WO1997028867A1 - Jeu de creation de mode pour poupees faisant appel a des articles d'habillage pour poupee imprimes et generes par ordinateur - Google Patents

Jeu de creation de mode pour poupees faisant appel a des articles d'habillage pour poupee imprimes et generes par ordinateur Download PDF

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Publication number
WO1997028867A1
WO1997028867A1 PCT/US1997/001956 US9701956W WO9728867A1 WO 1997028867 A1 WO1997028867 A1 WO 1997028867A1 US 9701956 W US9701956 W US 9701956W WO 9728867 A1 WO9728867 A1 WO 9728867A1
Authority
WO
WIPO (PCT)
Prior art keywords
doll
garment
pattern
fashion
printed
Prior art date
Application number
PCT/US1997/001956
Other languages
English (en)
Inventor
Andrew Rifkin
Original Assignee
Mattel, Inc.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Mattel, Inc. filed Critical Mattel, Inc.
Priority to EP97905827A priority Critical patent/EP0888155A4/fr
Priority to AU22626/97A priority patent/AU715824B2/en
Publication of WO1997028867A1 publication Critical patent/WO1997028867A1/fr

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/36Details; Accessories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/36Details; Accessories
    • A63H3/52Dolls' houses, furniture or other equipment; Dolls' clothing or footwear
    • AHUMAN NECESSITIES
    • A41WEARING APPAREL
    • A41HAPPLIANCES OR METHODS FOR MAKING CLOTHES, e.g. FOR DRESS-MAKING OR FOR TAILORING, NOT OTHERWISE PROVIDED FOR
    • A41H3/00Patterns for cutting-out; Methods of drafting or marking-out such patterns, e.g. on the cloth
    • A41H3/007Methods of drafting or marking-out patterns using computers
    • AHUMAN NECESSITIES
    • A41WEARING APPAREL
    • A41HAPPLIANCES OR METHODS FOR MAKING CLOTHES, e.g. FOR DRESS-MAKING OR FOR TAILORING, NOT OTHERWISE PROVIDED FOR
    • A41H3/00Patterns for cutting-out; Methods of drafting or marking-out such patterns, e.g. on the cloth
    • A41H3/08Patterns on the cloth, e.g. printed

Definitions

  • This invention relates generally to doll clothing articles and particularly to methods of fabricating such articles.
  • Such doll toy playsets have enjoyed virtually continuous popularity among a wide age range of child users.
  • practitioners in the art have responded to this popularity and have developed a virtually endless variety of doll playsets which involve some use or mimicry of doll clothing articles in combination with some sort of doll or dolls.
  • US Patent 2,093,207 issued to Munson, Jr. sets forth a DOLL AND COSTUME THEREFOR which utilizes a substantially flat doll figure together with a plurality of interchangeable equally flat clothing articles which may be secured to the doll in an overlying or overlapping fashion.
  • U.S. Patent 5,178,573 issued to Smith sets forth a MAGNETIC DOLL SET utilizing a ferromagnetic backing panel such as a thin sheet of steel, a representation of a human figure, and a series of clothing and accessory articles which are applied over the human figure.
  • the overlying articles are formed of a magnetic material so as to be drawn to the backing sheet.
  • US Patent 4,949,286 issued to Ohba sets forth a DRESS DESIGN FORMING APPARATUS for interactively generating and visually displaying deformed free curved surfaces for use in dress designing using a computer- aided display apparatus.
  • the apparatus operates by forming a plane pattern of electronic data representative of a cloth pattern in a two-dimensional plane and thereafter selectively forming the electronic data into a representative three-dimensional shape.
  • US Patent 5,314,370 issued to Flint sets forth a PROCESS FOR PRODUCING A DOLL utilizing a video camera and color transfer printer means.
  • the process includes the steps of positioning a model in front of a video camera, displaying the face of the model upon a monitor screen, transferring the signal to a printer and printing the resulting image on a wax layer supported on a substrate.
  • the wax layer is pressed and heated against a layer of natural fabric to transfer the wax layer onto the layer of fabric.
  • US Patent 5,403,224 issued to Gintling sets forth a PHOTOGRAPHIC FACE DOLL WITH REMOVABLE FACE POCKET having a doll fabricated to include an upwardly open pocket in the facial portion thereof.
  • the pocket is configured to receive and maintain a photographic facial inset which is then provided to give the doll a facial region corresponding to the photograph.
  • US Patent 5,009,626 issued to Katz sets forth HUMAN LIFE-LIKE DOLLS, MANNEQUINS AND HUMANOIDS AND PET ANIMAL DOLLS AND METHODS OF INDIVIDUALIZING AND PERSONALIZING SAME.
  • a video camera produces an electronic image of a three-dimensional face which is processed by a computer for display upon a monitor.
  • the user accesses the computer to size and configure the image which is then converted to electronic data which is coupled to a printer.
  • the printer then forms the facial image upon a cloth fabric for use in fabricating a doll or the like having the face thereon.
  • the computer programs includes means for converting the two-dimensional facial image to a three-dimensional pattern on the fabric.
  • British Patent 1,532,036 sets forth IMPROVEMENTS IN AND RELATING TO PRINTING which facilitate printing liquid upon cotton fabrics or the like. Also set forth is an improved liquid jet printing process.
  • European Patent Application 0553761A1, 0624682A1 and 0652320A1 set forth cloth printing processes utilizing an ink jet printing method.
  • a method of playing a fashion game comprising the steps of: forming a display of a doll garment image; observing the doll garment upon a doll image; animating a doll image having the garment thereon; printing a pattern corresponding to the garment upon a fabric sheet; cutting the pattern from the sheet to form a cut-out; and forming the cut-out into a doll garment.
  • Figure 1 sets forth a perspective view of a fashion game constructed in accordance with the present invention
  • Figure 2 sets forth an enlarged display produced in playing the present invention fashion game
  • Figures 3A and 3B set forth respective front views of alternative doll fashion items fabricated in accordance with the present invention fashion game
  • Figure 4 sets forth a printed pattern of the fashion item set forth in Figure 3A;
  • Figure 5 sets forth a printed pattern of the bodice portion of the fashion item set forth in Figure 3B;
  • Figure 6 sets forth a printed pattern of the skirt front portion of the fashion item shown in Figure 3B;
  • Figure 7 sets forth a printed pattern of the fashion item shown in Figure 3B. Description of the Preferred Embodiment
  • FIG. 1 sets forth a perspective view of apparatus for playing the present invention doll fashion game generally referenced by numeral 10.
  • Apparatus 10 includes a conventional computing system often referred to as a "personal computer”.
  • apparatus 10 includes a monitor 11 having a display screen 12 such as a cathode ray tube or the like together with a processor unit 25.
  • processor 25 includes an input device 27 which, in its preferred form, comprises a conventional CD-ROM drive having conventional apparatus for receiving and supporting as well as reading data from a conventional CD-ROM disk (not shown) .
  • Apparatus 10 further includes a coupling cable system 26 operative to couple processor 25 to monitor 11.
  • Apparatus 10 further includes a mouse input device 13 coupled to processor 25 by a cable 14 and resting upon a mousepad 15.
  • a keyboard 20 supports a plurality of depressible keys 22 and is operatively coupled to processor 25 by a cable system 21.
  • apparatus 10 includes a printer 40 fabricated in accordance with conventional fabrication techniques which, in its preferred form, comprises a modern printer having graphics capability such as a laser jet printer or bubble jet printer. However, it will be apparent to those skilled in the art that printer 40 may utilize virtually any printing technology in fulfilling the needs of the present invention system.
  • Printer 40 includes a discharge opening 41 through which printed documents are discharged.
  • printer 40 is shown outputting a printed pattern sheet 42 having a plurality of printed image elements 43 through 46 formed thereon.
  • monitor 11 is shown displaying a plurality of image elements upon display 12 such as doll image 30, a fashion dress item 31, a second enlarged view of dress 31 indicated as image 32, and a movable cursor 16.
  • display on monitor 11 is a selection pad 33 having a plurality of selection areas therein.
  • mouse 13 is manipulated to move cursor 16 upon display 12 and provide user input capability for selection and movement of images upon the display.
  • the present invention provides a set of game rules and game information which is preferably stored upon a convenient apparatus such as a CD-ROM disk 29 shown in dashed-line representation.
  • a convenient apparatus such as a CD-ROM disk 29 shown in dashed-line representation.
  • the stored instruction set and data upon disk 29 i ⁇ read by processor 25 using conventional operating techniques to provide the present invention game play.
  • the user is presented with a succession of image display choices corresponding to various garments or fashion items which may be selected by manipulated mouse 13 to move cursor 16 in an interactive fashion with display 12.
  • the user has selected garment 31 which is in accordance with the present invention game play displayed upon doll image 30 as though the doll were wearing the particular garment.
  • the user is then able to interchange other garments upon doll 30 by manipulating cursor 16 and selecting alternative garments.
  • an abbreviated form of dress 31 shown as image 32 may be selected and placed upon doll image 30 to display the garment.
  • other elements such as color or pattern may be selected using display bar 33 to provide augmentation or variation of garment 32 which is then correspondingly worn by doll image 30.
  • the user may, through manipulation of cursor 16 using mouse 13, select various colors for garment 32.
  • different patterns may be superimposed upon the selected color or colors.
  • printer 40 When the user is content with the garment as viewed on doll image 30, the user then executes a print command causing printer 40 to produce a printed pattern sheet such as pattern sheet 42.
  • the pattern elements required to form the selected garment such as garment 31 in the desired colors and patterns is printed upon one or more of pattern sheets 42 by printer 40.
  • Figures 4 through 7 set forth below show examples of printed patterns of the type which result from practicing the present invention fashion game.
  • printing pattern sheet 42 comprises a combination of a selected cloth fabric or the like having a somewhat stiffer support lamination or backing sheet secured thereto.
  • Such printing of patterns upon cloth supported by stiffening laminations is well known in the art and set forth for example in the above-described prior art.
  • Of importance to the present invention is to provide cloth sheets having sufficient stiffness to be capable of transport through an otherwise conventional printer 40.
  • alternative measures for stiffening the pattern sheet other than bonding to support laminations may be utilized without departing from the spirit and scope of the present invention.
  • the operation of processor 25 utilizing the stored game play instructions set within CD-ROM 29 allows processor 25 to color and emboss the selected patterns upon the various image objects.
  • the user may elect to omit color from the pattern printing and utilize conventional coloring items such as markers or the like in hand coloring the printed pattern sheet for further creativity.
  • attachment apparatus which is essentially formed of elongated strips of double-sided adhesive tape material such as that shown as double-side tape roll 17 in Figure 1.
  • tape 17 is shown having protective laminations 18 peeled from the end portion exposing a double-sided adhesive strip 19. It will be apparent from the descriptions which follow that the double-side tape is cut in appropriately sized elements for use in fabricating the doll fashion garments using the printed pattern elements.
  • Figure 2 sets forth an enlarged view of display 12 of monitor 11.
  • display 12 shows an enlarged animated doll figure 35 together with various background scene elements such as a fashion runway 39 having runway lights 38 together with a plurality of simulated audience faces 37.
  • background elements 37 through 39 place animated doll 35 in a desired scene such as a fashion show.
  • doll 35 is displayed wearing a garment 36 and is animated in accordance with conventional computer animation techniques.
  • garment 36 is also animated to move in correspondence with the movement of animated doll 35.
  • game play is able to select a garment as described above which may be designed from selected elements and impart a desired color or pattern thereto.
  • the child may then utilize mouse 13 (seen in Figure 1) to switch the image upon display 12 to the animated figure 35 as shown in Figure 2 to observe a predetermined sequence of animated movements by doll 35 wearing the garment which the child user has previously designed.
  • doll 35 may be animated to undergo repeated cycles of a fashion walk similar to that which fashion models employ back and forth upon walkway 39.
  • FIG. 3A and 3B set forth front views of a pair of garments to provide examples of the present invention game play.
  • Figure 3A depicts a simple straight line dress 36 while Figure 3B depicts a more formal full skirted gown 50. It will be apparent to those skilled in the art that dresses 36 and 50 are selected merely for illustration and that the present invention game is not limited to any particular style or fashion.
  • Figure 3A set ⁇ forth a front view of dress 36 shown in Figure 2 worn upon animated figure 35.
  • Dress 36 is a simple straight line dress or "sheath" type dress having a pair of shoulder straps 47 and 48.
  • the pattern from which dres ⁇ 36 i ⁇ fabricated is set forth below in Figure 4 and the fabrication of dress 36 is described in conjunction with Figure 4 in greater detail. Suffice it to note here that dress 36 is formed to be worn upon an otherwise conventional fashion doll of the type having articulated shoulders and legs which are usually formed from molded plastic components or the like.
  • Figure 3B sets forth a front view of an alternative fashion dress 50 having a bodice portion 51, a skirt portion 52 attached thereto and a pair of shoulder straps 53 and 54.
  • the patterns required to fabricate dress 50 are set forth in Figures 5 through 7 below. Accordingly, the descriptive material which accompanies Figures 5 through 7 sets forth the assembly or fabrication of dress 50. Suffice it to note here, however, that dress 50 is sized in the same manner as dress 36 to be worn by a conventional fashion doll as an alternative ensemble for the doll.
  • the child user is, in accordance with the descriptive material set forth below in Figures 4 through 7, able to design a plurality of fashion items which are then printed in pattern form upon a fabric medium using a conventional printer.
  • the fashion items are then cut from the printed medium and formed into the doll fashion items using attachment apparatus such as double-side adhesive tape or the like.
  • attachment apparatus such as double-side adhesive tape or the like.
  • the child user is able to exercise substantial creativity in designing a fashion item, examining the item in an animated figure display, selecting the colors and patterns for the fabric to be used, and thereafter printing a pattern from which the item may be fabricated.
  • a virtually endless variety of fashion items may be formed using a plurality of stored patterns and combinations of patterns upon CD-ROM 29 (seen in Figure 1) .
  • Figure 4 sets forth a printed pattern from which dress 36 may be fabricated.
  • pattern 60 is formed u ⁇ ing the above-described design and printing process.
  • pattern 60 includes a front panel 61, a side/rear panel 62 and a side/rear panel 63 commonly joined in the upper portion of pattern 60.
  • pattern 60 is printed upon a printed pattern sheet such as sheet 42 ⁇ hown in Figure 1. Accordingly, pattern 60 is cut from the pattern sheet by the child user cutting along the outer edge of pattern 60. Once pattern 60 has been cut out, the fabric portion of dress 36 is peeled from backing material 36 starting at a convenient corner as shown in Figure 4.
  • FIG 4 Also shown in Figure 4 is a pattern for the shoulder straps which is either formed from ribbon of convenient size or, alternatively, printed as shown and cut out in multiple replications to provide a pair of shoulder straps.
  • Each of the cutout shoulder straps, such as shoulder straps 72 defines tape areas 73 and 74 at the end portions thereof to be utilized in receiving a correspondingly shaped segment of double-sided adhesive tape cut from roll 17 (seen in Figure 1) .
  • pattern 60 has been cut out, it should be noted that a plurality of tape areas 64, 65, 66 and 69 are designated about various portions of pattern 60 to indicate the regions of the pattern which are to receive double sided tape to facilitate as ⁇ embly of dress 36.
  • a pair of fabric attachment book pads 67 and 68 are attached as shown in Figure 4 using conventional fabric adhesives.
  • a pair of loop fabric attachment pads 70 and 71 are attached to pattern 60 as indicated in Figure 4.
  • the assembly or fabrication of dress 36 is completed by positioning each side/rear panel so as be attached to front panel 61 along tape areas 64 and 65 and thereafter folding side/rear panels 62 and 63 about the doll torso (not shown) to be joined at their edges along the rear portion of the dress to complete the fabrication of dress 36. Finally, a pair of straps such as straps 72 are attached to the bodice portion of dress 36.
  • dress 36 is shown to have a plurality of generally horizontal ⁇ tripe ⁇ 77 printed thereon.
  • a variety of patterns may be printed upon the dress fabric in the above-described printing process to complete the decoration of the dress.
  • Figure 5 sets forth a bodice portion 80 printed in the above-described process which is used to form bodice portion 51 of doll dress 50 shown in Figure 3B.
  • bodice portion 80 includes a front panel 91 and a pair of side/rear panels 92 and 93.
  • bodice portion 90 is formed in the above-described printing process utilizing a supporting backing sheet which is removed following the cut-out of bodice portion 8-0.
  • bodice portion 80 includes a plurality of tape application areas 81, 82, 83, 84 and 87 to which elongated ribbon ⁇ of double- ⁇ ided adhe ⁇ ive tape having been cut from roll 17 shown in Figure 1 are positioned.
  • a plurality of hook and loop fasteners 85, 86, 87, 88 and 89 are secured to bodice portion 80 as shown.
  • a pair of elongated shoulder strap portions such as shoulder strap 94 having end portions 95 and 96 are further cut to provide shoulder straps.
  • end portions 95 and 96 receive fabric attachment pads for attachment to bodice portion 80.
  • Bodice portion 80 is folded to form a doll dress bodice in the similar manner to that described above for dress 36 joining front panel 91 to side/rear panels 92 and 93 and attaching a pair of shoulder straps such as shoulder strap 94 to attachment pads 87, 88 and 85.
  • Figure 6 sets forth a skirt front 100 cut from a printed pattern sheet such as sheet 42 shown in Figure 1 used in fabricating dress 50 shown in Figure 3B.
  • a curved tape portion 101 is designated upon the upper portion of skirt front 100.
  • Figure 7 sets forth a skirt back 105 which when combined with skirt front 100 forms the completed skirt for dress 50 (shown in Figure 3B) .
  • Skirt front 105 is similar in shape to ⁇ kirt front 100 and include ⁇ a pair of edge tape areas 106 and 107, a pair of waist tape areas 108 and 109 and a fitting slit 110.
  • skirt front 100 and skirt back 105 are joined to bodice portion 80 (seen in Figure 5) upon the doll (not shown) using double-sided adhesive tape on tape portions 101, 108 and 109 at the waist portion of bodice 80.
  • the joining of skirt front 100 to skirt back 105 is completed by adhesive attachment using tape positioned along tape portions 106 and 107 to secure the respective edges of skirt front 100 to skirt front 105.
  • What has been shown is a novel fashion game in which the child user is able to design a doll garment, vary the doll garment in color, pattern and design, select a designed doll garment from a plurality of components within the game and print a plurality of patterns used in forming a garment.

Abstract

Cette invention concerne un jeu de création de mode qui peut être mis en oeuvre à l'aide d'un ordinateur traditionnel possédant un moniteur d'affichage et une imprimante. Plusieurs éléments de vêtements ainsi que des tenues complètes sont stockés dans l'ordinateur, et peuvent être affichés sur le moniteur selon des combinaisons choisies par la personne qui utilise l'ordinateur. Une fois qu'un vêtement est fabriqué et que ses éléments sont rassemblés, l'utilisateur choisit la couleur et le motif qu'il souhaite appliquer à ce vêtement particulier. Le vêtement assemblé et terminé est superposé à une image de poupée (30) apparaissant sur le moniteur. Un logiciel complémentaire permet à l'utilisateur de choisir un vêtement particulier ou une combinaison d'éléments de vêtements qui vont être animés par superposition à une image animée de la poupée affichée (35), laquelle va effectuer des mouvements comme, par exemple, marcher. Plusieurs feuilles de tissu possédant une structure de support (42) sont introduites dans l'imprimante de manière à ce que l'on puisse y imprimer les motifs (43-46) correspondant au vêtement choisi. Les feuilles de tissu imprimées sont ensuite découpées le long du motif puis assemblées sur la poupée de sorte que cette dernière porte un vêtement fixé par une bande adhésive double face et par des points de fixation de type crochets et boucles.
PCT/US1997/001956 1996-02-09 1997-02-06 Jeu de creation de mode pour poupees faisant appel a des articles d'habillage pour poupee imprimes et generes par ordinateur WO1997028867A1 (fr)

Priority Applications (2)

Application Number Priority Date Filing Date Title
EP97905827A EP0888155A4 (fr) 1996-02-09 1997-02-06 Jeu de creation de mode pour poupees faisant appel a des articles d'habillage pour poupee imprimes et generes par ordinateur
AU22626/97A AU715824B2 (en) 1996-02-09 1997-02-06 Doll fashion game having computer generated printed doll clothing articles

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US59888996A 1996-02-09 1996-02-09
US08/598,889 1996-02-09

Publications (1)

Publication Number Publication Date
WO1997028867A1 true WO1997028867A1 (fr) 1997-08-14

Family

ID=24397341

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US1997/001956 WO1997028867A1 (fr) 1996-02-09 1997-02-06 Jeu de creation de mode pour poupees faisant appel a des articles d'habillage pour poupee imprimes et generes par ordinateur

Country Status (5)

Country Link
EP (1) EP0888155A4 (fr)
KR (1) KR100473697B1 (fr)
AU (1) AU715824B2 (fr)
CA (1) CA2248107A1 (fr)
WO (1) WO1997028867A1 (fr)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP1114379A1 (fr) * 1998-08-18 2001-07-11 Mattel, Inc. Jeu electronique permettant de mettre au point des vignettes autocollantes pour vehicules jouets
US8206223B2 (en) 2007-04-27 2012-06-26 Mattel, Inc. Computer fashion game with machine-readable trading cards
US9961951B2 (en) 2002-05-25 2018-05-08 Owayo Gmbh Method for the production of printed items of clothing made from textile material

Citations (17)

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US2093207A (en) 1937-01-25 1937-09-14 Mcloughlin Bros Inc Doll and costume therefor
US2331776A (en) 1943-08-06 1943-10-12 Emil J Heggedal Toy
US2369031A (en) 1942-05-13 1945-02-06 Edna B Engle Paper doll and method of making the same
GB1532036A (en) 1976-06-03 1978-11-15 Stork Brabant Bv Printing
US4639235A (en) 1985-03-08 1987-01-27 Ibe Rebecca C Attachable eye for dolls
US4791581A (en) 1985-07-27 1988-12-13 Sony Corporation Method and apparatus of forming curved surfaces
US5009626A (en) * 1986-04-04 1991-04-23 Katz Marcella M Human lifelike dolls, mannequins and humanoids and pet animal dolls and methods of individualizing and personalizing same
US5123870A (en) 1984-05-16 1992-06-23 Cahill Mary J Doll face and head featuring fusible adhesive and an apertured batting module
US5178573A (en) 1991-06-03 1993-01-12 Helen Smith Magnetic doll set
EP0553761A1 (fr) 1992-01-27 1993-08-04 Canon Kabushiki Kaisha Etoffe utilisable pour l'impression de textile pour jet d'encre et méthode d'impression
US5314370A (en) 1993-03-25 1994-05-24 Flint Mary L Process for producing a doll
EP0624682A1 (fr) 1993-05-10 1994-11-17 Canon Kabushiki Kaisha Tissu pour impression, procédé de fabrication, procédé d'impression de ce tissu et appareil d'impression par jet d'encre
US5380206A (en) 1993-03-09 1995-01-10 Asprey; Margaret S. Personalizable animated character display clock
US5403224A (en) 1994-03-21 1995-04-04 Gintling; Edwin W. Photograph face doll with removable face pocket
US5410958A (en) 1993-06-25 1995-05-02 Sharpe; Gary D. Fabric printing process and apparatus
EP0652320A1 (fr) 1993-11-08 1995-05-10 Canon Kabushiki Kaisha Textile pour impression par jet d'encre, procédé et impression
US5515592A (en) * 1994-03-16 1996-05-14 Mills; Kimberley A. Method of making a doll having an image impregnated thereon

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US2093207A (en) 1937-01-25 1937-09-14 Mcloughlin Bros Inc Doll and costume therefor
US2369031A (en) 1942-05-13 1945-02-06 Edna B Engle Paper doll and method of making the same
US2331776A (en) 1943-08-06 1943-10-12 Emil J Heggedal Toy
GB1532036A (en) 1976-06-03 1978-11-15 Stork Brabant Bv Printing
US5123870A (en) 1984-05-16 1992-06-23 Cahill Mary J Doll face and head featuring fusible adhesive and an apertured batting module
US4639235A (en) 1985-03-08 1987-01-27 Ibe Rebecca C Attachable eye for dolls
US4949286A (en) * 1985-07-27 1990-08-14 Sony Corporation Dress design forming apparatus
US4791581A (en) 1985-07-27 1988-12-13 Sony Corporation Method and apparatus of forming curved surfaces
US5009626A (en) * 1986-04-04 1991-04-23 Katz Marcella M Human lifelike dolls, mannequins and humanoids and pet animal dolls and methods of individualizing and personalizing same
US5178573A (en) 1991-06-03 1993-01-12 Helen Smith Magnetic doll set
EP0553761A1 (fr) 1992-01-27 1993-08-04 Canon Kabushiki Kaisha Etoffe utilisable pour l'impression de textile pour jet d'encre et méthode d'impression
US5380206A (en) 1993-03-09 1995-01-10 Asprey; Margaret S. Personalizable animated character display clock
US5314370A (en) 1993-03-25 1994-05-24 Flint Mary L Process for producing a doll
EP0624682A1 (fr) 1993-05-10 1994-11-17 Canon Kabushiki Kaisha Tissu pour impression, procédé de fabrication, procédé d'impression de ce tissu et appareil d'impression par jet d'encre
US5410958A (en) 1993-06-25 1995-05-02 Sharpe; Gary D. Fabric printing process and apparatus
EP0652320A1 (fr) 1993-11-08 1995-05-10 Canon Kabushiki Kaisha Textile pour impression par jet d'encre, procédé et impression
US5515592A (en) * 1994-03-16 1996-05-14 Mills; Kimberley A. Method of making a doll having an image impregnated thereon
US5403224A (en) 1994-03-21 1995-04-04 Gintling; Edwin W. Photograph face doll with removable face pocket

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Title
See also references of EP0888155A4 *

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP1114379A1 (fr) * 1998-08-18 2001-07-11 Mattel, Inc. Jeu electronique permettant de mettre au point des vignettes autocollantes pour vehicules jouets
EP1114379A4 (fr) * 1998-08-18 2007-05-02 Mattel Inc Jeu electronique permettant de mettre au point des vignettes autocollantes pour vehicules jouets
US9961951B2 (en) 2002-05-25 2018-05-08 Owayo Gmbh Method for the production of printed items of clothing made from textile material
US8206223B2 (en) 2007-04-27 2012-06-26 Mattel, Inc. Computer fashion game with machine-readable trading cards

Also Published As

Publication number Publication date
KR19990076929A (ko) 1999-10-25
EP0888155A1 (fr) 1999-01-07
AU715824B2 (en) 2000-02-10
AU2262697A (en) 1997-08-28
CA2248107A1 (fr) 1997-08-14
KR100473697B1 (ko) 2005-09-09
EP0888155A4 (fr) 2005-01-26

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