TWI610710B - Method for randomly generating a bingo disk based on the value of the ballot contest - Google Patents

Method for randomly generating a bingo disk based on the value of the ballot contest Download PDF

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TWI610710B
TWI610710B TW105130779A TW105130779A TWI610710B TW I610710 B TWI610710 B TW I610710B TW 105130779 A TW105130779 A TW 105130779A TW 105130779 A TW105130779 A TW 105130779A TW I610710 B TWI610710 B TW I610710B
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bingo
disk
terminal
game
event
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TW105130779A
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TW201813697A (en
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jun-ting Chen
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根據票選競賽數值隨機生成賓果盤之方法 Method for randomly generating a bingo disk based on the value of the ballot contest

本發明係關於賓果盤的生產方法,尤指一種能夠根據經由投票方式,使得複數個賽事選項分別具有對應之票選競賽數值,令遊戲伺服器能根據該等賽事選項及對應之票選競賽數值,隨機生成賓果盤,以將競賽事件結合至賓果遊戲中,增加觀賽樂趣。 The present invention relates to a method for producing a bingo disk, and more particularly to a method for enabling a plurality of event options to have a corresponding ballot contest value according to a voting method, so that the game server can randomly select a match value according to the match options and corresponding votes. Generate bingo discs to incorporate contest events into bingo games and increase the fun of watching games.

按,根據Newzoo公司的研究表示,在2015年,全球遊戲產業的產值達915億美元,其中,隨著智慧型手機的興起,全球行動遊戲的產值更是佔全球遊戲產值的三成,由此可知,遊戲市場不僅已成為一新興市場,且佔有龐大的商機及利潤,因此,許多遊戲業者不斷推出新穎的遊戲內容,或更貼心的服務,以求能在遊戲市場中,佔有一席之地。 According to Newzoo's research, in 2015, the global game industry's output value reached 91.5 billion US dollars. Among them, with the rise of smart phones, the global action game's output value accounts for 30% of the global game production value. The game market has not only become an emerging market, but also has huge business opportunities and profits. Therefore, many game operators continue to introduce novel game content, or more intimate services, in order to have a place in the game market.

一般言,現今遊戲(尤其是網路遊戲)大抵可分為運氣類類型、策略類型、射擊類型、動作類型或角色扮演類型,其中,大部份的遊戲通常需要玩家花費大量時間投入,如角色扮演遊戲而言,玩家必須透過長時間的遊戲時間,才能夠提升遊戲人物的等級,且遊戲中的眾多任務或是遊戲裝備更是有等級限制,使得玩家在遊戲初期並無法完全感受到遊戲的樂趣與氣氛,而策略遊戲雖然較不側重提升遊戲人物的等級,但對於遊戲介面的操作,及遊戲中對於環境的熟記與掌控更是較為注重,因此,玩 家同樣必須耗費大量的心神於遊戲上,故,純粹憑藉著運氣,且能於短時間內即得到遊戲結果,並不需花費過多的時間練習遊戲操作技巧的運氣類遊戲(如:賓果),更是深受眾人的喜愛,然而,發明人發現,現有的運氣類遊戲內容大多單一,且無法與其他人、事、物進行高度互動,造成遊戲玩家僅能沉迷於個人世界中,此亦為諸多人對遊戲之詬病所在。 Generally speaking, today's games (especially online games) can be roughly classified into luck type, strategy type, shooting type, action type or role playing type. Most of the games usually require players to spend a lot of time, such as characters. In terms of playing the game, the player must upgrade the level of the game character through a long game time, and the game's many tasks or game equipment are even more limited, so that the player can not fully feel the game at the beginning of the game. Fun and atmosphere, while the strategy game is less focused on improving the level of the game characters, but the operation of the game interface, and the memorization and control of the environment in the game are more concerned, therefore, play Home must also spend a lot of mind on the game, so it is pure luck, and can get the game results in a short time, no need to spend too much time to practice the game operation skills of luck games (such as: bingo) However, it is a favorite of deep audiences. However, the inventors found that the existing luck games are mostly single and cannot interact with other people, things and things, causing game players to indulge in the personal world. For many people to criticize the game.

另,相對於遊戲而言,「運動競賽」(如:棒球、足球、籃球...等)顯然代表了多人互動,且球迷間能積極參與之正面形象,因此,各國政府莫不努力推動各種「運動競賽」,例如:2015年世界棒球12強賽(2015WBSC Premier 12),即是由台灣與日本共同舉辦,此外,台灣政府甚至推出運動彩券,期能使民眾對「運動競賽」產生更大的興趣,然而,發明人又發現,球迷與遊戲玩家兩者間,所能產生之連結極為有限,但若能將兩者進行適當結合,不僅能夠有效推廣運動風氣,使得遊戲玩家進場觀看比賽,亦能使球迷投入電玩遊戲,刺激遊戲市場消費,但是,如何讓遊戲具備豐富性、競爭性與話題性,卻是在規劃上需克服的一大難題,故,發明人參考多種遊戲模式後,認為「賓果遊戲」是一個很好的設計原型,因為賓果遊戲在遊玩上具有一定的時間長度,且在遊玩中,能逐步看到達成進度,玩家間亦能相互比較,不僅能增加球迷在觀賽時的樂趣,且球迷之間亦有更多的討論話題與競爭氣氛,因此,如何將「運動競賽」的各種因子融入賓果遊戲中,並以雲端系統的概念,讓眾多球迷可相互競爭,以促進運動風氣,即成為本發明在此亟欲達成之重要課題。 In addition, relative to the game, "sports competition" (such as: baseball, football, basketball, etc.) clearly represents a multi-person interaction, and the positive image of the fans can actively participate, therefore, governments do not strive to promote various "Sports Competition", for example, the 2015 World Baseball 12 (2015 WHSC Premier 12), which was jointly organized by Taiwan and Japan. In addition, the Taiwanese government even launched sports lottery, which will enable the public to make more "sports competition". Interest, however, the inventor found that the connection between the fans and the game players is extremely limited, but if the two can be properly combined, not only can effectively promote the sport, so that game players enter the game to watch the game. It also enables fans to put into video games and stimulate the consumption of the game market. However, how to make the game rich, competitive and topical is a major problem to be overcome in planning. Therefore, the inventor refers to a variety of game modes. I think that "Bingo" is a good design prototype, because bingo has a certain length of time in play and is playing. Can gradually see the progress, players can also compare each other, not only can increase the fun of the fans in watching the game, and there are more discussion topics and competition atmosphere between the fans, therefore, how to "sports competition" Various factors are integrated into the bingo game, and the concept of the cloud system allows many fans to compete with each other to promote the sporty atmosphere, which is an important issue for the present invention.

一般言,不同的競賽內容均會有對應之變數因子,例如,攻 守狀況或登場人員...等,若能將這些變數因子作為賓果遊戲中的賓果選項,則即能巧妙地將各種競賽(如:棒球比賽、電競比賽...等)與賓果遊戲相結合。然而,發明人又發現,賓果遊戲雖然係透過「亂數」來隨機生成遊戲用的賓果盤,但隨機方式不代表每個賓果盤的達成難度相同,此外,競賽的各項變數因子雖然是在競賽過程中,所會發生之事項,但是,發生的機率有高有低,若所有的變數因子均由業者自行決定,則玩家容易主觀認為該賓果盤上的所有賓果選項皆為高難度,故,為能解決前述問題,且令玩家更有參與感,發明人係對整個系統架構及軟體運作方式進行研發,以設計出本發明之一種根據票選競賽數值隨機生成賓果盤之方法,除能兼顧遊戲的公平性與運作上的穩定性,亦能使所有賓果盤的達成難度相近,以排除玩家在取得賓果盤後,認為不可能達成而逕自放棄之情事。 Generally speaking, different competition content will have corresponding variable factors, for example, attack Guarding the status or debut...etc. If you can use these variables as a bingo option in a bingo game, you can skillfully combine various competitions (such as baseball games, e-sports, etc.) with guests. If the game is combined. However, the inventor has found that although the bingo game randomly generates the bingo disc for the game through the "random number", the random method does not mean that the difficulty of achieving each bingo disc is the same, and the variable factors of the contest are In the course of the competition, what happens, but the probability of occurrence is high or low. If all the variables are determined by the industry, the player can easily think that all the bingo options on the bingo are difficult. Therefore, in order to solve the above problems and to make the players more involved, the inventor developed the whole system architecture and the software operation mode to design a method for randomly generating the bingo disk according to the voting contest value of the present invention. It can also make the fairness of the game and the stability of the operation, and it can make all the bingos reach similar difficulty, so as to eliminate the players' chances of giving up after the bingo disk is considered impossible.

本發明之一目的,係提供一種根據票選競賽數值隨機生成賓果盤之方法,該方法應用於一網路系統上,該網路系統包括一遊戲伺服器及複數個終端裝置,其中,該遊戲伺服器內至少設有一賽事資料庫及一賓果資料庫,該賽事資料庫內儲存有複數筆賽事選項,各該賽事選項分別對應於一票選競賽數值,該票選競賽數值係在當前競賽場次開始之前,經由一投票程序,針對各個賽事選項,投票產生之一競賽數值,該方法係使該遊戲伺服器接收到各該終端裝置傳來之一遊戲要求後,在該賓果資料庫中隨機建立一賓果遊戲組,該賓果遊戲組包括由複數個第一賓果欄位所構成之陣列盤,又,該遊戲伺服器會根據該等第一賓果欄位的數量,自該賽事資料庫中挑選出相同於該等第一賓果欄位數量的賽事選項,且該等賽事選項對應之各該票選競賽數值均高於其餘未被選中之賽事選項所對應之票選 競賽數值,之後,該遊戲伺服器會將被挑選出之該等賽事選項,以隨機方式,填入至該陣列盤之該等第一賓果欄位中,以形成一賓果盤與對應之賓果選項,嗣,該遊戲伺服器會將該賓果盤傳送至對應之終端裝置,令該終端裝置能顯示出該賓果盤,隨著賽事進行過程中,該遊戲伺服器會接收外界傳來之一當前賽事項目,並在判斷出該賓果盤中的其中一賓果選項等同於當前賽事項目時,標記該賓果選項之位置,且傳送一紀錄訊息至終端裝置,令該終端裝置能同步標記其顯示之賓果盤上對應該賓果選項的位置,如此,透過前述方法,即能將各種競賽變數因子化為賓果選項,同時,讓數量龐大的各種競賽事件隨機分佈,以生成難度適中的賓果盤,增加民眾觀賽時的樂趣。 An object of the present invention is to provide a method for randomly generating a bingo disc according to a vote-selection competition value, the method being applied to a network system, the network system comprising a game server and a plurality of terminal devices, wherein the game server At least one event database and one bingo database are stored in the event library, and the event database stores a plurality of event options, each of which corresponds to a vote-selection competition value, which is before the current competition session begins. Passing a voting procedure, for each event option, voting generates a competition value, the method is such that after the game server receives one of the game requests from the terminal device, a random setting is established in the bingo database. The bingo game group, the bingo game group includes an array disk consisting of a plurality of first bingo fields, and the game server will, according to the number of the first bingo fields, from the event database Selecting the event options that are the same as the number of the first bingo fields, and the value of each of the ballot options corresponding to the event options is higher than the remaining The corresponding events in the poll options The value of the competition, after which the game server will randomly select the selected event options into the first bingo fields of the array disk to form a bingo disk and corresponding guests. If the option is, the game server will transmit the bingo disk to the corresponding terminal device, so that the terminal device can display the bingo disk, and the game server will receive one of the outside worlds as the event progresses. a current event item, and when it is determined that one of the bingo options in the bingo disk is equivalent to the current event item, marking the position of the bingo option, and transmitting a record message to the terminal device, so that the terminal device can simultaneously mark the event The position of the bingo disk corresponding to the bingo option is displayed. Thus, through the foregoing method, various competition variables can be factored into bingo options, and at the same time, a large number of various competition events are randomly distributed to generate a moderately difficult guest. Fruit plate, increase the fun of people watching the game.

本發明之另一目的,係提供一種根據票選競賽數值隨機生成賓果盤之方法,該方法應用於一網路系統上,該網路系統包括一遊戲伺服器及複數個終端裝置,其中,各該終端裝置分別安裝有一遊戲程式,且儲存有一賽事資料庫及一終端賓果資料庫,該賽事資料庫內儲存有複數筆賽事選項,各該賽事選項分別對應於一票選競賽數值,該票選競賽數值係在當前競賽場次開始之前,經由一投票程序,針對各個賽事選項,投票產生之一競賽數值,該方法係使該終端裝置能在該終端賓果資料庫中隨機建立一終端賓果遊戲組,該終端賓果遊戲組包括由複數個第一賓果欄位構成之一陣列盤,該終端裝置會根據該等第一賓果欄位的數量,自該賽事資料庫中挑選出相同於該等第一賓果欄位數量的賽事選項,且該等賽事選項對應之各該票選競賽數值均高於其餘未被選中之賽事選項所對應之票選競賽數值,之後,該終端裝置會將被挑選出之該等賽事選項,以隨機方式,填入 至該陣列盤之該等第一賓果欄位中,以形成一終端賓果盤與對應之終端賓果選項,嗣,該終端裝置會將該終端賓果盤上傳至該遊戲伺服器,以使該遊戲伺服器能據以建立一雲端賓果遊戲組及一雲端賓果盤,隨著賽事進行過程中,該終端裝置會接收外界傳來之一當前賽事項目,且在判斷出該終端賓果盤中,該賓果選項等同於該當前賽事項目時,標記該終端賓果選項之位置,並傳送一更新訊息至該遊戲伺服器,令該遊戲伺服器能根據該更新訊息,同步標記該雲端賓果盤上對應於該終端賓果選項的位置。 Another object of the present invention is to provide a method for randomly generating a bingo disc according to a vote-selection competition value, the method being applied to a network system, the network system comprising a game server and a plurality of terminal devices, wherein each of the The terminal device is respectively installed with a game program, and stores a game database and a terminal bingo database. The event database stores a plurality of event options, each of which corresponds to a ballot competition value, and the ticket selection value is Before the start of the current competition session, a voting value is generated for each event option via a voting procedure, which enables the terminal device to randomly establish a terminal bingo game group in the terminal bingo database. The terminal bingo game group includes an array disk consisting of a plurality of first bingo fields, and the terminal device selects the same from the event database according to the number of the first bingo fields. The first bingo field number of event options, and the value of each of the ballot options corresponding to the event options is higher than the remaining unselected Competition value corresponding voting option matter, then, the terminal device will be of such a tournament option selected, in a random manner, filled Up to the first bingo field of the array disk to form a terminal bingo disk and a corresponding terminal bingo option, wherein the terminal device uploads the terminal bingo disk to the game server to enable the The game server can establish a cloud bingo game group and a cloud bingo disk. As the game progresses, the terminal device receives one of the current event items sent from the outside world, and in determining the terminal bingo disk, The bingo option is equivalent to the location of the terminal bingo option when the current event item is selected, and an update message is sent to the game server, so that the game server can synchronously mark the cloud bingo disk according to the update message. Corresponds to the location of the terminal bingo option.

為便 貴審查委員能對本發明目的、技術特徵及其功效,做更進一步之認識與瞭解,茲舉實施例配合圖式,詳細說明如下: For your convenience, the review committee can make a further understanding and understanding of the purpose, technical features and effects of the present invention. The embodiments are combined with the drawings, and the details are as follows:

〔習知〕 [study]

no

〔本發明〕 〔this invention〕

1、3‧‧‧網路系統 1, 3‧‧‧ network system

10、30‧‧‧網際網路 10, 30‧‧‧ Internet

11、31‧‧‧遊戲伺服器 11, 31‧‧‧ game server

12、32‧‧‧終端裝置 12, 32‧‧‧ Terminal devices

120、320‧‧‧遊戲程式 120, 320‧‧‧ game program

13、33‧‧‧賽事資料庫 13, 33‧‧‧ Event Database

131、331‧‧‧賽事選項 131, 331‧‧‧ match options

131G‧‧‧賓果選項 131G‧‧‧ bingo option

132、332‧‧‧票選競賽數值 132, 332‧‧‧ Vote for the competition

133、333‧‧‧難度值 133, 333‧‧‧ difficulty values

14‧‧‧賓果資料庫 14‧‧‧ Bingo database

141‧‧‧賓果遊戲組 141‧‧‧ Bingo Game Group

141A、341A‧‧‧陣列盤 141A, 341A‧‧‧Array disk

1411、3411‧‧‧第一賓果欄位 1411, 3411‧‧‧ first bingo field

1412、3412‧‧‧第二賓果欄位 1412, 3412‧‧‧ second bingo field

1413‧‧‧賽員欄位 1413‧‧‧Speaker field

16、36‧‧‧競賽聯盟伺服器 16, 36‧‧‧Contest Alliance Server

160、360‧‧‧場次資料 160, 360‧‧‧ sessions

17、37‧‧‧用戶資料庫 17, 37‧‧‧ User Database

171、371‧‧‧用戶資料 171, 371‧‧‧ User Information

201~209‧‧‧步驟 201~209‧‧‧Steps

34‧‧‧終端賓果資料庫 34‧‧‧ Terminal Bingo Database

341‧‧‧終端賓果遊戲組 341‧‧‧ Terminal Bingo Game Group

35‧‧‧雲端賓果資料庫 35‧‧‧Cloud Bingo Database

351‧‧‧雲端賓果遊戲組 351‧‧‧Cloud Bingo Group

351G‧‧‧雲端賓果盤 351G‧‧‧Cloud Bingo Disk

3511G‧‧‧雲端賓果欄位 3511G‧‧‧ Cloud Bingo Field

G1、G2、G3‧‧‧賓果盤 G1, G2, G3‧‧‧ bingo plate

第1圖係本發明之第一實施例的系統示意圖;第2圖係本發明之第一實施例的賓果盤示意圖;第3圖係本發明之第一實施例的流程圖;第4圖係本發明之第二實施例的賓果盤示意圖;第5圖係本發明之第三實施例的賓果盤示意圖;及第6圖係本發明之第四實施例的系統示意圖。 1 is a schematic view of a system of a first embodiment of the present invention; FIG. 2 is a schematic view of a bingo disk of a first embodiment of the present invention; FIG. 3 is a flow chart of a first embodiment of the present invention; A schematic diagram of a bingo disk according to a second embodiment of the present invention; a fifth diagram showing a bingo disk of a third embodiment of the present invention; and a sixth drawing showing a system of the fourth embodiment of the present invention.

本發明係一種根據票選競賽數值隨機生成賓果盤之方法,係應用於一網路系統1上,在一第一實施例中,請參閱第1圖所示,該網路系統1包括一遊戲伺服器11及複數個終端裝置12(如:智慧型手機),其中,該等終端裝置12能分別透過網際網路10,連結至該遊戲伺服器11,以與該遊 戲伺服器11彼此相互傳送訊息,又,該等終端裝置12內分別安裝有一遊戲程式120,使用者能啟動該遊戲程式120,以使該終端裝置12呈現對應之遊戲畫面,及執行相關的遊戲功能。 The present invention is a method for randomly generating a bingo disk based on the value of a ballot contest, and is applied to a network system 1. In a first embodiment, as shown in FIG. 1, the network system 1 includes a game server. And a plurality of terminal devices 12 (eg, smart phones), wherein the terminal devices 12 can be connected to the game server 11 via the Internet 10, respectively, to The game servers 11 transmit messages to each other. Further, a game program 120 is installed in the terminal devices 12, and the user can activate the game program 120 to cause the terminal device 12 to present a corresponding game screen and execute related games. Features.

復請參閱第1圖所示,該遊戲伺服器11內至少設有一賽事資料庫13及一賓果資料庫14,其中,該賽事資料庫13內儲存有複數筆賽事選項131,茲以棒球比賽為例,該等賽事選項131能夠為「三振、觸身球、完封、安打、盜壘、暴投...」等項目,亦能夠為「林智勝、周思齊...」等比賽人名,又,各該賽事選項131分別對應於一票選競賽數值132,該票選競賽數值132係在當前競賽場次開始之前,經由一投票程序,針對各個賽事選項131,投票產生之一競賽數值,舉例而言,業者能夠在一預定期間(如:整年度的賽季開始之前),在網站或應用軟體(APP)上列出複數個賽事選項131,供使用者投票,且在超過該預定期間,便停止接受投票;或者,業者能夠持續開放使用者投票,而不設定預定期間;如此,使用者便能夠將票投予較容易出現的賽事選項131,除了能降低遊戲難度外,亦能令使用者更有參與感。在此特別一提者,本發明並不限制投票程序,只要該等賽事選項131所對應之票選競賽數值132,是由使用者投票而產生即可。 Referring to FIG. 1 , the game server 11 has at least one event database 13 and a bingo database 14 , wherein the event database 13 stores a plurality of event options 131 for baseball games. For example, these event options 131 can be "three strikes, touch balls, seals, hits, stolen bases, storms, etc.", and can also be "Lin Zhisheng, Zhou Siqi..." and other competition names. Each of the event options 131 corresponds to a vote-winning competition value 132, which is a voting result for each event option 131 via a voting process before the start of the current competition session, for example, the operator Being able to list a plurality of event options 131 on a website or application software (APP) for a predetermined period of time (eg, before the start of the season throughout the year) for the user to vote, and to stop accepting votes after the predetermined period of time; Alternatively, the operator can continue to open the user's vote without setting a predetermined period; thus, the user can vote for the more likely event option 131, in addition to reducing the difficulty of the game, It can also make users more engaged. In particular, the present invention does not limit the voting process as long as the voting value 132 corresponding to the event option 131 is generated by the user's vote.

復請參閱第1圖所示,當使用者啟動該終端裝置12上的遊戲程式120後,該終端裝置12會產生一遊戲要求,且將該遊戲要求傳送至該遊戲伺服器11,嗣,該遊戲伺服器11接收該遊戲要求後,會在該賓果資料庫14中隨機建立一賓果遊戲組141(如:中信兄弟VS義大犀牛的對戰組合),該賓果遊戲組141包括至少一陣列盤141A,且該陣列盤141A係由複數個第一賓果欄位1411所構成之一陣列(如:5×5、4×4、3×3),之後,該遊戲伺服器 11會根據該等第一賓果欄位1411的數量,自該賽事資料庫13中挑選出相同於該等第一賓果欄位1411數量的賽事選項131,且該等賽事選項131所對應之票選競賽數值132,均會高於其餘未被選中之賽事選項131所對應之票選競賽數值132。 Referring to FIG. 1, when the user activates the game program 120 on the terminal device 12, the terminal device 12 generates a game request, and transmits the game request to the game server 11, oh, the After receiving the game request, the game server 11 randomly establishes a bingo game group 141 (such as a match combination of a CITIC brother VS Yida rhinoceros) in the bingo database 14, and the bingo game group 141 includes at least one array. The disk 141A, and the array disk 141A is an array of a plurality of first bingo fields 1411 (eg, 5×5, 4×4, 3×3), and thereafter, the game server 11 will select the event option 131 that is the same as the number of the first bingo fields 1411 from the event database 13 according to the number of the first bingo fields 1411, and the event options 131 correspond to The polling competition value 132 will be higher than the voting contest value 132 corresponding to the remaining unselected event options 131.

在該第一實施例中,請參閱第1及2圖所示,該陣列盤141A係為「4×4」態樣,其上具有十六個第一賓果欄位1411,又,該遊戲伺服器11會將賽事資料庫13中票選競賽數值132最高的十六個賽事選項131,以隨機方式,填入至該陣列盤141A之該等第一賓果欄位1411中,以使該陣列盤141A成為一賓果盤G1,此時,該賓果盤中被填入的賽事選項131即成為一賓果選項131G,之後,該遊戲伺服器11會將該賓果盤G1傳送至對應之該終端裝置12,令該終端裝置12能顯示出該賓果盤G1,如此,由於該賓果盤G1上的所有賓果選項131G均是由使用者自行投票出來,且是以亂數方式填入,故能確保每一個使用者所取得之賓果盤G1的難度近似,以確保遊戲之公平性。此外,該遊戲伺服器11尚包括一用戶資料庫17,該用戶資料庫17內儲存有複數筆用戶資料171(如:帳號、密碼、手機號碼、電子郵件信箱...等),當該終端裝置12連線至該遊戲伺服器11後,其會傳送一登入要求至該遊戲伺服器11,之後,該遊戲伺服器11會讀取該登入要求內之一驗證資料(如:帳號、密碼),且將該驗證資料與各該用戶資料171進行比對,在該驗證資料符合其中一筆用戶資料171時,該遊戲伺服器11會允許該終端裝置12完成登入程序,以接收該終端裝置12後續傳來的遊戲要求,如此,藉由前述之登入程序,該遊戲伺服器11在產生該陣列盤141A或賓果盤G1後,能使該陣列盤141A或賓果盤G1與該使用者之身份資料(如:帳號、手機號碼...等) 相綁定,以確實得知各個使用者於賓果遊戲中所取得之成積。 In the first embodiment, as shown in Figures 1 and 2, the array disk 141A is in a "4 x 4" aspect with sixteen first bingo fields 1411 thereon. Again, the game The server 11 fills the sixteen event options 131 with the highest voting value 132 in the event database 13 into the first bingo field 1411 of the array disk 141A in a random manner, so that the array The disc 141A becomes a bingo disc G1. At this time, the event option 131 filled in the bingo disc becomes a bingo option 131G, after which the game server 11 transmits the bingo disc G1 to the corresponding terminal device. 12. The terminal device 12 can display the bingo disc G1. Thus, since all the bingo options 131G on the bingo disc G1 are voted by the user and filled in by random numbers, it can be ensured. The difficulty of the bingo disk G1 obtained by each user is similar to ensure the fairness of the game. In addition, the game server 11 further includes a user database 17 in which a plurality of user profiles 171 (eg, account number, password, mobile phone number, email mailbox, etc.) are stored. After the device 12 is connected to the game server 11, it will send a login request to the game server 11, after which the game server 11 will read one of the verification requests (such as account number and password). And comparing the verification data with each of the user data 171. When the verification data meets one of the user data 171, the game server 11 allows the terminal device 12 to complete the login process to receive the terminal device 12. The incoming game requires that, by the aforementioned login procedure, the game server 11 can enable the array disk 141A or the bingo disk G1 and the user's identity data after generating the array disk 141A or the bingo disk G1 ( Such as: account number, mobile number...etc.) Bind together to know exactly what each user has achieved in the bingo game.

復請參閱第1及2圖所示,隨著球賽進行,該遊戲伺服器11能接收球賽所發生的當前賽事項目,例如,當球員打出二壘安打後,該遊戲伺服器11便能夠接收到「二壘安打」之當前賽事項目,其中,該當前賽事項目能夠由一競賽聯盟伺服器16直接傳送至遊戲伺服器11,或透過該其它方式(如:工作人員即時輸入)間接提供至遊戲伺服器11,又,該遊戲伺服器11會根據該當前賽事項目(如:「二壘安打」),判斷該賓果盤G1中是否有其中一個賓果選項131G等同於該當前賽事項目?若是,則該遊戲伺服器11會標記該賓果選項131G之位置,且傳送一紀錄訊息至對應的終端裝置12,當該終端裝置12接收到該紀錄訊息後,其會根據該紀錄訊息的內容,在該終端裝置12顯示的賓果盤G1上,對賓果選項131G為「二壘安打」的位置進行標記(如:反白),如此,在球賽進行過程中,該遊戲伺服器11便會根據比賽情況,對賓果盤G1上的賓果選項131G進行標記,直到該賓果盤G1中被標記的多個賓果選項131G之位置符合一勝出規則(如:具有五條連線、排出H字形、B字形或特定圖案...等)後,即進行對應之獎勵程序(如:增加積分或虛擬遊戲幣)。 Referring to Figures 1 and 2, as the game is played, the game server 11 can receive the current event of the game, for example, when the player hits the second base, the game server 11 can receive it. The current event of "second base hit", wherein the current event item can be directly transmitted to the game server 11 by a competition alliance server 16, or indirectly provided to the game server through the other means (such as immediate input by a staff member) In addition, the game server 11 determines whether one of the bingo options G1 is equivalent to the current event item according to the current event item (eg, "second base hit"). If so, the game server 11 marks the location of the bingo option 131G and transmits a record message to the corresponding terminal device 12. When the terminal device 12 receives the record message, it will according to the content of the record message. On the bingo disc G1 displayed by the terminal device 12, the position of the bingo option 131G for "second base hit" is marked (for example, reversed), so that during the course of the game, the game server 11 will According to the situation of the game, the bingo option 131G on the bingo disc G1 is marked until the position of the plurality of bingo options 131G marked in the bingo disc G1 conforms to a winning rule (eg, having five lines, discharging the H-shape, After the B-shape or the specific pattern...etc.), the corresponding reward program (eg, adding points or virtual game coins) is performed.

為能明確揭露本發明之方法,以下茲僅就本發明之遊戲伺服器11的處理流程,進行說明,請參閱第1、2及3圖所示:(201)判斷是否接收各該終端裝置12傳來之一遊戲要求,若是,進入步驟(202),否則,返回步驟(201);(202)在該賓果資料庫14中隨機建立一賓果遊戲組141,該賓果遊戲組141包括由複數個第一賓果欄位1411所構成之陣列盤141A,進入步驟 (203);(203)根據該等第一賓果欄位1411的數量,自該賽事資料庫13中挑選出相同於該等第一賓果欄位1411數量的賽事選項131,其中,該等賽事選項131對應之各該票選競賽數值132均高於其餘未被選中之賽事選項131所對應之票選競賽數值132,進入步驟(204);(204)將被挑選出之該等賽事選項131,以隨機方式,填入至該陣列盤141A中,以形成賓果盤G1,及對應之賓果選項131G,進入步驟(205);(205)將賓果盤G1傳送至對應之該終端裝置12,進入步驟(206);(206)接收外界傳來之一當前賽事項目,進入步驟(207);(207)判斷該賓果盤G1之所有賓果選項131G,是否有其中一個賓果選項131G等同於該當前賽事項目,若是,進入步驟(208),否則,返回步驟(206);(208)標記該賓果選項131G之位置,進入步驟(209);(209)傳送一紀錄訊息至對應之該終端裝置12,令該終端裝置12能根據該紀錄訊息,在該終端裝置12顯示之賓果盤G1上標記對應該賓果選項131G之位置。 In order to clearly disclose the method of the present invention, only the processing flow of the game server 11 of the present invention will be described below. Please refer to FIGS. 1, 2 and 3: (201) determine whether or not each terminal device 12 is received. A game request is sent, if yes, proceeding to step (202), otherwise, returning to step (201); (202) randomly establishing a bingo game group 141 in the bingo database 14, the bingo game group 141 comprising Step 141A consisting of a plurality of first bingo fields 1411, entering the step (203); (203) selecting, from the event database 13, an event option 131 that is the same as the number of the first bingo fields 1411, based on the number of the first bingo fields 1411, wherein Each of the voting contest values 132 corresponding to the event option 131 is higher than the voting contest value 132 corresponding to the remaining unselected event options 131, and proceeds to step (204); (204) the selected event options 131 will be selected. And filling in the array disk 141A in a random manner to form the bingo disk G1, and the corresponding bingo option 131G, proceeding to step (205); (205) transmitting the bingo disk G1 to the corresponding terminal device 12, Going to step (206); (206) receiving one of the current event items from the outside, proceeds to step (207); (207) determining whether all bingo options 131G of the bingo disk G1 have one of the bingo options 131G equivalent to The current event item, if yes, proceeds to step (208), otherwise, returns to step (206); (208) marks the location of the bingo option 131G, proceeds to step (209); (209) transmits a record message to the corresponding one. The terminal device 12 enables the terminal device 12 to be based on the recorded message at the end Mark on the disc G1 bingo display position of the device 12 should bingo option of 131G.

如此,透過本發明之方法,不僅能將競賽事件融入至賓果遊戲中,增加民眾的觀賽樂趣,且由於賓果盤G1上的賓果選項131G,是根據多位使用者投票票數而產生,故能提高使用者的參與意願,且能確保各個使用者所取得之賓果遊戲組141的難度近似。 In this way, through the method of the present invention, not only can the competition event be integrated into the bingo game, but the popularity of the people can be increased, and the bingo option 131G on the bingo disk G1 is generated according to the number of votes of the plurality of users. Therefore, the user's willingness to participate can be improved, and the difficulty of the bingo game group 141 obtained by each user can be ensured.

另,為能適度調整遊戲難度或自由度,陣列盤141A能夠包括至少一第二賓果欄位1412,且各該賽事選項131尚分別對應一難度值 133,該難度值133能夠由業者自行設定,舉例而言,在本發明之第二實施例中,請參閱第1及4圖所示,陣列盤141A係為「5×5」態樣,且包括二十四個第一賓果欄位1411及一個第二賓果欄位1412(如第1及4圖之虛點所在的位置),又,當遊戲伺服器11將被挑選出之該等賽事選項131,以隨機方式,填入至該陣列盤141A之該等第一賓果欄位1411後,該遊戲伺服器11會自其餘未被選中之賽事選項131中,挑選出相同於第二賓果欄位1412數量的賽事選項131(如:「全壘打」),且該賽事選項131(「全壘打」)對應之難度值133均高於其餘未被選中之賽事選項131所對應之難度值133,嗣,該遊戲伺服器11會將該賽事選項131(「全壘打」),填入至該陣列盤141A的第二賓果欄位1412中,以使該陣列盤141A成為賓果盤G2,且使第一賓果欄位1411及第二賓果欄位1412中的各賽事選項131分別成為該賓果選項131G,如此,該遊戲伺服器11便能執行前述(206)~(209)之步驟。在此特別聲明者,前述難度值133的高低,並非為數字大小,業者能夠根據需求,設定最高難度為「1」,且最低難度為「10」;或者,設定最高難度為「10」,且最低難度為「1」;或者,設定最高難度為「A」,且最低難度為「S」;或者,設定最高難度為「S」,且最低難度為「A」...等,此外,業者亦能夠自行調整第二賓果欄位1412的位置與數量,合先陳明。 In addition, in order to adjust the difficulty or degree of freedom of the game, the array disk 141A can include at least one second bingo field 1412, and each of the event options 131 respectively corresponds to a difficulty value. 133, the difficulty value 133 can be set by the operator. For example, in the second embodiment of the present invention, as shown in FIGS. 1 and 4, the array disk 141A is in a "5×5" state, and Including twenty-four first bingo fields 1411 and a second bingo field 1412 (as in the positions of the virtual points of Figures 1 and 4), and again, when the game server 11 is to be selected After the event option 131 is filled in to the first bingo field 1411 of the array disk 141A in a random manner, the game server 11 selects the same from the remaining unselected event options 131. The second bingo field has a 1412 number of event options 131 (eg, "home run"), and the match option 131 ("home run") corresponds to a difficulty value of 133 that is higher than the remaining unselected match options 131. The corresponding difficulty value 133, 游戏, the game server 11 will fill the event option 131 ("home run") into the second bingo field 1412 of the array disk 141A, so that the array disk 141A becomes the bingo disk G2, and each event option 131 in the first bingo field 1411 and the second bingo field 1412 becomes the bingo option 131G, respectively. As such, the game server 11 will be able to perform the (206) - (209) of the step. In particular, the above-mentioned difficulty value 133 is not a numerical size. The operator can set the highest difficulty to be "1" and the lowest difficulty to be "10" according to the demand; or set the highest difficulty to "10", and The minimum difficulty is "1"; or, the highest difficulty is "A" and the lowest difficulty is "S"; or, the highest difficulty is "S", and the lowest difficulty is "A"...etc. It is also possible to adjust the position and number of the second bingo field 1412 by itself.

再者,在本發明之第三實施例中,請參閱第1及5圖所示,陣列盤141A除了設有「3×3」態樣的九個第一賓果欄位1411外,尚包括複數個賽員欄位1413,其中,各該賽員欄位1413內分別填有一賽員資料(如:張志豪、林智勝、許基宏),且分別對應至該陣列盤141A中之一橫列或一直行(在該第三實施例中,各該賽員欄位1413分別對應陣列盤141A中的一橫列),以 形成如第5圖之賓果盤G3,當該遊戲伺服器11判斷出該賓果盤G3中,具有與該當前賽事項目(如:全壘打)相對應之賓果選項131G(如:全壘打)後,該遊戲伺服器11尚會判斷該賓果選項131G(如:全壘打)所對應之賽員欄位1413中,是否由該賽員資料(林智勝)完成該當前賽事項目(如:全壘打)?若是,該遊戲伺服器11才會標記該賓果選項131G之位置,並傳送該紀錄訊息至該終端裝置12;若該當前賽事項目(如:全壘打)係由「張志豪」所完成,則遊戲伺服器11不會對「全壘打」之賓果選項131G進行標記,以提高賓果遊戲之難度,避免遊戲內容過於單一。 Furthermore, in the third embodiment of the present invention, as shown in Figures 1 and 5, the array disk 141A includes, in addition to the nine first bingo fields 1411 of the "3 x 3" aspect. A plurality of player positions 1413, wherein each of the player positions 1413 is filled with a player information (such as: Zhang Zhihao, Lin Zhisheng, Xu Jihong), and corresponds to one of the array disks 141A or Going all the way (in the third embodiment, each of the player fields 1413 corresponds to a row in the array disk 141A) Forming the bingo disk G3 as shown in FIG. 5, when the game server 11 determines that the bingo disk G3 has the bingo option 131G corresponding to the current event item (eg, home run) (eg, home run) After that, the game server 11 still determines whether the current event item is completed by the player information (Lin Zhisheng) in the player field 1413 corresponding to the bingo option 131G (eg, home run). : Home run)? If yes, the game server 11 will mark the location of the bingo option 131G and transmit the record message to the terminal device 12; if the current event item (eg, home run) is completed by "Zhang Zhihao", then The game server 11 does not mark the "home run" bingo option 131G to improve the difficulty of the bingo game and prevent the game content from being too singular.

復請參閱第1圖所示,該網路系統1尚包括一競賽聯盟伺服器16,該競賽聯盟伺服器16能夠由競賽主辦方或管理單位所架設,其內儲存有所有比賽的場次資料160,該場次資料160至少包括了比賽日期與比賽時間,又,該遊戲伺服器11能與該競賽聯盟伺服器16相連線,且能取得該場次資料160,當遊戲伺服器11接收到各該終端裝置12傳來之遊戲要求後,該遊戲伺服器11會根據當前時間及該場次資料160,判斷在一期間(如:24小時)內是否有競賽舉行?若是,則建立該賓果遊戲組141;如此,業者即可根據實際需求,調整前述期間長短,以避免該遊戲伺服器11內所建立的賓果遊戲組141,長期佔用遊戲伺服器11的儲存空間。 Referring to FIG. 1 , the network system 1 further includes a competition alliance server 16 , which can be set up by the competition organizer or the management unit, and stores the game data of all the competitions 160 . The game data 160 includes at least the match date and the match time. In addition, the game server 11 can be connected to the competition alliance server 16 and can obtain the session data 160. When the game server 11 receives each of the games After the game request from the terminal device 12, the game server 11 judges whether there is a competition in a period (for example, 24 hours) based on the current time and the event data 160. If so, the bingo game group 141 is established; thus, the operator can adjust the length of the foregoing period according to actual needs to avoid the bingo game group 141 established in the game server 11 and occupy the storage of the game server 11 for a long time. space.

除了前述由位在雲端的遊戲伺服器自動生成賓果盤以外,賓果盤亦能夠由終端裝置自動生成,在本發明之第四實施例中,請參閱第6圖所示,網路系統3包括一遊戲伺服器31及複數個終端裝置32,其中,該遊戲伺服器31內儲存有一雲端賓果資料庫35,另,各該終端裝置32分別安裝有一遊戲程式320,且儲存有一賽事資料庫33及一終端賓果資料庫34,其中, 該賽事資料庫33內儲存有複數筆賽事選項331(如:「三振、觸身球、完封、安打、盜壘、暴投...」等項目、「林智勝、周思齊...」等比賽人名),各該賽事選項331分別對應於一票選競賽數值332,該票選競賽數值332係在當前競賽場次開始之前,經由一投票程序,針對各個賽事選項331,投票產生之一競賽數值,當使用者啟動該終端裝置32上的遊戲程式320後,該終端裝置32會在該終端賓果資料庫34中隨機建立一終端賓果遊戲組341,該終端賓果遊戲組341包括至少一陣列盤341A,該陣列盤341A係分別由複數個第一賓果欄位3411構成之一陣列,嗣,該終端裝置32會根據第一賓果欄位3411的數量,自該賽事資料庫33中挑選出相同數量的賽事選項331,且該等賽事選項331對應之票選競賽數值332均高於其餘未被選中之賽事選項331所對應之票選競賽數值332。 In addition to the above-described automatic generation of the bingo disk by the game server in the cloud, the bingo disk can also be automatically generated by the terminal device. In the fourth embodiment of the present invention, as shown in FIG. 6, the network system 3 includes a The game server 31 and the plurality of terminal devices 32, wherein the game server 31 stores a cloud bingo database 35, and each of the terminal devices 32 has a game program 320 installed therein, and stores an event database 33 and a terminal bingo database 34, wherein The event database 33 stores a number of event options 331 (such as "three strikes, touch ball, seal, hit, stolen, and violent shots...", "Lin Zhisheng, Zhou Siqi..." Each of the event options 331 corresponds to a vote-selection value 332, which is generated by voting through a voting process for each event option 331 before the start of the current competition session, when the user After the game program 320 on the terminal device 32 is activated, the terminal device 32 randomly establishes a terminal bingo game group 341 in the terminal bingo database 34. The terminal bingo game group 341 includes at least one array disk 341A. The array disk 341A is formed by an array of a plurality of first bingo fields 3411, respectively, and the terminal device 32 selects the same number from the event database 33 according to the number of the first bingo fields 3411. The match option 331, and the match option value 332 corresponding to the match option 331 is higher than the vote match value 332 corresponding to the remaining unselected match options 331.

承上,復請參閱第6圖所示,該終端裝置32會將被挑選出的該等賽事選項331,以隨機方式,填入至該陣列盤341A之該等第一賓果欄位3411中,以使該陣列盤341A成為一終端賓果盤,且使該終端賓果盤中所填入之賽事選項331分別成為一終端賓果選項,其中,該終端裝置32所呈現之終端賓果選項的態樣,能夠如第2、4、5圖之賓果盤G1、G2、G3態樣。此外,在本發明之其它實施例中,該陣列盤341A亦能夠包括至少一第二賓果欄位3412,且各該賽事選項331亦能分別對應一難度值333,該終端裝置32在挑選出對應於第一賓果欄位3411的賽事選項331後,能夠自其餘未被選中之賽事選項331中,挑選出相同於第二賓果欄位3412數量的賽事選項331,且前述賽事選項331所對應的難度值333會高於其餘未被選中之賽事選項331所對應的難度值333,嗣,該終端裝置32會將前述賽事選項331填入至陣 列盤341A的第二賓果欄位3412中,以形成如第2、4、5圖之賓果盤G1、G2、G3態樣的終端賓果盤與終端賓果選項。 As shown in FIG. 6, the terminal device 32 will fill the selected event options 331 into the first bingo field 3411 of the array disk 341A in a random manner. So that the array disk 341A becomes a terminal bingo disk, and the event options 331 filled in the terminal bingo disk are respectively a terminal bingo option, wherein the state of the terminal bingo option presented by the terminal device 32 For example, the bingo discs G1, G2, and G3 of Figures 2, 4, and 5 can be used. In addition, in other embodiments of the present invention, the array disk 341A can also include at least one second bingo field 3412, and each of the event options 331 can also correspond to a difficulty value 333, and the terminal device 32 is selected. After the event option 331 corresponding to the first bingo field 3411, the event option 331 that is the same as the number of the second bingo field 3412 can be selected from the remaining unselected event options 331, and the aforementioned event option 331 The corresponding difficulty value 333 is higher than the difficulty value 333 corresponding to the remaining unselected event options 331, and the terminal device 32 fills in the aforementioned event option 331. The second bingo field 3412 of the disc 341A is formed to form a terminal bingo disc and terminal bingo option as in the bingo discs G1, G2, G3 of Figures 2, 4, and 5.

復請參閱第6圖所示,該終端裝置32會將該終端賓果盤上傳至該遊戲伺服器31,該遊戲伺服器31會根據該終端賓果盤之內容,在該雲端賓果資料庫35中建立一雲端賓果遊戲組351及一雲端賓果盤351G,其中,該雲端賓果盤351G包括複數個雲端賓果欄位3511G,該等雲端賓果欄位3511G之內容係相同於該終端賓果盤的終端賓果選項。又,當球賽進行過程中,該終端裝置32會接收球賽所發生的當前賽事項目(如:「二壘安打」),此時,該終端裝置32會根據該當前賽事項目(「二壘安打」),判斷該終端賓果盤中是否有其中一個終端賓果選項等同於該當前賽事項目?若是,則該終端裝置32會標記該終端賓果選項之位置,且傳送一更新訊息至該遊戲伺服器31,當遊戲伺服器31接收到該更新訊息後,其會根據該更新訊息的內容,對雲端賓果盤351G上對應於該終端賓果選項之雲端賓果欄位3511G的位置,進行同步標記。此外,當遊戲伺服器31在接收到該更新訊息後,其會先判斷該終端賓果盤之內容是否與該雲端賓果盤351G之內容相同?且在終端賓果盤與雲端賓果盤351G兩者的內容相同時,才會標記對應該雲端賓果欄位3511G之位置,如此,即可避免惡意使用者修改該終端賓果盤的內容,以維持賓果遊戲的正常運作。 Referring to FIG. 6, the terminal device 32 uploads the terminal bingo disk to the game server 31, and the game server 31 is in the cloud bingo database 35 according to the content of the terminal bingo disk. Establishing a cloud bingo game group 351 and a cloud bingo disk 351G, wherein the cloud bingo disk 351G includes a plurality of cloud bingo fields 3511G, and the contents of the cloud bingo fields 3511G are the same as the terminal bingo disk. Terminal bingo option. Moreover, during the course of the game, the terminal device 32 receives the current event (such as "second base hit") that occurs in the game, and at this time, the terminal device 32 will be based on the current event ("Second Base" ), determining whether one of the terminal bingo options in the terminal bingo disk is equivalent to the current event item? If yes, the terminal device 32 marks the location of the terminal bingo option and transmits an update message to the game server 31. When the game server 31 receives the update message, it will according to the content of the update message. The location of the cloud bingo field 3511G corresponding to the terminal bingo option on the cloud bingo disk 351G is synchronously marked. In addition, when the game server 31 receives the update message, it first determines whether the content of the terminal bingo disk is the same as the content of the cloud bingo disk 351G. And when the contents of both the terminal bingo disk and the cloud bingo disk 351G are the same, the location corresponding to the cloud bingo field 3511G is marked, so that the malicious user can be modified to modify the content of the terminal bingo disk to maintain the guest. The normal operation of the game.

復請參閱第6圖所示,在該第四實施例中,遊戲伺服器31內尚設有一用戶資料庫37,該用戶資料庫37內能儲存有複數筆用戶資料371,以使各該終端裝置32能進行登入程序,且在遊戲伺服器31允許終端裝置22完成登入程序後,該遊戲伺服器31才會接收該終端裝置22傳來之終端賓果 盤,且據以建立對應之雲端賓果遊戲組351及雲端賓果盤351G,同時,遊戲伺服器31亦會將該雲端賓果遊戲組351設定為與該用戶資料371相對應,惟,在本發明之其它實施例中,該用戶資料庫37能設置於其它驗證伺服器中,而非僅限定於該遊戲伺服器31中;此外,該網路系統3能包括一競賽聯盟伺服器36,其中,該終端裝置32與該競賽聯盟伺服器36相連線,以取得該競賽聯盟伺服器36中所儲存之場次資料360,如此,當該終端裝置32開啟該遊戲程式320後,該終端裝置32能根據當前時間及該場次資料360進行判斷,且在判斷出在一期間內有競賽舉行時,建立該終端賓果遊戲組341,以進行前述相關流程。 Referring to FIG. 6 , in the fourth embodiment, a game database 37 is further provided in the game server 31. The user database 37 can store a plurality of user profiles 371 for each terminal. The device 32 can perform the login procedure, and after the game server 31 allows the terminal device 22 to complete the login procedure, the game server 31 receives the terminal bingo from the terminal device 22. And correspondingly, the cloud bingo game group 351 and the cloud bingo disk 351G are established, and the game server 31 also sets the cloud bingo game group 351 to correspond to the user profile 371, but in the present In other embodiments of the invention, the user database 37 can be disposed in other authentication servers, and is not limited to only the game server 31; in addition, the network system 3 can include a competition alliance server 36, wherein The terminal device 32 is connected to the competition alliance server 36 to obtain the session data 360 stored in the competition alliance server 36. Thus, when the terminal device 32 starts the game program 320, the terminal device 32 The determination can be made based on the current time and the session data 360, and when it is determined that a competition is held within a period, the terminal bingo game group 341 is established to perform the aforementioned related process.

按,以上所述,僅係本發明之較佳實施例,惟,本發明所主張之權利範圍,並不侷限於此,按凡熟悉該項技藝人士,依據本發明所揭露之技術內容,可輕易思及之等效變化,均應屬不脫離本發明之保護範疇。 The above is only the preferred embodiment of the present invention, but the scope of the claims of the present invention is not limited thereto, and according to those skilled in the art, according to the technical content disclosed in the present invention, Equivalent changes that are easily considered are within the scope of protection of the invention.

1‧‧‧網路系統 1‧‧‧Network System

10‧‧‧網際網路 10‧‧‧Internet

11‧‧‧遊戲伺服器 11‧‧‧ Game Server

12‧‧‧終端裝置 12‧‧‧ Terminal devices

120‧‧‧遊戲程式 120‧‧‧games

13‧‧‧賽事資料庫 13‧‧‧Event database

131‧‧‧賽事選項 131‧‧‧Event options

132‧‧‧票選競賽數值 132‧‧‧ Vote for the competition

133‧‧‧難度值 133‧‧‧Difficulty value

14‧‧‧賓果資料庫 14‧‧‧ Bingo database

141‧‧‧賓果遊戲組 141‧‧‧ Bingo Game Group

141A‧‧‧陣列盤 141A‧‧‧Array disk

1411‧‧‧第一賓果欄位 1411‧‧‧First Bingo Field

1412‧‧‧第二賓果欄位 1412‧‧‧Second Bingo Field

16‧‧‧競賽聯盟伺服器 16‧‧‧Contest Alliance Server

160‧‧‧場次資料 160‧‧‧ sessions

17‧‧‧用戶資料庫 17‧‧‧User database

171‧‧‧用戶資料 171‧‧‧ User Information

Claims (11)

一種根據票選競賽數值隨機生成賓果盤之方法,係應用於一網路系統上,該網路系統包括一遊戲伺服器及複數個終端裝置,該遊戲伺服器內至少設有一賽事資料庫及一賓果資料庫,該賽事資料庫內儲存有複數筆賽事選項,各該賽事選項分別對應於一票選競賽數值,該票選競賽數值係在當前競賽場次開始之前,經由一投票程序,針對各個賽事選項,投票產生之一競賽數值,該方法係使該遊戲伺服器執行下列步驟:接收各該終端裝置傳來之一遊戲要求,在該賓果資料庫中隨機建立一賓果遊戲組,該賓果遊戲組包括至少一陣列盤,該陣列盤係分別由複數個第一賓果欄位構成之一陣列;根據該等第一賓果欄位的數量,自該賽事資料庫中挑選出相同於該等第一賓果欄位數量的賽事選項,且該等賽事選項對應之各該票選競賽數值均高於其餘未被選中之賽事選項所對應之票選競賽數值;將被挑選出之該等賽事選項,以隨機方式,填入至該陣列盤之該等第一賓果欄位中,以使該陣列盤成為一賓果盤,且使該賓果盤中填入之各賽事選項分別成為一賓果選項;將該賓果盤傳送至對應之該終端裝置,令該終端裝置能顯示出該賓果盤;接收外界傳來之一當前賽事項目;及在判斷出該賓果資料庫內之該賓果盤中,該賓果選項等同於該當前賽事項目之狀態下,標記該賓果選項之位置,且傳送一紀錄訊息至對應之該終端裝置,令該終端裝置接收到該紀錄訊息後,能根據該紀錄訊息,在該終端裝置顯示之該賓果盤上同步標記對應於該賓果選項之位置。 A method for randomly generating a bingo disk according to a value of a ballot contest is applied to a network system, the network system comprising a game server and a plurality of terminal devices, wherein the game server has at least one event database and one guest a database, the event database stores a plurality of event options, each of which corresponds to a vote-selection competition value, which is based on a voting procedure for each event option before the current competition session begins. Voting produces a race value, the method causing the game server to perform the following steps: receiving a game request from each of the terminal devices, randomly establishing a bingo game group in the bingo database, the bingo game The group includes at least one array disk, wherein the array disk is respectively formed by an array of a plurality of first bingo fields; according to the number of the first bingo fields, the same is selected from the event database. The first bingo field number of event options, and the value of each of the ballot options corresponding to the event options is higher than the remaining unselected event options Corresponding votes for the competition value; the selected event options are randomly selected into the first bingo fields of the array disk to make the array disk a bingo disk, and the Each of the event options filled in the bingo disk becomes a bingo option; the bingo disk is transmitted to the corresponding terminal device, so that the terminal device can display the bingo disk; and receive one of the current event items from the outside; and Determining, in the bingo disk in the bingo database, the bingo option is equivalent to the location of the bingo option in the state of the current event item, and transmitting a record message to the corresponding terminal device, After receiving the record message, the terminal device can synchronize the position corresponding to the bingo option on the bingo disc displayed on the terminal device according to the record message. 如請求項1所述之方法,其中,該陣列盤尚包括至少一第二賓果欄位, 且各該賽事選項尚分別對應一難度值,在該遊戲伺服器將被挑選出之該等賽事選項,以隨機方式,填入至該陣列盤之該等第一賓果欄位中的狀態下,該遊戲伺服器尚會執行下列步驟:自其餘未被選中之賽事選項中,挑選出相同於各該第二賓果欄位數量的賽事選項,且前述該等賽事選項對應之難度值均高於其餘未被選中之賽事選項所對應之難度值;及將被挑選至第二賓果欄位之各該賽事選項,填入至該陣列盤之各該第二賓果欄位中,以使該陣列盤成為該賓果盤,且使該賓果盤中填入之各賽事選項分別成為該賓果選項。 The method of claim 1, wherein the array disk further includes at least one second bingo field. And each of the event options respectively corresponds to a difficulty value, and the game options to be selected by the game server are randomly filled into the first bingo field of the array disk. The game server still performs the following steps: selecting, from the remaining unselected event options, the event options that are the same as the number of the second bingo fields, and the difficulty values corresponding to the aforementioned event options are a difficulty value corresponding to the remaining unselected event options; and each of the event options to be selected to the second bingo field is filled into each of the second bingo fields of the array disk, In order to make the array disk the bingo disk, and each event option filled in the bingo disk becomes the bingo option. 如請求項1或2所述之方法,其中,各該陣列盤尚包括複數個賽員欄位,各該賽員欄位內分別填有一賽員資料,且分別對應至該陣列盤中之一橫列或一直行,在該遊戲伺服器判斷出該賓果盤中,具有與該當前賽事項目相對應之賓果選項,且該遊戲伺服器尚判斷出該當前賽事項目亦能對應到該賓果選項相對應之賽員欄位及賽員資料的狀態下,始標記具有該賓果選項之位置,並傳送該紀錄訊息至該終端裝置。 The method of claim 1 or 2, wherein each of the array disks further includes a plurality of player positions, each of the player fields is filled with a player data, and respectively corresponding to one of the array disks a row or a line, the game server determines that the bingo disk has a bingo option corresponding to the current event item, and the game server determines that the current event item can also correspond to the bingo In the state corresponding to the player field and the player data, the position of the bingo option is marked, and the record message is transmitted to the terminal device. 如請求項3所述之方法,其中,該網路系統尚包括一競賽聯盟伺服器,該遊戲伺服器能連線至該競賽聯盟伺服器,取得一場次資料,且在該遊戲伺服器接收到各該終端裝置傳來之遊戲要求後,該遊戲伺服器將根據當前時間及該場次資料,判斷出在一預定時間內有競賽舉行的狀態下,始建立該賓果遊戲組。 The method of claim 3, wherein the network system further comprises a competition alliance server, the game server can be connected to the competition alliance server to obtain a session data, and the game server receives the data. After each game request from the terminal device, the game server determines that the bingo game group is established in a state in which the competition is held within a predetermined time according to the current time and the session data. 如請求項4所述之方法,其中,該遊戲伺服器尚包括一用戶資料庫,該用戶資料庫內儲存有複數筆用戶資料,在該終端裝置傳送該遊戲要求之前,該遊戲伺服器係執行下列步驟:接收各該終端裝置傳來之一登入要求,在判斷出該登入要求內之一驗證 資料與其中一筆用戶資料相符合的狀態下,允許該終端裝置完成登入程序,以接收該終端裝置傳來之遊戲要求。 The method of claim 4, wherein the game server further comprises a user database, wherein the user database stores a plurality of user data, and the game server executes before the terminal device transmits the game request. The following steps: receiving one of the login requests from each of the terminal devices, and verifying one of the login requests In the state in which the data is consistent with one of the user data, the terminal device is allowed to complete the login process to receive the game request from the terminal device. 一種根據票選競賽數值隨機生成賓果盤之方法,係應用於一網路系統上,該網路系統包括一遊戲伺服器及複數個終端裝置,該遊戲伺服器內儲存有一雲端賓果資料庫,各該終端裝置分別安裝有一遊戲程式,且儲存有一賽事資料庫及一終端賓果資料庫,該賽事資料庫內儲存有複數筆賽事選項,各該賽事選項分別對應於一票選競賽數值,該票選競賽數值係在當前競賽場次開始之前,經由一投票程序,針對各個賽事選項,投票產生之一競賽數值,該方法係使該終端裝置執行下列步驟:啟動該遊戲程式,且在該終端賓果資料庫中隨機建立一終端賓果遊戲組,該終端賓果遊戲組包括至少一陣列盤,該陣列盤係分別由複數個第一賓果欄位構成之一陣列;根據該等第一賓果欄位的數量,自該賽事資料庫中挑選出相同於該等第一賓果欄位數量的賽事選項,且該等賽事選項對應之各該票選競賽數值均高於其餘未被選中之賽事選項所對應之票選競賽數值;將被挑選出之該等賽事選項,以隨機方式,填入至該陣列盤之該等第一賓果欄位中,以使該陣列盤成為一終端賓果盤,且使該終端賓果盤中填入之各賽事選項分別成為一終端賓果選項;將該終端賓果盤上傳至該遊戲伺服器之該雲端賓果資料庫中,使該遊戲伺服器能據以建立一雲端賓果遊戲組及一雲端賓果盤,其中,該雲端賓果盤包括複數個雲端賓果欄位,該等雲端賓果欄位之內容相同於該終端賓果盤的該等終端賓果選項;接收外界傳來之一當前賽事項目;及在判斷出該終端賓果資料庫內之該終端賓果盤中,該賓果選項等同於該 當前賽事項目之狀態下,標記該終端賓果選項之位置,且傳送一更新訊息至該遊戲伺服器,令該遊戲伺服器接收到該更新訊息後,能根據該更新訊息,同步標記該雲端賓果盤上對應於該終端賓果選項之該雲端賓果欄位的位置。 A method for randomly generating a bingo disk according to a value of a ballot contest is applied to a network system, the network system comprising a game server and a plurality of terminal devices, wherein the game server stores a cloud bingo database, each of which The terminal device is respectively installed with a game program, and stores a game database and a terminal bingo database, wherein the event database stores a plurality of event options, each of which corresponds to a vote-selection competition value, the voting contest The numerical system generates a competition value for each event option via a voting procedure before the start of the current competition session. The method causes the terminal device to perform the following steps: start the game program, and the bingo database at the terminal Randomly establishing a terminal bingo game group, the terminal bingo game group comprising at least one array disk, wherein the array disk is respectively formed by an array of a plurality of first bingo fields; according to the first bingo field The number of matches selected from the event database that are the same as the number of the first bingo fields, and the matches The value of each of the voting contests corresponding to the option is higher than the value of the voting contest corresponding to the remaining unselected event options; the selected event options will be randomly selected into the array of the rankings. a bingo field, so that the array disk becomes a terminal bingo disk, and each event option filled in the terminal bingo disk becomes a terminal bingo option; uploading the terminal bingo disk to the game server The cloud bingo database enables the game server to establish a cloud bingo game group and a cloud bingo disk, wherein the cloud bingo disk includes a plurality of cloud bingo fields, and the cloud bingos The content of the field is the same as the terminal bingo option of the terminal bingo disk; receiving one of the current event items from the outside; and determining the bingo option in the terminal bingo disk in the terminal bingo database Equivalent to this In the state of the current event item, marking the location of the terminal bingo option, and transmitting an update message to the game server, so that after receiving the update message, the game server can synchronously mark the cloud object according to the update message. The location on the disk corresponding to the cloud bingo field of the terminal bingo option. 如請求項6所述之方法,其中,該終端裝置係根據標記後之終端賓果盤產生該更新訊息,且該遊戲伺服器在接收到該更新訊息,並判斷出該終端賓果盤之內容與該雲端賓果盤之內容相同的狀態下,始標記對應於該雲端賓果欄位之位置。 The method of claim 6, wherein the terminal device generates the update message according to the marked terminal bingo disk, and the game server receives the update message, and determines the content of the terminal bingo disk and the In the state where the contents of the cloud bingo disk are the same, the initial mark corresponds to the position of the cloud bingo field. 如請求項7所述之方法,其中,該陣列盤尚包括至少一第二賓果欄位,且各該賽事選項尚分別對應一難度值,在被挑選出之該等賽事選項,以隨機方式填入至該陣列盤之該等第一賓果欄位中的狀態下,該終端裝置尚會執行下列步驟:自其餘未被選中之賽事選項中,挑選出相同於各該第二賓果欄位數量的賽事選項,且前述該等賽事選項對應之難度值均高於其餘未被選中之賽事選項所對應之難度值;及將被挑選至第二賓果欄位之各該賽事選項,填入至該陣列盤之各該第二賓果欄位中,以使該陣列盤成為該終端賓果盤,且使該終端賓果盤中填入之各賽事選項分別成為該終端賓果選項。 The method of claim 7, wherein the array disk further includes at least one second bingo field, and each of the event options respectively corresponds to a difficulty value, and the selected event options are randomly selected. In the state of being filled into the first bingo fields of the array disk, the terminal device still performs the following steps: selecting the same second bingo from the remaining unselected event options The number of events in the field, and the difficulty values corresponding to the above-mentioned event options are higher than the difficulty values corresponding to the remaining unselected event options; and each event option that will be selected to the second bingo field Filling into each of the second bingo fields of the array disk, so that the array disk becomes the terminal bingo disk, and each event option filled in the terminal bingo disk becomes the terminal bingo option respectively. 如請求項6、7或8所述之方法,其中,各該陣列盤尚包括複數個賽員欄位,各該賽員欄位內分別填有一賽員資料,且分別對應至該陣列盤中之一橫列或一直行,在該終端裝置判斷出該終端賓果盤中具有與該當前賽事項目相對應之終端賓果選項,且該終端裝置尚判斷出該當前賽事項目亦能對應到該終端賓果選項相對應之賽員欄位與賽員資料的狀態下,始標記具有該終端賓果選項之位置。 The method of claim 6, wherein the array disk further includes a plurality of player fields, and each of the player fields is filled with a player data, and respectively corresponding to the array disk. One of the courses or the line, the terminal device determines that the terminal bingo disk has a terminal bingo option corresponding to the current event item, and the terminal device determines that the current event item can also correspond to the terminal In the state where the bingo option corresponds to the player field and the player profile, the start tag has the location of the terminal bingo option. 如請求項9所述之方法,其中,該網路系統尚包括一競賽聯盟伺服器,該終端裝置能透過該競賽聯盟伺服器,取得一場次資料,在該終端裝置開啟該遊戲程式後,該終端裝置根據當前時間及該場次資料,判斷出在一預定時間內有競賽舉行的狀態下,始建立該終端賓果遊戲組。 The method of claim 9, wherein the network system further comprises a competition alliance server, wherein the terminal device can obtain a session data through the competition alliance server, after the terminal device starts the game program, The terminal device determines that the terminal bingo game group is established in a state in which the competition is held within a predetermined time period based on the current time and the session data. 如請求項10所述之方法,其中,該遊戲伺服器尚包括一用戶資料庫,該用戶資料庫內儲存有複數筆用戶資料,在該終端裝置傳送該終端賓果盤至該遊戲伺服器之前,該遊戲伺服器將執行下列步驟:接收各該終端裝置傳來之一登入要求,在判斷出該登入要求內之一驗證資料與其中一筆用戶資料相符合的情況下,允許該終端裝置完成登入程序;及接收該終端裝置傳來之該終端賓果盤,以建立該雲端賓果遊戲組及該雲端賓果盤,且將該雲端賓果遊戲組設定為與該用戶資料相對應。 The method of claim 10, wherein the game server further includes a user database, wherein the user database stores a plurality of user data, before the terminal device transmits the terminal bingo disk to the game server, The game server will perform the following steps: receiving one of the login requests from each of the terminal devices, and allowing the terminal device to complete the login process if it is determined that one of the verification requests matches one of the user profiles. And receiving the terminal bingo disk sent by the terminal device to establish the cloud bingo game group and the cloud bingo disk, and setting the cloud bingo game group to correspond to the user profile.
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US20050098950A1 (en) * 2003-11-12 2005-05-12 Katsuichiro Yamaguchi Bingo game sheet
US8485884B2 (en) * 2007-07-27 2013-07-16 Ebet Ltd. Reverse gaming systems and methods
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