TW200817074A - New intelligent devices - Google Patents

New intelligent devices Download PDF

Info

Publication number
TW200817074A
TW200817074A TW95136638A TW95136638A TW200817074A TW 200817074 A TW200817074 A TW 200817074A TW 95136638 A TW95136638 A TW 95136638A TW 95136638 A TW95136638 A TW 95136638A TW 200817074 A TW200817074 A TW 200817074A
Authority
TW
Taiwan
Prior art keywords
cube
game device
cuboid
small
patent application
Prior art date
Application number
TW95136638A
Other languages
Chinese (zh)
Inventor
Chung-Hsin Lu
Original Assignee
Chung-Hsin Lu
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Chung-Hsin Lu filed Critical Chung-Hsin Lu
Priority to TW95136638A priority Critical patent/TW200817074A/en
Publication of TW200817074A publication Critical patent/TW200817074A/en

Links

Landscapes

  • Electrically Operated Instructional Devices (AREA)

Abstract

This invention involves novel intelligent devices which displays as a shape of cubes, rectangular solids or oblique rectangular prisms. Every faces of this cube, rectangular solid or oblique rectangular prism are further divided into various numbers of grids to allow the fill-in numbers, symbols or characters. Some hints or cues are provided in certain grids, so that the players can fill in the correct answers in the blank spaces to resolve the puzzle. The devices can be in either two-dimensional or three-dimensional configurations. Computer programming can be combined with the invented devices to produce new types of computer games.

Description

200817074 七 、指定代表圖: (-}本案指定代表圖為··第(十四)圖。 (一)本代表圖之元件符號簡單說明·· 圖十四為每解__ 9x9雜的 面上填入不·字,在每—立謂不同平 丁久母一列須填入1至9的數字。 八 本案若有解鱗,請揭示最能_發嗎賴化學式·· # 九、發明說明: 【發明領域】 本發明係-種新型益智遊戲裝置,其特徵為係以立方體、長方體或斜 2體形式呈現’在立謂、_或斜方體各則、格中填人數字、文字或 如虎。於各面小格中給侧提讀,萌答其他空格之數字、文字或符 號。 【發明背景】 _ 料料紐重賴_簡力,各雜智賴倾赫筒般蓬 勃發展。 各式益智猶巾最受獻群眾喜愛的為_ (SudGku)職4遊戲 原為-位退休的雜師格特,後經日本雜齡織,紐戲名稱命 名為數獨,為「單-數字」的意思。 後、、二位居住在香港的退休法官古爾德將其發揚光大,連續刊登該遊 戲於英國各大舰’自此引起群眾注意,故成為較喜愛的益智遊戲。 傳統數獨與魔術方塊並不相同,它是一個平面的方形格盤型的益智遊 5 200817074 % 戲,一共有八十一個小格,由九列與九行共同形成的正方形格盤,其中再 細分為九個小正方形(九個宮),每個小正方形由3χ3的小格子所組成。 ‘ 遊戲者須依不同的數字提示,在空格方格中填入1到9的數字,使得 •每行《、每列、每宮都不出現重複的數字。傳統數獨遊戲的特徵為以9χ9的 方格排列,其中再行區分為3x3的小方袼,各方格中填入i到9的數字。 傳統數獨行之有年後,逐漸使參與者失去挑戰興趣及遊戲樂趣。為進 -倾*賴難度及趣雜,本發觀研發成功設計丨—姻立方體、長 方體或斜方體形式之益智遊戲裝置,可大幅提高益智遊戲之趣味性及達成 訓練大腦之目的。 【發明敘述】 本發明之目的係在提供—麵型益智遊戲裝置,侧立謂、長方體 或斜方體之立體方式呈現,藉由立方體、長方體或斜方體中各小格之數字、 文予、符號或其他提示’將未知空格或區塊中的數字、文字或符號予以填 φ 入’以提咼遊戲樂趣,並刺激大腦思考。 本!X月之另-目的係在提供—種立方體、長方體或斜方體形式的益智 遊戲裝置,可做為平面或立體遊戲。 本^明之再-目的係在提供—種立方體、長方體鱗方體形式的益智 遊戲裝置,可與榮幕、電腦軟體及程式設計配合使用。 【圖式說明】 圖-係說明實例一中所述長方體結構排列之圖形。 圖二係說明實例一中所述圖一長方體結構排列之解答。 6 200817074 圖三係說明實例二中所述立方體結構排列之圖形σ 圖四係說明實例二中所述圖三立方體結構排列之解答。 ν圖五係說明實例二中所述立方體結構排列之圖形。 '圖八係說明實例二中所述圖五立方體結構排列之解答。 圖七係說明實例四中所述立方體結構排列之圖形。 圖八係說明貫例四中所述圖七立方體結構排列之解答。 _圖九魏明實例五巾所述立方體結構排列之圖形。 圖十係說明貫例五中所述圖九立方體結構排列之解答。 圖十-係說明實例六中所述長方體結構排列之圖形。 圖十二係說明實例六中所述圖十一長方體結構制之解答。 圖十三係說明實例七中所述立方體結構排列之圖形。 圖十四係說明實例七中所述圖十三立方體結構排狀解答。 圖十立係說明實例八中所述斜方體結構排列之圖形。 _目十六係說明實例八中所述圖十五斜方體結構排狀解答。 【發明之詳細說明】 平面的排列方式,研發出獨特新穎 本發明係改變傳統數獨遊戲以單一 的立方體、長方體或斜方體排列方式。 本發明瓶為―謂、長謂或斜方難立财«現,立方體或 . ……“人耻/7八王%,兀万體 長方體各面另行分割為小格,於立方 長方體或斜方體各面小袼中置入 數字 '文字或符號。依據各面部分^、坎 。斤、七予的提示,由參與者將各面复 他空格中的數字、文字或符號逐一填 /、 7 200817074 本發明中,可進-步_立方體'長方體或斜方體各面巾之各行及各 列數字、文字或魏何_。t各面魏隔成不同區塊時,各區塊中之 數字、文字或符號亦不可相同。 本發明中’更可進-步限制該立方體、長方體或斜方體所切割出的小 ^立方體、小長方贼小斜讀餘某-狀數字、文字紐號,亦即限制 邊小立方體、小長方體或小斜方體各面所展現之數字、文字或符號需相同 本發明中’斜方體指由三組兩兩相互平行平面所構成的六面體,其中 —組平行平面與另-組平行平面之夾角至少有—個夾角非如度。八 本發财’職置之立方體、長謂或斜方針各小格所翻資料可 為數字、文字或魏,亦包含上述三者之混合。 本發明中’立方體、長謂或斜方财面分觸格子數不限, 便參與者使用,每一邊較佳的切 為二格至十二格。 歸為一格至七、格,最佳的切割格數 字3Γ,各小格所填的數字可為各種數字,較佳的數字為阿拉伯數 、央文財、t歧料料縣;料格 較佳的文字為α、 , 、、文或韓文。各小袼可做不同顏色之^^十、, 依顏色加上填空袼之限制。, D °十,亚 本發明裝置中,當每-邊__子數鱗 八、九、十、+二、丄 丨』如勺四、六、 i4>jt 、科’可將相_格子可再行組合為不同200817074 VII. Designated representative map: (-} The designated representative figure of this case is the picture of (14th). (1) The simple description of the symbol of the representative figure·· Figure 14 is the surface of each solution __ 9x9 Fill in the word, in each column, the number must be filled with a number from 1 to 9. If there is a scale in the eight cases, please reveal the best _ hair? Lai chemical formula · # 九, invention description: FIELD OF THE INVENTION The present invention is a novel puzzle game device characterized in that it is presented in the form of a cube, a cuboid or a slanted body, in the form of a vertical, a _ or a rhombic, a number, a text or Such as the tiger. In each face of the small grid to read to the side, Meng answered the number of other spaces, text or symbols. [Invention Background] _ material 纽 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ The most popular type of puzzle is the _ (SudGku) job 4 game was originally a retired miscellaneous teacher, after the Japanese weaving, the name of the new play is Sudoku, "single-digit" After that, two retired judges living in Hong Kong, Gould, carried it forward and published the tour continuously. Since the major ships in the UK have attracted the attention of the masses, they have become a favorite puzzle game. Traditional Sudoku is not the same as the Magic Cube. It is a flat square grid-shaped puzzle tour 5 200817074 % There are eighty-one small cells, a square grid formed by nine columns and nine rows, which are subdivided into nine small squares (nine palaces), each of which consists of a small lattice of 3χ3. According to different numerical prompts, fill in the space box with numbers from 1 to 9, so that • each line, every column, every house does not have duplicate numbers. The traditional Sudoku game is characterized by a 9-9 square. Arrange, in which the line is divided into 3x3 small squares, and the numbers in the squares are filled with numbers from i to 9. After years of traditional sudoku, the participants gradually lose the challenge interest and fun of the game. Difficult and interesting, this development has successfully designed a puzzle game device in the form of a cube, a cuboid or a rhombohedron, which can greatly improve the interest of the puzzle game and achieve the purpose of training the brain. The purpose is Provides a face-to-face puzzle game device, which is presented in a three-dimensional manner in the form of a side, a cuboid or a rhombic. The number, the text, the symbol or other prompts of each cell in the cube, cuboid or italic will be unknown. Or the numbers, words, or symbols in the block are filled in to 'play the fun of the game and stimulate the brain to think. Ben! X Month's Other - The purpose is to provide a puzzle in the form of cubes, cuboids or cubes. The game device can be used as a flat or stereo game. The purpose of this game is to provide a puzzle game device in the form of cubes and rectangular squares, which can be used together with the screen, computer software and programming. BRIEF DESCRIPTION OF THE DRAWINGS Fig. 2 is a diagram illustrating the arrangement of the rectangular parallelepiped structure in the first embodiment. Fig. 2 is a diagram illustrating the arrangement of the rectangular parallelepiped structure illustrated in the first embodiment. 6 200817074 Figure 3 is a diagram illustrating the arrangement of the cube structure arrangement in the second example. Figure 4 is a solution to the arrangement of the cube structure of Figure 3 described in Example 2. ν Figure 5 is a diagram illustrating the arrangement of the cubic structures described in Example 2. The figure 8 illustrates the solution of the arrangement of the five cube structures in the second example. Figure 7 is a diagram showing the arrangement of the cubic structure described in Example 4. Figure 8 illustrates the solution of the arrangement of the cube structure of Figure 7 in Example 4. _ Figure IX Wei Ming example five towels said the structure of the cube structure. Figure 10 illustrates the solution of the arrangement of the cubic structure of Figure 9 in Example 5. Figure 10 is a diagram illustrating the arrangement of the rectangular parallelepiped structure in Example 6. Figure 12 is a diagram illustrating the solution of the rectangular structure of Figure 11 described in Example 6. Figure 13 is a diagram showing the arrangement of the cubic structure described in Example 7. Fig. 14 is a diagram showing the arrangement of the figure of the triangular structure of Fig. 13 described in the seventh example. Figure 10 is a diagram illustrating the arrangement of the rhombohedral structure described in Example 8. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ DETAILED DESCRIPTION OF THE INVENTION The arrangement of planes is unique and novel. The present invention changes the conventional Sudoku game in a single cube, cuboid or rhombohedral arrangement. The bottle of the present invention is "predicate, long or oblique" difficult to make money «now, cube or. ...... "human shame / 7 eight king%, 兀 体 体 长 长 另行 另行 另行 另行 另行 另行 另行 另行 另行 另行 另行 另行 另行 另行 另行 另行 另行 另行 立方 立方 立方 立方 立方 立方 立方 立方 立方 立方 立方 立方Put a number 'word or symbol' in each face of the body. According to the face of each face ^, kan. Jin, seven to the prompt, the participant will fill in the numbers, words or symbols in the space of each face one by one, 7 200817074 In the present invention, the numbers in each block can be entered in each row and each column of each face of the rectangular cube or the rhombohedron, and the numbers in each block are separated into different blocks. The characters or symbols may not be the same. In the present invention, the smaller cubes cut by the cube, the cuboid or the rhombohedron, the small rectangular thief, the small oblique reading, the number, the letter, and the letter number are That is, the number, the text or the symbol displayed on each side of the small cube, the small cuboid or the small rhombohedron needs to be the same. In the present invention, the rhombic body refers to a hexahedron composed of three sets of parallel planes, wherein - at least one of the parallel planes of the group and the parallel planes of the other group The angle of the angle is not as good as the degree. The data of the three cubes, the long-term or the oblique policy of the three books can be digital, text or Wei, and also contains a mixture of the above three. In the present invention, the cube is long. Or the number of squares in the oblique square is not limited, so the participants use it, and the best cut on each side is from two to twelve. According to one to seven, the best cut number is 3, each small The numbers filled in the grid can be various numbers. The preferred numbers are Arabic, Central Wencai, and t-division materials; the preferred text is α, , , , or Korean. The color of ^^10, according to the color plus the filling limit. D ° ten, the sub-invention device, when each side __ sub-numbers eight, nine, ten, + two, 丄丨 如Four, six, i4> jt, section 'can be phased_grid can be combined into different

並進-步_各區财之財、文字賴朗補. DO 本發繼巾’補触㈣賴㈣、W槪,亦可為 8 200817074 數學關係式或文字敘述》 本發明裝置可為平面形式,如紙張、瓣板、金屬板等 ’於該平面上 以圖形呈現立方體或長方體結構。該裝置亦可為立體狀,以不同材質構成。 本發明裝置可配合f幕、電職體或程式設計操作使用。 欲以下列貫例進-步說明本發明,唯並不意味本發明僅碰於此等實 例所揭示之内容。And advance - step _ each district financial wealth, the text Lai Langbu. DO This is the success of the towel 'Take the touch (four) Lai (four), W槪, can also be 8 200817074 Mathematical relationship or text narrative The device of the present invention can be a flat form, Such as paper, flaps, metal sheets, etc., graphically present a cube or cuboid structure on the plane. The device can also be three-dimensional and composed of different materials. The device of the invention can be used in conjunction with a f-screen, an electric job or a programming operation. The invention is described in the following examples, and is not intended to limit the invention.

【實例說明】[Example Description]

圖一為每個平面切轉3x3小格的長方體結構。於該長方體不同平面 上填入不字。讀麵依·供之數字細,填丨其絲㈣格之欠 案。在每-面的每-行及每一列須填入1至3的數字,每一行及每一列的 數字不可_,且每立的小長讀各_示同—健字。纽者依 ^之圖示及提示,完成未知空格之答案。圖二為依圖—之提示填完所有 母個平_割為3χ3小格的立方體結構。於該立方體不同平面 案::提示,填出其他未知空格之答 數字不 ^仃及母—顺填人1至3的數字,每-行及每-列的 圖三之圖者依 空格。 4未知空格之答案。_為賴三之提示填完所有 9 200817074Figure 1 shows the cuboid structure of each plane cutting 3x3 cells. Fill in the different planes of the cuboid. Read the surface according to the number of the fine, fill in the blame of the silk (four) grid. Each line and each column of each side must be filled with numbers from 1 to 3. The number of each line and each column cannot be _, and each small long reading is _ the same as the word. Newcomers follow the icon and prompts to complete the answer to the unknown space. Figure 2 shows the cube structure of all the parent _ cuts to 3 χ 3 small cells according to the hint of the figure. In the different planes of the cube:: prompt, fill in the other unknown spaces. The number is not ^仃 and the mother - the number of 1 to 3 is filled in, and the figure of each line and every column is shown by the space. 4 The answer to the unknown space. _ Fill in all the tips for Lai San 9 200817074

圖五為每個平面切割為4x4小格的立方體結構。於該立方體不同平面 上,、入不同中文子。參與者須依所提供之中文提示,填出其他未知空格之 騎:在每一面的每一行及每-列須填入「天」、「下」、「太」、「平二個 I母仃及每列的中文予不可相同,且每一個獨立的小立方體各面顯 不同個中文子。各邊切割出的格子數為非質數,故可進一步限制在各面 粗線範_財文字不可相.參與者賴五之圖示及提示,完成未知空 格之答案。圖六為依圖五之提示填完所有空格。 " 實例四 圖七為每個平面切割為把小格的立方體結構。於該立方體不同平面 上缉入不同英文字母。參與者籠所提供之英文提示,填狀他未知空格 之答案。在每一面的每一行及每一列須填入「a」、「b」、「c」、「dj、「e」五 個英文字母,且每—行骑—_英文字科可姻。參與者_2圖五 示及提示,完成未知空袼之答案。圖八為依圖七之提示填完所有空格。 复五 圖九為每個平面切割為6x6小格的立方體結構。於該立方體不同平面 上填入不肖躲。倾者驗職供讀紐心填岐錄知空格之答 釤在每—面的每一行及每-顺填入「!」、「◎」、「#」、「%」、「*」°、 ?」六種符號’每-行及每__顺符號*可烟,且每—侧胃立的小立 體各面貞示同_個符號,且在各面粗線區塊内的符號亦不可重複。來與 200817074 圖十為依圖九之提示填完 者依圖九之_及鮮,完縣知鎌之答案 所有空格。 實例六 ㈣ 怖哪4X4侧長概構。崎方體不同平Figure 5 shows a cube structure with a plane cut to 4x4 cells. On different planes of the cube, enter different Chinese. Participants are required to complete the ride of other unknown spaces in accordance with the Chinese prompts provided: "Day", "Down", "Tai" and "Ping II" are required for each line and column of each side. The Chinese characters in each column are not the same, and each independent small cube has different Chinese characters. The number of squares cut out on each side is non-prime, so it can be further limited to the thick line of each side. Participants rely on the five icons and tips to complete the answer to the unknown space. Figure 6 is to fill in all the spaces according to the tips of Figure 5. " Example 4 Figure 7 shows the cube structure for each plane cut into small cells. Different English letters are inserted into different planes of the cube. The English prompts provided by the participant cages fill in the answers of unknown spaces. In each row and column of each side, "a", "b", "c" must be filled in. ", dj, "e" five English letters, and each - line riding - _ English characters can be married. Participant _2 Figure 5 shows and prompts to complete the answer to the unknown space. Figure 8 shows all the spaces in accordance with the prompts in Figure 7. Figure 5 shows a cube structure with a plane cut to 6x6 cells. Fill in the different planes of the cube. For the purpose of reading the blanks, please fill in the "!", "◎", "#", "%", "*" ° in each line and every "The six symbols 'every-row and every __shun symbol* can be smoked, and each small side of each side of the stomach shows the same _ symbol, and the symbols in the thick line blocks on each side are not available. repeat. Come and 200817074 Figure 10 is filled in according to the tips of Figure 9. According to Figure 9 _ and fresh, the answer to the county knows all spaces. Example 6 (4) Terror 4X4 side length overview. Saki square body is different

=Γ㈣馳峨_編,姆知空格之 D案:在母一面的每一行及每-列須填入…的數字,每一行及每一列 的數子不可_,恤物__術 係式提供提示。參與者依圖十 ㈡中有數子關 十二為依圖卜之㈣絲㈣之答案。圖 實例七 圖十三為每個平面蝴為9x9謂社謂結構。於該立方體 ΓΓ_°姆彡·職__,瓣錄知空格之 。木》在母-面的每-行及每1須填入1至9的數字,每—行及每一列 的數字不可_,鱗雜魏翻醜字林可_,且每—個獨立的 小立方體各_示同-她字。參與者依辭三之_及提示,完成未知 空格之答案。圖十四為侧十三之提示填完所有空格。 圖十五為每辨面_為3Χ3小格的斜謂結構。於該斜謂不同平 面上填入不·心频者彡臉所触之鮮鮮,翻其絲知空格之 答案°在每一面的每一行及每一列須填入1至3的數字’每一行及每一列 200817074 t 的數字不可相同,且每一個獨立的小斜方體各面顯示同一個數字。參與者 依圖十五之圖示及提示,完成未知空格之答案。圖十六為依圖十五之提示 ^ 填完所有空格。 • 本發明的方法和特徵,經上述實例說明,將更為明顯,理應瞭解的是, 任何不脫離本發明精神下所為之修飾或改變,皆屬本發明意圖保護者。= Γ (4) gallop _ edit, M know the space of the D case: in each line of the mother side and each column must be filled with the number of ..., each row and each column of the number can not _, the __ _ prompt. Participants according to Figure 10 (2) have a number of sub-12s as the answer to (b) (4). Figure Example 7 Figure 13 shows the structure of each plane butterfly as 9x9. In the cube ΓΓ_°姆彡·职__, the valve records the space. In the mother-face, every line and every 1 must be filled with numbers from 1 to 9. The number of each line and each column cannot be _, and the scales are ugly and ugly, and each is independent. Each cube _ shows the same - her word. Participants complete the answer to the unknown space by following the _ and _ prompts. Figure 14 shows the tips for side thirteen and fill in all the spaces. Figure 15 shows the oblique structure of each face _ is 3 Χ 3 small. In the different planes of the oblique direction, fill in the freshness of the face that is not the heart frequency, and turn the answer to the blank space. In each line and each column of each side, you must fill in the number 1 to 3 'each line And the number of each column 200817074 t is not the same, and each individual small rhombohedron displays the same number on each side. Participants Complete the answers to the unknown spaces according to the illustrations and tips in Figure 15. Figure 16 shows the prompts according to Figure 15 ^ Fill in all the spaces. The method and features of the present invention will be more apparent from the foregoing description of the invention.

1212

Claims (1)

200817074 •、申請專利範園·· -種新_遊_ ’其特_六辨崎顧之立謂、長方體 =斜方體政财式呈現,該立謂、長相祕方體各面分割為小 二於部分小財填人各_、文字_,藉由已知之數字、文字、 二虎或u ’解答社謂、長讀或斜謂中其他小格輕塊令之數 子、文字或符號。 2· Ζ請專利範圍第一項之遊戲裝置,該立方體、長方體或斜方體各面 時=各觸財、文字崎號不可_,益各面有區分為不同 4時’各區塊之_數字、文字或符號亦不可相同。 ^申請翻細第·"項之遊缝置,財數字可為阿拉字、英文 數子、争文數字或羅馬數字。 4_ ::請專利細第一項之遊戲裝置,其中文字可為中文、英文、日文 5. :====紐,㈣㈣繼斜方雜各面 •依據申請專利範圍第一項之遊戧壯 每—邊可分割為二格至十二格戟衣置,敍方體、長方體或斜方體各面 λ 3^_^遊戲裝置,該立方體、長方體或斜方體各面 塊中之I 料㈣料,各柯再她合細麗塊,於各區 塊中之數字、文钱«均不相同。 ==卿-項之遊戲裝置,一、長方 礼子或轉給予之提柯秘字、对或槪。 13 200817074 9·依據申請專利範圍第一項之遊戲裝置,其中立 々餿、長方體或斜方體中 f格子或區塊給予之提示可為數學關係式。 10.依據申請專利範園第一項之遊戲裝置,其中立 τ立方體、長方體或斜方體中 各格子或區塊給予之提示可為文字敘述。 11·依據申請專利範圍第一項之遊戲裝置,其中 /、肀立方體、長方體或斜方體中 各格子及區塊可設計為不同顏色。 12·依據申請專利範圍第一項之遊戲裝置,由 ”中立方體、長方體或斜方體 切割出的小立方體、小長方體或小斜讀各_示相_數字、文字或 符號。 13·依據申請專利範圍第一項之遊 &凌置可做成立體狀。 14·依據帽專纖狀纖裝置 吻屐置可為平面狀,在該平面上 以圖形呈現立方體、長方體或斜方體結構。 I5·依據申請專利範圍第一項之遊戲裝置 衣置可有一組解答或多組解 答。 w亥裝置可配合螢幕、電腦軟體或 16.根據申請專利範圍第一項之纖裝置, 程式設計操作使用。200817074 • Applying for a patent Fan Park··-New _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ The small fortune fills each _, text _, by means of known numbers, words, two tigers or u 'answers the social, long-reading or oblique-speaking other small-sized light block to make the number, text or symbol. 2· Please call the game device of the first paragraph of the patent range. When the cube, cuboid or rhombohedron is in the face = the touch of money, the word of the number can not be _, and the benefits of each face are different when 4 is different. Numbers, words or symbols cannot be the same. ^ Apply for the simplification of the "&"; the item can be alaba, English, essay, or Roman numerals. 4_ :: Please select the game device of the first item of the patent, in which the text can be Chinese, English, Japanese 5. :==== New, (4) (4) Following the oblique side of each side • According to the first item of the patent application scope Each side can be divided into two to twelve grids, a square, a cuboid or a rhomboid λ 3^_^ game device, the cube, the cuboid or the rhombohedron (4) It is expected that each of Ke will be a finer block, and the numbers and texts in each block are different. ==Qing-Cheng's game device, one, the long side of the gift or turn to give the secret word, right or wrong. 13 200817074 9. According to the game device of the first paragraph of the patent application, the prompt given by the f grid or the block in the vertical, rectangular or rhomboid may be a mathematical relationship. 10. According to the game device of the first application of the patent garden, the hint given by each grid or block in the vertical τ cube, the cuboid or the rhombohedron may be a text description. 11. The game device according to the first paragraph of the patent application, wherein each of the grids and blocks in the /, 肀 cube, cuboid or rhombic can be designed in different colors. 12. According to the game device of the first paragraph of the patent application, small cubes, small cuboids or small oblique readings of "medium cubes, cuboids or rhombic bodies" are shown as _phases, figures or symbols. The first item of the patent range can be made into a three-dimensional shape. 14. According to the cap fiber-optic fiber device, the snout can be planar, and the cube, cuboid or rhombohedral structure is represented in the plane. I5·The game device clothing according to the first paragraph of the patent application can have a set of answers or multiple sets of answers. The whai device can be used with the screen, computer software or 16. According to the first item of the patent application, the program operation is used. .
TW95136638A 2006-10-03 2006-10-03 New intelligent devices TW200817074A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
TW95136638A TW200817074A (en) 2006-10-03 2006-10-03 New intelligent devices

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
TW95136638A TW200817074A (en) 2006-10-03 2006-10-03 New intelligent devices

Publications (1)

Publication Number Publication Date
TW200817074A true TW200817074A (en) 2008-04-16

Family

ID=44769259

Family Applications (1)

Application Number Title Priority Date Filing Date
TW95136638A TW200817074A (en) 2006-10-03 2006-10-03 New intelligent devices

Country Status (1)

Country Link
TW (1) TW200817074A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2472000A (en) * 2009-07-20 2011-01-26 Benjamin Colman A puzzle apparatus
TWI611828B (en) * 2015-03-20 2018-01-21 崑山科技大學 Character connection game method, computer program product, computer readable media

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2472000A (en) * 2009-07-20 2011-01-26 Benjamin Colman A puzzle apparatus
TWI611828B (en) * 2015-03-20 2018-01-21 崑山科技大學 Character connection game method, computer program product, computer readable media

Similar Documents

Publication Publication Date Title
Mendelson et al. Introducing game theory and its applications
Hollingdale Makers of mathematics
Restivo Mathematics in society and history: Sociological inquiries
US20090020947A1 (en) Eight piece dissection puzzle
EP2654910B1 (en) Geometrical shape apparatus
Stewart The Great Mathematical Problems
TW200817074A (en) New intelligent devices
US9744473B2 (en) Densely stackable building block system
Stewart Professor StewartÕs Incredible Numbers
Konhauser et al. Which way did the bicycle go?: and other intriguing mathematical mysteries
JP3145867U (en) Puzzle game board and puzzle game equipment
KR20180029600A (en) Alphabet learning cards and game play method
Raveaud Teaching economics through controversies: École Normale Supérieure de Cachan, France
Posamentier et al. Strategy games to enhance problem-solving ability in mathematics
KR20120113967A (en) Puzzle for language education
TWI337094B (en)
Saul et al. Russian traditions in mathematics education and Russian mathematical contests
KR200496840Y1 (en) Learning Stack Wood Board Game Diocese
KR200250574Y1 (en) Picture puzzle for studying digit
TWI529670B (en) Graphic game type teaching utensils
Peters et al. A Festival of Mathematics: A Sourcebook
JP6802538B1 (en) Magic square
CN112657174B (en) Nine palace number riddle game function expansion box
Posamentier Creative Secondary School Mathematics: 125 Enrichment Units for Grades 7 to 12
Pratoussevitch The Joy of SET: the many mathematical dimensions of a seemingly simple card game by Liz McMahon, Gary Gordon, Hannah Gordon and Rebecca Gordon, pp. 306,£ 16.99 (paper), ISBN 978-0-691-19232-1, Princeton University Press (2017)