective among the left and right images.
  • For viewers with inferior stereoscopic ability adjust the projection depth and Z or display position of the two images displayed in stereo under various conditions, and step up this process. As a result, the stereoscopic ability can be improved, and training can be performed according to the viewer's stereoscopic ability.
  • the depth amount and / or position can be changed steplessly or stepwise with time by the drive control means as in the invention described in claim 2.
  • the drive control means includes: It is configured to output a video drive signal for displaying a moving image or a still image as a video.
  • the stereoscopic ability training apparatus can display not only a still image but also a moving image, so that the trainee can continue training naturally for a long time while being interested.
  • the distance and the display position can be intentionally changed during this training time, it is necessary to execute training that effectively improves the stereoscopic ability without noticing the trainee.
  • These still images and moving images can be freely selected and used according to the training purpose, such as figures, paintings, animations, computer graphics, and natural images.
  • a series of contents is configured by changes of various images including a depth change of the left and right images
  • the drive control unit includes a stereoscopic image image. It is characterized by providing an operation input means for operating the content displayed on the display means.
  • the trainee can arbitrarily operate the operation input means to change the image displayed on the stereoscopic image display means and execute a series of contents. Even if it is a long time, it is possible to continue the stereoscopic ability training with interest, even if it is a long time, so that the stereoscopic ability can be effectively improved.
  • the training pattern storage means includes a dominant eye determination pattern for displaying different test patterns as the left and right images, a training pattern for changing the contrast of the left and right images, a moving image pattern with the left and right images as a moving image, and a left and right image. At least one pattern of the enhancement pattern for increasing the amount of parallax can be stored.
  • the stereoscopic ability training device configured as described above is incorporated in a game device as in the invention described in claim 6, so that the viewer can perform stereoscopic training without awareness while playing a game. Can be.
  • the stereoscopic image is displayed at the time of starting the game content possessed by the game device and at least one occasion during the game content, during the game, or at the end of the content. If the skill training device is activated, it is possible to perform stereoscopic skill training without knowing each time a game is played.
  • the gaming device can be a portable, home, or business video game device.
  • the video game is a three-dimensional crane-type prize acquisition game, a three-dimensional ball-in game, a three-dimensional ball game, or a three-dimensional ball game.
  • the gaming device may be a pachinko gaming machine, a spinning-type gaming machine, an arrangement ball gaming machine, a jing-ball gaming machine, or a slot machine gaming machine.
  • the medical device can be provided with a stereoscopic ability training device.
  • the stereoscopic ability can be inspected and improved based on the guidance of the expert.
  • the stereoscopic ability training in the stereoscopic ability training apparatus is performed on a screen of a computer display. Can be done with
  • the above-mentioned screen displays the stereoscopic capability when the display device of the computer is activated, before the computer is completed, or during the operation, and after the required work is completed.
  • the training software can be displayed or displayed as a substitute for a screen saver.
  • stereoscopic ability training in the stereoscopic ability training apparatus is performed by a television or the like. It can also be performed on the screen of the stereoscopic video display device.
  • the screen of the stereoscopic video display device incorporates the training software during the broadcast of a program or the playback of a video or DVD, etc.
  • the training software can be broadcasted and reproduced immediately after the start-up / reproduction of the stereoscopic video display device or before the termination.
  • FIG. 1 is a block diagram of a stereoscopic ability training apparatus according to an embodiment of the present invention.
  • Fig. 2 is a diagram showing a display image of the stereoscopic ability training apparatus shown in Fig. 1 or an image perceived by a viewer, and) indicates left and right display images, and (b) indicates a normal dominant viewer.
  • C) shows a recognition image of a viewer with a dominant eye on the left
  • D) shows a recognition image of a viewer with a dominant eye on the right.
  • FIG. 3 is a diagram showing a display image of the stereoscopic ability training apparatus shown in FIG.
  • FIG. 4 is a diagram showing another display of the stereoscopic ability training apparatus shown in FIG.
  • FIG. 5 is a diagram showing an example in which the stereoscopic ability training apparatus is applied to a pachinko game machine.
  • FIG. 6 is a diagram showing an example of a stereoscopically visible portion of the pachinko gaming machine shown in FIG.
  • FIG. 7 shows an image for training the stereoscopic ability of the pachinko gaming machine shown in FIG. It is a virtual diagram along a c-c line.
  • FIG. 8 is a diagram showing a display image example of a medical device using the stereoscopic ability training device shown in FIG. BEST MODE FOR CARRYING OUT THE INVENTION
  • FIG. 1 is a block diagram showing a stereoscopic ability training apparatus according to an embodiment of the present invention.
  • the stereoscopic ability training device 1 receives a stereoscopic video signal from outside or from a video signal output device, and outputs the stereoscopic video display device 2 to the left and right eyes 61 a and 61 of the viewer 60.
  • a glasses-free system that displays different images or stereoscopic images in full color in the left and right eye zones where b is located is adopted.
  • the three-dimensional image display device 2 includes a light-emitting diode array (LED array) 5 as a light source in which a large number of white diodes are arranged in two stages, and polarizing plates 6 a and 6 b corresponding to the LED array 5 in each stage. , Are installed.
  • LED array light-emitting diode array
  • the LED array 5 is illuminated at two places on the left and right, and generates light for displaying left and right images. Further, the polarizing plates 6a and 6b give different deflection angles by using the light of the LED array 5 as light for left and right display.
  • the three-dimensional image display device 2 includes a liquid crystal panel 4 for displaying a color stereoscopic image, a three-dimensional display polarizing plate 7 for separating the displayed image left and right, and a Fresnel for separating light from the light source left and right. Mold convex lens 3 is installed.
  • the liquid crystal panel 4 is controlled so that images having parallax for the left and right eyes are displayed every other line or in a checkered pattern.
  • the polarizing plate for stereoscopic display 7 displays light from the left and right light sources only in the left-eye zone and the right-eye zone, so that polarizing plates 6 a and 6 b having different declinations are arranged on the liquid crystal display panel 4. It is arranged one line at a time or alternately in a pine pattern.
  • the three-dimensional image display device 2 includes a display control means 11 for controlling display of a three-dimensional image, and light source control means 12 for controlling lighting of the LED array 5.
  • the display control means 11 is connected to a controller 16 as an operation means.
  • the controller 16 can use a generally used remote control device, game pad, keyboard, joystick, or the like.
  • the stereoscopic ability training apparatus 1 configured as described above can display a stereoscopic video signal input as an external signal. In addition to the content for training in stereoscopic ability, general images such as games and movies in stereoscopic or planar display are input to the external signal.
  • the stereoscopic ability training apparatus 1 displays an image for training the stereoscopic ability based on an image signal based on a training pattern stored in advance in the video signal output device 15, whereby the external stereoscopic image signal It is also possible to perform stereoscopic ability training without inputting the information.
  • the controller 16 is operated to send an operation signal to the display control means 11 so that an image can be operated during stereoscopic ability training or during a game in a game. it can.
  • the LED array 5, the polarizing plate 6, the display control means 11, the light source control means 12, and the operation means 16, which constitute these stereoscopic image display devices 2, are only required to use well-known ones. A detailed description thereof will be omitted.
  • the stereoscopic video display device 2 is not limited to the stereoscopic image display system having the above-described configuration, but may use a parallax sparia system, a lenticular system, or another system. Further, in the present invention, in addition to the above-mentioned non-metallic type, well-known glasses type, goggle type, and head mounted display can also be adopted.
  • FIG. 2 shows a display image of the stereoscopic ability training apparatus 1 according to the present example and an image recognized by a viewer.
  • This image signal may be stored in the video signal output unit 15 or may be input to the display control unit 11 as an external signal. '.
  • a triangle 203 is displayed as the left-eye image 201a, and a +204 is displayed as the right-eye image 201b.
  • These images are stored in the image information output means 15 in this example, and are displayed on the stereoscopic image display device 2 via the display control means 11.
  • this image is displayed, only the 2 mark 203 is displayed on the viewer's left eye, and only the + mark 204 is displayed on the right eye.
  • the display frame 2 Only the symbol 2 13 or the symbol 2 14 in 0 5 is recognized.
  • When only the mark 2 13 is recognized, it can be determined that the viewer has the left eye as the effect and does not recognize the information of the right eye.
  • + symbol 214 it can be determined that the viewer has the right eye as the effect and does not recognize the left eye information.
  • FIG. 3 shows another example of use of the stereoscopic ability training apparatus 1.
  • the image 209 displayed on the display screen 2 can be displayed by sequentially changing the depth position (209 a to 209 f), that is, changing the amount of parallax.
  • the display position of this pattern is arbitrary, but the display position can be moved continuously or stepwise (see arrow A).
  • the change in the depth of the image is small (for example, in the range of 209f to 209c), large (for example, in the range of 209a to 209f), or vice versa. It is configured so that it can be changed freely.
  • this change can be freely changed from a short time (momentary to several seconds) to a long time (tens of seconds to fixed).
  • Fig. 4 is a game in which the incoming ball 2 3 1 hits the putt 2 32, in which the ball 2 3 1 is stereoscopically viewed, and the ball 2 3 2 is set in accordance with the movement timing.
  • the ball 2 3 2 is set in accordance with the movement timing.
  • Such training of stereoscopic ability or recovery of stereoscopic vision can be performed at a desired time.However, when the training is performed in a game using a stereoscopic video display device, at the start of the game and during the game, It is more effective and effective to configure stereoscopic vision training so that the simulation of stereoscopic ability training starts automatically after at least one opportunity at the end of the game or after playing the game for a certain period of time. Can provide training for capacity building. If this training is implemented during the game, if it is configured to be a part of the game content, it is possible to train the stereoscopic ability without knowing by playing the game.
  • the stereoscopic ability training or the stereoscopic recovery training is not limited to the training according to the game mode.
  • the display device of the computer is activated, before the computer is terminated, or during the activation.
  • such a display mode may be realized by incorporating the training software during the broadcast by the stereoscopic video display device (including when playing back a video or a DVD), or May be configured to broadcast the training software immediately after the start-up or before the end of the stereoscopic video display device.
  • any game that is generally used as an arcade game, a home video game, or a portable video game can be used.
  • Such a device can be used for this training device.
  • suitable games include a three-dimensional crane-type prize acquisition game, a three-dimensional balling game, a three-dimensional ball game or a shooting game, a mouth-to-mouth playing game, an action game, an adventure game, a sports simulation game, a simulation game, a puzzle, a quiz
  • a wide variety of games can be used, such as games, maze games, and table games.
  • the position of an image to be stereoscopically viewed on the display screen can be changed vertically and horizontally, or the viewer can change the position with respect to the stereoscopic ability training apparatus 1.
  • stereoscopic ability training can be performed more effectively.
  • FIGS. 5 to 7 show an example in which the stereoscopic ability training apparatus 310 having the above configuration is applied to a pachinko gaming machine 300.
  • FIG. 5 shows an example in which the stereoscopic ability training apparatus 310 having the above configuration is applied to a pachinko gaming machine 300.
  • the number frames 310, 320, and 330 that move back and forth are displayed in a three-dimensional manner on the stereoscopic image display device 310 of the pachinko gaming machine 300.
  • the three-dimensional display using the numeral frame and the numeral plate is merely an example, and in the present invention, various three-dimensional displays can be adopted for pachinko gaming machines.
  • the stereoscopic ability training apparatus 1 includes, in addition to the pachinko gaming machine, a portable or business video game machine, a spinning-type gaming machine, an arrangement pole gaming machine, a jani ball gaming machine, or It can be used for various gaming machines having a known configuration, such as slot machine gaming machines.
  • the pattern of the displayed graphics and the content of the game are not limited to the above-described embodiments, and various patterns can be adopted.
  • the stereoscopic vision training device 1 according to the present invention can be adopted for a medical device.
  • the stereoscopic vision training apparatus 1 is used to measure and determine the subject's stereoscopic recognition ability.
  • the test pattern shown in FIG. 2 can be used.
  • the moving pin 403 is moved to a position parallel to the fixed pin 402. .
  • the three-dimensional recognition ability of the subject can be measured.
  • the stereoscopic ability training device 1 according to the present invention, the game device and the medical device provided with the same are not limited to the above-described embodiment, and various modifications may be made without departing from the gist of the present invention. Of course, it is applicable. -Industrial applicability
  • the stereoscopic ability training apparatus As described above, the stereoscopic ability training apparatus according to the present invention, and the gaming machine provided with the same, have the following excellent industrial applicability.
  • a stereoscopic image that displays an image to each of the left and right eyes of the viewer based on the image drive signal and displays an image that can be stereoscopically viewed by the viewer.
  • Display means ; and drive control means for outputting two video drive signals capable of changing the depth of the stereoscopic image displayed on the display device and changing the Z or the display position.
  • the display means has the ability to display images to the left and right eyes of the viewer, respectively, so that a viewer with excellent stereoscopic ability can accurately recognize the combined image of the left and right images. A viewer with poor stereoscopic ability will recognize only the video viewed from the left and right video as effective.
  • the invention described in claim 2 provides a stereoscopic ability training apparatus according to claim 1.
  • the drive control means changes the depth amount and the Z or the position steplessly or stepwise over time.
  • the change of the projection depth amount and the change of a position suitable for the state of the trainee's stereoscopic vision ability can be implement
  • the invention according to claim 3 is the stereoscopic vision training apparatus according to any one of claims 1 and 2, wherein the drive control means outputs a video drive signal for displaying a moving image or a still image as a video. It is characterized by the following.
  • the drive control unit displays the stereoscopic image display unit.
  • An operation input means for operating an image is provided, and the operation input means changes an image including a change in the depth of the left and right images, thereby forming a series of contents.
  • the trainee operates the display in the image using the operation input means and executes a series of contents, so that the trainee can not only perform the training but also train the stereoscopic ability while having fun. .
  • the stereoscopic ability training apparatus according to any one of the first to fourth aspects, further comprising training pattern storage means, and the training pattern storage means includes left and right training patterns as left and right training patterns.
  • the training pattern storage means includes left and right training patterns as left and right training patterns.
  • an effective pattern is stored in the training pattern storage means in advance, so that the stereoscopic vision ability can be trained without an external image input.
  • a game machine comprising the stereoscopic ability training apparatus according to any one of the first to fifth aspects.
  • the stereoscopic ability can be trained by executing the stereoscopic ability training device while playing with the game device.
  • An invention according to claim 7 is a game device including the stereoscopic ability training device according to claim 6, wherein the game content included in the game device is activated when the game content is started, during the game content, Starting the stereoscopic ability training device at least at one time at the end of the game.
  • training of stereoscopic ability can be performed when the game content is started, during execution of the content, or at the end of the game content. It is possible to prevent a decrease in the stereoscopic ability due to the execution of the tension and to improve the stereoscopic ability.
  • the invention described in claim 8 is characterized in that the gaming device according to claim 6 or claim 7 is configured as a portable, home, or business video game device. is there.
  • the stereoscopic ability training device can be incorporated into various known video games, and the stereoscopic ability training can be performed by a familiar game device.
  • the invention according to claim 9 is the game device according to claims 6 to 8, wherein the video game is a three-dimensional crane-type prize acquisition game, a three-dimensional ball-in game, a three-dimensional ball game or a cutting game. , Role-playing games, action games, adventure games, sports simulation games, simulation games, puzzles, quizzes, maze games, and table games.
  • a video game can be freely selected from various types.
  • the invention set forth in claim 10 is the game machine according to claim 6 to claim 8, wherein the pachinko game machine, the torso-type game machine, the arrange pole game machine, the jiya ball game machine, or the slot machine game It is characterized by being constituted by a machine.
  • the various game machines to which an adult is interested can also be provided with the stereoscopic ability training apparatus, and can enjoy stereoscopic ability while enjoying a game.
  • the invention according to claim 11 is a medical device comprising the stereoscopic ability training device according to any one of claims 1 to 5.
  • the reduction, recovery, and enhancement of stereoscopic ability can be used for therapeutic purposes under the guidance of a specialist.
  • the invention described in claim 12 is characterized in that the stereoscopic ability training in the stereoscopic ability training apparatus according to any one of claims 1 to 5 is performed on a display screen of a computer. I do.
  • the above-mentioned screen displays the stereoscopic capability when the display device of the computer is activated, before the computer is completed, or during the operation, and after the required work is completed.
  • the training software can be displayed, or displayed as a substitute for a screen saver.
  • the stereoscopic ability training in the stereoscopic ability training apparatus is performed by a stereoscopic image display device such as a television. Can be done on the screen.
  • the screen of the stereoscopic video display device incorporates the training software during the broadcast of a program or the playback of a video or DVD, etc.
  • the training software can be played back, or the training software can be broadcasted and played back immediately after the start-up and playback of the stereoscopic video display device or before the end.
  • the stereoscopic image display device such as a television constitutes the stereoscopic ability training apparatus itself. You can play stereoscopic ability and recover stereoscopic vision without knowing it while playing and playing video software or DVD.

Abstract

A stereoscopic eyesight training device for restoring the failing eyesight of both eyes according to the stereoscopic eyesight of a viewer; a play device; and a medical device. Each of these devices, adapted to display an image in the right and left eyes of the viewer on the basis of an image drive signal, comprises a stereoscopic image display device for displaying an image viewable by a viewer, and a drive control means for delivering two image drive signals capable of changing the amount of popup depth and/or display position of a stereoscopic image to be displayed on the display device.

Description

明細書  Specification
立体視能力訓練装置、 立体視能力訓練装置を備えた遊技装置、 および立体視能 力訓練装置を備えた医療装置 技術分野 Stereoscopic ability training device, game machine with stereoscopic ability training device, and medical device with stereoscopic ability training device
本発明は、 観者の立体視能力に適合する訓練を行うことができる立体視能力 訓練装置、 立体視能力訓練装置を備えた遊技装置および立体視訓練装置を備え た医療装置に関する。  TECHNICAL FIELD The present invention relates to a stereoscopic ability training device capable of performing training suitable for a viewer's stereoscopic ability, a game device including the stereoscopic ability training device, and a medical device including the stereoscopic training device.
背景技術  Background art
発明者らは、 裸眼で立体映像を視認することができる立体映像表示方法、 及 びその装置を多数創案し、 試作してきた。  The inventors have devised and prototyped a large number of stereoscopic image display methods and devices capable of visually recognizing stereoscopic images with the naked eye.
これらの立体映像ディスプレイ装置は、 発光ダイオードアレイ ( L E Dァレ ィ) を光源として配置し、 これらの光源からの光を左右光源で異なる偏角を有 する直線偏光として映像表示手段に照射し、 映像表示手段として透過形の液晶 表示装置 (L C D) を採用し、 L C Dの表示画素、 あるいは走査線ごとに異な る偏光角を備えた偏光フィルタを配置し、 L C Dの前側に設定した左右の映像 表示領域にそれぞれの像を表示するように構成したものである。 そして、 観者 の左右の視点を、 この立体映像ディスプレイ装置前方の左右の表示領域に配置 されるように調整することで、 裸眼で立体映像を観察することができる。  These stereoscopic image display devices arrange a light-emitting diode array (LED array) as a light source, irradiate the light from these light sources to the image display means as linearly polarized light having different declination between the left and right light sources, and A transmissive liquid crystal display (LCD) is used as the display means, and a polarizing filter with a different polarization angle is arranged for each LCD display pixel or scanning line, and the left and right image display areas set in front of the LCD Are configured to display the respective images. By adjusting the left and right viewpoints of the viewer so as to be arranged in the left and right display areas in front of the stereoscopic video display device, the stereoscopic video can be observed with the naked eye.
し力 しながら、 このような立体映像表示装置を使用し、 観者が所定の位置か ら映像を観察した場合であっても、 観者が実際には立体映像を認識できないケ ースが多々あることに我々は気づいた。  While using such a stereoscopic video display device, there are many cases where the viewer cannot actually recognize the stereoscopic video even when the viewer observes the video from a predetermined position. We noticed something.
即ち、立体映像ディスプレイ装置が正常な立体映像を表示していたとしても、 観者にとっては立体感を得られない場合があるのである。 このような映像の立 体感が得られな 、現象は、 ディスプレイの配置環境によつて発生する場合もあ るが、 観者が立体視できるディスプレイの配置環境であっても、 立体視ができ ない観者が存在する。  That is, even if the stereoscopic video display device displays a normal stereoscopic video, the viewer may not be able to obtain a stereoscopic effect. Such a phenomenon that the sense of standing of the image cannot be obtained may occur depending on the display arrangement environment, but even in the display arrangement environment in which the viewer can view stereoscopically, stereoscopic vision is not possible. There is an audience.
このような立体視ができない観者は、 右目または左目の一方が利き目となつ ているため、 両眼を使っての立体視認識がうまくできず、 もっぱらこの利き目 に頼って画像を認識しているのが原因と考えられている。 そして、 このように 両眼立体視が行えない人は、 無意識に利き目からの映像情報のみに基づいて映 像を認識し、 他方の目からの情報は画像認識として活用しないのではないか、 と考えられている。  For viewers who cannot perform such stereoscopic vision, since the right or left eye is the dominant eye, stereoscopic vision recognition using both eyes cannot be performed well, and images are relied solely on this dominant eye. Is considered to be the cause. Then, a person who cannot perform binocular stereopsis in this way may unconsciously recognize the video based only on the video information from the dominant eye and not use the information from the other eye as image recognition. It is believed that.
このように利き目だけによる視覚認識が生じる原因としては、 自然の景色な どの立体像を普段からあまり観ずに、 常に近距離の平面物体を見つめる動作、 例えばコンピュータモニタ、 ビデオゲーム、 テレビジョン、 パチンコ遊技機等 の遊技装置の画面を凝視する動作を日常的に繰り返すことが要因では、 と考え られている。 The cause of such visual recognition with only the dominant eye is that the user always looks at a 3D image such as a natural scene and usually looks at a flat object at a short distance, such as a computer monitor, video game, television, or pachinko machine. Gaming machines, etc. It is considered that the reason is that the operation of staring at the screen of the gaming device is repeated on a daily basis.
このような利き目に頼った視覚習慣が継続すると、 日常生活において立体視 認識を行う能力が退ィヒし、 生活、 スポーツ、 車輛の運転等に支障を来すおそれ がある。  If such visual habits relying on the dominant eye continue, the ability to perform stereoscopic vision recognition in daily life may decline, which may hinder daily life, sports, vehicle driving, and the like.
し力 し、 このように利き目に頼っている人であっても、 両眼を使用する立体 視訓練を行うことにより、 正常な立体視能力を得ることができることが公知文 献により明らかにされている。  It is clear from the public literature that even people who rely on the dominant eye can obtain normal stereoscopic ability by performing stereoscopic training using both eyes. ing.
この公知文献(「基礎両眼視ー基礎から臨床応用一」 関真司著 1 9 9 5年 4月 1 7日初版 株式会社興隆出版社刊 第 1 3頁〜第 1 6頁) によれば、 視力 には、 両眼で見る両眼視と単眼視とがあり、 人間がものを見るときには左右 2 つの目 (両眼) で画像を得て、 これを脳で立体像として認識している。 このた め、 人間の視力は単眼による視力や視野角の問題だけではなく両眼視による視 力として判断しなければならない、 とされている。  According to this well-known document ("Basic Binocular Vision-Basic to Clinical Application I"), Shinji Seki, April 17, 1995, first edition, published by Koyu Shuppan Co., Ltd., pages 13 to 16: There are two types of vision: binocular vision and monocular vision with both eyes. When a human looks at an object, an image is obtained with the left and right eyes (both eyes), and this is recognized as a stereoscopic image by the brain. For this reason, it is said that human visual acuity must be judged as binocular visual acuity as well as monocular visual acuity and viewing angle.
そして、 上記公知文献によれば、 両眼視には単眼視に比して以下のメリット がある、 と指摘されている。  According to the above-mentioned known documents, it has been pointed out that binocular vision has the following advantages over monocular vision.
1 ) 視野が拡大する:単眼視野より約 2 5 %広い。  1) Field of view is expanded: about 25% wider than monocular field of view.
2 ) 物体のサイズの測定ができる。 遠近測定が可能。  2) The size of the object can be measured. Perspective measurement is possible.
3 ) 視力増強:単眼視力に比べて 1割から 2割の視力が増強する。  3) Visual augmentation: 10% to 20% of visual acuity is enhanced compared to monocular vision.
また、 一概に立体視といっても機能的には次のように説明されている。 In addition, even if it is called stereoscopically, it is functionally described as follows.
( 1 ) 同時視  (1) Simultaneous viewing
左右の目でそれぞれ違う図形を同時に見ることができる能力。  Ability to see different figures simultaneously with left and right eyes.
片目の視力が弱い場合には、 自然によく見える方の目を優先的に使い始める ため、 同時視ができなくなる。  When the eyesight of one eye is weak, simultaneous viewing becomes impossible because the person who naturally looks better starts to use the eye preferentially.
( 2 ) 立体視  (2) Stereoscopic vision
左右の目の位置が違うために生じる視差を認識することによって、 ものが立 体的に見える能力。  The ability to see things stereoscopically by recognizing parallax caused by the difference in the position of the left and right eyes.
立体視は生まれた時から両目を同時に使い、 遠くや近くを見ることにより発 達する。 テレビジョンコンピュータのモニタを長時間見続けたり、 野外に外出 しないで二次元的な生活を続けたりすると立体視能力が衰える。  Stereoscopic vision is achieved by using both eyes at the same time from birth and looking far and near. If you keep watching the monitor of a television computer for a long time, or continue your two-dimensional life without going outdoors, your stereoscopic ability will decrease.
( 3 ) 融像  (3) Fusion
左右の網膜に別々に映っている同じ対象物を一つに認識する能力。  The ability to recognize the same object separately reflected on the left and right retinas.
この能力も生まれた時から両目を正しく使っていないと発達しない。 特に片 目だけを優先的に使っていると、 この能力が低下するが、 使っていない方の見 え方を優先することにより、融像の能力の低下を防ぎ発達させることができる。 このように、 本来人間が生まれ持ち、 発達させてきた両眼視能力が様々な現 代社会の環境変化により、 衰え始めている。 This ability does not develop unless both eyes are used properly from birth. In particular, if only one eye is used preferentially, this ability will be reduced. However, by giving priority to the view of the person who is not using it, the fusion ability can be prevented from being reduced and developed. In this way, the binocular vision ability that humans were originally born and developed Has begun to decline due to changes in the environment in the modern societies.
このような現状に鑑み、 従来から訓練装置ないし訓練方法は多数提案されて いるが、 これら従来の訓練方法は、 単純な静止平面図形や人工画面を凝視する ことにより行われるため、 ある程度の効果は見られるものの、 面白みに欠け、 継続性に問題を有していた。  In view of this situation, many training devices or training methods have been proposed in the past.However, since these conventional training methods are performed by staring at a simple stationary planar figure or an artificial screen, a certain effect is obtained. Although it was seen, it was uninteresting and had problems with continuity.
また、 上記従来の訓練方法にあっては、 観者の個人差、 例えば目の間隔の違 いや立体視能力の優劣に合わせるといった配慮がされていないことが多く、 画 一的なものであった。  In addition, in the conventional training methods described above, consideration was often not given to individual differences among viewers, for example, differences in eye spacing and stereoscopic ability, which were uniform. .
この発明は、 かかる現状に鑑み創案されたものであって、 その目的とすると ころは、 衰えた両眼立体視能力を、 自然な状態で有効に回復させることができ る立体視能力訓練装置、 立体視能力訓練装置を備えた遊技装置およぴ立体視能 力訓練装置を備えた医療装置を提供しようとするものである。即ち、本発明は、 本発明者が開発した新規な裸眼による立体視可能な映像表示装置を用いること で、 初めて完成させることができる全く新規で斬新な方式による立体視能力訓 練装置、 立体視能力訓練装置を備えた遊技装置およぴ立体視能力訓練装置を備 えた医療装置を提供しょうとするものである。 発明の開示  The present invention has been made in view of the above circumstances, and has as its object the purpose of the present invention is to provide a stereoscopic ability training apparatus capable of effectively recovering a diminished binocular stereoscopic ability in a natural state. It is an object of the present invention to provide a game device equipped with a stereoscopic ability training device and a medical device equipped with a stereoscopic ability training device. That is, the present invention provides a completely new and novel stereoscopic ability training device that can be completed for the first time by using a new video display device capable of stereoscopic viewing with the naked eye developed by the present inventors. The aim is to provide a game machine equipped with a skill training device and a medical device equipped with a stereoscopic skill training device. Disclosure of the invention
本発明において、 前記課題を解決するための手段は以下の通りである。 請求の範囲 1に記載の発明は、 映像駆動信号に基づいて観者の左右眼にそれ ぞれ映像を表示して観者が立体視可能な映像を表示する立体映像表示手段と、 前記表示装置に表示される立体画像の飛び出し奥行き量の大小および Zまたは 表示位置を変化可能な 2つの映像駆動信号を出力する駆動制御手段と、 を備え て構成したことを特徴とする立体視能力訓練装置にある。  In the present invention, means for solving the above problems are as follows. The invention according to claim 1 is a stereoscopic image display means for displaying an image respectively to the left and right eyes of a viewer based on a video drive signal to display a video which can be viewed stereoscopically by the viewer, and the display device And a drive control means for outputting two video drive signals capable of changing the amount of projection depth of the stereoscopic image displayed on the screen and changing the Z or display position, and a stereoscopic vision training apparatus characterized by comprising: is there.
本発明によれば、 映像表示手段には観者の左右眼にそれぞれ映像を表示され るから、 立体視能力が優れた観者は左右の映像が合成された像が認識され、 ま た、 立体視能力が劣る観者には、 左右の映像のうち効き目でみた映像だけが認 識される。 これにより立体視能力の優劣状態が判別できる。 そして、 立体視能 力が劣る観者には、 立体表示される 2つの映像の飛出奥行き量の大小および Z または表示位置を様々な条件下で調整しつつ、 これをステップアップさせて行 くことで、 立体視能力を向上させることができ、 観者の立体視能力にあわせた 訓練を行うことができる。  According to the present invention, an image is displayed on the left and right eyes of the viewer on the video display means, so that a viewer with excellent stereoscopic vision ability can recognize an image in which the left and right images are combined, and A viewer with inferior visual perception only recognizes the image viewed as effective among the left and right images. This makes it possible to determine whether the stereoscopic ability is superior or inferior. For viewers with inferior stereoscopic ability, adjust the projection depth and Z or display position of the two images displayed in stereo under various conditions, and step up this process. As a result, the stereoscopic ability can be improved, and training can be performed according to the viewer's stereoscopic ability.
この場合、 変化の状態は、 請求の範囲 2に記載の発明のように、 駆動制御手 段により、 その奥行き量および または位置を経時的に無段階または段階的に 変化させることができる。  In this case, as for the state of change, the depth amount and / or position can be changed steplessly or stepwise with time by the drive control means as in the invention described in claim 2.
また、 本発明では、 請求の範囲 3に記載の発明のように、 駆動制御手段は、 映像として、 動画または静止画を表示させる映像駆動信号を出力するように構 成される。 Further, according to the present invention, as in the invention described in claim 3, the drive control means includes: It is configured to output a video drive signal for displaying a moving image or a still image as a video.
このように本発明に係る立体視能力訓練装置では、 静止画の他、 動画を表示 することができるので、 訓練者は興味を抱きながら自然に訓練を長時間であつ ても継続して行うことができ、 しかも、 この訓練時間中に意図的に遠近や表示 位置等を変化させたりすることができるので、 訓練者に気付かせることなく効 果的に立体視能力を向上させる訓練を実行することができる。 尚、 この静止画 及び動画には、 図形、 絵画、 アニメーション、 コンピュータグラフィックス、 自然画像など、 訓練目的に対応させて自由に選択して使用することができる。 また、 本発明では、 請求の範囲 4に記載の発明のように、 前記左右の映像の 奥行き変化を含む各種映像の変化により一連のコンテンッを構成すると共に、 前記駆動制御手段には、 立体像像表示手段に表示されるコンテンッを操作する 操作入力手段を設けて構成することを特徴とする。  As described above, the stereoscopic ability training apparatus according to the present invention can display not only a still image but also a moving image, so that the trainee can continue training naturally for a long time while being interested. In addition, since the distance and the display position can be intentionally changed during this training time, it is necessary to execute training that effectively improves the stereoscopic ability without noticing the trainee. Can be. These still images and moving images can be freely selected and used according to the training purpose, such as figures, paintings, animations, computer graphics, and natural images. Further, in the present invention, as in the invention according to claim 4, a series of contents is configured by changes of various images including a depth change of the left and right images, and the drive control unit includes a stereoscopic image image. It is characterized by providing an operation input means for operating the content displayed on the display means.
このように構成することで、 被訓練者は操作入力手段を任意に操作して、 立 体画像表示手段に表示される画像を変化させ、 一連のコンテンッを実行するこ とができるから、 観者は長時間であっても、 興味を持ったまま立体視能力訓練 を継続して行うことができるので、 立体視能力を効果的に向上させることがで きる。 ,  With this configuration, the trainee can arbitrarily operate the operation input means to change the image displayed on the stereoscopic image display means and execute a series of contents. Even if it is a long time, it is possible to continue the stereoscopic ability training with interest, even if it is a long time, so that the stereoscopic ability can be effectively improved. ,
さらに、 本発明では、 請求の範囲 5に記載の発明のように、 予め訓練パター ンを格納した訓練パターン格納手段を備えることで、 予め用意した訓練パター にしたがって立体視能力訓練をおこなうことができる。 この訓練パターン格納 手段には、 左右の映像として異なるテストパターンを表示させる利き目判定パ ターン、 左右の映像のコントラストを変化させる訓練パターン、 左右の映像を 動画とする動画パターン、 および左右の画像の視差量を増す増強パタ一ンの少 なくとも一つのパターンを格納することができる。  Further, according to the present invention, as in the invention described in claim 5, by providing the training pattern storing means in which the training pattern is stored in advance, the stereoscopic ability training can be performed according to the training pattern prepared in advance. . The training pattern storage means includes a dominant eye determination pattern for displaying different test patterns as the left and right images, a training pattern for changing the contrast of the left and right images, a moving image pattern with the left and right images as a moving image, and a left and right image. At least one pattern of the enhancement pattern for increasing the amount of parallax can be stored.
このように構成された立体視能力訓練装置は、 請求の範囲 6に記載の発明の ように、 遊技装置に組み込むことで、 遊技をしながら観者が無意識のうちに立 体視訓練を行うことができる。  The stereoscopic ability training device configured as described above is incorporated in a game device as in the invention described in claim 6, so that the viewer can perform stereoscopic training without awareness while playing a game. Can be.
この場合、 請求の範囲 7に記載したように、 遊技装置が有する遊技コンテン ッの始動時、 および遊技コンテンツの間、 遊技中、 コンテンツの終動時の少な くとも 1つの機会に、 前記立体視能力訓練装置を起動するようにすれば、 遊技 を行うたびに知らず知らずのうちに立体視能力訓練を行うことができる。 そして、 本発明では、 請求の範囲 8に記載のように、 上記遊技装置を、 携帯 式の、 或は家庭用の、 または業務用のビデオゲーム装置とすることができる。 さらに、本発明では、請求の範囲 9に記載したように、上記ビデオゲームは、 立体クレーン式景品獲得ゲーム、 立体玉入れゲーム、 立体球技ゲームまたはシ ユーティングゲーム、 ローノレプレイングゲーム、 アクションゲーム、 アドベン チヤ一ゲーム、 スポーツシミュレーションゲーム、 シミュレーションゲーム、 パズル、 クイズ、迷路ゲーム、 テーブルゲームとすることができる他、請求の 範囲 1 0に記載のように、 遊技装置を、 パチンコ遊技機、 回胴式遊技機、 ァレ ンジボール遊技機、 じやん球遊技機、 またはスロットマシン遊技機とすること ができる。 In this case, as described in claim 7, the stereoscopic image is displayed at the time of starting the game content possessed by the game device and at least one occasion during the game content, during the game, or at the end of the content. If the skill training device is activated, it is possible to perform stereoscopic skill training without knowing each time a game is played. According to the present invention, as set forth in claim 8, the gaming device can be a portable, home, or business video game device. Further, in the present invention, as described in claim 9, the video game is a three-dimensional crane-type prize acquisition game, a three-dimensional ball-in game, a three-dimensional ball game, or a three-dimensional ball game. It can be a Uting game, a Loreno playing game, an action game, an adventure game, a sports simulation game, a simulation game, a puzzle, a quiz, a maze game, a table game, and as described in claim 10. The gaming device may be a pachinko gaming machine, a spinning-type gaming machine, an arrangement ball gaming machine, a jing-ball gaming machine, or a slot machine gaming machine.
そして、 本発明では、 請求の範囲 1 1に記載したように、 立体視能力訓練装 置を医療装置に備えることができる。 この場合には、 専門家の指導に基づいて 立体視能力を検査、 向上させることができる。  Then, in the present invention, as described in claim 11, the medical device can be provided with a stereoscopic ability training device. In this case, the stereoscopic ability can be inspected and improved based on the guidance of the expert.
また、 本発明では、 請求の範囲 1 2に記載したように、 請求の範囲 1乃至請 求の範囲 5のいずれかに記載の立体視能力訓練装置における立体視能力訓練を、 コンピュータのディスプレイの画面で行うことができる。  Further, according to the present invention, as described in claim 12, the stereoscopic ability training in the stereoscopic ability training apparatus according to any one of claims 1 to 5 is performed on a screen of a computer display. Can be done with
この場合、 上記画面では、 請求の範囲 1 3に記載したように、 コンピュータ のディスプレイ装置を起動させたとき、 或いは、 終了する前や、 起動中の間で あって所要の作業が終了した後に立体視能力訓練ソフトを表示させ、 或いは、 スクリーンセーバに変わるものとして表示することができる。  In this case, as described in Claim 13, the above-mentioned screen displays the stereoscopic capability when the display device of the computer is activated, before the computer is completed, or during the operation, and after the required work is completed. The training software can be displayed or displayed as a substitute for a screen saver.
さらに、 この発明では、 請求の範囲 1 4に記載したように、 請求の範囲 1乃 至請求の範囲 5のいずれかに記載の立体視能力訓練装置における立体視能力訓 練を、 テレビジョン等の立体映像表示装置の画面上で行うこともできる。  Further, according to the present invention, as described in claim 14, stereoscopic ability training in the stereoscopic ability training apparatus according to any one of claims 1 to 5 is performed by a television or the like. It can also be performed on the screen of the stereoscopic video display device.
この場合、 前記立体映像表示装置の画面には、 請求の範囲 1 5に記載したよ うに、 番組の放映中又はビデオ或いは D V D等の再生中に、 当該訓練ソフトを 組み込んで放映或いは再生したり、 或いは、 立体映像表示装置の起動 ·再生直 後や終了前に当該訓練ソフトを放映 ·再生するようにすることができる。 図面の簡単な説明  In this case, as described in claim 15, the screen of the stereoscopic video display device incorporates the training software during the broadcast of a program or the playback of a video or DVD, etc. Alternatively, the training software can be broadcasted and reproduced immediately after the start-up / reproduction of the stereoscopic video display device or before the termination. Brief Description of Drawings
図 1は、 本発明の実施の一形態例に係る立体視能力訓練装置プロック図であ る。  FIG. 1 is a block diagram of a stereoscopic ability training apparatus according to an embodiment of the present invention.
図 2は、 図 1に示した立体視能力訓練装置の表示映像または観者に認識され る像を示す図であり、 ) は左右の表示映像、 ( b ) は正常は利き目である観 者の認識像、 (c ) は利き目が左である観者の認識像、 (d ) は利き目が右であ る観者の認識像を示す図である。  Fig. 2 is a diagram showing a display image of the stereoscopic ability training apparatus shown in Fig. 1 or an image perceived by a viewer, and) indicates left and right display images, and (b) indicates a normal dominant viewer. (C) shows a recognition image of a viewer with a dominant eye on the left, and (d) shows a recognition image of a viewer with a dominant eye on the right.
図 3は、 図 1に示した立体視能力訓練装置の表示映像を示す図である。  FIG. 3 is a diagram showing a display image of the stereoscopic ability training apparatus shown in FIG.
図 4は、 図 1に示した立体視能力訓練装置の他の表示を示す図である。  FIG. 4 is a diagram showing another display of the stereoscopic ability training apparatus shown in FIG.
図 5は、立体視能力訓練装置をパチンコ遊技機に適用した例を示す図である。 '図 6は、図 5に示したパチンコ遊技機の立体視可部分の一例を示す図である。 図 7は、 図 6に示したパチンコ遊技機の立体視能力訓練用の画像を示す図中 c一 c線に沿う仮想図である。 FIG. 5 is a diagram showing an example in which the stereoscopic ability training apparatus is applied to a pachinko game machine. FIG. 6 is a diagram showing an example of a stereoscopically visible portion of the pachinko gaming machine shown in FIG. FIG. 7 shows an image for training the stereoscopic ability of the pachinko gaming machine shown in FIG. It is a virtual diagram along a c-c line.
図 8は、 図 1に示した立体視能力訓練装置を用いた医療装置の表示映像例を 示す図である。 発明を実施するための最良の形態  FIG. 8 is a diagram showing a display image example of a medical device using the stereoscopic ability training device shown in FIG. BEST MODE FOR CARRYING OUT THE INVENTION
以下、 本発明の実施の形態例を図 1乃至図 8に基づいて説明する。  Hereinafter, embodiments of the present invention will be described with reference to FIG. 1 to FIG.
まず、 立体視能力訓練装置 1の構成について説明する。  First, the configuration of the stereoscopic ability training apparatus 1 will be described.
図 1は、 本発明の実施の一形態例に係る立体視能力訓練装置を示すプロック 図である。  FIG. 1 is a block diagram showing a stereoscopic ability training apparatus according to an embodiment of the present invention.
本例において、 立体視能力訓練装置 1は、 外部から、 または映像信号出力装 置から立体映像信号を入力して、 立体映像表示装置 2で、 観者 6 0の左右眼 6 1 a , 6 1 bが位置する左目ゾーン及び右目ゾーンに異なる映像または立体画 像をフルカラーで表示するメガネなし方式を採用している。  In this example, the stereoscopic ability training device 1 receives a stereoscopic video signal from outside or from a video signal output device, and outputs the stereoscopic video display device 2 to the left and right eyes 61 a and 61 of the viewer 60. A glasses-free system that displays different images or stereoscopic images in full color in the left and right eye zones where b is located is adopted.
この立体映像表示装置 2は、 多数個の白色ダイォードを 2段に直列配置した 光源である発光ダイオードアレイ (L E Dアレイ) 5と、 各段の L E Dアレイ 5に対応する偏光板 6 a、 6 bと、 が設置されている。  The three-dimensional image display device 2 includes a light-emitting diode array (LED array) 5 as a light source in which a large number of white diodes are arranged in two stages, and polarizing plates 6 a and 6 b corresponding to the LED array 5 in each stage. , Are installed.
前記 L E Dアレイ 5は、 左右 2個所で点灯され、 左右画像表示用の光を発生 する。 また、 前記偏光板 6 a、 6 bは、 L E Dアレイ 5の光を左右表示用の光 として異なる偏角を与える。  The LED array 5 is illuminated at two places on the left and right, and generates light for displaying left and right images. Further, the polarizing plates 6a and 6b give different deflection angles by using the light of the LED array 5 as light for left and right display.
また、 この立体映像表示装置 2には、 カラー立体画像を表示する液晶パネル 4と、 表示される画像を左右に分離する立体表示用偏光板 7と、 前記光源から の光を左右に分離するフレネル型の凸レンズ 3が設置されている。  The three-dimensional image display device 2 includes a liquid crystal panel 4 for displaying a color stereoscopic image, a three-dimensional display polarizing plate 7 for separating the displayed image left and right, and a Fresnel for separating light from the light source left and right. Mold convex lens 3 is installed.
前記液晶パネル 4は、 左右眼用の視差のある映像を一ラインおき、 または市 松状に表示するよう制御されている。 また、 前記立体表示用偏光板 7は、 左右 の光源からの光を前記左目ゾーンおよび右目ゾーンにのみ表示させるため、 異 なる偏角の偏光板 6 a、 6 bを前記液晶表示パネル 4の配置に合わせて、 1ラ インごと、 または巿松状に交互に配置したものである。  The liquid crystal panel 4 is controlled so that images having parallax for the left and right eyes are displayed every other line or in a checkered pattern. In addition, the polarizing plate for stereoscopic display 7 displays light from the left and right light sources only in the left-eye zone and the right-eye zone, so that polarizing plates 6 a and 6 b having different declinations are arranged on the liquid crystal display panel 4. It is arranged one line at a time or alternately in a pine pattern.
さらに、 この立体映像表示装置 2は、 立体映像の表示制御を行う表示制御手 段 1 1と、 上記 L E Dアレイ 5の点灯制御を行う光源制御手段 1 2と、 を備え て構成されている。  Further, the three-dimensional image display device 2 includes a display control means 11 for controlling display of a three-dimensional image, and light source control means 12 for controlling lighting of the LED array 5.
尚、 上記表示制御手段 1 1には、 操作手段であるコントローラ 1 6が接続さ れている。 このコントローラ 1 6は、 一般に使用されるリモコン装置、 ゲーム パッド、 キーボード、 あるいはジョイスティックなどを用いることができる。 このような構成されてなる立体視能力訓練装置 1は、 外部信号として入力さ れる立体映像信号を表示できる。 この外部信号には、 立体視能力訓練用のコン テンッの他、 立体表示或は平面表示のゲーム、 映画などの一般画像が入力され る。 The display control means 11 is connected to a controller 16 as an operation means. The controller 16 can use a generally used remote control device, game pad, keyboard, joystick, or the like. The stereoscopic ability training apparatus 1 configured as described above can display a stereoscopic video signal input as an external signal. In addition to the content for training in stereoscopic ability, general images such as games and movies in stereoscopic or planar display are input to the external signal. The
また、 この立体視能力訓練装置 1は、 映像信号出力装置 1 5に予め格納され た訓練パターンに基づいた画像信号により立体視能力訓練用の画像を表示する ことで、 前記外部からの立体画像信号の入力なしに立体視能力訓練を行うこと もできる。  Also, the stereoscopic ability training apparatus 1 displays an image for training the stereoscopic ability based on an image signal based on a training pattern stored in advance in the video signal output device 15, whereby the external stereoscopic image signal It is also possible to perform stereoscopic ability training without inputting the information.
そして、 本立体視能力訓練装置 1では、 前記コントローラ 1 6を操作して、 前記表示制御手段 1 1に操作信号を送り、 立体視能力訓練時やゲームで遊技中 に画像の操作を行うことができる。  In the stereoscopic ability training apparatus 1, the controller 16 is operated to send an operation signal to the display control means 11 so that an image can be operated during stereoscopic ability training or during a game in a game. it can.
なお、これらの立体画像表示装置 2を構成する、 L E Dアレイ 5や偏光板 6、 表示制御手段 1 1、 光源制御手段 1 2および操作手段 1 6は公知のものを使用 すれば足りるので本明細書ではその詳細な説明は省略する。  It should be noted that the LED array 5, the polarizing plate 6, the display control means 11, the light source control means 12, and the operation means 16, which constitute these stereoscopic image display devices 2, are only required to use well-known ones. A detailed description thereof will be omitted.
また、 立体映像表示装置 2は、 上述した構成の立体画像表示方式に限定され るものではなく、 パララックスパリア方式、 レンティキユラ方式その他の方式 のものを使用することができる。 さらに、 この発明にあっては、 上述したメガ ネなし方式の他、 公知のメガネ式、 ゴーグル式、 ヘッドマウントディスプレイ を採用することもできる。  In addition, the stereoscopic video display device 2 is not limited to the stereoscopic image display system having the above-described configuration, but may use a parallax sparia system, a lenticular system, or another system. Further, in the present invention, in addition to the above-mentioned non-metallic type, well-known glasses type, goggle type, and head mounted display can also be adopted.
次に、 本例に係る立体視能力訓練装置 1を用いて立体視能力訓練を行う場合 について説明する。  Next, a case will be described in which stereoscopic ability training is performed using the stereoscopic ability training apparatus 1 according to the present example.
図 2は、 本例に係る立体視能力訓練装置 1の表示映像と、 観者に認識される 映像と、 を示すものである。 この画像信号は、 前記映像信号出力手段 1 5に格 納しておいても良いし、 外部信号として表示制御手段 1 1に入力されていても 良い。 '.  FIG. 2 shows a display image of the stereoscopic ability training apparatus 1 according to the present example and an image recognized by a viewer. This image signal may be stored in the video signal output unit 15 or may be input to the display control unit 11 as an external signal. '.
そして、 この例では、 左右眼に別個の映像を表示して、 その見え方により、 左右眼による立体画像認識能力の状態を判定するものである。  In this example, separate images are displayed for the left and right eyes, and the state of the stereoscopic image recognition ability of the left and right eyes is determined based on the appearance.
即ち、 本例では、 図 2 ( a ) に示すように、 左目映像 2 0 1 aとして〇印 2 0 3、 右目映像 2 0 1 bとして +印 2 0 4が表示される。  That is, in this example, as shown in FIG. 2 (a), a triangle 203 is displayed as the left-eye image 201a, and a +204 is displayed as the right-eye image 201b.
これらの映像は、 本例では映像情報出力手段 1 5に格納されており、 前記表 示制御手段 1 1を経て立体画像表示装置 2に表示される。 この画像が表示され たとき、 観者の左目には〇印 2 0 3だけが、 右目には +印 2 0 4だけが表示さ れることとなる。  These images are stored in the image information output means 15 in this example, and are displayed on the stereoscopic image display device 2 via the display control means 11. When this image is displayed, only the 2 mark 203 is displayed on the viewer's left eye, and only the + mark 204 is displayed on the right eye.
このような表示状態において、 観者が立体視能力を持っている場合には、 こ の観者には、 図 2 ( b ) に示すように、 表示枠 2 0 5内に〇印 2 0 3内に +印 2 0 4が重ね合わさった画像 2 0 6を認識することができる。  In such a display state, if the viewer has the stereoscopic ability, the viewer is given a mark 203 in the display frame 205 as shown in FIG. 2 (b). It is possible to recognize the image 206 in which the + mark 204 is superimposed.
一方、 観者が立体認識能力を備えていない場合、 即ち、 観者の視力が利き目 に頼っている場合には、 図 2 ( c ) 又は図 2 ( d ) に示すように、 表示枠 2 0 5内に〇印 2 1 3のみ、 または +印 2 1 4のみが認識される。 この例では、 〇 印 2 1 3だけが認識される場合には観者は左目を効き目としており、 右目の情 報を認識していないと判定することができる。 一方、 +印 2 1 4だけが認識さ れる場合には、 観者は右目を効き目としており、 左目の情報を認識していない と判定することができる。 On the other hand, when the viewer does not have the stereoscopic recognition ability, that is, when the viewer's visual acuity relies on the dominant eye, as shown in Fig. 2 (c) or Fig. 2 (d), the display frame 2 Only the symbol 2 13 or the symbol 2 14 in 0 5 is recognized. In this example, 〇 When only the mark 2 13 is recognized, it can be determined that the viewer has the left eye as the effect and does not recognize the information of the right eye. On the other hand, when only the + symbol 214 is recognized, it can be determined that the viewer has the right eye as the effect and does not recognize the left eye information.
このような画像を表示することにより、 図 2 ( b ) に示す図形 2 0 6が見え るよう訓練することにより立体視ができるようになる。  By displaying such an image, it becomes possible to perform stereoscopic vision by training so that the figure 206 shown in FIG. 2 (b) can be seen.
また、 図 3は、 立体視能力訓練装置 1の他の利用例を示すものである。 この 例では、 表示画面 2に表示される画像 2 0 9は、 順次奥行き位置 (2 0 9 a〜 2 0 9 f ) を変えて、 即ち、 視差量を変えて表示することができる。  FIG. 3 shows another example of use of the stereoscopic ability training apparatus 1. In this example, the image 209 displayed on the display screen 2 can be displayed by sequentially changing the depth position (209 a to 209 f), that is, changing the amount of parallax.
このパターンの表示位置は任意であるが、 表示する位置を連続的あるいは段 階的に移動させることができる (矢印 A参照)。 また、 この画像の奥行き量の変 化も小さい (例えば 2 0 9 f 〜2 0 9 cの範囲) ものから、 大きい (例えば 2 0 9 a〜2 0 9 f の範囲) もの、 或はその逆にも自由に変化させることができ るように構成されている。  The display position of this pattern is arbitrary, but the display position can be moved continuously or stepwise (see arrow A). In addition, the change in the depth of the image is small (for example, in the range of 209f to 209c), large (for example, in the range of 209a to 209f), or vice versa. It is configured so that it can be changed freely.
勿論、 この変化を、短い時間 (瞬間的〜数秒) から長い時間 (数十秒〜固定) まで、 自由に変更することもできる。  Of course, this change can be freely changed from a short time (momentary to several seconds) to a long time (tens of seconds to fixed).
さらに、 図 4に示す利用例は、 飛来してくるボール 2 3 1をパット 2 3 2に 当てるゲームで、 ボール 2 3 1を立体視し、 その移動タイミングに合わせてバ ット 2 3 2を振るように構成することにより、 楽しみながら立体視能力を訓練 することができる。  Furthermore, the example of use shown in Fig. 4 is a game in which the incoming ball 2 3 1 hits the putt 2 32, in which the ball 2 3 1 is stereoscopically viewed, and the ball 2 3 2 is set in accordance with the movement timing. By configuring to shake, it is possible to train stereoscopic ability while having fun.
このよ.うな立体視能力訓練或いは立体視回復訓練は、 所望の時期に行うこと ができるが、立体映像ディスプレイ装置を使用したゲームなどで行う場合には、 ゲームの始動時、およびゲームの間、ゲームの終動時の少なくとも 1つの機会、 または一定時間ゲームを行った後に、 自動的に立体視能力訓練のシュミレーシ ヨンが開始されるように構成すれば、 より有効、 かつ、 効果的に立体視能力向 上のための訓練を行うことができる。 この訓練をゲームの間に実施するときに は、 ゲームのコンテンツの一部をなすように構成すれば、 ゲームを行うことに より知らず知らずのうちに立体視能力の訓練を行うことができる。  Such training of stereoscopic ability or recovery of stereoscopic vision can be performed at a desired time.However, when the training is performed in a game using a stereoscopic video display device, at the start of the game and during the game, It is more effective and effective to configure stereoscopic vision training so that the simulation of stereoscopic ability training starts automatically after at least one opportunity at the end of the game or after playing the game for a certain period of time. Can provide training for capacity building. If this training is implemented during the game, if it is configured to be a part of the game content, it is possible to train the stereoscopic ability without knowing by playing the game.
勿論、 上記立体視能力訓練或いは立体視回復訓練は、 上記ゲーム態様による 訓練に限定されるものではなく、 例えば、 コンピュータのディスプレイ装置を 起動させたとき、 或いは、 終了する前、 または、 起動中の間であって所要の作 業が終了した後に表示させ、 さらには、 スクリーンセーパに変わるものとして 構成することで、 知らず知らずのうちに立体視の能力訓練や回復訓練を行うこ とができる。  Of course, the stereoscopic ability training or the stereoscopic recovery training is not limited to the training according to the game mode. For example, when the display device of the computer is activated, before the computer is terminated, or during the activation. By displaying the information after the required work is completed, and by configuring it as a screen saver, it is possible to perform stereoscopic ability training and recovery training without knowing it.
また、 このような表示態様は、 立体映像表示装置による放映中 (ビデオ或い は D VD等の再生時を含む) に当該訓練ソフトを組み込んで放映したり、 或い は、 立体映像表示装置の起動直後や終了前に当該訓練ソフトを放映するように 構成しても良い。 In addition, such a display mode may be realized by incorporating the training software during the broadcast by the stereoscopic video display device (including when playing back a video or a DVD), or May be configured to broadcast the training software immediately after the start-up or before the end of the stereoscopic video display device.
尚、 上記例では、 ゲームとして単純な構成のものを例にとり説明したが、 一 般的に用いられているアーケードゲーム、 家庭用ビデオゲーム、 携帯用ビデオ ゲームとして採用されるゲームであれば、 どのようなものであっても本訓練装 置に用いることができる。 好適なゲーム例としては、 立体クレーン式景品獲得 ゲーム、 立体玉入れゲーム、 立体球技ゲームまたはシユーティングゲーム、 口 一ノレプレイングゲーム、 アクションゲーム、 アドベンチャーゲーム、 スポーツ シミュレーションゲーム、 シミュレーションゲーム、 パズル 、 クイズ、迷路ゲ ーム、 テーブルゲーム等、 多種多様のものを用いることができる。  In the above example, a simple configuration of the game has been described as an example. However, any game that is generally used as an arcade game, a home video game, or a portable video game can be used. Such a device can be used for this training device. Examples of suitable games include a three-dimensional crane-type prize acquisition game, a three-dimensional balling game, a three-dimensional ball game or a shooting game, a mouth-to-mouth playing game, an action game, an adventure game, a sports simulation game, a simulation game, a puzzle, a quiz A wide variety of games can be used, such as games, maze games, and table games.
また、 このような立体視能力訓練装置 1において、 立体視すべき画像の表示 画面上での位置を上下左右に変更したり、 観者が立体視能力訓練装置 1 との位 置を変化させて立体視を行うように構成することで、 立体視能力訓練をより効 果的に行うことができる。  Further, in such a stereoscopic ability training apparatus 1, the position of an image to be stereoscopically viewed on the display screen can be changed vertically and horizontally, or the viewer can change the position with respect to the stereoscopic ability training apparatus 1. By configuring to perform stereoscopic vision, stereoscopic ability training can be performed more effectively.
図 5ないし図 7は、 パチンコ遊技機 3 0 0に、 前記構成からなる立体視能力 訓練装置 3 1 0を適用した例を示すものである。  FIGS. 5 to 7 show an example in which the stereoscopic ability training apparatus 310 having the above configuration is applied to a pachinko gaming machine 300. FIG.
本例では、 パチンコ遊技機 3 0 0の立体映像表示装置 3 1 0に、 前後に移動 する数字枠 3 1 0 , 3 2 0 , 3 3 0を立体的に表示したものである。  In this example, the number frames 310, 320, and 330 that move back and forth are displayed in a three-dimensional manner on the stereoscopic image display device 310 of the pachinko gaming machine 300.
即ち、数字枠 3 1 0 , 3 2 0 , 3 3 0では、 図 7に示すように、 「 7」 を表示 する数字板 3 3 1, 3 4 1, 3 5 1力 遊技者 (観者) 6 0にとつては、 矢印 B 1〜B 3に沿って位置 3 6 1〜位置 3 6 2までの間を、 前後に無関係に移動 しているように認識される。このケースでは、すべての数字板 3 3 1 , 3 4 1, 3 5 1がー番手前の位置 3 6 1や中間位置或いは奥行きの位置に停止したとき、 或いは、 手前から奥行き方向に同じ数字や図柄等が揃ったときに、 大当たりと なるように設定されている。  In other words, as shown in FIG. 7, in the number frames 3 0, 3 2 0, 3 3 0, the number plate 3 3 1, 3 4 1, 3 5 1 force displaying “7”, as shown in FIG. For 60, it is recognized as moving along the arrows B1 to B3 from position 36 1 to position 36 2 independently of the front and back. In this case, when all the dials 3 3 1, 3 4 1, 3 5 1 are stopped at the nearest position 3 61, intermediate position or depth position, or the same number or It is set to be a big hit when the symbols etc. are completed.
これにより、 遊技者 6 0は、 前後に移動する数字板 3 3 1 , 3 4 1 , 3 5 1 を熱心に観ることになり、 無意識のうちに立体視能力訓練が実施されることと なる。 なお、 前記数字枠おょぴ数字板による立体表示は、 あくまでも一例であ つて、 この発明では、 様々な立体表示をパチンコ遊技機に採用することができ る。  As a result, the player 60 enthusiastically watches the numeral plates 331, 341, and 351 moving back and forth, and the stereoscopic vision training is carried out unconsciously. The three-dimensional display using the numeral frame and the numeral plate is merely an example, and in the present invention, various three-dimensional displays can be adopted for pachinko gaming machines.
このように本発明に係る立体視能力訓練装置 1は、上記パチンコ遊技機の他、 携帯式または業務用のビデオゲーム装置、 回胴式遊技機、 アレンジポール遊技 機、 じやん球遊技機、 またはスロットマシン遊技機等、 公知の構成からなる各 種遊技機に使用することができる。  As described above, the stereoscopic ability training apparatus 1 according to the present invention includes, in addition to the pachinko gaming machine, a portable or business video game machine, a spinning-type gaming machine, an arrangement pole gaming machine, a jani ball gaming machine, or It can be used for various gaming machines having a known configuration, such as slot machine gaming machines.
また、 表示の図形のパターン、 ゲームの内容も上記各形態に限られず、 様々 なものを採用することができる。 さらに、 本発明に係る立体視訓練装置 1は、 医療装置に採用することができ る。 この場合には、 まず、 本立体視訓練装置 1を使用し、 被験者の立体認識能 力を計測し判定する。 この判定には、 図 2に示したテストパターンを用いるこ. とができる。 さらに、 立体視能力の計測には、 図 8に示すように、 立体映像表 示装置 2に奥行きのある床 4 0 1と、 該床上の固定ピン 4 0 2と、 前後方向に 移動可能な移動ピン 4 0 3と、 を立体表示し、 被験者にコントローラ (図示せ ず) を操作してもらレ、、 移動ピン 4 0 3を固定ピン 4 0 2と並行になる位置ま で移動させるようにする。 このような検查を何回か行い、 両ピン 4 0 2, 4 0 3の位置のズレを測定することにより、 被験者の立体認識能力を測定すること ができる。 Further, the pattern of the displayed graphics and the content of the game are not limited to the above-described embodiments, and various patterns can be adopted. Further, the stereoscopic vision training device 1 according to the present invention can be adopted for a medical device. In this case, first, the stereoscopic vision training apparatus 1 is used to measure and determine the subject's stereoscopic recognition ability. For this determination, the test pattern shown in FIG. 2 can be used. Further, for measuring the stereoscopic ability, as shown in FIG. 8, a floor 401 having a depth in the stereoscopic image display device 2, a fixed pin 402 on the floor, and a movable movable in the front-rear direction. When the subject operates a controller (not shown), the moving pin 403 is moved to a position parallel to the fixed pin 402. . By performing such a test several times and measuring the displacement between the positions of the pins 402 and 403, the three-dimensional recognition ability of the subject can be measured.
また、 このような立体視能力判定結果に基づいて立体視能力訓練を行う場合 には、 図 3に示したように、 画像の奥行き量を変化させて表示することで実施 することができる他、 医療用に専用のコンテンツを使用することもでき、 専門 家の指導下で立体視能力を効果的に訓練することができる。  Further, when performing the stereoscopic ability training based on such a stereoscopic ability judgment result, as shown in FIG. 3, it is possible to carry out by changing the depth of the image and displaying the image. Dedicated content for medical use can also be used, and effective training of stereoscopic ability can be under the guidance of specialists.
なお、本発明に係る立体視能力訓練装置 1、これを備えた遊技装置並びに医療 装置は、 上記した実施の形態に限定されるものではなく、 本発明の要旨を逸脱 しない範囲内において種々変更を加えて適用し得ることは勿論である。 - 産業上の利用可能性  It should be noted that the stereoscopic ability training device 1 according to the present invention, the game device and the medical device provided with the same are not limited to the above-described embodiment, and various modifications may be made without departing from the gist of the present invention. Of course, it is applicable. -Industrial applicability
以上説明したように、 本発明に係る立体視能力訓練装置、 これを備えた遊技 装置によれば、 以下の優れた産業上の利用可能性を有する。  As described above, the stereoscopic ability training apparatus according to the present invention, and the gaming machine provided with the same, have the following excellent industrial applicability.
先ず、 請求の範囲 1に記載の立体視能力訓練装置にあっては、 映像駆動信号 に基づいて観者の左右眼にそれぞれ映像を表示し、 観者が立体視可能な映像を 表示する立体映像表示手段と、 前記表示装置に表示される立体画像の飛び出し 奥行き量の大小および Zまたは表示位置を変化可能な 2つの映像駆動信号を出 力する駆動制御手段と、 を備えて構成したので、 映像表示手段には、 観者の左 右眼にそれぞれ映像を表示される力 ら、 立体視能力が優れた観者は左右の映像 が合成された像を適確に認識することができ、 一方、 立体視能力が劣る観者に は左右の映像のうち効き目でみた映像だけが認識される。 これにより立体視能 力の優劣が判別できる他、 この表示された画像で左右の映像を合成して認識で きるよう訓練することで、 従来では不可能であった高効果的な立体視能力を高 める訓練を実施することができる。 また、 本発明によれば、 立体表示される 2 つの映像の飛出奥行き量の大小および/または表示位置が変化するから、 観者 は変化に富んだ映像を見ることにより様々な条件下での立体視能力を高めるこ とができる。  First, in the stereoscopic ability training apparatus according to claim 1, a stereoscopic image that displays an image to each of the left and right eyes of the viewer based on the image drive signal and displays an image that can be stereoscopically viewed by the viewer. Display means; and drive control means for outputting two video drive signals capable of changing the depth of the stereoscopic image displayed on the display device and changing the Z or the display position. The display means has the ability to display images to the left and right eyes of the viewer, respectively, so that a viewer with excellent stereoscopic ability can accurately recognize the combined image of the left and right images. A viewer with poor stereoscopic ability will recognize only the video viewed from the left and right video as effective. By this, it is possible to determine the superiority and inferiority of the stereoscopic ability, and by training the displayed image so that the left and right images can be synthesized and recognized, a highly effective stereoscopic ability that was not possible in the past can be achieved. Enhanced training can be conducted. Further, according to the present invention, since the amount of projection depth and / or the display position of the two images displayed stereoscopically changes, the viewer can see the images that are rich in change and can view the images under various conditions. Stereoscopic vision ability can be improved.
請求の範囲 2に記載の発明は、 請求の範囲 1に記載の立体視能力訓練装置に おいて、 前記駆動制御手段は奥行き量および Zまたは位置を経時的に無段階ま たは段階的に変化させるものである。 The invention described in claim 2 provides a stereoscopic ability training apparatus according to claim 1. The drive control means changes the depth amount and the Z or the position steplessly or stepwise over time.
本発明によれば、 被訓練者の立体視能力の状態に合わせて適切な飛出奥行き 量の変化、 位置の変化を実現することができる。  ADVANTAGE OF THE INVENTION According to this invention, the change of the projection depth amount and the change of a position suitable for the state of the trainee's stereoscopic vision ability can be implement | achieved.
請求の範囲 3に記載の発明は、 請求の範囲 1または請求の範囲 2のいずれか の立体視能力訓練装置において、 駆動制御手段は、 映像として動画または静止 画を表示させる映像駆動信号を出力することを特徴とするものである。  The invention according to claim 3 is the stereoscopic vision training apparatus according to any one of claims 1 and 2, wherein the drive control means outputs a video drive signal for displaying a moving image or a still image as a video. It is characterized by the following.
本発明によれば、 静止画の他、 被訓練者の興味を引く動画を用いて、 長時間 継続する立体視能力の訓練を行うことができる。  ADVANTAGE OF THE INVENTION According to this invention, long-term continuous training of the stereoscopic ability can be performed using a moving image attracting a trainee other than a still image.
請求の範囲 4に記載の発明は、 請求の範囲 1ないし請求の範囲 3記載のいず れかに記載の立体視能力訓練装置において、 前記駆動制御手段には、 立体映像 表示手段に表示される画像を操作する操作入力手段を設け、 該操作入力手段で 前記左右の映像の奥行き変化を含んだ映像を変化させることにより、 一連のコ ンテンッを構成することを特徴とするものである。  According to a fourth aspect of the present invention, in the stereoscopic ability training apparatus according to any one of the first to third aspects, the drive control unit displays the stereoscopic image display unit. An operation input means for operating an image is provided, and the operation input means changes an image including a change in the depth of the left and right images, thereby forming a series of contents.
本発明によれば、被訓練者は、操作入力手段を用いて画像内の表示を操作し、 一連のコンテンツを実行することにより、 単に訓練を行うだけでなく楽しみな がら立体視能力を訓練できる。  According to the present invention, the trainee operates the display in the image using the operation input means and executes a series of contents, so that the trainee can not only perform the training but also train the stereoscopic ability while having fun. .
請求の範囲 5に記載の発明は、 請求の範囲 1ないし請求の範囲 4のいずれか に記載の立体視能力訓練装置に訓練パター 格納手段を備え、 該訓練パターン 格納手段は、 訓練パターンとして左右の映像として異なるテストパターンを表 示させる利き目判定パターン、 左右の映像のコントラストを変化させる訓練パ ターン、 左右の映像を動画とする動画パターン、 および左右の画像の視差量を 増す増強パターンの少なくとも一つのパターンを格納したことを特徴とするも のである。  According to a fifth aspect of the present invention, there is provided the stereoscopic ability training apparatus according to any one of the first to fourth aspects, further comprising training pattern storage means, and the training pattern storage means includes left and right training patterns as left and right training patterns. At least one of a dominant-eye determination pattern that displays different test patterns as images, a training pattern that changes the contrast of left and right images, a moving image pattern that uses left and right images as moving images, and an enhancement pattern that increases the amount of parallax between left and right images It is characterized by storing two patterns.
本発明によれば、 予め効果的なパターンを訓練パターン格納手段に格納して おくので、外部からの画像入力がなくとも立体視能力を訓練することができる。 請求の範囲 6に記載の発明は、 請求の範囲 1ないし請求の範囲 5のいずれか に記載の立体視能力訓練装置を備えたことを特徴とする遊技装置である。  According to the present invention, an effective pattern is stored in the training pattern storage means in advance, so that the stereoscopic vision ability can be trained without an external image input. According to a sixth aspect of the present invention, there is provided a game machine comprising the stereoscopic ability training apparatus according to any one of the first to fifth aspects.
本発明によれば、 遊技装置で遊びながら立体視能力訓練装置を実行すること により、 立体視能力を訓練できる。  According to the present invention, the stereoscopic ability can be trained by executing the stereoscopic ability training device while playing with the game device.
請求の範囲 7に記載の発明は、 請求の範囲 6に記載の立体視能力訓練装置を 含んだ遊技装置において、 当該遊技装置が有する遊技コンテンツの始動時、 お ょぴ遊技コンテンツの間、 遊技コンテンツの終動時の少なくとも 1つの機会に 前記立体視能力訓練装置を起動することを特徴とするものである。  An invention according to claim 7 is a game device including the stereoscopic ability training device according to claim 6, wherein the game content included in the game device is activated when the game content is started, during the game content, Starting the stereoscopic ability training device at least at one time at the end of the game.
本発明によれば、 遊技コンテンツを実行した場合に、 その始動時、 コンテン ッの実行中、 あるいは終了時に立体視能力の訓練を行うことができ、 遊技コン テンッの実行による立体視能力の低下を防止したり、 立体視能力を向上させる ことができる。 According to the present invention, when a game content is executed, training of stereoscopic ability can be performed when the game content is started, during execution of the content, or at the end of the game content. It is possible to prevent a decrease in the stereoscopic ability due to the execution of the tension and to improve the stereoscopic ability.
請求の範囲 8に記載の発明は、 請求の範囲 6または請求の範囲 7のいずれか の遊技装置を、 携帯式、 家庭用、 または業務用のビデオゲーム装置で構成した ことを特徴とするものである。  The invention described in claim 8 is characterized in that the gaming device according to claim 6 or claim 7 is configured as a portable, home, or business video game device. is there.
本発明によれば、 公知の各種ビデオゲームにも立体視能力訓練装置を組み込 むことができ、 立体視能力の訓練を身近なゲーム装置で行うことができる。 請求の範囲 9に記載の発明は、 請求の範囲 6乃至請求の範囲 8に記載の遊技 装置において、 ビデオゲームは、 立体クレーン式景品獲得ゲーム、 立体玉入れ ゲーム、 立体球技ゲームまたはシユーティングゲーム、 ロールプレイングゲー ム、 アクションゲーム、 アドベンチャーゲーム、 スポーツシミュレーションゲ ーム、 シミュレーションゲーム、 パズル 、 クイズ、 迷路ゲーム、 テープルゲー ム であることを特徴とするものである。本発明によれば、 ビデオゲームを多種 多様なものから自由に選択する とができる。  According to the present invention, the stereoscopic ability training device can be incorporated into various known video games, and the stereoscopic ability training can be performed by a familiar game device. The invention according to claim 9 is the game device according to claims 6 to 8, wherein the video game is a three-dimensional crane-type prize acquisition game, a three-dimensional ball-in game, a three-dimensional ball game or a cutting game. , Role-playing games, action games, adventure games, sports simulation games, simulation games, puzzles, quizzes, maze games, and table games. According to the present invention, a video game can be freely selected from various types.
請求の範囲 1 0に記載の発明は、 請求の範囲 6乃至請求の範囲 8の遊技装置 を、パチンコ遊技機、回胴式遊技機、アレンジポール遊技機、 じやん球遊技機、 またはスロッ トマシン遊技機で構成したことを特徴とするものである。  The invention set forth in claim 10 is the game machine according to claim 6 to claim 8, wherein the pachinko game machine, the torso-type game machine, the arrange pole game machine, the jiya ball game machine, or the slot machine game It is characterized by being constituted by a machine.
本発明によれば、 成人が興味を覚える各種遊技機にも立体視能力訓練装置を 備えることができ、 遊技を楽しみながら立体視能力を訓練することができる。 請求の範囲 1 1に記載の発明は、 請求の範囲 1乃至請求の範囲 5のいずれか に記載の立体視能力訓練装置を備えたことを特徴とする医療用器具である。 本発明によれば、 専門家の指導に基づいて立体視能力の低下や回復及び強化 を治療目的で使用することができる。  ADVANTAGE OF THE INVENTION According to this invention, the various game machines to which an adult is interested can also be provided with the stereoscopic ability training apparatus, and can enjoy stereoscopic ability while enjoying a game. The invention according to claim 11 is a medical device comprising the stereoscopic ability training device according to any one of claims 1 to 5. According to the present invention, the reduction, recovery, and enhancement of stereoscopic ability can be used for therapeutic purposes under the guidance of a specialist.
請求の範囲 1 2に記載の発明は、 請求の範囲 1乃至請求の範囲 5のいずれか に記載の立体視能力訓練装置における立体視能力訓練を、 コンピュータのディ スプレイの画面で行うことを特徴とする。  The invention described in claim 12 is characterized in that the stereoscopic ability training in the stereoscopic ability training apparatus according to any one of claims 1 to 5 is performed on a display screen of a computer. I do.
この場合、 上記画面では、 請求の範囲 1 3に記載したように、 コンピュータ のディスプレイ装置を起動させたとき、 或いは、 終了する前や、 起動中の間で あって所要の作業が終了した後に立体視能力訓練ソフトを表示させ、 或いは、 スクリーンセーパに変わるものとして表示することができる。  In this case, as described in Claim 13, the above-mentioned screen displays the stereoscopic capability when the display device of the computer is activated, before the computer is completed, or during the operation, and after the required work is completed. The training software can be displayed, or displayed as a substitute for a screen saver.
請求の範囲 1 2及び請求の範囲 1 3に記載の発明によれば、 コンピュータを 操作している場合であっても、 知らず知らずのうちに立体視能力の訓練や立体 視回復の訓練を行うことができる。  According to the invention described in claims 12 and 13, even when a computer is operated, training of stereoscopic vision ability and training of stereoscopic vision recovery can be performed without knowing it. Can be.
請求の範囲 1 4に記載の発明によれば、 請求の範囲 1乃至請求の範囲 5のい ずれかに記載の立体視能力訓練装置における立体視能力訓練を、 テレビジョン 等の立体映像表示装置の画面上で行うことができる。 この場合には、 前記立体映像表示装置の画面には、 請求の範囲 1 5に記載し たように、 番組の放映中又はビデオ或いは D V D等の再生中に、 当該訓練ソフ トを組み込んで放映或いは再生したり、 或いは、 立体映像表示装置の起動 ·再 生直後や終了前に当該訓練ソフトを放映 ·再生することができる。 According to the invention described in claim 14, the stereoscopic ability training in the stereoscopic ability training apparatus according to any one of claims 1 to 5 is performed by a stereoscopic image display device such as a television. Can be done on the screen. In this case, as described in claim 15, the screen of the stereoscopic video display device incorporates the training software during the broadcast of a program or the playback of a video or DVD, etc. The training software can be played back, or the training software can be broadcasted and played back immediately after the start-up and playback of the stereoscopic video display device or before the end.
請求の範囲 1 4及ぴ請求の範囲 1 5に記載の立体視能力訓練装置によれば、 テレビジョン等の立体映像表示装置自体が立体視能力訓練装置を構成すること から、 テレビ番組の放映中やビデオソフト或いは D V Dを再生し、 これを見て いるときに、 知らず知らずのうちに立体視能力の訓練や立体視回復の訓練を行 うことができる。  According to the stereoscopic ability training apparatus according to claims 14 and 15, the stereoscopic image display device such as a television constitutes the stereoscopic ability training apparatus itself. You can play stereoscopic ability and recover stereoscopic vision without knowing it while playing and playing video software or DVD.

Claims

請求の範囲 The scope of the claims
1 . 映像駆動信号に基づいて観者の左右眼にそれぞれ映像を表示し、 観者が立 体視可能な映像を表示する立体映像表示手段と、  1. 3D image display means for displaying an image to the left and right eyes of the viewer based on the video drive signal, and displaying an image which can be viewed by the viewer in a stereoscopic manner
前記表示装置に表示される立体画像の飛び出し奥行き量の大小および Zまた は表示位置を変化可能な 2つの映像駆動信号を出力する駆動制御手段と、 を備えたことを特徴とする立体視能力訓練装置。  Drive control means for outputting two video drive signals capable of changing the amount of projection depth of the stereoscopic image displayed on the display device and changing the Z or display position, and stereoscopic ability training. apparatus.
2 .請求の範囲 1に記載の立体視能力訓練装置において、前記駆動制御手段は、 奥行き量および Zまたは位置を時間の経過よつて無段階または段階的に変化さ せることを特徴とする立体視能力訓練装置。  2. The stereoscopic ability training apparatus according to claim 1, wherein the drive control means changes the depth amount and Z or the position steplessly or stepwise with the passage of time. Ability training device.
3 . 請求の範囲 1または請求の範囲 2のいずれかに記載の立体視能力訓練装置 において、  3. In the stereoscopic ability training apparatus according to any one of claims 1 and 2,
前記駆動制御手段は、 映像として動画または静止画を表示させる映像駆動信 号を出力することを特徴とする立体視能力訓練装置。  The stereoscopic ability training apparatus, wherein the drive control means outputs a video drive signal for displaying a moving image or a still image as a video.
4 . 請求の範囲 1乃至請求の範囲 3記載のいずれかに記載の立体視能力訓練装 置において、  4. The stereoscopic ability training apparatus according to any one of claims 1 to 3,
前記左右の映像の奥行き変化を含んだ映像の変化により一連のコンテンツを 構成すると共に、 前記駆動制御手段には、 立体映像表示手段に表示されるコン テンッを操作する操作入力手段を設けたことを特徴とする立体視能力訓練装置。 A series of contents are configured by a change in the image including a change in the depth of the left and right images, and the drive control unit includes an operation input unit for operating content displayed on the stereoscopic image display unit. Characteristic stereoscopic training equipment.
5 . 請求の範囲 1乃至請求の範囲 4のいずれかに記載の立体視能力訓練装置に 訓練パタ一ン格納手段を配設し、 5. A training pattern storage means is provided in the stereoscopic ability training apparatus according to any one of claims 1 to 4,
該訓練パターン格納手段は、 訓練パターンとして左右の映像として異なるテ ストパターンを表示させる利き目判定パターン、 左右の映像のコントラストを 変化させる訓練パターン、 左右の映像を動画とする動画パターン、 および左右 の画像の視差量を増す増強パターンの少なくとも一つのパターンを格納したこ とを特徴とする立体視能力訓練装置。  The training pattern storage means includes a dominant eye determination pattern for displaying different test patterns as left and right images as training patterns, a training pattern for changing the contrast of the left and right images, a moving image pattern for moving the left and right images as a moving image, and a right and left image. A stereoscopic vision training apparatus characterized by storing at least one of enhancement patterns for increasing the amount of parallax of an image.
6 . 請求の範囲 1ないし請求の範囲 5のいずれかの立体視能力訓練装置を備え たことを特徴とする遊技装置。  6. A game device comprising the stereoscopic ability training device according to any one of claims 1 to 5.
7 . 請求の範囲 6に記載の立体視能力訓練装置を含んだ遊技装置において、 当該遊技装置が有する遊技コンテンツの始動時、および遊技コンテンツの間、 遊技コンテンツの終動時の少なくとも 1つの機会に前記立体視能力訓練装置を 起動することを特徴とする立体視能力訓練装置を備えた遊技装置。  7. A gaming device including the stereoscopic ability training device according to claim 6, wherein the gaming device has at least one opportunity when starting the gaming content, during the gaming content, and when ending the gaming content. A game device provided with a stereoscopic ability training device, wherein the game device activates the stereoscopic ability training device.
8 .請求の範囲 6または請求の範囲 7のいずれかに記載の遊技装置は、携帯式、 家庭用、 または業務用のビデオゲーム装置であることを特徴とする立体視能力 訓練装置を備えた遊技装置。  8. The gaming device according to claim 6 or 7, wherein the gaming device is a portable, home-use, or business video game device, and is provided with a stereoscopic ability training device. apparatus.
9 . 請求の範囲 6乃至請求の範囲 8のいずれかに記載の遊技装置において、 前 記ビデオゲームは、 立体クレーン式景品獲得ゲーム、 立体玉入れゲーム、 立体 球技ゲームまたはシユーティングゲーム、 ロールプレイングゲーム、 ァクショ ンゲーム、 アドベンチャーゲーム、 スポーツシミュレーションゲーム、 シミュ レーシヨンゲーム、 パズル 、 クイズ、 迷路ゲーム、 テーブルゲーム であるこ とを特徴とする立体視能力訓練装置を備えた遊技装置。 9. The gaming device according to any one of claims 6 to 8, wherein the video game is a three-dimensional crane-type prize acquisition game, a three-dimensional ball-in game, a three-dimensional game. Equipped with a stereoscopic ability training device that is a ball game or shooting game, role playing game, action game, adventure game, sports simulation game, simulation game, puzzle, quiz, maze game, table game Gaming equipment.
1 0 . 請求の範囲 6乃至請求の範囲 8のいずれかに記載の遊技装置は、 バチン コ遊技機、 回胴式遊技機、 アレンジボール遊技機、 じやん球遊技機、 またはス 口ットマシン遊技機であることを特徴とする立体視能力訓練装置を備えた遊技  10. The gaming machine according to any one of claims 6 to 8, wherein the gaming machine is a bachinko gaming machine, a spinning-type gaming machine, an arrangement ball gaming machine, a jiya ball game machine, or a slot machine gaming machine. A game provided with a stereoscopic ability training device characterized by being
1 1 . 請求の範囲 1乃至請求の範囲 5の立体視能力訓練装置を備えたことを特 徴とする医療器具。 1 1. A medical instrument comprising the stereoscopic ability training device according to claims 1 to 5.
1 2 . 請求の範囲 1乃至請求の範囲 5のいずれかに記載の立体視能力訓練装置 における立体視能力訓練を、 コンピュータのディスプレイの画面で行うことを 特徴とする立体視能力訓練装置。  12. A stereoscopic ability training apparatus wherein the stereoscopic ability training in the stereoscopic ability training apparatus according to any one of claims 1 to 5 is performed on a screen of a computer display.
1 3 . 前記画面では、 コンビュ タのディスプレイ装置を起動させたとき、 或 いは、 終了する前や、 起動中の間であって所要の作業が終了した後に立体視能 力訓練ソフトを表示させ、 或いは、 スクリーンセーバに変わるものとして表示 することを特徴とする請求の範囲 1 2に記載の立体視能力訓練装置。  13. On the screen, when the display device of the computer is started, or before the end, or during the start, and after the required work is completed, the stereoscopic vision training software is displayed, or 13. The stereoscopic ability training apparatus according to claim 12, wherein the display is displayed as an alternative to a screen saver.
1 4 . 請求の範囲 1乃至請求の範囲 5のいずれかに記載の立体視能力訓練装置 における立体視能力訓練を、 テレビジョン等の立体映像表示装置の画面上で行 うことを特徴とする立体視能力訓練装置。  14. A stereoscopic device characterized in that stereoscopic ability training in the stereoscopic ability training device according to any one of claims 1 to 5 is performed on a screen of a stereoscopic image display device such as a television. Visual training device.
1 5 . 前記立体映像表示装啬の画面には、 番組の放映中又はビデオ或いは D V D等の再生中に、当該訓練ソフトを組み込んで放映或いは再生したり、或いは、 立体映像表示装置の起動 ·再生直後や終了前に当該訓練ソフトを放映 ·再生す るように構成したことを特徴とする請求の範囲 1 4に記載の立体視能力訓練装  15. On the screen of the stereoscopic video display device, during the broadcast of a program or the reproduction of a video or DVD, etc., the training software is incorporated to broadcast or reproduce, or the activation and reproduction of the stereoscopic video display device. 15. The stereoscopic ability training apparatus according to claim 14, wherein the training software is broadcast and played immediately after or before the end.
PCT/JP2003/013364 2003-10-20 2003-10-20 Stereoscopic eyesight training device, play device having stereoscopic eyesight training device, and medical device having stereoscopic eyesight training device WO2005037177A1 (en)

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