WO2000002393A1 - Image coding/decoding method and recorded medium on which program is recorded - Google Patents
Image coding/decoding method and recorded medium on which program is recorded Download PDFInfo
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- WO2000002393A1 WO2000002393A1 PCT/JP1999/002962 JP9902962W WO0002393A1 WO 2000002393 A1 WO2000002393 A1 WO 2000002393A1 JP 9902962 W JP9902962 W JP 9902962W WO 0002393 A1 WO0002393 A1 WO 0002393A1
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/60—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using transform coding
- H04N19/649—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using transform coding the transform being applied to non rectangular image segments
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/10—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding
- H04N19/102—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the element, parameter or selection affected or controlled by the adaptive coding
- H04N19/12—Selection from among a plurality of transforms or standards, e.g. selection between discrete cosine transform [DCT] and sub-band transform or selection between H.263 and H.264
- H04N19/122—Selection of transform size, e.g. 8x8 or 2x4x8 DCT; Selection of sub-band transforms of varying structure or type
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/10—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding
- H04N19/134—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the element, parameter or criterion affecting or controlling the adaptive coding
- H04N19/136—Incoming video signal characteristics or properties
- H04N19/14—Coding unit complexity, e.g. amount of activity or edge presence estimation
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/10—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding
- H04N19/169—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the coding unit, i.e. the structural portion or semantic portion of the video signal being the object or the subject of the adaptive coding
- H04N19/17—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the coding unit, i.e. the structural portion or semantic portion of the video signal being the object or the subject of the adaptive coding the unit being an image region, e.g. an object
- H04N19/176—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the coding unit, i.e. the structural portion or semantic portion of the video signal being the object or the subject of the adaptive coding the unit being an image region, e.g. an object the region being a block, e.g. a macroblock
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/50—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding
- H04N19/593—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding involving spatial prediction techniques
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/90—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using coding techniques not provided for in groups H04N19/10-H04N19/85, e.g. fractals
- H04N19/94—Vector quantisation
Definitions
- the present invention relates to an image encoding / decoding method and a recording medium on which the program is recorded, and more particularly to relatively low-performance hardware such as a game machine. (CPU, memory, etc.) It relates to an image code "decoding method capable of reproducing high-quality images (CG images, animation images, natural images, etc.) at high speed and a recording medium storing the program.
- 17 is a diagram (1) or (2) for explaining the prior art, and FIG. 16 shows an image of image compression processing by JPEG.
- JPEG which is still the mainstream of still image compression, divides an image into blocks of 8 x 8 pixels and divides the image into two-dimensional DCT (distributed cosine transform). (Average value) and each coefficient from fundamental frequency to 63 times frequency. Furthermore, taking advantage of the fact that the frequency components of the natural image are concentrated in the low frequency region, each coefficient value is quantized with a different quantization width within a range where the image quality does not deteriorate, and the amount of information is reduced before the variable length Performs encoding (Huffman encoding).
- FIG. 16 (B) shows a part of the Huffman code.
- the Huffman coding, the high coefficient value H 13 such frequency of appearance in a relatively short code length bit, also low coefficient value H 6 or the like appearance frequency are respectively coded with a relatively long code length bits Therefore, these codes are packed irregularly on each octet (byte) as shown in the figure, which greatly increases the computational load at the time of decoding. For this reason, in a conventional game system, image quality had to be sacrificed in order to restore an image at an acceptable speed as a moving image.
- the higher frequency components are quantized with coarser accuracy, so the image information in the contour part is lost and mosquito noise is generated, which is not suitable for compressing text and animation images.
- artificial images CG images, animation images, etc.
- the degradation of subjective image quality due to mosquito noise is a major problem.
- schemes [1] and [2] are fractal coding as a compression scheme with a small decoding operation load
- scheme [3] is an improvement of adaptive orthogonal transform that has the same coding efficiency as JPEG.
- Methods [4] and [5] relate to AC component prediction based on the block average value (DC value).
- method [3] divides the image into square blocks of KXK pixels, and blocks all blocks according to the permissible error Z by using an AC component prediction method, fractal transformation method, or adaptive orthogonal transformation. It is a chemical method.
- the AC component prediction method is used for the average value separation method that calculates the AC component (additional data) of the own block from the average value (DC value) of the surrounding blocks including the own block and encodes the residual from the target image.
- the adaptive orthogonal transform uses the self-similarity of an image to extract a base vector for approximating a block image from an image (nest) equivalent to a vector book codebook, and to generate a grammar.
- ⁇ This is a method to construct an orthogonal basis set of the minimum required dimension by the Schmidt method.
- stepwise AC component prediction method of method [5] the CPU load is heavy, and the storage area for the interpolated value generated in the middle is required.
- Figure 17 shows an image of the stepwise AC component prediction method.
- the sub-blocks S, ⁇ S on the block of interest S are calculated from the DC values (S, U, R, B, L) of the four surrounding blocks including the block of interest.
- Each DC value of 4 is estimated by the following equation.
- P 3 S, + (S 3 + L 2 -U 3 -S 2 ) / 8
- each pixel value of the four pixels to P 4 on the sub-block S 2 can be estimated by the following equation.
- each of the four pixels P on the sub-blocks S 3 and S 4 , and the pixels of P 4 to P 4 The value can be estimated.
- the present invention has been made in view of the above-mentioned problems of the prior art, and an object of the present invention is to reduce the compression ratio of image data while maintaining high image quality for computer-usable image data.
- Image code that can increase and reduce the computational load during decoding
- An object of the present invention is to provide a Z decoding method and a recording medium on which the program is recorded.
- the above problem is solved, for example, by the configuration shown in FIG. That is, in the image coding method of the present invention (1), the image data is divided into blocks of a plurality of pixels to generate a DC image composed of each block average, and the corresponding block average is separated from each pixel block.
- the residual vector for each block is calculated by using the method.If the residual vector is larger than the allowable value, the residual vector is approximated by adaptive orthogonal transformation using DC image nesting. One or more orthogonal bases are obtained for encoding, and an orthogonal basis set consisting of these linear combinations is encoded.
- the configuration of obtaining one or more orthogonal bases from the nest of DC images greatly reduces the load on the CPU and the memory when decoding image codes.
- image quality can be expected to be improved in artificial images such as CG images and animation images, which have many flat luminance components and thus have a strong correlation with DC images.
- the contour number does not exist in the vicinity (that is, the residual vector is smaller than the allowable value).
- the pixel block can be reproduced with a small CPU and memory load.
- the code of the orthogonal base system is used. Instead of encoding, the residual vector itself is encoded. Therefore
- the image compression rate cannot be unnecessarily reduced.
- the first error (d nk ) with respect to the residual vector ⁇ d> is less than the allowable value by the previously obtained basis number nk.
- an example of the encoding method will be specifically described with reference to (c) and (d) of Fig.
- ⁇ v> indicates that v is a vector.
- m ⁇ dnk
- the third error vector ⁇ d ' 2 > has the smallest error
- ⁇ / 3 Vl > + ⁇ 2 ⁇ 2 > ⁇ is used as the orthogonal basis set.
- the second error vector d 2 ⁇ is also encoded (scalar quantization).
- the quantization coefficient Q yk is determined so as not to be larger than the total code amount when nk bases are used, so that the code amount per pixel block is not increased. Only image quality can be improved.
- the residual orthogonality is reduced by using the adaptive orthogonal transform and, if necessary, the scalar quantization of the second error vector after using m bases.
- the vector ⁇ d> can be coded with higher accuracy.
- each pixel data of (K / 2) X (K / 2) of the first upper sub-block S, S ⁇ b> 4 on the own block S is expressed by the following equation.
- P, S + (2 U + 2 L- 2 S -BR) / S
- the pixel code of the KXK pixel on the own block S is directly obtained from the neighboring DC image data S, U, B, L, R including the own block in a stepless manner. CPU and memory load at the time of decryption are greatly reduced. It should be noted that the method of the present invention (5) is useful for predicting AC components during image coding. Also, it can be used for the reproduction of AC components and the like at the time of image decoding.
- the recording medium of the present invention (6) is a computer-readable recording medium that records a program for causing a computer to execute the process according to any one of the present inventions (1) to (5). .
- FIG. 1 is a diagram illustrating the principle of the present invention
- FIG. 2 is a diagram showing a configuration of an image encoding / decoding system according to the embodiment
- FIG. 3 is a flowchart (1) of the image encoding process according to the embodiment
- FIG. 4 is a flowchart (2) of the image encoding process according to the embodiment
- FIG. 5 is a flowchart (3) of the image encoding process according to the embodiment
- FIG. 6 is a flowchart (4) of the image encoding process according to the embodiment
- FIG. 7 is a flowchart (5) of the image encoding process according to the embodiment
- FIG. 8 illustrates a table of the image encoding process according to the embodiment.
- FIG. 9 is an image diagram of image encoding processing according to the embodiment (1),
- FIG. 10 is an image diagram (2) of the image encoding process according to the embodiment
- FIG. 11 is an image diagram (3) of the image encoding process according to the embodiment
- FIG. 12 is an image diagram of the image encoding process according to the embodiment.
- FIG. 13 is a flowchart of the image decoding process according to the embodiment.
- FIG. 14 is an image diagram of the non-step AC component prediction process according to the embodiment
- FIG. 15 is a graph diagram of the coding efficiency according to the embodiment
- Figure 16 is a diagram explaining the prior art (1)
- Figure 17 is a diagram (2) explaining the conventional technology. BEST MODE FOR CARRYING OUT THE INVENTION
- FIG. 17 is a diagram (2) explaining the conventional technology.
- FIG. 2 is a diagram showing a configuration of an image encoding / decoding system according to the embodiment, showing an example of application to a game system.
- reference numeral 10 denotes a game machine main body
- 11 denotes main control of the game machine (game program, 3DCG and texture data TXD read control, user game operation data read control, etc.) and 3DCG animation related game.
- CPU game processor
- 12 is the main memory (MM) consisting of RAM, ROM, EEPROM, etc.
- CPU 11 used by the CPU 11, and 13 is the CPU 11 Local (host) knowledge
- 14 is a bus capable of high-speed data transfer
- 15 is a bridge that controls connection (and contention arbitration) between buses
- 16 is a game operation and parameter Control pad (start key, select key, cross key, etc.) for setting data, operation pad with mouse, joystick and other position input means
- 17 is an operation pad for game system.
- a Interface cartridge (PIF) Surrounding A Interface cartridge (PIF), 18 is a ROM cartridge (ROM-C) that records the game program (processing procedure, game parameters, 3 DCG model data, texture data, etc.) in a mask ROM, etc.
- 19 is a ROM cartridge 1 8 is a ROM interface (ROM-CIF) that can be freely attached to and removed from the game system
- 20 is a compact disk ROM (CD-ROM) that records the above-mentioned game programs
- 21 is a CD-ROM
- a CD-ROM driver which is detachably housed in the game system and can be driven
- 22 is an online down port for the game program.
- a communication control unit (COM) 23 connected to the illustrated public network is a communication line.
- reference numeral 30 denotes a 3D accelerator for perspective-transforming the input 3DCG model data into a 2D screen
- 31 denotes a geometry processor
- 32 denotes reference position data such as characters and backgrounds, and 3D space according to its shape model data.
- Up Generates a real size 3 DCG model consisting of a set of polygons and the like at each corresponding position of the model. • The modeling conversion unit that develops the image.
- a processing unit, 34 is a viewpoint conversion unit that converts 3DCG image data in the world coordinate system XYZ into 3DCG image data in a viewpoint coordinate system Xyz in accordance with camera viewpoint information
- 35 is a camera viewpoint information (viewpoint coordinate system X yz) is a perspective transformation unit that performs perspective transformation of the 3DCG generation model.
- 36 is a rendering (raster) processor that performs processing in synchronization with the display raster
- 37 is a scanning line decomposition unit that extracts each pixel data after perspective transformation according to the scanning line addresses X and y of the CRT 45
- 38 is Z
- the buffer 39 is a hidden buffer erasing unit that rewrites the pixel data of the part that should not be seen on the screen 45A with the pixel data of the part that can be seen on the screen 45A using the Z buffer 38.
- a texture decoding unit for decompressing (decoding) the compressed data 41, a texture buffer for temporarily storing texture data; 42, a corresponding texture data of the texture buffer 41 for each pixel data of a portion visible on the screen 45A;
- a texture processing unit to be pasted 43 is a frame memory for storing the output color image data (R, G, B), and 44 is an image data for one color pixel in the frame memory 43.
- a DZA converter (DAC) that converts the image signal to a pixel signal and provides the video signal VS to the CRT 45.
- 45 is a color CRT monitor as a display unit, 45A is its display screen, 46 is the horizontal / vertical sync signal of CR45 No. H, V and CRT control unit (CRTC) that generates x, y synchronization signals for 3D accelerator 30.
- the external game creation device 50 creates a game program (processing procedure, game parameters, 3DCG model data, texture data, etc.) and records it on the ROM cartridge 18 or the CD-ROM 20. Also, when creating texture data, the image encoding method according to the present invention is executed, and the texture-compressed texture data TXD is stored in the ROM cartridge 18 or the CD-ROM 20. Be recorded. Then, the texture-compressed texture data TXD is decoded at high speed by the texture decoding unit 40, and further pasted on a 2D fluoroscopic image, and displayed on the screen 45A.
- the image encoding (compression) processing in the game creation device 50 will be described.
- FIG. 3 to 7 are flowcharts (1) to (5) of the image encoding process according to the embodiment
- FIG. 8 is a diagram for explaining a table of the image encoding process
- FIGS. These are image diagrams (1) to (4) of the processing, and the details of the image encoding processing will be described below with reference to these drawings.
- the symbol ⁇ > represents a vector
- the symbol II II represents the size of a vector
- the symbol ⁇ represents a dot product of a vector
- the symbol [operation] represents an integer of the operation result.
- the symbol [arithmetic] is used with a different meaning, this shall be noted.
- Vectors in figures and [numbers] are shown in bold.
- the size of the original image is set to n pixels horizontally and m pixels vertically.
- the symbols T ra and n represent partial image data obtained by extracting a square block of 4 ⁇ 4 pixels from the m rows and n columns of the image T, and the symbols B y , x , sy , and sx represent the y rows and X columns of the DC image.
- This represents a block from which data for a total of 16 pixels of 4 ⁇ 4 has been extracted in steps of s X in the horizontal direction and sy in the vertical direction.
- FIG. 3 shows the main processing of the image encoding processing.
- step S1 original image data is read.
- FIG. 9A shows an image of the original image data T.
- Y is luminance data
- U and V correspond to color difference data
- U and V are down-sampled using the luminance average of two horizontal pixels.
- An example is brightness data ⁇ of consist longitudinal 9 6 0 X horizontal 1 2 8 0 pixels
- U, V consists of respective longitudinal 9 6 0 X horizontal 6 4 0 pixels.
- 8 bits are assigned to each of the Y, U, and V pixel data.
- step S2 a DC image creation process is performed.
- the DC image creation process divides the original image into 4 x 4 pixel blocks and creates a DC image consisting of the average value M of each block.
- FIG. 4 shows a flowchart of the DC image creation process.
- step S21 the address registers i and j of the original image are both initialized to "0".
- step S22 iZ4.jZ4 is set in the DC image address registers I and J.
- step S23 block data of 4 ⁇ 4 pixels is extracted from the original image.
- step S24 the average value M of the 16 pixel data included in the block data Tj.i is obtained.
- the average value M is stored in the storage position D C j ,! of the DC image.
- step S26 i is increased by 4, and in step S27, it is determined whether i> n.
- step S22 If i> n is not satisfied, the process returns to step S22, this time obtaining the average value M of the block data in the next column, and storing it in in the next column.
- the process proceeds in the same manner as described above, and when i> n is determined in step S27, i is initialized to "0" in step S28, and +4 is added to j.
- step S29 it is determined whether or not i> m. If j> m is not satisfied, the process returns to step S22. This time, the average value M of the block data Tj.i in the next row is obtained. Store in D CJJ. Thereafter, the process proceeds in the same manner, and when j> m is determined in the determination in step S29, the process is exited.
- Figure 9 (B) shows an image of DC image data DC.
- One example of a DC image has a DC value of 240 ⁇ 320.
- step S3 the DC image is encoded by two-dimensional DPCM and output.
- Figure 10 (A) shows a processing image of 2D DPCM.
- the DC value of the J row and the I column of the DC image is DC J;
- I DC :> I -DC is scalar-quantized by the quantization coefficient Q s ⁇ that is, [
- the prediction error ADCJJ is consideration of a case only La Nrengusu "0", the Huffman coding each independently a prediction error ADC 1 and run length.
- Figure shows a table of quantization coefficients Q s to 8 (A).
- Value of the quantization coefficient Q s is associated with tolerance Z of multiple stages. The user selects the tolerance Z within a small range when high image quality is required, and within a large range when low image quality is acceptable.
- Quantization coefficient Q s according to this varies from 1-8.
- step S4 the address registers i and j of the original image are both initialized to “0”.
- step S5 i / 4 is set in the DC image address registers I and J.
- step S6 the 16-dimensional residual vector ⁇ d> corresponding to the 4 ⁇ 4 pixel block is
- Figure 10 (B) shows an image of the residual vector ⁇ d>. Eight bits are assigned to each element of the residual vector ⁇ d>.
- step S7 it is determined whether or not the magnitude (square) of the residual vector ⁇ d> is smaller than the allowable error Z. If it is smaller, the decoding side can restore the block image data Tj, i of this part with high accuracy by the non-step AC component prediction method described later, so the flow proceeds to step S18, where the basis number ⁇ 0 '' is encoded. Output as F, If not, the process proceeds to step S8 to perform an adaptive orthogonalization process to search for a basis vector for approximating the residual vector ⁇ d>.
- Figure 11 shows an image of the adaptive orthogonalization process.
- the adaptive orthogonalization process is a process to find the number nk of base vectors necessary to approximate the residual vector ⁇ d> within the allowable approximation error Z, and each base vector v nk >. is there.
- the section is cut out and used as a nest to reduce the weight of the nest.
- FIG. 11 (A) for example, an area having a DC value of, for example, 39 (vertical) ⁇ 71 (horizontal) is cut out from a DC image to be a nest.
- the vertex (x, y) e [0, 63] X [0, 31] is set for each DC value in the vertical and horizontal directions, and the subsample interval is ( sx, sy) e ⁇ (l, l), (1, 2), (2, 1), (2, 2) ⁇ . Note that this is an example, and the nest size, cutout position, base vector subsample interval, etc. can be set arbitrarily.
- This is a process that uses the self-similarity of the original image to search for images similar to the original image pixel blocks at various angles from the DC image on the nest.
- step S31 a large value (for example, 100000) is set in the error register Err , and the base number register nk is initialized to "1".
- step S32 both the nest image start address registers x and y are initialized to "0".
- step S33 the sub-sample interval registers sx and sy of the nested image are both initialized to "1".
- Step S of the 34 from the nest image 4 X 4 DC block image B y, x, sy, basal vector rather v nk Remove the sx> ⁇ Fig 1 1 (C) basal base in click DOO below Le rather create considerable ⁇ to u nk>, and the case of nk> 1 grams' orthogonalization method Schmidt, orthogonalizing the previous base base-vector.
- the Gram-Schmidt orthogonalization method is a method of constructing an orthonormal basis ⁇ '..., v' J of V from one basis ⁇ v ,, ⁇ , v n ⁇ of n-dimensional inner product space V.
- the outline of the Gram-Schmidt orthogonalization method will be described below with reference to FIG. 11 (C). Assuming that the first basis vector ⁇ V (equivalent to ⁇ Ul ⁇ ), the first normalized basis vector v 'is a unit vector.
- V 2 "2-(" 2 # ⁇ ⁇ ) ⁇ ⁇
- step S35 the normalized basis vector ⁇ v, nk > is used, and the expansion coefficient a nk of the basis vector that minimizes the distance to the residual vector ⁇ d> is determined.
- (A) in Fig. 12 shows an image of the process of approximating the residual vector ⁇ d> using the normalized basis vector ⁇ v'nk >.
- Step S 3 in 7 ⁇ r ⁇ "determines whether or not the. ⁇ r ⁇ E register E for storing various information relating to the minimum value in step S 3 8 For rr", X, Y, ⁇ , X, y, sx, sy at that time are stored in SX, SY, respectively.
- the register a has the expansion coefficient a nk at that time
- the base vector storage area ⁇ v ⁇ has the base vector v v nk ⁇
- the orthogonalization base vector storage area ⁇ '> Stores the orthogonalized basis vectors ⁇ v, nk > at that time. If it is not ⁇ E Titan, the process of step S38 is skipped.
- step S39 the sampling interval sX is incremented by 1, and in step S40, it is determined whether or not sX> 2. If s X> 2 is not satisfied, the process returns to step S 3 4, and the same applies to the basis vectors v nk ⁇ extracted at different sample intervals s X. The same processing is performed. Thereafter, the process proceeds in the same manner, and when sX> 2 is determined in step S40, sx is initialized to "1" in step S41, and +1 is set to the sample interval sy.
- step S43 the start position X on the nest is set to +1.
- step S46 the full platform position (x, y) ⁇ [0, 63] X [0, 31] on the nest image is reached, and the total sample interval (sx , Sy) e ⁇ (1, 1), (1, 2), (2, 1), (2, 2) ⁇ Each base vector ⁇ v nk ⁇ has been tried.
- the process proceeds to step S47.
- Step orthogonal basis vectors Toruhi brought minimal approximation error f r at this point from S 47 the residual vector rather d> ⁇ subtracted [nu '), determine the magnitude of the error, the magnitude of the allowable value It is determined whether it is smaller than ⁇ . If not, replace the residual vector ⁇ d ⁇ with ⁇ d ⁇ - ⁇ ⁇ ' ⁇ in step S48. Eh, update. The undeployed coefficient resulted smallest approximation error at this point, the storage base base-vector ⁇ v>, 'the contents of) a nk, (Vnk), ⁇ ' orthogonal basis base-vector rather v as nk) Evacuate in the area 'hold.
- nk l, ⁇ ,, ⁇ ,)
- ⁇ ′, ⁇ are saved. Also, nk is incremented by 1 and the process returns to step S32 (1).
- the coefficient] 3 is referred to as the expansion coefficient of the base vector ⁇ v>.
- step S49 the conversion method in step S49 will be specifically described.
- k l to nk
- the matrix consisting of the basis vector v A ⁇ U is equivalent to the basis vector ⁇ in Fig. 11 (C) above.
- the composed matrix B, and normalized orthogonal base vector ⁇ consisting> matrix) ⁇ the matrix of scalar coefficients a t when the a, respectively,
- step S49 above is
- V T VB V T V'A
- V T V V T V'A
- step S9 it is determined whether or not the number of bases used nk> 7 . If nk> 7 (8 or more), the advantage of image compression will not be obtained even if the basis vector is used, so the process proceeds to step S19, where the basis number “8” is signed and the basis number “0” is used. Is output as the code F 2 and the residual vector ⁇ d> itself is output as the code F 3 . If nk ⁇ 7, the process proceeds to step S10, and the following scalar quantization process is executed in accordance with the use of the base vector.
- the error vector d m ⁇ when each m (0 ⁇ m ⁇ nk) bases are adopted in the selected order of the nk selected is
- residual solid torr ⁇ d ', "> sought, error II (d m> one (d" if m> II will explore m that minimizes, eventually employing this m-number of base Is generated.
- Figure 8 (B) shows the scalar quantization table.
- the total code length is 16 bytes.
- the 16-dimensional residual vector ⁇ d> can be encoded as it is, and there is no advantage in performing adaptive orthogonal transform. Therefore, the bases are used in the range of 0 to 7, and the number of cobases yk is 7 to:! Becomes
- Each quantization coefficient Q yk is predetermined corresponding to the number of co-bases yk. Rather preferably, each quantization coefficient Q yk is selected as to be included with the code amount of remaining number of bases yk partial error base-vector ⁇ d m>.
- the co-basis number yk 1
- 16 X 1 bits can be used for scalar quantization of the error vector d m ⁇ .
- the bit “0” of the code corresponds to the size “1 1”
- the bit “1” corresponds to the size “0”.
- FIG. 7 is a flowchart of the scalar quantization processing.
- a register m for counting the number of used bases is initialized to "0".
- an error vector d m ⁇ after adopting m bases is determined.
- ⁇ (D) (residual vector)
- step S64 the error vector d m ⁇ is scalar-quantized by Q yk , and each element of the resulting error vector ⁇ d ′ m ) is clipped to the range of [1 2 1 , 2 1 — 1] .
- step S65 the error vector d, m > after the above-mentioned quantization (and clipping) is scalar-inverse-quantized by the same Qyk .
- Step S 6 sought 6 In the original erroneous difference base-vector and ⁇ d m> errors fr m the case of comparing the inverse quantized error base-vector rather d '' m>, which in a predetermined area Evacuate 'hold.
- step S67 +1 is added to the register m.
- step S68 it is determined whether or not m> nk (1 ⁇ nk ⁇ 7). If not m> nk, the process returns to step S62 and performs the same processing as described above.
- step S 6 from the error epsilon rir to extract the minimum error f r mk.
- step S70 base number nk is output as code F1.
- step S71 the used base number (effective base number) mk is output as code F2.
- step S72 the starting position (xy) on the nest of each used base, the subsample interval (sxsy), and the expansion coefficient of each used base are quantized by Q (for example, 8). packed in 6-bit output as a code F 4.
- Breakdown of the code F 4 the start position (X, y) Total 1 1 bit horizontal 6 bits and vertical 5 bits to on nest, four 2-bit to one of the sub-sample interval of the, expansion coefficients The remainder of / 3 is 3 bits, for a total of 16 bits.
- the code F 4 consumes 2 bytes for each used basis.
- step S 73 the quotient obtained by quantizing the expansion coefficient] 3 of the base with Q (e.g. 8) to output as a code F 5.
- step S74 the error vector d ′ mk ⁇ when the minimum inverse quantization error er mk is obtained is allocated to a region of 16 X (n k-mk) bits corresponding to the number of co-bases yk, and the sign and outputs it as F 3. Then, the process exits.
- encoding of one residual vector ⁇ d> of the original image has now been completed. Further, in step S11, +4 is added to the address register i, and in step S12, it is determined whether or not i> n.
- step S5 If i> n is not satisfied, the process returns to step S5, and the same processing as described above is performed for one residual vector ⁇ d> from the next position shifted by 4 bits in the i-axis direction, and is encoded. Thereafter, the process proceeds in the same manner, and when i> n is determined in the above step S12, i is initialized to "0" in step S13, and +4 is added to j. In step S14, it is determined whether or not j> m. If j> m is not satisfied, the process returns to step S5, and the residual vectors shifted by 4 bits in the next j-axis direction are similar to the above. Perform processing and encode. Thereafter, the process proceeds in the same manner. When j> m is reached in the determination in step S14, the above-described encoding process ends when the residual vector ⁇ d> of all the images is obtained.
- Figure 12 (B) shows a table of image compression codes. Please refer to this table in the following explanation.
- F 5 have a variable length code F in step S 1 5 and Huffman marks Goka.
- the code F 5 Huffman coding of the quotient obtained by quantizing the expansion coefficient] 3 constant Q (e.g., 8). If the coercive base number yk ⁇ 0, write a code E OB to indicate the switching of the pixel block.
- Step S 1 6 the variable-length code F 6 and outputs the Huffman coding.
- the code F 6 is obtained by quantizing the prediction residual AD C I by the two-dimensional DP CM of the DC value with the quantization coefficient Q s .
- the prediction residual ADCu 0, the prediction residual ⁇ DC z and the run length are Huffman-coded independently, considering the run length.
- Step S 1 variable length code F 3, and outputs a fixed-length code F 4 to Huffman coding.
- the sign F ⁇ is the final error vector when the number of used bases mk> 0 This is the result of scalar quantization of Q d 'by Q yk [ K d' rak ⁇ / Q yk ].
- the original residual vector ⁇ d> itself is the sign.
- the code F 4 is composed of 11 bits of the starting coordinates (x, y) of the nest, 2 bits of the subsample coefficients (s X, sy), and 3 of the remainder ( ⁇ / Q) of the expansion coefficient ⁇ , per basis. It consists of a fixed 16 bits and these are packed in the order of appearance of the used base.
- FIG. 13 is a flowchart of the image decoding process according to the embodiment.
- step S81 image code data is read.
- step S82 the DC values of Y, U, and V are decompressed (decoded).
- step S83 a nest is generated from the DC value of the Y component.
- step S84 the address register j of the decoded (reproduced) image is both initialized to “0”.
- step S85 code data relating to the block image (that is, the residual vector) is input.
- step S96 the residual vector ⁇ d> is inversely quantized in step S96.
- step S90 the decoded DC value is added to the obtained residual vector ⁇ d>.
- the error vector ⁇ d ' is inversely quantized with Q yk .
- step S89 mk basis vectors are created from the nest according to the starting position (x, y) of each basis and the subsample interval (sx, sy), and the product of the expansion coefficient and / 3 is calculated.
- step S90 An approximation vector (orthogonal basis set) consisting of linear combinations is formed, and the error vector ⁇ d 'is synthesized with the approximation vector to reproduce the original residual vector ⁇ d>.
- step S90 the decoded DC value is added to the obtained residual vector ⁇ d>.
- the 4 ⁇ 4 block image Tj.i was reproduced by any of the above methods.
- step S91 the reproduced image is stored in the image memory.
- step S92 +4 is added to the address register i, and in step S93, it is determined whether or not i> n. If not i> n, the flow returns to step S85, and the block image data in the next column is decoded and stored in the image memory. Thereafter, the process proceeds in the same manner.
- i> n is determined in step S93, i is initialized to “0” in step S94, and +4 is set to j.
- step S95 it is determined whether or not j> m. If j> m is not satisfied, the process returns to step S85, and each block data Tj.i of the next row is decoded and stored in the image memory. Thereafter, the process proceeds in the same manner.
- j> m is satisfied in the determination in step S95, the image decryption process ends.
- YUV is converted to RGB. At this time, the same value is assigned to the two horizontal pixels without using an interpolation filter for the upsampling of U and V.
- FIG. 14 is an image diagram of the non-step AC component prediction processing according to the embodiment.
- an approximate image (AC image) of an original pixel block is generated at once from a nearby DC image by a non-stepwise AC component prediction method.
- the sub-blocks S, to S on the target block S are obtained from the DC values (S, U, R, B, L) of the four surrounding blocks including the target block.
- Each DC value of 4 is
- Fig. 14 (A) shows the same figure as Fig. 17 (B) again.
- U is in the first stage of this, ⁇ U 4, L, ⁇ L 4 ,! ⁇ ⁇ Shaku Bi B etc. are estimated.
- the four pixels P, to P 4 on S are
- P 3 S 3 + (B, + _s ⁇ -sj / 8
- an approximate image of 4 ⁇ 4 pixels is directly (non-stepwise) determined from each of the nearby DC values (S, U, R, B, L) including itself.
- FIG. 15 is a graph of the coding efficiency according to the embodiment. Using a sample image (320 ⁇ 240 pixels, R, G, and B components of each pixel, 8-bit precision), BPP (Bit Per Pixel),
- PSNR Peak-to-peak Signal—to—Noise Ratio
- PS NR [dB] 2 0 1 og 10 (2 5 5 / f ⁇ 2 )
- ⁇ 2 represents the mean square error per pixel.
- Figure 15 ( ⁇ ) shows the case of using animated images.
- the solid line shows the case of the present embodiment, and the dotted line shows the case of JPEG.As shown in the figure, the coding performance greatly exceeds the efficiency of JPEG. I have.
- Fig. 15 (B) shows the case where the CG image was used, and the same tendency as above was obtained.
- this method does not show any mosquito noise or block noise peculiar to the orthogonal transform coding method, and is considered to be effective for artificial images. Although not shown, almost the same performance as J PEG was obtained for natural images.
- the nest can be reduced in weight and the amount of variable-length codes can be reduced, the calculation load at the time of decoding can be greatly reduced.
- Image data can be used without deteriorating the image quality.
- mosquito noise does not occur even in the outline portion, and image data with a high compression ratio that has good reproducibility of characters and animation images can be provided.
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- Engineering & Computer Science (AREA)
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- Physics & Mathematics (AREA)
- Discrete Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Compression Or Coding Systems Of Tv Signals (AREA)
- Compression Of Band Width Or Redundancy In Fax (AREA)
- Compression, Expansion, Code Conversion, And Decoders (AREA)
Description
Claims
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CA002347383A CA2347383A1 (en) | 1998-07-03 | 1999-06-03 | Image coding/decoding method and recordind medium having program for this method recorded thereon |
US09/720,551 US6687411B1 (en) | 1998-07-03 | 1999-06-03 | Image coding/decoding method and recording medium having program for this method recorded thereon |
EP99923879A EP1104199A4 (en) | 1998-07-03 | 1999-06-03 | METHOD FOR ENCODING AND DECODING IMAGES AND MEDIUM ON WHICH PROGRAM IS RECORDED |
JP2000558674A JP3814637B2 (ja) | 1998-07-03 | 1999-06-03 | 画像符号/復号方法及びそのプログラムを記録した記録媒体並びに装置 |
HK01107091A HK1036377A1 (en) | 1998-07-03 | 2001-10-09 | Image coding and decoding method. |
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JP10/189239 | 1998-07-03 |
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EP (1) | EP1104199A4 (ja) |
JP (1) | JP3814637B2 (ja) |
KR (1) | KR100574702B1 (ja) |
CN (1) | CN1168322C (ja) |
CA (1) | CA2347383A1 (ja) |
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EP1156679A2 (en) * | 2000-05-15 | 2001-11-21 | Hudson Soft Co., Ltd. | Image encoding and decoding method and apparatus, and recording medium in which program therefor is recorded |
JP2002315001A (ja) * | 2001-04-13 | 2002-10-25 | Kddi Corp | 適応直交変換符号化装置および記録媒体 |
US7242814B2 (en) | 2001-04-09 | 2007-07-10 | Ntt Docomo, Inc. | Signal encoding method and apparatus and decoding method and apparatus |
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- 1999-06-03 CN CNB998080128A patent/CN1168322C/zh not_active Expired - Fee Related
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Cited By (8)
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EP1156679A2 (en) * | 2000-05-15 | 2001-11-21 | Hudson Soft Co., Ltd. | Image encoding and decoding method and apparatus, and recording medium in which program therefor is recorded |
EP1156679A3 (en) * | 2000-05-15 | 2003-10-08 | Hudson Soft Co., Ltd. | Image encoding and decoding method and apparatus, and recording medium in which program therefor is recorded |
US6714687B2 (en) | 2000-05-15 | 2004-03-30 | Hudson Soft Co., Ltd. | Image encoding/decoding method, apparatus thereof and recording medium in which program therefor is recorded |
US7231089B2 (en) | 2000-05-15 | 2007-06-12 | Hudson Soft Co. Ltd. | Image encoding/decoding method, apparatus thereof and recording medium in which program therefor is recorded |
US7242814B2 (en) | 2001-04-09 | 2007-07-10 | Ntt Docomo, Inc. | Signal encoding method and apparatus and decoding method and apparatus |
US8098940B2 (en) | 2001-04-09 | 2012-01-17 | Ntt Docomo, Inc. | Method of and apparatus for encoding signals, and method of and apparatus for decoding the encoded signals |
JP2002315001A (ja) * | 2001-04-13 | 2002-10-25 | Kddi Corp | 適応直交変換符号化装置および記録媒体 |
JP4570065B2 (ja) * | 2001-04-13 | 2010-10-27 | Kddi株式会社 | 適応直交変換符号化装置 |
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EP1104199A1 (en) | 2001-05-30 |
CN1307782A (zh) | 2001-08-08 |
EP1104199A4 (en) | 2008-04-02 |
TW440805B (en) | 2001-06-16 |
US6687411B1 (en) | 2004-02-03 |
KR20010053286A (ko) | 2001-06-25 |
KR100574702B1 (ko) | 2006-04-27 |
HK1036377A1 (en) | 2001-12-28 |
JP3814637B2 (ja) | 2006-08-30 |
CN1168322C (zh) | 2004-09-22 |
CA2347383A1 (en) | 2000-01-13 |
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