TWI833369B - Intelligent billiard server sensing feedback integration system - Google Patents
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Abstract
一種智能桌球發球機感測回饋整合系統,其裝設於一桌球桌,包括有一桌球發球機,其裝設於桌球桌之一側;複數指示元件,各指示元件分別設於桌球桌中與桌球發球機同側之頂面;複數感測元件,各感測元件分別設於桌球桌中與桌球發球機同側之頂面;及一控制裝置,其電性連接桌球發球機及各感測回饋裝置。本發明的發球機較具球路隱蔽性,且可以指示訓練選手回擊區域,並測量選手的反應速度及相關力學數據。亦可用一投影元件取代各指示元件。An intelligent billiard serving machine sensing feedback integration system, which is installed on a table tennis table, includes a table tennis serving machine installed on one side of the table tennis table; a plurality of indicating elements, each indicating element is respectively installed in the table tennis table and the table tennis table The top surface on the same side of the billiard ball machine; a plurality of sensing elements, each sensing element is respectively provided on the top surface of the billiard table on the same side as the billiard ball machine; and a control device electrically connected to the billiard ball machine and each sensor feedback device. The ball server of the present invention has a relatively concealed ball path, can indicate the training player's return zone, and measure the player's reaction speed and related mechanical data. A projection element can also be used in place of each indicating element.
Description
本發明是有關於一種桌球訓練裝置,特別是指一種能隱蔽發球位置並指示回擊位置及量測相關力學數據的智能桌球發球機感測回饋整合系統。The present invention relates to a table tennis training device, and in particular, to an intelligent billiard server sensing feedback integration system that can conceal the serving position, indicate the return position and measure relevant mechanical data.
桌球是相當流行的一種運動競技,故也發展出各種訓練器材。其中,讓選手可以單人練習回擊技巧的發球機便是被高頻率使用的器材。習知的發球機雖然已能用不同球速、角度及頻率發出各種球路(例如旋球或直球等),但無法協助記錄選手的回擊相關資訊,例如反應時間、落點位置、擊球速度及擊球角度等。Billiards is a very popular sport, so various training equipment has also been developed. Among them, the ball machine, which allows players to practice their return skills alone, is a piece of equipment that is frequently used. Although conventional ball servers can deliver various ball paths (such as spin balls or straight balls) with different ball speeds, angles and frequencies, they are unable to assist in recording the player's return-related information, such as reaction time, landing point position, batting speed and Batting angle, etc.
有鑑於此,本發明人乃潛心研思、設計組製,期能提供一種藉由能增加桌球選手訓練時的變化,並將相關力學數據回饋給選手,即為本發明所欲研創之發明動機者。In view of this, the inventor has devoted himself to research and design of the system, hoping to provide a method that can increase the changes in the training of table tennis players and feed back relevant mechanical data to the players, which is the motivation for the invention. By.
本發明之主要目的,即在提供一種智能桌球發球機感測回饋整合系統,能夠隱蔽發球位置增加訓練變化,並回饋相關數據。The main purpose of the present invention is to provide a sensing feedback integration system for an intelligent table tennis server, which can conceal the serving position, increase training changes, and feed back relevant data.
本發明之智能桌球發球機感測回饋整合系統,其裝設於一桌球桌,包括有一桌球發球機,其裝設於桌球桌之一側;複數指示元件,各指示元件分別設於桌球桌中與桌球發球機同側之頂面;複數感測元件,各感測元件分別設於桌球桌中與桌球發球機同側之頂面;及一控制裝置,其電性連接桌球發球機及各感測回饋裝置。The intelligent billiard serving machine sensing feedback integration system of the present invention is installed on a table tennis table and includes a table tennis serving machine installed on one side of the table tennis table; a plurality of indicating elements, each indicating element being respectively provided in the billiard table The top surface on the same side as the table tennis server; a plurality of sensing elements, each sensing element is respectively provided on the top surface of the pool table on the same side as the table tennis server; and a control device electrically connected to the table tennis server and each sensor Test feedback device.
桌球發球機可有複數的出球口,或是使用複數的桌球發球機。讓選手無法預測發球的位置。控制裝置可為一電腦或行動裝置。The billiard ball server can have multiple ball outlets, or use multiple billiard ball servers. Make it impossible for players to predict where the serve will be. The control device can be a computer or mobile device.
各指示元件可分別為一發光二極體,控制裝置在桌球發球機發球時可讓各指示元件顯示出至少一個光圈,用以指示選手回擊的落點位置。各指示元件可以發出不同顏色、大小的光圈,也可同時讓各指示元件顯示出複數光圈,不同顏色、數量、大小的光圈可用來增加訓練的變化,或是讓選手在不同顏色的光圈中必須瞄準特定顏色的光圈。控制裝置可以讓相鄰的各指示元件一同發光來進一步加大光圈的範圍。Each indicator element can be a light-emitting diode, and the control device can cause each indicator element to display at least one aperture when the table tennis server serves the ball, to indicate the landing point of the player's return shot. Each indicator element can emit apertures of different colors and sizes, or each indicator element can display multiple apertures at the same time. Apertures of different colors, numbers, and sizes can be used to increase training changes, or to allow players to perform different apertures in different colors. Aim for a specific color of aperture. The control device allows adjacent indicating elements to emit light together to further increase the aperture range.
在另一實施例中,桌球發球機內設有一投影元件及一光感應元件,投影元件可在桌球桌上投影出至少一光圈,同樣可以同時有不同顏色、數量、大小的光圈,用以代替各指示元件,故在此實施例中不包含複數指示元件。光感應元件用以感測選手是否有命中光圈。In another embodiment, the billiard ball machine is provided with a projection element and a light sensing element. The projection element can project at least one aperture on the pool table. It can also have apertures of different colors, numbers, and sizes at the same time, instead of Each indicating element, therefore, plural indicating elements are not included in this embodiment. The light sensor element is used to sense whether the player hits the aperture.
各感測元件可分別為一感壓墊,選手回擊的球打到各感測元件便會產生電子訊號傳送至控制裝置,藉以讓控制裝置量測選手回擊的反應時間、落點、準確率(是否命中光圈)、角度、速度等數據。Each sensing element can be a pressure-sensitive pad respectively. When the player's return ball hits each sensing element, an electronic signal will be generated and transmitted to the control device, thereby allowing the control device to measure the reaction time, landing point, and accuracy of the player's return shot ( Whether it hits the aperture), angle, speed and other data.
本可進一步包含一發聲元件,發聲元件電性連接控制裝置。發生單元可為一揚聲器,發聲元件可對應選手命中光圈或是錯過光圈時撥放音效給予選手回饋,增加趣味性。The invention may further include a sound-generating element, and the sound-generating element is electrically connected to the control device. The generating unit can be a speaker, and the sound-generating element can play sound effects corresponding to when the player hits the aperture or misses the aperture, giving feedback to the player to increase the fun.
本發明可進一步包含一顯示元件,顯示元件電性連接控制裝置。顯示元件可為一螢幕,讓選手可以從顯示元件觀看控制裝置所計算出的數據。The present invention may further include a display element, and the display element is electrically connected to the control device. The display element may be a screen, allowing the player to view the data calculated by the control device from the display element.
為了能夠更進一步瞭解本發明之特徵、特點和技術內容,請參閱以下有關本發明之詳細說明。In order to further understand the features, characteristics and technical content of the present invention, please refer to the following detailed description of the present invention.
請參閱第一圖至第二圖,揭示本發明實施方式的圖例中,由上述圖式說明本發明之智能桌球發球機感測回饋整合系統之實施例(一),其裝設於一桌球桌A,包含一桌球發球機1,其裝設於桌球桌A之一側,本發明之桌球發球機1可包含至少一發球口11,本實施例(一)之桌球發球機1以三根管子分別延伸到三個發球口11;複數指示元件2,各指示元件2分別設於桌球桌A中與桌球發球機1同側之頂面,本實施例(一)中各指示元件2分別為一發光二極體(Light Emitting Diode, LED) ,各指示元件2可分別發出各種顏色;複數感測元件3,各感測元件3分別設於桌球桌A中與桌球發球機1同側之頂面,本實施例(一)中各感測元件3分別為一感壓墊;及一控制裝置4,其電性連接桌球發球機1、各指示元件2及各感測元件3。Please refer to Figures 1 to 2 for illustrations showing embodiments of the present invention. The above figures illustrate Embodiment (1) of the sensing feedback integration system for a smart billiard server of the present invention, which is installed on a billiard table. A, includes a table
控制裝置4可控制桌球發球機1之發球球速、角度、頻率及球路(例如旋球或直球等)等,也能隨機控制球由哪個發球口11發出。習知的發球機大多使用轉動式的發球口11來射出不同方向的發球,但是如此一來選手可以藉由發球口11的轉動來預知發球的大致方位;本實施例(一)中桌球發球機1有三個發球口11,用以隱蔽發球的位置,選手無法先觀察到發球位置的改變,增加訓練的變化。控制裝置4可為一電腦或行動裝置,控制裝置4也可以整合於桌球發球機1之中。The
第二圖中可以看到,控制裝置4在桌球發球機1發球時可讓各指示元件2顯示出至少一個光圈21,用以指示選手回擊的落點位置,也可同時顯示複數光圈21。也可同時讓各指示元件2發出不同顏色、大小的光圈21,不同數量、顏色、大小的光圈可用來增加訓練的變化,或是讓選手在不同顏色的光圈21中必須瞄準特定顏色的光圈21。控制裝置4可以讓相鄰的各指示元件2一同發出同顏色的光來進一步加大光圈21的範圍。故光圈21的大小、數量及顏色等參數可以依訓練目的做調整。請注意本發明中並無限制各指示元件2與各感測元件3的數量與排列方式,可視需要調整。As can be seen in the second figure, when the
第三圖中可以看到選手回擊的桌球B打到各感測元件3便會產生電子訊號傳送至控制裝置4,藉以讓控制裝置4量測選手回擊的反應時間、落點、準確率(是否命中光圈)及相關力學數據(例如入射角度、速度等),讓本發明可提供一客觀依據給選手與教練作為後續訓練的參考。控制裝置4可用桌球發球機1的發球時間與桌球B碰到感測元件3的間隔時間判定選手的反應時間。In the third picture, you can see that the player's return shot of billiard ball B hits each
本發明可進一步包含一發聲元件(未繪製),發聲元件(未繪製)電性連接控制裝置4。發聲元件(未繪製)可為一揚聲器,發聲元件(未繪製)可對應選手命中光圈21或是錯過光圈21時撥放音效給予選手回饋,增加趣味性。
The present invention may further include a sound-generating component (not shown), which is electrically connected to the
本發明亦可進一步包含一顯示元件(未繪製),顯示元件(未繪製)電性連接控制裝置4。顯示元件(未繪製)可為一螢幕,讓選手可以從顯示元件(未繪製)觀看控制裝置4所計算出的相關數據,例如選手回擊的反應時間、落點、準確率(是否命中光圈)及相關力學數據(例如入射角度、速度等)。
The present invention may further include a display element (not shown), and the display element (not shown) is electrically connected to the
第四圖為本發明之實施例(二),實施例(二)中使用複數的桌球發球機1來隱蔽發球的位置,各桌球發球機1分別電性連接至控制裝置4,讓控制裝置可以隨機由任一桌球發球機1來發球,選手便無法猜出球會從何而來。
The fourth figure shows Embodiment (2) of the present invention. In Embodiment (2), a plurality of
第五圖至第六圖為本發明之實施例(三),實施例(三)中桌球發球機1內設有一投影元件5及一光感應元件(未繪製),投影元件5可在桌球桌A上投影出至少一光圈21,與實施例(一)同樣,可以同時在桌球桌A上有不同顏色、數量、大小的光圈21。投影元件5用以代替各指示元件2,故在此實施例中不包含複數指示元件2。光感應元件(未繪製)用以感測選手回擊的桌球B是否有遮蔽到光圈21,藉以計算桌球B的落點以及選手回擊球的命中率。
Figures 5 to 6 show Embodiment (3) of the present invention. In Embodiment (3), the
惟以上所述者,僅為本發明之較佳實施例,當不能用以限定本發明可實施之範圍,凡習於本業之人士所明顯可作的變化與修飾,皆應視為不悖離本發明之實質內容。 However, the above are only preferred embodiments of the present invention and cannot be used to limit the scope of the present invention. All changes and modifications that are obvious to those skilled in the art should be deemed not to depart from the scope of the present invention. The essence of the present invention.
1:桌球發球機 1: Billiards server
11:發球口 11: Teeing port
2:指示元件 2: Indicating components
21:光圈 21:Aperture
3:感測元件 3: Sensing element
4:控制裝置 4:Control device
5:投影元件 5: Projection components
A:桌球桌 A:Snooker table
B:桌球 B:Billiards
第一圖為本發明之實施例(一)之立體示意圖。 第二圖為本發明之實施例(一)之俯視示意圖。 第三圖為本發明之實施例(一)之使用機制示意圖。 第四圖為本發明之實施例(二)之前視示意圖。 第五圖為本發明之實施例(三)之立體示意圖。 第六圖為本發明之實施例(三)之俯視示意圖。 The first figure is a schematic three-dimensional view of Embodiment (1) of the present invention. The second figure is a schematic top view of Embodiment (1) of the present invention. The third figure is a schematic diagram of the usage mechanism of Embodiment (1) of the present invention. The fourth figure is a schematic front view of Embodiment (2) of the present invention. The fifth figure is a schematic three-dimensional view of Embodiment (3) of the present invention. The sixth figure is a schematic top view of Embodiment (3) of the present invention.
無without
1:桌球發球機 1: Billiards server
11:發球口 11: tee port
4:控制裝置 4:Control device
A:桌球桌 A:Snooker table
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Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
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TWM445456U (en) * | 2012-09-14 | 2013-01-21 | Nat Pingtung University Of Education | Table tennis auxiliary training system |
CN211068989U (en) * | 2019-09-17 | 2020-07-24 | 佰康体育(深圳)有限公司 | Intelligent scoring device based on table tennis ball return |
CN114832341A (en) * | 2022-04-23 | 2022-08-02 | 九江学院 | Intelligent table tennis training system |
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Publication number | Priority date | Publication date | Assignee | Title |
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TWM445456U (en) * | 2012-09-14 | 2013-01-21 | Nat Pingtung University Of Education | Table tennis auxiliary training system |
CN211068989U (en) * | 2019-09-17 | 2020-07-24 | 佰康体育(深圳)有限公司 | Intelligent scoring device based on table tennis ball return |
CN114832341A (en) * | 2022-04-23 | 2022-08-02 | 九江学院 | Intelligent table tennis training system |
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