US970993A - Game apparatus. - Google Patents
Game apparatus. Download PDFInfo
- Publication number
- US970993A US970993A US53448309A US1909534483A US970993A US 970993 A US970993 A US 970993A US 53448309 A US53448309 A US 53448309A US 1909534483 A US1909534483 A US 1909534483A US 970993 A US970993 A US 970993A
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- US
- United States
- Prior art keywords
- figures
- lines
- game
- lion
- extension
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/00176—Boards having particular shapes, e.g. hexagonal, triangular, circular, irregular
Definitions
- This invention relates to improvements in of the class comprlsing a crossing lines and diagonal lines, and a plurality of men or figures to be moved upon 3 the lines, and has for one of its objects to produce a device of this character calculated to instruct and amuse a player and to exercise the mind during the playing.
- the invention consists in the arrangement and construction of the board and the men or figures, herei-naftershown and described and then specifically pointed out in the claim; and, in the drawing,
- the figure represents a plan view of the improved device with the men or figures thereon as they will appear atthe starting point of the game.
- the board may be of any required size and of any suitable material, and is represented as a whole at 10, and is preferably square and provided with a projecting portion 11 also preferably square but of smaller area than the main board 10.
- the board 1011 is provided with a plurality of right angled lines 12 crossin each other and producing a plurality of square surfaces in checker-board form, the right angled lines produced into the projecting portion 11 and extending the square figures into this extended portion.
- the lines 12 upon the main body 10 form a series of square figures of equal sizes
- diagonal lines 131 extending diagonally across the lines 12 of the body 10 are two diagonal lines 131 1, the diagonal lines being arranged to out across the corners of the squares over which they pass, as shown.
- the figures 17 are arranged upon the crossing points of the lower two rows of figures, while the lion figure is arranged upon any of the other crossing points upon the board not occupied by the figures 17, for instance upon the crossing points next above the upper line of the figures 17. Any number of persons may play the game, but one player will be designated to operate the figure 18, while the remaining players operate the figures 17 in order.
- the figure 18 and one of the figures 17 must be moved alternately, that is to say every time that one of the figures 17 is moved the figure 18 must be next moved, and so on continuously, and the game is for the player or players who are designated to operate-the figures 17 to drive the lion 18 into the extension 11, while the object of the player who is designated to operate the lion figure is to jump the remaining figures and remove them from the board, and if the player who is operating the lion figure succeeds in capturing a certain predetermined number of the men 17, he wins the game, but if the players who are operating the figures 17 succeed in driving the lion into the extension 11 they win the game.
- the figures 17 being prohibited from jumping the figure 18, while the figure 18 is permitted to jump the figures 17, gives the single figure 18 an equal advantage with the numerous figures 17 and by manipulating the figures 17 the figure 18 may be surrounded or forced to move to- Ward the extension 11, and this moving of the figure 18 is called driving, and the efforts of the persons moving the figures 17 Will be to thus drive the figure 18 into the extension 11, as above noted.
- the figures must all move upon the lines upon the board either diagonally upon the lines 1314 or 1516 or upon the square lines 12, and may be moved in any direction.
- the figures 17 are not permitted to jump the figure 18, but the figure 18 can jump any of the figures 17, provided, in the course of the movement, one of the figures 17 is located upon a pair of the crossing lines next to the lion figure and with a vacant set of crossing lines at the opposite side of the figure 17, similar to the jumping operations of the king in the game of checkers.
- the lionfigure is then moved in any desired direction, the aim being to locate the figure 18 in the rear of one of the hunter figures, and the skill of the players Who operate the figures 17 is exercised to avoid being jumped by the lion figure and also to drive the lion figure into the extension 11, while the skill of the player Who operates the lion figure is exercised to move the lion figure into position to enable itto jump the hunter and dog figures and to avoid being driven into the extension 11.
- a game apparatus comprising a board formed of a body portion and an extension portion, said body and extension portions being each provided with a plurality of lines crossing at right angles, diagonal lines crossing the body of the board obliquely and cut ting the right angled lines at their crossing .7 points, diagonal lines crossing the extension portion of the board obliquely and cutting" the right angled lines thereon at their crossing points, a special figure having a distinc tive designation, and a plurality offigures being movable upon said right angledand oblique lines.
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- Physics & Mathematics (AREA)
- Geometry (AREA)
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Pinball Game Machines (AREA)
- Toys (AREA)
Description
C. A. GOLOMB.
GAME APPARATUS. APPLIOATIOR Hum no. 22, 1909.
Patented Sept 20, 1910.
CHARLES A. COLOMB, OF ELGIN, ILLINOIS.
GAME APPARATUS.
To all whom it may concern:
Be it known that I, CHARLES A. COLOMB,
a citizen of the United States, residing at nElgin, in the county of Kane, State of Illinois, have invented certain newand useful Improvements 1n Game Apparatus; and I do hereby declare the following to be a full,
clear, and exact description of the invention,
I such as will enable others skilled in the art .towhich it appertains to make and use the same.
This invention relates to improvements in of the class comprlsing a crossing lines and diagonal lines, and a plurality of men or figures to be moved upon 3 the lines, and has for one of its objects to produce a device of this character calculated to instruct and amuse a player and to exercise the mind during the playing.
WVith this and other objects in view, the invention consists in the arrangement and construction of the board and the men or figures, herei-naftershown and described and then specifically pointed out in the claim; and, in the drawing,
The figure represents a plan view of the improved device with the men or figures thereon as they will appear atthe starting point of the game.
The board may be of any required size and of any suitable material, and is represented as a whole at 10, and is preferably square and provided with a projecting portion 11 also preferably square but of smaller area than the main board 10. The board 1011 is provided with a plurality of right angled lines 12 crossin each other and producing a plurality of square surfaces in checker-board form, the right angled lines produced into the projecting portion 11 and extending the square figures into this extended portion.
The lines 12 upon the main body 10 form a series of square figures of equal sizes, and
. extending diagonally across the lines 12 of the body 10 are two diagonal lines 131 1, the diagonal lines being arranged to out across the corners of the squares over which they pass, as shown.
Extending diagonally across the squares of the extension 11 are two diagonal lines 1516, these latter diagonal lines also cutting. across the corners of the square figures upon the extension 11. Any required number of the men may be employed, and one Specification of Letters Patent.
Patented Sept. 20, 1910.
Application filed December 22, 1909. Serial No. 534,483.
special man or figure will also be employed and designated in any distinctive manner.
For the purpose of illustration a board having thirty-six square figures upon the body portion and four square figures upon the extension is shown, but it will be understood that any required number of the square figures may be employed and arranged in any desired order, but the figures will preferably be arranged as shown.
For the purpose of illustration fourteen of the playing figures or men are shown and represented at 17 and one special figure represented at 18. Any distinctive marks may be employed upon the figures 17 and 18 to designate them, but for the purpose of illustration some of the figures 17 are marked Hunter and some marked Dog, while the figure 18 is marked Lion, the game being preferably designed to represent a lion hunt.
In starting the game the figures 17 are arranged upon the crossing points of the lower two rows of figures, while the lion figure is arranged upon any of the other crossing points upon the board not occupied by the figures 17, for instance upon the crossing points next above the upper line of the figures 17. Any number of persons may play the game, but one player will be designated to operate the figure 18, while the remaining players operate the figures 17 in order. It will be understood that the figure 18 and one of the figures 17 must be moved alternately, that is to say every time that one of the figures 17 is moved the figure 18 must be next moved, and so on continuously, and the game is for the player or players who are designated to operate-the figures 17 to drive the lion 18 into the extension 11, while the object of the player who is designated to operate the lion figure is to jump the remaining figures and remove them from the board, and if the player who is operating the lion figure succeeds in capturing a certain predetermined number of the men 17, he wins the game, but if the players who are operating the figures 17 succeed in driving the lion into the extension 11 they win the game. The figures 17 being prohibited from jumping the figure 18, while the figure 18 is permitted to jump the figures 17, gives the single figure 18 an equal advantage with the numerous figures 17 and by manipulating the figures 17 the figure 18 may be surrounded or forced to move to- Ward the extension 11, and this moving of the figure 18 is called driving, and the efforts of the persons moving the figures 17 Will be to thus drive the figure 18 into the extension 11, as above noted. The figures must all move upon the lines upon the board either diagonally upon the lines 1314 or 1516 or upon the square lines 12, and may be moved in any direction. The figures 17 are not permitted to jump the figure 18, but the figure 18 can jump any of the figures 17, provided, in the course of the movement, one of the figures 17 is located upon a pair of the crossing lines next to the lion figure and with a vacant set of crossing lines at the opposite side of the figure 17, similar to the jumping operations of the king in the game of checkers.
It Will be obvious that many different rules may be devised for controlling the playing of the game, and it is not-thought necessary to elaborate more fully in the description of the playing of the game, but to illustrate the action, in starting the game one of the men 17 is moved along one of the lines 12 or the lines 1416, but they must be careful not to expose the figure Which is moved to the danger of being jumped by the lion figure 18. The lionfigure is then moved in any desired direction, the aim being to locate the figure 18 in the rear of one of the hunter figures, and the skill of the players Who operate the figures 17 is exercised to avoid being jumped by the lion figure and also to drive the lion figure into the extension 11, While the skill of the player Who operates the lion figure is exercised to move the lion figure into position to enable itto jump the hunter and dog figures and to avoid being driven into the extension 11.
It Will thus be obvious that a simply debe of any suitable material and of any suitable form.
What is claimed is A game apparatus comprising a board formed of a body portion and an extension portion, said body and extension portions being each provided with a plurality of lines crossing at right angles, diagonal lines crossing the body of the board obliquely and cut ting the right angled lines at their crossing .7 points, diagonal lines crossing the extension portion of the board obliquely and cutting" the right angled lines thereon at their crossing points, a special figure having a distinc tive designation, and a plurality offigures being movable upon said right angledand oblique lines.
In testimony whereof, I affix my signature, in presence of tWo Witnesses.
CHARLES A. COLOMB,
lVitnesses CARRIE CoLoMB, ABEL CARLsoN.
having distinctive designations, said figures
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US53448309A US970993A (en) | 1909-12-22 | 1909-12-22 | Game apparatus. |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US53448309A US970993A (en) | 1909-12-22 | 1909-12-22 | Game apparatus. |
Publications (1)
Publication Number | Publication Date |
---|---|
US970993A true US970993A (en) | 1910-09-20 |
Family
ID=3039379
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US53448309A Expired - Lifetime US970993A (en) | 1909-12-22 | 1909-12-22 | Game apparatus. |
Country Status (1)
Country | Link |
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US (1) | US970993A (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5290038A (en) * | 1992-10-13 | 1994-03-01 | Khin Houn S | Predator simulation board game apparatus |
US5657990A (en) * | 1996-09-11 | 1997-08-19 | Patel; Vikeshkumar N. | Board game with freely movable pieces |
US20060138724A1 (en) * | 2004-12-01 | 2006-06-29 | Brian Yu | Team-based battle board game |
-
1909
- 1909-12-22 US US53448309A patent/US970993A/en not_active Expired - Lifetime
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5290038A (en) * | 1992-10-13 | 1994-03-01 | Khin Houn S | Predator simulation board game apparatus |
US5657990A (en) * | 1996-09-11 | 1997-08-19 | Patel; Vikeshkumar N. | Board game with freely movable pieces |
US20060138724A1 (en) * | 2004-12-01 | 2006-06-29 | Brian Yu | Team-based battle board game |
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