TWM329465U - Gaming machine with ability to play advertisement - Google Patents

Gaming machine with ability to play advertisement Download PDF

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Publication number
TWM329465U
TWM329465U TW96212416U TW96212416U TWM329465U TW M329465 U TWM329465 U TW M329465U TW 96212416 U TW96212416 U TW 96212416U TW 96212416 U TW96212416 U TW 96212416U TW M329465 U TWM329465 U TW M329465U
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TW
Taiwan
Prior art keywords
memory
game
microprocessor
main body
display
Prior art date
Application number
TW96212416U
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Chinese (zh)
Inventor
Hung-Ju Lin
Original Assignee
Leisure Machinery Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Leisure Machinery Co Ltd filed Critical Leisure Machinery Co Ltd
Priority to TW96212416U priority Critical patent/TWM329465U/en
Publication of TWM329465U publication Critical patent/TWM329465U/en

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Description

M329465 八、新型說明: 【新型所屬之技術領域】 本創作係一種可播放廣告之遊戲機,尤指一種遊 戲機於遊戲未進行時,可穿插播放廣告影片者。 【先前技術】 • 按,一般傳統之遊戲機,其係設有一主體,該主體中 設置有一微處理器(MCU)及一記憶體,其中,該微處 理器與該記憶體電氣連接,該微處理器並分別與主體 上之顯示器、輸入裝置相連接,該輸入裝置可為按鍵、 拳擊桿或搖桿…等,該記憶體中並設定有遊戲軟體; 俾進行遊戲時,微處理器可根據輸入裝置之輸入指 令,執行記憶體中之遊戲軟體,並將該遊戲軟體傳送 至顯示器上顯示出來,令使用者可透過輸入裝置操控 遊戲軟體之各種動作,而達到玩電動玩具之娛樂效果。 I 惟,该習用遊戲機未有人玩時,其顯示器僅連續重 •複播放遊戲軟體設定之畫面或桌面,非常單調且耗費 電力’愛無任何效益。 【新型内容】 創作人有鑑於如述先前技術之缺點,乃依其從事 各種遊戲機之製造經驗和技術累積,針對上述缺失悉 心研究各種解決的方&,在經過不斷的研冑、實驗與 改良後’終於開發設計出本創作之一種全新可播放^ 告之遊戲機之創作,以期能摒除先前技術所產生之缺 4 M329465 失 機 本創作之目的,係提供一種可播放廣告之遊戲 以令於遊戲未進行時,可穿插齡廣告影片。 才艮據上述之目的,本創作之遊戲機,係設有一主 體’该主體中汉置有-微處理器(MCU)及-記憶體, 二中4微處理器與該記憶體電氣連接,該微處理器 :分別與主體上,顯示器、輸入裝置相連接,該輸入 、置可為拳擊#等’該記憶體中並設S有遊戲軟體以 _廣">片;俾進行遊戲時,微處理器可根 ί輸入裝置之輸人指令,執行記憶射之遊戲軟體, =該遊戲軟體傳送至顯示器上顯示出來,令使用者 =、過輸人裝置操控遊戲軟體之各種動作,·當遊戲未 時’該微處理器可根據遊戲終止之訊號,讀取 t體中之廣^^片,藉由顯示11將該廣告影片播放 “如此達成於遊戲未進行時,可穿插播放廣 片之目的。 ,便#審查委員能對本創作之目的、形狀、構造 力效,做更進一步之認識與瞭解,兹舉 貫施例配合圖式,詳細說明如下·· 【實施方式】 閱第乃有關一種「可播放廣告之遊戲機」,請參 ==,本創作之遊戲機,其係設有-主體 s亥主體11中設置有一微處理器12(腳)及-記憶 5 M329465 體13,其中,該微處理器12與該記憶體丨3電氣連接, 令微處理器12可自記憶體13中讀取資料,或將執行之 資料存入記憶體13中;該主體u上並分別設置有一顯 示器14(例如:陰極射像管(CRT)顯示幕或液晶(LCD )顯不幕等)及一輸入裝置15 (在本創作中,該輸入 裝置15可為拳擊桿151···等),該微處理器12則分別再 與主體11上之顯示器14、輸入裝置15相連接;該記憶 體中設定有遊戲軟體以及至少一種廣告影片。M329465 VIII. New Description: [New Technology Field] This creation is a game machine that can play advertisements, especially a game player that can play interspersed advertisements when the game is not in progress. [Prior Art] • A conventional game machine is provided with a main body in which a microprocessor (MCU) and a memory are disposed, wherein the microprocessor is electrically connected to the memory, the micro The processor is respectively connected to the display and the input device on the main body, and the input device can be a button, a boxing club or a rocker, etc., and the game software is set in the memory; The input instruction of the input device executes the game software in the memory, and the game software is transmitted to the display for display, so that the user can control various actions of the game software through the input device to achieve the entertainment effect of playing the electric toy. I. However, when the game console is not played by anyone, its display only continuously replays the game software settings screen or desktop, which is very monotonous and consumes power. [New content] In view of the shortcomings of the prior art, the creator is engaged in the production experience and technology accumulation of various game machines, and has been studying and solving various solutions for the above-mentioned problems. After continuous research, experiment and improvement After the 'final development and design of this creation of a new playable game machine, in order to eliminate the lack of prior art 4 M329465 lost the purpose of this creation, is to provide a game that can play advertising to make When the game is not in progress, you can wear an age-adjusted commercial. According to the above purpose, the game machine of the present invention is provided with a main body 'the main body of the Chinese-owned microprocessor (MCU) and the memory, and the second microprocessor 4 is electrically connected to the memory. Microprocessor: respectively connected to the main body, the display and the input device, and the input and the setting can be boxing#, etc., in the memory, S has a game software to _guang"> The microprocessor can input the input instruction of the device, execute the memory software of the memory, = the game software is transmitted to the display, and the user =, the input device controls the various actions of the game software, · when the game From time to time, the microprocessor can read the wide film in the t body according to the signal of the game termination, and play the advertisement movie by displaying 11. "This is achieved when the game is not in progress, and the purpose of playing the wide film can be interspersed. The review committee can make a further understanding and understanding of the purpose, shape and construction effect of this creation, and the following examples are combined with the schema, which are described in detail below. [Embodiment] Reading is a kind of " Playable Please inform the game machine, please refer to ==, the game machine of the present invention is provided with a microprocessor 12 (foot) and a memory 5 M329465 body 13 in which the body is disposed. The device 12 is electrically connected to the memory port 3, so that the microprocessor 12 can read data from the memory 13 or store the executed data into the memory 13. The main body u is separately provided with a display 14 (for example, : a cathode cathode image tube (CRT) display screen or liquid crystal (LCD), and an input device 15 (in the present creation, the input device 15 may be a boxing rod 151, etc.), the microprocessor 12 is further connected to the display 14 and the input device 15 on the main body 11, and the game software and at least one commercial movie are set in the memory.

藉上述構件之組成,當進行遊戲時,微處理器12 可根據輸入裝置15之輸入指令,執行記憶體13中之遊 戲軟體,並將該遊戲軟體傳送至顯示器14上顯示出來 ,令使用者可透過輸入裝置15操控遊戲軟體之各種動 作,達到玩電動玩具之娛樂效果。 、另,當遊戲未被進行時,該微處理器12可根據遊 戲終止之訊號,絲記憶體13中之廣告影片,藉由顯 不器14將該廣告影#播^來,如此,達成於遊戲未 進仃時,可穿插播放廣告影片之效益及目的。 在本創作中,當更換播放之廣告影片時,可透過 似電細j圖中未示)連接主體Π之記憶體13,利用電 腦刪除舊膚告寻;;g 廿脸& 〃 口〜片並將新的廣告影片下載至該記憶 . 如此,即可隨時變動廣告影片之内容,使新 的廣告可隨時被播出。 m 本創作中,當更換遊戲軟體,可透過一電腦( 二辨齡:)連接主體11之記憶體13,利用電腦刪除舊 ^人,並將新的遊戲軟體下載至該記憶體13中, 即可隨時變動遊戲軟體,使增加遊戲者玩電動 6 M329465 玩具之意願。 营且^^上所述,本創作之可播放廣告之遊戲機,確 ^、有剷所未有之創新構造,其既未見於任何刊物, 且市面上亦未見有任何類似的產品,是以,其具有新 無疑慮。另外,本創作所具有之獨特特徵以及 功能遠非習用所可比擬,所以其確實比習用更具有其 進步性,而符合我國專利法有關新型專利之申請要& 之規定,乃依法提起專利申請。 ° 以上所述,僅為本創作最佳具體實施例, ,之構造特徵並不侷限於此,任何熟悉該項技藏者在 本創作領域内,可輕易思及之變化或修飾 ; 在以下本案之專利範圍。 白J/由蓋 【圖式簡單說明】 第1圖為本創作可播放廣告之遊戲機之外觀圖。 第2圖為本創作可播放廣告之遊戲機之方塊圖。 【主要元件符號說明】 11、 主體 12、 微處理器 13、 記憶體 14、 顯示器 15、 輸入裝置 151、拳擊桿By playing the game, the microprocessor 12 can execute the game software in the memory 13 according to the input instruction of the input device 15, and transmit the game software to the display 14 for display. The various actions of the game software are manipulated through the input device 15 to achieve the entertainment effect of playing the electric toy. In addition, when the game is not performed, the microprocessor 12 can broadcast the advertisement movie in the silk memory 13 according to the signal of the game termination, and the advertisement image is broadcasted by the display device 14, thus, When the game is not in progress, the benefits and purpose of playing the commercial video can be interspersed. In the present creation, when the advertisement film to be played is replaced, the memory 13 of the main body can be connected through the image of the main body, and the old skin image is deleted by the computer; g face & Download the new ad movie to the memory. In this way, you can change the content of the ad movie at any time so that the new ad can be broadcast at any time. m In this creation, when the game software is replaced, the memory 13 of the main body 11 can be connected through a computer (two ages:), the old person can be deleted by the computer, and the new game software can be downloaded to the memory 13, ie The game software can be changed at any time to increase the player's willingness to play the electric 6 M329465 toy. According to the camp and ^^, the game machine that can play the advertisements of this creation is indeed an innovative structure with no shovel. It has not been seen in any publications, and there is no similar product on the market. Therefore, it has new doubts. In addition, the unique features and functions of this creation are far from comparable to the conventional ones, so it is indeed more progressive than the application, and it is in accordance with the provisions of the application for new patents in the Chinese Patent Law. . ° The above description is only the best embodiment of the present invention, and the structural features are not limited thereto. Anyone familiar with the subject can easily change or modify it in the field of creation; The scope of the patent. White J/ Covers [Simple description of the drawings] Figure 1 is an external view of a game machine that can create an advertisement. Figure 2 is a block diagram of a game machine that can create an advertisement. [Main component symbol description] 11. Main body 12, Microprocessor 13, Memory 14, Display 15, Input device 151, Boxing rod

Claims (1)

M329465 九、申請專利範圍: 1、一種可播放廣告之遊戲機,其係設有一主體, 該主體中設置有一微處理器(MCU)及一記憶體,其中 ,該微處理器與該記憶體電氣連接,令微處理器可自 記憶體中讀取資料,以及將執行之資料存入記憶體中 ,該主體上並分別設置有一顯示器及一輸入裝置,嗲 微處理器則分別再與主體上之顯示器、輸入裝 ^ 接;其特徵在於: 響 該記憶體中設定有遊戲軟體以及至少一種廣告麥 片,俾遊戲未被進行時,該微處理器可根據遊戲終^ 之訊號,讀取記憶體中之廣告影片,藉由顯將 廣告影片播放出來。 將该 一 2、如中請專利範圍帛1項所述之可播放廣 遊戲機,其中該顯示器可為陰極射像管(顯: 或液晶(LCD)顯示幕。 .、肩不幕 3如申印專利範圍第1項所述之可播放;& & + 遊戲機,其中該輸人裝置可為拳擊桿。冑放廣告之 料職目帛1韻狀可誠廣告之遊 戲機,其中該主髀夕今降μ 遊 放之廣告影片時,可可與一電腦連接’俾更換播 的廣告影片ΐ二:電腦刪除舊廣告影片’並將新 〇〜月下載至該記憶體中。 8M329465 IX. Patent application scope: 1. A game machine capable of playing advertisements, which is provided with a main body, wherein the main body is provided with a microprocessor (MCU) and a memory, wherein the microprocessor and the memory are electrically The connection enables the microprocessor to read data from the memory and store the executed data in the memory. The main body is respectively provided with a display and an input device, and the microprocessor is respectively connected to the main body. The display and the input device are characterized in that: the game software is set in the memory and at least one type of advertising cereal is set, and when the game is not performed, the microprocessor can read the memory according to the signal of the game end. The advertising video, by showing the advertising video. The one can be a wide-playing game machine as described in the scope of the patent, which can be a cathode image tube (display: or liquid crystal (LCD) display screen. The playable device described in item 1 of the patent scope; && + game machine, wherein the input device can be a boxing club. The game material of the advertisement is 帛1 rhyme-friendly advertisement game machine, wherein When the main movie is released, the cocoa can be connected to a computer, 'replace the commercial video ΐ2: the computer deletes the old commercial video' and download the new 〇~ month to the memory.
TW96212416U 2007-07-27 2007-07-27 Gaming machine with ability to play advertisement TWM329465U (en)

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TW96212416U TWM329465U (en) 2007-07-27 2007-07-27 Gaming machine with ability to play advertisement

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TW96212416U TWM329465U (en) 2007-07-27 2007-07-27 Gaming machine with ability to play advertisement

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI468212B (en) * 2012-11-09 2015-01-11 Borden Technology Corp Gaming system and method for boxing machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI468212B (en) * 2012-11-09 2015-01-11 Borden Technology Corp Gaming system and method for boxing machine

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