TWI884164B - 使用光場的虛擬及增強實境 - Google Patents

使用光場的虛擬及增強實境 Download PDF

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Publication number
TWI884164B
TWI884164B TW109126786A TW109126786A TWI884164B TW I884164 B TWI884164 B TW I884164B TW 109126786 A TW109126786 A TW 109126786A TW 109126786 A TW109126786 A TW 109126786A TW I884164 B TWI884164 B TW I884164B
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TW
Taiwan
Prior art keywords
light field
user device
field data
data
user
Prior art date
Application number
TW109126786A
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English (en)
Chinese (zh)
Other versions
TW202114408A (zh
Inventor
喬納森 韋德
Original Assignee
加拿大商秀鋪菲公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Application filed by 加拿大商秀鋪菲公司 filed Critical 加拿大商秀鋪菲公司
Publication of TW202114408A publication Critical patent/TW202114408A/zh
Application granted granted Critical
Publication of TWI884164B publication Critical patent/TWI884164B/zh

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Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/20Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/017Head mounted
    • G02B27/0172Head mounted characterised by optical features
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/16Constructional details or arrangements
    • G06F1/1613Constructional details or arrangements for portable computers
    • G06F1/163Wearable computers, e.g. on a belt
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/012Head tracking input arrangements
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/005General purpose rendering architectures
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/08Volume rendering
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/003Navigation within 3D models or images
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/006Mixed reality
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/50Depth or shape recovery
    • G06T7/55Depth or shape recovery from multiple images
    • G06T7/557Depth or shape recovery from multiple images from light fields, e.g. from plenoptic cameras
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/70Determining position or orientation of objects or cameras
    • G06T7/73Determining position or orientation of objects or cameras using feature-based methods
    • G06T7/75Determining position or orientation of objects or cameras using feature-based methods involving models
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V20/00Scenes; Scene-specific elements
    • G06V20/20Scenes; Scene-specific elements in augmented reality scenes
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/388Volumetric displays, i.e. systems where the image is built up from picture elements distributed through a volume
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/10Image acquisition modality
    • G06T2207/10052Images from lightfield camera

Landscapes

  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • Computer Graphics (AREA)
  • Computer Hardware Design (AREA)
  • Software Systems (AREA)
  • Human Computer Interaction (AREA)
  • Optics & Photonics (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Multimedia (AREA)
  • Architecture (AREA)
  • Radar, Positioning & Navigation (AREA)
  • Remote Sensing (AREA)
  • Signal Processing (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Controls And Circuits For Display Device (AREA)
TW109126786A 2019-08-30 2020-08-07 使用光場的虛擬及增強實境 TWI884164B (zh)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
US16/557,267 US20210065427A1 (en) 2019-08-30 2019-08-30 Virtual and augmented reality using light fields
US16/557,267 2019-08-30
EP20185574.9 2020-07-13
EP20185574.9A EP3786766A1 (en) 2019-08-30 2020-07-13 Virtual and augmented reality using light fields

Publications (2)

Publication Number Publication Date
TW202114408A TW202114408A (zh) 2021-04-01
TWI884164B true TWI884164B (zh) 2025-05-21

Family

ID=71607826

Family Applications (1)

Application Number Title Priority Date Filing Date
TW109126786A TWI884164B (zh) 2019-08-30 2020-08-07 使用光場的虛擬及增強實境

Country Status (9)

Country Link
US (1) US20210065427A1 (OSRAM)
EP (1) EP3786766A1 (OSRAM)
JP (1) JP7554070B2 (OSRAM)
KR (1) KR20210027198A (OSRAM)
CN (1) CN112445336A (OSRAM)
AU (1) AU2020220123A1 (OSRAM)
CA (1) CA3089789A1 (OSRAM)
SG (1) SG10202007284QA (OSRAM)
TW (1) TWI884164B (OSRAM)

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US12013538B2 (en) 2017-07-03 2024-06-18 Holovisions LLC Augmented reality (AR) eyewear with a section of a fresnel reflector comprising individually-adjustable transmissive-reflective optical elements
US12436394B2 (en) 2017-07-03 2025-10-07 Holovisions Augmented reality (or mixed reality) eyewear with see-through optical elements having individually-adjustable opacity/reflectivity levels
US12205231B2 (en) 2017-07-03 2025-01-21 Holovisions Holovisions™—adjustable and/or modular augmented reality (AR) eyewear with a movable transflective mirror and different viewing modes
JP6655751B1 (ja) * 2019-07-25 2020-02-26 エヌ・ティ・ティ・コミュニケーションズ株式会社 映像表示制御装置、方法およびプログラム
US11029755B2 (en) 2019-08-30 2021-06-08 Shopify Inc. Using prediction information with light fields
US11430175B2 (en) 2019-08-30 2022-08-30 Shopify Inc. Virtual object areas using light fields
GB2609013B (en) * 2021-07-16 2025-08-20 Sony Interactive Entertainment Inc Video recording and playback systems and methods
CN113706673B (zh) * 2021-07-29 2024-07-23 中国南方电网有限责任公司超高压输电公司 一种应用于虚拟增强现实技术的云渲染框架平台
US11659043B1 (en) 2022-01-27 2023-05-23 Meta Platforms Technologies, Llc Systems and methods for predictively downloading volumetric data
CN114697764B (zh) * 2022-06-01 2022-09-02 深圳比特微电子科技有限公司 一种生成视频摘要的方法、装置和可读存储介质
CN117974947B (zh) * 2024-03-29 2024-07-02 山东齐鲁壹点传媒有限公司 一种vr虚拟博物馆系统及藏品推荐算法

Citations (2)

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US20170142427A1 (en) * 2015-11-16 2017-05-18 Ostendo Technologies, Inc. Content Adaptive Light Field Compression
US20180096494A1 (en) * 2016-09-30 2018-04-05 Visbit Inc. View-optimized light field image and video streaming

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US7102615B2 (en) 2002-07-27 2006-09-05 Sony Computer Entertainment Inc. Man-machine interface using a deformable device
EP2967322A4 (en) 2013-03-11 2017-02-08 Magic Leap, Inc. System and method for augmented and virtual reality
JP2015095802A (ja) 2013-11-13 2015-05-18 ソニー株式会社 表示制御装置、表示制御方法、およびプログラム
KR20150088355A (ko) * 2014-01-23 2015-08-03 한국전자통신연구원 눈동자 이동 시점 생성을 지원하는 스테레오 라이트필드 입출력 장치 및 방법
US10852838B2 (en) * 2014-06-14 2020-12-01 Magic Leap, Inc. Methods and systems for creating virtual and augmented reality
JP2017528949A (ja) * 2014-07-15 2017-09-28 オステンド・テクノロジーズ・インコーポレーテッド 全方向視差光照射野圧縮のためのプリプロセッサ
JP7020474B2 (ja) 2017-03-09 2022-02-16 ソニーグループ株式会社 情報処理装置、情報処理方法及び記録媒体
GB2574882B (en) * 2018-06-22 2020-08-12 Sony Interactive Entertainment Inc Method and system for displaying a virtual object
CN110062243B (zh) * 2019-04-23 2020-12-11 清华大学深圳研究生院 一种基于近邻优化的光场视频运动估计方法

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20170142427A1 (en) * 2015-11-16 2017-05-18 Ostendo Technologies, Inc. Content Adaptive Light Field Compression
US20180096494A1 (en) * 2016-09-30 2018-04-05 Visbit Inc. View-optimized light field image and video streaming

Also Published As

Publication number Publication date
US20210065427A1 (en) 2021-03-04
AU2020220123A1 (en) 2021-03-18
EP3786766A1 (en) 2021-03-03
TW202114408A (zh) 2021-04-01
CN112445336A (zh) 2021-03-05
CA3089789A1 (en) 2021-02-28
KR20210027198A (ko) 2021-03-10
JP7554070B2 (ja) 2024-09-19
JP2021039747A (ja) 2021-03-11
SG10202007284QA (en) 2021-03-30

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