TW201021884A - Baseball practicing system - Google Patents

Baseball practicing system Download PDF

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Publication number
TW201021884A
TW201021884A TW97147176A TW97147176A TW201021884A TW 201021884 A TW201021884 A TW 201021884A TW 97147176 A TW97147176 A TW 97147176A TW 97147176 A TW97147176 A TW 97147176A TW 201021884 A TW201021884 A TW 201021884A
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TW
Taiwan
Prior art keywords
user
ball
processor
sphere
image
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TW97147176A
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Chinese (zh)
Inventor
Shih-Jie Chen
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Inventec Corp
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Priority to TW97147176A priority Critical patent/TW201021884A/en
Publication of TW201021884A publication Critical patent/TW201021884A/en

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Abstract

A baseball practicing system including a sensor, a pitching apparatus, an image capturing apparatus, a processor and a display is provided. The sensor disposed in a batter's box is used for producing and transmitting a user weight value. The pitching apparatus is used for pitching a ball toward the batter's box. The image capturing apparatus is used for capturing a ball image of the ball. The processor is used for controlling the pitching apparatus to pitch the ball toward the batter's box when receiving the user weight value. The ball image of the hit ball is captured and transmitted to the processor by the image capturing apparatus. The processor is further used for producing and transmitting estimated ball location data. A displaying surface of the display faces toward the batter's box and is used for displaying an estimated ball location image according to the estimated ball location data.

Description

201021884 I » l YT*t / twm 九、發明說明: 【發明所屬之技術領域】 本發明是有關於一種練習系統,且特別是有關於一種 棒球練習系統。 【先前技術】 隨著棒球運動受到國人的矚目與喜愛,許多棒球相關 的設備及用品係大量地發展。一般來說,受限於場地及人 ❿員的限制,一般的民眾若欲練習棒球的揮擊,通常需到棒 球打擊練習場來作練習。 然而,目前的棒球打擊練習場往往係不停地投出棒球 來讓練習者打擊。因此,對於練習者而言,棒球打擊練習 場的環境不但枯燥,且毫無變化性。 因此,如何提供一個良好的環境給使用者,使得使用 者可在富有趣味及臨場感的環境中進行棒球的練習,且同 時達到運動的效果,乃為相關業者努力之課題之一。 【發明内容】 本發明係有關於一種棒球練習系統,其藉由多個元件 間的互相配合及應用來達到增加臨場感及娛樂效果,使得 使用者係可在運動的同時,享受棒球帶來的樂趣。 根據本發明,提出一種棒球練習系統,包括一感測 器、一投球設備、一影像擷取設備、一處理器及一顯示設 備。感測器設置於一打擊區内,用以於產生且傳送一使用 201021884 1 wh / ior/\ 者重量值。投球設備用以朝打擊區投出一 設備用以娜球艘之-球雜影像。處理器=像掏取 用者重量值時控制投球設備朝著打擊區投出艚收到使 取設備係揭取被擊出之球號的球艘影 球= 至處理器。處理器更用以根據球體影像產生且=體景4 球體位置資料。顯示設備之顯示面朝向打擊區,用以= 預估球體位置資料顯示出一預估球體位置影像。 為讓本發明之上述内容能更明顯易僅,下文特舉較佳 實施例,並配合所附圖式,作詳細說明如下: 【實施方式】 第一實施例 請同時參照第1A圖及第1B圖’第ιΑ圖繪示根據本 發明第一實施例之棒球練習系統之方塊囷,第1B圖繪示 第1A圖中之棒球練習系統設置於一場地時之示意圖之一 例。 棒球練習系統100包括一感測器11〇、一投球設備 120、一影像擷取設備130、一處理器14〇及一顯示設備 150。棒球練習系統1〇〇之各個元件的功用及應用方式係 分述如下。 感測器110設置於一打擊區Η内,用以於產生且傳送 一使用者重量值W1至處理器140。處理器14〇係於接收 到使用者重量值W1時控制投球設備120朝著打擊區η投 出一球體900。 201021884 當位於打擊區Η内的打擊者揮擊到球體9〇〇 像操取設備丨30係擷取被擊出之球_—球體影像m ; 且傳送球體影像M1至處理器140。處理器14〇根據球體 影像Ml產生且傳送一預估球體位置資料Di至顯示設備 150,使得顯示面151朝向打擊區H的顯示設備⑼ς據 預估球體位置資料D1顯示出一預估球體位置影像。 器Η0係根據連續之球體影像Μ卜計算而產生球體9㈧ 之位移、移動方向、速度及加速度,進而得到驗_位 置資料D1。 如此-來,打擊者係可藉由顯示設備15〇所顯示出的 預估球體位置影像來得知自己擊出球體9〇〇後,球體9㈧ 的落點、方向及距離。與僅可揮擊球體之情況相較,本實 施例之棒球練習系統100係較具娛樂性。 第二實施例 請同時參照第2Α圖及第2Β圖,第2Α囷繪示根據本 發明第二實施例之棒球練習系統之方塊圖,第2Β圖飨示 第2Α圖中之棒球練習系統設置於一場地時之示意囷之: 例。 於本實施例中,棒球練習系統200包括兩個感剛器 210、一投球設備220、一影像擷取設備23〇、一處理器2的、 一顯示設備250、一擋球件26〇、一通訊元件27〇、一操作 介面280、一揚聲器252、一儲存器290及一收音器253。 棒球練習系統200之各個元件的功用及應用方式係分迷如 7 201021884 i WH/i〇r/\ 下。 兩個感測器210設置於一打擊區η内,且分別位於 本查板的兩侧,以供不同慣用手之打者使用。以其中一個 感測器210來舉例說明。感測器21〇用以於產生且傳送一 使用者重量值W2至處理器240。於本實施例中,為了進 一步確認打擊者是否確實地站定在感測器210上,處理器 240係判斷使用者重量值W2是否實質上大於等於一預設 重量值。當處理器240判斷出使用者重量值W2實質上大 於等於預設重量值時,處理器240控制投球設備220朝著 打擊區Η投出球體900。當然,處理器240可在判斷後的 數秒才控制投球設備220投球,以提供使用者充裕的時間 來準備打擊。當處理器240判斷出使用者重量值W2實質 上小於預設重量值,也就是說,打擊者可能尚未站在定位 上時,處理器240並不會控制投球設備220投出球體900。 如此,係可避免打擊者尚未站定位的情況。 另外,當打擊者已站定位卻仍尚未準備就緒,或者欲 退出打擊區Η時,打擊者亦可藉由喊出例如是「暫停」的 方式來終止投球設備220投出球體900。收音器253係接 收使用者聲音V,並傳送使用者聲音ν至處理器mo。處 理器240以進行語音辨別的方式來判斷使用者聲音ν是否 符合一預設暫停聲音。當處理器24〇判斷出使用者聲音ν 符合預沒暫停聲音時,處理器240係控制投球設備220停 止投出球體900,使得打擊者可從容地準備。當打擊者準 備就緒時,係可藉由感測器210重新偵測重量的方式來啟 201021884 動投球設備220投球。 在投球設備220投出球體900之後,若位於打擊區Η 内的打擊者並未揮擊到球鳢9〇〇時,球體9〇〇係接觸位於 打擊區Η後侧的播球件260 〇擋球件260之一表面261係 面對投球設備220 »檔球件26〇例如是一壓力感測器,用 以根據表面261被球體9〇〇接觸的碰觸位置來產生且傳輸 對應於被接觸的碰觸位置的訊號至處理器240。 ❹ 更進一步來說,於本實施例中,如第3圖所示,擋球 件260的表面261例如區分為一好球區261a及一壞球區 261b。好球區261a例如是位於打擊者易於揮擊的中央位 置,且壞球區261b例如是位於好球區261a的周圍。當然, 好球區261a與壞球區261b的位置或配置數量亦可根據打 擊者的擅長打擊位置來定義。當被球體_接觸之碰觸位 置位於表面261的好球區261a時,擋球件26〇係產生且 傳輸一好球訊號S1至處理器240;當被球體9〇〇接 ,位置位於表面261之壞球區福時,擔球件·係產 1且傳輸一壞球訊號S2至處理器24〇。處理器MO係可分 =計接收到好球訊號S1 .欠數及壞球訊號幻的次數來 ^出打擊者的打擊表現,並儲存於儲存器290中,以作 壓= 十打擊者表現的依據之一。此處雖然以擔球件26〇為 感測器為例說明,然而,此技術領域中具有通 影’擋球件260之形式並無限定。舉例來說,透過 接^ 式,或者是其他可饋出表面261被球體_ 觸之碰觸位置的設備及方式,皆可用以作為本實施例之 201021884 i ▼▼ 1 / 息 i 擋球件260。 ‘ ‘ 在投球設備220投出球體9〇〇之後,若位於打擊區ή 内的打擊者揮擊到球艘_時,例如是設置於打擊區Η後 側之影像擷取設備230係_取被擊出之球體犠的一球體 影像M2且傳送球艘影像⑽至處理器24〇。處理器⑽ 根據球艘影像M2產生且傳送一預估球艘位置資料Μ至 顯示設備250’使得顯示面251朝向打擊區h的顯示設備 250根據預估球艘位置資料的顯示出一預估球艘位置影 像。 此時’打擊者係可藉由顯示設備250之顯示面251中 顯不的預估球體位置影像來決定是否在感測器21〇上跑 動’以作為模擬跑憂的方式。感測器21〇可偵測使用者於 感測器210之跑壘速度,以產生使用者速度值%。當打擊 者於感測器210上跑動時,感測器21〇係產生且傳送一使 用者速度值Ve至處理器240。處理器240根據預估球體位 置資料及使用者速度值^來判斷是否產生且傳送一使 用者上壘資料D3至顯示設備250,使得顯示設備250據❹ 以顯示出一使用者影像。也就是說,處理器24〇係可根據 預估球體位置資料D2來判斷出球體900之可能落點、飛 行方向及距離配合上打擊者的跑動時的使用者速度值Ve 來判斷出打擊者是否可即時上壘。當處理器900判斷出打 擊者可即時上壘時,處理器係產生且傳送使用者上壘資料 D3 ’例如是打擊者的照片及打擊者之上壘的壘包數至顯示 設備250 ’使得顯示設備250據以於壘包的位置處顯示出 10 201021884 打擊者的照片’以表示使用者順利地上壘H 240亦可將使用者上憂資料D3傳輸至儲存器⑽中 以作為統计打擊者表現的依據之一。 Ο 當然,除了顯示設備250呈現的影像可讓打擊者得知 已打出安打,或者是球體900位於界外區之外打擊者 可藉由揚聲器252發出之提醒聲音來確認是否擊出安打或 者是球體900之位置。處理器24〇根據預估球體位置資J D2傳送一提醒聲音資料〇4至揚聲器乃2,使得揚聲器Μ〕 根據提醒聲音資料D4播放對於之一提醒聲音。舉例來 說,當處理器240判斷出預估球體位置資料D2係表示球 體900的可他的落點係位於界内區r時,處理器Μ。係傳 送對應的提醒聲音資料D4來讓揚聲器252撥放出對應的 提醒聲音,例如是「安打了」。如此打擊者係可開始在感 應器210上跑動,以爭取上壘的機會。 此外,本實施例之棒球練習系統200係具備多種個人 化的選擇項目。使用者可操作操作介面28〇來選擇符合需 •求的難易度,使得操作介面280係對應地產生並傳送一難 易度選擇訊號S3至處理器240。處理器240根據難易度選 擇訊號S3控制投球設備220投出球體900之位置或/及速 度,以改變使用者打擊時的難易程度。或者,處理器24〇 係根據難易度選擇訊號S3來改變判斷被擊出之球想9〇〇 是否被認定為安打或全壘打的依據。舉例來說,當打擊者 選擇容易模式時,打擊者在擊出球體900之後,無需在感 測器210上快速地跑動來取得上壘的機會。相較之下,當 201021884 打擊者選擇困難模式時,打擊者在擊出球體 900之後,需 藉由在感則器21G上快速地跑動來取得上查的機會。因 此,處理器240亦可同時根據難易度選擇訊號幻、預估球 ,位置資料D2及使用者速度值Ve三種資料/訊號來判斷 疋,產生傳送使用者上叠資料m到顯㈣備25〇中。 j就,說’處理器240係藉由上述三種資料/訊號來決定打 者疋否可順利上壘。如此,使用者係可根據本身的喜好 及需求來操作操作介面28〇,以選擇所需的難易程度。 〇 .另外’打擊者亦可利用操作介面280來產生一使用者 資料D5’以儲存於儲存器290中。使用者資料D5例如可 包括背景聲音資料及背景影像資料。當然,使用者亦可利 來藉由一外部電子裝置(例如是電腦)通訊 、'、2〇〇,以傳遞使用者資料D5至棒球 統2〇二的通訊元件27G,並儲存於儲存器290巾。如此」 來,當使用者位於打擊區H中欲進行打擊時,揚聲201021884 I » l YT*t / twm IX. Description of the Invention: [Technical Field] The present invention relates to an exercise system, and more particularly to a baseball practice system. [Prior Art] As baseball has attracted the attention and love of Chinese people, many baseball-related equipment and supplies have developed in large numbers. Generally speaking, due to the restrictions of the venue and the employees, if the general public wants to practice baseball swings, they usually need to go to the practice ground for the practice. However, the current baseball hit practice field often keeps throwing baseball to let the practitioners hit. Therefore, for the practitioner, the environment in which the baseball strikes the practice field is not only boring, but also undulating. Therefore, how to provide a good environment for the user, so that the user can practice baseball in an interesting and realistic environment, and at the same time achieve the effect of the exercise, is one of the subjects of the related industry. SUMMARY OF THE INVENTION The present invention relates to a baseball practice system that achieves an increased sense of presence and entertainment by inter-engagement and application of a plurality of components, so that the user can enjoy the baseball while exercising. pleasure. According to the present invention, a baseball practice system is provided comprising a sensor, a pitching device, an image capture device, a processor and a display device. The sensor is disposed in a strike zone for generating and transmitting a weight value of 201021884 1 wh / ior/\. The pitching device is used to throw a device into the strike zone for the image of the ball. The processor = controls the pitching device to be thrown toward the striking area when the user's weight value is captured, and receives the ball ball of the ball that is taken out by the fetching device = to the processor. The processor is further used to generate and display the sphere position data according to the sphere image. The display surface of the display device faces the strike zone, and is used to predict the sphere position data to display an estimated sphere position image. In order to make the above description of the present invention more obvious, the following description of the preferred embodiments and the accompanying drawings will be described in detail as follows: [Embodiment] Referring to the first embodiment, please refer to FIG. 1A and FIG. 1B simultaneously. FIG. 1A is a block diagram of a baseball practice system according to a first embodiment of the present invention, and FIG. 1B is a diagram showing an example of a baseball practice system in FIG. 1A disposed at a field. The baseball practice system 100 includes a sensor 11A, a pitching device 120, an image capture device 130, a processor 14A, and a display device 150. The functions and application methods of the various components of the baseball practice system are described below. The sensor 110 is disposed in a strike zone for generating and transmitting a user weight value W1 to the processor 140. The processor 14 controls the pitching device 120 to project a sphere 900 toward the striking zone η upon receiving the user weight value W1. 201021884 When the striker located in the strike zone slams into the sphere 9 〇〇 the operation device 丨 30 draws the shot ball _ — the sphere image m ; and transmits the sphere image M1 to the processor 140 . The processor 14 generates and transmits a predicted sphere position data Di to the display device 150 according to the sphere image M1, so that the display device 151 of the display surface 151 faces the strike zone H displays an estimated sphere position image according to the estimated sphere position data D1. . The Η0 system generates the displacement, moving direction, velocity and acceleration of the sphere 9(8) according to the calculation of the continuous spherical image, and then obtains the _location data D1. In this way, the striker can know the drop point, direction and distance of the sphere 9 (eight) after hitting the sphere 9 by the image of the estimated sphere position displayed by the display device 15〇. The baseball practice system 100 of the present embodiment is more entertaining than the case where only the ball can be swung. 2nd Embodiment Please refer to FIG. 2 and FIG. 2 simultaneously, FIG. 2 is a block diagram of a baseball practice system according to a second embodiment of the present invention, and FIG. 2 is a diagram showing a baseball practice system of FIG. When the venue is awkward: Example. In the present embodiment, the baseball practice system 200 includes two sensing devices 210, a pitching device 220, an image capturing device 23A, a processor 2, a display device 250, a ball blocking member 26, and a The communication component 27, an operation interface 280, a speaker 252, a storage 290, and a microphone 253. The functions and application methods of the various components of the baseball practice system 200 are as follows: 7 201021884 i WH/i〇r/\. The two sensors 210 are disposed in a striking area η and are respectively located on both sides of the board for use by different idiots. One of the sensors 210 is exemplified. The sensor 21 is configured to generate and transmit a user weight value W2 to the processor 240. In this embodiment, in order to further confirm whether the striker is actually standing on the sensor 210, the processor 240 determines whether the user weight value W2 is substantially equal to or greater than a predetermined weight value. When the processor 240 determines that the user weight value W2 is substantially greater than or equal to the preset weight value, the processor 240 controls the pitching device 220 to cast the sphere 900 toward the strike zone. Of course, the processor 240 can control the pitching device 220 to pitch the ball a few seconds after the determination to provide the user with ample time to prepare for the strike. When the processor 240 determines that the user weight value W2 is substantially less than the preset weight value, that is, the striker may not have been standing, the processor 240 does not control the pitching device 220 to cast the sphere 900. In this way, it is possible to avoid situations in which the striker has not yet positioned. In addition, when the striker has been positioned but still not ready, or wants to exit the strike zone, the striker can also terminate the pitching device 220 to throw the sphere 900 by shouting, for example, "pause". The microphone 253 receives the user's voice V and transmits the user voice ν to the processor mo. The processor 240 determines whether the user voice ν conforms to a preset pause sound in a manner of performing voice recognition. When the processor 24 determines that the user voice ν meets the pre-no pause sound, the processor 240 controls the pitching device 220 to stop throwing the sphere 900 so that the striker can prepare calmly. When the striker is ready, the 201021884 ball throwing device 220 can be pitched by the sensor 210 re-detecting the weight. After the ball throwing device 220 casts the ball 900, if the striker located in the striking zone 并未 does not swipe to the ball 鳢 9 ,, the ball 9 接触 contacts the ball 260 that is located at the rear side of the striking zone. One surface 261 of the ball member 260 faces the ball throwing device 220. The ball member 26 is, for example, a pressure sensor for generating and transmitting according to the contact position where the surface 261 is contacted by the ball 9 且 and the transmission corresponds to being contacted. The signal of the touch position is to the processor 240. Further, in the present embodiment, as shown in Fig. 3, the surface 261 of the ball blocking member 260 is divided into, for example, a good ball area 261a and a bad ball area 261b. The good ball area 261a is, for example, located at a central position where the striker is easy to swipe, and the bad ball area 261b is, for example, located around the good ball area 261a. Of course, the position or arrangement number of the good ball zone 261a and the bad ball zone 261b can also be defined according to the attacker's good hit position. When the touch position of the sphere_contact is located in the good ball area 261a of the surface 261, the ball stop 26 generates and transmits a good ball signal S1 to the processor 240; when the ball 9 is connected, the position is located on the surface 261. In the case of the bad ball zone, the ball is produced and the ball 1 is transmitted to the processor 24〇. The processor MO can divide the count to receive the good ball signal S1. The number of the number of the bad and the bad ball signal is the number of hits of the hitter, and is stored in the memory 290 for the pressure = ten striker performance. One of the basis. Here, although the case where the ball member 26 is used as the sensor is taken as an example, the form of the film blocking member 260 in the technical field is not limited. For example, the device and the manner in which the contact surface 261 can be touched by the sphere _ touch can be used as the 201021884 i ▼▼ 1 / i block ball 260 of the embodiment. . ' 'After the pitching device 220 throws the ball 9〇〇, if the striker in the strike zone slams into the ball _, for example, the image capturing device 230 disposed on the rear side of the striking zone is taken A sphere image M2 of the sphere smashed and the ball image (10) is transmitted to the processor 24〇. The processor (10) generates and predicts a position data of the ship according to the ball image M2 and transmits the estimated ball position data to the display device 250' such that the display device 251 of the display surface 251 faces the strike zone h displays a predicted ball according to the estimated position information of the ship. Location image. At this time, the hitter can determine whether or not to run on the sensor 21 by the estimated spherical position image displayed on the display surface 251 of the display device 250 as a way of simulating the running worry. The sensor 21A can detect the running speed of the user at the sensor 210 to generate a user speed value %. When the striker is running on the sensor 210, the sensor 21 generates and transmits a user speed value Ve to the processor 240. The processor 240 determines whether to generate and transmit a user uplink data D3 to the display device 250 according to the estimated sphere position data and the user speed value, so that the display device 250 displays a user image according to the UI. That is to say, the processor 24 can determine the hitter by judging the possible drop point, the flight direction and the distance of the ball 900 according to the estimated sphere position data D2 to match the user speed value Ve of the striker's running. Is it possible to go to the base immediately? When the processor 900 determines that the striker can immediately go to the base, the processor generates and transmits the user's upper base data D3 'eg, the hitter's photo and the hitter's upper base number to the display device 250' to display The device 250 displays a photo of the 10 201021884 hitter at the location of the base bag to indicate that the user successfully goes to the base H 240 and can also transmit the user's worry data D3 to the storage (10) as a statistical striker. One of the basis. Ο Of course, in addition to the image presented by the display device 250, the attacker can know that the hit has been hit, or the ball 900 is located outside the outer zone. The striker can confirm whether to hit the hit or the ball 900 by the reminder sound sent by the speaker 252. position. The processor 24 transmits a reminder sound data 〇4 to the speaker 2 according to the estimated sphere position value J D2, so that the speaker Μ] plays a reminder sound according to the reminder sound data D4. For example, when the processor 240 determines that the estimated sphere position data D2 indicates that the other point of the sphere 900 is located in the inner region r, the processor Μ. The corresponding reminder sound data D4 is transmitted to cause the speaker 252 to release the corresponding reminder sound, for example, "hit". Such a striker can begin to run on the sensor 210 in an effort to gain access to the base. Further, the baseball practice system 200 of the present embodiment is provided with a plurality of personalized selection items. The user can operate the operation interface 28 to select the difficulty level that meets the requirements, so that the operation interface 280 correspondingly generates and transmits a difficulty selection signal S3 to the processor 240. The processor 240 controls the pitching device 220 to cast the position or/and the speed of the ball 900 according to the difficulty selection signal S3 to change the difficulty level of the user when striking. Alternatively, the processor 24 changes the basis for determining whether the hit ball is judged to be a hit or home run based on the difficulty selection signal S3. For example, when the striker selects the easy mode, the striker does not need to run fast on the sensor 210 to get a chance to get on the base after hitting the ball 900. In contrast, when the 201021884 striker chooses the difficult mode, the striker needs to obtain the opportunity to check up by quickly running on the sensor 21G after hitting the sphere 900. Therefore, the processor 240 can also select the three types of data/signals of the signal illusion, the estimated ball, the position data D2 and the user speed value Ve according to the difficulty level, and generate the transmission user superimposed data m to the display (four). in. j, say, 'The processor 240 uses the above three kinds of data/signals to determine whether the player can successfully go to the base. In this way, the user can operate the operation interface 28 according to his or her own preferences and needs to select the degree of difficulty required. In addition, the striker can also use the operation interface 280 to generate a user profile D5' for storage in the storage 290. The user profile D5 may include, for example, background sound data and background image data. Of course, the user can also use the external electronic device (for example, a computer) to communicate, ', 2', to transfer the user data D5 to the communication component 27G of the baseball system 2, and store it in the storage 290. towel. So, when the user is in the strike zone H, he wants to strike,

G 咖290中的背景聲音資料播放出 ^-、山二 是藉由_設備25G來根射景影像資料 臨I/如是球場、加油觀眾或投手之背景影像,以增添 場感。再者,使用者打擊到球體900後之預估球: 影像係重Φ在背m球體位置 沐,太督如/景影像使得覺效果上更富變化。雖 ㈣ ==使用者資料出包括背景聲音資料及背 景影像資料來作說明。然、而,使 =:::重*及一一為處= 叹重量值,及透過顯示設備250顯示出來。 12 201021884 為了增加娛樂效果,且增加不同使用者之間的互動機 本實施例之棒球練習系統係可藉由通訊元件27〇 與另-棒球練習系統通訊’以採用例如是對戰的形式來 進行比赛。 _本發述實施例所揭露之棒球練習系統,其藉由感 % =運=果。此外’其他元件間的互相配合及應用亦 吏進一步的增加了臨場感及娛樂的效果。 综上所述,雖然本發明已以較佳實施例揭露如上然 、並非用以限定本發明。本發明所屬技術領域中具有通常 °織者’在不脫離本發明之精神和範圍内,當可作各種之 更動與潤飾。因此,本發明之保護範圍當視後附之申請專 利範圍所界定者為準。 13 201021884 X TT ~T / l\JX I~t. 【圖式簡單說明】 第1A圖繪示根據本發明第一實施例之棒球練習系統 之方塊圖, 第1B圖繪示第1A圖中之棒球練習系統設置於一場 地時之示意圖之一例; 第2A圖繪示根據本發明第二實施例之棒球練習系統 之方塊圖; 第2B圖繪示第2A圖中之棒球練習系統設置於一場 地時之示意圖之一例;以及 第3圖繪示第2B圖中之擋球件之示意圖的一例。 【主要元件符號說明】 100、200 :棒球練習系統 110、210 :感測器 120、220 :投球設備 130、230 :影像擷取設備 140、240 :處理器 150、 250 :顯示設備 151、 251 :顯示面 252 :揚聲器 253 :收音器 260 :擋球件 261 :表面 261a :好球區 201021884 261b :壞球區 270 :通訊元件 280 :操作介面 290 :儲存器 900 :球體The background sound data in the G 290 is played out. ^-, and the second is to use the _device 25G to shoot the scene image data. I/ If it is the background image of the stadium, refueling the audience or the pitcher, to add a sense of presence. In addition, the user hits the estimated ball after the ball 900: The image is heavy Φ in the position of the back m sphere, and the image of the Tai Duru/jing is more varied. (4) == User data includes background sound data and background image data for explanation. However, the =:::weight* and one-to-one = sigh weight values are displayed and displayed through the display device 250. 12 201021884 In order to increase the entertainment effect and increase the interaction between different users, the baseball practice system of the present embodiment can communicate with another baseball practice system through the communication component 27 to conduct the game in the form of, for example, a battle. . The baseball practice system disclosed in the embodiment is based on the sense of %=operation=fruit. In addition, the interaction and application of other components further enhances the sense of presence and entertainment. In the above, the present invention has been disclosed in the preferred embodiments and is not intended to limit the invention. It will be apparent to those skilled in the art that various modifications and changes can be made without departing from the spirit and scope of the invention. Therefore, the scope of the invention is defined by the scope of the appended claims. 13 201021884 X TT ~T / l\JX I~t. [Simplified illustration of the drawings] FIG. 1A is a block diagram of a baseball practice system according to a first embodiment of the present invention, and FIG. 1B is a diagram of FIG. FIG. 2A is a block diagram of a baseball practice system according to a second embodiment of the present invention; FIG. 2B is a diagram showing a baseball practice system in FIG. 2A set in a field; An example of a schematic diagram of the time; and FIG. 3 shows an example of a schematic diagram of the ball blocking member of FIG. 2B. [Main component symbol description] 100, 200: baseball practice system 110, 210: sensors 120, 220: pitching devices 130, 230: image capturing devices 140, 240: processors 150, 250: display devices 151, 251: Display surface 252: speaker 253: radio 260: ball stop 261: surface 261a: good ball area 201021884 261b: bad ball area 270: communication element 280: operation interface 290: memory 900: sphere

Dl、D2 :預估球體位置資料 D3 :使用者上壘資料 D4 :提醒聲音資料 • D5 :使用者資料 Η :打擊區 ΜΙ、M2 :球體影像 R :界内區 51 :好球訊號 52 :壞球訊號 53 :難易度選擇訊號 V :使用者聲音 ❿ Ve:使用者速度值Dl, D2: Estimated sphere position data D3: User uphold data D4: Remind sound data • D5: User data Η: Strike area M, M2: Sphere image R: Inside area 51: Good ball signal 52: Bad Ball signal 53: Difficulty selection signal V: User voice ❿ Ve: User speed value

Wl、W2 :使用者重量值 15Wl, W2: user weight value 15

Claims (1)

201021884 χ ττ Τ / IVI Λ 十、申請專利範固: 1. 一種棒球練習系統’包括: 一感測器,設置於一打擊區内’用以於產生且傳送一 使用者重量值; 一投球設備’用以朝該打擊區投出一球艘; 一影像擷取設備,用以擷取該球體之一球體影像; 一處理器,用以於接收到該使用者重量值時控制該投 球設備朝著該打擊區投出該球體,該影像操取設備係摘取 該被擊出之球體的該球體影像,且傳送該球體影像至該處 理器,該處理器更用以根據該球體影像產生且傳送一預估 球體位置資料;以及 估域被顯示設備’其顯示面朝向該打擊區,用以根據該預 估球體位置資料顯示出一預估球體位置影像。 中請專利範圍第1項所述之棒球練習系統,其 =處=器更用以判斷該使用者重量值是否實質上大於 該預設重量值時,該處理器係控制該投球設 甫朝者該打擊區投出該球體。 中請專利1項所述之棒球練習系統,其 2感測器更用則貞測使用者於該感測器之峨度,以 屋生一使用者速度值。 1如巾請專祕圍第3項料之棒球㈣系統,其 器更用以根據該預估球體位置資料及該使用者 速度值來判斷是Μ生且傳送—使用者上壘資料至該顯 201021884 示設備’當該顯示設備接收到該使用者上壘資料時,該顯 示設備根據該使用者上壘資料顯示出一使用者影像。 5.如申請專利範圍第4項所述之棒球練習系統更 包括: 一操作介面,用以產生並傳送一難易度選擇訊號至該 處理器’該處理器更用以根據該難易度選擇訊號、該預估 球體位置資料及該使用者速度值來判斷是否產生且傳送 該使用者上壘資料至該顯示設備。 • 6·如申請專利範圍第4項所述之棒球練習系統,承 包括: '' 一儲存器,用以儲存該使用者上壘資料。 7.如申請專利範圍第丨項所述之棒球練習系 包括: 、、,更 一操作介面,用以產生並傳送一難易度選擇訊號至該 處理器,該處理器更用以根據該難易度選擇訊號來控= 投球設備投出該球體之速度與位置之至少其中一者。^ • 8.如申請專利範圍第1項所述之棒球練習系統 包括· 尺 以根摅件’其—表面係面賴投球設備,該擔球件用 乂根據該表面被該球艘接觸之—碰觸位置來產 對應於該碰觸位置的訊號至該處理器。 《 9.如申請專利範圍第8項所述之棒 中該擋球件之哕矣而八* 评艰琢$系統,其 千之該表面可區刀為一好球區及一壞玻F ^ 碰觸位置位於兮矣姑琢區’备該 …表該好球區内時’該擋球件係產生且 17 201021884 1 w*t / iur/\ ; · 傳輸一好球訊號至該處理器,當該碰觸位置位於該表面之 該壞球區内時,該擋球件係產生且傳輸一壞球訊號至該處 理器。 10. 如申請專利範圍第1項所述之棒球練習系統,其 中該處理器更用以根據該預估球體位置資料傳送一提醒 聲音資料,該棒球練習系統更包括: 一揚聲器,用以根據該提醒聲音資料播放一提醒聲 音。 11. 如申請專利範圍第1項所述之棒球練習系統,更 ❿ 包括: 一收音器,用以接收一使用者聲音,並傳送該使用者 聲音至該處理器,該處理器更用以判斷該使用者聲音是否 符合一預設暫停聲音,當該處理器判斷出該使用者聲音符 合該預設暫停聲音時,該處理器係控制該投球設備停止投 出該球體。 12. 如申請專利範圍第1項所述之棒球練習系統,更 包括: ❿ 一通訊元件,用以與另一棒球練習系統通訊。 13. 如申請專利範圍第1項所述之棒球練習系統,更 包括: 一儲存器,用以儲存一使用者資料,該使用者資料包 括一背景聲音資料;以及 一揚聲器,用以根據該背景聲音資料播放該背景聲 音。 18 201021884 14. 如申請專利範圍第1項所述之棒球練習系統,更 包括: 一儲存器,用以儲存一使用者資料,該使用者資料包 括一背景影像資料,該顯示設備更用以根據該背景影像資 料顯示出一背景影像,該預估球體位置影像係重疊於該背 景影像上。 15. 如申請專利範圍第1項所述之棒球練習系統,更 包括: 一通訊元件,用以與一外部電子裝置通訊,以接收一 使用者資斜;以及 一儲存器,用以儲存該使用者資料。 16. 如申請專利範圍第1項所述之棒球練習系統,更 包括: 一操作介面,用以產生一使用者資料;以及 一儲存器,用以儲存該使用者資料。201021884 χ ττ Τ / IVI Λ X. Applying for a patent: 1. A baseball practice system includes: a sensor disposed in a strike zone to generate and transmit a user weight value; a pitching device 'for throwing a ball toward the strike zone; an image capture device for capturing a spherical image of the sphere; a processor for controlling the pitching device to receive the weight value of the user The sphere is used to extract the sphere, and the image manipulation device extracts the sphere image of the shot sphere and transmits the sphere image to the processor, and the processor is further configured to generate the image according to the sphere image. Transmitting an estimated sphere position data; and estimating the display device's display surface facing the striking area for displaying an estimated sphere position image based on the estimated sphere position data. In the baseball practice system of the first aspect of the patent, wherein the controller is further configured to determine whether the weight value of the user is substantially greater than the preset weight value, the processor controls the pitching device. The striking area throws the sphere. In the baseball practice system described in Patent 1, the sensor is used to measure the user's sensitivity to the sensor to generate a user speed value. 1For the towel, please refer to the baseball (4) system of the third item, which is used to judge the occurrence of the data based on the estimated sphere position data and the speed value of the user. 201021884 The device "when the display device receives the user's access to the data, the display device displays a user image based on the user's access to the data. 5. The baseball practice system of claim 4, further comprising: an operation interface for generating and transmitting a difficulty selection signal to the processor, wherein the processor is further configured to select a signal according to the difficulty level, The estimated sphere position data and the user speed value are used to determine whether the user's uphold data is generated and transmitted to the display device. • 6. The baseball practice system as described in claim 4, which includes: ''a storage device for storing the user's access to the base. 7. The baseball practice system as described in the scope of the patent application includes:,, and a further operation interface for generating and transmitting a difficulty selection signal to the processor, wherein the processor is further configured to use the difficulty level. Select the signal to control = at least one of the speed and position at which the ball throwing the ball. ^ • 8. The baseball practice system as described in claim 1 includes: a ruler with a surface device that is attached to the balling device, the ball member being contacted by the ball according to the surface - The position is touched to produce a signal corresponding to the touch position to the processor. 9. If the ball is in the bar as described in item 8 of the patent application, and the eight-point evaluation is difficult, the surface of the ball can be a good ball area and a bad glass F ^ The touch position is located in the Auntie District 'When the table is in the good ball zone', the ball stop is generated and 17 201021884 1 w*t / iur/\ ; · transmit a good ball signal to the processor, When the touch position is within the bad ball zone of the surface, the ball stop generates and transmits a bad ball signal to the processor. 10. The baseball practice system of claim 1, wherein the processor is further configured to transmit a reminder sound data according to the estimated sphere position data, the baseball practice system further comprising: a speaker for Remind the sound data to play a reminder sound. 11. The baseball practice system of claim 1, further comprising: a sound receiver for receiving a user voice and transmitting the user voice to the processor, the processor further determining Whether the user's voice conforms to a preset pause sound, and when the processor determines that the user's voice conforms to the preset pause sound, the processor controls the pitching device to stop throwing the sphere. 12. The baseball practice system of claim 1, further comprising: 通讯 a communication component for communicating with another baseball practice system. 13. The baseball practice system of claim 1, further comprising: a storage for storing a user profile, the user profile comprising a background sound material; and a speaker for the background according to the background The sound data plays the background sound. 18 201021884 14. The baseball practice system of claim 1, further comprising: a storage for storing a user profile, the user profile comprising a background image data, the display device further The background image data displays a background image, and the estimated sphere position image is superimposed on the background image. 15. The baseball practice system of claim 1, further comprising: a communication component for communicating with an external electronic device to receive a user slant; and a storage for storing the use Information. 16. The baseball practice system of claim 1, further comprising: an operation interface for generating a user profile; and a storage for storing the user profile.
TW97147176A 2008-12-04 2008-12-04 Baseball practicing system TW201021884A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI623344B (en) * 2015-12-18 2018-05-11 高爾縱新維度有限公司 Apparatus for base-ball practice, sensing device and sensing method used to the same and pitching control method of the same

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI623344B (en) * 2015-12-18 2018-05-11 高爾縱新維度有限公司 Apparatus for base-ball practice, sensing device and sensing method used to the same and pitching control method of the same

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