TWI771756B - The control method of the picking game machine - Google Patents
The control method of the picking game machine Download PDFInfo
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- TWI771756B TWI771756B TW109132360A TW109132360A TWI771756B TW I771756 B TWI771756 B TW I771756B TW 109132360 A TW109132360 A TW 109132360A TW 109132360 A TW109132360 A TW 109132360A TW I771756 B TWI771756 B TW I771756B
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Abstract
一種取物遊戲機的取物控制方法,該取物遊戲機包括可容納多個禮物的一取物空間,一天車模組和一夾爪模組運行於該取物空間中,用以夾取其中的一個禮物;該取物遊戲機還包括一旋轉模組、一操作模組、和一控制系統。玩家可通過該天車模組和該夾爪模組夾取一個意欲的禮物放在該旋轉模組上,該禮物會因旋轉離心力而被甩離該旋轉模組,若該禮物被甩進該取物遊戲機的一取物口,該禮物即做為獎勵。 A fetching control method for a fetching game machine, the game machine comprising a fetching space capable of accommodating a plurality of gifts, a day car module and a clamping claw module running in the fetching space for clamping One of the gifts; the pick-up game machine also includes a rotation module, an operation module, and a control system. The player can use the crane module and the gripper module to pick up a desired gift and place it on the rotating module, the gift will be thrown away from the rotating module due to the centrifugal force of rotation, if the gift is thrown into the rotating module Pick up a pick-up port of the game machine, and the gift will be used as a reward.
Description
本發明與取物遊戲機有關,更詳而言之,是關於取物遊戲機的 取物控制方法。 The present invention is related to the picking game machine, more specifically, is about the picking game machine Extraction control method.
典型的取物遊戲機,大致包括一取物空間、一天車模組、一夾爪模組、一投幣模組和一操作模組。多數個禮物放置於該取物空間中,該天車模組和該夾爪模組運行於該取物空間。該投幣模組接收由玩家投入的代幣,進而將取物遊戲機從待機模式喚醒。在有限的預設時間內,玩家經由該操作模組的一搖桿和一按鈕操控該天車模組和該夾爪模組移動、昇降、夾取或碰觸一個意欲的禮物並促使其往該取物空間預設的一取物口移動,若該夾爪模組位對準該取物口並釋放該禮物,即為取物成功。 A typical fetching game machine roughly includes a fetching space, a day car module, a gripper module, a coin-operated module and an operation module. A plurality of gifts are placed in the picking space, and the crane module and the gripper module operate in the picking space. The coin-operated module receives the tokens put in by the player, and then wakes up the pick-up game machine from the standby mode. In a limited preset time, the player controls the crane module and the gripper module to move, lift, grip or touch a desired gift through a joystick and a button of the operation module and prompt it to go there A pre-set picking port in the picking space moves, if the clamping jaw module is aligned with the picking port and the gift is released, the picking is successful.
為了吸引消費者,取物遊戲機的禮物和取物操控方法需要不斷的推陳出新。 In order to attract consumers, the gifts and control methods of picking game consoles need to be constantly innovated.
本發明提出一種新穎的取物遊戲機的取物控制方法,該取物遊戲機包括一取物空間,多數個禮物擺放於該取物空間中,一天車模組和連接於該天車模組的一夾爪模組運行於該取物空間中,一旋轉模組設於該取物空間內;該取物遊戲機還包括一投幣模組、一操作模組、和一控制系統;該操作模組包括至少一搖桿和至少一按鈕;該投幣模組接收足額的代幣, 然後該控制系統將該取物遊戲機從一待機狀態中喚醒;被喚醒的該取物遊戲機之取物控制方法包括: The present invention proposes a novel object retrieval control method for an object retrieval game machine. The object retrieval game machine includes an object retrieval space, and a plurality of gifts are placed in the object retrieval space. A gripping claw module of the group runs in the fetching space, and a rotating module is arranged in the fetching space; the game machine for fetching also includes a coin-operated module, an operation module, and a control system; The operation module includes at least one joystick and at least one button; the coin-operated module receives a sufficient amount of tokens, Then the control system wakes up the fetching game machine from a standby state; the fetching control method of the awakened fetching game machine includes:
該控制系統命令該旋轉模組啟動旋轉; The control system commands the rotation module to start rotation;
該搖桿和該按鈕控制該天車模組移動及該夾爪模組昇降張合而夾取一個意欲的該禮物; The rocker and the button control the movement of the crane module and the lifting and closing of the gripper module to grip a desired gift;
該夾爪模組將被夾取的該禮物放置於正在旋轉的該旋轉模組上;以及 The gripper module places the gripped gift on the rotating module that is being rotated; and
該禮物因旋轉離心力而被甩離該旋轉模組,若該禮物被甩進該取物遊戲機的一取物口,該禮物即做為獎勵。 The gift is thrown away from the rotating module due to the rotating centrifugal force. If the gift is thrown into a fetching port of the fetching game machine, the gift is regarded as a reward.
1:取物遊戲機 1: Pick up game machine
10:取物空間 10: Retrieving space
12:禮物 12: Gifts
13:取物口 13: take out port
20:天車模組 20: Crane Module
25:夾爪模組 25: Gripper module
30:旋轉模組 30: Rotation Module
31:旋轉台 31: Rotary table
32:感測裝置 32: Sensing device
33:馬達 33: Motor
40:投幣模組 40: Coin module
50:操作模組 50: Operation Module
51:搖桿 51: Rocker
52:按鈕 52: Button
60:控制系統 60: Control system
〔圖1〕為本發明取物遊戲機實施例一外觀示意圖。
[Fig. 1] is a schematic diagram of the appearance of
〔圖2〕為本發明取物遊戲機實施例一系統方塊圖。 [Fig. 2] is a system block diagram of the embodiment one of the game machine for fetching objects of the present invention.
〔圖3〕為本發明取物遊戲機實施例二外觀示意圖。 [Fig. 3] is a schematic diagram of the appearance of Embodiment 2 of the game machine for picking up objects of the present invention.
〔圖4〕為本發明取物遊戲機實施例二系統方塊圖。 [Fig. 4] is a system block diagram of the second embodiment of the game machine for picking things up according to the present invention.
〔圖5〕為本發明取物遊戲機實施例三外觀示意圖。 [Fig. 5] is a schematic diagram of the appearance of Embodiment 3 of the game machine for picking up objects of the present invention.
〔圖6〕為本發明取物遊戲機實施例三局部前視圖及旋轉模組剖面示意圖。 [FIG. 6] is a partial front view and a cross-sectional schematic diagram of the rotating module of Embodiment 3 of the game machine for picking up objects of the present invention.
〔圖7〕為本發明取物遊戲機實施例三的系統方塊圖。 [Fig. 7] is a system block diagram of Embodiment 3 of the game machine for picking things up according to the present invention.
為便於說明本發明於上述發明內容一欄中所表示的中心思想,茲以具體實施例表達。實施例中各種不同物件係按適於說明之比例、尺寸、變形量或位移量而描繪,而非按實際元件的比例予以繪製,合先敘明。且以下的說明中,相同和對稱配置的元件是以相同的編號來表示。 In order to facilitate the description of the central idea of the present invention expressed in the column of the above-mentioned summary of the invention, specific embodiments are hereby expressed. Various objects in the embodiments are drawn according to proportions, sizes, deformations or displacements suitable for description, rather than the proportions of actual elements, which will be described first. In the following description, identical and symmetrically arranged elements are denoted by the same reference numerals.
如圖1,2,本發明取物遊戲機1,包括:一取物空間10,多數個禮物12擺放於該取物空間10中。該取物空間10中設一連通至該遊戲機1外部的取物口13。一天車模組20、一夾爪模組25安裝於該取物空間10的上部。一旋轉模組30安裝於該取物空間10的下部。該取物遊戲機1還包括一投幣模組40、一操作模組50、和一控制系統60。該操作模組50包括至少一搖桿51和至少一按鈕52。該控制系統60指揮、控制、命令、管理該天車模組20、該夾爪模組25、該旋轉模組30、該投幣模組40、以及該操作模組50的協同運作。
As shown in FIGS. 1 and 2 , the
實施例一 Example 1
如圖1,2,該投幣模組40接收代幣,該控制系統60從該投幣模組40獲得足額的投幣訊息,隨即將該取物遊戲機1從待機狀態喚醒。
1 and 2, the
該控制系統60命令該旋轉模組30啟動,使其上的一旋轉台31旋轉,轉速可為定速或變速,方向可為正轉、反轉、或正反轉交替。該搖桿51控制該天車模組20位移,該按鈕52控制該夾爪模組25昇降及張合。在一預設時間內,經由該搖桿51和該按鈕52操控該天車模組20以及該夾爪模組25夾取一個意欲的禮物12,然後放在正在旋轉的該旋轉台31上。禮物12會因旋轉離心力而被甩離該旋轉台31,甩離的方向端視該旋轉台31的轉速、轉向、禮物尺寸及重心、以及禮物12在旋轉台31上的位置等因素而有變化。若該禮物被甩進該取物口13,玩家即可獲得該禮物12做為獎勵。
The
將所夾取的禮物12放在該旋轉台31的具體方式是,當該夾爪模組25夾到了該禮物12,該控制系統60終止該操作模組50對該天車模組20及該夾爪模組25的控制權,該控制系統60直接命令及控制該天車模組20將該夾
爪模組25移至對應該旋轉台31的位置,並將所夾取的該禮物12放在正在旋轉的該旋轉台31上。這個方式可以保證所夾取的禮物12一定會放在該旋轉台31,確保遊戲可以繼續進行下去。
The specific way of placing the picked
實施例二 Embodiment 2
如圖3,4,該取物遊戲機1更包含一感測裝置32,該感測裝置32用以感測該夾爪模組25是否在一預定位置,所述預定位置是指該夾爪模組25與該旋轉台31沿一垂直線相對。
3 and 4, the
在一預設時間內,經由該搖桿51和該按鈕52操控該天車模組20及該夾爪模組25夾取一個意欲的禮物12,然後該天車組20和該夾爪模組25位移至所述的預定位置,該感測裝置32向該控制系統60發佈一位置訊號。
Within a preset time, the
該控制系統60接收該位置訊號,即命令該旋轉模組30啟動,該旋轉台31旋轉,轉速可為定速或變速,方向可為正轉、反轉、或正反轉交替。該夾爪模組25將被夾取的禮物12放在正在旋轉的該旋轉台31上,禮物12會因旋轉離心力而被甩離該旋轉台31,甩離的方向端視該旋轉台31的轉速、轉向、禮物尺寸及重心、以及禮物12在旋轉台31上的位置等因素而有變化。若該禮物被甩進該取物口13,玩家即可獲得該禮物12做為獎勵。
The
使夾取禮物12的該夾爪模組25移動至該預定位置的具體方式是,當該夾爪模組25夾到了該禮物12,該控制系統60終止該操作模組50對該天車模組20及該夾爪模組25的控制權,該控制系統60直接命令及控制該天車模組20,將該夾爪模組25移至所述的預定位置,並將所夾取的該禮物12放置在正在旋轉的該旋轉台31上。這個方式可以保證所夾取的禮物12一定會放在該旋轉台31,確保遊戲可以繼續進行下去。
The specific way to move the
實施例三 Embodiment 3
如圖5,6,7,該投幣模組40接收代幣,該控制系統60從該投幣模組40獲得足額的投幣訊息,隨即將該取物遊戲機1從待機狀態喚醒。
As shown in Figures 5, 6, and 7, the coin-operated
喚醒該取物遊戲機1後,該控制系統60將該操作模組50的控制權指向該天車模組20及該夾爪模組25,該搖桿51控制該天車模組20位移,該按鈕52控制該夾爪模組25昇降及張合。在一預設時間內,經由該搖桿51和該按鈕52操控該天車模組20移動以及該夾爪模組25昇降及張合,夾取一個意欲的禮物12,放在該旋轉模組30的一旋轉台31上,該旋轉台31在此時是靜止的。
After waking up the
使該夾爪模組25將夾到的禮物12放在該旋轉台31上的具體方式是,當該夾爪模組25夾到了該禮物12,該控制系統60終止該操作模組50對該天車模組20及該夾爪模組25的控制權,該控制系統60直接命令及控制該天車模組20及該夾爪模組25將所夾取的該禮物12放置在靜止的該旋轉台31上。這個方式可以保證所夾取的禮物12一定會放在該旋轉台31,確保遊戲可以繼續進行下去。
The specific way to make the clamping
該旋轉模組30通過一感測裝置32感測是否有禮物12被擺放在該旋轉台31上。若有,該感測裝置32向該控制系統60傳送一個主要訊息。
The rotating
所述的感測裝置32包含已知的重量感測裝置、光柵感測裝置、或影像感測裝置,在本發明中不加以限制。圖例中雖然繪製了該感測裝置32,但其位置並不以圖式為限。
The
該控制系統60接收該主要訊息,隨即將該操作模組50的控制權從該天車模組20和該夾爪模組25切換指向該旋轉模組30。亦即,該搖桿51的
控制權原先是操控該天車模組20運行,此時該控制系統60將該搖桿51的控制權轉移至該旋轉模組30的馬達33的正轉、逆轉、以及轉速的操控。該按鈕52的控制權原先是操控該夾爪模組25的昇降移動及張合,此時該控制系統60將該按鈕52的控制權轉移至該旋轉模組30的馬達33,該按鈕52控制馬達33啟動,該控制系統60於馬達33啟動數秒後命令其停止轉動。
The
該搖桿51控制該旋轉模組30的具體例子是,該搖桿51的順時針轉動驅使該旋轉模組30的馬達33正轉(旋轉台31正轉),該搖桿51逆時針轉動驅使該旋轉模組30的馬達33逆轉(旋轉台31逆轉),而該搖桿52的轉動速度可以改變該馬達33的轉速。然而,基於保護該馬達的正常運作,該馬達33的轉速被設定在一安全的區間範圍。在這個安全的區間範圍內,操作者以該搖桿514控制該馬達33的轉速。該旋轉模組30的旋轉台31及馬達33對於該搖桿51及該按鈕52的指令和訊息具有高敏無延遲的響應性。
A specific example of the
當該控制系統60將該搖桿51和該按鈕52的控制權轉向該旋轉模組30,玩家即可通過該按鈕52啟動該旋轉模組30,並以該搖桿51控制該旋轉模組30的轉向和轉速,玩家目測該禮物12在旋轉台31上的位置,由玩家決定操控該搖桿51的方向和速度,使該禮物12被該旋轉台31帶動旋轉,並因因慣性及離心力的方向而被甩離該旋轉台31,若該禮物被甩進該取物口13,玩家即可獲得該禮物12,該控制系統60命令該旋轉組30停止轉動。
When the
1:取物遊戲機 1: Pick up game machine
10:取物空間 10: Retrieving space
13:取物口 13: take out port
20:天車模組 20: Crane Module
25:夾爪模組 25: Gripper module
30:旋轉模組 30: Rotation Module
31:旋轉台 31: Rotary table
40:投幣模組 40: Coin module
50:操作模組 50: Operation Module
51:搖桿 51: Rocker
52:按鈕 52: Button
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Citations (5)
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TWM336807U (en) * | 2008-03-03 | 2008-07-21 | Jing-Bin Wei | Automatic game machine structure |
TW201012530A (en) * | 2008-09-22 | 2010-04-01 | Chun-Ting Wu | Clamping machine |
TWM415732U (en) * | 2011-06-24 | 2011-11-11 | Kingtronic Co Ltd | Electronic gaming machine with lifting rotating disk for object-picking |
US8251370B2 (en) * | 2009-11-16 | 2012-08-28 | Jack Guarnieri Service Co., Inc. | Game machine |
TWI690357B (en) * | 2018-11-19 | 2020-04-11 | 賴三龍 | Claw crane |
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Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
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TWM336807U (en) * | 2008-03-03 | 2008-07-21 | Jing-Bin Wei | Automatic game machine structure |
TW201012530A (en) * | 2008-09-22 | 2010-04-01 | Chun-Ting Wu | Clamping machine |
US8251370B2 (en) * | 2009-11-16 | 2012-08-28 | Jack Guarnieri Service Co., Inc. | Game machine |
TWM415732U (en) * | 2011-06-24 | 2011-11-11 | Kingtronic Co Ltd | Electronic gaming machine with lifting rotating disk for object-picking |
TWI690357B (en) * | 2018-11-19 | 2020-04-11 | 賴三龍 | Claw crane |
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