TW200838294A - System and method to generate the interactive video images - Google Patents

System and method to generate the interactive video images Download PDF

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Publication number
TW200838294A
TW200838294A TW096108129A TW96108129A TW200838294A TW 200838294 A TW200838294 A TW 200838294A TW 096108129 A TW096108129 A TW 096108129A TW 96108129 A TW96108129 A TW 96108129A TW 200838294 A TW200838294 A TW 200838294A
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module
video image
image
animation
dynamic
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TW096108129A
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TWI339065B (en
Inventor
Yan Zhao
Xiu-Xing Du
fu-zhong Sheng
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Tencent Tech Shenzhen Co Ltd
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    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02EREDUCTION OF GREENHOUSE GAS [GHG] EMISSIONS, RELATED TO ENERGY GENERATION, TRANSMISSION OR DISTRIBUTION
    • Y02E60/00Enabling technologies; Technologies with a potential or indirect contribution to GHG emissions mitigation
    • Y02E60/10Energy storage using batteries

Abstract

The invention provides a system and method to generate the interactive video images of animation, which belong to the domain of video communication. To improve the drawback of the current interactive video system such as worse effect of the subscribers' interactive undergoing-an-experience, duller images, etc., the present invention provides a system to generate the interactive video images of animation, which comprises: a video image obtaining module, an animation obtaining module, and an superposition module. The present invention also provides a method to generate the interactive video images of animation, which comprises the steps of: obtaining the video images; obtaining the animation; superposing the said animation on the said video images. The technical solution of present invention promotes the amusement effect and the interactive effect in the interactive video.

Description

200838294 九、發明說明: 【發明所屬之技術領域】 本發明涉及視頻通信領域,更具體地說,其關於一種 生成互動視頻圖像的系統及方法。 【先前技術】200838294 IX. INSTRUCTIONS: TECHNICAL FIELD OF THE INVENTION The present invention relates to the field of video communications, and more particularly to a system and method for generating interactive video images. [Prior Art]

網路即時通信服務(Instant Messaging,IM )是一種 基於互聯網的通信服務,一般以實現網路上即時通信功能 為主。由於其具有速度快、功能豐富、使用穩定、精巧的 優點,網路即時通信服務已經獲得廣泛的應用。 現有的即時通信工具普及率已經非常高,成為網民交 流不可缺少的網路工具,其不僅可以實現文字交互、語音 父互,迴實現了視頻交互。在現有的網路即時通信服務以 及/、他視頻乂互工具中,通常以一攝影鏡頭攝取的普通視 頻圖像進行交互,即在一視頻圖像接收端利用該攝影鏡頭 直接攝取的圖像。由於用戶所處位置必然存在—些干擾視 線的物體’因此往往會影響視_戶互動體驗效果。此外 ,单純的視_像也比鮮調,不能滿足某㈣戶的讎 L發明内容】 規右轉解決的技齡1題在於,針對現有技術的上: 單^^=系統視編戶互動體驗效果較差、圖像比; I用提供一種生成互動視頻圖像的系統及方法 視頻圖像的顯示m"·將動旦的頒不豐加4 、、 播放,或將所選擇的動晝和視頻圖浪 200838294 合=成一個動晝,在發送端或接收端播放。使顯示窗口中 同時顯示動晝和視頻圖像,從而實現視頻圖像的互動性和 娛樂性。 頻圖方面、’、本發明實施例提供了—種生成互動視 畫獲取模㈣二斤逑ί、統包括—視頻圖像獲取模組、,動 二“:偾,:豐加模組’·該視頻圖像獲取模组用於獲取 ❿ 师模_於=將該視頻圖像輪出到該疊加模組;該動畫 二二取—動晝,並將該動晝輪出獅加模組 ^ /動旦獲取模組輸出之動書疊加在該 視翻像獲取模組輸出之視_像上。 -真 ijgg 較佳的,在本發明所述的 獲取模組具體包括—格式 αA例中’該視頻圖像 ,·該格式轉換子模組用於^該,組及-動畫生成子模組 圖片,並將該預定格式之圖片x =圖像轉換-預定格式之 該動晝生成子模組用於將:到該動晝生成子模組’ 式的圖片轉換為一動書。式轉換子模組輸出之預定格 較佳的,在本發明所述的 模組中之動晝是從一動查 幻貝麵例中,該動晝獲取 击工几a 旦厚中獲取的。 車乂么的,在本發明所述的 包括一動晝屬性設置模組;診1口貝施例中,所述系統還 動晝獲取模組中輸出之動晝的,晝屬性設置模組用於設置 將設置了透明屬性的動晝文侔^個像素點的透明屬性,並 較佳的,在本發明所述的:出,加模組。 具體爲-顯示疊加模組 固貫施例中,該疊加模組 用於將該動晝獲取模组輸出之動 0:\ϋΙ~Ι LindnNPf M\PF1352. doc 200838294 示上 ^的⑼員不宜加在该視頻圖像獲取模組輪出之視頻圖像的顯 ,仏的,在本發明所述的一個實施例中,該疊加模組 二,爲1件@加模組,用於將所述動錢取模组輸出的 喊及該視頻圖像獲取模組輸出之視頻圖像合併為-個文 件’然後進行儲存。 勺括H在本發騎㈣—個實_巾,所述系統還 人供A 口Γ果組’用於將該動晝獲取模組輸出之多個動書 :併為—簡晝,並將該合併後之㈣輸㈣該疊加额 』具體明所述的一個實施例中,該合併模組 八 纟、、不^刀配子模組及内容分配子模组;哕顯干 用於為各個需要合併之動畫分配獨:: 以所分配:用於將各個動畫的顯示内容放置到 包括=模=:述 另一 、用戶通過使用者界面選擇動晝。 方法’所述方法包括;=了 :=成互動視頻圖像的 r動畫的步驟,該咖的 較佳的,在本發明所述的一 _圖像的步驟具體包括:二:述獲取該 圖片;將該預定格式之圖片轉換為該^'預疋格Instant Messaging (IM) is an Internet-based communication service that generally implements instant messaging on the Internet. Due to its fast speed, rich functions, stable use and ingenious advantages, network instant messaging services have been widely used. The popularity of existing instant messaging tools is already very high, and it has become an indispensable network tool for Internet users to communicate with each other. It can not only realize text interaction, voice and parent, but also realize video interaction. In the existing network instant messaging service and/or his video interactive tool, the ordinary video image taken by a photographic lens is usually used to interact, that is, an image directly taken by the photographic lens at a video image receiving end. Since the user's location necessarily exists—some objects that interfere with the line of sight', it tends to affect the visual-home interaction experience. In addition, the simple visual image is better than the fresh one, and can not satisfy the content of the invention of a certain (four) household. The technical title of the right turn is to solve the problem of the prior art: single ^^= system-based user interaction The experience is poor, the image ratio; I provide a system and method for generating interactive video images. The video image display m" Video map wave 200838294 = = a dynamic, played on the sender or receiver. Make the video images interactive and entertaining by simultaneously displaying the video and video images in the display window. In the aspect of the frequency diagram, 'the embodiment of the present invention provides a method for generating an interactive visual image acquisition module (4) two kilograms, a system including a video image acquisition module, and a motion two ": 偾,: a Fengjia module". The video image acquisition module is configured to acquire the 师 模 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ The moving book of the module output module is superimposed on the image of the output of the image capturing module. - True ijgg Preferably, in the obtaining module of the present invention, specifically including the format αA The video image, the format conversion sub-module is used to generate a sub-module image, and the image of the predetermined format x = image conversion-predetermined format of the dynamic generation sub-module For converting: the picture to the dynamic generation sub-module is converted into a mobile book. The predetermined format of the output of the conversion sub-module is better, and the dynamic in the module of the present invention is from a motion check In the case of the phantom shell, the smashing is obtained by the smashing of the squad, and is included in the invention. The dynamic attribute setting module; in the case of the 1 mouthpiece, the system also dynamically obtains the output of the module, and the attribute setting module is used to set the dynamic document to be set with the transparent attribute ^ The transparent attribute of the pixel points, and preferably, in the present invention: the output module is added. Specifically, the display overlay module is used in the embodiment of the overlay module, and the overlay module is used to acquire the dynamic mode. The output of the group is 0:\ϋΙ~Ι LindnNPf M\PF1352. doc 200838294 The (9) member of the display is not suitable for the video image captured by the video image acquisition module, which is described in the present invention. In one embodiment, the superimposing module 2 is a one-piece @加 module for combining the shouting output of the mobile money taking module and the video image output by the video image acquiring module into one The file 'is then stored. The spoon includes H in the hair ride (four) - a real towel, the system is also for the A port capsule group's multiple action books for the output module of the action: - simplification, and the merged (four) loses (four) the superimposed amount", in an embodiment as specifically described, the merged module is gossip, Not the tooling sub-module and the content distribution sub-module; 哕 干 用于 is used to assign the animations to each of the merging:: Assigned: used to place the display content of each animation to include = mod =: another The user selects the action through the user interface. The method includes: =:: = the step of an animation of the interactive video image, preferably the one of the image of the present invention The step specifically includes: two: obtaining the picture; converting the picture in the predetermined format to the ^' pre-price

UniaNPF Pat\PF 1352. doc 7 200838294 動ίΐ圭Γ,在本發明所述的一個實施例中,該動晝是從 一動晝庫中獲取的。 心处 動圭,ί本發明所述的—個實施例中,所述獲取該 屬ς厂驟之後還包括:設置該動晝中每個像素點的透明 圭聂本發明所述的—個實施例中,所述將該動 疊加在該視頻圖像的顯示上版包括:將該動畫的顯示 食晶’在本發明所述的—個實施例巾,所述將該動 旦-加在该視頻圖像上的步驟具字動 —頻圖像合併為—個文件,然後進行儲=。·㈣動顿 |_J]較佳的,在本發明所述 由多個動晝合併而成的。 卩仏例中,所述動畫是 體包括:為各實施例中’所述合併具 個動晝的顯示内容放置到夂=配獨立的顯示層;將各 較佳的,在本發明夂=:得到的層中。 戶通過使用者界面選擇的。 只知例中,該動晝是用 本發明的生成互動視頻圖 視頻圖像上疊加-動晝,用錢方法’透過在— 該動晝及視頻圖像,增加了 =顯示窗口可以同時看到 擾視線之物體的視頻圖像,由=互的樂趣。對於存在干 位置上疊加動晝’增強了該视頻視線之物體的 層動畫可以由用戶自由選擇,像的杲感。並且,該上 9 了視頻交互中的娛樂性 200838294 和互動性。此外,可通過本發 該動晝格式的視頻圖像,再晶' ?類原始圖像轉換成 個動晝進行保存或發給對;上層動晝後合併成— 示效果。 4應用’豐富了圖像的顯UniaNPF Pat\PF 1352. doc 7 200838294 In one embodiment of the invention, the animation is obtained from a library. In the embodiment described in the present invention, the obtaining the ς factory step further includes: setting a transparent guille of each pixel in the 昼 — In the example, the superimposing the motion on the display upper version of the video image includes: displaying the animation of the animation, in the embodiment of the present invention, the moving The steps on the video image are combined with the word-frequency image into a file, and then stored =. (4) Moving |_J] Preferably, the plurality of moving jaws are combined in the present invention. In an example, the animation is a body comprising: for each embodiment, the combination display has a dynamic display content placed on the 夂=with an independent display layer; each of the preferred ones in the present invention :=: In the resulting layer. The user selects through the user interface. In the case of only the example, the animation is superimposed on the video image of the generated interactive video image of the present invention, and the money method is used to transmit through the video and the video image, and the display window can be simultaneously seen. The video image of the object that disturbs the line of sight, by the fun of each other. For a layered animation in which there is an overlay on the dry position, the object that enhances the line of sight of the video can be freely selected by the user. And, the above is the entertainment 200838294 and interactivity in the video interaction. In addition, the video image of the dynamic format can be converted into a dynamic image for saving or sending to the pair; the upper layer is merged into a display effect. 4 applications 'enriched image display

【實施方式J I:結合附圖和實施例對本發明進— 本發明提供了一種生成互動視:祝明。 ’由用戶選擇動態動晝,將其疊加在=像的系統及方法 從而實現視_像的互動性和^樂性。_像之上播放, 實施例1[Embodiment J I: Incorporating the Invention with the accompanying drawings and embodiments] The present invention provides an interactive view: Zhu Ming. The system and method of selecting the dynamic motion by the user and superimposing it on the image to realize the interactive and harmonious music. _Play on top, Example 1

請參照第1圖所示,在本實施例中 互動視頻圖像的系統,該系 同、 成 101、—動書#取胃_ HP S » 硯頻圖像獲取模組 切旦3又取杈組102及一疊加模組1〇3。 該視頻圖像獲取模組101之輸出信號 102之輸出信號都輪入到該疊加模組103。 4取拉組 Φ ,並像獲取_1()1用於獲取一視頻圖像 、=亥視頻圖像輸出到該疊加模組103。該 組102用於獲取一動晝,並將該 :又机 . 一 卬司5亥®加模組1(Β 该動晝是預先製作的標準動晝,可以從一 ^ ^動晝庫中獲取 。遺動畫庫可以位於一發送端,也可以在一 田 务 1 J服卜〇今罗 豐加模組103用於將該動畫獲取模組1〇2輪出之二蚩田以 在該視頻圖像獲取模組101輸出之視頻圖像上 旦$加 =參,第2圖所示,本實施例中,提供了1種在視頻 通仏過程中,在該視頻圖像上疊加該動書, — 生成互動視頻 200838294 圖像的方法。為實現本發明目的,需要執行以下步驟: 。步驟2〇1:該視頻圖像獲取模組1〇1獲取該視頻圖像 步, 書 202 :該動晝獲取模組102從該動晝庫中獲取該 取之Π%3 :該疊加模組⑽將該動晝獲取模組舰獲 上。、疊加在該視麵像獲取模組1G1獲取之視頻圖像 ,下面的實施例中’將對本發明做進—步闊述。 貫施例2 1互動1參照第3圖所示,在本實施例中,提供了一種生成 ==圖/㈣統’料統包括:該視_像獲取模組 取模組1()2及-顯示疊加模組職。 102之^^獲取肋1G1之輪出㈣及動晝獲取模組 1 1 都輸入到該顯示疊加模組1〇3&。 ,並將’獲取模組1〇1用於獲取該視頻圖像 p、DX;F々、Θ像輪出到該顯示疊加模組l〇3a。該動金声 取模組102用於雅板兮私告 旦$又 模組廳。該顯\並將該動畫輸㈣顯示疊加 102輪出之動書的^、力、二。如用於將摘晝獲取模組 〜的_不&加在該視頻圖像獲取模組101輪 出之視頻圖像的顯示上。 請參照第4圖所+,A /丄 q所不本只施例中,提供了一種在視頻 圖像的方法包括以下步驟·· n:\0M LiminXFF PatXPFKo^ doc fi7/〇3/na/n=..if) ,¾ 10 200838294 • 。步驟401 :該視頻圖像獲取模組101獲取該視頻圖像 ^現頻圖像獲取模組1G1可以通過—攝影鏡頭獲得該 =像圖像,或者透過已經儲存好之—視頻片段獲取該視頻 進疒=外,該視頻圖像獲取模組101也可以對該視頻圖像 以:轉換,轉換成一靜態圖像。該靜態圖像的圖像格式可 • =現頻單圖框圖像、JPG格式、BMP格式的文件或者1 他礼式的靜態圖像。 ’、 二翏照第5圖所示,本實施例中之視頻圖像獲取模組 01還可以包括二個子模組:一格式轉換子模組5〇la及一 動晝生成子模組501b。Referring to FIG. 1 , in the embodiment of the system for interactive video images, the system is the same as the 101, the mobile book # stomach _ HP S » 砚 frequency image acquisition module Group 102 and a superimposed module 1〇3. The output signals of the output signal 102 of the video image acquisition module 101 are all rotated into the overlay module 103. 4 Pulling the group Φ, and obtaining _1 () 1 for acquiring a video image and = Hai video image is output to the superimposing module 103. The group 102 is used to acquire a moving cymbal and will: the machine. A 卬 5 5 ® 加 加 加 加 Β Β Β Β Β Β Β Β Β Β Β Β Β Β Β 预先 预先 预先 预先 预先 预先 预先 预先 预先 预先 预先 预先 预先 预先 预先The animation library can be located at a sending end, or it can be used in a field 1 J service. The Luo Fengjia module 103 is used to take the animation acquisition module 1〇2 out of the second 蚩田 in the video image. Obtaining the video image outputted by the module 101 is shown in FIG. 2, and in the second embodiment, in the embodiment, a moving book is superimposed on the video image during the video overnight process, The method for generating an interactive video 200838294 image. To achieve the object of the present invention, the following steps are required: Step 2: 1: The video image acquisition module 1〇1 acquires the video image step, and the book 202: the dynamic acquisition The module 102 obtains the obtained %3 from the dynamic library: the superimposing module (10) obtains the dynamic acquisition module, and superimposes the video image acquired by the visual image acquisition module 1G1. In the following embodiments, the present invention will be described in detail. The embodiment 2 1 interaction 1 is shown in Fig. 3, in this embodiment. Providing a generation == diagram / (four) system includes: the image acquisition module takes the module 1 () 2 and - displays the overlay module. 102 ^ ^ acquisition rib 1G1 round (four) and move The acquisition module 1 1 is input to the display overlay module 1〇3&, and the 'acquisition module 1〇1 is used to acquire the video images p, DX; F々, the image wheel is output to the display Superimposed module l〇3a. The dynamic gold sounding module 102 is used for the slabs of the slate and the module hall. The display and the animation (4) display superimposed 102 rounds of the moving book ^, force 2. If the _NO & for adding the 昼 昼 module is added to the video image of the video image acquisition module 101, please refer to Fig. 4, A / 丄q In the non-existing example, a method for providing a video image includes the following steps: n:\0M LiminXFF PatXPFKo^ doc fi7/〇3/na/n=..if), 3⁄4 10 200838294 • . Step 401: The video image acquisition module 101 acquires the video image. The current frequency image acquisition module 1G1 can obtain the image image through the photographic lens, or obtain the video image through the already stored video segment. In addition, the video image acquisition module 101 can also convert the video image into a static image. The image format of the still image can be: = current single frame image, JPG format, BMP format file or 1 ritual still image. As shown in FIG. 5, the video image acquisition module 01 in this embodiment may further include two sub-modules: a format conversion sub-module 5〇la and a dynamic generation sub-module 501b.

Jl、i其中,該格式轉換子模組501&用於將該視頻圖像轉換 =該預定格式的圖片’並將該預定格式的圖片輸出到該動 晝生成子模組501b。該動晝生成子模組5〇lb用於將該格 • 式轉換子模組5〇la輸出之預定格式的圖片轉換為該動晝。 本實施例中,通過執行下述兩個子步驟獲取該視頻圖 像,該視頻圖像為動晝的格式: 、 (a) 、該格式轉換子模組5〇la將該視頻圖像,如該攝 影鏡頭獲得之視頻圖像轉換為該預定格式之圖片,作為視 • 頻源圖像。這種預定格式圖片是JPG格式圖片,在實際應 用中,也可以是GIF、BMP等標準格式的圖片。 (b) 、該動晝生成子模組5〇lb將從該格式轉換子模組 5〇la得到之預定格式的圖片轉換為該動晝。該動晝可以是 Ϊ)Λ01-» ^t\PF|352. ck —11 -- 200838294Jl, i, wherein the format conversion sub-module 501 & is for converting the video image to the picture of the predetermined format and outputting the picture of the predetermined format to the animation generating sub-module 501b. The animation generating sub-module 5 〇 lb is configured to convert the image of the predetermined format output by the lattice conversion sub-module 5 〇 la into the dynamic 昼. In this embodiment, the video image is obtained by performing the following two sub-steps, and the video image is in a dynamic format: (a), the format conversion sub-module 5〇la the video image, such as The video image obtained by the photographic lens is converted into a picture of the predetermined format as a video source image. This predetermined format picture is a JPG format picture, and in actual applications, it can also be a picture in a standard format such as GIF or BMP. (b) The animation generating sub-module 5 〇 lb converts the image of the predetermined format obtained from the format conversion sub-module 5 〇 la into the moving picture. The dynamic can be Ϊ)Λ01-» ^t\PF|352. ck —11 -- 200838294

Swf (Shockwave format,即;Flash 文件)務式文件,也可 以是GIF格式的動晝,還可以是其他類蜇的動晝。 在本實施例中,該視頻圖像獲取模組101通過該攝影 鏡頭獲取該視頻圖像。 步驟402 :該動晝獲取模組1〇2獲取該動晝。 該動晝可以是從該動晝庫中獲取之標準的動晝。 請參照第6圖所示,也可以在系統中增加一動晝屬性 設置模組604,用於設置該動畫獲取模組102輪出之動晝 的每個像素點的透明屬性。同時,也可以設置該動畫的格 式、層次及窗口大小,使其與該視頻圖像氐配,並將設置 了透明屬性的動晝文件輸出到該顯示疊加模組l〇3a。在步 驟402之後通過該動畫屬性設置模組6〇4對標準的動書設 置透明屬性獲得具有不同透明度之該動畫。 1)該動晝由許多像素點組成,該動畫屬性設置模組604 設置動晝對應的每個像素點的透明屬性。該透明屬性為一 個區域範圍值,如0-255,或0_100%,分別表示該像素點 的透明度,最極端的表現為顯示(不透明)或不顯示(透明 ),也可以是介於顯示和不顯示之間的半透明。 請參照第7圖所示,一像素點7〇3可以設為不顯示, 即透明度最尚,一像素點702可以設為顯示,即透明度最 低。如果將該動晝之一顯示區域7〇1中一圖形7〇4的所有 像素點都没置為顯示,而其他區域的像素點都設為不顯示 ,在顯示的時候根據該像素點的透明屬性進行顯示,最级 的顯示結果除了該圖形704以外其他部分都是透明的。^ i:\fil-t i.tn()a\PP i'nt\PF13S2. doc 12〜 200838294 請參照第8圖所示,為了豐富視頻内容,在系統中增 加了一合併模組801,將該動晝獲取模組ι〇2獲取的多個 動晝按層合併成一個新動畫’輸入到該顯示疊加模組1〇3a (也可以輸入到實施例3中之文件疊加模組1〇3b)。合併 箣之原動晝的格式可以疋GIF格式、;piash格式、bmp格 式或JPG格式等,合併成的新動晝的格式可以是格式 或Flash格式等。合併成的新動晝在一顯示窗口中播放, 用戶可以看到内容豐富的動畫。在本實施例中,將每個動 晝合併到子動晝(DefmeSprite)中,並在每一圖框中將所 有的子動晝根據一定的層次關係全部顯示出來。具體合併 的步驟參見實施例3後所述,這裏不再贊述。 ^播放該動畫前需要安裝—Flash播放器组件,以支持 Flash的播放。該動晝的格式可以*Flash動晝,也可以是 GIF動晝,還可以是其他類型的動晝或圖像文件。 疋 本實施例中’系統還可以包括一選擇模組,用於通過 該使用者界面選擇個性動晝。㈣,用戶可㈣所選擇的 動晝進行參數設置,例如:動晝的播放時間及透明度等。 步驟4〇3:該顯示疊加模組1〇3&將該動晝獲取模組撤 輸出之動晝的顯示疊加在該視頻圖像獲取模組1() 視頻圖像的顯示上。 ^之 ra德在^貝把例中、摘不窗口分為兩層,下層為該視頻 圖像的顯示’上詹為該動晝的顯示,該顯示窗口還可、 據需要疊加很多層。所謂該動晝的顯示或魏像㈣ 不疋指在該顯示窗Π所顯示的内容。由於該動晝具有透明 13 1 LindiiNPF Pat\PF13.V2. doc 0T/n;Vf)5,n.i;1 200838294 度,因而該動晝具有透明度的部分 内容:達到了將該動畫及視頻心圖像的 可以同時看到軸晝及視賴像 到用戶 互的视_戶互動體驗效果。相_晝及視頻交 该視頻圖像及一個或多個動書 播放就形成了-種合成視頻效果。;窗口中連續Swf (Shockwave format, ie; Flash file) file, can also be a GIF format, but also other types of 昼. In this embodiment, the video image acquisition module 101 acquires the video image through the photographic lens. Step 402: The dynamic acquisition module 1〇2 acquires the animation. This animation can be the standard dynamics obtained from the dynamic library. Referring to FIG. 6, a dynamic attribute setting module 604 can also be added to the system for setting the transparent attribute of each pixel of the animation obtained by the animation acquiring module 102. At the same time, the format, level and window size of the animation can also be set to match the video image, and the dynamic file with the transparent attribute set is output to the display overlay module l〇3a. After the step 402, the animation attribute setting module 6〇4 sets the transparent attribute to the standard utterance to obtain the animation having different transparency. 1) The animation is composed of a plurality of pixels, and the animation property setting module 604 sets a transparent property of each pixel corresponding to the animation. The transparent attribute is a range value, such as 0-255, or 0_100%, which indicates the transparency of the pixel, and the most extreme performance is display (opaque) or no display (transparent), or between display and no Translucent between displays. Referring to Fig. 7, one pixel point 7〇3 can be set to not display, that is, the transparency is the most, and one pixel point 702 can be set to display, that is, the transparency is the lowest. If all the pixels of a graphic 7〇4 in one of the display areas 7〇1 are not set to be displayed, and the pixels of other areas are set to not be displayed, according to the transparency of the pixel when displayed. The attributes are displayed, and the most detailed display results are transparent except for the graphic 704. ^ i:\fil-t i.tn()a\PP i'nt\PF13S2. doc 12~ 200838294 Please refer to Figure 8. In order to enrich the video content, a merge module 801 is added to the system. The plurality of animations obtained by the dynamic acquisition module ι〇2 are merged into a new animation by the layers into the display overlay module 1〇3a (may also be input to the file overlay module 1〇3b in the third embodiment) ). The format of the original 合并 疋 疋 can be in GIF format, piash format, bmp format or JPG format, etc. The format of the new animation can be formatted or flash format. The merged new animation plays in a display window, and the user can see the rich animation. In this embodiment, each motion is merged into a DefmeSprite, and all the motions are displayed in a certain hierarchical relationship in each frame. The steps of the specific combination are described later in Embodiment 3, and are not mentioned here. ^ Before playing the animation, you need to install the Flash Player component to support Flash playback. The format of this animation can be either Flash or GIF, or it can be other types of animation or image files. In the embodiment, the system may further include a selection module for selecting a personality through the user interface. (4) The user can (4) select the parameters to set the parameters, such as: playing time and transparency. Step 4〇3: The display overlay module 1〇3& superimposes the dynamic display of the animation acquisition module to be superimposed on the display of the video image acquisition module 1() video image. ^ rader in the ^ shell example, the window is divided into two layers, the lower layer is the display of the video image 'Zhan is the dynamic display, the display window can also, as needed, superimposed many layers. The so-called display or Wei image (4) does not refer to the content displayed in the display window. Since the movement has a transparent 13 1 LindiiNPF Pat\PF13.V2. doc 0T/n; Vf) 5, ni; 1 200838294 degrees, thus the part of the movement has transparency: the animation and video heart image is achieved At the same time, you can see the effects of the axis and the visual image to the user's mutual interaction. Phase _ 昼 and video intersection The video image and one or more mobile books are played to form a composite video effect. ; continuous in the window

於該顯示窗口的底層播放,不同動晝頻圖像置 次在該顯示窗口關時播放。 t、(位置或層 實施例3 ^ 示疊加模組103a在該輔 中將销晝的_不豐加在該視頻圖像的顯示上,依 考有趣的動晝中的關文件實現該視頻圖像與疊二 動晝的内 在該發送 =的效果。在本實施例中,可以通過直接將該— 存 谷及視頻圖像的内容合併成一個動書,並 端顯示或發送給該接收端顯示。 請麥照第9圖所示,本實施例中包括該視頻圖像师 模組m、動晝獲取模、組102及一文件疊加模幻娜二歹 視頻圖像獲取模組101之輸出信號及動晝獲取模組1〇2 ^ 輪出信號都輸入到該文件疊加模組1〇外。 其中,該視頻圖像獲取模組1〇1用於獲取該視頻圖像 ,並將該視頻圖像輸出到該文件疊加模組1〇3b。該動晝獲 取模組102用於獲取該動晝,並將該動畫輸出到該文件疊 加模組103b。該文件疊加模組103b用於將該動晝獲取模 组102輸出之動晝與該視頻圖像獲取模組1〇1輪出之視頻 —14 — D:\ni-) LindaXPF Pal\PFi352. doc Π7/〇3/Π8/〇5:4ίϊ 1¾ 200838294 圖像合併為一個文件。 ㈣顧像獲取触1G1可以通财攝影鏡頭 援付遠視頻圖像,或者通過已叙儲在 該視頻圖像。者m贿好的錢則段獲取 視頻圖像獲取模組1〇1也可以對該視頻圖像 成該靜態圖像。該靜態圖像的圖像格式可 以疋視頻早圖框圖像、JP G格式、Β Μρ 他格式的靜態圖像。 々文件或者,、 :該視頻圖像獲取模組101也可以包括以下兩個子模組 聽烟換子模組5Gla用於將該視頻圖像,如該攝影 像轉換為該預定格式圖片,作為該視頻 :像,亚將峨格式的圖片輸出到該動晝生成子模組 搞晝生成子模組5〇lb用於將該格式轉換子 5〇la輸出之預定袼式的圖片轉換為該動晝。、、、、、 緣格式轉換子模組5〇1 成子模組5〇lb。 之输出以輪入到該動晝生 5〇ΐ3Γί=!像獲取模組101包括該格式轉換子模組 “ 人旦生成子模組的情况,含亥文养晶 全%我f生的由該視頻圖像轉換的動晝合併為-個動 旦心Ϊ巧顯示或在該發送端及接收端同時顯示。 。月〜、弟10圖所示,本實施例所述的系統執行以下 [>: .〇!-> l.mda\P.r Pat\PFi3S2.doc 15 200838294 步驟: 步驟1001 :該視頻圖像獲取模組l〇i獲取該視頻圖像 〇 在本實施例中,該視頻圖像的格式為動晝的格式,該 動晝格式的視頻圖像可以通過以下兩個子步驟產生: 0)、该格式轉換子模組501a將該視頻圖像獲取模組 1〇1獲取的内容,如該攝影鏡頭獲得的視頻圖像轉換為預 定格式圖片,作為該視頻源圖像。這種預定格式圖片是邛〇 格式圖片,在實際應用中,也可以是GIF、BMp等標準格 式的圖片。 (b)該動畫生成子模組501b將從該格式轉換子模組 £ 5〇1&得到之預定格式的圖片轉換為該動晝。該動晝可以是Played on the bottom layer of the display window, and the different dynamic frequency images are played back when the display window is closed. t, (Position or layer embodiment 3) shows that the overlay module 103a adds the pin 昼 of the pin to the display of the video image, and implements the video image according to the closed file in the interesting animation. In the present embodiment, the content of the image and the video image can be directly merged into one moving book, and displayed or sent to the receiving end. In the embodiment shown in FIG. 9, the output image of the video imager module m, the dynamic acquisition mode, the group 102 and the file superimposition mode phantom video acquisition module 101 is included in this embodiment. And the dynamic acquisition module 1〇2 ^ is outputted to the file overlay module 1 . The video image acquisition module 1〇1 is used to acquire the video image, and the video image is acquired. The image is output to the file overlay module 1〇3b. The dynamic capture module 102 is configured to acquire the animation and output the animation to the file overlay module 103b. The file overlay module 103b is used to move the image.昼 Obtaining the output of the module 102 and the video of the video image acquisition module 1〇1— 14 — D:\ni-) LindaXPF Pal\PFi352. doc Π7/〇3/Π8/〇5:4ίϊ 13⁄4 200838294 The images are combined into one file. (D) Gu Xiang get 1G1 can pass the photo lens to support the far video image, or through the video image already stored in the video. The video image acquisition module 101 can also acquire the still image for the video image. The image format of the still image can be a video early frame image, a JP G format, or a static image in the format of Β Μ ρ. For example, the video image acquisition module 101 may further include the following two sub-module listener sub-modules 5G1 for converting the video image, such as the photographic image, into the predetermined format image, as The video: the image of the Asian-style format is output to the dynamic generation sub-module, and the generated sub-module 5〇 lb is used to convert the predetermined-type image of the format conversion sub-output 5〇la into the motion. day. , , , , , and edge format conversion sub-modules 5〇1 into sub-modules 5〇lb. The output is rounded to the mobile phone 5〇ΐ3Γί=! The acquisition module 101 includes the format conversion sub-module "the case of the human-generated sub-module, including the Haiwen Yangjing all% of my The video image conversion is merged into a dynamic display or displayed simultaneously on the transmitting end and the receiving end. As shown in the figure of the month ~, the 10th embodiment, the system described in this embodiment performs the following [> : .〇!-> l.mda\Pr Pat\PFi3S2.doc 15 200838294 Step: Step 1001: The video image acquisition module l〇i acquires the video image. In this embodiment, the video image The format is a dynamic format, and the video image of the dynamic format can be generated by the following two sub-steps: 0), the format conversion sub-module 501a acquires the content acquired by the video image acquisition module 1〇1, The video image obtained by the photographic lens is converted into a predetermined format picture as the video source image. The predetermined format picture is a 邛〇 format picture, and in actual applications, it may also be a picture in a standard format such as GIF or BMp. (b) The animation generation sub-module 501b will convert the sub-module from the format to £5〇1&am p; the image obtained in the predetermined format is converted into the animation. The animation may be

Swf (Shockwave format,即Flash文件)格式文件,也可 以是GIF格式的動晝,還可以是其他類型的動晝。 步驟1002:該動晝獲取模組1〇2從該動畫庫中獲取該 動晝。 本步驟中和步驟402相同,不再贅述。 與實施例2類似,也可以在系統中增加一動畫屬性設 置杈組604,用於設置該動畫獲取模組1〇2輪出的動畫的 每個像素點的透明屬性,並將設置了透明屬性的該動畫文 件輸出到该文件疊加模組1〇3b。在步驟1〇〇2之後透過該 動畫屬性设置模組604對標準的動晝設置透明屬性獲得具 有不同透明度之該動晝。具體描述和實施例2相同,不再 贅述。 D:\0l-i LindnNPF pHt\PFI352.doc 07/03/08/85:^ 16 — 200838294 與實施例2類似,本實施例也可以在糸統中增加該合 併模組801。 步驟1003 :該文件疊加模組i〇3b將步驟1〇〇1中該動 晝生成子模組501 b所獲得之動晝及步驟1002中該動晝獲 取模組102獲取之動晝分層合併為一個動晝文件,然後進 行儲存。 本實施例中,將步驟1001中獲取之由該視頻圖像轉 換的動晝作為底層,步驟1002中獲取之該動晝作為上層, 將該上層及底層之動晝分層合併為一個動晝。在實際操作 中可以疊加合併多層動晝。在實際應用中,也可以將步驟 1001獲取之由$亥視頻圖像轉換的動晝作為上層,步驟1 〇〇2 S5)獲取之動晝作爲該底層進行合併。 步驟1004 :該顯示窗口根據每一層的疊加順序和透明 屬性顯示步驟1003中所獲得之合併的動晝,上_層文件的 顯示覆蓋下層文件的顯示,上一層文件透明之像素點不顯 示。 貫施例2中之頒示豐加模組1〇如和實施例3中之文件 疊加模組103b可以統稱為疊加模組1〇3。 請參照第11圖所示,以將多個Flash文件合併成一個 動晝為例,説明貫現將多個動晝合併成一個新動晝的一種 方法,具體方法如下: 1、首先爲N個Flash文件創建—個Swf原型The Swf (Shockwave format) format file can also be a GIF format, or it can be other types of animations. Step 1002: The dynamic acquisition module 1〇2 obtains the animation from the animation library. This step is the same as step 402 and will not be described again. Similar to the embodiment 2, an animation attribute setting group 604 may be added to the system for setting the transparent attribute of each pixel of the animation of the animation obtaining module 1〇2, and setting the transparent attribute. The animation file is output to the file overlay module 1〇3b. After the step 1〇〇2, the animation attribute setting module 604 sets the transparent attribute to the standard animation to obtain the movement with different transparency. The detailed description is the same as that of Embodiment 2 and will not be described again. D:\0l-i LindnNPF pHt\PFI352.doc 07/03/08/85:^ 16 — 200838294 Similar to the embodiment 2, the present embodiment can also add the merge module 801 to the system. Step 1003: The file overlay module i〇3b combines the dynamics obtained by the dynamic generation sub-module 501b in step 1-1 and the dynamic acquisition acquired by the dynamic acquisition module 102 in step 1002. For a moving file, then save it. In this embodiment, the dynamic image converted from the video image obtained in step 1001 is used as the bottom layer, and the dynamic layer acquired in step 1002 is used as the upper layer, and the upper layer and the bottom layer are layered and combined into one dynamic layer. In practice, you can superimpose and merge multiple layers. In an actual application, the dynamic image converted from the $hai video image obtained in step 1001 may also be used as the upper layer, and the dynamics acquired in step 1 〇〇2 S5) are merged as the bottom layer. Step 1004: The display window displays the merged motion obtained in step 1003 according to the superimposed order of each layer and the transparent attribute. The display of the upper layer file overwrites the display of the lower layer file, and the pixel of the upper layer file is not displayed. The augmentation module 1 of the embodiment 2 and the file overlay module 103b of the embodiment 3 can be collectively referred to as a superposition module 1〇3. Please refer to Figure 11 to combine multiple Flash files into one dynamic example to illustrate a method of combining multiple dynamics into one new dynamic. The specific methods are as follows: 1. First, N Flash file creation - a Swf prototype

PrototypeSwf 〇 ⑻、在PrototypeSwf中,順序為每個需要合併的Flash [i:\i\i-\ Unrta\PF Pai\PFi352.doc —17——PrototypeSwf 〇 (8), in PrototypeSwf, the order is Flash for each [i:\i\i-\ Unrta\PF Pai\PFi352.doc — 17

ΠΤ/η3/08/ί·5:·1ί» flM 200838294 , 文件創建兩個標簽塊,分別爲DefineSprite標簽塊(Tid = • 39)和 Place〇bject2 標簽塊(Tid = 26)。每個 DefineSprite 標簽塊的對象標識(Cid)為合併文件的順序號,例如該 Flash文件1的Cid爲1,該Flash文件N的Cid爲N ;初 始狀態下,每個DefineSprite標簽塊包含該動晝的圖框數 (FrameCount)爲0。每個Place〇bject2標簽塊的二元組 (Lid ’ Cid)設置爲(i,i),i表示第i個Fiash文件,說 φ 明在第i層上顯示對象標識爲i的對象。 (b)、在PrototypeSwf的尾部加上兩個標簽塊,分別爲ΠΤ/η3/08/ί·5:·1ί» flM 200838294 , The file creates two tag blocks, namely the DefineSprite tag block (Tid = • 39) and the Place〇bject2 tag block (Tid = 26). The object identifier (Cid) of each DefineSprite tag block is the sequence number of the merged file. For example, the Cid of the Flash file 1 is 1, and the Cid of the Flash file N is N; in the initial state, each DefineSprite tag block contains the animation. The number of frames (FrameCount) is 0. The binary group (Lid ' Cid) of each Place 〇 bject 2 tag block is set to (i, i), i represents the i-th Fiash file, and φ is displayed on the ith layer to display an object whose object identifier is i. (b), add two label blocks at the end of PrototypeSwf, respectively

ShowFrame 標簽塊(Tid=l)和 End 標簽塊(Tid = 〇)。 _ (c)、當該Flash播放器解析ShowFrame標簽塊時,顯 示列表中將有N個二元組,每個二元組表示在第i層上顯 不對象標識爲i的對象。這樣,就實現了 N個Flash文件 的同時顯示。並且,N個Flash文件的前後覆蓋關係直接 依賴於輸入N個Flash文件的先後順序,即該Flash文件2 • 的内容在最底層,而Flash文件N的内容在最高層。 2、設計完Swf原型之後,順序將每個Flash文件合併 到對應的子動晝(DefineSprite)中。 以下以第i個Flash文件為例,描述將第i個Flash文 件合併到第i個子動晝的具體方法。其分為兩步驟: • ⑻、更新該Flash文件中所有對象標識Cid值: 在一個Flash文件中,所有對象的ad值必須全局唯 一,因此必齡每個需要合併的Flash文件進行㈤值的 •更新。在實現時,透過全局的Cld分配器,在創建swf原 T):\0l-l l.indr,\PF Pat\PFi352. doc 们/O.VOS艰:们Ή 18 200838294 型時’從1開始順序分配N個Cid;當合併第i個Flash文 件時’搜尋該Flash文件中每個標簽塊,根據Cid分配器 ’重新分配有衝突的對象標識。並且,修改該標簽塊中所 有與之對應的Cid值,例如修改PlaceObject2和 RemoveObject2標簽塊中涉及的cid值; (b)、合併:ShowFrame tag block (Tid=l) and End tag block (Tid = 〇). _ (c) When the Flash player parses the ShowFrame tag block, there will be N di-groups in the display list, each of which represents an object whose object identifier is i on the i-th layer. In this way, simultaneous display of N Flash files is achieved. Moreover, the front and back coverage relationship of the N Flash files directly depends on the order of inputting N Flash files, that is, the content of the Flash file 2 • is at the lowest level, and the content of the Flash file N is at the highest level. 2. After designing the Swf prototype, each Flash file is sequentially merged into the corresponding DefineSprite. The following takes the i-th flash file as an example to describe the specific method of merging the i-th Flash file into the i-th sub-movement. It is divided into two steps: • (8), update the Cid value of all object identifiers in the Flash file: In a Flash file, the ad values of all objects must be globally unique, so each Flash file that needs to be merged must be (f) valued. Update. In the implementation, through the global Cld allocator, create the original swf T): \0l-l l.indr, \PF Pat\PFi352. doc / O.VOS difficult: Ή 18 200838294 type 'from 1 N Cids are sequentially allocated; when merging the i-th Flash file, 'search for each tag block in the flash file, and re-allocate the conflicting object identifier according to the Cid allocator'. And, modifying all the Cid values corresponding to the label block, for example, modifying the cid values involved in the PlaceObject2 and RemoveObject2 tag blocks; (b), merging:

首先’區分需要合併的Flash文件中之定義標簽塊和 控制標簽塊。其次,將所有的定義標簽塊放置到First, 'differentiate the definition tag block and control tag block in the Flash file that needs to be merged. Second, put all the definition tag blocks into

Prototypeswf中對應的DefineSprite標簽塊之前(在該Flash 播放器顯示一圖框時,顯示列表中所涉及到的對象都必須 在ShowFrame標簽塊之前被定義,因此必須將該Flash文 ^件中的所有定義標簽塊放置在對應DefineSprite標簽塊之 前)。將所有的控制標簽塊放置到PrototypeSwf中對應的Before the corresponding DefineSprite tag block in Prototypeswf (when the Flash player displays a frame, the objects involved in the display list must be defined before the ShowFrame tag block, so all definitions in the Flash file must be defined. The label block is placed before the corresponding DefineSprite label block). Place all control tag blocks in the corresponding PrototypeSwf

DefineSprite標簽塊之中,即放置到子動晝中。並且,統計 該Flash文件中ShowFrame標簽塊的個數,用於修改Among the DefineSprite tag blocks, they are placed in the sub-movements. And, counting the number of ShowFrame tag blocks in the Flash file, for modifying

PrototypeSwf 中對應的 DefineSprite 標簽塊中的 FramCount 值。因為控制標簽塊決定了如何播放這些已經被定義過的 對象,所以將該Flash文件中的控制標簽塊作爲 PrototypeSwf中對應DefineSprite標簽塊的子標簽塊。這樣 就實現了將一個Flash文件合併到一個子動晝中。 當然,實現多個動晝合併為一個動晝的方法並不限於 上述方法,例如可以將合併後的多個動晝根據顯示效果的 要求壓縮到同一層上,使多個文件成為一個整體文件。動 晝的合併也可通過本領域技術人員熟知的其他方法。 200838294 以只在該接收 不。如果只需 上述的各個實施例令,最级轟 在該發送二端: 要在σ亥接收端顯示,則在 一 :畫r:該發送端將_ 〆勒旦)’亚進行設置、遇The FramCount value in the corresponding DefineSprite tag block in PrototypeSwf. Since the control tag block determines how to play these already defined objects, the control tag block in the Flash file is used as the sub-tag block of the corresponding DefineSprite tag block in PrototypeSwf. This achieves the incorporation of a Flash file into a single child. Of course, the method for realizing the combination of multiple dynamics into one dynamic is not limited to the above method. For example, the combined multiple motions may be compressed to the same layer according to the requirements of the display effect, so that multiple files become one overall file. The combination of the enthalpy can also be by other methods well known to those skilled in the art. 200838294 to receive only in this. If only the above various embodiments are required, the highest level is at the transmitting end: to be displayed at the σH receiving end, then in a: draw r: the transmitting end will set _ 〆 旦 ) ’ ’ 亚

。如果需要同時在該發送端及接㈣顯示,則^、寺㈣ 執行上述相同的步驟, 、、、口乂又送端也 汾能。 只現相同的文件獲取及疊加顯示 動查晝:以是用戶通過該使用者界面選擇的個性 Γ:查=以對所選擇的動晝進行參數設置,例 .如動晝的播放時間,透明度等。 置灼 後順Γ上述實施例中各個執行各個步驟的先 後順序/又有祕的要求,如可以先獲取該動晝, 視頻圖像,或者先將該動晝與該視頻圖像疊加,再進行動 畫屬性的設置。 ':本υ已彻上述較佳實施例揭示,然其並非用 以,定本發明,任何_此賴者在稀離本發明之精神 #範圍之θ相對上述實施例進行各種更動與修改仍屬本 毛月所保.隻之技術範_,因此本發明之保護範圍當視後附 之申請專利範圍所界定者為準。 L(ndii\Pf Pat\PFl352.doc 07/03/0fi/05:*1ii η —20 — 200838294 【圖式簡單說明】 第1圖:本發明實施例1提供的生成互動視頻圖像的 系統的結構不意圖; 第2圖:本發明實施例1提供的生成互動視頻圖像的 方法流程圖; 第3圖··本發明實施例2提供的生成互動視頻圖像的 系統的結構示意圖; 第4圖:本發明實施例2提供的生成互動視頻圖像的 方法流程圖; 第5圖:本發明實施例2提供的生成互動視頻圖像的 系統的另一結構示意圖;. If it is necessary to display at the same time on the transmitting end and the connection (4), then ^, Temple (4) performs the same steps as above, and the port and the sending end are also enabled. Only the same file acquisition and overlay display check: the user selects the personality through the user interface: check = to set the parameters of the selected animation, such as the playing time, transparency, etc. . After the smoldering, the sequence of each step in the above embodiment is executed/there is a secret requirement, for example, the animation, the video image may be acquired first, or the animation may be superimposed on the video image before proceeding. The settings of the animation properties. ': The present invention has been disclosed in the above preferred embodiments, but it is not intended to be used in the present invention. Any of the changes and modifications of the above-described embodiments in the spirit of the scope of the present invention are still in the present invention. The scope of protection of the invention is defined by the scope of the appended patent application. L(ndii\Pf Pat\PFl352.doc 07/03/0fi/05:*1ii η-20 - 200838294 [Simplified Schematic] FIG. 1 : A system for generating an interactive video image provided by Embodiment 1 of the present invention Structure is not intended; FIG. 2 is a flowchart of a method for generating an interactive video image provided by Embodiment 1 of the present invention; FIG. 3 is a schematic structural diagram of a system for generating an interactive video image according to Embodiment 2 of the present invention; FIG. 5 is a flowchart of a method for generating an interactive video image according to Embodiment 2 of the present invention; FIG. 5 is another schematic structural diagram of a system for generating an interactive video image according to Embodiment 2 of the present invention;

第6圖:本發明實施例2提供的生成互動視 糸統的另一結構示意圖; λ 。像的 第7圖:本發明具有透明部分的動畫的顯示 ; 〜、的示意圖Figure 6 is a schematic diagram showing another structure for generating an interactive video system according to Embodiment 2 of the present invention; λ. Figure 7: The display of the animation with the transparent portion of the present invention;

第8圖:本發明實施例2提供的生成互 糸統的另一結構示意圖; 第9圖:本發明實施例3提供的生成互 系統結構示意圖; 動視頻圖 動視頻圖FIG. 8 is a schematic diagram showing another structure of the system for generating the mutual system according to the second embodiment of the present invention; FIG. 9 is a schematic diagram showing the structure of the system for generating the inter-system provided by the embodiment 3 of the present invention;

第10圖:本發明實施例3提供的生成互 的方法流程圖; 動视頰圖 像 第11 示意圖。 圖·本發明將多個動畫合併到一個動查Fig. 10 is a flow chart showing the method for generating mutuals according to the third embodiment of the present invention; Figure · The present invention combines multiple animations into one motion check

ί»Λ〇ϊ-1 LindaNPF Pat\Prl352.Hoc —21 — η^β,ι 200838294 【主要元件符號說明】 102動晝獲取模組 l〇3a顯示疊加模組 101視頻圖像獲取模組 103受加模組 l〇3b文件疊加模組 2〇1視頻圖像獲取模组益 衝“ 獲取視頻圖像 2〇2動晝獲取模組獲取動晝Λ〇ϊ»Λ〇ϊ-1 LindaNPF Pat\Prl352.Hoc —21 — η^β, ι 200838294 [Main component symbol description] 102 dynamic acquisition module l〇3a display overlay module 101 video image acquisition module 103 Add module l〇3b file overlay module 2〇1 video image acquisition module Yichong “Get video image 2〇2moving acquisition module acquisition

203 4:加模組將動晝獲取模組獲取的動晝疊加在視頻圖 像獲取模組獲取的視_像丨 ' 401現頻圖像獲取模組獲取視頻圖像 4〇2動晝獲取模組獲取動書 403 -丁— ® ’、不$加极組將動晝獲取模組獲取的動晝顯示疊加 在視頻圖像獲取模組獲取的視頻圖像的顯示上 501a格式轉換子模組 501b動晝生成子模組 動晝屬性設置模組 701顯示區域 702像素點 704圖形 703像素點 801合併模組 U:\0M i,!r.rla\PF Pat\PF*352. doc 22203 4: Adding a module to superimpose the acquired image acquired by the video acquisition module in the video image acquisition module to obtain the video image acquisition module to obtain the video image 4〇2 dynamic acquisition mode The group obtains the moving book 403-Ding-®, and does not add the dynamic display of the acquisition module to the display of the video image acquired by the video image acquisition module. The 501a format conversion sub-module 501b Dynamic generation sub-module dynamic attribute setting module 701 display area 702 pixel point 704 graphic 703 pixel point 801 merge module U: \0M i, !r.rla\PF Pat\PF*352. doc 22

Claims (1)

200838294 、申請專利範圍: 1 種生成互動視頻圖像的系統,其包含·· 二:頻圖像獲取模組,其用於獲取-視頻圖像; 一動畫獲取模組,其用於獲取一動晝;及 二二=,該視頻圖像獲取模組將該視_像輪 槿且該動晝獲取模組將該動晝輪出到該疊加 ㈣申!·組係將該動晝疊加在該視_像上。 ,月第1項所述的生成互動視頻圖像的系統 ,/、中該視頻圖像獲取模組具體包含: —格式轉換子模組,其麟將魏頻 _ 格式之圖片,·及 寸換為預疋 動晝生成子模組,該格式轉換子模組將該預定格式之 圖片輪出到該動晝生成子模組,且該動晝生成i = 該格式轉換子模組輸出之預定格式的圖片轉換為L動 晝。 、 >依申請專利範圍第丨項所述的生成互動視賴像的系统 ,其中該動畫獲取模組中之動晝是從—動晝庫中獲取的 〇 4、 依申請專利範圍第i項所述的生成互動麵圖像的系統 ,其中另包含一動畫屬性設置模組,該動晝屬性設置模 組用於設置該動晝獲取模組輸出之動晝的每個像素點 的透明屬性,並將設置了透明屬性的動晝文件輸出到該 疊加模組。 5、 依申請專利範圍第1、2、3或4項所述的生成互動視頻 Ι»:Ν〇Ι-Ι Ιιη(ίη\ΡΡ Ρηι\ΡΡϊ352.doc —23 — 200838294 圖像的系統,其中該疊加模組爲-顯示疊加模址,其用 於將該動晝獲取模組輸出之動晝的顯示疊加在該視頻 圖像獲取模組輸出之視頻圖像的顯示上。 SSi200838294, the scope of patent application: 1 system for generating interactive video images, comprising: two: frequency image acquisition module for acquiring - video images; an animation acquisition module for obtaining a dynamic And the second and second=, the video image acquisition module superimposes the image on the overlay by the video image capture module and the dynamic acquisition module to the overlay (4) _ like on. The system for generating an interactive video image according to item 1 of the month, wherein the video image acquisition module specifically includes: - a format conversion sub-module, wherein the lining will be a picture of the Wei _ format, and Generating a sub-module for pre-motion, the format conversion sub-module rotates the image of the predetermined format to the dynamic generation sub-module, and the dynamic generation i = the predetermined format of the format conversion sub-module output The picture is converted to L. > The system for generating an interactive visual image according to the scope of the patent application scope, wherein the animation acquisition module is obtained from the 昼4, according to the i-th item of the patent application scope The system for generating an interactive surface image further includes an animation attribute setting module, and the dynamic attribute setting module is configured to set a transparent attribute of each pixel of the dynamic output of the dynamic acquisition module. The dynamic file with the transparent attribute set is output to the overlay module. 5. A system for generating an interactive video Ι»:Ν〇Ι-Ι Ιιη(ίη\ΡΡ Ρηι\ΡΡϊ352.doc —23 — 200838294 image according to the scope of claims 1, 2, 3 or 4 of the patent application, wherein The overlay module is a display overlay template, which is used to superimpose the dynamic display of the output of the dynamic acquisition module on the display of the video image output by the video image acquisition module. 、依申請專利範圍第1、2、3或4項所述的生成互動視頻 圖像的系統,其中該疊加模組爲一文件疊加模組,其用、 於將該動晝獲取模組輸出之動晝與該視頻圖像獲取模 組輪出之視頻圖像合併為一個文件,然後進行儲存 、依申請專利範圍第i、2、3或4項所述的生成互動^見頻 圖像的系統’其中另包含-合併模組,翻於將該動晝 獲取模組輸出之多個動畫合併為一個動晝,並將該合二 後之動晝輸出到該疊加模組。 、依申請專利範圍第7項所述的生成互動視頻圖像的系統 ’其中該合併模組包含: 一顯示層分配子模組,其用於為各個需要合 查 分配獨立的顯示層;及 ν動旦 一 π各刀配子模組,其用於將各該動 到各自所分配得到的層中。 依申請專利範圍第i、2、3或4項所述 相 圖像的系統,其中另句含〆選擇模,且 > 歧動視頻 /、〒另包3 、伴犋、、且,該選擇模组用於 用戶透過一使用者界面選擇動晝。 、、; 10、一種生成互動視頻圖像的方法,其包含步驟: 獲取一視頻圖像的步驟; h _ 獲取一動晝的步驟;及 將该動晝疊加在該視頻圖像上的步驟。 1>:\01-1 LimlaXPF Pal\PF!35i doc 〇7/fi.i/nH/r.5:4S 1¾ —24 200838294 11依申δ月專利範園第10項所过 法,其中獲取該視頻圖像二的生成互動視頻圖像的方 將該视_像魅為—衫=具體包含: 12 ::預定格式之圖片轉換為:二圖片;及 、依申請專利範圚笛1Ωτδ々動畫。 13 法,其中該動蚩是彳〃 &所述的生成互動視頻圖像的方 、依申請專利:圍To:動畫庫中獲取的。 法’其中錢躲該㈣H的生成互動視_像的方 畫中每個像素點之透明屬後,係包含設置該動 14、 依申轉利範圍第1G、11、γ〜 視頻圖像的方法,其中將該述的生成互動 一步㈣加在魏_像上的 _ 顯示上。3將5亥動晝之顯示疊加在該視頻圖像之 15、 依申請專利範圍第10、1卜1:> 視頻圖像的方132述的生成互動 步驟具體包含將該動書加在5亥視頻圖像上的 ,然後進行儲存。 現_像合㈣—個文件 16依申凊專利範圍第、11 視頻圖像的方半,豆由私及13項所述的生成互動 。 、/ 一 動晝是由多個動晝合併而成的 ^申請專利範圍第16項所述的生成互動視頻圖像的方 法,其中該合併具體係包括: 為各個需要合併之動晝分配獨立的顯示層;及 將各該動晝之顯示内容放置到各自所分配得到的層中。 ΟΤ/〇.ν〇8/Γό:.ϋ) \*Λ 25 17 200838294 • 18、依申請專利範圍第10、11、12及13項所述的生成互動 視頻圖像的方法,其中該動晝是用戶透過一使用者界面 選擇的。The system for generating an interactive video image according to the claims 1, 2, 3 or 4 of the patent application, wherein the overlay module is a file overlay module, which is used for outputting the dynamic acquisition module. The system for combining the video images taken by the video image acquisition module into one file, and then storing and generating the interactive video image according to the scope of the patent application, i, 2, 3 or 4 'The other includes a merge module, which merges the plurality of animations outputted by the animation acquisition module into one animation, and outputs the combined animation to the overlay module. The system for generating an interactive video image according to claim 7 of the patent application scope, wherein the merging module comprises: a display layer allocation sub-module for allocating independent display layers for each need; and ν A dandelion-π knife-matching sub-module is used to move each of the layers into their respective assigned layers. A system for phase images according to the scope of claims i, 2, 3 or 4 of the patent application, wherein the other sentence contains a 〆 selection mode, and > 歧动视频/, 〒 包 3, 犋, and, the selection The module is used for the user to select an action through a user interface. 10. A method for generating an interactive video image, comprising the steps of: acquiring a video image; h _ acquiring a moving step; and adding the dynamic image to the video image. 1>:\01-1 LimlaXPF Pal\PF!35i doc 〇7/fi.i/nH/r.5:4S 13⁄4 —24 200838294 11According to the law of the 10th item of the franchise patent garden, which is obtained The image of the video image 2 is generated by the party of the interactive video image. The image includes: 12: The image of the predetermined format is converted into: two pictures; and, according to the patent, Fan Yidi 1Ωτδ々 animation. The 13 method, wherein the animation is the method for generating an interactive video image as described in 彳〃 &, according to the patent application: obtained in the To: animation library. The method of 'the money' hides the (four) H's generation of the interactive image _ image of the transparent genus of each pixel, including the method of setting the movement 14, according to the 1G, 11, γ~ video image , wherein the step of generating the interaction (4) is added to the _ display on the Wei_image. 3 superimposing the display of the 5 昼 昼 在 in the video image 15 , according to the patent application scope 10, 1 卜 1: > video image of the party 132 described in the generation of interactive steps specifically including adding the verb to 5 On the video image, then save it. Now _ _ _ (four) - a file 16 in accordance with the application of the scope of the patent, the 11th half of the video image, the bean generated by the private and 13 items generated interaction. And / / 一 昼 is a method for generating an interactive video image according to item 16 of the patent application scope, wherein the merging includes: assigning an independent display for each genus that needs to be merged Layers; and placing the display contents of each of the animations into respective assigned layers. ΟΤ/〇.ν〇8/Γό:.ϋ) \*Λ 25 17 200838294 • 18. The method for generating interactive video images as described in claims 10, 11, 12 and 13 of the patent application, wherein It is selected by the user through a user interface. LindaXPF PiitNPFl^ doc —26 —LindaXPF PiitNPFl^ doc —26 —
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