TW467754B - Game device and storage medium - Google Patents

Game device and storage medium Download PDF

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Publication number
TW467754B
TW467754B TW088104254A TW88104254A TW467754B TW 467754 B TW467754 B TW 467754B TW 088104254 A TW088104254 A TW 088104254A TW 88104254 A TW88104254 A TW 88104254A TW 467754 B TW467754 B TW 467754B
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TW
Taiwan
Prior art keywords
game
aforementioned
price
display
variable display
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TW088104254A
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Chinese (zh)
Inventor
Masahiro Saito
So Takeyama
Original Assignee
Konami Co Ltd
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Publication of TW467754B publication Critical patent/TW467754B/en

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  • Slot Machines And Peripheral Devices (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The object of the present invention is to attract the interest of a player over a long period of time. The game device having a lot-drawing part 70 which draws predetermined lots in response to an input from a player and a judging part 75 which allows the player to execute a predetermined game according to the result of the lot-drawing part 70, is provided with a CRT display control part 76 which outputs video signals for visually displaying the contents of the predetermined game and a CRT 33 which displays the contents of the predetermined game in accordance with the video signals from the CRT display control part 76.

Description

經濟部智慧財產局員工消費合作社印製 法 方 之 題 JC 一課 決 解 46775 4 ^ A7 B7 五、發明說明(1 ) 【發明所屬之技術領域】 本發明係關於例如吃角子老虎等依照圖案組合之結果 ,而可以玩其他種遊戲的遊戲裝置,以及可以由收容該遊 戲程式之電腦讀取的記錄媒體。 【先行技術】 此種遊戲裝置即爲一般所謂的遊樂機器》歷來的遊樂 機器,遊戲者將一定數量的代幣投入後可玩拉霸遊戲,拉 霸機之複數個轉輪上的圖案停止於中獎線上而使某一獎項 成立,在支付所定的代幣之同時,可以再玩其他遊戲。其 他遊戲可以舉出利用上述拉霸機轉輪的雙六等,而遊戲的 度則以遊樂~機器所備有的燈泡等所顯示之結構。 【本發明所欲解決之課題】 但是,上述歷來遊樂機器,僅限於以拉霸機的獎項成 立爲條件,所進行的遊戲以燈泡等顯示,因而遊戲內容也 僅有遊樂機器的固定形式,使遊戲缺乏多樣性。因此,歷 來的遊樂機器不易長期吸引遊戲者的興趣。 本發明即有鑒於上述情形,故其目的在於提供能長期 吸引遊戲者興趣的遊戲裝置及記錄媒體。 本發明適用於備有依照遊戲_者之輸入進行所定之抽選 的抽選手段、·以及依據抽選手段之結果,讓遊戲者進行所 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐)_ (請先閱讀背面之注意事項再填寫本頁) ... 农-II 訂----!!線'' A7 B7 17 754 五、發明說明(2) 定遊戲之遊戲進行手段之遊戲裝置。 爲達成上述目的,本發明於遊戲進行手段上,設置有 :爲將所定遊戲內容以視覺化顯示而輸出電視信號的電視 信號輸出手段、以及依照電視信號輸出手段所輸出的電視 信號,顯示所定遊戲內容的電視顯示手段。 所定的遊戲內容,由電視信號輸出手段輸出電視信號 ,以電視顯示手段所表示。從而,遊戲途中之經過過程、 結果等,皆可以電視信號的形式輸出,可以電視顯示手段 顯示各種各樣的遊戲內容,提示於遊戲者以便進行。 而且,本發明又適用於備有:可以將複數個顯示樣態 作爲顯示結果來顯示的可變顯示手段、於可變顯示手段變 @特定的顯€樣態時,可以賦予所定的遊戲價値之遊戲價 値賦予手段、及依照遊戲價値賦予手段賦予所定的遊戲價 値後,可以進行所定的遊戲內容,而於此遊戲內容成爲所 定結果時,又可再賦予所定的遊戲價値之遊戲控制手段之 遊戲裝置。 爲達成上述目的,本發明於遊戲進行手段上,設置有 :等來自遊戲者之抽選開始輸入,先抽選將可變顯示手段 之顯示內容的抽選手段、以及依照抽選手段所抽選出的內 容,控制可變顯示手段之可變顯示控制手段,而且,於遊 戲控制手段中,又設置有:將所定遊戲內容以視覺顯示之 電視信號輸出之電視信號輸出手段、以及另行設置在可變 顯示手段之外,依照來自電視信.號輸出手段之電視信號, 將所定遊戲內容加以顯示之電視顯示手段。 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐)_ (請先閲讀背面之注意事項再填寫本頁> 衣·! —訂! I ·線. 經濟部智慧財產局員工消費合作杜印製 -5- 經濟部智慧財產局員工消費合作社印製 467754 A7 _I_B7___ 五、發明說明(3 ) 於此,可變顯示手段,如上所述係可顯示複數種顯示 樣態做爲顯示結果,無論爲何種顯示手法,只要可顯示複 數種顯示樣態,皆包含於此處所謂之可變顯示手段中》 以電視信號變化顯示畫面上的顯示內容之例做爲可變 顯示手段之例,可舉出如CRT、液晶顯示器、等離子顯 示器等電視顯示裝置(顯示器)等等。電視顯示裝置並不 需要彩色,也可以是黑白顯示。而且光電告示板、點陣式 液晶顯示裝置等以點陣顯示所定畫面者也包含在內。 可變顯示手段之其他例,可舉出後述之常用於拉霸機 的具備多個機械式轉輪者》或者,將各自有圖樣顯示的板 狀體做適當的交換,使其顯示內容加以變化的構成也可。 ^ 遊戲價値賦予手段,於可變顯示手段成爲特定樣態時 ,可以賦予所定的遊戲價値,例如,含有將此可變顯示手 段之顯示樣態檢測出來,判定檢測之結果是否合乎預定的 顯示樣態,可依其判定結果賦予遊戲價値之構成。但是’ 如後所述,因爲以抽選手段事前先決定可變顯示手段之顯 示內容.,也可以此顯示內容決定結果判定是否爲特定之顯 示樣態。 此處所謂的特定之顯示樣態,包含於拉霸機中所稱的 「獎項」。例如,後述的可變顯示手段,將可變顯示手段 之顯示內容區分爲多個領域,可以於各領域顯示複數種圖 案之方式控制可變顯示手段時,此圖案之組合與上述之「 獎項」=特定的顯示樣態。或者.,由複數個機械式轉輪形 成可變顯示手段時,先於此轉輪上顯示複數個圖案’可使Intellectual Property Bureau, Ministry of Economic Affairs, Consumer Cooperatives, Printed the title of JC Lesson 46, Lesson 4 ^ A7 B7 V. Description of the invention (1) [Technical field to which the invention belongs] The present invention relates to, As a result, a game device that can play other kinds of games, and a recording medium that can be read by a computer that houses the game program. [Advanced technology] This kind of game device is a game machine that is generally called "play machine". Players can play slot games after putting a certain amount of tokens, and the graphics on the wheels of slot machines stop at Winning a prize online makes a certain prize established, and you can play other games at the same time as paying the specified token. Other games include Double Six and the like using the runners of the slot machine, and the degree of the game is displayed by amusement ~ light bulbs provided in the machine. [Problems to be Solved by the Present Invention] However, the above-mentioned conventional amusement machine is limited to the condition that the prize of the slot machine is established, and the game played is displayed by a light bulb or the like. Therefore, the content of the game is only a fixed form of the amusement machine. The game lacks variety. Therefore, the conventional amusement machines do not easily attract the interest of players for a long time. The present invention has been made in view of the above circumstances, and an object thereof is to provide a game device and a recording medium that can attract the interest of players for a long time. The present invention is applicable to a lottery means provided with a predetermined lottery according to the input of the game player, and the result of the lottery means, so that the player can carry out the paper size applicable to the Chinese National Standard (CNS) A4 specification (210 X 297) Li) _ (Please read the notes on the back before filling out this page) ... Nong-II Order ----! !! Line '' A7 B7 17 754 V. Description of the invention (2) A game device that determines the means of game play. In order to achieve the above object, the present invention is provided with a means for playing a game, and a television signal output means for outputting a television signal for visually displaying a predetermined game content and a television signal output according to the television signal output means for displaying the predetermined game Means of television display of content. The predetermined game content is output by a television signal output means, and is represented by a television display means. Therefore, the process, result, etc. during the game can be output in the form of television signals, and various game contents can be displayed on the television display means, which is presented to the player for the convenience. In addition, the present invention is also suitable for having a variable display means that can display a plurality of display patterns as a display result, and when the variable display means changes to a specific display pattern, a predetermined game price can be given. After the game price setting means and the predetermined game price are given in accordance with the game price setting means, the predetermined game content can be played, and when the game content becomes a predetermined result, the game control means can be further given the game control means of the game control means. . In order to achieve the above-mentioned object, the present invention is provided on the means for playing the game, such as: waiting for the input from the player to start the drawing, first selecting the drawing means that changes the display content of the variable display means, and the content selected according to the drawing means to control The variable display control means of the variable display means, and the game control means are provided with a television signal output means for outputting a predetermined game content with a television signal for visual display, and a separate set from the variable display means According to the television signal from the television signal output means, the television display means for displaying the predetermined game content. This paper size applies to China National Standard (CNS) A4 (210 X 297 mm) _ (Please read the precautions on the back before filling this page > Clothing ·! — Order! I · Line. Staff of the Intellectual Property Bureau of the Ministry of Economic Affairs Printed by Du Du-5- Printed by the Consumer Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs 467754 A7 _I_B7___ V. Description of the Invention (3) Here, the variable display means, as described above, can display multiple display patterns as a display As a result, no matter what display method is used, as long as a plurality of display modes can be displayed, they are all included in the so-called variable display means. "The example of changing the display content on the display screen of the television signal is used as an example of the variable display means. Examples include TV display devices (monitors) such as CRTs, liquid crystal displays, plasma displays, etc. TV display devices do not require color, but can also display in black and white. Moreover, photoelectric bulletin boards, dot-matrix liquid crystal display devices, etc. Array display is also included. Other examples of variable display means include those with multiple mechanical runners often used in slot machines as described below. Alternatively, it is also possible to appropriately exchange the plate-shaped objects each having a pattern display, and change the display content thereof. ^ Game price 値 means, when the variable display means becomes a specific form, a predetermined game price can be given 値For example, if the display pattern of this variable display means is detected, and whether the detection result meets a predetermined display pattern can be determined according to the determination result, the game price can be given to the structure. However, as described later, because the lottery The method determines the display content of the variable display means in advance. The display content can also determine the result to determine whether it is a specific display mode. The so-called specific display mode is included in the slot machine's "award" For example, the variable display means described later divides the display content of the variable display means into multiple fields, and when the variable display means can be controlled by displaying multiple patterns in each field, the combination of this pattern and the above-mentioned " "Award" = a specific display state. Or, when a variable display means is formed by a plurality of mechanical wheels, the wheel is placed before the wheel. It illustrates a plurality of pattern "can

本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐]L — — — )eJ« — — — — — 111 — — — — — — — — — — —Jt f f I n I I I I I I I 「 , V!.-' J V C - * (請先閱讀背面之注意事項再填寫本頁) A7 467754 __B7__ 五、發明說明(4) 此圖案之組合「獎項」==特定的顯示樣態。 <請先閱讀背面之注意事項再填寫本頁) 也可以有多數.種特定的顯示樣態存在。此時,可以使 各種顯示樣態可賦予的遊戲價値,做多種量上面的或者質 上面的變化。 所謂遊戲價値,因爲遊戲者藉由此遊戲價値玩遊戲裝 置,所以最好具有能長期吸引遊戲者興趣的動機。遊戲價 値之例如代幣、獎牌等所諝投幣式機器使用者、或者小鋼 珠等彈球遊戲所使用的鋼球等*遊戲價値本身並不需要是 有價物。或者,以糖果、玩具、文具等做爲遊戲價値也可 以。 遊戲價値,於可變顯示手段成爲特定樣態時,並不一 g需要立刻支付*如後所述,可將遊戲價値的對應値暫時 先保留起來,可以於特定時期中依照遊戲者指示時再支付 。所以說是遊戲價値賦予手段「可以」賦予遊戲價値。 經濟部智慧財產局員工消費合作社印製 遊戲控制手段,以可賦予遊戲價値爲條件,可讓遊戲 者進行所定的遊戲內容,而於此遊戲內容成爲所定的結果 時,以遊戲價値賦予手段再賦予遊戲價値,可賦予所定的 遊戲價値。遊戲內容,當可賦予遊戲價値時並不需要立即 進行,可以於例如由遊戲者指示時再進行。而且,遊戲內 容成爲所定結果時也不一定必要立即賦予遊戲價値,此爲 與上述者相同。 關於以遊戲控制手段所能賦予的遊戲價値之詳細內容 ,也與遊戲價値賦予手段所能賦.予的遊戲價値相同。另外 ,遊戲價値賦予手段所可能賦予的遊戲價値與遊戲控制手 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐)_ 467754 . A7 ____B7_ 五、發明說明(5 ) 段所能賦予的遊戲價値,也可以有質的與量的變化。 (諝先閱讀背面之注意事項再填寫本頁) 遊戲控制手段所能進行的遊戲內容並未詳細限定。以 先行例所記載的雙六爲首,類似於拉霸機器的遊戲、賓果 遊戲、撲克牌遊戲等眾所週知的遊戲皆可適用。最好遊戲 控制手段備有可改寫記憶內容之RAM等記憶裝置,遊戲 內容可做爲遊戲程式,收容於此記億裝置內。 抽選手段,應遊戲者之抽選開始輸入指示,事先選取 可變顯示手段的顯示內容。抽選開始輸入指示之手法並無 限定。例如:類似拉霸機的遊戲中,’可壓下遊戲開始輸入 鈕、壓下拉桿等。基本上,是由遊戲者直接指示抽選開始 輸入,以偶然性輸入者並不包含在內。抽選的手法並不限 g,例如:內藏有產生亂數的裝置,依照亂數輸出結果, 決定可變顯示手段之顯示內容之構成。 經濟部智慧財產局員工消費合作社印製 以抽選手段抽選出的可變顯示手段的顯示內容,限定 於顯示結果之顯示樣態。顯示出此顯示樣態之顯示過程中 的各種顯示途中經過與演出顯示也包含在內。顯示途中經 過與演出顯示,常用於例如拉霸機與小鋼珠等,包含於特 定的圖案大致湊齊時,顯示特定的顯示樣態,帶來期待感 的顯示、或者於特定的圖案接近湊齊時,顯示某種會知的 信息。也可以將顯示樣態、顯示途中過程、演出顯示等個 別抽選,或是,也可將此等以時間軸上的連接做顯示流程 的抽選》 '可變顯示控制手段,依照抽._手段所抽選的顯示內容 ,控制可變顯示手段。如上所述,顯示內容中包含各種的 本纸張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐)_ 〇 A7 B7 467754 五、發明說明(6 ) 顯示狀況,所以如同此可變顯示手段顯示,可變顯示控制 手段進行顯示控制。可變顯示控制手段,如可變顯示手段 爲電視顯示裝置時,可以是備有例如顯示器驅動裝置等, 如可變顯示手段爲機械式的轉輪時,可以是備有例如馬達 等轉輪驅動裝置及轉輪轉動位置檢測裝置。 可變顯示控制手段,只要抽選手段的抽選終了,任何 時候皆可以可變顯示手段進行顯示控制。亦即,可以於抽 選手段的抽選一旦終了時,立刻開始顯示控制,或者,也 可以等待一段時間後再開始顯示控制,而且,也可以等待 遊戲者的抽選終了指示,做的好像由遊戲者決定可變顯示 手段之顯示樣態的樣子,來進行顯示控制。 電視信號輸出手段,爲將遊戲內容以視覺表示而輸出 電視信號。此電視信號可以上述之遊戲程式所產生。可舉 一例做爲電視信號輸出手段,例如後述之適合於電視顯示 手段的顯示器驅動電路等。 電視顯示手段,基於電視信號輸出手段之電視信號顯 示所定的遊戲內容。因爲基於電視信號,所以基本上可以 改變其顯示內容。做爲電視顯示手段之其中一例,與上述 可變顯示手段相同的,可舉出如CRT、液晶顯示器、等 離子顯示器等電視顯示裝置(顯示器)等等。電視顯示裝 置並不需要彩色,也可以是黑白顯示。 所定的遊戲內容,做爲電視信號由電視信號輸出手段 輸出,由電視顯示手段所顯示。.從而,於遊戲途中之過程 與結果,可以電視信號之型態輸出,將各種多樣的遊戲內 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐)_ -------------「東--------訂--------- <請先閲讀背面之沒意事項再填寫本頁) 經濟部智慧財產局員工消費合作社印製 4 6 775 4 A7 B7 五、發明說明(7) 容以電視顯示手段顯示之,可以提醒遊戲者進行。 可變顯示手段,具有複數個可轉動的轉輪,可分別顯 示複數種圖案,由觀察窗口至少可看見前述圖案中的其中 一種圖案,可變顯示控制手段,具有可分別驅動前述轉輪 使之轉動或停止之驅動手段,複數個前述轉輪,將觀察窗 口配置於所定的位置,構成顯示停止於預定的中獎線上之 圖案之組合之顯示樣態。 而且,遊戲價値賦予手段,備有將前述遊戲價値暫時 性地保留的遊戲價値保留手段,於前述可變顯示手段成爲 特定的顯示樣態時,前述遊戲價値保留手段可將所定的前 述遊戲價値加以保留,遊戲控制手段,也可以於遊戲內容 g爲所定結果_時,遊戲價値保留手段可將所定的遊戲價値 加以保留。遊戲價値保留手段,不限於將遊戲價値照原樣 保留之構成,也包含保留顯示遊戲價値之値(數字)之構 成。例如,若遊戲價値爲代幣時,可以記憶代幣的個數。 另外,於設有容許遊戲者將前述遊戲價値投入,將所投入 的前述遊戲價値保留於前述遊戲價値保留手段之遊戲價値 投入手段時,抽選手段,可以僅在將所定的遊戲價値保留 於遊戲價値保留手段之情形下,事先抽選可變顯示內容之 顯示內容。 在可變顯示手段成爲特定顯示樣態以外的顯示樣態時 ,遊戲價値賦予手段,可以僅花費保留於遊戲價値保留手 段中之遊戲價値之所定的部分。.另外,也可以設置依照遊 戲者指示,支付出保留於遊戲價値保留手段中之遊戲價値 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐〉 (請先閲讀背面之注意事項再填寫本頁) ;瑕--------訂---------線. 經濟部智慧財產局員工消費合作社印製 10 4 6 7 7 5 4 A7 B7 五、發明說明(8) 的支付手段。 (請先閱讀背面之注意事項再填寫本頁) 設有將前述遊戲價値長期貯存的遊戲價値貯存手段| 遊戲價値賦予手段,在可變顯示手段成爲特定的顯示樣態 之外的顯示樣態時,將所芘費的所定遊戲價値的至少一部 分貯存於遊戲價値貯存手段中,而且,在可變顯示手段成 爲特定的顯示樣態時,於貯存在遊戲價値貯存手段之遊戲 價値中,可以再加以賦予。如此,尤其於顯示出特定顯示 樣態以外的顯示樣態時,對特定顯示樣態之遊戲價値之可 能賦予部分增加,增大遊戲者的期待感,而能長期吸引遊 戲者興趣。 經濟部智慧財產局員Η消費合作社印製 在遊戲內容成爲所定結果以外的結果時,遊戲控制手 @,也可以僅由保留於遊戲價値保留手段中花費所定的部 分。此時,也可以使其僅在所定的遊戲價値保留於遊戲價 値保留手段中之情形下,才能夠使遊戲控制手段進行前述 所定的遊戲內容。此外再加上,若所定的遊戲價値並未保 留於遊戲價値保留手段中之情形下,遊戲控制手段以遊戲 價値投入手段投入前述遊戲價値,藉以保留所定的遊戲價 値時,使其可以進行前述所定的遊戲內容。如此,遊戲者 便能持續進行所定的遊戲內容,故而能長期吸引遊戲者興 趣。 而且,本發明又可適用於備有可以變更顯示複數種圖 案之第一可變顯示手段、依照遊戲者指示,由第一可變顯 示手段之複數種圖案之中選擇其.中一種加以顯示之第一可 變顯示控制手段、以及依據第一可變顯示控制手段所顯示 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐)_ Α7 4β7754 ___Β7_;_ 五、發明說明(9 ) 之圖案,進行所定遊戲內容之遊戲控制手段的遊戲裝置中 0 而爲達成上述之目的,設置有第一可變顯示手段之複 數種圖案之中之至少其中二種圖案,可顯示與第一可變顯 示手段之圖案相異的圖案組,以可變方式顯示其顯示位置 之複數個第二可變顯示手段、以及對應於第一可變顯示控 制手段所顯示之圖案,將第二可變顯示手段之圖案組的顯 示位置依序變更之第二可變顯示控制手段,依照第二可變 顯示控制手段所變更顯示位置之複數個可變顯示手段之圖 案組之顯示位置,成爲特定的顯示樣態時,可以賦予所定 的遊戲價値。 _ 此種情¥中,第二可變顯示控制手段e,也可以於第一 可變顯示控制手段所顯示之圖案爲特定的圖案時,將全部 的第二可變顯示手段之圖案之顯示位置依序變更。 此外,本發明於讀入電腦之際,可以收容使電腦實施 遊戲程式之下列步驟:依照遊戲者指示,將複數種第一圖 案中之第一圖案做選擇性的顯示之步驟、對應於第一圖案 之中之至少其中二種第一圖案而設置,對於與第一圖案相 異的複數個第二圖案組,於顯示前述第一圖案時,將與其 對應的第二圖案組之顯示位置依序變更的步驟、以及於第 二圖案之顯示位置成爲特定的顯示樣態時,可賦予所定的 遊戲價値的步驟,以容納有可進行上述步驟之遊戲程式之 可由電腦讀取的記錄媒體1藉以達成上述目的。 (請先閱讀背面之注意事項再填寫本頁) X· —— I!— —訂·!!! ·Ί^· 經濟部智慧財產局員工消費合作社印製 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐). -12- A7 B7 467754 五、發明說明(ίο) 【本發明之實施形態】 以下,參照圖面詳細說明本發明之實施型態。 圖1爲顯示本發明實施狀態之一之遊樂機器整體構成 之斜視圖。圖2爲其縱向剖面圖。於此等圖中,符號1所 示爲本實施型態整體相關之遊樂機器,此遊樂機器1,前 面的一部分呈開放狀的箱型的框體2的開口部分,具備可 以開闔的前面扉、以及膨出形成於框體2的前部中央的操 作部4。 操作部4上,設有得到第一遊戲之指示並且顯示出其 途中經過及結果之第一遊戲部1 0。而前面扉上,設有得 到第二遊戲之指示並且顯示出其途中經過及結果之第二遊 轉部3 ◦。 _ 第一遊戲部10,具有形成略圓形之三個轉輪11、 指示轉輪1 1開始轉動或停止的第一啓動鈕1 2、指示下 注一個代幣之下注鈕1 3、下最大注(於本實施型態中爲 2 5個)的最高注按鈕1 4、以及接受由遊戲者投入的代 幣之代幣投入口 1 5。 三個轉輪1 1如圖2所明確顯示,於操作部的盤面 4 a下方可沿水平方向之轉軸1 6轉動而被共通地支持著 。各轉輪1 1如圖1所示,以其側面相互靠近之之狀態安 裝於轉軸16上》各轉輪11,在圖1及圖2中所省略的 馬達所驅動旋轉之同時,以圖中被省略的檢測出停止位置 及轉數用的檢測器,將其轉動狀態及停止位置偵測出來。 操作部4的盤面4 a上,靠近轉輪1 1外緣的位置上 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐)_ -------------〔^i —-----訂------t!線-^p (請先閲讀背面之注意事項再填寫本頁) 經濟部智慧財產局員工消費合作社印製 -13- 4 17 754 : A7 _ B7 五、發明說明(11) ’嵌入具有透光性的材質所作成的板狀體1 7,遊戲者藉 由此板狀體1 7,可以目視確認轉輪1 7的轉動狀態及停 止位置。亦即’板狀體1 7之機能係作爲轉輪1 1的觀察 窗口。 轉輪1 1的外緣側面,顯示形成圖5所示之圖案。而 雖然圖5爲簡化說明僅圖示2列,實際上在轉輪1 1上, 有各種圖案縱向列設顯示形成。 由代幣投入口 1 5所投入的代幣,於圖略的代幣分類 機構判定其爲此遊樂機器1可接受的或者不可接受的代幣 ,不可接受的代幣經由圖略的通路,由操作部4下方的代 幣取出口 1 8退回'另一方面,可以接受的代幣則由圖略 巧代幣計數^計算其數目,暫時存放在箱1 9 (參照圖2 )內。然後,間隔一定的時間,當遊戲者壓下設於操作部 4的支付按鈕2 0時,依照來自後述的遊戲機器的c P U 的指示’由箱1 9支付一定數量,可以由代幣取出口 1 8 取出。在以下的說明中,代幣投入口 1 5、代幣分類機構 、代幣計數器、箱19及代幣取出口18等管理代幣的相 關裝置’統稱爲代幣管理裝置6 8。 接著’第二遊戲部3 0,具備略圓筒形之轉輪3 1、 指示轉輪3 1開始轉動或停止的第一啓動鈕3 2、顯示第 二遊戲內容之C R Τ 3 3 '以及使第二遊戲之進行中止而 使第一遊戲再開始的取消鈕3 4。 轉輪3 1如圖2所明確顯示..,於前面扉3後方沿垂直 方向之轉軸3· 5以可轉動方式被支持著。轉輪3 1於圖1 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐)_ f請先閲讀背面之注意事項再填寫本頁) X--------訂---------線- 經濟部智慧財產局員工消費合作社印製 A7 B7 經濟部智慧財產局員工消費合作社印製 467754 五、發明說明(12) 及圖2中所省略的馬達所驅動旋轉之同時,以圖中被省略 的檢測出停止位置及轉數用的檢測器,將其轉動狀態及停 止位置偵測出來。 爲操作的便利性考量,將第二啓動鈕3 2設置於操作 部4側面。 在前面扉3的下部,靠近轉輪3 1外緣的位置上,嵌 入具有透光性的材質所作成的板狀體36,遊戲者藉由此 板狀體3 6,可以目視確認轉輪3 1的轉動狀態及停止位 置。亦即,板狀體3 6之機能係作爲轉輪3 1的觀察窗口 〇 接著回到圖1,符號4 0及4 1各自顯示,設於前面 釋3之中央下部的7段式光電顯示體,下方側的光電顯示 體4 0,顯示進行第一遊戲所得到的代幣數。4 2爲設於 前面扉下部右側之揚聲器,依照遊戲進行的內容產生音效. 0 43爲設於前面扉3上部右側之7段式光電顯示體, 此光電顯示體4 3,顯示當時中頭獎(jackpot )所支付的 代幣數。此代幣數以稱爲漸進式系統的手法逐次增加數値 所構成。關於漸進法系統將詳述於後。 接著,圖3爲本發明實施狀態之一之遊樂機器之電路 關係槪況之方塊圖。 於此圖中,5 0爲CPU,具有掌管遊樂機器1整體 運作的功能。5 1爲110“,預.先容納有遊樂機器1動作 的程式、及第一、第二遊戲進行等相關程式。5 2爲 本紙張尺度適用1f1國國家標準(CNS)A4規格(210 X 297公釐Ϊ — — — — — — — III 一 1111111 ·11111!11 II-----II. {請先閲讀背面之注意事項再填寫本頁) -15- 4 6 7 7 5 4 A7 B7 五、發明說明(13) RAM,將控制遊樂機器1所需的變數、進行第一、第二 遊戲所需的變數等做暫時性存放。 (請先閱讀背面之注意事項再填寫本頁》 5 3爲上述各按鈕之總稱,在此按鈕壓下狀態時,經 由介面部54輸入到CPU50。55爲附設於按鈕53 之燈,由CPU 5 0輸入點亮燈的命令到驅動器5 6時, 此驅動器5 6便將燈5 5點亮。於本實施型態中,爲在可 壓下按鈕5 3指示輸入時,對應於其按鈕5 3之燈5 5便 點亮之構成。 5 7爲控制上述CRT 3 3之顯示的顯示控制部,按 照C P U 5 0之顯示命令,電視信號爲由顯示控制部5 7 產生而供給於C RT 3 3。5 8爲統稱上述光電顯示體之 顯示裝置,按照CPU5 0之顯示命令,顯示控制部5 9 將顯示所定數字之信號送出至顯示裝置5 8 « 經濟部智慧財產局員工消費合作社印製 6 0爲驅動轉輪1 1轉動、停止之馬達,此馬達6 0 ,將來自C P U 5 0的驅動轉動及停止命令輸入驅動器 6 1,驅動器6 1依此將驅動電力供給於馬達6 0,而在 C PU 5 0的控制下進行轉動驅動及停止。6 2爲檢測轉 輪1 1之轉數及現在位置之感測器,依照感測器6 2乏檢 測信號進行回饋控制,可將轉輪1 1按照所希望的轉動型 態驅動轉動及停止。 同樣的,64亦是驅動轉輪3 1轉動、停止之馬達, 此馬達64,將來自CPU50的驅動轉動及停止命令輸 入驅動器6 5,驅動器6 5依此將驅動電力供給於馬達 6 4,而在C P ϋ 5 0的控制下進行轉動驅動及停止。 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐)_ ~ 4 6 7 754 A7 B7 五、發明說明(14) 6 6爲檢測轉輪3 1之轉數及現在位置之感測器,感測器 66之檢測信號經由介面部67輸入到CPU50, C P U 5 0又依照感測器6 2之檢測信號進行回饋控制, 可將轉輪31按照所希望的轉動型態驅動轉動及停止。 6 8爲上述之代幣管理裝置,此代幣管理裝置6 8之 控制,爲由CPU5 0經由介面部6 9所進行。 其次,圖4爲顯示本發明實施狀態之一之遊樂機器的 機能之機能方塊圖。 於此圖中,符號7 0代表第一遊戲之抽選部*此抽選 部70,依照來自下注鈕13、14、第一啓動鈕12及 代幣檢測部7 1之指令,進行所定的抽選,在抽選由觀察 f口 1 7顯示的轉輪1 1上的圖案組合之同時,決定可能 實現此圖案之轉輪轉動途中經過及停止位置。抽選結果由 馬達60送出,進行轉輪11之轉動驅動及停止。又,以 感測器6 2檢測出轉輪1 1之轉數與現在位置,將此檢測 結果輸入至抽選部7 0。抽選部7 0基於此檢測結果,控 制馬達6 0使其按照抽選結果驅動轉輪1 1之轉動。 代幣檢測部7 1檢測出代幣之投入及其數目》將其結 果送出至抽選部7 0及後述之判定部7 5。 抽選部7 0抽選結果,若抽選爲所定的圖案組合而決 定支付代幣時,顯示支付數目的信號便送出至代幣數目保 留部7 2。另一方面,決定不支付代幣時,由代幣數目保 留部7 2扣除下注的部分的代幣數目,其同時,將顯示所 下注的代幣數目部分的信號送出至漸進法保留部7 3。而 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐)_ (請先閲讀背面之注意事項再填寫本頁) '哀! —訂- -------線 經濟部智慧財產局員Η消費合作社印製 A7 467754 __._B7_. 五、發明說明(15) 保留於漸進法保留部7 3之代幣數目,於抽選到所定的圖 案組合(頭獎)時送出至代幣數目保留部7 2,其後保留 於漸進法保留部7 3之內容便被淸除。 符號7 4爲代幣支付部,依照支付按鈕2 0之指令, 將保留於代幣數目保留部7 2中代幣數目份支付出來。 另外,7 5所示爲第二遊戲部之判定部,依照第二啓 動鈕32、代幣檢測部71及抽選部70之指令,藉由馬 達6 4驅動轉輪3 1轉動、停止之同時,以檢測器6 6檢 測其停止位置,判定在觀察窗口 3 6中的轉輪是何種圓案 。然後,實施所定的遊戲,將其途中經過及結果,藉由 CRT顯示控制部76顯示於CRT3 3上。而且,遊戲 @容成爲所定結果時,將顯示支付代幣數目的信號送出至 代幣數目保留部7 2。另一方面,若未成爲所定的結果時 ,便由代幣數目保留部72扣除下注的部分的代幣數目。 又及,圖4所示之機能方塊中,除了按鈕、馬達、轉 輪、檢測器、代幣檢測部及代幣支付部之外的方塊,實際 上便是〇?115 0及尺八%52,由〇?1!50將記憶於 ROM5 1中之程式讀出•而具有圖4所示之機能。 其次,在說明本實施型態之遊樂機器的動作前,先就 第一及第二遊戲做詳細說明。 第一遊戲*類似於所謂的拉霸機器遊戲,亦即:壓下 第一啓動鈕1 2使轉輪1 1開始轉動,以所定的時間再度 壓下第一啓動鈕1 2來停止轉輪1 1之轉動,觀察窗口 1 7所顯示的轉輪1 1的圖案組合若並排於所定的中獎線 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐) (請先閱讀背面之注意事項再填寫本頁) r'·..^--------訂---------線. 經濟部智慧財產局員工消費合作社印f A7 4 6 7 754 _B7_ 五、發明說明(16) 上時,便使中獎機會成立可依其圖案排列情形得到預定數 目的代幣。反之,若此中獎情形不成立,下注的數目便會 被沒收。依照遊戲者下注的代幣數目,中獎時的數目會隨 之增加,中獎的機率也會增加,但中獎情形不成立時被沒 收的代幣數目也會增加。 第二遊戲,壓下第二啓動鈕3 2使轉輪3 1開始轉動 ,以所定的時間再度壓下第二啓動鈕3 2來停止轉輪3 1 之轉動,觀察窗口 3 6所顯示的轉輪3 1的圖案組合,由 電視遊樂器來顯示。於本實施型態中,轉輪3 1外緣由五 色的顏色區域交互形成顯示,此即相當於圖案。 圖6〜圖8爲第二遊戲開始時顯示於CRT 3 3之遊 戲畫面之一依i。此遊戲畫面中央,有四個甜甜圈狀顯示區 域D 1〜D 4在同心圓上。各顯示區域D 1〜D 4之直徑 ,愈接近中心位置顯示區域便愈小。各顯示區域D 1〜 D 4以等中心角區分爲數等份(本實施例中爲八等份), 而且,所等分的區域各自以亂數配置有多種圖案。 各顯示區域D 1〜D 4上有特定的顏色,此顏色與顯 示於轉輪3 1外緣的顏色相對應。而對應於遊戲者表示停 止之轉輪3 1的顏色之顯示區域,顯示方式爲於所定方向 僅轉動所定的角度。於本實施型態中轉動角度等於上述等 分區域中的一個區域份,而轉動方向,設定爲如在最內側 之顯示區域D 1爲逆時針方向,下一顯示區域D 2則爲順 時針方向,如此轉動方向交叉的_形式。但對應於最外圍區 域D 4之顏色,由轉輪3 1所選擇顯示時,設定所有顯示 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐) <請先閱讀背面之注意事項再填寫本頁) -o^--------訂---------線· 經濟部智慧財產局員工消費合作社印製 -19- A7 467754 __._B7_ 五、發明說明(1Ό 區域D 1〜D 4僅轉動等分區域一個區域份。又,在轉輪 31的地方設定不對應於各顯示區域D1〜D4之顔色, 若選擇此顏色則到現在爲止所得到的所有代幣數目全部被 沒收。 各顯示區域D 1〜D4轉動結果,如圖7所示之中獎 區域G內之圖案齊全的時候,便可獲得所定數目的代幣。 這些圖案湊齊的方式與其所能獲得的代幣數目之間的關係 ,以勝率部Ρ顯示。另外,圖案湊齊時若能滿足所定條件 的話,又可獲得增加的代幣做爲紅利,其條件顯示於紅利 部Β。而圖中W所示區域圍顯示圖案齊全時所獲得的代幣 數目之W I Ν部。 _ 此外,此第二遊戲中所獲得的代幣數目非常少時,可 以如圖8所示於遊戲側特定顯示區域(圖示中爲D 2 )所 顯示的圖案,以此被稱爲瘋狂卡的圖案將其完全改變。瘋 狂卡亦即所謂的所有圖案之意,因而中獎區域G中除了瘋 狂卡以外的兩個圖案若能湊齊便可獲得代幣,使獲得代幣 的機率顯著上升。 此第二遊戲,與先行技術中的拉霸機器將轉輪高速轉 動法不同,採用對應於轉輪31所顯示顏色之顯示區域. D 1〜D 4之中,僅使一個等分區域份依序轉動的構成, 所以遊戲者對於下一次使何種顯示區域D 1〜D 4轉動的 話可以獲得代幣,可一目了然的理解,故對下一次轉輪 3 1的轉動動作充滿期待感,結.果便能使長時間吸引遊戲 者的興趣的遊戲得以實現。 · 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐)_ (請先閲讀背面之注意事項再填寫本頁) 、哀--------訂.!-----線 經濟部智慧財產局員工消費合作社印製 -20- A7 B7 467754 五、發明說明(18) 其次,參照圖9〜圖1 2所示之流程圖,說明本發明 遊樂機器1之動作。 圖9爲說明實施狀態之遊樂機器之整體動作的流程圖 。圖9之流程圖所示之程式,由圖略的電源開關ON使其 啓動。 首先,步驟S 1 〇中,將各種參數設定淸除成爲初期 設定。接著於步驟S 1 1中進行關於代幣下注之下注過程 。於步驟S 1 2中爲判定是否還有點數,亦即代幣貯存數 目,判定爲肯定時進入步驟S 1 3,’判定爲否定時則再度 回到下注過程。 於步驟S 1 3中,判定支付按鈕2 0於當時是否已經 辱下,若判S爲肯定時則進入步驟s 1 9,其時相當於代 幣貯存數目之代幣將由代幣取出口 1 8支付出,而代幣貯 存數目等參數便被淸除。其後,程式便回到步驟S 1 1, 進行下注過程。另一方面,判定爲否定時進入步驟S 1 4 ,判定是否於其當時壓下第一啓動鈕1 2。其結果,判定 爲肯定時進入步驟S 1 5,否則便進入步驟S 1 6。 於步驟S 1 5,進行第一遊戲亦即拉霸遊戲之相關拉 霸遊戲之過程。另一方面,在步驟S 1 6,判定第二啓動 鈕32在當時是否被壓下,若判定是肯定便進入步驟 S 1 7,否則回到步驟S 1 1再度進行下注過程。 於步驟S 1 7中,進行第二遊戲亦即電視遊樂器遊戲 的相關電視遊樂過程。接著程式.便進入步驟S 18,判定 當時是否壓下取消鈕+3 4,若判定爲肯定便回到步驟 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐). (請先閱讀背面之注意事項再填寫本頁) Q-------I訂---------線. 經濟部智慧財產局員工消費合作社印製 A7 46775在 _B7_ 五、發明說明(19) S 1 4,否則再度回到步驟S 1 7再度進行電視遊樂過程 〇 接著,圖1 0顯示下注詳細過程之流程圖<首先,於 步驟S 1 0 〇,由代幣管理裝置6 8判定代幣投入檢測信 號是否已被輸出,判定爲肯定時於步驟S 1 〇 1加算對應 於所投入代幣數目之點數,進入步驟S 1 〇 2。另一方面 若判定爲否定則直接進入步驟S 1 〇 2。 於步驟S 1 〇 2中,判定當時是否已將下注鈕1 3壓 下,若判定爲肯定時進入步驟S 1 〇 3,否則直接進入步 驟S 1 0 5。於步驟S 1 〇 3中,判定當時之點數是否在 1以上’亦即判定是否有代幣貯存著,判定爲肯定時進入 _驟51〇4 ’減去1個點數,增加1個下注,進入步驟 S 1 0 5。另一方面,判定爲否定時,進入步驟S 1 〇8 ,於C R T 3 3顯示須投入代幣的指示畫面,終了下注過 程。 於步驟s 1 0 5中’判定當時是否已將最高注按鈕 1 4壓下,若判定爲肯定時進入步驟S 1 〇 6,否則便終 了下注過程。於步騾S 1 〇 6中,判定當時之點數是否在 2 5以上’判定爲肯定時進入步驟3 1 〇 7,減去2 5個 點數,增加2 5個下注,終了下注過程。另一方面,判定 爲否定時,進入步驟S 1 〇 8,於CRT 3 3顯示須投入 代幣的指示畫面,終了下注過程。 其次’圖1 1顯示拉霸遊戲過程之詳細流程圖。首先 ’於步驟S 2 0 0開啓後述停止轉輪動作之計時器開始計 本紙張尺度適用中國國豕標準(CNS)A4規格(21〇 X 297公爱) (請先閱讀背面之注意事項再填寫本頁) I I I I ^·· — — — — — — — . 經濟部智慧財產局員工消費合作社印製 -22- 4 β 775 在 Α7 Β7 五、發明說明(20) (請先閱讀背面之注意事項再填寫本頁) 時。此計時器可以內藏於例如C P U 5 0之中,也可以另 行做爲附設零件。於步驟S 2 0 1中,指示轉輪1 1·開始 轉動。於步驟S 2 0 2中,抽選決定此回是否當選*亦即 抽選決定是否中獎。於步驟S 2 0 3中基於步驟S 2 0 2 抽選之結果,抽選轉輪1 1之動作。此處所謂的抽選模式 ,相對於拉霸機器及小鋼珠等常用的抽獎模式,是意味關 於轉輪1 1轉動途中經過之動作模式。 於步驟S 2 0 4中,判定當時是否已將最高第一啓動 鈕1 2壓下,若判定爲肯定時直接進入步驟S 2 0 6,否 則便於步驟S 2 0 5判定計時器當時是否在計時,判定爲 肯定時進入步驟S206,否則回到步驟S204»於步 驟S 2 0 6中,基於步驟S 2 0 3之抽選決定的動作模式 ,指示轉輪1 1停止動作。如此,遊戲者進行壓下第一啓 動鈕1 2,或是依計時器所定之時間計時後停止進行動作 〇 經濟部智慧財產局員工消費合作社印製 於步驟S 2 0 7中,依照步驟S 2 0 2之抽選結果判 定是否當選,判定爲肯定時於步驟S 2 0 8按照所成立的 獎項種類加算其點數,將當選旗標設定爲1。另一方面, 若判定爲否定則移動到步驟S .2 0 9減去下注數目份的點 數,而且,將下注數目的一部分加算於漸進的貯存數目中 ,終了拉霸遊戲過程。 於步驟S 2 1 0中,依照步驟S 2 0 2之抽選結果判 定是否中頭獎(j a c kp 〇 t.),判定爲肯定時立即於 貯存的漸進數目中加算其點數,再將漸進式貯存數目重新 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐). -23- A7 4 6 7 754· ____B7_____;_ 五、發明說明(21) 設定後終了其拉霸遊戲過程。另一方面’若判定爲否定則 立即終了拉霸遊戲過程。 (諳先閲讀背面之江意事項再填寫本頁) 接著,圖1 2爲顯示電視螢幕遊戲過程之詳細流程圖 。首先,於步驟S300中,判定當選旗標是否爲1,亦 即判定拉霸遊戲過程中獎是否成立’判定爲肯定時進入步 驟S 3 0 1,否則直接終了電視遊戲過程。於步驟 S30 1中,指示轉輪3 1開始轉動。於步驟S 302中 ,等待第二啓動鈕3 2被壓下,若第二啓動鈕3 2被壓下 則進入步驟S303。 於步驟S 3 0 3中,指示轉輪3 1停止。於步驟 S 3 0 4,以感測器6 6檢測出轉輪3 1的停止位置,判 g觀察窗口36所顯示的轉輪31的圖案。於步驟 S305,依照步驟S304所判定的轉輪31的圖案, 顯示於C R T 3 3上的電視拉霸,亦即將顯示區域D 1〜 D 4中的任何一個,僅轉動顯示其所定角度。 經濟部智慧財產局員工消費合作社印製 於步驟S 3 0 6中,按照顯示區域D 1〜D4之轉動 ,判·定中獎區域G中的圖案是否湊齊,判定爲肯定時進入 步驟S 3 0 7 |按照其齊全的圖案組合與當時所下注的數 目(於本實施型態中下注數目一律定爲兩個)加算其點數 ,其後,終了電視遊樂過程。另一方面,若判定爲否定則 進入到步驟S 3 0 8,減去下注數目份的點數(如同上述 定爲兩個)。接著於步驟S 3 0 9判定點數是否在0以下 ,判定爲肯定時進入步驟S 3 1_ 0,判定爲否定時則終了 電視遊戲過程。於步驟S3 1 1中,於CRT3 3顯示須 -24- 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐)_ 經濟部智慧財產局員工消費合作社印製 4 6 7 7 5 4: a? B7 五、發明說明(22) 追加投入代幣之指示畫面,同時等待來自代幣管理裝置 6 8之代幣投入信號後進入步驟S 3 1 2,加算其投入代 幣份之點數後,回到步驟S 3 1 0。 從而,如依本實施型態,因爲將遊樂機器1之第二遊 戲顯示於CRT3 3上,故可以僅以變更容納於 R0M5 1中的遊戲程式,即可任意更改遊戲內容。如此 ,便可以使吸引遊戲者長時間遊戲的興趣》 再加上,因爲於第一遊戲中採用漸進式系統,在中獎 以外的情形下也可以逐次增加漸進貯存數目,更在中大獎 時除了增加漸進貯存數目之外又能獲得代幣之構成,即使 在不中獎的情形也可以期待中頭獎時的代幣數目的增加, $提高遊戲^的期待度。其結果便可以長時間吸引遊戲者 的興趣。 而且,即使在第二遊戲進行中點數成爲0時,也可以 追加投入代幣以繼續進行第二遊戲。其結果,便可以長時 間吸引遊戲者的興趣。 而本發明之遊戲裝置,其細部並不限定於上述第一實 施型態,可以有各種變形例的可能性》例如,於上述實施 型態中容納於R0M5 1中的遊戲程式,也可以由磁片、 CDROM等外部記憶媒體所供應。此時,最好於遊戲裝 置側裝設外部記憶媒體讀取裝置》 【本發明之效果】 由以上說明即可得知,如依本發明,可以提供能長期 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐), (請先閱讀背面之注意事項再填寫本頁) --------訂----------- 線 1.J1 -25 A7 B7 467754 五、發明說明(23) 吸引遊戲者興趣之遊戲裝置及記錄媒體。 【圖面之簡單說明】 圖1 :顯示本發明實施狀態之一之遊樂機器整體構成 之斜視圖。 圖2:本發明實施狀態之一之遊樂機器之縱向剖面圖 σ 圖3:本發明實施狀態之一之遊樂機器之電路關係槪 況之方塊圖。· ’ 圖4:顯示本發明實施狀態之一之遊樂機器的機能之 機能方塊圖。 圖5: ^輪外周圍所顯示形成之圖案之一例。 圖6:第二種遊戲之遊戲畫面之一例。 ’ 圖7:第二種遊戲之遊戲畫面之另一例》 圖8:第二種遊戲之遊戲畫面之又一例。 圖9:說明實施狀態之一之遊樂機器之動作的流程圖 顯示下注過程之流程圖》 顯示拉霸遊戲過程之流程圖。 顯示電視螢幕遊戲過程之流程圖。 遊樂機器 第一遊戲部 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐)_ - --------I---:::不--------^ — Ί----|*^ Js)^--,1. (諳先閲婧背面之a-意事項再填窝本頁) 圖1 0 圖1 1 圖1 2 【符號說明 1 10 經濟部智慧財產局員工消費合作杜印製 26- Α7 經濟部智慧財產局員工消實合作社印製This paper size applies to China National Standard (CNS) A4 (210 X 297 mm) L — — —) eJ «— — — — — 111 — — — — — — — — — — — Jt ff I n IIIIIII", V! .- 'JVC-* (Please read the precautions on the back before filling this page) A7 467754 __B7__ V. Description of the invention (4) The combination of this pattern "Award" == specific display mode. < Please read the notes on the back before filling out this page) There may be many kinds of specific display patterns. At this time, you can make the game price that can be given by various display patterns, and make a variety of quantitative or qualitative changes. The so-called game price is because the player plays the game device based on the game price, so it is preferable to have an incentive that can attract the interest of the player for a long time. Game prices, such as coin-operated machine users such as tokens and medals, or steel balls used in pinball games such as small steel balls, etc. * The game price itself does not need to be valuable. Alternatively, you can use candy, toys, stationery, etc. as the game price. The game price card is not required to be paid immediately when the variable display means becomes a specific aspect. * As described later, the corresponding game price card can be temporarily reserved for the time being, and can be re-assigned in accordance with the player's instructions during a specific period. Pay. Therefore, it is said that it is possible to give the game price to the game price. The Consumer Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs prints game control methods, which allows game players to set the game price as a condition, and when the game content reaches a predetermined result, the game price method is used to give The game price tag can be given a predetermined game price tag. The game content does not need to be performed immediately when a game price can be given, and may be performed when instructed by the player, for example. Moreover, it is not always necessary to give the game price immediately when the game content reaches a predetermined result. This is the same as the above. The detailed content of the game price that can be given by the game control means is also the same as the game price that can be given by the game price means. In addition, the price of the game and the price of the game controller by the means of the game price appropriation means are applicable to the Chinese national standard (CNS) A4 specification (210 X 297 mm) _ 467754. A7 ____B7_ V. What the invention can do in paragraph (5) The price of the game can also be changed qualitatively and quantitatively. (谞 Please read the notes on the back before filling this page) The content of the game that can be played by the game control means is not limited in detail. Headed by the double six recorded in the precedent, well-known games such as slot machines, bingo games, and poker games can be applied. The best game control method is equipped with a memory device such as RAM that can rewrite the memory content. The game content can be used as a game program and stored in this device. The lottery means is based on the player's lottery start input instruction, and the display content of the variable display means is selected in advance. There are no restrictions on how to enter lottery start instructions. For example: In a game similar to a slot machine, ’can press the game start input button, push down the lever, and so on. Basically, the player directly instructs the lottery to start input, and those who accidentally input are not included. The method of lottery is not limited to g. For example, a device for generating random numbers is built in, and the display content of the variable display means is determined according to the random number output result. Printed by the Consumer Cooperatives of the Intellectual Property Bureau of the Ministry of Economic Affairs, the display content of the variable display means selected by means of lottery is limited to the display form of the display result. The various display progress and performance displays in the display process showing this display state are also included. During the display and performance display, it is often used, for example, in slot machines and small steel balls. When the specific pattern is almost completed, a specific display mode is displayed, a display that brings a sense of expectation, or close to the specific pattern. Display some kind of information. You can also select the display mode, the process in the middle of the show, the performance display, etc., or you can use the connection on the time axis for the display process. "Variable display control means, according to the drawing. _ Means The display contents of the lottery control the variable display means. As mentioned above, the display content includes various paper sizes that are applicable to the Chinese National Standard (CNS) A4 specification (210 X 297 mm) _〇A7 B7 467754 V. Description of the invention (6) The display status is as variable as this Display means display, and variable display control means performs display control. The variable display control means, for example, when the variable display means is a television display device, may be equipped with, for example, a display driving device. When the variable display means is a mechanical wheel, it may be equipped with a wheel drive, such as a motor. Device and rotating wheel position detection device. As for the variable display control means, as long as the lottery by the lottery means is finished, the variable display means can be used for display control at any time. That is, the display control can be started immediately after the drawing of the drawing means is ended, or the display control can be started after waiting for a period of time, and it can also wait for the player's drawing end instruction, which seems to be determined by the player The display mode of the variable display means is used for display control. The television signal output means outputs a television signal for visual display of game contents. This TV signal can be generated by the above game program. For example, as a means for outputting a television signal, for example, a display driving circuit suitable for a television display means described later and the like can be used. The TV display means displays a predetermined game content based on the TV signal of the TV signal output means. Because it is based on a television signal, its display content can basically be changed. As an example of a television display means, the same as the variable display means described above include a television display device (display) such as a CRT, a liquid crystal display, or a plasma display. The TV display does not need to be in color, but it can also be displayed in black and white. The predetermined game content is output as a TV signal by a TV signal output means and displayed by a TV display means. . Therefore, the process and results during the game can be output in the form of TV signals, and the various paper sizes in the game can be adapted to the Chinese National Standard (CNS) A4 specification (210 X 297 mm) _ ----- -------- `` East -------- Order --------- < Please read the unintentional matter on the back before filling out this page) Printed by the Consumer Cooperatives of the Intellectual Property Bureau of the Ministry of Economic Affairs 4 6 775 4 A7 B7 V. Description of the invention (7) It can be displayed on TV, which can remind the player get on. The variable display means has a plurality of rotatable wheels, which can respectively display a plurality of patterns, and at least one of the aforementioned patterns can be seen through the observation window. The variable display control means has a function of driving the aforementioned wheels separately. The driving means for turning or stopping, a plurality of the aforementioned wheels, and the observation window is arranged at a predetermined position to constitute a display state that displays a combination of patterns stopped on a predetermined winning line. In addition, the game price card retention means includes a game price card retention method for temporarily retaining the game price card. When the variable display method becomes a specific display state, the game price card retention method may add the predetermined game price card. The reservation and game control means may also retain the predetermined game price when the game content g is a predetermined result. The means for retaining the game price is not limited to the structure that retains the game price as it is, but also includes the structure that retains the display of the game price (the number). For example, if the price of the game is tokens, the number of tokens can be memorized. In addition, when there is a game price input method that allows the player to invest the aforementioned game price and keep the invested game price at the aforementioned game price and retention means, the lottery means may only keep the predetermined game price at the game price. In the case of retaining means, the display contents of the variable display contents are selected in advance. When the variable display means becomes a display form other than the specific display form, the game price setting means can spend only a predetermined portion of the game price held in the game price and reserve means. In addition, it can also be set to pay the game price retained in the game price according to the player's instructions. The paper size applies the Chinese National Standard (CNS) A4 specification (210 X 297 mm) (Please read the precautions on the back first) (Fill in this page again); Flaw -------- Order --------- Line. Printed by the Consumer Cooperatives of the Intellectual Property Bureau of the Ministry of Economic Affairs 10 4 6 7 7 5 4 A7 B7 V. Description of the invention (8) Payment method (Please read the notes on the back before filling out this page) There is a game price storage method for long-term storage of the aforementioned game price, long-term storage | game price, and a means for assigning a variable display to a specific display mode In other display modes, at least a part of the predetermined game price is stored in the game price storage means, and when the variable display means becomes a specific display mode, it is stored in the game price or storage means. The game price can be given again. In this way, especially when a display pattern other than a specific display pattern is displayed, the possibility of giving a game price to a specific display pattern increases, increasing the player's The sense of anticipation can attract the interest of gamers for a long time. The member of the Intellectual Property Bureau of the Ministry of Economic Affairs and the Consumer Cooperative printed the game controller @ when the content of the game becomes a result other than the predetermined result, or it can be determined only by spending on the game price and retention means At this time, it can also be made to enable the game control means to play the previously determined game content only when the predetermined game price is retained in the game price / retention means. In addition, if the predetermined game price is In the case of not retaining the game price / reservation means, the game control means invests the aforementioned game price by the game price / investment means, so as to retain the predetermined game price, so that it can perform the aforementioned game content. In this way, the player can The predetermined game content is continuously performed, so that it can attract the interest of the player for a long time. Furthermore, the present invention is also applicable to the first variable display means provided with a first variable display means that can change and display a plurality of patterns and according to the player's instructions One of a plurality of patterns of means is selected. One of which is displayed A variable display control method, and the paper size displayed according to the first variable display control method applies the Chinese National Standard (CNS) A4 specification (210 X 297 mm) _ Α7 4β7754 ___ Β7_; _ 5. Description of the invention (9) In order to achieve the above-mentioned purpose, at least two of the plurality of patterns of the first variable display means are provided in the game device for performing the game control means of the predetermined game content. Groups of patterns with different patterns of variable display means display a plurality of second variable display means in a display manner in a variable manner, and the second variable display corresponds to a pattern displayed by the first variable display control means. The second variable display control means in which the display position of the pattern group of the means is sequentially changed, becomes a specific display pattern in accordance with the display positions of the plurality of variable display means in the display position changed by the second variable display control means. In the state, you can give a predetermined game price. _ In this case, the second variable display control means e may also display the positions of all the patterns of the second variable display means when the pattern displayed by the first variable display control means is a specific pattern. Change sequentially. In addition, when the present invention is read into a computer, the present invention can accommodate the following steps for the computer to implement a game program: the step of selectively displaying the first pattern among the plurality of first patterns in accordance with the player's instructions, corresponding to the first At least two kinds of first patterns among the patterns are provided, and for a plurality of second pattern groups different from the first pattern, when the foregoing first pattern is displayed, the display positions of the corresponding second pattern groups are sequentially The steps of changing and when the display position of the second pattern becomes a specific display state, a step of assigning a predetermined game price to a computer-readable recording medium 1 containing a game program capable of performing the above steps can be achieved. The above purpose. (Please read the notes on the back before filling this page) X · —— I! ——— Order ·! !! · Ί ^ · The paper size printed by the Consumer Cooperatives of the Intellectual Property Bureau of the Ministry of Economic Affairs applies to the Chinese National Standard (CNS) A4 (210 X 297 mm). -12- A7 B7 467754 V. Description of the Invention (ίο) Embodiments of the present invention] Hereinafter, embodiments of the present invention will be described in detail with reference to the drawings. Fig. 1 is a perspective view showing the overall structure of an amusement machine according to one embodiment of the present invention. Fig. 2 is a longitudinal sectional view thereof. In these figures, reference numeral 1 indicates an amusement machine related to the overall implementation of this embodiment. This amusement machine 1 has an opening portion of an open box-shaped housing 2 with a front portion, and a front portion that can be opened and closed. And the operation portion 4 formed in the center of the front portion of the housing 2. The operation unit 4 is provided with a first game unit 10 which receives an instruction of the first game and displays the progress and result of the first game. On the front cymbal, there is a second moving part 3 to get instructions for the second game and to show its passing and results on the way. _ The first game section 10 has three reels 11 forming a substantially circular shape, a first start button 1 for instructing the reel 11 to start rotating or stopping, 2. a bet button 1 for instructing to bet on a token, and 3 for the bet. The maximum bet button 14 for the maximum bet (25 in this embodiment), and the token input port 15 for accepting tokens invested by the player. As shown in FIG. 2, the three rotary wheels 1 1 can be rotated along the horizontal axis 16 in the horizontal direction below the disk surface 4 a of the operating portion and are supported in common. As shown in FIG. 1, each of the runners 11 is mounted on the shaft 16 in a state where the sides are close to each other. Each of the runners 11 is driven by a motor omitted in FIGS. 1 and 2 while rotating. The omitted detector for detecting the stop position and the number of revolutions detects the rotation state and the stop position. On the disk surface 4 a of the operation unit 4, near the outer edge of the runner 1 1, the paper size applies the Chinese National Standard (CNS) A4 specification (210 X 297 mm) _ ----------- -〔^ I —----- Order ------ t! Line- ^ p (Please read the precautions on the back before filling out this page) Printed by the Employee Consumer Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs-13- 4 17 754 : A7 _ B7 V. Description of the invention (11) 'The plate-shaped body 17 made of embedded light-transmitting material can be visually confirmed by the player through the plate-shaped body 17 Rotation status and stop position. That is, the function of the 'plate-like body 17 is used as the observation window of the runner 11. A side surface of the outer edge of the runner 11 is shown in a pattern shown in FIG. 5. Although FIG. 5 shows only two columns for the sake of simplicity, in fact, there are various patterns arranged vertically on the runner 11. The tokens invested by the token input port 15 are judged by Tully's token classification agency as acceptable or unacceptable tokens for the amusement machine 1, and the unacceptable tokens are passed through the Tully's channel by The token withdrawal outlet 18 under the operation unit 4 is returned to the 'on the other hand, the acceptable tokens are counted by the figure of the tokens ^, and the number is calculated, and temporarily stored in the box 19 (refer to FIG. 2). Then, at a certain interval, when the player presses the payment button 20 provided on the operation unit 4, a certain amount is paid from the box 19 according to the instructions from the cPU of the gaming machine described later, and can be taken out of the token. 1 8 Remove. In the following description, the token input ports 15, token classification agencies, token counters, boxes 19, and token takeout outlets 18 are collectively referred to as token management devices 68. Next, the "second game part 30" is provided with a slightly cylindrical runner 3 1. The first start button 3 for instructing the runner 31 to start or stop. 2. The CR Τ 3 3 for displaying the second game content. A cancel button 3 4 in which the progress of the second game is suspended and the first game is resumed. The runner 3 1 is clearly shown in FIG. 2. The rotary shaft 3 · 5 in the vertical direction behind the front 扉 3 is rotatably supported. Runner 3 1 as shown in Figure 1. This paper size is applicable to China National Standard (CNS) A4 (210 X 297 mm) _ f Please read the notes on the back before filling this page) X -------- Order --------- Line-Printed by the Consumer Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs, printed A7 B7 Printed by the Consumer Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs, printed by 467754 V. Description of the Invention (12) and Motor Station omitted in Figure 2 While driving the rotation, the detector is used to detect the stop position and the number of revolutions to detect the rotation state and the stop position. For the convenience of operation, the second activation button 32 is provided on the side of the operation portion 4. A plate-like body 36 made of a translucent material is embedded in the lower part of the front 扉 3 near the outer edge of the runner 31. The player can visually confirm the runner 3 by using the plate-like body 36. 1 rotation state and stop position. That is, the function of the plate-shaped body 36 is used as the observation window of the runner 31. Then, it returns to FIG. 1, and the symbols 40 and 41 are displayed separately. The lower photoelectric display 40 displays the number of tokens obtained by playing the first game. 4 2 is a speaker set on the right side of the lower part of the front 扉, which generates sound effects according to the content of the game. 0 43 is a 7-segment photoelectric display set on the right side of the upper part of the front 扉 3. This photoelectric display 4 3 shows the first prize at that time ( jackpot). The number of tokens is composed of a method called a progressive system which increases the number one by one. The details of the progressive system will be described later. Next, FIG. 3 is a block diagram of the circuit relationship of the amusement machine in one of the implementation states of the present invention. In this figure, 50 is a CPU, which has the function of controlling the overall operation of the amusement machine 1. 5 1 is 110 ", which contains the programs of the amusement machine 1 and related programs such as the first and second games. 5 2 This paper applies the 1f1 National Standard (CNS) A4 specification (210 X 297). Millimeter Ϊ — — — — — — — III-1111111 · 11111! 11 II ----- II. {Please read the notes on the back before filling this page) -15- 4 6 7 7 5 4 A7 B7 5 Explanation of the invention (13) RAM temporarily stores the variables required to control the amusement machine 1, the variables required for the first and second games, etc. (Please read the precautions on the back before filling out this page "5 3 It is the general name of the above buttons. When the button is pressed, it is input to the CPU 50 through the interface 54. 55 is a lamp attached to the button 53. When the command to light the lamp is input from the CPU 50 to the driver 56, the driver 5 6 will light the lamp 5 5. In this embodiment, when the button 5 3 can be pressed to input an instruction, the lamp 5 5 corresponding to the button 5 3 will light up. 5 7 is to control the above The display control section of the CRT 3 3 display, according to the display command of the CPU 50, the television signal is generated by the display control section 5 7 Provided to C RT 3 3. 5 8 are the display devices collectively referred to as the above-mentioned optoelectronic display. According to the display command of CPU 50, the display control section 5 9 sends a signal displaying the predetermined number to the display device 5 8 The consumer cooperative prints 60 as a motor that drives the wheel 11 to rotate and stop. This motor 60 inputs the drive rotation and stop commands from the CPU 50 to the driver 61, and the driver 61 supplies the driving power to the motor accordingly. 6 0, and the rotation drive and stop under the control of CPU 50 0. 6 2 is a sensor that detects the number of revolutions of the wheel 11 and the current position, and performs feedback control according to the lack of detection signals of the sensor 62, Rotary wheel 11 can be driven to rotate and stop according to the desired rotation pattern. Similarly, 64 is also a motor that drives rotary wheel 31 to rotate and stop. This motor 64 inputs the driving rotation and stop commands from CPU 50 to the driver. 6 5, driver 6 5 supplies driving power to the motor 6 4 in accordance with the control of CP ϋ 50 0 to rotate and stop. This paper size applies the Chinese National Standard (CNS) A4 specification (210 X 297 mm) ) _ ~ 4 6 7 754 A7 B7 V. Description of the invention (14) 6 6 is a sensor that detects the number of revolutions of the wheel 3 1 and the current position. The detection signal of the sensor 66 is input to the CPU 50 through the interface 67, and the CPU 5 0 In addition, feedback control is performed according to the detection signal of the sensor 62, and the rotary wheel 31 can be driven to rotate and stop according to a desired rotation pattern. 68 is the above-mentioned token management device, and the control of this token management device 68 is performed by the CPU 50 through the interface portion 69. Next, Fig. 4 is a functional block diagram showing the functions of the amusement machine according to one of the embodiments of the present invention. In this figure, the symbol 70 represents the lottery section of the first game * This lottery section 70 performs a predetermined lottery according to the instructions from the bet buttons 13, 14, the first start button 12, and the token detection section 71. While selecting the pattern combination on the runner 11 displayed by observing the f port 17, the position where the runner which can realize this pattern is passed and stopped during the rotation is determined. The result of the lottery is sent by the motor 60, and the rotation of the runner 11 is driven and stopped. In addition, the number of revolutions of the wheel 11 and the current position are detected by the sensor 62, and the detection result is input to the drawing unit 70. Based on the detection result, the drawing unit 70 controls the motor 60 to drive the rotary wheel 11 to rotate according to the drawing result. The token detection unit 71 detects the input and the number of tokens "and sends the results to the lottery unit 70 and the determination unit 75 described later. The lottery unit 70 draws the result. If the lottery is decided to pay the tokens for a predetermined pattern combination, a signal indicating the number of payments is sent to the token number retention unit 72. On the other hand, when it is decided not to pay the tokens, the token number holding unit 72 deducts the number of tokens from the bet portion, and at the same time, sends a signal indicating the number of tokens bet to the progressive reservation unit 7 3. And this paper size applies the Chinese National Standard (CNS) A4 specification (210 X 297 mm) _ (Please read the precautions on the back before filling this page) 'Oh! —Order- ------- Printed by A7, a member of the Intellectual Property Bureau of the Ministry of Economics and Consumer Cooperatives, A7 467754 __._ B7_. V. Description of the Invention (15) The number of tokens retained in the Progressive Reserve Section 7 3 was selected by lot. When the predetermined pattern combination (jackpot) is sent to the token number retention section 72, the content retained in the progressive method retention section 7 3 is deleted. The symbol 74 is a token payment unit, and according to the instruction of the payment button 20, the number of tokens retained in the token number retention unit 72 is paid out. In addition, 7 5 is the determination section of the second game section. According to the instructions of the second start button 32, the token detection section 71, and the lottery section 70, the wheel 31 is driven by the motor 6 4 to rotate and stop. The stop position is detected by the detector 6 6 to determine what kind of plan is the runner in the observation window 36. Then, the predetermined game is executed, and the progress and result of the predetermined game are displayed on the CRT 33 by the CRT display control unit 76. When the game @ 容 reaches a predetermined result, a signal indicating the number of paid tokens is sent to the token number holding unit 72. On the other hand, if the predetermined result is not reached, the number of tokens in the bet portion is deducted by the token number retaining unit 72. In addition, among the functional blocks shown in FIG. 4, blocks other than buttons, motors, wheels, detectors, token detection sections, and token payment sections are actually 0? 115 0 and shakuhachi 52, read the program stored in ROM51 from 0 to 1.50, and have the function shown in Figure 4. Next, before explaining the operation of the amusement machine of this embodiment, the first and second games will be described in detail. The first game * is similar to the so-called slot machine game, that is, pressing the first start button 12 to start the rotation of the wheel 11 and pressing the first start button 12 again at a predetermined time to stop the wheel 1 Turn the 1 and observe the rotating wheel 1 1 displayed in the window. If the pattern combination of the 1 1 is placed side by side on the specified winning line, the paper size applies the Chinese National Standard (CNS) A4 (210 X 297 mm) (please read the Please fill in this page again for attention) r '· .. ^ -------- Order --------- line. Printed by the Consumers' Cooperative of Intellectual Property Bureau of the Ministry of Economic Affairs f A7 4 6 7 754 _B7_ 5 When the invention description (16) is on, the chance of winning is established, and a predetermined number of tokens can be obtained according to the pattern arrangement. Conversely, if the winning situation is not established, the number of bets will be forfeited. According to the number of tokens wagered by the player, the number of winnings will increase, and the probability of winning will increase, but the number of forfeited tokens will increase when the winning situation is not established. In the second game, press the second start button 3 2 to start the rotation of the wheel 31, and press the second start button 3 2 again at a predetermined time to stop the rotation of the wheel 3 1 and observe the rotation displayed in the window 36 The pattern combination of wheel 31 is displayed by a TV game instrument. In this embodiment, the outer edge of the rotary wheel 31 is formed and displayed interactively by five color areas, which is equivalent to a pattern. Figures 6 to 8 show one of the game screens displayed on the CRT 33 at the start of the second game. In the center of this game screen, there are four donut-shaped display areas D 1 to D 4 on concentric circles. The diameter of each display area D1 ~ D4 is smaller as it approaches the center position. Each of the display regions D 1 to D 4 is divided into equal parts (eight equal parts in this embodiment) at equal center angles, and the divided parts are each arranged with a plurality of patterns in random numbers. Each of the display areas D 1 to D 4 has a specific color, and this color corresponds to the color displayed on the outer edge of the wheel 31. The display area corresponding to the color of the turning wheel 31 indicated by the player is stopped, and the display mode is to rotate only a predetermined angle in a predetermined direction. In this embodiment, the rotation angle is equal to one of the above divided regions, and the rotation direction is set such that the display region D 1 on the innermost side is counterclockwise, and the next display region D 2 is clockwise. , So the direction of the _ form crossed. However, the color corresponding to the outermost area D 4 is set to all display when the display is selected by the wheel 31. This paper size applies the Chinese National Standard (CNS) A4 specification (210 X 297 mm). < Please read the notes on the back before filling out this page) -o ^ -------- Order --------- Line Printed by the Consumer Cooperatives of the Intellectual Property Bureau of the Ministry of Economic Affairs-19- A7 467754 __._ B7_ V. Description of the invention (1Ό Area D 1 ~ D 4 only rotates one area of equal area. Also, set the color at the place of wheel 31 which does not correspond to each display area D1 ~ D4. If you choose this The colors are all confiscated until now. The rotation results of each display area D1 ~ D4, as shown in Figure 7, when the pattern in the winning area G is complete, a predetermined number of tokens can be obtained. The relationship between the way these patterns are assembled and the number of tokens they can obtain is shown by the winning percentage P. In addition, if the conditions are met when the patterns are assembled, additional tokens can be obtained as a bonus, The conditions are shown in the bonus section B. The area shown by W in the figure shows the WIN section of the number of tokens obtained when the pattern is complete. _ In addition, when the number of tokens obtained in this second game is very small, you can As shown in FIG. 8 in the specific display area on the game side (D 2 in the illustration) The displayed pattern is completely changed by this pattern called the crazy card. The crazy card is the so-called meaning of all the patterns, so if the two patterns in the winning area G except the crazy card can be obtained, you can get a replacement. Coins, so that the chance of obtaining tokens has increased significantly. This second game, unlike the prior art slot machines, rotates the wheel at high speed, using a display area corresponding to the color displayed by the wheel 31. D 1 ~ D 4 Among them, only one equal region is rotated in sequence. Therefore, the player can obtain tokens at a glance if the display regions D 1 to D 4 are rotated next time. Therefore, the next rotation 3 The turning action of 1 is full of anticipation, and the result can make the game that attracts the interest of the players for a long time. · This paper size applies the Chinese National Standard (CNS) A4 specification (210 X 297 mm) _ (Please (Please read the notes on the back before filling this page), -------- Order. !! ----- Printed by the Consumers' Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs-20- A7 B7 467754 V. Description of the invention (18) Next, refer to FIGS. 9 to 1 The flowchart shown in Fig. 2 illustrates the operation of the amusement machine 1 of the present invention. Fig. 9 is a flowchart illustrating the overall operation of the amusement machine in the implementation state. The program shown in the flowchart of Fig. 9 is made by turning off the power switch of the figure It starts. First, in step S10, various parameter settings are deleted to be initial settings. Then, in step S11, a betting process regarding token betting is performed. In step S12, it is determined whether there is still some point. The number, that is, the number of tokens stored, proceeds to step S 1 3 when determined to be positive, and returns to the betting process again when determined to be negative. In step S 1 3, it is determined whether the payment button 20 has been insulted at that time. If S is affirmative, then proceed to step s 19, at which time the tokens equivalent to the number of tokens stored will be paid out by the token withdrawal outlet 18, and the parameters such as the number of tokens stored will be eliminated. After that, the program returns to step S 1 1 to perform the betting process. On the other hand, if the determination is negative, the process proceeds to step S 1 4, and it is determined whether or not the first start button 12 is depressed at that time. As a result, if the determination is affirmative, the process proceeds to step S 1 5; otherwise, the process proceeds to step S 1 6. In step S 1 5, the process of the first game, that is, the related slot game of the slot game is performed. On the other hand, in step S16, it is determined whether the second start button 32 was depressed at that time. If the determination is affirmative, it proceeds to step S17, otherwise it returns to step S11 to perform the betting process again. In step S 1 7, the related TV play process of the second game, that is, the TV play instrument game is performed. Then the program proceeds to step S18, and determines whether the cancel button +3 4 was pressed at that time. If the determination is affirmative, it returns to the step. The paper size applies the Chinese National Standard (CNS) A4 specification (210 X 297 mm). (Please (Please read the notes on the back before filling in this page) Q --------- Order I --------- line. Printed by A7 46775 in the Consumer Cooperatives of the Intellectual Property Bureau of the Ministry of Economic Affairs on _B7_ V. Invention Explanation (19) S 1 4, otherwise return to step S 1 7 to perform the TV play process again. Next, FIG. 10 shows a flowchart of the detailed process of placing a bet. < First, at step S 100, the token management device 68 determines whether the token input detection signal has been output, and when it is determined to be positive, the point corresponding to the number of tokens invested is added at step S 100. Go to step S 1 〇 2. On the other hand, if the determination is negative, the process proceeds directly to step S 102. In step S102, it is determined whether the betting button 13 has been depressed at that time. If the determination is affirmative, the process proceeds to step S103, otherwise, the process directly proceeds to step S105. In step S 103, it is determined whether the number of points at that time is above 1 ', that is, whether there are tokens stored, and when it is determined to be positive, it proceeds to _step 5104', minus 1 point, and increases 1 point. Note, proceed to step S 105. On the other hand, if it is determined to be negative, the process proceeds to step S 1 08, and an instruction screen for token input is displayed at C R T 3 3, and the betting process ends. In step s 105, it is judged whether or not the highest bet button 14 has been depressed at that time. If the determination is affirmative, the process proceeds to step S 106, otherwise the betting process is terminated. In step S1 〇6, it is determined whether the number of points at that time is more than 25. When the determination is affirmative, proceed to step 3 〇7, subtract 25 points, increase 25 bets, and end the betting process. . On the other hand, if it is determined to be negative, the process proceeds to step S108, and an instruction screen for token input is displayed on CRT 33, and the betting process is ended. Secondly 'FIG. 11 shows a detailed flowchart of the process of a slot game. First, start the timer that stops the runner in the following step S 2 0 0 and start counting the paper. The paper size is applicable to China National Standard (CNS) A4 (21〇X 297 public love) (Please read the precautions on the back before filling (This page) IIII ^ ·· — — — — — — —. Printed by the Consumer Cooperatives of the Intellectual Property Bureau of the Ministry of Economic Affairs-22- 4 β 775 On Α7 Β7 V. Invention Description (20) (Please read the precautions on the back before Fill out this page). This timer can be built in, for example, C P U 50, or it can be used as an accessory. In step S 2 0 1, the instructing wheel 1 1 · starts to rotate. In step S202, the lottery determines whether or not to be elected this time *, that is, the lottery determines whether to win. In step S 2 0 3, based on the result of step S 2 0 2, the operation of the selection wheel 11 is performed. The so-called lottery mode here refers to the action mode related to the passing of the runner 11 during the rotation compared to the commonly used lottery modes such as slot machines and small steel balls. In step S204, it is determined whether the highest first start button 12 has been depressed at that time. If the determination is affirmative, the process proceeds directly to step S206, otherwise it is convenient for step S205 to determine whether the timer is counting. If yes, go to step S206; otherwise, go back to step S204 »In step S206, the operation mode determined based on the lottery of step S203 is instructed to stop the wheel 11 to stop. In this way, the player presses the first start button 12 or stops after the time set by the timer. The employee's consumer cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs prints it in step S 2 0 7 and follows step S 2 The lottery result of 0 2 determines whether or not to be elected. If it is determined to be positive, the points are added according to the established award type, and the elected flag is set to 1. On the other hand, if it is determined to be negative, the process moves to step S. 209 minus the number of points of the bet number, and a part of the number of bets is added to the progressive storage number, and the game process is ended. In step S 2 10, it is determined whether or not a jackpot (jac kp 〇t.) Is won according to the lottery result of step S 2 02. When it is determined as positive, the points are added to the progressive number stored, and then the progressive storage is performed. The paper size is re-applied to the Chinese National Standard (CNS) A4 specification (210 X 297 mm). -23- A7 4 6 7 754 · ____B7_____; _ 5. Description of the invention (21) After the setting, the game of hegemony is ended. On the other hand, if it is judged as negative, the process of the slot game is immediately ended. (Please read the Jiang Yi matters on the back before filling out this page.) Then, Figure 12 shows a detailed flowchart of the TV screen game process. First, in step S300, it is determined whether the selected flag is 1, that is, it is determined whether the prize is established during the slot game. If the determination is affirmative, the process proceeds to step S301, otherwise, the television game process is directly terminated. In step S301, the instruction wheel 31 is started to rotate. In step S302, wait for the second start button 32 to be depressed. If the second start button 32 is depressed, the process proceeds to step S303. In step S303, the instruction wheel 31 is stopped. At step S304, the sensor 66 detects the stop position of the wheel 31, and judges the pattern of the wheel 31 displayed in the observation window 36. In step S305, according to the pattern of the wheel 31 determined in step S304, the TV slot displayed on CR T 3 3, that is, any one of the display areas D1 to D4, is rotated to display only a predetermined angle. The Consumer Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs prints it in step S306. According to the rotation of the display areas D1 to D4, it is judged whether the pattern in the winning area G is completed. 7 | According to its complete pattern combination and the number of bets at that time (the number of bets is always two in this embodiment), the points are added, and then the TV play process is ended. On the other hand, if the determination is negative, the process proceeds to step S308, and the number of points for betting is subtracted (as described above, two points are determined). Next, it is determined whether the number of points is below 0 in step S309, and if it is determined as affirmative, it proceeds to step S3 1_0. If it is determined as negative, the TV game process is ended. In step S3 1 1, it is displayed on CRT3 3 that -24- This paper size is applicable to China National Standard (CNS) A4 (210 X 297 mm) _ Printed by the Intellectual Property Bureau of the Ministry of Economic Affairs and Consumer Cooperatives 4 6 7 7 5 4: a? B7 V. Description of the invention (22) The instruction screen for additional token input, while waiting for the token input signal from the token management device 68, go to step S 3 1 2 and add the points of the token input. After counting, it returns to step S 3 1 0. Therefore, according to this embodiment, since the second game of the amusement machine 1 is displayed on the CRT3 3, the content of the game can be arbitrarily changed simply by changing the game program stored in the ROM5 1. In this way, you can attract players' interest in playing for a long time. Plus, because the progressive system is used in the first game, the number of progressive storages can be increased one by one in the case of winning, and in addition to increasing the jackpot. In addition to the gradual storage amount, you can get the composition of the tokens. Even in the case of not winning, you can expect the increase in the number of tokens when you win the jackpot, and increase the expectation of the game ^. As a result, the player's interest can be attracted for a long time. Furthermore, even when the point becomes 0 during the second game, additional tokens may be added to continue the second game. As a result, the player's interest can be attracted for a long time. The details of the game device of the present invention are not limited to the above-mentioned first embodiment, and various modifications are possible. For example, in the above-mentioned embodiment, the game program contained in the ROM 51 can also be made by magnetic Film, CDROM and other external storage media. At this time, it is best to install an external memory media reading device on the side of the game device. [Effects of the present invention] As can be seen from the above description, according to the present invention, it is possible to provide a long-term application of the Chinese paper standard (CNS) ) A4 size (210 X 297 mm), (Please read the precautions on the back before filling this page) -------- Order ----------- Line 1.J1 -25 A7 B7 467754 V. Description of the invention (23) Game device and recording medium that attract players' interest. [Brief description of the drawing] Fig. 1: A perspective view showing the overall structure of an amusement machine which is one of the implementation states of the present invention. Figure 2: A longitudinal sectional view of an amusement machine according to one embodiment of the present invention. Σ Figure 3: A block diagram of the circuit relationship of the amusement machine according to one embodiment of the present invention. · 'Figure 4: A functional block diagram showing the functions of amusement machines in one of the implementation states of the present invention. Figure 5: An example of a pattern formed around the outer wheel. Figure 6: An example of a game screen for the second game. Figure 7: Another example of the game screen of the second game "Figure 8: Another example of the game screen of the second game. Figure 9: Flow chart illustrating the operation of the amusement machine in one of the implementation states. Flow chart showing the betting process. "Flow chart showing the process of a slot game. Shows a flowchart of the TV screen game process. The paper size of the first game department of the amusement machine is applicable to the Chinese National Standard (CNS) A4 specification (210 X 297 mm) _--------- I --- ::: No ------- -^ — Ί ---- | * ^ Js) ^-, 1. (谙 Please read the a-meaning items on the back of Jing first and then fill in this page) Figure 1 0 Figure 1 1 Figure 1 2 [Symbol Description 1 10 Printed by the Intellectual Property Bureau Staff of the Ministry of Economic Affairs 26-Α7 Printed by the Consumers' Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs

4 β 7 75 A _Β7 五、發明說明(24) 1 1 轉輪(reel ) 1 2 第一啓動鈕 1 3 下注鈕 1 4 最高注按鈕 1 5 代幣投入口 1 7 觀察窗口 1 8 代幣取出口 2 0 支付按鈕 3 1 轉輪 3 2 第二啓動鈕 3 3 CRT 3 4 取消鈕 4 1 ' 4 2、4 3 光電顯示體 5 0 CPU 5 1 ROM 5 2 RAM 6 0、 6 4 馬達 6 2、 6 6 感測器 6 8 代幣管理裝置 7 0 抽選部 7 5 判定部 7 6 C R T顯示控制部 〈請先閲讀背面之注意事項再填寫本頁) K 1 -^^* I ^1 ^1 ^1 Ϊ I ywf ^1 ^1 VI n ^1 ^1 ^1 If n ^1 ^1 ^1 _ 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐) -27-4 β 7 75 A _Β7 V. Description of the invention (24) 1 1 reel 1 2 First start button 1 3 Bet button 1 4 Highest bet button 1 5 Token input port 1 7 Observation window 1 8 Tokens Take-out port 2 0 Pay button 3 1 Wheel 3 2 Second start button 3 3 CRT 3 4 Cancel button 4 1 '4 2, 4 3 Optoelectronic display 5 0 CPU 5 1 ROM 5 2 RAM 6 0, 6 4 Motor 6 2, 6 6 Sensor 6 8 Token management device 7 0 Lottery section 7 5 Judgment section 7 6 CRT display control section (Please read the precautions on the back before filling this page) K 1-^^ * I ^ 1 ^ 1 ^ 1 Ϊ I ywf ^ 1 ^ 1 VI n ^ 1 ^ 1 ^ 1 If n ^ 1 ^ 1 ^ 1 _ This paper size applies to China National Standard (CNS) A4 (210 X 297 mm) -27-

Claims (1)

4 S 7 75 4 μ8 _£1 -___ 六、申請專利範圍 1 . 一種遊戲裝置,係針對備有依照遊戲者之輸入進 (請先閲讀背面之注意事項再填寫本頁) 行所定之抽選的抽選手段、以及依據前述抽選手段之結果 ,讓遊戲者進行所定遊戲之遊戲進行手段之遊戲裝置, 其特徵爲: 前述遊戲進行手段,具備有將前述所定遊戲內容,以 視覺化顯示,輸出電視信號的電視信號輸出手段、 以及依照來自前述電視信號輸出手段所輸出的電視信 號,顯示前述所定遊戲內容的電視顯示手段。 將複數個顯示 時,可以賦予 遊戲價値後, 成爲所定結果 手段之遊戲裝 選將前述可變 制前述可變顯 制手段,又具 信號輸出之電 2 · —種遊戲裝置,係針對備有:可以 樣態作爲顯示結果來顯示的可變顯示手段、 ^ 前述可變顯示手段變成特定的顯示樣態 所定的遊戲價値之遊戲價値賦予手段、及 依照前述遊戲價値賦予手段賦予所定的 可以進行所定的遊戲內容,而於此遊戲內容 時,又可再賦予所定的遊戲價値之遊戲控制 置, 經濟部智慧財產局員工消費合作社印製 其特徵爲具備有: 等待來自遊戲者之抽選開始輸入,先抽 顯示手段之顯示內容的抽選手段、以及 依照前述抽選手段所抽選出的內容,控 示手段之可變顯示控制手段,而前述遊戲控 有 將前述所定遊戲內容以視覺顯示之電視 本紙張尺度逋用中國國家揉準(CNS ) A4規格(210X297公釐) -28- 4S775A g DS 六、申請專利範圍 視信號輸出手段、以及 {請先閲讀背面之注意事項再填寫本頁) 另行設置在前述可變顯示手段之外,依照來自前述電 視信號輸出手段之電視信號,將前述所定遊戲內容加以顯 示之電視顯示手段。 3.如申請專利範圍第2項之遊戲裝置,其中前述可 變顯示手段,具有複數個可轉動的轉輪,可分別顯示複數 種圖案,由觀察窗口至少可看見前述圖案中的其中一種圖 案, 前述複數個可變顯示控制手段;具有可分別驅動前述 轉輪使之轉動或停止之驅動手段, 複數個前述轉輪,將觀察窗口配置於所定的位置,以 f止於預定&5中獎線上之前述圖案之組合,構成前述顯示 樣態。 4 .如申請專利範圍第2、3項中之任何一項之遊戲 裝置,其中 備有將前述遊戲價値暫時性地保留的遊戲價値保留手 段, .經濟部智慧財產局員工消費合作社印製 前述遊戲價値賦予手段,於前述可變顯示手段成爲特 定的顯示樣態時,前述遊戲價値保留手段可將所定的前述 遊戲價値加以保留, 前述遊戲控制手段,於前述遊戲內容成爲所定結果時 ,前述遊戲價値保留手段可將所定的前述遊載價値加以保 留。 5 .如申請專利範圍第4項之遊戲裝置,其中又具備 本紙張尺度適用中國國家揉準(CNS ) A4規格(210X297公釐) • 29 - 417754 六、申請專利範園 ί誇先閲讀背面之注意事項再填寫本頁) 有容許遊戲者將前述遊戲價値投入,將所投入的前述遊戲 價値保留於前述遊戲價値保留手段之遊戲價値投入手段, 前述抽選手段,僅在將所定的遊戲價値保留於前述遊 戲價値保留手段之情形下,事先抽選前述可變顯示內容之 顯示內容。 6 .如申請專利範圍第5項之遊戲裝置,其中前述遊 戲價値賦予手段,在前述可變顯示手段成爲特定顯示樣態 以外的顯示樣態時,僅花費保留於前述遊戲價値保留手段 中之前述遊戲價値之所定的部分。 7 .如申請專利範圍第6項之遊戲裝置,其中又具備 依照遊戲者指示,將保留於前述遊戲價値保留手段中之前 _遊戲價値支付出來的支付手段。 8 .如申請專利範圍第7項之遊戲裝置,其中備有將 前述遊戲價値長期貯存的遊戲價値貯存手段, 經濟部智慧財產局員工消費合作社印製 前述遊戲價値賦予手段,在前述可變顯示手段成爲特 定的顯示樣態之外的顯示樣態時,將所花費的所定前述遊 戲價値的至少一部分貯存於前述遊戲價値貯存手段中,而 且,在前述可變顯示手段成爲特定的顯示樣態時,可於貯 存在前述遊戲價値貯存手段之前述遊戲價値中,再加以賦 予6 9 .如申請專利範圔第5項之遊戲裝置,其中.前述遊 戲控制手段,在前述遊戲內容成爲所定結果以外的結果時 ,僅由保留於前述遊戲價値保留手段中花費所定的部分。 1 ◦.如申請專利範圍第9項之遊戲裝置,其中前述 本紙張尺度逋用中國國家楼芈(CNS ) A4规格(210X297公嫠) -30- 17754 |8 ' ' ' D8 六、申請專利範圍 遊戲控制手段,僅在所定的遊戲價値保留於前述遊戲價値 保留手段中之情形下,才能夠進行前述所定的遊戲內容。 1 1 .如申請專利範圍第1 0項之遊戲裝置,其中前 述遊戲控制手段,若所定的遊戲價値並未保留於前述遊戲 價値保留手段中之情形下,以前述遊戲價値投入手段投入 前述遊戲價値,藉以保留所定的遊戲價値時,可以進行前 述所定的遊戲內容。 1 2 . —種遊戲裝置,備有可以變更顯示複數種圖案 之第一可變顯示手段、 依照遊戲者指示,由前述第一可變顯示手段之複數種 前述圖案之中選擇其中一種加以顯示之第一可變顯示控制 手段、以及\ 依據前述第一可變顯示控制手段所顯示之前述圖案, 進行所定遊戲內容之遊戲控制手段, 前述遊戲控制手段,具備:設置有前述第一可變顯示 手段之複數種前述圖案之中之至少其中二種圖案,可顯示 與前述第一可變顯示手段之圖案相異的圖案組,以可變方 式顯示其顯示位置之複數個第二可變顯示手段、以及 對應於前述第一可變顯示控制手段所顯示之前述圖案 ,將前述第二可變顯示手段之圖案組的顯示位置依序變更 之第二可變顯示控制手段, 依照前述第二可變顯示控制手段所變更顯示位置之複 數個可變顯示手段之圖案組之顯.示位置,成爲特定的顯示 樣態時,可以賦予所定的遊戲價値。 本紙張尺度逋用中國國家標準(CNS ) A4規格(210X297公嫠) (請先聞讀背面之注意事項再填寫本頁) ,-iT- 線 經濟部智慧財產局員工消費合作社印製 -31 - Λ8 B8 C8 D8 467754 .六、申請專利範園 13.如申請專利範圍第12項之 述第二可變顯示控制手段,於前述第一 所顯示之前述圖案爲特定的圖案時,將 變顯示手段之圖案之顯示位置依序變更| 遊戲裝置,其中前 可變顯示控制手段 全部的前述第二可 4 種可由電腦讀取的記錄媒體,於讀入電腦之 之下列步驟:依照 際,可以收容使前述電腦實施遊戲程式 遊戲者指示,將複數種第一圖案中之第 顯示之步驟、 對應於前述第+ —圖案之中之至少其中二種第一圖案而 設置,對於與前述第一圖案相異的複數 顯示前述第一圖案時,將與其對應的第 雩依序變更的步驟、以及 於第二圖案之顯示位置成爲特定的顯示樣態時,可賦 予所定的遊戲價値的步驟。 圖案做選擇性的 個第二圖案組,於 二圖案組之顯示位 (請先閲讀背面之注意事項再填寫本頁) 線、 經濟部智慧財產局員工消費合作社印製 各紙張尺皮逋用中國國家揉準(CNS ) A4規格(210X297公鼇) -32-4 S 7 75 4 μ8 _ £ 1 -___ 6. Scope of patent application 1. A game device is designed to be selected according to the input of the player (please read the precautions on the back before filling this page) The lottery means and a game device for allowing the player to perform a predetermined game play means based on the results of the aforementioned lottery means are characterized in that the game play means is provided with a visual display of the predetermined game content and outputs a television signal And a television display means for displaying the predetermined game content according to a television signal output from the television signal output means. When a plurality of displays are displayed, after the game price can be given, the game equipment that becomes the predetermined result means can be selected from the aforementioned variable system and the variable display system, and also has a signal output. 2 · A game device is provided for: The variable display means that can be displayed as a display result, ^ the variable display means can be changed to a specific display state, the game price, and the game price setting means, and the predetermined value can be determined according to the game price and setting means. The content of the game, and at this time, the game control device of the predetermined price can be given again. It is printed by the Consumer Cooperatives of the Intellectual Property Bureau of the Ministry of Economic Affairs. It has the following features: The selection method of the display content of the display means, and the variable display control means of the control means based on the content selected by the aforementioned selection means, and the aforementioned game control uses a television paper scale for visually displaying the predetermined game content. China National Standard (CNS) A4 (210X297 mm) -28- 4S775A g DS VI. Patent application scope Video signal output means, and {Please read the precautions on the back before filling this page) Separately set in addition to the aforementioned variable display means, in accordance with the TV from the aforementioned TV signal output means Signal, a television display means for displaying the aforementioned predetermined game content. 3. For the game device of the second item of the patent application, wherein the aforementioned variable display means has a plurality of rotatable wheels, each of which can display a plurality of patterns, and at least one of the patterns can be seen through the observation window. The aforementioned plurality of variable display control means; the driving means capable of driving the aforementioned turning wheel to be rotated or stopped respectively, the plural aforementioned turning wheels, the observation window is arranged at a predetermined position, and f stops at a predetermined & 5 winning line The combination of the aforementioned patterns constitutes the aforementioned display state. 4. If the game device of any one of the items 2 and 3 of the scope of patent application, there is a means for retaining the aforementioned game price (temporarily reserved game price) retention means.. The Intellectual Property Bureau employee consumer cooperative of the Ministry of Economic Affairs prints the aforementioned game. A price tag assigning means, when the variable display means becomes a specific display state, the game price tag retaining means may reserve the predetermined game price tag, and the game control means, when the game content reaches a predetermined result, the game price tag The retention means can retain the aforementioned aforesaid free-board price. 5. If the game device of item 4 of the patent application scope, which also has the paper size applicable to the Chinese National Standard (CNS) A4 specification (210X297 mm) • 29-417754 VI. Patent Application Fan Park 夸 First read the back Note: Please fill in this page again.) There are game methods that allow players to invest the aforementioned game price and keep the invested game price at the aforementioned game price and retention means. The aforementioned lottery means only keep the set game price at In the case of the aforementioned game price / reservation means, the display content of the aforementioned variable display content is selected in advance. 6. The game device according to item 5 of the patent application range, wherein the aforementioned means for assigning a game price, when the aforementioned variable display means becomes a display form other than a specific display mode, only spends the foregoing reserved in the aforementioned means for retaining a game price The price of the game is fixed. 7. The game device according to item 6 of the scope of patent application, which also has payment means that will be paid out before the game price (reservation means _game price) in accordance with the player's instructions. 8. If the game device of item 7 of the scope of patent application includes a game price storage method for storing the aforementioned game price and long-term storage, the consumer property cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs prints the aforementioned game price payment granting means, and displays the variable display means in the foregoing. When the display mode other than the specific display mode is used, at least a part of the predetermined game price spent is stored in the game price storage means, and when the variable display means becomes a specific display mode, It can be added to the aforementioned game price stored in the aforementioned game price / storage means, such as the game device of item 5 of the patent application, in which the aforementioned game control means becomes a result other than the predetermined result in the aforementioned game content. At that time, only the portion determined by spending in the aforementioned game price / reservation means is reserved. 1 ◦. For the game device of item 9 in the scope of patent application, in which the aforementioned paper size adopts China National Building Standard (CNS) A4 specification (210X297 gong) -30-17754 | 8 '' 'D8 VI. Application scope of patent The game control means can only perform the aforementioned predetermined game content if the predetermined game price is retained in the aforementioned game price / retention means. 1 1. If the game device of item 10 of the scope of patent application, wherein the aforementioned game control means, if the predetermined game price is not retained in the aforementioned game price or retention means, the aforementioned game price or investment means is used to invest in the aforementioned game price? , So as to retain the predetermined game price, the previously determined game content can be played. 1 2. A game device provided with a first variable display means capable of changing and displaying a plurality of patterns, and selecting one of the plurality of the aforementioned patterns of the first variable display means for displaying in accordance with a player's instruction A first variable display control means, and a game control means for performing predetermined game content based on the pattern displayed by the first variable display control means, the game control means includes: the first variable display means is provided At least two of the plurality of the aforementioned patterns can display a pattern group different from the pattern of the first variable display means, and display the display position of the plurality of second variable display means in a variable manner, And a second variable display control means that sequentially changes the display position of the pattern group of the second variable display means corresponding to the pattern displayed by the first variable display control means in accordance with the second variable display The display position of a plurality of variable display means of the display position changed by the control means. The display position becomes specific When the appearance is displayed, a predetermined game price can be assigned. This paper size uses the Chinese National Standard (CNS) A4 specification (210X297 cm) (Please read the precautions on the back before filling out this page), -iT- Printed by the Intellectual Property Bureau of the Ministry of Economic Affairs Staff Consumer Cooperatives -31- Λ8 B8 C8 D8 467754. VI. Patent Application Park 13. If the second variable display control means described in item 12 of the scope of patent application, when the aforementioned pattern displayed in the aforementioned first is a specific pattern, the display means will be changed. The display position of the pattern is changed in sequence | Game device, in which all the aforementioned second and 4 kinds of computer-readable recording media of the former variable display control means are read into the computer in the following steps: According to occasions, it can be contained The aforementioned computer implements the game program and the player instructs that the first display step in the plurality of first patterns is set corresponding to at least two of the first patterns among the first + patterns, and is different from the first pattern. When the plural number of the first pattern is displayed, the step of sequentially changing the first order corresponding to the first pattern, and when the display position of the second pattern becomes a specific display state Zhi step of predetermined game value may be assigned. The pattern is a selective second pattern group, and the display position of the second pattern group (please read the precautions on the back before filling this page). Lines, printed by the Consumer Cooperative of the Intellectual Property Bureau of the Ministry of Economic Affairs, each paper ruler is printed in China. National Standard (CNS) A4 (210X297 Gongao) -32-
TW088104254A 1998-03-19 1999-03-18 Game device and storage medium TW467754B (en)

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JP2005342012A (en) * 2004-05-31 2005-12-15 Aruze Corp Game machine
JP2007082695A (en) * 2005-09-21 2007-04-05 Aruze Corp Game machine
JP2008119093A (en) * 2006-11-09 2008-05-29 Yamasa Kk Slot machine
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