TWM594490U - Tabletop game device - Google Patents
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- TWM594490U TWM594490U TW109201768U TW109201768U TWM594490U TW M594490 U TWM594490 U TW M594490U TW 109201768 U TW109201768 U TW 109201768U TW 109201768 U TW109201768 U TW 109201768U TW M594490 U TWM594490 U TW M594490U
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Abstract
一種桌上遊戲裝置,用以解決習知桌上遊戲的道具繁多且規則複雜等問題。係包含:一棋盤,具有數個棋位分佈於該棋盤之一平面上,各該棋位與複數個其他棋位鄰接;數個卡片,該數個卡片分別放置於該棋盤的該數個棋位上,各該卡片具有一卡背及一資源部,該卡背及該資源部分別位於該卡片的正反兩面;及數個棋子,該數個棋子分別位於放置該卡片的該數個棋位上。A table game device is used to solve the problems of a large number of props and complicated rules in conventional table games. The system includes: a chess board with a plurality of chess positions distributed on a plane of the chess board, each of the chess positions is adjacent to a plurality of other chess positions; a plurality of cards, the plurality of cards are respectively placed on the chess pieces of the chess board Each card has a card back and a resource section, the card back and the resource section are respectively located on the front and back sides of the card; and a number of chess pieces, the number of chess pieces are respectively located in the number of chess on which the card is placed Position.
Description
本創作係關於一種休閒娛樂用品,尤其是一種透過競爭過程增進人際關係及訓練空間規劃能力的桌上遊戲裝置。This creation is about a leisure and entertainment product, especially a table game device that improves interpersonal relationship and training space planning ability through the competition process.
習知的桌上遊戲(Tabletop Game)係指不插電、可以在桌面或平台上進行的遊戲,桌上遊戲具有即時性及便利性,係可以不受場地限制或天氣影響而能夠帶來歡樂。進行遊戲的過程中,可以使家人朋友面對面的交流同樂而提升人與人之間的互動關係,還可以透過不同主題的桌上遊戲學習新知識,或培養記憶、專注、邏輯及策略等認知能力,玩桌上遊戲可以達到寓教於樂的效果。The traditional tabletop game refers to a game that can be played on the desktop or platform without plugging in. The tabletop game is instant and convenient, and it can bring joy without being restricted by the venue or the weather. . In the process of playing games, family and friends can have face-to-face communication and fun and enhance the interaction between people. They can also learn new knowledge through table games on different topics, or cultivate memory, concentration, logic and strategy. Ability to play table games can achieve the effect of edutainment.
一般習知的桌上遊戲裝置,通常包含大量的遊戲配件、繁瑣的遊戲規則及冗長的遊戲過程,容易使玩家缺乏學習意願且無法持續遊玩;另外,在遊戲過程中,各玩家對於遊戲機制的理解程度及遊戲經驗,造成新舊玩家之間存在明顯的勝負優劣勢,進而降低新玩家參與遊戲的意願。因此,習知的桌上遊戲由於玩家的接受度低且難以推廣,而失去娛樂與交流的功能。Commonly known table game devices usually contain a large number of game accessories, cumbersome game rules and a lengthy game process, which is easy to make players lack the willingness to learn and can not continue to play; in addition, during the game process, each player The degree of understanding and the game experience cause obvious advantages and disadvantages between the new and old players, which in turn reduces the willingness of new players to participate in the game. Therefore, the conventional table games lose their functions of entertainment and communication due to the low acceptance of players and the difficulty of promotion.
有鑑於此,習知的桌上遊戲裝置確實仍有加以改善之必要。In view of this, the conventional table game devices still need to be improved.
為解決上述問題,本創作的目的是提供一種桌上遊戲裝置,係使用簡單道具進行快速的遊戲流程,可以增加玩家的接受度及遊玩意願。In order to solve the above problems, the purpose of this creation is to provide a table game device, which uses a simple prop to perform a fast game process, which can increase the player's acceptance and willingness to play.
本創作的次一目的是提供一種桌上遊戲裝置,透過佈局及移動路徑規劃的遊戲過程,可以訓練玩家的空間規劃能力。The next purpose of this creation is to provide a table game device that can train players' spatial planning capabilities through the game process of layout and path planning.
本創作的又一目的是提供一種桌上遊戲裝置,在遊戲中進行探索並得到隨機的結果,可以提高遊戲的趣味性。Another purpose of this creation is to provide a tabletop game device that explores in the game and obtains random results, which can improve the fun of the game.
本創作全文所記載的元件及構件使用「一」或「一個」之量詞,僅是為了方便使用且提供本創作範圍的通常意義;於本創作中應被解讀為包括一個或至少一個,且單一的概念也包括複數的情況,除非其明顯意指其他意思。The use of the quantifier "a" or "one" in the elements and components described in the full text of this creation is only for convenience and provides the usual meaning of the scope of this creation; in this creation, it should be interpreted as including one or at least one, and single The concept of also includes the plural case unless it clearly means something else.
本創作的桌上遊戲裝置,包含:一棋盤,具有數個棋位分佈於該棋盤之一平面上,各該棋位與複數個其他棋位鄰接;數個卡片,該數個卡片分別放置於該棋盤的該數個棋位上,各該卡片具有一卡背及一資源部,該卡背及該資源部分別位於該卡片的正反兩面;及數個棋子,該數個棋子分別位於放置該卡片的該數個棋位上。The table game device created by the author includes: a chess board with a plurality of chess positions distributed on a plane of the chess board, each of the chess positions is adjacent to a plurality of other chess positions; a plurality of cards, the plurality of cards are placed in On the chessboards of the chessboard, each card has a card back and a resource section, the card back and the resource section are respectively located on the front and back sides of the card; and a number of chess pieces, the number of chess pieces are placed respectively The number of positions on the card.
據此,本創作的桌上遊戲裝置,藉由輪流操控該棋子在該棋盤上走位及奪取該卡片的過程,玩家可以進行佔地盤及搶資源的競爭遊戲,達到娛樂與交流的功能,還可以訓練空間規劃能力,又,玩遊戲僅需要準備棋盤、棋子及卡片,而且遊戲過程直覺而簡單,係可以提升玩家的接受度及遊玩意願。According to this, the table game device created by the player can take turns to control the chess pieces to move on the chess board and seize the cards, players can compete in the game of land occupation and resource grabbing to achieve the function of entertainment and communication. You can train your space planning skills. In addition, you only need to prepare chessboards, pieces, and cards to play the game. The game process is intuitive and simple, which can increase the player's acceptance and willingness to play.
其中,該棋盤由數條直線交錯於該平面,該數個棋位是該數條直線所圍繞的數個格子。如此,該數個棋位係可以成行列分佈,係具有引導、限制棋子移動路徑及容易排列卡片的功效。Wherein, the chess board is staggered by several straight lines on the plane, and the chess positions are the lattices surrounded by the straight lines. In this way, the several chess positions can be distributed in rows and columns, which has the functions of guiding and restricting the movement path of the chess pieces and arranging the cards easily.
其中,該棋盤由數條直線交錯於該平面,該數個棋位是該數條直線的數個交叉點。如此,直線相連該數個棋位係可以供棋子沿線移動,係具有引導、限制棋子移動路徑的功效。Wherein, the chess board is staggered by several straight lines on the plane, and the chess positions are the intersection points of the straight lines. In this way, the several chess positions connected in a straight line can be used to move the chess pieces along the line, which has the effect of guiding and restricting the movement path of the chess pieces.
其中,各該棋子係沿該棋盤之該數條直線的延伸方向移動。如此,係可以限制棋子的移動路徑並防止棋子在一次移動中跨越兩個棋位,係具有降低遊戲複雜度的功效。Wherein, each of the pieces moves along the extending direction of the straight lines on the board. In this way, the system can limit the movement path of the chess pieces and prevent the chess pieces from crossing two chess positions in one movement, and the system has the effect of reducing the complexity of the game.
其中,該數個卡片的數量不大於該數個棋位的數量。如此,該數個卡片可以隨意分佈於該棋盤上,係具有提升遊戲的隨機性及趣味性的功效。The number of the cards is not greater than the number of chess positions. In this way, the several cards can be randomly distributed on the chessboard, which has the effect of enhancing the randomness and fun of the game.
其中,該數個卡片之卡背為相同的圖案及顏色。如此,將該數個卡片以卡背朝上覆蓋係可以隱藏卡片上的資訊,係具有增加探索過程之樂趣的功效。Among them, the backs of the cards are the same pattern and color. In this way, covering the several cards with the card back facing up can hide the information on the card, which has the effect of increasing the fun of the exploration process.
其中,該數個卡片之資源部包括文字或圖案,由該文字或圖案表現各種影響遊戲過程的資源。如此,玩家可以快速理解卡片在遊戲中的用途,係具有提升遊戲進行流暢度的功效。Among them, the resource part of the plurality of cards includes characters or patterns, and the characters or patterns represent various resources that affect the game process. In this way, players can quickly understand the use of cards in the game, which has the effect of improving the smoothness of the game.
為讓本創作之上述及其他目的、特徵及優點能更明顯易懂,下文特舉本創作之較佳實施例,並配合所附圖式,作詳細說明如下:In order to make the above-mentioned and other purposes, features and advantages of this creation more obvious and understandable, the preferred embodiments of this creation are specifically described below, and in conjunction with the attached drawings, detailed descriptions are as follows:
請參照第1圖所示,其係本創作桌上遊戲裝置的較佳實施例,係包含一棋盤1、數個卡片2及數個棋子3,該數個卡片2攤開平放於該棋盤1上,該數個棋子3分別在該棋盤1上的該數個卡片2之間移動。Please refer to FIG. 1, which is a preferred embodiment of the creative table game device, which includes a
該棋盤1具有數個棋位11分佈於該棋盤1之一平面上,各該棋位11與複數個其他棋位11鄰接,使從任一該棋位11出發皆能夠途經其他棋位11到達該棋盤1上的任意棋位11,該棋盤1可以由數條直線交錯於該平面,使該數個棋位11可以是該數條直線所圍繞的數個格子,或者可以是該數條直線的數個交叉點。在本實施例中,該棋盤1之數個棋位11係由垂直交錯的數條直線劃分出四邊形且縱橫排列的數個格子。The
該數個卡片2分別放置於該棋盤1的該數個棋位11上,該數個卡片2的數量較佳不大於該數個棋位11的數量,使該棋盤1上可以形成數個未放置該卡片2的棋位11,而放置該卡片2的數個棋位11較佳集中於該棋盤1的中央區塊。各該卡片2具有一卡背21及一資源部22,該卡背21及該資源部22分別位於該卡片2的正反兩面,該數個卡片2之卡背21較佳為相同的圖案及顏色,使該數個卡片2以該資源部22朝下覆蓋時,能夠隱藏該資源部22的資訊內容且無法透過該數個相同的卡背21進行分辨;該數個卡片2之資源部22較佳以容易理解的文字或圖案表現各種功能,例如:獲得分數、輔助道具及妨礙道具等影響遊戲過程的資源。The plurality of
該數個棋子3可以佔據該棋盤1之該數個棋位11,並移動於該數個棋位11之間,且各該棋子3係沿該棋盤1之該數條直線的延伸方向移動,例如:在方形網格棋盤上,各該棋子3僅能夠往上、下、左、右四個垂直方向移動,而無法往斜方向移動,以及,各該棋子3亦無法移動至其他棋子3所佔據的棋位11。在本實施例中,該數個棋子3的起始位置分別位於放置該卡片2的任意數個棋位11上,而移動各該棋子3時僅能夠選擇鄰近且放置該卡片2的棋位11,因此,各該棋子3選擇起始位置時,不能夠封鎖其他棋子3唯一的移動路徑。The
請參照第1至3圖所示,其係本創作較佳實施例的遊戲情形,首先,如第1圖所示,將該數個卡片2逐一放置於該棋盤1的該數個棋位11上,並使該數個卡片2以該資源部22朝下覆蓋,由數個玩家各自選擇一棋子3(3a、3b、3c),並將該棋子3(3a、3b、3c)放置於選定的起始位置。Please refer to Figures 1 to 3, which is the game situation of this preferred embodiment. First, as shown in Figure 1, the
在遊戲進行中,如第2及3圖所示,由該數個玩家輪流移動各自的棋子3(3a、3b、3c)一次,並將該棋子3(3a、3b、3c)原本佔據的棋位11上的卡片2翻開,以揭示該卡片2之該資源部22的資訊內容讓所有玩家知道,並由翻開該卡片2的玩家獲得該卡片2,在本實施例中,該數個卡片2之資源部22的圖文內容包括:代表分數的魚、奪取其他玩家魚的釣竿、增加棋子2移動路徑的浮冰,或移動至任意棋位的漁船等功能,各該玩家可以透過該資源部22的各種功能獲得分數或使用道具,使各自的棋子3盡可能在該棋盤1上移動,並翻開及收集該數個卡片2。During the game, as shown in Figures 2 and 3, the players move their respective pieces 3 (3a, 3b, 3c) once in turn, and the pieces originally occupied by the pieces 3 (3a, 3b, 3c) The
當該棋盤1上剩餘的該數個卡片2分佈在不相鄰接的該數個棋位11上時,係導致各該棋子3(3a、3b、3c)無法再移動至未相鄰接的該數個卡片2,則遊戲結束並由得分最高的玩家獲勝。When the
綜上所述,本創作的桌上遊戲裝置,藉由輪流操控該棋子在該棋盤上走位及奪取該卡片的過程,玩家可以進行佔地盤及搶資源的競爭遊戲,達到娛樂與交流的功能,且還可以訓練空間規劃能力,又,玩遊戲僅需要準備棋盤、棋子及卡片,而且沒有繁瑣的遊戲規則,係可以提升玩家的接受度及遊玩意願。In summary, the table game device of this creation, by alternately controlling the process of the chess pieces walking on the chess board and taking the cards, players can play a competitive game of occupying the land and grabbing resources to achieve the function of entertainment and communication And can also train the ability of space planning. Moreover, playing games only requires the preparation of chessboards, pieces and cards, and there are no cumbersome rules of the game, which can increase the player's acceptance and willingness to play.
雖然本創作已利用上述較佳實施例揭示,然其並非用以限定本創作,任何熟習此技藝者在不脫離本創作之精神和範圍之內,相對上述實施例進行各種更動與修改仍屬本創作所保護之技術範疇,因此本創作之保護範圍當視後附之申請專利範圍所界定者為準。Although this creation has been disclosed using the above preferred embodiments, it is not intended to limit this creation. Anyone who is familiar with this art will still make changes and modifications to the above embodiments without departing from the spirit and scope of this creation. The scope of technology protected by the creation, so the scope of protection of this creation shall be deemed as defined by the scope of the attached patent application.
1:棋盤
11:棋位
2:卡片
21:卡背
22:資源部
3,3a,3b,3c:棋子1: chess board
11: chess position
2: card
21: card back
22:
[第1圖] 本創作較佳實施例的遊戲佈置圖。 [第2圖] 本創作較佳實施例的遊戲移動棋子情形。 [第3圖] 本創作較佳實施例的遊戲翻開卡片情形。 [Figure 1] A game layout diagram of the preferred embodiment of this creation. [Figure 2] This game creates a mobile chess piece in the preferred embodiment. [Figure 3] The game of the preferred embodiment of the present invention opens the card.
1:棋盤 1: chess board
11:棋位 11: chess position
2:卡片 2: card
21:卡背 21: card back
22:資源部 22: Resources Department
3:棋子 3: chess pieces
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