JP7554070B2 - 明視野を使用する仮想および拡張現実 - Google Patents

明視野を使用する仮想および拡張現実 Download PDF

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JP7554070B2
JP7554070B2 JP2020131411A JP2020131411A JP7554070B2 JP 7554070 B2 JP7554070 B2 JP 7554070B2 JP 2020131411 A JP2020131411 A JP 2020131411A JP 2020131411 A JP2020131411 A JP 2020131411A JP 7554070 B2 JP7554070 B2 JP 7554070B2
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JP2021039747A5 (OSRAM
JP2021039747A (ja
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ウェイド ジョナサン
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ショッピファイ インコーポレイテッド
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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/20Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/017Head mounted
    • G02B27/0172Head mounted characterised by optical features
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/16Constructional details or arrangements
    • G06F1/1613Constructional details or arrangements for portable computers
    • G06F1/163Wearable computers, e.g. on a belt
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/012Head tracking input arrangements
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/005General purpose rendering architectures
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/08Volume rendering
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/003Navigation within 3D models or images
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/006Mixed reality
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/50Depth or shape recovery
    • G06T7/55Depth or shape recovery from multiple images
    • G06T7/557Depth or shape recovery from multiple images from light fields, e.g. from plenoptic cameras
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/70Determining position or orientation of objects or cameras
    • G06T7/73Determining position or orientation of objects or cameras using feature-based methods
    • G06T7/75Determining position or orientation of objects or cameras using feature-based methods involving models
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V20/00Scenes; Scene-specific elements
    • G06V20/20Scenes; Scene-specific elements in augmented reality scenes
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/388Volumetric displays, i.e. systems where the image is built up from picture elements distributed through a volume
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/10Image acquisition modality
    • G06T2207/10052Images from lightfield camera

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • Computer Graphics (AREA)
  • Computer Hardware Design (AREA)
  • Software Systems (AREA)
  • Human Computer Interaction (AREA)
  • Optics & Photonics (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Multimedia (AREA)
  • Architecture (AREA)
  • Radar, Positioning & Navigation (AREA)
  • Remote Sensing (AREA)
  • Signal Processing (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Controls And Circuits For Display Device (AREA)
JP2020131411A 2019-08-30 2020-08-03 明視野を使用する仮想および拡張現実 Active JP7554070B2 (ja)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
US16/557,267 US20210065427A1 (en) 2019-08-30 2019-08-30 Virtual and augmented reality using light fields
US16/557,267 2019-08-30
EP20185574 2020-07-13
EP20185574.9A EP3786766A1 (en) 2019-08-30 2020-07-13 Virtual and augmented reality using light fields

Publications (3)

Publication Number Publication Date
JP2021039747A JP2021039747A (ja) 2021-03-11
JP2021039747A5 JP2021039747A5 (OSRAM) 2023-08-04
JP7554070B2 true JP7554070B2 (ja) 2024-09-19

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JP2020131411A Active JP7554070B2 (ja) 2019-08-30 2020-08-03 明視野を使用する仮想および拡張現実

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US (1) US20210065427A1 (OSRAM)
EP (1) EP3786766A1 (OSRAM)
JP (1) JP7554070B2 (OSRAM)
KR (1) KR20210027198A (OSRAM)
CN (1) CN112445336A (OSRAM)
AU (1) AU2020220123A1 (OSRAM)
CA (1) CA3089789A1 (OSRAM)
SG (1) SG10202007284QA (OSRAM)
TW (1) TWI884164B (OSRAM)

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US12013538B2 (en) 2017-07-03 2024-06-18 Holovisions LLC Augmented reality (AR) eyewear with a section of a fresnel reflector comprising individually-adjustable transmissive-reflective optical elements
US12436394B2 (en) 2017-07-03 2025-10-07 Holovisions Augmented reality (or mixed reality) eyewear with see-through optical elements having individually-adjustable opacity/reflectivity levels
US12205231B2 (en) 2017-07-03 2025-01-21 Holovisions Holovisions™—adjustable and/or modular augmented reality (AR) eyewear with a movable transflective mirror and different viewing modes
JP6655751B1 (ja) * 2019-07-25 2020-02-26 エヌ・ティ・ティ・コミュニケーションズ株式会社 映像表示制御装置、方法およびプログラム
US11029755B2 (en) 2019-08-30 2021-06-08 Shopify Inc. Using prediction information with light fields
US11430175B2 (en) 2019-08-30 2022-08-30 Shopify Inc. Virtual object areas using light fields
GB2609013B (en) * 2021-07-16 2025-08-20 Sony Interactive Entertainment Inc Video recording and playback systems and methods
CN113706673B (zh) * 2021-07-29 2024-07-23 中国南方电网有限责任公司超高压输电公司 一种应用于虚拟增强现实技术的云渲染框架平台
US11659043B1 (en) 2022-01-27 2023-05-23 Meta Platforms Technologies, Llc Systems and methods for predictively downloading volumetric data
CN114697764B (zh) * 2022-06-01 2022-09-02 深圳比特微电子科技有限公司 一种生成视频摘要的方法、装置和可读存储介质
CN117974947B (zh) * 2024-03-29 2024-07-02 山东齐鲁壹点传媒有限公司 一种vr虚拟博物馆系统及藏品推荐算法

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US20040017473A1 (en) 2002-07-27 2004-01-29 Sony Computer Entertainment Inc. Man-machine interface using a deformable device
JP2015095802A (ja) 2013-11-13 2015-05-18 ソニー株式会社 表示制御装置、表示制御方法、およびプログラム
US20150208060A1 (en) 2014-01-23 2015-07-23 Electronics And Telecommunications Research Institute Apparatus and method for inputting and outputting stereo light field supporting generation of eye's moved point of sight
JP2016522463A (ja) 2013-03-11 2016-07-28 マジック リープ, インコーポレイテッド 拡張現実および仮想現実のためのシステムおよび方法
US20180096494A1 (en) 2016-09-30 2018-04-05 Visbit Inc. View-optimized light field image and video streaming
WO2018163637A1 (ja) 2017-03-09 2018-09-13 ソニー株式会社 情報処理装置、情報処理方法及び記録媒体
US20190094981A1 (en) 2014-06-14 2019-03-28 Magic Leap, Inc. Methods and systems for creating virtual and augmented reality

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JP2017528949A (ja) * 2014-07-15 2017-09-28 オステンド・テクノロジーズ・インコーポレーテッド 全方向視差光照射野圧縮のためのプリプロセッサ
US10448030B2 (en) * 2015-11-16 2019-10-15 Ostendo Technologies, Inc. Content adaptive light field compression
GB2574882B (en) * 2018-06-22 2020-08-12 Sony Interactive Entertainment Inc Method and system for displaying a virtual object
CN110062243B (zh) * 2019-04-23 2020-12-11 清华大学深圳研究生院 一种基于近邻优化的光场视频运动估计方法

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20040017473A1 (en) 2002-07-27 2004-01-29 Sony Computer Entertainment Inc. Man-machine interface using a deformable device
JP2016522463A (ja) 2013-03-11 2016-07-28 マジック リープ, インコーポレイテッド 拡張現実および仮想現実のためのシステムおよび方法
JP2015095802A (ja) 2013-11-13 2015-05-18 ソニー株式会社 表示制御装置、表示制御方法、およびプログラム
US20150208060A1 (en) 2014-01-23 2015-07-23 Electronics And Telecommunications Research Institute Apparatus and method for inputting and outputting stereo light field supporting generation of eye's moved point of sight
US20190094981A1 (en) 2014-06-14 2019-03-28 Magic Leap, Inc. Methods and systems for creating virtual and augmented reality
US20180096494A1 (en) 2016-09-30 2018-04-05 Visbit Inc. View-optimized light field image and video streaming
WO2018163637A1 (ja) 2017-03-09 2018-09-13 ソニー株式会社 情報処理装置、情報処理方法及び記録媒体

Also Published As

Publication number Publication date
US20210065427A1 (en) 2021-03-04
AU2020220123A1 (en) 2021-03-18
EP3786766A1 (en) 2021-03-03
TW202114408A (zh) 2021-04-01
CN112445336A (zh) 2021-03-05
CA3089789A1 (en) 2021-02-28
KR20210027198A (ko) 2021-03-10
TWI884164B (zh) 2025-05-21
JP2021039747A (ja) 2021-03-11
SG10202007284QA (en) 2021-03-30

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