TW515978B - Game system, central device, program and recording medium - Google Patents
Game system, central device, program and recording medium Download PDFInfo
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- TW515978B TW515978B TW090104490A TW90104490A TW515978B TW 515978 B TW515978 B TW 515978B TW 090104490 A TW090104490 A TW 090104490A TW 90104490 A TW90104490 A TW 90104490A TW 515978 B TW515978 B TW 515978B
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0207—Discounts or incentives, e.g. coupons or rebates
- G06Q30/0209—Incentive being awarded or redeemed in connection with the playing of a video game
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q20/00—Payment architectures, schemes or protocols
- G06Q20/04—Payment circuits
- G06Q20/06—Private payment circuits, e.g. involving electronic currency used among participants of a common payment scheme
- G06Q20/065—Private payment circuits, e.g. involving electronic currency used among participants of a common payment scheme using e-cash
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0241—Advertisements
- G06Q30/0251—Targeted advertisements
- G06Q30/0267—Wireless devices
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/34—Betting or bookmaking, e.g. Internet betting
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Abstract
Description
515978 五、發明說明(i) *央ΐί明ϊ = 際網路等通信網路上提供遊戲的 :遊;,終端裝置的遊戲系、统,該系統上使用的中 :別= 以及記錄該程式的記錄媒體, 特別係有關於放伟與遊戲相關之廣告資訊的由 央裝置、程式以及記錄媒體。 s系、·克’ 裝置上=通:網路之發展,在網路上由中央 【通ϊ=: 戲者以終”置連接 及。 ^轭所獒供的遊戲的遊戲系統也已普 官理提供此等遊戲之中央裝置的服鞏 乃是利用將成為廣告主之各種企紫的以^體的運作, "(banner)的影像資訊顯示 書面上' 而^ %做”標題 收取廣告費。 您戮旦面上,而向各種企業 然而,在習知的遊戲系統中, 者比賽遊戲中得到的點數或是,^獲侍與其他遊戲 樂,所獲得的點數不過是錄的娱 有對遊戲的振奮感低落的問題_。因此數字’因而 次數,廣告主無法期待报好廣告效杲]再升龟戲的實施 無法獲取理想的廣告費。 ,者’服務事業體 再者,由於遊戲者在顯示於蝣 要是注視與遊戲有關的資訊, =上的貧訊中,主 得到的注意很少,因而存在有:不為影像資訊的廣告所 問題。 存在有無法期/待理想的廣告效果的 五、發明說明(2) 有鑑於此等問題,太 _ 戲中所獲得的點數換曾山&明之主要目的係接板^ 父通工具的消費活動 叉用於蹲貝商品、杈+田將龟 遊戲的振奮感:使,點1昇;以等 統的中央裝置,用以實現此= 統,使用於:: 的記錄媒體。 … 一式,以及記# % 〜、 G綠该程式 …再者,本發明之另1的在於㈣ 付,列及/或影像資訊作成遊戲中不可欠將表示廣告的 提高廣告效果的遊戲系統。 、&要素,而可 本發明之再一目的在於提供遊戲系統等 告主提供的點數經由複數個遊戲者的比賽加以二彳用將廣 分配所得的點數做為比赛的籌碼,提高遊戲者=配,再將 並刺激其僥倖的心理,以增加遊戲實施的次數。、辰奮感, 本發明之又一目的在於提供遊戲系統等,其利 慨 式電話、PHS(Personal Handy-phone System)、以及攜 w PDA(Personal Digital Assistant)等攜帶型裝置做為级 端裝置,可在通勤時間及通學時間等空檔時間進行遊#廑^ 又攜帶終端裝置到商店,還可進行利用獲得的點數鱗買& 品等消費活動。 胃β 根據本發明之第一特徵,遊戲系統係包括在通信、網路^ 上提供遊戲的中央裝置,及連接至該中央裝置且用以實施 提供的遊戲之終端裝置,其中,前述中央裝置係包括記= 有關終端裝置之資訊的終端裝置資料庫’及對應於用以^ ^515978 V. Description of the invention (i) * 央 ΐί 明 ϊ = Games provided on communication networks such as the Internet: games; and game systems and systems of terminal devices, which are used in the system: Do not = and those that record the program Recording media, in particular, central devices, programs, and recording media about Fang Wei's game-related advertising information. On the device, the device is connected: the development of the Internet, which is connected by the central [通 ϊ =: actor to the end] on the network. The game system of the game provided by Yoke has also been generalized. The central device for providing these games is to use various operations that will become advertisers, and the "banner" image information is displayed on the written 'and ^% do' title to collect advertising fees. You face it, but to various companies. However, in the conventional game system, the points you get in the game or ^ are served with other games, the points you get are just recorded entertainment. The problem of low game excitement _. Therefore, the number of times and the number of times, advertisers can not expect to report a good advertising effect. In addition, since the player displays the information related to the game, if the player is watching the game-related information, the attention received by the host is very small, so there is a problem of not being advertised by image information. . There are unpredictable / expected advertising effects. 5. Description of the invention (2) In view of these problems, the main purpose of the _ zao in exchange for Zeng Shan & Ming is to connect the board ^ consumption of parent tools The movable fork is used for the excitement of squatting goods, fork + field turtle game: make, order 1 liter; with a central device to achieve this = system, used in :: the recording medium. … One form, and #% ~, Ggreen this program ... Furthermore, another aspect of the present invention is to pay, list and / or image information to create a game system that does not owe a game system that will show ads to improve the effectiveness of ads. And & elements, yet another object of the present invention is to provide the points provided by the game system and other informants through a plurality of player matches and use the points obtained by the wide distribution as the game chip to improve the game. Player = match, and then will stimulate their chances to increase the number of times the game is implemented. Chen Fen, another object of the present invention is to provide a game system, etc., and its portable phones such as PHS (Personal Handy-phone System), and portable PDA (Personal Digital Assistant) are used as stage devices. , You can travel during free time such as commute time and school time # 廑 ^ and bring the terminal device to the store, you can also use the points to buy & products and other consumer activities. Stomach β According to a first feature of the present invention, the game system includes a central device that provides a game over communication and network ^, and a terminal device connected to the central device and used to implement the provided game, wherein the aforementioned central device is Includes note = terminal device database for information about terminal devices' and corresponding to ^ ^
2098-3813-PF.ptd2098-3813-PF.ptd
五、發明說明(3) 施遊戮的終端裝 料庫的裝置:二 成有價交換積點 根據第一發 數換算成可使用 活動中的有 遊戲的振奮感, 示廣告的廣告主 取廣告費,使提 加0 根據本發明 前述中央裝置包 或影像資料之構 構成要素作成遊 根據第二發 號列的打字遊戲 以及吃角子老虎 由提供作成的遊 果。 根據本發明 二發明中,前述 取對應於遊戲而 終端裝置上實施 各終端裝置而支 終端裝置資 的點數換算 所獲得的點 工具的消費 遊戲者對於 戲晝面上顯 向廣告主收 廣告費的增 一發明中, 符號列及/ 廣告資訊的 示廣告之符 的賓果遊戲 的遊戲,經 昇廣告的效 一發明或第 置包括有收 據在複數個 做為對應於 置支付遊戲點數,並且記錄於 及將記錄於該終端裝置資料庠 的裝置。 明,遊戲系統係經由將遊戲中 於購買商品、搭乘飛機等交通 換積點,提昇使用終端裝置的 增加遊戲的實施次數,使在遊 可以期待增進廣告效果,藉此 供遊戲的服務事業體可以預期 之第二特徵,遊戲系統係在第 括有廣告資料庫,其記錄做為 成要素的廣告資訊,以及根據 戲的裝置。 ^ 明’在遊戲系統中作成使用表 、及使用表示廣告之影像資訊 遊戲專廣告為不可缺少之要素 戲’使遊戲者注視廣告,以提 之第三特徵,遊戲系統係在第 終端裝置為複數,前述中央裝 支付之原點數的裝置,以及根 例遊戲結果,分配原點數,以 付的點數的裝置。V. Description of the invention (3) The device of the terminal loading warehouse of Shi Youzhe: 20% of the value exchange points are converted into the use of the game with the excitement of the game according to the first round, and the advertisers who display the ads get the advertising fees. According to the present invention, the above-mentioned central device package or video materials of Tijia 0 are used to create a game based on the second issue of a typing game and a tiger-eating game. According to the second invention of the present invention, the consumer game player who obtains the point tool obtained by performing point conversion on terminal devices corresponding to the game and implementing terminal devices on each terminal device receives advertising fees from the advertiser on the daytime display. In a further invention of the invention, in the bingo game of the symbol row and / or the advertisement information, the effect of the advertisement promotion or the first placement includes a receipt in a plurality of corresponding to the payment of game points, And it is recorded in and will be recorded in the device of the terminal device. It is clear that the game system is to increase the number of times the game is implemented by using terminal devices to increase the number of game implementations by exchanging points in the game for purchasing goods, taking planes, and other transportation services. An expected second feature is that the game system is based on an advertising database that records advertising information as elements and devices based on the play. ^ "Making the use table in the game system, and using the image information of the advertisement to display the game is an indispensable element of the game," so that the player pays attention to the advertisement, to mention the third feature, the game system is plural in the terminal device The above-mentioned centrally installed device for paying the original points, and the root game result device, allocating the original points to pay the points.
515978 五、發明說明(4) 根據苐三發明, ^賽’將例如廣告主 遊戲的振奮感,增加 根據本發明之第 二發明的其中之一中 終端裝置資料庫的點 籌碼之裝置,以及將 裝置的裝置,前述中 所表示的籌碼,根據 及根據將籌碼乘以預 資料庫的點數的裝置 根據第四發明, 的點數做為籌碼,進 倖心理、,而可提昇遊 根據本發明之第 四發明中,前述終端 根據第五發明, PHS、及pdA等攜帶型 通學時間等的空檔時 根據本發明之第 五發明之任一個中具 裝置的通信裝置,前 錄至終端裝置資料庫 前述通信裝置包括接 在遊戲 所提供 遊戲的 四特徵 ,前述 數之全 表不該 央裝置 遊戲的 定倍率 〇 遊戲系 而增加 戲的實 五特徵 裝置為 在遊戲 裝置做 間進行 六特徵 備有經 述終端 的本機 收識別 裝置中 的原點 實施次 ,遊戲 終端裝 部或一 籌碼的 包括將 結果乘 的結果 ,經由 數加以 數。 系統係 置係包 部,以 籌碼資 依據接 U預定 ,更新 複數個遊戲者的 分配,可提高對 在弟一發明至第 括收取被記錄至 做為對於遊戲的 訊送到前述中央 收到的籌碼資訊 的倍率的裝置, 記錄至終端裝置 統利用提供 點數的遊戲 施次數。 ’遊戲系統 搞帶型。 系統中係利 為終端裝置 遊戲。 ’遊戲系統 由通信網路 裝置更包括 或使用者的 資訊之輸入 將由其他遊戲得到 ,刺激遊戲者的僥 係在第一發明至第 用攜帶型電話、 ,可在通勤時間及 係在第一發明至第 ,連接至前述中央 翰出用以特定被記 識別資訊的裝置。 的裝置,接收減算 515978 五、發明說明(5) 資訊輪入的裝置,減算資訊係 裝置支付且被記錄於终端裝 =(、須從對應於前述終端 點中減去的數值,及將接收的的點數或有價交換積 述中央裝置的裝置。前述中央;J ;―:與減算資訊送至前 識別資訊而支付並記錄於終端:3包括從對應於接收的 由接收到的減算資訊所表示的庫的數值中,減去 根據第六發明,利用遊戲▲統二,。 2對遊戟者所獲得的點數進行減算3貫=的商店中,經 只際商品的購入及使用各穑了利用點數進行 4B ^ ^ 一版办寻4費活動。 根據本發明之第七特徵,中, 路上提供遊戲的中央裝置中,ϋ认士匕括在通信網 戲使用的終端裝置之資訊^關於貫施所提供之遊 施遊戲所使用的終置賢料庫,及對應於實 錄於終端裝置資的 寸的根據遊戲的點數,並記 庫的點數,,以及將記錄於終端裝置資料 >姑#換γ成有價交換積點的裝置。 數,換算成==商中央裝置利用將由遊戲所獲得的點 的消費活動:=購入及飛機等交通工具的使用等 上的廣告主可二;將=顯示在遊戲畫面 的增加。^棱供迤戲的服務事業體也可看到廣告收入 根據本發明夕# 至通信網路的梦^第八特徵,電腦程式係對於包括有連接 '^置之電腦,在通信網路上提供遊戲的電腦515978 V. Description of the invention (4) According to the 23 inventions, the game will add, for example, the excitement of an advertiser ’s game, and increase the point chip device of the terminal device database in one of the second inventions of the present invention, and The device of the device, the chip shown in the foregoing, according to and according to the device of multiplying the chip by the number of points in the pre-database, according to the fourth invention, the points are used as chips, fortunately, and can be promoted according to the present invention In the fourth invention, the aforementioned terminal according to the fifth invention, the PHS, pdA, and other portable communication time such as the idle time according to any one of the fifth invention of the present invention, the communication device is pre-recorded to the terminal device The aforementioned communication device in the database includes the four characteristics of the game provided by the game. All of the foregoing numbers represent the fixed rate of the game of the central device. The game system adds five features of the game. The device has six characteristics for the game device. There is an implementation of the origin in the local machine identification device of the said terminal, the game terminal installation department or a chip includes the result of multiplying the result Be number via number. The system is equipped with a package department, which is based on chip funding to make U reservations and update the distribution of multiple players, which can improve the receipt of the first invention to the first, which is recorded as the game information sent to the aforementioned center. The device for multiplying the chip information is recorded to the terminal device to use the number of game play points provided. ‘Game system. The system is a terminal game. 'The game system is included by the communication network device or the user's information will be obtained from other games. It stimulates the player ’s relationship to the first invention to the first mobile phone, and can be used during commuting hours and in the first invention. To the first, it is connected to the aforementioned device for identifying the recorded identification information. (5) Information rotation device, the reduction information is paid by the device and recorded in the terminal device = (, the value to be subtracted from the corresponding terminal point, and the received The point or value exchange is a device that accumulates a central device. The aforementioned center; J; ―: pays for the identification information before the reduction information is sent to the terminal and records it in the terminal: 3 includes the corresponding reduction information received from the received reduction information The value of the library is subtracted according to the sixth invention, using the game ▲ 二 二. 2 The points obtained by the halberd are subtracted. 3 In the store, the purchase and use of the goods are different. Use points for 4B ^ ^ First edition to find 4 fee activities. According to the seventh feature of the present invention, in the central device that provides games on the road, information about terminal devices used in communication network games is included ^ About The terminal database used by the game provided by Youshi, and corresponding to the points recorded on the terminal device according to the game, and the points of the library are recorded, and will be recorded in the terminal device information & gt Aunt # Change A device that exchanges points for a value. Number, converted into == The central consumer device uses the points that will be obtained by the game. Consumer activities: = purchase and use of aircraft and other means of transportation. The increase in the screen. ^ The service business for the theater can also see the advertising revenue. According to the present invention, the dream of the communication network ^ The eighth feature, the computer program is for the computer including the connection. Computers that provide games on the Internet
51597« 五、發明說明(6) 私式=包括對於在電腦中々铲;^ μ % 終端裝置的資訊之終端關,實施遊戲所使用的 用的終端袭置支付並記^二料庫’對應於遊戲實施所使 記錄於終端裝置資料庫“ 的,,及對於電腦將 驟。 數換异欣有價交換積點的步 根據第八發明,在電 行,而以電腦做為中央=王^ ,由於係在電腦上實 數’換算成可用於商品的戲所獲得的點 2費活動之有價交換 工具的使用等 上的廣告主可期待廣告效;的mt顯f在遊戲晝面 收取廣告費,以提供遊 ★精此向廣告主 的增加。 務f業體也可看到廣告收入 及據本發明之第九特徵, 係記錄對於包括有連接至通信網:二金的記錄制 網路上提供遊戲的電腦程式,可,⑹’在通# 中,記錄包含有對於在電笮;;古上碩取的記錄媒儀 的晴置的資訊之終端二;=關:=遊戲所使用 使用的終端裝置支付並記錄遊戲點^的牛ί於遊戲實施所 腦將記錄於終端裝置資料庫 $ ^俨以及對於電 步驟的程式。 ^成有價交換積點的 的記錄媒體,在 為中央裝置,利 胃品的購入及飛 -/工第九發明’利用可在電腦上讀取 =:二汽行所記錄的程式,由於電腦係做 用將由遊戲所獲得的點數,換算成可用於51597 «V. Description of the invention (6) Private type = Including the terminal gate for information on the shovel in the computer; ^ μ% Terminal device information, the terminal attack payment used to implement the game and recorded ^ Second library 'corresponds to The implementation of the game is recorded in the database of the terminal device, and it will be a step for the computer. The steps of exchanging points for value exchange according to the eighth invention, in the electronic bank, and the computer as the center = Wang ^, Advertisers who use the real number 'converted on the computer' to convert them into points that can be used for merchandise can use the valuable exchange tools, etc. Advertisers can look forward to the effectiveness of advertising; mt display f collects advertising fees on the game day to provide You will be able to increase this to advertisers. The business sector can also see advertising revenue and the ninth feature of the present invention, which records the computers that provide games on a network that includes a connection to the communication network: Erjin. Program, you can, in the "#", record the second terminal containing clear information about the recording media used in ancient times; = off: = terminal device used for the game to pay and Record game points ^ Niu Yu in the brain of the game implementation institute will record in the terminal device database $ ^ 俨 and the program for the electrical steps. ^ Into a recording medium of valuable exchange points, in the central device, the purchase of stomach products and fly-/ labor The ninth invention 'uses a program that can be read on a computer =: two steam lines, because the computer system is used, the points obtained by the game are converted to be used for
515978 五、發明說明(7) f等交通工具的使用等的消費活動之有價交換積點, 咼遊戲者對於遊戲的振奮感,增加遊戲的實施次數j可提 將廣告顯示在遊戲畫面上的廣告主可期待廣告=果’、因此 善,另外,藉此向廣告主收取廣告費,以提二^ ^改 事業體也可看到廣告收入的增加。 ,、戲的服務 實施例說明 以下配合圖式詳細說明本發明之實施例。 實施例1 圖係繪示本發明之遊戲系統的概念之說明圖, 圖心緣示本發明之遊戲系統的構成之方塊圖。 第2 圖中,1 〇為使用伺服器的本發明的中央裝置,击 置1 〇係由經營本發明之遊戲系統的服務事業體1 〇〇管,喪央裝 中央裝置1 0連接至網際網路等通信網路Nw, & ^二。 路上,連接有由利用本發明之遊戲系統的會員之ϋ網 使用的個人電腦等終端裝置2〇,2〇,...。、 戲者所 再者’服務事業體1 〇 〇係經由從做為廣告主 業300、300、...,收取廣告費而成立事業。的各種企 、中央裝置10係包括從記錄本發明之中央裝置使。 式及貧料等資訊的CD-ROM等記錄媒體REC中讀取程气一& 料等資訊的補強記憶裝置12,及記錄經由補強記情;^ 讀取的程式與資料等資訊的硬碟等記錄裝置丨3。“ 次,接著,利用CPU 11從記錄裝置1 3中讀取程式與資斜望 貧訊’將資訊記憶於記憶的RAM 1 4中,並加以告二、 ^ 一 m仃5伺服 515978 五、發明說明(8) 器係做為本發明之中央裝置。 再者’在記錄裝置上,不只本發明的程式,還記錄以 rfTML(Hyper Text Markup Language)等程式語言描述的515978 V. Description of the invention (7) Valuable exchange points for consumer activities such as the use of vehicles such as f. 咼 The player's excitement for the game, increasing the number of times the game is implemented. J The advertisement that can be displayed on the game screen. The owner can look forward to advertising = fruit, so it is good, and in addition, by collecting advertising fees from the advertisers, in order to improve ^ ^ reform business can also see an increase in advertising revenue. Service Description of Embodiments The following describes embodiments of the present invention in detail with reference to the drawings. Embodiment 1 The diagram is an explanatory diagram showing the concept of the game system of the present invention, and the block diagram shows the structure of the game system of the present invention. In FIG. 2, 10 is a central device of the present invention using a server, and 10 is a 100-unit managed by a service business operating the game system of the present invention. The central device 10 is connected to the Internet. Road and other communication networks Nw, & ^ two. On the road, terminal devices 20, 20, ... used by personal computers and the like used by members of the Internet using the game system of the present invention are connected. The actor's office and the 'service business body 100' is a business established by collecting advertising fees from 300, 300, ... as the main advertising business. The various enterprises and central devices 10 include the central device that records the invention. Recording media such as CD-ROM and other materials, such as CD-ROM, etc., to read Cheng Qiyi & material and other information to reinforce the memory device 12, and to record the information through reinforcement; ^ Read the program and data and other information on the hard disk Wait for the recording device 丨 3. "Times, then, using the CPU 11 to read the program and information from the recording device 1 3, the information is stored in the RAM 1 4 and will be reported. ^ 1 m 仃 5 servo 515978 5. Invention Note (8) The device is the central device of the present invention. Furthermore, 'on the recording device, not only the program of the present invention, but also a program language described in a programming language such as rfTML (Hyper Text Markup Language) is recorded.
Web網頁,還有必須經由web網頁提供至終端裝置2〇、 2 0、···的遊戲之相關的程式與資料等各種資訊。 §己錄裝置1 3的記錄區域的一部分係分割成記錄有關終 端t置2 0之資訊的終端裝置資料庫丨〇 1,及記錄廣告資訊 的廣告資料庫1 〇 2。 中央裝置10係包括有滑鼠及鍵盤等輸入裝置15, 監視為及印表機等輸出裝置16,及連接至通信網路腳,並 且接收、發送與其他裝置間的資訊之通信裝置1 7。 第^圖係缘示本發明之中央裝置所具備的終端裝置資 的記錄内容之概念圖。在終端裝置資料庫⑼中, :二、:端裝置20的資訊係被記錄為特定 裝置Π)及密瑪等識別資訊,遊戲的得&, 點等各項目上具有資料的記錄。 β又換,貞 再者,在識別資訊中使用終 遊戲者(使用者)賦予其遊戲者(使/者^。也可改為對各 第4圖係繪示本發明之中 庫⑽的記錄内容之概念圖。在之廣告資料 告的貧訊係記錄有做為廣告主之企業的2中,有關廣 希望宣傳的廣告資m、做為廣告資訊’、稱、企業300 稱、及企業提供做為遊戲贈點數^方法的遊戲名 目上具有資料的記錄。 .、,數~计的原點數等各項Web pages, as well as various programs and data related to games that must be provided to terminal devices 20, 20, ... via the web pages. § A part of the recording area of the recorded device 13 is divided into a terminal device database 1 which records information about the terminal t 2 0, and an advertisement database 1 2 which records advertisement information. The central device 10 includes an input device 15 such as a mouse and a keyboard, an output device 16 such as a monitor and a printer, and a communication device 17 connected to a communication network foot and receiving and transmitting information with other devices. Fig. ^ Is a conceptual diagram showing the contents of a record of terminal device information provided in the central device of the present invention. In the terminal device database ⑼, the information of the terminal device 20 is recorded as the identification information of the specific device (i.e., the device) and the Mimar, etc., and there is a record of data on each item such as the game & point. β is changed, and again, in the identification information, the end player (user) is used to give the player (the messenger ^). Alternatively, the records of the library in the present invention may be shown in the fourth figure Conceptual diagram of the content. In the poor information of the advertising materials, there are 2 of the companies that have been recorded as advertisers. The advertising information m, which is widely hoped, is used as advertising information. There are records of data on the title of the game as a method of giving points ^...
2098-3813-PF.ptd 第11頁 515978 五、發明說明(9) 在廣告資訊的各項目上,商品名及廣告文句等的符號 列、及商品的標誌等影像資訊被設定為副項目。 終端裝置2 0係與中央裝置1 0大約同樣的構成,包括有 CPU 21、記錄裝置22、RAM 23、輸入裝置24、輸出裝置 25、及通信裝置26。在記錄裝置22中,記錄有包含用以閱 覽Web網頁的閱覽用軟體程式(以下稱瀏覽器)的各種程式 及資料等資訊,經由啟動瀏覽器,利用顯示在輸出裝置2 5 的預定位置,輸入用以特定被記錄在中央裝置1 Q上的 網頁之URL(Uniform Resource Locator),可存取被記錄 在中央裝置10的Web網頁。 接下來以第5圖所示之流程圖說明在本發 遊齡备 統中所使用的中央裝置10的廣告資訊記錄程序。 ” 一 服務事業體10〇從企業30 0、3 0 0、···接收廣告之廣告 資訊,做為宣傳該廣告資訊的方法之遊戲名稱,表示做^ 廣告贈品並§己錄於廣告資料庫1 〇 2的原點數之數值,及右' 關於該廣告之廣告資訊。 - 服務事業體100的負責人將接收到的廣告資訊、 名稱、及原點數輸入至中央裝置1〇。 歡 中央裝置10接收廣告資訊、遊戲名、 入(S101),將接收到的廣告資訊、遊戲名 乃馬的輸 厂料庫102中(S102),根據廣告資原二數記 稱,而作成遊戲(s 1 0 3 )。 〜戲名 另外,自企業300接收到的廣告資訊、遊 原點數也可從企業300管理的通位奘罟 石%、及2098-3813-PF.ptd Page 11 515978 V. Description of the invention (9) In each item of the advertisement information, the symbol information such as the product name and advertisement sentence, and the image information such as the product logo are set as sub-items. The terminal device 20 has approximately the same configuration as the central device 10, and includes a CPU 21, a recording device 22, a RAM 23, an input device 24, an output device 25, and a communication device 26. In the recording device 22, information including various programs and data including a viewing software program (hereinafter referred to as a browser) for viewing a Web page is recorded, and the browser is started and displayed at a predetermined position of the output device 2 5 to input A URL (Uniform Resource Locator) for identifying a web page recorded on the central device 1 Q can access a web page recorded on the central device 10. Next, the advertisement information recording procedure of the central device 10 used in the present ageing system will be described with a flowchart shown in FIG. A service enterprise 100 receives advertisement information from the company 300, 300, ... as the name of the game to promote the advertisement information. It means to make ^ advertising gifts and § has been recorded in the advertising database. The value of the original point of 〇2, and the right's advertisement information about the advertisement.-The person in charge of the service business 100 enters the received advertisement information, name, and origin point into the central device 10. Huanzhong The device 10 receives the advertisement information, the game name, and enters (S101), and stores the received advertisement information and the game name in the stockyard 102 of the delivery factory (S102), and creates a game according to the original number of the advertisement (s). 1 0 3). ~ Play name In addition, the advertising information received from the company 300 and the number of travel points can also be controlled from the general vermiculite% managed by the company 300, and
2098-38l3.PF.ptd 们逋乜衣置,經由通信網路 5159782098-38l3.PF.ptd We are equipped, via communication network 515978
NW,直接送到中央裝置1〇。 再者’在服務事業體1〇〇及企業3〇〇、3〇〇、···間, 關該廣告的廣告費之收取的程序可以其他方法進行。 ^下來以第6圖所示之流程圖說明在本發明之遊戲灸 統中使用的中央裝置丨〇及終端裝置2 〇的認證程序。 為利甩遊戲乐統之會員的遊戲者使用終端裝置2 〇,並 連接至通信網路NW,經由啟動瀏覽器,輸入URL,以存取 被記錄於中央裝置1〇的Web網頁。 . 、、在終端裝置20存取該web網頁後,中央裝置1〇將要求 傳迗=以特定終端裝置2〇或遊戲者的終端裝置11}及密碼等 識別資訊的識別資訊傳送要求,僂送給終端裝置 、 20(S201)。 終端裝置20接收識別資訊傳送要求(32〇2),並將接收 的識別資訊傳送要求輸出(S203 )。 遊戲者確認識別資訊傳送要求,在輸出的識別資訊傳 送要求的預定欄位上,輸入終端裝置丨D及密碼等識別資 訊。 終端裝置20接收識別資訊的輸入(S2〇4),並將接收的 識別資訊傳送到中央裝置1 〇 (S 2 0 5 )。 中央裝置10接收識別資訊(S20 6 ),經由將接收的識別 資訊與記錄於終端裝置資料庫1 〇 1的識別資訊比對,以進 行認證(S207 )。 經過如此的認證程序,遊戲者可利用本發明之遊戲系 統。NW is sent directly to the central unit 10. Furthermore, the procedure for collecting the advertising fee for the advertisement between the service business 100 and the enterprise 300, 300, ... can be performed by other methods. ^ The authentication procedure of the central device and terminal device used in the game moxibustion system of the present invention is described below with reference to the flowchart shown in FIG. 6. A player who is a member of the game game system uses the terminal device 20 and connects to the communication network NW. After starting a browser, enter a URL to access a web page recorded on the central device 10. After the terminal device 20 accesses the web page, the central device 10 will request transmission of identification information such as identification information such as a specific terminal device 20 or a player's terminal device 11 and a password, and send the request. To the terminal device, 20 (S201). The terminal device 20 receives the identification information transmission request (3202), and outputs the received identification information transmission request (S203). The player confirms the identification information transmission request, and inputs the identification information such as the terminal device D and the password in the predetermined field of the output identification information transmission request. The terminal device 20 receives the input of the identification information (S204), and transmits the received identification information to the central device 10 (S205). The central device 10 receives the identification information (S20 6), and performs authentication by comparing the received identification information with the identification information recorded in the terminal device database 101 (S207). After such an authentication procedure, the player can utilize the game system of the present invention.
2098-3813-PF.ptd 第13頁 515978 五、發明說明(11) 接下來以第 使用的中央裝置 在終端裝置 的遊戲選擇要求 終端裝置2 0 到的遊戲選擇要 第8圖係繪i 20輸出的遊戲選 如第8圖所f 上顯示表示遊戲 3 (吃角子老虎遊 將經由遊戲獲得 商店標題。 I圖之流程圖說明本發明之遊戲系統中所 10與終端裝置20的遊戲實施程序。 =的認證後,中央裝置10將要求選擇遊戲 貪訊傳送至終端裝置20(S301)。 接收遊戲選擇要求資訊(S302 ),並將接收 求資訊輪出(S303 )。 〜 f «本發明之遊戲系統中使周的終端裝置 擇要求資訊的說明圖。 b ’在做為遊戲選擇要求資訊的輸出畫面 U打字遊戲)、遊戲2(賓果遊戲)、及遊戲 戲)等遊戲的遊戲選擇標題,並顯示闬以 的點數換算成有價交換積點的虛擬商店的 然後’遊戲者操作輸入裝置24,將顯示在晝面上的游 標與各種遊戲選擇標誌重疊,按下輸入裝置24的輸入鍵, 以選擇想要玩的遊戲。 終端裝置20接收遊戲的選擇(83〇4),根據接收的選擇 結果’產生遊戲選擇資訊(S3〇5),將所產生的遊戲選擇資 訊傳送給中央裝置1 〇 (s 3 〇 6 )。 中央裝置10接收遊戲選擇資訊(S307 ),經由與終端裝 置2 0間的通信程序,實施依據接收到的遊戲選擇資訊所選 擇的遊戲(S308 )。 然後’將根據實施遊戲所獲得的點數記錄在終端裝置 資料庫1 〇 1表示該終端裝置2 〇之記錄中。2098-3813-PF.ptd Page 13 515978 V. Description of the invention (11) The game selection of the terminal device by the central device used next requires the selection of the game from the terminal device 2 0 to the 8th drawing i 20 output The game selection shown in Figure 8 shows game 3 (Eating Slots Tiger Tour will obtain the store title via the game. The flowchart in Figure I illustrates the game implementation procedure of the game system 10 and the terminal device 20 of the present invention. = After the authentication, the central device 10 transmits the request selection game to the terminal device 20 (S301). The game selection request information is received (S302), and the reception request information is rotated out (S303). ~ F «Game system of the present invention An illustration of the request information of the terminal device of the media player week. B 'The game selection title of the game selection request information output screen (U typing game), game 2 (bingo game), and game play), and The displayed point is converted into a virtual store of valuable exchange points, and then the player operates the input device 24, superimposes the cursor displayed on the day surface and various game selection marks, and presses the input button. Enter the input key of the device 24 to select the game to be played. The terminal device 20 receives the game selection (834.0), generates game selection information based on the received selection result '(S305), and transmits the generated game selection information to the central device 10 (s3 06). The central device 10 receives the game selection information (S307), and implements a game selected based on the received game selection information via a communication program with the terminal device 20 (S308). Then, 'the points obtained according to the implementation of the game are recorded in the terminal device database 1 0 1 indicating that the terminal device 2 0 is recorded.
2098-3813-PF.ptd 第14頁 515978 --- 五、發明說明(12) 接著說明在步驟3〇8中實施的各種遊戲。 _ 第9圖係繪示本發明之遊戲系統中實施的遊戲 κ 遊戲)的輸出畫面的說明圖。 丁予 一 在畫面的中央部顯示有商品名及廣告文句等符號列 遊戲者將顯示的符號列迅速且正確地輸入至書 二’ 入攔,便可獲得點數。 -面下方的輪 另外’符號列根據設定的速度及方向在晝面上移 並且在經過設定的時間後消滅。依據符號列的移動’ 顯不時間,決定遊戲的難易程度,並根據所決 ^與 度,決定可獲得的點數。 的難易程 ,得的點數被顯示在輸入欄下方的分數顯示攔。 遊戲1是在步驟^ 03中根據廣告資訊之構素 蒎列而作成的遊戲。 ^ t的付 再者,根據符號列所作成的遊戲並不限於打字遊_ 也可以是縱橫字謎遊戲及填空遊戲等各種遊戲,遊戲, 果遊ί;°:二… 部顯: = 實的遊戲,在晝面的中* 的正方开,拓陆士卡八上顯不有如圖示之縱,橫為5,5 乂矩陣,在構成矩陣的各個 〇〇〜99的二位齡宝丁 1上丄 份于τ I現思配置有 訊之構成要素二不資過訊在中央的格子上顯示有廣告資 2〇 mi戲複數個遊戲者使用各自的終端裝置2〇、 ^遊戲,母一個遊戲者選擇顯示的賓果卡中的2098-3813-PF.ptd Page 14 515978 --- 5. Description of the Invention (12) Next, the various games implemented in step 308 will be described. _ FIG. 9 is an explanatory diagram showing an output screen of a game implemented in a game system of the present invention. Ding Yuyi A symbol column such as a product name and an advertising sentence is displayed in the center of the screen. The player quickly and correctly enters the displayed symbol column into Book Two ’to enter the bar, and you can get points. -Wheel below the surface The symbol 'column moves on the day surface according to the set speed and direction and disappears after the set time. The difficulty of the game is determined based on the movement of the symbol column ’, and the number of points that can be obtained is determined according to the determined degree. The difficulty of the process, the points obtained are displayed in the score display below the input field. Game 1 is a game created based on the structure of the advertisement information in step ^ 03. ^ Pay again, the games made according to the symbol row are not limited to typing games_ but can also be various games such as crossword puzzle games and fill-in-the-blank games, games, and fruit games; °: two ... ministry: = real game In the square of the day *, the top of the Turkska 8 is not as vertical as shown in the figure, and it is a 5,5 unit matrix. It is on the two-year-old Baoding 1 which constitutes each of the 00 ~ 99 matrix. I have a copy of the constituent elements of the news at τ I. I have no information. The advertising information is displayed on the central grid. 20 mi play. Several players use their terminal devices. 20, ^ game, one player. Select from the displayed bingo cards
2098-3813-PF.ptd 第15頁 515978 五、發明說明(13) 一個做為自己的卡片。 然後’在卡片上的數字與顯示窗中顯示的數字一致 時’反轉顯示該數字之格子的顏色,比赛將縱、橫或斜的 5個反轉顏色的袼子連接起來。另外,顯示廣告資訊的中 央格則是在開始遊戲時便已反轉顏色。 在遊戲2中’被記錄在顯示遊戲2中使用的廣告資訊的 記錄中之原點數,對應於連續反轉5個格子的速度及被連 續反轉的5個袼子的位置,而決定分配的比率,根據決定 的分配比率分配原點數,以做為各遊戲者獲得的點數。 再者’也可以對應於被連續反轉的5個格子的位置, 而給=各企業3〇〇、3〇〇 ' · · ·的商品優惠券等優待。 ^ ^ ]在有許多廣告資訊之構成要素的影像資訊存在 日:數主Ί:果卡的格子中顯示各影像資訊,以取代顯 :由顯示窗顯示影像資訊,以連接5個格子。 昇廣告的效果。、視表不廣告的影像資訊,可提 如此遊戲2為在步驟S1 0 3中根據廣止眘 > 搂&、 素的影像資訊所作成的遊戲。 據廣口貝说之構成要 第11圖係繪示在本發明 角子老片漭銳、认认,土 避戲糸統中實施的遊戲3 (吃 角丁宅坭遊戲)的輸出畫面之說明圖。 遊戲3係模擬現實世界中的 ^ 示,相當於現實世界中之吃/子老愿遊戲,如圖所 部顯示4個影像轉輪,直 二虎的轉輪’纟晝面中央 資訊,遊戲者轉動各影像 考J主的日守序或疋經過 515978 五、發明說明(14) 預定的時間,各影像轉輪停止, ^ 位置,顯示相同的影像資訊。9 土各影像轉輪的相同 在遊戲3中,遊戲者以記錄 己的點數之一部或全部做為墓踩鈿我置資料庫101的自 果’將籌碼以預定的倍率增加或u:戲並的結 新記錄在終端裝置資料庫101的點、數/又。.、’根據此結杲更 如此,遊戲3係在步驟1〇3中根 的影像資訊所作成的遊戲。 A g 口貝汛之構成要素 對於各遊戲’分階段設定其不同的難易度或籌 限,對應於遊戲去的點數而π & … -〜<·、、、、上 合a錐县1 制其可以實施的遊戲,益且 :iii: 的遊戲中得出好成績時,給予紅利 站數,可&间遊戲者的振奮感。 再f也可以使有好成績的遊戲者,可以進行為已楫 f局點數而設定的紅利遊戲,並且在紅到遊戲中使用的廣 告限定於最新的廣告。 只 ^接下笊,以第12圖所示的流程圖說明在本發明之遊爲 系統中使用的中央裝置丨0的配分型點數計算程序。5 在遊戲2中’步驟§3〇8的遊戲程序中的一個過程係, 根據遊戲的結果,進行由企業300、300、···提供的原點 數之分配。 )、換曰之’在中央裝置10中,根據遊戲的結果,對應於 為遊遊戲者所使用的各終端裝置20、20、··,依據 預先η又疋的分配率,分配原點數以做為各自的點數 (S40 1)’將分配的點數加入至表示對應於終端裝置資料庫2098-3813-PF.ptd Page 15 515978 V. Description of the Invention (13) A card as your own. Then "When the number on the card matches the number displayed in the display window", the color of the grid of the number is displayed in reverse, and the game will connect 5 inverse-colored mules, vertically, horizontally, or diagonally. In addition, the center grid that displays the advertising information is reversed in color when the game is started. In Game 2, the number of origin points recorded in the record showing the advertising information used in Game 2 corresponds to the speed of 5 consecutive grids and the position of 5 mules that are continuously reversed. According to the determined distribution ratio, the original points are allocated as the points obtained by each player. Furthermore, 'may be given preferential treatments such as product coupons of 300, 300' of each company corresponding to the positions of the five grids that are successively reversed. ^ ^] In the image information that has many elements of advertising information, the date: the number of main display: the fruit card display each image information to replace the display: the display window displays the image information to connect the five grids. Effect of advertising. 2. The video information that is not advertised can be mentioned as such. Game 2 is a game created based on the video information of Guang Zhishen > 搂 & According to the description of the composition of Guangkoubei, FIG. 11 is an explanatory diagram showing the output screen of the game 3 (eating horns and dwelling house games) implemented in the old masters of the present invention. . Game 3 is a simulation of ^ in the real world, which is equivalent to the real-world eat / child old wish game. As shown in the figure, there are 4 image wheels, and the center of the wheel of the two tigers. Rotate each image to test the master ’s day order or 515 515978 V. Description of the invention (14) At a predetermined time, each image wheel stops, and the ^ position displays the same image information. 9 The same image wheel in game 3. In game 3, the player uses one or all of his points as the self-effect of the tomb hid database 101 to increase the chip at a predetermined rate or u: The newly recorded result is recorded in the points, counts, and numbers of the terminal device database 101. ., 'According to this conclusion, the game 3 is a game created by the image information in step 103. The constituent elements of A g koubeiquan set different difficulty levels or limits for each game 'in stages, and π &…-~ < ·· ,,, shanghe a cone county One game that can be implemented, and Yi: iii: When a good result is obtained in the game, the bonus station number is given, which can be a sense of excitement among players. It can also enable players with good scores to play bonus games set for the number of points already played, and the advertisements used in bonus games are limited to the latest advertisements. Only the following, the flow chart shown in FIG. 12 will be used to explain the allocation type point calculation program of the central device 0 used in the game system of the present invention. 5 In Game 2, a step in the game program of step 308 is based on the result of the game, and the distribution of the number of origin points provided by the company 300, 300, ... is performed. In other words, in the central device 10, according to the results of the game, corresponding to each terminal device 20, 20, ... used by the game player, the number of origin points is allocated according to the distribution ratio of η and 预先 in advance. As the respective points (S40 1) 'Add the allocated points to the database corresponding to the terminal device
第17頁 515978 五、發明說明(15) 101的各終端裝置20、20、···的記錄之點數的項目資料φ (S402)。 項目貝枓中 在遊戲1中,也可在預定期間内進行遊戲,對應於遊 戲者的結果,決定順位,對應於決定的順位,分配原點〜 婁之。 … ^接下來,以第13圖所示的流程圖說明在本骖 中使周的中央裝置1〇及終端裝置2〇的籌碼^點數計算 在遊戲3中,步驟S3〇8的遊戲程序中 行點數計算程序。 甲的個過程係進 換s之,在各遊戲的最初步驟,遊 裝置資料庫101中的點數之一部或全部,\者出將二錄於終端 20,以做為對於遊戲的籌碼。 “ 一μ私裝置 終鳊I置20接收籌碼的輸入(S501 ),彦生砉— 籌碼的籌碼資訊(S5〇2) 產生表不接收之 置10(S503 )。 、產生的等碼貧訊傳送給中央裝 碼資的〇 =籌:資訊(S504),將依據接收到的籌 所記錄之該遊戲者的記錄;己^對應終端裝置資料庫101 資訊所表示的點數在記鉾之點數相比較(S505),當莓碼 可以進行遊戲,接收籌點數以下時(S506:Y),判斷為 戲的籌碼(S50 7)。 1貝汛所表示的點數,以做為對遊 然後,根據遊戲的結 (S508 ),根據相乘的結=,將籌碼乘上預定的倍率 ’更新記錄在終端裝置資料庫Page 17 515978 V. Description of the invention (15) The item data φ of the recorded points of each terminal device 20, 20, ... (S402). Item Beaming In Game 1, you can also play the game within a predetermined period. Depending on the result of the player, the order is determined, and the origin is assigned to Lou Zhi according to the determined order. ... ^ Next, using the flowchart shown in FIG. 13 to explain how to calculate the chips of the central device 10 and the terminal device 20 of this week ^ Points are calculated in the game 3, and the game program in step S308 is executed. Points calculation program. The process of A is changed to s. In the initial steps of each game, one or all of the points in the game device database 101 are recorded in the terminal 20 as chips for the game. "A μ private device finally sets I to 20 to receive the input of the chip (S501), Yan Sheng 砉-chip information of the chip (S502) to generate a table to receive the set of 10 (S503). 0 = chip: information (S504) for the central code, will be based on the record of the player recorded by the received chip; corresponding points shown in the terminal device database 101 information are recorded. In comparison (S505), when the berry code can play the game and receive less than the number of credits (S506: Y), it is judged as the chip of the play (S50 7). 1 The points indicated by Bei Xun are used as a game and then According to the game result (S508), according to the multiplied result =, the chip is multiplied by a predetermined magnification, and the update is recorded in the terminal device database.
第18頁 2098-3813-PF.ptd 515978 五、發明說明(16) 101的點數項目所表示的資料(S509 )。 數大驟咖6中,當籌碼資訊所表示的點數 =(咖6』),判斷為不能進行遊戲,並^記錄的點 匈 < 碼的異常處理(s 5 1 〇 )。 仃要求再次 ^ .接著以第1 4圖所示的流程圖說明名太a …央衣置10及終端裝置2〇的點數六 遊戲不 =驟S3〇9中,被記錄於終端裝置資以程序。 可用做在通信網路上之遊戲的等% 中的點 用於購買商品、及搭乘飛機算交有避可用做可 換言之,在遊戲者t% 二的有價交換積點。 社田L 士 避戲者希望將所獲得的點數用私士 :2,Γ二經由顯示於第8圖所示之輸出晝面'操作/交: '顯不於晝面上的游標與商店標誌重疊、,按^入衣 頁。 、、而裝置20輸出衣示虛擬商店内部的web網 =者在虛擬商店内為了換算及使用有價交換積點, 將父、奐的點數數值輸入至終端裝置2 〇。 、 一終端裝置20接收希望交換之點數的輸入(S6〇1),產生 表π,收到之點數的交換點數資訊(S6〇2),將產生的交換 點數資訊傳送給中央裝置10(S603 )。 、 中央裝置1 0接收交換點數資訊(s 6 〇 4 ),將由接收到的 父換點數資訊所表示的點數,與記錄在對應於終端裝置資 料庫ιοί所記錄的該遊戲者之記錄中的點數比較(S6〇5), 在由交換點數資訊所表示的點數在記錄的點數以下時 (S60 6 : Y)’判斷為可以交換,將甴交換點數資訊所表示的Page 18 2098-3813-PF.ptd 515978 V. Description of the invention (16) Information represented by 101 points (S509). In the number of big coffee 6 when the number of points indicated by the chip information = (6), it is judged that the game cannot be played, and the recorded points are handled abnormally (s 5 10).仃 Request again ^. Then use the flowchart shown in Figure 14 to explain the name too a… Yang Yizhi 10 and the terminal device 2 points 6 game not = step S309, recorded in the terminal device. program. It can be used as a point in the equal% of the game on the communication network. It can be used to purchase goods and take an airplane to avoid it. In other words, it can be used to exchange points at the player's t% two. Shetian L. The evasionist hopes to use the points earned by a privateer: 2, Γ 2 through the output day surface shown in Figure 8 'Operation / Interaction:' Cursors and shops that are not displayed on the day surface The logo overlaps, press ^ to enter the clothes page. The device 20 outputs the web network inside the virtual store. In order to convert and use valuable exchange points in the virtual store, the parent and child's point values are input to the terminal device 2. 1. A terminal device 20 receives the input of the desired exchange points (S6〇1), generates a table π, exchanges the received exchange point information (S602), and transmits the generated exchange point information to the central device. 10 (S603). 1. The central device 10 receives the exchange point information (s 604), and records the points indicated by the received parent exchange point information with the record corresponding to the player recorded in the terminal device database. In the comparison of points (S60), when the points indicated by the exchange point information are less than the recorded points (S60 6: Y), it is judged that they can be exchanged.
第19頁 515978 五、發明說明(17) 點數,以預定的換瞀屮盎,4念@二、> 缺$ ^ M 4±Z b '換异成有價交換積點(S607)。 然後,根據換算的姓要故 1 m μi# a本果將錄於終端裝置資料庫 1 0 1的點數及表不在有價夺施择 (S6()8)。 句彳貝又換積點的項目之資料更新 在步驟S606中,由交拖&叙次% & 士一 - , μλ “ ”、、占數貝讯所表示的點數比記錄 白勺點歎大日守(S 6 0 6 : Ν),刻齡九丁处> μ .^ w財為不忐父換,禁止交換程序, 亚進=要未再次輪入數值的異常處理(S6〇9)。 於-ίί = 可在Web網頁上的虛擬商店中,用 辈二】0//〇古5赵的父通工具,另外也可用於購買跟服務事 業脰100 5丁有契約的各種企辈3⑽、qnn 務。 裡k菓300、30 0、· ·.的商品或服 士發明的遊戲並不限於前述實施例中所示的打字遊 戲、f果遊戲、及吃角子去, 一 避戥,也可適用於尊求廇土 育訊的角色扮演遊戲及迷宮遊戲等各種遊戲。, 實施例2 實施例2是在實施例1中以攜帶型電話、pHS、 攜帶型裝置做為終端裝置20。 第15圖係緣示本發明之遊戲系統的概念之說明圖,第 16圖係繪不本發明之遊戲系統的構成之方塊圖。 在圖中,20係攜帶型終端裝置,搞 戲者2。0前往零售及辨理各種服務的商店4〇。,:J2〇二遊 管理個人電腦等通信裝置4〇。 π μ ‘uu 遊戲者200也可管理攜帶型終端裝置2〇及設置型終端Page 19 515978 V. Description of the invention (17) Points are exchanged for a predetermined amount of time, 4 notes @ 二, > Missing $ ^ M 4 ± Z b 'change to a value exchange point (S607). Then, according to the converted last name, 1 m μi # a will be recorded in the terminal device database 1 0 1 and the number of points and tables will be selected (S6 () 8). The information of the item of the exchange point is updated in step S606, and the point ratio recorded by the crossover & 次 次 % & 士 一-, μλ "", the number of points represented by the number of points is recorded. Lai Da Ri Shou (S 6 0 6: Ν), at the age of Jiu Ding > μ. ^ W Cai is not a father-in-law, and exchange procedures are prohibited. 9). Yu-ίί = Can be used in the virtual store on the Web page] 0 // 〇 古 5 赵 的 通通 工具, but also can be used to purchase a service business 脰 100 5 various companies with a contract 3⑽, qnn business. The products or services invented by Kaku 300, 300, ··· are not limited to the typing games, fK games, and eating games shown in the previous embodiment. They can also be applied to avoid stubbornness. Various games such as role-playing games and maze games. Embodiment 2 Embodiment 2 uses a portable phone, pHS, and portable device as the terminal device 20 in Embodiment 1. Fig. 15 is an explanatory diagram showing the concept of the game system of the present invention, and Fig. 16 is a block diagram showing the structure of the game system of the present invention. In the figure, the 20 is a portable terminal device, and the player 2.0 goes to a retailer and a shop for various services 40. ,: J2〇 二 游 Manage personal computer and other communication devices 40. π μ ‘uu Player 200 can also manage portable terminal devices 20 and setup terminals
第20頁 2098-3813-PF.ptd 515978Page 20 2098-3813-PF.ptd 515978
五、發明說明(18) I 裝置20兩者。 終端裝置20包括控制通信處理及聲音處理等各種處理 的CPU 2 1 a、記錄各種處理中必要的程式與資料等資訊的 記錄部22a、及RAM 23a。 CPU 2 1 a控制用以控制聲音處理之輸出入及傳送接收 的通信控制部24a。通信控制部24a控制將數位聲音信號等 貧訊,經由天線A傳送接收的傳送接收部2 5a,及將數位聲 明信號轉換成類比信號並從喇叭S輸出,且將經由麥克風Μ 輸入之類比聲音信號轉換成數位聲音信號的聲音處理部 2 6 a 〇 另外 鍵輸入之 顯示按鍵 部D。 通信 裝置44、 外,也可 中央 分割為對 記錄的交 有關 相同的標 接下 系統中使 2098-3813-PF.ptd ’ CPU 21a經由進行電話號碼及各種命令等的按 按鍵部K接收輸入,並將必要的資訊顯示在闬以 輪入之資訊及傳送接收的資訊等各種資訊的顯示 裝置40 輸出裝 使用條 裝置10 應於可 換商品 與實施 號,因 來,以 用的中 包括CPU 41、記錄裝置42、RAM 43、輸入 置45、及通信裝置46。除了滑鼠及鍵盤 碼機等機器做為輸入裝置44。 ^括的記錄裝置13的記錄區域的一部分被 乂換的商品及交換必要的付 資料庫103。 数而又付亚且 構成元件,參照實施例1,給予 此噌略其說明。 ϊ1 裝7 H i的流程圖說明在本發明之遊戲 、 終端裝置2 0的交換商品確認程V. Description of the invention (18) I Both devices 20. The terminal device 20 includes a CPU 21a that controls various processes such as communication processing and audio processing, a recording unit 22a that records information such as programs and data necessary for various processes, and a RAM 23a. The CPU 21a controls the communication control section 24a for controlling input, output, and transmission of sound processing. The communication control section 24a controls the transmission and reception section 25a for transmitting and receiving poor signals such as digital audio signals, and transmitting and receiving via the antenna A, and converting the digital announcement signal into an analog signal and outputting it from the speaker S, and the analog audio signal input via the microphone M The sound processing section 26 a converted to a digital sound signal is a display button section D for key input. In addition, the communication device 44 and the center can also be divided into the same standard for the transfer of records. In the system, 2098-3813-PF.ptd 'CPU 21a receives input via the button K that performs telephone numbers and various commands. The necessary information is displayed on various display devices such as rotating information and transmitting and receiving information. The output device is equipped with a strip device. 10 It should be used for interchangeable products and implementation numbers. Therefore, the CPU 41 is used. , Recording device 42, RAM 43, input device 45, and communication device 46. Except for a mouse and a keyboard coder, as the input device 44. A part of the recording area of the enclosed recording device 13 is replaced with a commodity and a necessary payment database 103 is exchanged. As for the constituent elements, the description thereof will be omitted with reference to Example 1. ϊ1 The flow chart of 7H i is used to explain the process of confirming the exchange of goods in the game and terminal device 20 of the present invention.
Η 第21頁 515978 五、發明說明(19) 序。 當遊戲者將獲得的點數在實際的商店中使用時,必須 輸出使两點數必要的各種資訊,為此首先經由認證程序進 行認證’然後輸入要求一覽可交換之商品及服務的一覽資 訊要求。 終端裝置2 0接收一覽資訊要求的輸入(S 7 0 1 ),將接收 到的一覽資訊要求傳送給中央裝置l〇(S702 )。 中央裝置10接收一覽資訊要求(S703 ),根據經由認證 程序判明的識別資訊,提取該終端裝置2〇之使用者的點數 (S704) ’從交換商品資料庫丨〇3中提取可闬提取的點數交 換的商品(S 7 0 5 ),將提取的商品之一覽傳送至終端裝置2 〇 以做為一覽資訊(S706 )。 終端裝置20接收一覽資訊(S70 7),由顯示部D輸出接 收到的一覽資訊(S708 )。 第18圖係繪示本發明之遊戲系統中使用的終端裝置2〇 的輸出晝面之說明圖。 第18(a)圖係表示在步驟S708中輸出的一覽資訊,使 用者確認輸出的一覽資訊,並從一覽資訊中表示的商品, 在第18圖中為「J電氣的ISDN路由器」、rM漢堡的〇〇漢 堡」、及「Ν屋的〇〇丼」,交換想要的商品。在第丨8圖中 係輸入選擇「J電氣的ISDN路由器」的選擇資訊。 終端裝置20接收選擇資訊的輸入(S709 ),並將接跄釗 的選擇資訊送給中央裝置10(S710)。 將接收到 中央裝置10接收選擇資訊(S711),將由接收到的選擇Η Page 21 515978 V. Description of the invention (19) Preface. When the player uses the points obtained in the actual store, they must output various information necessary for the two points. To do this, they must first be authenticated through an authentication program, and then enter a request for a list of exchangeable goods and services. . The terminal device 20 receives the input of the list information request (S 701), and transmits the received list information request to the central device 10 (S702). The central device 10 receives the list information request (S703), and extracts the points of the user of the terminal device 20 according to the identification information identified through the authentication procedure (S704). The points exchanged product (S 7 0 5), the list of the extracted products is transmitted to the terminal device 20 as the list information (S706). The terminal device 20 receives the list information (S70 7), and the display section D outputs the received list information (S708). FIG. 18 is an explanatory diagram showing the output surface of the terminal device 20 used in the game system of the present invention. FIG. 18 (a) shows the list information output in step S708. The user confirms the output list information, and the products shown in the list information are “J Electric's ISDN router” in FIG. 18 and rM Hamburg. 〇〇〇 Burger "and" 〇 屋 〇〇 丼 "to exchange the desired products. Enter the selection information of "J Electric's ISDN Router" in Figure 丨 8. The terminal device 20 receives the input of the selection information (S709), and sends the selection information of the connection device to the central device 10 (S710). Will receive the selection information received by the central device 10 (S711), will be received by the received selection
515978 五、發明說明(20) 二ί 2 ί I為交換商品必要的點數,也就是表示在交換時 罟9 η ,、點數及交換的商品之減算資訊,以及該終端裝 =山,者的識別資訊傳送至終端裝置20(S712)。 一 ^端叙置2〇接收減算資訊及識別資訊(S7i並 不_輸出接收的減算資訊及識別資訊(s7i4)。 ^ :次第18(1))~圖係表示在步驟S7U中輸出的減算資訊與識 f】資°孔一土第1 8 (b)圖所示的例子中,減算資訊與識別資 Λ係表不為條碼。再者,減算資訊不僅用以表示必須減去 的點數之,值,也可表示特定商品的資訊。 ^ 接下來’以第1 9圖所示的流程圖說明在本發明之遊戲 系統、中使用的中央裝置1〇及通信裝置4〇的商品交換程序。 、^戲者向商店400的店員提示輸出有表示減算資訊與 識別資訊的條碼之輸出晝面。 店員以包括有條碼機等的輸入裝置44之通信裝置4〇讀 取在提示的輸出晝面上顯示的條碼,以輸入減算資訊與識 別資訊。 通信裝置40接收減算資訊與識別資訊的輸入(S8〇1), 並將接收到的減算資訊與識別資訊傳送給中央裝置 10CS802) 〇 中央裝置1 0接收減算資訊與識別資訊(S803),從表示 對應於接收到的識別資訊而支付且被記錄於終端裝置資料 庫1 0 1中的點數之數值中,減去由接收到的減算資訊所表 示的點數(S804),並將表示減算程序完畢的程序完畢資訊 傳送給通信裝置40(S805 )。515978 V. Description of the invention (20) Two ί 2 ί I is the number of points necessary for the exchange of goods, which means that at the time of exchange, 罟 9η, points and the deduction information of the exchanged goods, and the terminal equipment = 山 , 者The identification information is transmitted to the terminal device 20 (S712). At the end of the description, 20 receives the reduction information and identification information (S7i does not output the received reduction information and identification information (s7i4). ^: 18th (1)) ~ The picture shows the reduction information output in step S7U In the example shown in Fig. 18 (b) of the capital and the soil, the reduction information and identification information Λ are not bar codes. In addition, the subtraction information is used not only to indicate the value of points that must be subtracted, but also to indicate information about specific products. ^ Next, the commodity exchange procedure of the center device 10 and the communication device 40 used in the game system of the present invention and the game system will be described with a flowchart shown in FIG. The player prompts the clerk of the store 400 to output an output surface with a bar code indicating reduction information and identification information. The clerk reads the bar code displayed on the output day of the prompt by the communication device 40 including the input device 44 such as a bar code machine, so as to input the deduction information and identification information. The communication device 40 receives the input of the reduction information and the identification information (S801), and transmits the received reduction information and the identification information to the central device 10CS802) The central device 10 receives the reduction information and the identification information (S803), and The number of points paid in accordance with the received identification information and recorded in the terminal device database 101 is subtracted from the points indicated by the received reduction information (S804), and the reduction procedure will be indicated The completed program completion information is transmitted to the communication device 40 (S805).
2098-3813-PF.ptd 第23頁2098-3813-PF.ptd Page 23
裝置40接收程序完畢資訊(6), 畢資訊(S80 7 )。 Α翰出接收到 通信 的程序完 店員 者。如此 在前 明並不限 點數換算 再者 可以是由 介面的通 =輸出的程序完畢資m,並將該商品交 元成商品交換程序。 …遊戲 述Λ施例中,表示與實施例1不同的例子,太務 於所表示的以點數交換商品的方式,? 成的有價交換積點交換商品的方式。,疋以 二! f信裝置40的輪入方法並不限於條碼機,也 ::匕用鍵盤輸入的方式,&由利用 ^來輸入的方式。 …"、Ί 發明效果 利用如上詳述之本發明的遊戲系統、中央 =媒體,將根據經由網際網路等的通信 提靜 獲得的點數,換算成可在現實的世界中用於膜;^遊: 涝戲沾接畚θ 扪頁掮又換積點,而可提昇遊戲者對 遊戲的振奮感’增加遊戲的實施次數,對 :丨登廣告的廣告主,可期待廣告效果的提昇,又 ^廣告主收取廣告f,並提供遊戲的服務事業體,可預見 廣告費收入的增加等,呈現良好的效果。 、 再者,利用本發明之遊戲系統等,經由 用表示廣告的符號列之打字遊戲、使虎1 一棱供使 外—現、兹# XZ ^ 便用表不廣告之影像資 戒的負果遊戲及吃角子老虎遊戲等以廣告做為不可缺要 的遊戲,使遊戲者注視廣告資訊,而可提高廣告效果等?The device 40 receives the program completion information (6) and complete information (S80 7). A Han finishes the process of receiving the communication from the store clerk. In this way, there is no limit to point conversion in the previous description. Furthermore, the program completion information m output by the interface can be used to exchange the product into a product exchange program. … Game In the above Λ embodiment, an example different from the first embodiment is shown. Is it necessary to express the way of exchanging goods with points? A way to exchange points for exchange of commodities. , 疋 以 二! The turn-in method of the f letter device 40 is not limited to the barcode machine, but also the :: keyboard input method, & the input method using ^. … &Quot; Ί Effect of the invention Using the game system of the present invention as described in detail above, the center = media, the points obtained by the quietness via communication via the Internet or the like are converted into a film that can be used in the real world; ^ 游: Waterlogging 沾 θ 畚 扪 Page 掮 and changing points, which can increase the player's sense of excitement about the game 'Increase the number of times the game is implemented. For: Advertisers who advertise can look forward to the improvement of the advertising effect. Also, advertisers receive advertisements f and provide services to game companies. It is expected that the increase in advertising fee income will show good results. Furthermore, by using the game system of the present invention, etc., through a typing game using a symbol showing an advertisement, the tiger 1 can be used for external purposes—now, hereby # XZ ^, the negative consequences of the image data of advertising Advertising and indispensable games, such as games and slot games, make players pay attention to advertising information, which can improve the effectiveness of advertising, etc.?
2098-3813-PF.ptd 第24頁 5159782098-3813-PF.ptd Page 24 515978
五 '發明說明(22) 呈現良好的效果 另外,利同本發明之遊戲系統等,經由複數個遊 比赛,以分配廣告主所提供的原點數,對提高對遊考 奮感、、可增加遊戲的實施次數等,呈現良好的效果。、振 然後,利用本發明之遊戲系統等,遊戲者以 數做為籌石馬,並且提供點數增加的遊戲,刺激;二點 倖心理,對可提高遊戲的實施次數,具有良好=果的德 圖式簡單說明 圖係繪示本發明之遊戲系統的概念之說明圖。 =圖係繪示本發明之遊戲系統的構成之方埦圖。 庫的== 本::。之中央裝置包括的終端裝置資料 記錄念示圖本發明之中央裝置包括的廣告物^ 产止ί%圖係繪示本發明之遊戲系統中使用的中央裝置少 廣口,訊記錄程序的流程圖。 〜置之 ★ 、^ °且耘序的流程圖。 人 第7圖係繪示本發明夕游赴e t 終端裝置之遊裁實施程序的:程糸圖統中使用的中央袭置及 第9圖係繪示本發明之遊戲系統中實施的遊戲丄的輪迁Five 'invention description (22) showing good results In addition, with the game system of the present invention, etc., through a number of game competitions, the original points provided by advertisers are allocated, which can increase The number of times the game is implemented, etc., shows good results. Zhen, then, using the game system of the present invention, the player uses numbers as a stone horse, and provides games with increased points to stimulate; two points of luck, which can improve the number of times the game is implemented. The German schematic diagram is an explanatory diagram showing the concept of the game system of the present invention. The diagram is a block diagram showing the structure of the game system of the present invention. Library == Ben ::. The terminal device data recording concept diagram included in the central device of the present invention ^ The production end %% is a flow chart showing the central device used in the game system of the present invention, the recording device, and the recording process. . ~ Place it in ★, ^ ° and follow the flow chart. Figure 7 is a diagram showing the implementation procedure of the tour of the present invention to an et terminal device: the central set used in the Cheng Zhi system and Figure 9 is a diagram showing the game wheel implemented in the game system of the present invention move
2098-3813-PF.ptd 第25頁 出的遊戲*選夺择8要\攸次本發明之遊戟系統使用的終端裝置綺 軟、擇要未資訊的說明圖。 i輸 515978 五、發明說明(23) 晝面之說明圖。 第1 0圖係繪示本發明之遊戲系統中實施的遊戲2的輸 出畫面之說明圖。 第11圖係繪示本發明之遊戲系統中實施的遊戲3的輸 出晝面之說明圖。 第1 2圖係繪示本發明之遊戲系統中使用的中央裝置之 配分型點數計算程序的流程圖。 第1 3圖係繪示本發明之遊戲系統中使兩的中央裝置及 終端裝置之籌碼型點數計算程序的流程圖。 第1 4圖係繪示本發明之遊戲系統中使甩的中央裝置及 終端裝置之點數交換程序的流程圖。 第1 5圖係繪示本發明之遊戲系統的概念之說明圖。 第1 6圖係繪示本發明之遊戲系統的構成之方塊圖。 第1 7圖係繪示本發明之遊戲系統中使甩的中央裝置及 終端裝置之交換商品確認程序的流程圖。 第1 8圖係繪示本發明之遊戲系統中使用的終端裝置的 輸出晝面之說明圖。 第1 9圖係繪示本發明之遊戲系統中使用的中央裝置及 通信裝置之商品交換程序的流程圖。 [符號說明] 10〜中央裝置 2 0〜終端裝置 4 0〜通信裝置2098-3813-PF.ptd Page 25 The game * selection option 8 is important. The terminal device used by the freelance system of the present invention is soft and the information is not shown. i Lose 515978 V. Description of the invention (23) Illustration of the daytime surface. FIG. 10 is an explanatory diagram showing an output screen of the game 2 implemented in the game system of the present invention. Fig. 11 is an explanatory diagram showing the output surface of the game 3 implemented in the game system of the present invention. Fig. 12 is a flowchart showing a program for calculating the points of the distribution points of the central device used in the game system of the present invention. Fig. 13 is a flowchart showing a chip type point calculation program for two central devices and terminal devices in the game system of the present invention. FIG. 14 is a flowchart showing a point exchange program of a central device and a terminal device that are tossed in the game system of the present invention. Fig. 15 is an explanatory diagram showing the concept of the game system of the present invention. Fig. 16 is a block diagram showing the structure of the game system of the present invention. FIG. 17 is a flowchart showing a procedure for confirming the exchange of goods between the central device and the terminal device in the game system of the present invention. Fig. 18 is an explanatory diagram showing the output surface of the terminal device used in the game system of the present invention. Fig. 19 is a flowchart showing a commodity exchange program of a central device and a communication device used in the game system of the present invention. [Description of symbols] 10 to central device 2 0 to terminal device 4 0 to communication device
2098-3813-PF.ptd 第26頁 5159782098-3813-PF.ptd Page 26 515978
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Claims (1)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
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JP2000069362 | 2000-03-13 | ||
JP2001045553A JP2001331721A (en) | 2000-03-13 | 2001-02-21 | Game system, center device, program, and recording medium |
Publications (1)
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TW515978B true TW515978B (en) | 2003-01-01 |
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TW090104490A TW515978B (en) | 2000-03-13 | 2001-02-27 | Game system, central device, program and recording medium |
Country Status (5)
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JP (1) | JP2001331721A (en) |
KR (2) | KR100472785B1 (en) |
CN (1) | CN1313557A (en) |
HK (1) | HK1041061A1 (en) |
TW (1) | TW515978B (en) |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
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JP3881621B2 (en) | 2002-12-27 | 2007-02-14 | アルゼ株式会社 | Game system |
KR100848405B1 (en) * | 2006-11-21 | 2008-07-28 | 주식회사 산명엔터테인먼트 | Method and system for generating coupons of a game for advertisement |
US20110159964A1 (en) * | 2009-12-31 | 2011-06-30 | Microsoft Corporation | Facilitating sponsorship of game-play-based achievements |
CN108124200A (en) * | 2017-12-29 | 2018-06-05 | 天脉聚源(北京)科技有限公司 | The method and apparatus that operation is corrected in advertisement interaction |
CN108200461A (en) * | 2017-12-29 | 2018-06-22 | 天脉聚源(北京)科技有限公司 | The method and apparatus of word filling interaction |
CN108076367A (en) * | 2017-12-29 | 2018-05-25 | 天脉聚源(北京)科技有限公司 | Sort interactive method and apparatus |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
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KR20000006676A (en) * | 1999-10-13 | 2000-02-07 | 구자익 | Advertizing display method on the internet home page |
KR20000030156A (en) * | 2000-01-21 | 2000-06-05 | 윤석천 | An internet game methods utilizing a mileage and mileage circulating system |
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2001
- 2001-02-21 JP JP2001045553A patent/JP2001331721A/en active Pending
- 2001-02-27 TW TW090104490A patent/TW515978B/en not_active IP Right Cessation
- 2001-03-13 KR KR10-2001-0012980A patent/KR100472785B1/en not_active IP Right Cessation
- 2001-03-13 CN CN01104396A patent/CN1313557A/en active Pending
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2002
- 2002-03-12 HK HK02101885.4A patent/HK1041061A1/en unknown
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- 2004-11-23 KR KR1020040096532A patent/KR20050002709A/en not_active Application Discontinuation
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HK1041061A1 (en) | 2002-06-28 |
JP2001331721A (en) | 2001-11-30 |
KR20050002709A (en) | 2005-01-10 |
KR100472785B1 (en) | 2005-03-08 |
CN1313557A (en) | 2001-09-19 |
KR20010092298A (en) | 2001-10-24 |
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