WO2016155505A1 - 3d animation editing method based on mobile terminal - Google Patents
3d animation editing method based on mobile terminal Download PDFInfo
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- WO2016155505A1 WO2016155505A1 PCT/CN2016/076587 CN2016076587W WO2016155505A1 WO 2016155505 A1 WO2016155505 A1 WO 2016155505A1 CN 2016076587 W CN2016076587 W CN 2016076587W WO 2016155505 A1 WO2016155505 A1 WO 2016155505A1
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/20—Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
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- the invention relates to a method for editing 3D animation, in particular to a 3D animation editing method based on a mobile terminal, which can make a 3D animation into a video format for sharing to other application platforms.
- the object of the present invention is to overcome the deficiencies of the prior art and provide a 3D animation editing method based on a mobile terminal, which can conveniently perform 3D animation editing on a mobile terminal, add elements that it wants to add in the animation, and convert In the video format, it can be played on various communication platforms.
- the technical solution adopted by the present invention to solve the technical problem thereof is: a 3D animation editing method based on a mobile terminal, comprising the following steps:
- Processing the input 3D animation editing information including text addition information and/or image editing information and/or voice processing information;
- the corresponding video is generated by image encoding and audio encoding.
- the method further includes the following steps:
- the 3D animated video editing information including text adding information and/or voice processing information;
- the corresponding video is generated by image encoding and audio encoding.
- the selected 3D animation material includes: capturing 3D animation material from a storage area of the mobile terminal or acquiring 3D animation material through a remote network or directly pushing the system to obtain 3D animation material.
- the running 3D animation recording program screens each frame of the 3D animation to form a frame image, and encodes and generates a video according to the order in which each frame image is captured.
- the text addition information includes the content added by the text, the time when the text appears, and the manner in which the text appears.
- the rendering fusion processing of the audio data includes processing of background music and/or processing of recorded information.
- the rendering and fusing processing on the audio data includes the following steps:
- the rendering and fusing processing on the audio data includes processing the recorded information, and the processing of the recorded information includes the following steps:
- the animation having the corresponding lip shape in the 3D animation material is retrieved according to the comparison result, and is applied to the character model of the 3D animation material in the rendering fusion processing on the image data.
- the rendering and blending processing of the image data according to the 3D animation editing information includes adding text to the input text adding information and/or performing animation effect addition and/or image filter processing and/or 3D according to the editing elements generated by the image editing information. Character replacement.
- the processing of adding text to the input text adding information includes the following steps:
- the fusion processing is rendered in the corresponding image data according to the selected text display mode.
- the image filter processing includes the following steps:
- the 3D character replacement includes the following steps:
- the rendering and processing of the image data according to the 3D animation editing information and the processing of the audio data further include a process of automatically parsing the input text content and the recorded audio content and matching the corresponding image position.
- Embodiment 1 is a flow chart of Embodiment 1 of the present invention.
- Embodiment 2 is a flow chart of Embodiment 2 of the present invention.
- a mobile terminal-based 3D animation editing method of the present invention includes:
- the selected 3D animation material includes: capturing 3D animation material from a storage area of the mobile terminal or acquiring 3D animation material through a remote network or directly pushing the system to obtain a 3D animation material;
- the user can select a 3D animation material or several 3D animation materials, and the number of selected 3D animation materials is not limited; when the selected 3D animation material quantity is greater than 1, The user can decide the sorting of the 3D animation material by himself, or sort the animation according to the order in which the user selects the 3D animation material;
- the selected 3D animation material can be previewed in the preview window
- the content of the animation options provided in the storage area of the mobile terminal is a 3D animation, most of which is an animation containing a 3D dynamic portrait, which may be a character image created by the user using his own image, or may be a user. Characters created using other images;
- the input 3D animation editing information is processed, and the 3D animation editing information includes text adding information and/or image editing information and/or voice processing information; as shown in block 102 in FIG. 1; in this step, it may be Text input information input, image editing information input, and voice processing information input; also one of them, or a combination of two; for example, text addition information and image editing information, image editing information, and voice processing information, etc. ;
- the text addition information input includes the content added by the text, the time when the text appears, and the manner in which the text appears;
- the editing information input includes the content of the editing element, the time when the editing element appears, and the manner in which the editing element appears, and the editing element may be an animation effect addition. It can also be a picture filter, or it can be a 3D character replacement, etc.
- the user Before the 3D animation recording, the user can trigger the text input command to input the text, and the input text can be displayed in the animation, and the display effect, display time and display mode of the text can be freely selected by the user;
- Run 3D animation recording program to get current 3D rendered image data, currently playing audio data and current recording Tone data; as shown in block 103 of Figure 1;
- the user triggers a voice input command to perform voice input or simultaneously plays audio during the process of recording a 3D animation, that is, in the recording process of the 3D animation, there is a sound other than the sound of the 3D animation itself.
- the 3D animation contains 3D dynamic portraits.
- the 3D portrait's mouth shape can be changed according to the user's input voice condition.
- the 3D animation after recording becomes a 3D portrait mouth type user input.
- the video of the audio change for example, a volume value is preset, and when the sound input by the user is larger than this value, the mouth shape of the 3D portrait changes greatly, and if the sound input by the user is smaller than this value, the mouth of the 3D portrait The type of change is small, and these changes will be reflected in the video after the recording is completed;
- the user can also select audio effects (such as male, female, old, young, cartoon, etc.), whether to turn on the sound of the 3D animation, whether to add a filter effect, and which one to add. Filter effects, adding background music, etc.
- audio effects such as male, female, old, young, cartoon, etc.
- the process includes:
- the fusion of text and video the way the text is displayed (including the display effect, display time, etc.) can be selected by the user at the time of the above editing, or by automatically parsing the content of the text during the rendering integration process in this step.
- Video integration during recording in the process of automatic parsing, the system analyzes the text content, and automatically matches the text and animation by comparing and analyzing the content of each frame of the video;
- the fusion of sound and animation (1) The time when the sound appears: During the process of rendering the animation, the time of the sound may appear according to the time previously input by the user, or may be automatically performed according to the content of the audio and the video recorded in the editing. Matching, the time when the audio appears is better integrated with the dynamic content in the video, and the better-performing video is generated; (2) the way the sound appears: in the process of fusion processing, the filter pair can also be used according to the user's choice.
- the sound input by the user performs various kinds of sound processing;
- the corresponding video is generated by image encoding and audio encoding; as shown in block 105 of FIG.
- the text addition information includes the content added by the text, the time when the text appears, and the manner in which the text appears.
- the rendering fusion processing of the audio data includes processing of background music and/or processing of recorded information.
- the rendering and fusing processing on the audio data includes the following steps:
- the rendering and fusing processing on the audio data includes processing the recorded information, and the processing of the recorded information includes the following steps:
- the animation having the corresponding lip shape in the 3D animation material is retrieved according to the comparison result, and is applied to the character model of the 3D animation material in the rendering fusion processing on the image data.
- the rendering and blending processing of the image data according to the 3D animation editing information includes adding text to the input text adding information and/or performing animation effect addition and/or image filter processing and/or 3D according to the editing elements generated by the image editing information. Character replacement.
- the processing of adding text to the input text adding information includes the following steps:
- the fusion processing is rendered in the corresponding image data according to the selected text display mode.
- the image filter processing includes the following steps:
- the 3D character replacement includes the following steps:
- the 3D animation editing method based on the mobile terminal of the present invention is to edit the 3D animation in the process of converting the 3D animation format into a video, that is, the calculation unit of the mobile terminal performs the 3D animation recording, and the conversion manner thereof
- Each frame of the 3D animation is screened to form a frame image, and encoded in the order in which each frame is captured to generate a video.
- a 3D animation editing method based on a mobile terminal of the present invention includes the following steps:
- the input 3D animation editing information is processed, and the 3D animation editing information includes text adding information and/or image editing information and/or voice processing information; in this embodiment, there is no editing information input in the step;
- Running the 3D animation recording program to obtain the current 3D rendered image data, the currently played audio data, and the current recorded data; since there is no voice processing information input in the previous step, there is no current recorded data in this step;
- the image data is subjected to rendering fusion processing and audio data processing according to the 3D animation editing information, and the processed result respectively generates image encoding and audio encoding; since there is no editing information input in the previous step, the step is only for the original 3D animation.
- the material is transformed into a video;
- the 3D animated video editing information including text adding information and/or voice processing information; as shown in block 201 of FIG. 2;
- Running a 3D animation video recording program acquiring current 3D video image data, currently playing audio data, and current recording data; as shown in block 202 of FIG. 2;
- the corresponding video is generated by image encoding and audio encoding; as shown in block 204 of FIG.
- the processing of the audio information only includes the processing of the background music and/or the processing of the recorded information, and the lip shape change in the 3D animation cannot be processed.
- the processing of image data also includes only text addition.
- a process of automatically parsing the input text content and the recorded audio content and matching the corresponding image position is also included.
- the editing of the above 3D animation is performed after conversion to video, so only text can be added and background music added and/or recorded information can be added, and the effect of 3D animation cannot be edited.
- a 3D animation editing method based on a mobile terminal of the present invention includes editing a 3D animation in a process of converting to a video as in the first embodiment, and as in the second embodiment.
- the 3D animation is converted to a video for editing.
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Abstract
A 3D animation editing method based on a mobile terminal, comprising: selecting a 3D animation material (101); processing input 3D animation editing information, the 3D animation editing information comprising text addition information and/or image editing information and/or voice processing information (102); running a 3D animation recording program, and acquiring current 3D rendering image data, currently played audio data and current recording data (103); according to the 3D animation editing information, performing rendering fusion processing on the image data and processing the audio data, and generating an image code and an audio code from processing results respectively (104); and generating corresponding videos according to the image code and the audio code (105). The method enables a user to make a 3D animation-based individualised video via a mobile terminal and to share the video to other application platforms.
Description
本发明涉及一种3D动画编辑的方法,特别是涉及一种基于移动终端的3D动画编辑方法,能够将3D动画制作成视频格式以便分享到其他应用平台。The invention relates to a method for editing 3D animation, in particular to a 3D animation editing method based on a mobile terminal, which can make a 3D animation into a video format for sharing to other application platforms.
随着越来越多的动画采用3D的形式来生动地展示动画的内容,用户欣赏3D动画时,在赞叹动画效果的同时不免会产生想要亲手编辑一个3D动画的想法。As more and more animations use 3D to vividly display the content of the animation, when users enjoy 3D animation, they will inevitably have the idea of editing a 3D animation by themselves while admiring the animation effect.
在现有技术中,以3D形式呈现的动画已经有很多,但是为这些动画添加声音或者文字等要素一般需要通过专业的设备或者专业人士来添加,对于普通用户来说只能观看欣赏,而不能通过简单便捷的方式对含有3D动画进行编辑,添加其想要添加在动画中的元素。另一方面,目前3D动画在传播上有限制性,只能在特定的平台上播放,其传播具有局限性。In the prior art, there are many animations presented in 3D form, but adding elements such as sounds or characters to these animations generally needs to be added by professional equipment or professionals, and can only be viewed and enjoyed by ordinary users, but cannot Edit 3D animations in a simple and convenient way, adding the elements you want to add to the animation. On the other hand, current 3D animations are restrictive in communication and can only be played on specific platforms, and their propagation has limitations.
发明内容Summary of the invention
本发明的目的在于克服现有技术之不足,提供一种基于移动终端的3D动画编辑方法,能够在移动终端上方便地进行3D动画编辑,添加其想要添加在动画中的元素,并且通过转换成视频格式,能够实现在各种传播平台上播放。The object of the present invention is to overcome the deficiencies of the prior art and provide a 3D animation editing method based on a mobile terminal, which can conveniently perform 3D animation editing on a mobile terminal, add elements that it wants to add in the animation, and convert In the video format, it can be played on various communication platforms.
本发明解决其技术问题所采用的技术方案是:一种基于移动终端的3D动画编辑方法,包括如下步骤:The technical solution adopted by the present invention to solve the technical problem thereof is: a 3D animation editing method based on a mobile terminal, comprising the following steps:
选定3D动画素材;Select 3D animation material;
对输入的3D动画编辑信息进行处理,所述3D动画编辑信息包括文字添加信息和/或图像编辑信息和/或语音处理信息;Processing the input 3D animation editing information including text addition information and/or image editing information and/or voice processing information;
运行3D动画录制程序,获取当前3D渲染图像数据、当前播放的音频数据和当前的录音数据;Running a 3D animation recording program to obtain current 3D rendered image data, currently playing audio data, and current recording data;
根据3D动画编辑信息对图像数据进行渲染融合处理和对音频数据进行渲染融合处理,
并将处理的结果分别生成图像编码和音频编码;Rendering and blending image data according to 3D animation editing information and rendering and blending the audio data,
And the processed result respectively generates image coding and audio coding;
根椐图像编码和音频编码生成对应的视频。The corresponding video is generated by image encoding and audio encoding.
进一步的,还包括如下步骤:Further, the method further includes the following steps:
对输入的3D动画视频编辑信息进行处理,所述3D动画视频编辑信息包括文字添加信息和/或语音处理信息;Processing the input 3D animated video editing information, the 3D animated video editing information including text adding information and/or voice processing information;
运行3D动画视频录制程序,获取当前3D视频图像数据、当前播放的音频数据和当前的录音数据;Running a 3D animation video recording program to obtain current 3D video image data, currently playing audio data, and current recording data;
根据3D动画视频编辑信息对图像数据进行渲染融合处理和对音频数据进行渲染融合处理,并将处理的结果分别生成图像编码和音频编码;Performing a rendering fusion process on the image data according to the 3D animation video editing information and performing a rendering fusion process on the audio data, and respectively generating the image encoding and the audio encoding according to the processed result;
根椐图像编码和音频编码生成对应的视频。The corresponding video is generated by image encoding and audio encoding.
所述选定3D动画素材包括从移动终端的存储区域中调取3D动画素材或通过远程网络获取3D动画素材或利用系统直接推送的方式得到3D动画素材。The selected 3D animation material includes: capturing 3D animation material from a storage area of the mobile terminal or acquiring 3D animation material through a remote network or directly pushing the system to obtain 3D animation material.
所述运行3D动画录制程序,是将3D动画的每一帧画面进行截屏形成帧图片,并按照每一个帧图片截取的顺序进行编码生成视频。The running 3D animation recording program screens each frame of the 3D animation to form a frame image, and encodes and generates a video according to the order in which each frame image is captured.
所述文字添加信息包括文字添加的内容、文字出现的时间和文字出现的方式。The text addition information includes the content added by the text, the time when the text appears, and the manner in which the text appears.
所述对音频数据进行渲染融合处理包括对背景音乐的处理和/或对录音信息的处理。The rendering fusion processing of the audio data includes processing of background music and/or processing of recorded information.
所述对音频数据进行渲染融合处理包括如下步骤:The rendering and fusing processing on the audio data includes the following steps:
输入声音数据;Input sound data;
降噪、去除回音、自动增益的处理;Noise reduction, echo cancellation, automatic gain processing;
风格化处理;Stylized processing;
输出音频数据。Output audio data.
所述对音频数据进行渲染融合处理包括对录音信息的处理,所述对录音信息的处理包括如下步骤:The rendering and fusing processing on the audio data includes processing the recorded information, and the processing of the recorded information includes the following steps:
将获得的声音波形信息的波形与标准声音波形进行比对;Comparing the waveform of the obtained sound waveform information with the standard sound waveform;
根据比对结果调取3D动画素材中的具有对应口型的动画,并在所述对图像数据进行渲染融合处理中应用到3D动画素材的人物模型中。
The animation having the corresponding lip shape in the 3D animation material is retrieved according to the comparison result, and is applied to the character model of the 3D animation material in the rendering fusion processing on the image data.
所述根据3D动画编辑信息对图像数据进行渲染融合处理包括对输入的文字添加信息进行文字添加和/或按照图像编辑信息所产生编辑要素进行动画效果添加和/或图片滤镜处理和/或3D人物替换。The rendering and blending processing of the image data according to the 3D animation editing information includes adding text to the input text adding information and/or performing animation effect addition and/or image filter processing and/or 3D according to the editing elements generated by the image editing information. Character replacement.
所述对输入的文字添加信息进行文字添加的处理包括如下步骤:The processing of adding text to the input text adding information includes the following steps:
输入文字流;Enter a text stream;
生成文字图片流;Generate a stream of text images;
根据选择的文字显示方式,在对应的图像数据据中渲染融合处理。The fusion processing is rendered in the corresponding image data according to the selected text display mode.
所述图片滤镜处理,包括如下步骤:The image filter processing includes the following steps:
获取图片数据;Get image data;
对图片数据进行风格化处理;Stylize image data;
生成风格化图片。Generate stylized images.
所述3D人物替换,包括如下步骤:The 3D character replacement includes the following steps:
选择人物;Choose a person;
获取该人物;Get the character;
将3D动画素材中的原人物替换为所选择的人物。Replace the original character in the 3D animation material with the selected character.
所述根据3D动画编辑信息对图像数据进行渲染融合处理和对音频数据进行处理,还包括对输入的文字内容和录制的音频内容进行自动解析并匹配到对应的图像位置的处理。The rendering and processing of the image data according to the 3D animation editing information and the processing of the audio data further include a process of automatically parsing the input text content and the recorded audio content and matching the corresponding image position.
本发明的有益效果是:The beneficial effects of the invention are:
1、能够为用户提供丰富的3D动画素材和编辑功能;1, can provide users with rich 3D animation material and editing functions;
2、能够实现在移动终端上进行3D动画的编辑;2, can achieve the editing of 3D animation on the mobile terminal;
3、能够将编辑好的3D动画分享到其他应用平台。3. Ability to share edited 3D animations to other application platforms.
以下结合附图及实施例对本发明作进一步详细说明;但本发明的一种基于移动终端的3D动画编辑方法不局限于实施例。The present invention will be further described in detail below with reference to the accompanying drawings and embodiments; however, a mobile terminal-based 3D animation editing method of the present invention is not limited to the embodiment.
图1是本发明实施例一的流程图;
1 is a flow chart of Embodiment 1 of the present invention;
图2是本发明实施例二的流程图。2 is a flow chart of Embodiment 2 of the present invention.
实施例一Embodiment 1
参见图1所示,本发明的一种基于移动终端的3D动画编辑方法,包括:Referring to FIG. 1 , a mobile terminal-based 3D animation editing method of the present invention includes:
选定3D动画素材;如图1中框101所示;Selecting 3D animation material; as shown in block 101 of Figure 1;
所述选定3D动画素材包括从移动终端的存储区域中调取3D动画素材或通过远程网络获取3D动画素材或利用系统直接推送的方式得到3D动画素材;The selected 3D animation material includes: capturing 3D animation material from a storage area of the mobile terminal or acquiring 3D animation material through a remote network or directly pushing the system to obtain a 3D animation material;
3D动画素材在选择的数量上,用户既可以选择一个3D动画素材,也可以选择几个3D动画素材,对所选3D动画素材的数量不做限制;当选择的3D动画素材数量大于1时,用户既可以自行决定3D动画素材的排序,也可以按照用户选择3D动画素材时的先后顺序对动画进行排序;3D animation material In the selected number, the user can select a 3D animation material or several 3D animation materials, and the number of selected 3D animation materials is not limited; when the selected 3D animation material quantity is greater than 1, The user can decide the sorting of the 3D animation material by himself, or sort the animation according to the order in which the user selects the 3D animation material;
用户选择3D动画素材后,在预览窗口可以对选定后的3D动画素材进行预览;After the user selects the 3D animation material, the selected 3D animation material can be previewed in the preview window;
移动终端的存储区域中所提供的动画选项的内容皆为3D动画,其中多为含有3D动态人像的动画,该3D动态人像既可以是用户使用自己的图片所建立的人物形象,也可以是用户使用其他图片建立的人物形象;The content of the animation options provided in the storage area of the mobile terminal is a 3D animation, most of which is an animation containing a 3D dynamic portrait, which may be a character image created by the user using his own image, or may be a user. Characters created using other images;
对输入的3D动画编辑信息进行处理,所述3D动画编辑信息包括文字添加信息和/或图像编辑信息和/或语音处理信息;如图1中框102所示;该步骤中,可以是既有文字添加信息输入,也图像编辑信息输入,还有语音处理信息输入;也可以是其中的一种,或二种的组合;比如,文字添加信息和图像编辑信息,图像编辑信息和语音处理信息等;The input 3D animation editing information is processed, and the 3D animation editing information includes text adding information and/or image editing information and/or voice processing information; as shown in block 102 in FIG. 1; in this step, it may be Text input information input, image editing information input, and voice processing information input; also one of them, or a combination of two; for example, text addition information and image editing information, image editing information, and voice processing information, etc. ;
文字添加信息输入包括文字添加的内容、文字出现的时间和文字出现的方式;编辑信息输入包括编辑要素的内容、编辑要素出现的时间和编辑要素出现的方式,编辑要素可以是进行动画效果添加,也可以是图片滤镜处理,还可以是3D人物替换等等;The text addition information input includes the content added by the text, the time when the text appears, and the manner in which the text appears; the editing information input includes the content of the editing element, the time when the editing element appears, and the manner in which the editing element appears, and the editing element may be an animation effect addition. It can also be a picture filter, or it can be a 3D character replacement, etc.
在3D动画录制之前,用户可以触发文字输入指令进行文字输入,输入的文字可以在动画中显示,文字的显示效果、显示时间和显示方式都可以由用户自由选择;Before the 3D animation recording, the user can trigger the text input command to input the text, and the input text can be displayed in the animation, and the display effect, display time and display mode of the text can be freely selected by the user;
运行3D动画录制程序,获取当前3D渲染图像数据、当前播放的音频数据和当前的录
音数据;如图1中框103所示;Run 3D animation recording program to get current 3D rendered image data, currently playing audio data and current recording
Tone data; as shown in block 103 of Figure 1;
在录制3D动画的过程中用户触发语音输入指令进行语音输入或者在录制3D动画的过程中同时播放音频的,即在3D动画的录制过程中存在除了3D动画本身自带的声音之外的声音的,在声音发出的同时,3D动画中含有3D动态人像的,该3D人像的口型可以根据用户输入语音情况进行相应的变化,此时经过录制之后的3D动画变为含有3D人像口型用户输入的音频变化的视频;例如,预先设置一个音量值,当用户输入的声音大于这个值时则3D人像的口型的变化幅度较大,如果用户输入的声音小于这个值时,则3D人像的口型变化幅度较小,这些变化会体现在录制完成后的视频中;During the recording of 3D animation, the user triggers a voice input command to perform voice input or simultaneously plays audio during the process of recording a 3D animation, that is, in the recording process of the 3D animation, there is a sound other than the sound of the 3D animation itself. At the same time as the sound is emitted, the 3D animation contains 3D dynamic portraits. The 3D portrait's mouth shape can be changed according to the user's input voice condition. At this time, the 3D animation after recording becomes a 3D portrait mouth type user input. The video of the audio change; for example, a volume value is preset, and when the sound input by the user is larger than this value, the mouth shape of the 3D portrait changes greatly, and if the sound input by the user is smaller than this value, the mouth of the 3D portrait The type of change is small, and these changes will be reflected in the video after the recording is completed;
在视频录制过程中,用户还可以选择音频效果(例如男声、女声、老年人声音、年轻人声音、卡通声音等等)、是否开启3D动画自带的声音、是否加入滤镜效果以及加入哪种滤镜效果、添加背景音乐等;During the video recording process, the user can also select audio effects (such as male, female, old, young, cartoon, etc.), whether to turn on the sound of the 3D animation, whether to add a filter effect, and which one to add. Filter effects, adding background music, etc.
根据3D动画编辑信息对图像数据进行渲染融合处理和对音频数据进行处理,并将处理的结果分别生成图像编码和音频编码;如图1中框104所示;Performing image fusion processing and processing of the audio data according to the 3D animation editing information, and respectively generating image encoding and audio encoding as shown in block 104 of FIG. 1;
该处理过程包括:The process includes:
文字与视频的渲染融合:文字的显示方式(包括显示效果、显示时间等)既可以由用户自己在上述编辑的时候选择,也可以在本步骤中渲染整合的过程中通过自动解析文字的内容与在录制中的视频整合;自动解析过程中,系统会对文字内容进行分析,通过与视频每帧内容进行对比分析,将文字与动画自动匹配;The fusion of text and video: the way the text is displayed (including the display effect, display time, etc.) can be selected by the user at the time of the above editing, or by automatically parsing the content of the text during the rendering integration process in this step. Video integration during recording; in the process of automatic parsing, the system analyzes the text content, and automatically matches the text and animation by comparing and analyzing the content of each frame of the video;
声音与动画的渲染融合:(1)声音出现的时间:在渲染动画的过程中,声音出现的时间既可以按照用户之前输入的时间出现,也可以根据音频的内容自动与编辑中录制的视频进行匹配,使得音频出现的时间与视频中的动态内容更好的整合,生成效果较好的视频;(2)声音出现的方式:在融合处理的过程中,还可以根据用户的选择使用滤波器对用户输入的声音进行各种变音处理;The fusion of sound and animation: (1) The time when the sound appears: During the process of rendering the animation, the time of the sound may appear according to the time previously input by the user, or may be automatically performed according to the content of the audio and the video recorded in the editing. Matching, the time when the audio appears is better integrated with the dynamic content in the video, and the better-performing video is generated; (2) the way the sound appears: in the process of fusion processing, the filter pair can also be used according to the user's choice. The sound input by the user performs various kinds of sound processing;
根椐图像编码和音频编码生成对应的视频;如图1中框105所示。The corresponding video is generated by image encoding and audio encoding; as shown in block 105 of FIG.
所述文字添加信息包括文字添加的内容、文字出现的时间和文字出现的方式。The text addition information includes the content added by the text, the time when the text appears, and the manner in which the text appears.
所述对音频数据进行渲染融合处理包括对背景音乐的处理和/或对录音信息的处理。
The rendering fusion processing of the audio data includes processing of background music and/or processing of recorded information.
所述对音频数据进行渲染融合处理包括如下步骤:The rendering and fusing processing on the audio data includes the following steps:
输入声音数据;Input sound data;
降噪、去除回音、自动增益的处理;Noise reduction, echo cancellation, automatic gain processing;
风格化处理;Stylized processing;
输出音频数据。Output audio data.
所述对音频数据进行渲染融合处理包括对录音信息的处理,所述对录音信息的处理包括如下步骤:The rendering and fusing processing on the audio data includes processing the recorded information, and the processing of the recorded information includes the following steps:
将获得的声音波形信息的波形与标准声音波形进行比对;Comparing the waveform of the obtained sound waveform information with the standard sound waveform;
根据比对结果调取3D动画素材中的具有对应口型的动画,并在所述对图像数据进行渲染融合处理中应用到3D动画素材的人物模型中。The animation having the corresponding lip shape in the 3D animation material is retrieved according to the comparison result, and is applied to the character model of the 3D animation material in the rendering fusion processing on the image data.
所述根据3D动画编辑信息对图像数据进行渲染融合处理包括对输入的文字添加信息进行文字添加和/或按照图像编辑信息所产生编辑要素进行动画效果添加和/或图片滤镜处理和/或3D人物替换。The rendering and blending processing of the image data according to the 3D animation editing information includes adding text to the input text adding information and/or performing animation effect addition and/or image filter processing and/or 3D according to the editing elements generated by the image editing information. Character replacement.
所述对输入的文字添加信息进行文字添加的处理包括如下步骤:The processing of adding text to the input text adding information includes the following steps:
输入文字流;Enter a text stream;
生成文字图片流;Generate a stream of text images;
根据选择的文字显示方式,在对应的图像数据据中渲染融合处理。The fusion processing is rendered in the corresponding image data according to the selected text display mode.
所述图片滤镜处理,包括如下步骤:The image filter processing includes the following steps:
获取图片数据;Get image data;
对图片数据进行风格化处理;Stylize image data;
生成风格化图片。Generate stylized images.
所述3D人物替换,包括如下步骤:The 3D character replacement includes the following steps:
选择人物;Choose a person;
获取该人物;Get the character;
将3D动画素材中的原人物替换为所选择的人物。Replace the original character in the 3D animation material with the selected character.
所述根据3D动画编辑信息对图像数据进行渲染融合处理和对音频数据进行处理,还包
括对输入的文字内容和录制的音频内容进行自动解析并匹配到对应的图像位置的处理。Performing a rendering fusion process on the image data according to the 3D animation editing information and processing the audio data, and further
The process of automatically parsing the input text content and the recorded audio content to match the corresponding image position.
本发明的一种基于移动终端的3D动画编辑方法,是在将3D动画格式转换为视频的过程中,即移动终端的计算单元进行3D动画录制的过程中,对3D动画进行编辑,其转换方式是将3D动画的每一帧画面进行截屏形成帧图片,并按照每一个帧图片截取的顺序进行编码生成视频。The 3D animation editing method based on the mobile terminal of the present invention is to edit the 3D animation in the process of converting the 3D animation format into a video, that is, the calculation unit of the mobile terminal performs the 3D animation recording, and the conversion manner thereof Each frame of the 3D animation is screened to form a frame image, and encoded in the order in which each frame is captured to generate a video.
实施例二Embodiment 2
参见图1、图2所示,本发明的一种基于移动终端的3D动画编辑方法,包括如下步骤:Referring to FIG. 1 and FIG. 2, a 3D animation editing method based on a mobile terminal of the present invention includes the following steps:
选定3D动画素材;Select 3D animation material;
对输入的3D动画编辑信息进行处理,所述3D动画编辑信息包括文字添加信息和/或图像编辑信息和/或语音处理信息;本实施例中,该步骤没有编辑信息输入;The input 3D animation editing information is processed, and the 3D animation editing information includes text adding information and/or image editing information and/or voice processing information; in this embodiment, there is no editing information input in the step;
运行3D动画录制程序,获取当前3D渲染图像数据、当前播放的音频数据和当前的录音数据;由于前面步骤中没有语音处理信息输入,因此,该步骤也没有当前的录音数据;Running the 3D animation recording program to obtain the current 3D rendered image data, the currently played audio data, and the current recorded data; since there is no voice processing information input in the previous step, there is no current recorded data in this step;
根据3D动画编辑信息对图像数据进行渲染融合处理和对音频数据进行处理,并将处理的结果分别生成图像编码和音频编码;由于前面步骤中没有编辑信息输入,因此,该步骤只是对原3D动画素材进行变换成视频而已;The image data is subjected to rendering fusion processing and audio data processing according to the 3D animation editing information, and the processed result respectively generates image encoding and audio encoding; since there is no editing information input in the previous step, the step is only for the original 3D animation. The material is transformed into a video;
根椐图像编码和音频编码生成对应的视频;Generating a corresponding video by image encoding and audio encoding;
由于前述步骤在将3D动画格式转换为视频的过程中,没有进行编辑,这样,在对图像数据进行渲染融合处理和对音频数据进行处理中,就不需要文字与视频的渲染融合和声音与动画的渲染融合。Since the foregoing steps are not edited in the process of converting a 3D animation format into a video, in the process of rendering and blending image data and processing the audio data, there is no need for text and video rendering fusion and sound and animation. Rendering fusion.
本实施例还包括:This embodiment further includes:
对输入的3D动画视频编辑信息进行处理,所述3D动画视频编辑信息包括文字添加信息和/或语音处理信息;如图2中框201所示;Processing the input 3D animated video editing information, the 3D animated video editing information including text adding information and/or voice processing information; as shown in block 201 of FIG. 2;
运行3D动画视频录制程序,获取当前3D视频图像数据、当前播放的音频数据和当前的录音数据;如图2中框202所示;Running a 3D animation video recording program, acquiring current 3D video image data, currently playing audio data, and current recording data; as shown in block 202 of FIG. 2;
根据3D动画视频编辑信息对图像数据进行渲染融合处理和对音频数据进行渲染融合处理,并将处理的结果分别生成图像编码和音频编码;如图2中框203所示;
Performing rendering fusion processing on the image data according to the 3D animation video editing information and performing rendering fusion processing on the audio data, and respectively generating image encoding and audio encoding according to the processing result; as shown in block 203 in FIG. 2;
根椐图像编码和音频编码生成对应的视频;如图2中框204所示。The corresponding video is generated by image encoding and audio encoding; as shown in block 204 of FIG.
其中,对音频信息的处理仅包括对背景音乐的处理和/或对录音信息的处理,不能对3D动画中的口型变化进行处理。Among them, the processing of the audio information only includes the processing of the background music and/or the processing of the recorded information, and the lip shape change in the 3D animation cannot be processed.
对图像数据的处理也仅包括文字添加。The processing of image data also includes only text addition.
在对图像数据进行处理和对音频数据进行处理中,还包括对输入的文字内容和录制的音频内容进行自动解析并匹配到对应的图像位置的处理。In processing the image data and processing the audio data, a process of automatically parsing the input text content and the recorded audio content and matching the corresponding image position is also included.
上述3D动画的编辑是在转换为视频后进行的,因此,只能进行文字添加和添加背景音乐和/或添加录音信息,而不能对3D动画的效果进行编辑。The editing of the above 3D animation is performed after conversion to video, so only text can be added and background music added and/or recorded information can be added, and the effect of 3D animation cannot be edited.
实施例三Embodiment 3
参见图1、图2所示,本发明的一种基于移动终端的3D动画编辑方法,包括如实施例一中的对3D动画在转换为视频的过程中进行编辑和如实施例二中的对3D动画转换为视频后进行编辑。Referring to FIG. 1 and FIG. 2, a 3D animation editing method based on a mobile terminal of the present invention includes editing a 3D animation in a process of converting to a video as in the first embodiment, and as in the second embodiment. The 3D animation is converted to a video for editing.
上述实施例仅用来进一步说明本发明的一种基于移动终端的3D动画编辑方法,但本发明并不局限于实施例,凡是依据本发明的技术实质对以上实施例所作的任何简单修改、等同变化与修饰,均落入本发明技术方案的保护范围内。
The foregoing embodiment is only used to further describe a mobile terminal-based 3D animation editing method of the present invention, but the present invention is not limited to the embodiment, and any simple modification or equivalent to the above embodiment according to the technical essence of the present invention is provided. Variations and modifications are within the scope of protection of the technical solutions of the present invention.
Claims (13)
- 一种基于移动终端的3D动画编辑方法,其特征在于,包括如下步骤:A 3D animation editing method based on a mobile terminal, comprising the following steps:选定3D动画素材;Select 3D animation material;对输入的3D动画编辑信息进行处理,所述3D动画编辑信息包括文字添加信息和/或图像编辑信息和/或语音处理信息;Processing the input 3D animation editing information including text addition information and/or image editing information and/or voice processing information;运行3D动画录制程序,获取当前3D渲染图像数据、当前播放的音频数据和当前的录音数据;Running a 3D animation recording program to obtain current 3D rendered image data, currently playing audio data, and current recording data;根据3D动画编辑信息对图像数据进行渲染融合处理和对音频数据进行渲染融合处理,并将处理的结果分别生成图像编码和音频编码;Performing a rendering fusion process on the image data according to the 3D animation editing information and performing a rendering fusion process on the audio data, and respectively generating the image encoding and the audio encoding according to the processed result;根椐图像编码和音频编码生成对应的视频。The corresponding video is generated by image encoding and audio encoding.
- 根据权利要求1所述的基于移动终端的3D动画编辑方法,其特征在于:进一步的,还包括如下步骤:The mobile terminal-based 3D animation editing method according to claim 1, further comprising the following steps:对输入的3D动画视频编辑信息进行处理,所述3D动画视频编辑信息包括文字添加信息和/或语音处理信息;Processing the input 3D animated video editing information, the 3D animated video editing information including text adding information and/or voice processing information;运行3D动画视频录制程序,获取当前3D视频图像数据、当前播放的音频数据和当前的录音数据;Running a 3D animation video recording program to obtain current 3D video image data, currently playing audio data, and current recording data;根据3D动画视频编辑信息对图像数据进行渲染融合处理和对音频数据进行渲染融合处理,并将处理的结果分别生成图像编码和音频编码;Performing a rendering fusion process on the image data according to the 3D animation video editing information and performing a rendering fusion process on the audio data, and respectively generating the image encoding and the audio encoding according to the processed result;根椐图像编码和音频编码生成对应的视频。The corresponding video is generated by image encoding and audio encoding.
- 根据权利要求1所述的基于移动终端的3D动画编辑方法,其特征在于:所述选定3D动画素材包括从移动终端的存储区域中调取3D动画素材或通过远程网络获取3D动画素材或利用系统直接推送的方式得到3D动画素材。The mobile terminal-based 3D animation editing method according to claim 1, wherein the selected 3D animation material comprises: capturing 3D animation material from a storage area of the mobile terminal or acquiring 3D animation material through a remote network or utilizing The system directly pushes the way to get 3D animation material.
- 根据权利要求1所述的基于移动终端的3D动画编辑方法,其特征在于:所述运行3D动画录制程序,是将3D动画的每一帧画面进行截屏形成帧图片,并按照每一个帧图片截取的顺序进行编码生成视频。The mobile terminal-based 3D animation editing method according to claim 1, wherein the running 3D animation recording program is to take a frame of each frame of the 3D animation to form a frame image, and intercept each frame image. The order is encoded to generate the video.
- 根据权利要求1或2所述的基于移动终端的3D动画编辑方法,其特征在于:所述 文字添加信息包括文字添加的内容、文字出现的时间和文字出现的方式。The mobile terminal-based 3D animation editing method according to claim 1 or 2, wherein: The text addition information includes the content added by the text, the time when the text appears, and the way the text appears.
- 根据权利要求1或2所述的基于移动终端的3D动画编辑方法,其特征在于:所述对音频数据进行渲染融合处理包括对背景音乐的处理和/或对录音信息的处理。The mobile terminal-based 3D animation editing method according to claim 1 or 2, wherein the performing rendering fusion processing on the audio data comprises processing the background music and/or processing the recorded information.
- 根据权利要求6所述的基于移动终端的3D动画编辑方法,其特征在于:所述对音频数据进行渲染融合处理包括如下步骤:The mobile terminal-based 3D animation editing method according to claim 6, wherein the performing rendering fusion processing on the audio data comprises the following steps:输入声音数据;Input sound data;降噪、去除回音、自动增益的处理;Noise reduction, echo cancellation, automatic gain processing;风格化处理;Stylized processing;输出音频数据。Output audio data.
- 根据权利要求1所述的基于移动终端的3D动画编辑方法,其特征在于:所述对音频数据进行渲染融合处理包括对录音信息的处理,所述对录音信息的处理包括如下步骤:The method for editing a 3D animation based on a mobile terminal according to claim 1, wherein the rendering and fusing processing of the audio data comprises processing the recorded information, and the processing of the recorded information comprises the following steps:将获得的声音波形信息的波形与标准声音波形进行比对;Comparing the waveform of the obtained sound waveform information with the standard sound waveform;根据比对结果调取3D动画素材中的具有对应口型的动画,并在所述对图像数据进行渲染融合处理中应用到3D动画素材的人物模型中。The animation having the corresponding lip shape in the 3D animation material is retrieved according to the comparison result, and is applied to the character model of the 3D animation material in the rendering fusion processing on the image data.
- 根据权利要求1所述的基于移动终端的3D动画编辑方法,其特征在于:所述根据3D动画编辑信息对图像数据进行渲染融合处理包括对输入的文字添加信息进行文字添加和/或按照图像编辑信息所产生编辑要素进行动画效果添加和/或图片滤镜处理和/或3D人物替换。The mobile terminal-based 3D animation editing method according to claim 1, wherein the rendering and fusing processing of the image data according to the 3D animation editing information comprises text adding and/or editing according to the input text adding information. The edit elements generated by the information are animated and/or image filter processed and/or 3D character replaced.
- 根据权利要求9所述的基于移动终端的3D动画编辑方法,其特征在于:所述对输入的文字添加信息进行文字添加的处理包括如下步骤:The mobile terminal-based 3D animation editing method according to claim 9, wherein the processing of adding text to the input text adding information comprises the following steps:输入文字流;Enter a text stream;生成文字图片流;Generate a stream of text images;根据选择的文字显示方式,在对应的图像数据据中渲染融合处理。The fusion processing is rendered in the corresponding image data according to the selected text display mode.
- 根据权利要求9所述的基于移动终端的3D动画编辑方法,其特征在于:所述图片滤镜处理,包括如下步骤:The mobile terminal-based 3D animation editing method according to claim 9, wherein the image filter processing comprises the following steps:获取图片数据; Get image data;对图片数据进行风格化处理;Stylize image data;生成风格化图片。Generate stylized images.
- 根据权利要求9所述的基于移动终端的3D动画编辑方法,其特征在于:所述3D人物替换,包括如下步骤:The mobile terminal-based 3D animation editing method according to claim 9, wherein the 3D character replacement comprises the following steps:选择人物;Choose a person;获取该人物;Get the character;将3D动画素材中的原人物替换为所选择的人物。Replace the original character in the 3D animation material with the selected character.
- 根据权利要求1所述的基于移动终端的3D动画编辑方法,其特征在于:所述根据3D动画编辑信息对图像数据进行渲染融合处理和对音频数据进行处理,还包括对输入的文字内容和录制的音频内容进行自动解析并匹配到对应的图像位置的处理。 The mobile terminal-based 3D animation editing method according to claim 1, wherein the image data is subjected to rendering fusion processing and audio data processing according to the 3D animation editing information, and further includes inputting text content and recording. The audio content is automatically parsed and matched to the corresponding image location.
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