TW200946189A - Game controller with audio signal outputting device - Google Patents
Game controller with audio signal outputting device Download PDFInfo
- Publication number
- TW200946189A TW200946189A TW097117390A TW97117390A TW200946189A TW 200946189 A TW200946189 A TW 200946189A TW 097117390 A TW097117390 A TW 097117390A TW 97117390 A TW97117390 A TW 97117390A TW 200946189 A TW200946189 A TW 200946189A
- Authority
- TW
- Taiwan
- Prior art keywords
- receiving
- game
- sound source
- signal
- personal computer
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1037—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
- A63F2300/6081—Methods for processing data by generating or executing the game program for sound processing generating an output signal, e.g. under timing constraints, for spatialization
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- Acoustics & Sound (AREA)
- Reverberation, Karaoke And Other Acoustics (AREA)
- Input From Keyboards Or The Like (AREA)
Description
200946189 九、發明說明: 【發明所屬之技術領域】 本發明係相關於-種附有音訊輸4 尤指-種用於在一個人電腦上操控: 、置’ 【先前技術】 ^灸遊戲控制裝置。 Ο 傳統在pc上進行遊戲時,許多 遊樂器的手把以便於遊戲的進行,透、尚’、須透過類似電視 應至遊戲中的功能以利於遊戲的操控=此類手把的按鈕對 然後在PC上進行遊柄,聲音 或耳機連接至PC上的音訊輪 1㈣需要將揚聲器 是另外安裝的音效卡上,以類比I ’通常為主機板内建或 揚聲器或耳機,透過揚聲M + 、數位訊號的方式輸出至 *此對於進音。 音效卡輸出端皆位於電腦後 3效卡,而大部分 φ 難題 分麻煩,因此如何解決這個問題===::時十 難題。 q曰則迨切需要解決的 【發明内容】 因此’本發明的目的 出之遊戲控制裝17提供―種附有音訊輸 該遊戲控制裝置包含操控遊戲, t ^^ φ. 連接鳊,耦接至該個人電腦,用 以與該個人::傳輪—音源訊號以及一操控指令訊號;一 控制早=1接至該連接m接㈣音源訊號以及該 操控指7減;—操控指令接收單元,用以接收-遊戲操 控指令並輸出該操控指令訊號;以及—音源輸出端,用已 200946189 接收一音源訊號並輸出該音源訊號;其中該控制單元同時 接收來自該連接端之該音源訊號並且輸出至該個人電腦, 以及接收來自該操控指令接收單元之操控指令訊號並輸出 至該連接端。 【實施方式】 為讓本發明之上述和其他目的、特徵、和優點能更明 顯易懂,下文特舉出較佳實施例,並配合所附圖式,作詳 細說明如下: β 請參閱第1圖,其係顯示本發明較佳實施例之附有音 訊輸出之遊戲控制裝置方塊圖,如第1圖所示,遊戲控制 裝置1包含連接端11、控制單元12、操控指令接收單元 13以及音源輸出端14,其中連接端11與個人電腦2透過 USB(通用串列匯流排)傳輸,連接端11接收來自個人電腦 2藉由USB所輸出的音源訊號,並將音源訊號傳輸到控制 單元12,控制單元12接收音源訊號後,再將音源訊號傳 Θ 輸到音源輸出端14,藉由音源輸出端14將音源訊號輸出 到外接的耳機或是揚聲器。其中,音源輸出端14接頭可以 為USB接頭或是音源訊號接頭,但不以此為限。 遊戲控制裝置1更包含複數組控制鍵(未圖示),控制鍵 可以透過人為的按壓擺動產生遊戲操控指令,操控指令接 收單元13用以接收這些遊戲操控指令,並根據遊戲操控指 令輸出操控指令訊號至控制單元12,控制單元12將操控 指令訊號藉由輸出端11輸出到個人電腦2中,藉此控制遊 戲的進行。 7 200946189 如上所述,控制單元12必須同時接收來自個人電腦2 的音源訊號以及來自操控指令接收單元13所輸出的操控 指令訊號,並且同時將音源訊號輸出到音源輸出端14以及 將操控指令訊號透過輸出端11輸出至個人電腦2中,以控 制遊戲的進行。因此,控制單元12必須同時處理兩種不同 訊號的雙向傳輸。
以上所述僅為本發明之較佳實施例,凡依本發明申請 專利範圍所做之均等變化與修飾,皆應屬本發明之涵蓋範 圍。 200946189 【圖式簡單說明】 第1圖係為本發明較佳實施例之附有音訊輸出之遊戲 控制裝置方塊圖 【主要元件符號說明】 1 遊戲控制裝置 11 連接端 12 控制單元 13 操控指令接收單元 14 音源輸出端 2 個人電腦
Claims (1)
- 200946189 十、申請專利範圍: 1. 一種附有音訊輸出之遊戲控制裝置,其係用於在一 個人電腦上操控遊戲,該遊戲控制裝置包含: 一連接端,耦接至該個人電腦,用以與該個人電腦傳 輸一音源訊號以及一操控指令訊號; 一控制單元,耦接至該連接端,用以接收該音源訊號 以及該操控指令訊號; 一操控指令接收單元,用以接收一遊戲操控指令並輸 翁 出該操控指令訊號;以及 一音源輸出端,用以接收一音源訊號並輸出該音源訊 號; 其中該控制單元同時接收來自該連接端之該音源訊號 並且輸出至該個人電腦,以及接收來自該操控指令接收單 元之操控指令訊號並輸出至該連接端。 2. 如申請專利範圍第1項所述之附有音訊輸出之遊戲 φ 控制裝置,其中該連接端係透過USB(通用串列匯流排)與 該個人電腦傳輸。 3. 如申請專利範圍第1項所述之附有音訊輸出之遊戲 控制裝置,該遊戲控制裝置更包含複數組控制鍵,該複數 組控制鍵係透過人為的按壓擺動產生該遊戲操控指令。 4. 如申請專利範圍第1項所述之附有音訊輸出之遊戲 控制裝置,其中該音源輸出端可以為USB接頭或是音源訊 號接頭。 10
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
TW097117390A TW200946189A (en) | 2008-05-12 | 2008-05-12 | Game controller with audio signal outputting device |
US12/172,581 US20090280900A1 (en) | 2008-05-12 | 2008-07-14 | Game controller with audio signal output device |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
TW097117390A TW200946189A (en) | 2008-05-12 | 2008-05-12 | Game controller with audio signal outputting device |
Publications (1)
Publication Number | Publication Date |
---|---|
TW200946189A true TW200946189A (en) | 2009-11-16 |
Family
ID=41267308
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
TW097117390A TW200946189A (en) | 2008-05-12 | 2008-05-12 | Game controller with audio signal outputting device |
Country Status (2)
Country | Link |
---|---|
US (1) | US20090280900A1 (zh) |
TW (1) | TW200946189A (zh) |
Family Cites Families (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20030040361A1 (en) * | 1994-09-21 | 2003-02-27 | Craig Thorner | Method and apparatus for generating tactile feedback via relatively low-burden and/or zero burden telemetry |
US20100131078A1 (en) * | 1999-10-27 | 2010-05-27 | Brown David W | Event driven motion systems |
US20070281828A1 (en) * | 2000-03-21 | 2007-12-06 | Rice Michael J P | Games controllers |
GB0006672D0 (en) * | 2000-03-21 | 2000-05-10 | Rice Michael J P | Improvements relating to controllers |
JP2008523683A (ja) * | 2004-12-07 | 2008-07-03 | コーニンクレッカ フィリップス エレクトロニクス エヌ ヴィ | Tv制御アービター・アプリケーション |
US20070202950A1 (en) * | 2005-03-04 | 2007-08-30 | Saied Hussaini | Wireless game controller with integrated audio system |
US7652660B2 (en) * | 2005-10-11 | 2010-01-26 | Fish & Richardson P.C. | Mobile device customizer |
US8142287B2 (en) * | 2005-10-11 | 2012-03-27 | Zeemote Technology Inc. | Universal controller for toys and games |
-
2008
- 2008-05-12 TW TW097117390A patent/TW200946189A/zh unknown
- 2008-07-14 US US12/172,581 patent/US20090280900A1/en not_active Abandoned
Also Published As
Publication number | Publication date |
---|---|
US20090280900A1 (en) | 2009-11-12 |
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