US907421A - Game device. - Google Patents

Game device. Download PDF

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Publication number
US907421A
US907421A US41184208A US1908411842A US907421A US 907421 A US907421 A US 907421A US 41184208 A US41184208 A US 41184208A US 1908411842 A US1908411842 A US 1908411842A US 907421 A US907421 A US 907421A
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United States
Prior art keywords
bear
game device
path
mound
game
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Expired - Lifetime
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US41184208A
Inventor
Samuel C Steinhardt
John Thornley Neff
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Individual
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Priority to US41184208A priority Critical patent/US907421A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00214Three-dimensional game boards

Definitions

  • the present invention relates to a game device, the essential features of which comprise a mound shaped structure provided with circumferential paths along which figures are to be moved until a certain goal at the top of the structure is reached.
  • a game device the essential features of which comprise a mound shaped structure provided with circumferential paths along which figures are to be moved until a certain goal at the top of the structure is reached.
  • igure 1 is a pers ective view of the mound
  • Fig. 2 is a simi ar view from the opposite side of that illustrated in Fig. 1
  • Fig. 3 1s a plan view of the dial
  • Fig. 4 is a side elevational view of one of the figures used in playing the game.
  • FIG. 1 indicates a mound shaped or conical figure provided with circumferential pathways 2 arranged irregularly about the surface of the mound and 3 indicates the goal at the top of the mound which is preferably formed as a cave.
  • the several pathways are provided with spaced perforations 4 designed to receive plus or dowels 5 formed at the lower end of the manikins 6, the manikins or figures preferably employed being so called Teddy bears.
  • the game is played as follows :When a bear starts on a path, he must follow the path to the end but where the path meets another path, the bear can take any ath that joins the path on which he has een moving. A bear may not pass another bear on the same path, and if one bear is behind another on the same path, and spins a number which would carry him in front, he can take only as many holes of his spin as will bring him to hole next to bear ahead of him, but he may leave the path on which the other bear is, at any meeting withanother path.
  • a bear arriving at the top path must spin a number which would exactly carry him to the cave; if he spins more, he cannot move, and no bear can ass him unless he s ins an exact number w ich will put him in t e cave; he can, however, take as many numbers of his spin as will place him next to the bear ahead.
  • a board substantially mound shaped or conical having irregularly arranged interseating aths about its surface, and a common gon for the several paths, substantially as described.
  • a board substantially mound shaped or conical having irregularly arranged intersecting paths about its surface, and a common goal at the apex of the board for the several paths, substantially as described.
  • MICHAEL MARX MICHAEL MARX, EVA SOFFER.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
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Description

S. O. STEINHARDT & 'J. T. NEFF.
GAME DEVICE. APPLIOLTIOH FILED JAE. 20, 1903.
Patented Dec. 22, 1908.
VHF NORRIS PETERS cm. WASHINGTON, n. c.
UNITED STATES PATENT OFFICE.
SAMUEL O. STEINHARDT, OF NEW YORK, N. Y., AND JOHN THORNLEY NEFF, OF EAST ORANGE, NEW JERSEY.
GAME DEVICE.
Patented Dec. 22, 1908.
Serial No. 411,842.
To all whom it may concern."
Be it known that we, SAMUEL C. STEIN- HARDT and JOHN THORNLEY NEFF, citizens of the United States, residing, respectively, at No. 154 West Eightysecond street, borough of Manhattan and city of New York, and
State of New York, and No. 68 Amherst street, East Orange, in the county of Essex and State of New Jersey, have invented certain new and useful Im rovements in Game Devices, of which the following is a specification.
The present invention relates to a game device, the essential features of which comprise a mound shaped structure provided with circumferential paths along which figures are to be moved until a certain goal at the top of the structure is reached. In connection with this game, we em loy a dial bearing numbers and provided wit an index or pointer, each player being entitled to spin the pointer and to move the manikin or figure allotted to him along a ath the number of positions indicated by the figure at which the pointer stoBps.
or the purpose of clearly illustrating our invention, we have appended the accompanyin sheet of drawing, Wherein igure 1 is a pers ective view of the mound; Fig. 2 is a simi ar view from the opposite side of that illustrated in Fig. 1; Fig. 3 1s a plan view of the dial; and Fig. 4 is a side elevational view of one of the figures used in playing the game.
Referring to the drawing 1 indicates a mound shaped or conical figure provided with circumferential pathways 2 arranged irregularly about the surface of the mound and 3 indicates the goal at the top of the mound which is preferably formed as a cave. The several pathways are provided with spaced perforations 4 designed to receive plus or dowels 5 formed at the lower end of the manikins 6, the manikins or figures preferably employed being so called Teddy bears.
Upon the lowermost pathway of the mound are provided preferabl three enlarged orifices or openings 7' each in icating the point from which one of the manikins starts on its course along the pathway.
In connection with the mound and figures above described, we employ a dial 8 having a revoluble pointer or index 9 centrally pivoted thereon, the dial being provided upon its face with suitable figures, there being six such figures shown in the drawing.
The game is played as follows :When a bear starts on a path, he must follow the path to the end but where the path meets another path, the bear can take any ath that joins the path on which he has een moving. A bear may not pass another bear on the same path, and if one bear is behind another on the same path, and spins a number which would carry him in front, he can take only as many holes of his spin as will bring him to hole next to bear ahead of him, but he may leave the path on which the other bear is, at any meeting withanother path. A bear arriving at the top path, must spin a number which would exactly carry him to the cave; if he spins more, he cannot move, and no bear can ass him unless he s ins an exact number w ich will put him in t e cave; he can, however, take as many numbers of his spin as will place him next to the bear ahead.
It will be obvious that the invention is susceptible of modification in details and that What we claim as new and desire to secure by Letters Patent is:
1. In a game device of the character described, a board substantially mound shaped or conical having irregularly arranged interseating aths about its surface, and a common gon for the several paths, substantially as described.
2. In a game device of the character described, a board substantially mound shaped or conical having irregularly arranged intersecting paths about its surface, and a common goal at the apex of the board for the several paths, substantially as described.
3. In a game device of the character described, a board substantially mound shaped or conical having irregularly arranged intersecting perforated paths about its surface, and a common goal at the apex of the board for the several paths, substantially as described.
In witness whereof we have hereunto affixed our signatures in presence of two witnesses.
SAMUEL C. STEINHARDT- JOHN THORNLEY NEFF. Witnesses:
MICHAEL MARX, EVA SOFFER.
US41184208A 1908-01-20 1908-01-20 Game device. Expired - Lifetime US907421A (en)

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Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3184237A (en) * 1962-03-02 1965-05-18 Riva William Three-dimensional game board with apertures for advancing or regressing the progressof a game piece
US3658336A (en) * 1970-06-03 1972-04-25 Caroline Wilke Knapp Board game apparatus
US3792865A (en) * 1972-04-14 1974-02-19 J Credico Simulated mountain climbing board game apparatus
USD288622S (en) * 1984-11-02 1987-03-10 Arnoldus Biemans Needle threader
US5129655A (en) * 1991-02-08 1992-07-14 Breslow, Morrison, Terzian & Associates, Inc. Token moving game with spinning disrupter
US20060091605A1 (en) * 2004-08-12 2006-05-04 Mark Barthold Board game with challenges
USD887499S1 (en) * 2018-04-26 2020-06-16 Lego A/S Building element for a toy building set

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3184237A (en) * 1962-03-02 1965-05-18 Riva William Three-dimensional game board with apertures for advancing or regressing the progressof a game piece
US3658336A (en) * 1970-06-03 1972-04-25 Caroline Wilke Knapp Board game apparatus
US3792865A (en) * 1972-04-14 1974-02-19 J Credico Simulated mountain climbing board game apparatus
USD288622S (en) * 1984-11-02 1987-03-10 Arnoldus Biemans Needle threader
US5129655A (en) * 1991-02-08 1992-07-14 Breslow, Morrison, Terzian & Associates, Inc. Token moving game with spinning disrupter
US20060091605A1 (en) * 2004-08-12 2006-05-04 Mark Barthold Board game with challenges
USD887499S1 (en) * 2018-04-26 2020-06-16 Lego A/S Building element for a toy building set

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