TWM657658U - Sarcopenia prevention and treatment board game teaching aid - Google Patents
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- TWM657658U TWM657658U TW113203256U TW113203256U TWM657658U TW M657658 U TWM657658 U TW M657658U TW 113203256 U TW113203256 U TW 113203256U TW 113203256 U TW113203256 U TW 113203256U TW M657658 U TWM657658 U TW M657658U
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- 208000001076 sarcopenia Diseases 0.000 title claims abstract description 58
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Abstract
本創作係有關於一種肌少症防治桌遊教具,係主要包含有數卡牌,該數卡牌係依其內容區分有飲食、運動及避免危險因子等模組,藉此,以讓玩家於遊戲中輕鬆學習到預防肌少症的知識與觀念,並將遊戲中學習到知識與觀念融入生活中,及利用正確飲食管理與運動訓練等,以於日常生活中達到有效防治肌少症效果。This creation is about a sarcopenia prevention and treatment board game teaching aid, which mainly includes number cards. The number cards are divided into modules such as diet, exercise and avoiding risk factors according to their content. In this way, players can easily learn the knowledge and concepts of preventing sarcopenia in the game, integrate the knowledge and concepts learned in the game into their lives, and use correct diet management and exercise training to achieve effective prevention and treatment of sarcopenia in daily life.
Description
本創作係涉及紙牌遊戲技術領域,尤指一種肌少症防治桌遊教具。 This creation involves the field of card game technology, especially a kind of board game teaching aid for the prevention and treatment of sarcopenia.
按,老化、慢性病、缺乏運動及營養不良等都可能引發肌少症,且隨著生活型態改變,現代人運動量不足已為常態,使得原本在老年人及病患才會出現的肌少症,也提早出現在青壯年人身上。 According to the report, aging, chronic diseases, lack of exercise and malnutrition can all lead to sarcopenia. With the change of lifestyle, it has become normal for modern people to lack exercise, causing sarcopenia, which originally only occurred in the elderly and patients, to appear in young people earlier.
為減緩肌少症發生,專家學者係建議多補充蛋白質、維生素D及搭配適當運動等,然多數人由於缺乏有效運動訓練方式及營養管理知識,因此即使得知可透過運動配合補充營養方式來改善肌少症問題,但仍有其執行困難性,因此,若能研發與肌少症防治相關桌遊,讓人們於遊戲中輕鬆學習到防治肌少症的知識與觀念,俾可將防治肌少症方法有效落實於一般普羅大眾,而對肌少症防治工作起到莫大助益效果。 To slow down the occurrence of sarcopenia, experts and scholars recommend taking more protein, vitamin D and doing appropriate exercise. However, most people lack effective exercise training methods and nutrition management knowledge. Therefore, even if they know that they can improve sarcopenia through exercise and nutrition supplementation, it is still difficult to implement. Therefore, if a board game related to sarcopenia prevention and treatment can be developed, people can easily learn the knowledge and concepts of sarcopenia prevention and treatment in the game, so that the methods of sarcopenia prevention and treatment can be effectively implemented in the general public, which will greatly help the prevention and treatment of sarcopenia.
緣是,本創作人有鑑於現有市面上仍未有輔助玩家建立防治肌少症知識與觀念,並應用於日常生活中之桌遊教具,乃藉其多年於相關領域的製造及設計經驗和知識的輔佐,並經多方巧思研創出本創作。 The reason is that the creator has seen that there are still no board game teaching aids on the market that can help players build knowledge and concepts for preventing and treating sarcopenia and apply them in daily life. With the help of his many years of manufacturing and design experience and knowledge in related fields, and after many ingenuity, he created this creation.
本創作係有關於一種肌少症防治桌遊教具,其主要目的係為了提供一種可於遊戲中輕鬆學習到如何防治肌少症的知識與觀念,以藉由正確防治肌少症方法,有效降低罹患肌少症風險之桌遊教具。 This creation is about a board game teaching aid for the prevention and treatment of sarcopenia. Its main purpose is to provide a board game teaching aid that can easily learn the knowledge and concepts of how to prevent and treat sarcopenia in the game, so as to effectively reduce the risk of sarcopenia through the correct prevention and treatment methods.
為了達到上述實施目的,本創作人乃研擬如下肌少症防治桌遊教具,係包含:一卡牌單元,係包含有數卡牌,該卡牌係呈矩形,且形成有相對的正面及反面,又該數卡牌係依其反面標示內容區分有一飲食模組之卡牌、一運動模組之卡牌及一避免危險因子模組之卡牌;一遊戲圖紙單元,係包含有一增肌認知遊戲圖紙、一賓果遊戲圖紙、一增肌餐盤圖紙及一增肌運動圖紙,係按遊戲類型選擇將該卡牌單元中與該增肌認知遊戲圖紙、該賓果遊戲圖紙、該增肌餐盤圖紙及該增肌運動圖紙相關之該飲食模組之卡牌、該運動模組之卡牌及該避免危險因子模組之卡牌分別放置於該增肌認知遊戲圖紙、該賓果遊戲圖紙、該增肌餐盤圖紙及該增肌運動圖紙上。 In order to achieve the above implementation objectives, the present creator has developed the following sarcopenia prevention and treatment board game teaching aids, which include: a card unit, which includes a number of cards, the cards are rectangular, and have opposite front and back sides, and the number of cards are divided into a card of a diet module, a card of an exercise module, and a card of a risk factor avoidance module according to the content marked on the back side; a game drawing unit, which includes a muscle building cognitive game drawing, a bingo game drawing, and a card of a muscle building cognitive game. A game drawing, a muscle-building meal plate drawing and a muscle-building exercise drawing are selected according to the game type and the cards of the diet module, the exercise module and the avoidance of dangerous factors module in the card unit related to the muscle-building cognitive game drawing, the bingo game drawing, the muscle-building meal plate drawing and the muscle-building exercise drawing are placed on the muscle-building cognitive game drawing, the bingo game drawing, the muscle-building meal plate drawing and the muscle-building exercise drawing respectively.
如上所述之肌少症防治桌遊教具,其中,該卡牌單元其飲食模組之卡牌係於反面標示有一含高蛋白的食物名稱及其圖案與份量,以及食用該含高蛋白的食物名稱所述食物後獲得防治肌少症的分數。 In the above-mentioned sarcopenia prevention and treatment board game teaching aid, the card unit and the card of the diet module are marked on the reverse side with a name of a high-protein food and its pattern and quantity, as well as the points for preventing and treating sarcopenia obtained after eating the food mentioned in the name of the high-protein food.
如上所述之肌少症防治桌遊教具,其中,該卡牌單元其運動模組之卡牌係於反面標示有一運動名稱及其示範動作的圖案與從事該運動名稱所述動作後所訓練到之肌肉部位的文圖。 In the above-mentioned sarcopenia prevention and treatment board game teaching aid, the card unit and the sports module card have a sports name and a pattern of demonstration movements and a text and picture of the muscle parts trained after performing the movements described in the sports name on the reverse side.
如上所述之肌少症防治桌遊教具,其中,該卡牌單元其避免危險因子模組之卡牌係於反面標示有一造成肌少症之危險因子的文字說明及其圖案與該危險因子會減少防治肌少症的分數。 In the sarcopenia prevention and treatment board game teaching aids as described above, the card unit of the card module of the avoidance of risk factors has a text description and a graphic of the risk factor causing sarcopenia on the reverse side, and the risk factor will reduce the score of preventing and treating sarcopenia.
如上所述之肌少症防治桌遊教具,其中,該增肌認知遊戲圖紙上係間隔標示有一飲食、一運動及一避免危險因子的文圖,且於該飲食、該運動及該避免危險因子的文圖旁分別設有一欄位,並於該欄位畫分有縱向排列的數格子。 In the above-mentioned sarcopenia prevention and treatment board game teaching aid, the muscle-building cognitive game diagram is marked with a diet, an exercise, and a risk factor to avoid at intervals, and a column is provided next to the diet, the exercise, and the risk factor to avoid, respectively, and the column is divided into a number of grids arranged vertically.
如上所述之肌少症防治桌遊教具,其中,該賓果遊戲圖紙上係標示有呈九宮格排列的數格子。 The above-mentioned board game teaching aid for the prevention and treatment of sarcopenia, wherein the Bingo game drawing is marked with number grids arranged in a nine-square grid.
如上所述之肌少症防治桌遊教具,其中,該增肌餐盤圖紙上係設有數食物類別置放區,該數食物類別置放區係分別標示有乳品、堅果、水果、蔬菜、全穀雜糧及豆魚蛋肉之食物圖案。 As mentioned above, the sarcopenia prevention and treatment board game teaching aids, wherein the muscle-building meal plate drawing is provided with several food category placement areas, and the several food category placement areas are respectively marked with food patterns of dairy products, nuts, fruits, vegetables, whole grains, beans, fish, eggs and meat.
如上所述之肌少症防治桌遊教具,其中,該增肌運動圖紙上係於中間處標示有一人體正、反面的肌肉分布圖,且於該人體正、反面的肌肉分布圖周圍設有數格子,並於該數格子上分別標示有一運動名稱及其動作的文圖。 In the above-mentioned sarcopenia prevention and treatment board game teaching aid, the muscle-building exercise diagram has a front and back muscle distribution diagram of the human body marked in the middle, and a number of grids are set around the front and back muscle distribution diagram of the human body, and the grids are respectively marked with a sports name and a text and picture of the movement.
如上所述之肌少症防治桌遊教具,其中,該卡牌單元其數卡牌正面係標示有一人形圖案及一飲食、一運動與一避免危險因子的文圖。 In the above-mentioned sarcopenia prevention and treatment board game teaching aid, the front of the card unit has a human figure and a text image of diet, exercise and avoiding risk factors.
藉此,利用本創作之肌少症防治桌遊教具設計,即可讓玩家於遊戲中輕鬆學習到預防肌少症的知識與觀念,並將遊戲中學習到知識與觀念融入生活中,及利用正確飲食管理與運動訓練等,以於日常生活中達到有效防治肌少症效果。 In this way, by using the sarcopenia prevention and treatment board game teaching aids designed in this creation, players can easily learn the knowledge and concepts of preventing sarcopenia in the game, integrate the knowledge and concepts learned in the game into their lives, and use correct diet management and exercise training to achieve effective prevention and treatment of sarcopenia in daily life.
1:卡牌單元 1: Card unit
11:卡牌 11: Cards
111:人形圖案 111: Human figure
112:文圖 112: Text and pictures
113:答案 113:Answer
12:飲食模組 12: Diet module
121:食物名稱 121: Food name
122:圖案 122: Pattern
123:份量 123: Serving size
124:分數 124: Score
13:運動模組 13: Sports module
131:運動名稱 131:Sports name
132:圖案 132: Pattern
133:文圖 133:Text and pictures
14:避免危險因子模組 14: Avoid risk factors module
141:文字說明 141:Text description
142:圖案 142: Pattern
143:分數 143:Score
144:問答題 144: Questions and Answers
2:遊戲圖紙單元 2: Game drawing unit
21:增肌認知遊戲圖紙 21: Muscle building cognitive game drawings
211:文圖 211: Text and pictures
212:格子 212: Grid
22:賓果遊戲圖紙 22: Bingo game drawings
221:格子 221: Grid
23:增肌餐盤圖紙 23: Muscle-building meal plate diagram
231:食物類別置放區 231: Food category placement area
232:圖案 232: Pattern
24:增肌運動圖紙 24: Muscle-building exercise diagrams
241:肌肉分布圖 241: Muscle distribution map
242:格子 242: Grid
243:文圖 243:Text and pictures
3:檢核圖紙 3: Check drawings
31:檢核項目 31: Inspection items
32:記錄欄位 32: Record field
第一圖:本創作之卡牌正面正視圖 First picture: Front view of the card of this creation
第二圖:本創作之飲食模組卡牌反面正視圖 Second picture: The front view of the back of the food module card of this creation
第三圖:本創作之運動模組卡牌反面正視圖 Figure 3: Front view of the back of the sports module card of this creation
第四圖:本創作之避免危險因子模組卡牌反面正視圖 Figure 4: Front view of the reverse side of the card in the Avoid Danger Factors module of this creation
第五圖:本創作之增肌認知遊戲圖紙正視圖 Figure 5: Front view of the muscle-building cognitive game drawing of this creation
第六圖:本創作之賓果遊戲圖紙正視圖 Figure 6: Front view of the Bingo game drawing of this creation
第七圖:本創作之增肌餐盤圖紙正視圖 Figure 7: Front view of the muscle-building plate drawing of this creation
第八圖:本創作之增肌運動圖紙正視圖 Figure 8: Front view of the muscle-building exercise diagram of this creation
第九圖:本創作之增肌認知遊戲使用狀態圖 Figure 9: The usage status diagram of the muscle-building cognitive game of this creation
第十圖:本創作之賓果遊戲使用狀態圖 Figure 10: Bingo game usage status diagram of this creation
第十一圖:本創作之增肌餐盤遊戲使用狀態圖 Figure 11: Status diagram of the muscle-building plate game used in this creation
第十二圖:本創作之增肌運動遊戲使用狀態圖 Figure 12: Status diagram of the muscle-building exercise game used in this creation
第十三圖:本創作之另一實施例之避免危險因子模組卡牌正、反面正視圖 Figure 13: Front and back views of the card for avoiding dangerous factors module of another embodiment of this creation
第十四圖:本創作之檢核圖紙正視圖 Figure 14: Front view of the review drawing of this creation
而為令本創作之技術手段及其所能達成之效果,能夠有更完整且清楚的揭露,茲詳細說明如下,請一併參閱揭露之圖式及圖號: In order to make the technical means of this creation and the effects it can achieve more complete and clear disclosure, the detailed description is as follows. Please also refer to the disclosed diagrams and figure numbers:
首先,請參閱第一~八圖所示,為本創作之肌少症防治桌遊教具,係主要包含:一卡牌單元(1),係包含有數卡牌(11),該卡牌(11)係呈矩形,且形成相對的正面及反面,該數卡牌(11)的正面皆標示有一人形圖案(111)及與飲食、運動和避免危險因子等相關的文圖(112),另該數卡牌(11)係依其反面標示內容進一步區分有一飲食模組(12)、一運動模組(13)及一避免危險因子模組(14)等卡牌(11),其中請再一併參閱第二圖所示,該飲食模組(12)之卡牌(11)反面係標示有一含高蛋白的食物名稱(121)及其圖案(122)與份量(123),以及食用該含高蛋白食物名稱(121)所述食物後可獲得防治肌少症分數(124),例如核桃、46.6公克、+1,以及牛肉湯、26公克、+3等,而未註明份量(123)者則以單顆或單塊計;又請再一併參閱第三圖所示,該運動模組(13)之卡牌(11)反面係標示有一運動名稱(131)及其示範動作的圖案(132)與該從事該運動名稱(131)所述動作後可訓練到肌肉部位的文圖(133),例如水平前推可訓練胸大肌,而深蹲可訓練腹直肌與臀大肌等;另請再一 併參閱第四圖所示,該避免危險因子模組(14)之卡牌(11)反面係標示有一造成肌少症危險因子的文字說明(141)及其相關圖案(142)與該危險因子所會減少防治肌少症的分數(143),例如糖尿病、-2與高血壓、-2等;一遊戲圖紙單元(2),係依照遊戲類型包含有一增肌認知遊戲圖紙(21)、一賓果遊戲圖紙(22)、一增肌餐盤圖紙(23)及一增肌運動圖紙(24),其中請再一併參閱第五圖所示,該增肌認知遊戲圖紙(21)係於其上間隔標示有一飲食、一運動及一避免危險因子等三大增肌類別文圖(211),且於該飲食、運動及避免危險因子等三大增肌類別文圖(211)旁分別設有一欄位,並於該欄位畫分有縱向排列的數格子(212);又請再一併參閱第六圖所示,該賓果遊戲圖紙(22)係標示有呈九宮格排列的數格子(221);請再一併參閱第七圖所示,該增肌餐盤圖紙(23)係設有數食物類別置放區(231),該數食物類別置放區(231)係分別標示有乳品、堅果、水果、蔬菜、全穀雜糧及豆魚蛋肉等食物圖案(232);另請再一併參閱第八圖所示,該增肌運動圖紙(24)係於中間處標示有一人體正、反面的肌肉分布圖(241),且於該人體正、反面的肌肉分布圖(241)周圍設有數格子(242),並於該數格子(242)上分別標示有一運動名稱及其動作的文圖(243)。 First, please refer to the first to eighth figures, which are the sarcopenia prevention and treatment board game teaching aids of this invention, which mainly include: a card unit (1), which includes a number card (11), the card (11) is rectangular, and forms a front and a back side opposite to each other, and the front side of the number card (11) is marked with a human figure (111) and text and pictures (112) related to diet, exercise and avoiding risk factors. The card (11) is further divided into a diet module (12), an exercise module (13) and a risk factor avoidance module (14) according to the content on the reverse side. Please refer to the second figure. The reverse side of the card (11) of the diet module (12) is marked with a high-protein food name (121) and its pattern (122) and the amount ( 123), and the points (124) for preventing and treating sarcopenia can be obtained by consuming the food mentioned in the name of the high-protein food (121), such as walnuts, 46.6 grams, +1, and beef soup, 26 grams, +3, etc., and those without the amount (123) are calculated as a single piece or a single block; please also refer to the third figure, the back of the card (11) of the exercise module (13) is marked with A sport name (131) and a pattern (132) of a demonstration movement and a text (133) of the muscle parts that can be trained after performing the movement described in the sport name (131), such as horizontal forward push can train the pectoralis major muscle, and deep squat can train the rectus abdominis and gluteus maximus, etc.; please also refer to the fourth figure, the back of the card (11) of the avoidance risk factor module (14) is marked with a A text description (141) of a sarcopenia risk factor and its related graphics (142) and the points (143) that the risk factor will reduce in preventing and treating sarcopenia, such as diabetes, -2 and hypertension, -2, etc.; a game drawing unit (2), which includes a muscle-building cognitive game drawing (21), a bingo game drawing (22), a muscle-building meal plate drawing (23) and a muscle-building game drawing (24) according to the game type. The muscle-building cognitive game diagram (21) is marked with three muscle-building categories (211) of diet, exercise and avoiding risk factors at intervals, and a column is provided next to each of the three muscle-building categories (211), and a number grid ( 212); please also refer to the sixth figure, the bingo game drawing (22) is marked with a number of grids (221) arranged in a nine-square grid; please also refer to the seventh figure, the muscle-building meal plate drawing (23) is provided with a number of food category placement areas (231), and the number of food category placement areas (231) are marked with dairy products, nuts, fruits, vegetables, whole grains, beans, fish, eggs and meat. and other food patterns (232); please also refer to the eighth figure, the muscle-building exercise diagram (24) is marked with a muscle distribution diagram (241) on the front and back of the human body in the middle, and a number of grids (242) are set around the muscle distribution diagram (241) on the front and back of the human body, and the number of grids (242) are marked with a sports name and a text and picture of the action (243) respectively.
據此,當進行增肌認知遊戲時,請一併參閱第九圖所示,係可以4~6人為一組,全部玩家共用一卡牌單元(1)之卡牌(11),另每一玩家各分配有一增肌認知遊戲圖紙(21),先將數卡牌(11)反面朝上放置於桌上,另將其餘卡牌(11)堆放在一邊,接著以猜拳等方式決定取牌順序,每人係依序選走一張放置於桌上的卡牌(11),再從成堆的卡牌(11)中抽出任一張卡牌(11)補上空位,隨之玩家係按照其所選取卡牌(11)反面所示飲食、運動及避免危險因子內容,將其放置於增肌認知遊戲圖紙(21)之飲食、運動及避免危險因子之對應欄位的格子(212)中,當將一卡牌單元(1)之卡牌(11)全部抽完後,再觀看哪位玩家先將飲食、運動及避免危險因子其任一欄位格子(212)排滿或所排卡牌(11)數量最多者,則為該局遊戲的贏家。 Accordingly, when playing the muscle-building cognitive game, please refer to the ninth figure, which shows that 4 to 6 people can form a group, and all players share a card (11) of a card unit (1). In addition, each player is assigned a muscle-building cognitive game drawing (21). First, the number card (11) is placed face up on the table, and the remaining cards (11) are piled on one side. Then, the order of taking cards is determined by a method such as rock-paper-scissors. Each person selects a card (11) placed on the table in order, and then draws any card (21) from the pile of cards (11). 11) Fill in the empty space, and then the player places the selected card (11) in the corresponding grid (212) of the diet, exercise and avoidance of dangerous factors in the muscle building cognitive game drawing (21) according to the content of the diet, exercise and avoidance of dangerous factors on the back. When all the cards (11) of a card unit (1) are drawn, see which player fills up any grid (212) of the diet, exercise and avoidance of dangerous factors first or has the largest number of cards (11), and then the winner of the game will be.
再者,當進行增肌賓果遊戲時,請一併參閱第十圖所示,係可以4~6人為一組,乃將卡牌單元(1)中反面標示有分數(124)、(143)之卡牌(11)取出,隨之將該反面標示有分數(124)、(143)之卡牌(11)平均分發給每位玩家,再以猜拳等方式決定順序,玩家係依序將其卡牌(11)放置於各自的賓果遊戲圖紙(22)呈九宮格排列的格子(221)中,若有分數(124)、(143)相同之卡牌(11)於九宮格中連成一線,則完成一次賓果,最後再視哪位玩家賓果數最多,即為該局遊戲的贏家。 Furthermore, when playing the muscle-building Bingo game, please refer to the tenth figure. A group of 4 to 6 people can form a group. The card (11) with the score (124) and (143) on the back is taken out from the card unit (1). The card (11) with the score (124) and (143) on the back is then evenly distributed to each player. The order is then determined by a method such as rock-paper-scissors. The players place their cards (11) in order in the grids (221) arranged in a nine-square grid on their respective Bingo game drawings (22). If the cards (11) with the same score (124) and (143) are connected in a line in the nine-square grid, a Bingo game is completed. Finally, the player with the most Bingo numbers is the winner of the game.
又當進行增肌餐盤遊戲時,係可以4~6人為一組,請一併參閱第十一圖所示,先發給每位玩家一飲食模組(12)的卡牌(11),以及一增肌餐盤圖紙(23),玩家先從其飲食模組(12)的卡牌(11)中挑選出其一餐想吃之食物名稱(121)的卡牌(11),再將所挑選出的卡牌(11)依其食物類別放置於各自的該餐盤圖紙(2)對應之食物類別置放區(231)中,如果符合每天早晚一杯奶、每餐水果拳頭大、堅果種子一茶匙、每餐水果拳頭大、菜比水果多一點、全穀雜量跟蔬菜一樣多及豆魚蛋肉一掌心之最佳比例者,就是該局遊戲的贏家。另該增肌餐盤遊戲亦可協助玩家進行一日飲食規劃,玩家可於飲食模組(12)的卡牌(11)中挑選出其早餐、午餐及晚餐分別想吃的食物名稱(121)的卡牌(11),再依據該早餐、午餐及晚餐選擇之卡牌(11)上標示的食物類別,將該卡牌(11)對應放置於該增肌餐盤圖紙(23)其食物類別置放區(231)中,於此,即可清楚得知玩家規劃的一日飲食其營養成分是否均衡,以及是否有攝取到足夠蛋白質。 When playing the muscle-building plate game, 4 to 6 people can form a team. Please refer to Figure 11. First, each player is given a card (11) of a diet module (12) and a muscle-building plate drawing (23). The player first selects a card (11) with the name of the food (121) that he wants to eat from the card (11) of his diet module (12), and then places the selected card (11) in the corresponding food category placement area (231) of his respective plate drawing (2) according to its food category. If the player meets the best ratio of a cup of milk every morning and evening, a fist-sized fruit at each meal, a teaspoon of nuts and seeds, a fist-sized fruit at each meal, a little more vegetables than fruit, the same amount of whole grains as vegetables, and beans, fish, eggs and meat as much as the palm of a hand, he is the winner of the game. In addition, the muscle-building meal plate game can also help players plan their daily diet. Players can select cards (11) with the names of the foods (121) they want to eat for breakfast, lunch and dinner respectively from the cards (11) in the diet module (12), and then place the cards (11) in the food category placement area (231) of the muscle-building meal plate drawing (23) according to the food categories marked on the breakfast, lunch and dinner selection cards (11). In this way, it can be clearly known whether the nutrients in the daily diet planned by the player are balanced and whether sufficient protein is consumed.
另當進行增肌運動遊戲時,請一併參閱第十二圖所示,係可以4~6人為一組,全部玩家共用一增肌運動圖紙(24),再依該增肌運動圖紙(24)其格子(242)標示的運動名稱將卡牌單元(1)其運動模組(13)中標示有相同運動名稱(131)之卡牌(11)放置於對應的格子(242)處,接著以猜拳等方式決定順序,隨之玩家係輪流擲骰子,所擲出點數即為其行走步數,每一點數可行進一格子(242),當玩家行走到所擲點數的格子(242)時,則按照該格子(242)上放置卡牌(11)所標示的運動 名稱(131)及其圖案(132)所示範動作進行相同的運動,若玩家完成該運動即可將該格子(242)上放置的卡牌(11)取走,依此,看哪位玩家率先完成上肢、下肢、背部、胸部、腰腹、臀部等六大肌肉群的運動,則為該局遊戲贏家。 When playing the muscle-building exercise game, please refer to FIG. 12. A group of 4 to 6 players can be formed. All players share a muscle-building exercise diagram (24). Then, according to the exercise name indicated in the grid (242) of the muscle-building exercise diagram (24), the card (11) marked with the same exercise name (131) in the exercise module (13) of the card unit (1) is placed in the corresponding grid (242). Then, the order is determined by a method such as rock-paper-scissors. Then, the players take turns to roll the dice, and the number of points rolled is the number of steps they have walked. Each point can move one grid (242). When the player walks to the grid (242) with the number of points thrown, he/she shall perform the same movement as indicated by the movement name (131) and the pattern (132) indicated by the card (11) placed on the grid (242). If the player completes the movement, he/she can take away the card (11) placed on the grid (242). In this way, the player who completes the movement of the six major muscle groups, namely the upper limbs, lower limbs, back, chest, waist and abdomen, and buttocks, first will be the winner of the game.
藉此,利用本創作之桌遊教具設計,即可讓玩家於遊戲中潛移默化地學習到防治肌少症的知識與觀念,進而將防治肌少症的知識與觀念運用於日常生活中,以正確有效地落實肌少症防治工作,另以遊戲介入教學方式不僅能激活學習動力、提高學習興趣,亦能強化練習效果,讓玩家於遊戲中輕鬆學習到如何於飲食中攝取到充足蛋白質,以利用正確飲食控制達到有效降低肌少症的風險,另也可讓玩家於遊戲中學習到能有效降低肌少症的運動訓練方法,並於遊戲過程中實際進行運動訓練行為,以提高其肌肉強度及肌耐力,並藉著遊戲中與其他玩家的互動,達到彼此鼓勵、減少孤寂感效果,以提高防治肌少症工作的持續性。再者,本創作之各卡牌係採用明亮豐富色彩及符合文字內容的圖案,於此,不僅能讓玩家經圖案聯想到更加深入情境,還可獲得視覺感官上享受,另本創作之卡牌其文字、圖案等都特別放大,以利各年齡層的玩家友善拿取及遊玩,讓玩家從圖案直接聯想到相關知識觀念與動作等,以於寓教於樂中讓玩家對防治肌少症知識、行為及態度等都可獲得顯著提升效果。 In this way, using the board game teaching aids designed in this creation, players can subtly learn the knowledge and concepts of preventing and treating sarcopenia in the game, and then apply the knowledge and concepts of preventing and treating sarcopenia in daily life to correctly and effectively implement the prevention and treatment of sarcopenia. In addition, using games to intervene in teaching methods can not only activate learning motivation and increase learning interest, but also enhance the practice effect, allowing players to easily learn how to eat in the game. Players can get enough protein in the game and use correct diet control to effectively reduce the risk of sarcopenia. Players can also learn exercise training methods that can effectively reduce sarcopenia in the game, and actually perform exercise training behaviors during the game to improve their muscle strength and endurance. Through interaction with other players in the game, they can encourage each other and reduce loneliness, thereby improving the sustainability of the work of preventing and treating sarcopenia. Furthermore, the cards in this creation use bright and rich colors and patterns that match the text content. In this way, not only can the players associate the patterns with a deeper understanding of the situation, but they can also enjoy the visual senses. In addition, the text and patterns of the cards in this creation are specially enlarged to facilitate players of all ages to pick up and play in a friendly manner, allowing players to directly associate the patterns with related knowledge, concepts and actions, etc., so that players can significantly improve their knowledge, behavior and attitude towards the prevention and treatment of sarcopenia in an entertaining and educational way.
前述之實施例或圖式並非限定本創作之實施態樣,請一併參閱第十三圖所示,本創作係設計有另一避免危險因子模組(14)的卡牌(11),乃於該避免危險因子模組(14)其卡牌(11)反面標示有是否會造成肌少症因素的問答題(144),例如抽菸及酗酒是肌少症危險因子、肌少症與骨質疏鬆症無關,另於該避免危險因子模組(14)其卡牌(11)正面係標示有正確答案(113),藉此,玩家即可於遊戲中進一步瞭解哪些因素會造成肌少症而提早注意。另請一併參閱第十四圖所示,本創作又設計有一檢核圖紙(3),而於該檢核圖紙(3)上標示有三餐攝取足夠高蛋白飲食、不久坐及上下肢肌力有無減弱等檢核項目(31),以及一週七天是 否每天都有落實肌少症防治作業的記錄欄位(32)等,依此以進一步提高玩家對肌少症防治作業的落實與持續效果。於此,凡所屬技術領域中具有通常知識者所為之適當變化或修飾,皆應視為不脫離本創作之專利範疇。 The aforementioned embodiments or diagrams do not limit the implementation of the present invention. Please refer to FIG. 13 for details. The present invention is designed with another card (11) of the risk factor avoidance module (14). The back of the card (11) of the risk factor avoidance module (14) is marked with a question (144) about whether the factors that cause sarcopenia are present. For example, smoking and alcoholism are risk factors for sarcopenia, and sarcopenia is not related to osteoporosis. In addition, the front of the card (11) of the risk factor avoidance module (14) is marked with the correct answer (113). In this way, players can further understand which factors will cause sarcopenia in the game and pay attention to them in advance. Please also refer to Figure 14. This creation is also designed with a check drawing (3), and the check drawing (3) includes check items such as whether the three meals are full of high-protein food, not sitting for a long time, and whether the upper and lower limb muscle strength is weakened (31), as well as a record field for whether the sarcopenia prevention and treatment work is implemented every day of the week (32), etc., so as to further improve the players' implementation and sustained effect of the sarcopenia prevention and treatment work. Here, any appropriate changes or modifications made by those with ordinary knowledge in the relevant technical field should be regarded as not deviating from the patent scope of this creation.
綜上所述,本創作之實施例確能達到所預期功效,又其所揭露之具體構造,不僅未曾見諸於同類產品中,亦未曾公開於申請前,誠已完全符合專利法之規定與要求,爰依法提出新型專利之申請,懇請惠予審查,並賜准專利,則實感德便。 In summary, the implementation examples of this invention can indeed achieve the expected effects, and the specific structure disclosed has not only never been seen in similar products, but has also not been disclosed before the application. It fully complies with the provisions and requirements of the Patent Law. Therefore, we have filed an application for a new patent in accordance with the law and sincerely request your review and approval of the patent. I would really appreciate the convenience.
1:卡牌單元 1: Card unit
11:卡牌 11: Cards
21:增肌認知遊戲圖紙 21: Muscle building cognitive game drawings
211:文圖 211: Text and pictures
212:格子 212: Grid
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