TW201029713A - Game device, game processing method, information storage medium, and program - Google Patents
Game device, game processing method, information storage medium, and program Download PDFInfo
- Publication number
- TW201029713A TW201029713A TW099101962A TW99101962A TW201029713A TW 201029713 A TW201029713 A TW 201029713A TW 099101962 A TW099101962 A TW 099101962A TW 99101962 A TW99101962 A TW 99101962A TW 201029713 A TW201029713 A TW 201029713A
- Authority
- TW
- Taiwan
- Prior art keywords
- game
- players
- player
- history
- unit
- Prior art date
Links
Classifications
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/795—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5566—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/558—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by assessing the players' skills or ranking
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2009013863A JP4956561B2 (ja) | 2009-01-26 | 2009-01-26 | ゲーム装置、ゲーム処理方法、ならびに、プログラム |
Publications (1)
Publication Number | Publication Date |
---|---|
TW201029713A true TW201029713A (en) | 2010-08-16 |
Family
ID=42355920
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
TW099101962A TW201029713A (en) | 2009-01-26 | 2010-01-25 | Game device, game processing method, information storage medium, and program |
Country Status (3)
Country | Link |
---|---|
JP (1) | JP4956561B2 (ja) |
TW (1) | TW201029713A (ja) |
WO (1) | WO2010084868A1 (ja) |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2013111281A (ja) * | 2011-11-29 | 2013-06-10 | Dna:Kk | ゲームシステム |
KR101396188B1 (ko) | 2012-05-09 | 2014-05-19 | (주)네오위즈게임즈 | 온라인 게임 자동실행 서비스 제공 방법 및 그 서버 |
JP5980160B2 (ja) * | 2013-04-17 | 2016-08-31 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、そのサーバ装置、コンピュータプログラム及びマッチング制御方法 |
JP5936748B1 (ja) * | 2015-05-20 | 2016-06-22 | 株式会社Cygames | 情報処理システム、サーバ及びプログラム、並びに端末及びプログラム |
US20190001220A1 (en) * | 2015-12-22 | 2019-01-03 | Square Enix Co., Ltd. | Video game processing program, and video game processing system |
CN115906087B (zh) * | 2023-03-09 | 2023-07-07 | 长鑫存储技术有限公司 | 行锤攻击保护方法与存储器 |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2000116956A (ja) * | 1999-11-25 | 2000-04-25 | Namco Ltd | ゲ―ムシステム |
JP2001239059A (ja) * | 2000-02-28 | 2001-09-04 | Koei:Kk | 協力プレイ制御方法,記録媒体及びゲーム装置 |
JP2006254979A (ja) * | 2005-03-15 | 2006-09-28 | Namco Bandai Games Inc | ゲームシステム、ゲーム端末、サーバ、プログラム及び情報記憶媒体 |
JP4765384B2 (ja) * | 2005-04-21 | 2011-09-07 | 株式会社セガ | ゲームシステム |
JP4880324B2 (ja) * | 2006-02-28 | 2012-02-22 | 株式会社バンダイナムコゲームス | サーバシステム、プログラム及び情報記憶媒体 |
JP4781175B2 (ja) * | 2006-06-23 | 2011-09-28 | エヌエイチエヌ コーポレーション | タイピングゲーム装置、タイピングゲームシステム、およびタイピングゲーム用プログラム |
-
2009
- 2009-01-26 JP JP2009013863A patent/JP4956561B2/ja active Active
-
2010
- 2010-01-20 WO PCT/JP2010/050598 patent/WO2010084868A1/ja active Application Filing
- 2010-01-25 TW TW099101962A patent/TW201029713A/zh unknown
Also Published As
Publication number | Publication date |
---|---|
WO2010084868A1 (ja) | 2010-07-29 |
JP2010167169A (ja) | 2010-08-05 |
JP4956561B2 (ja) | 2012-06-20 |
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